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5 Commits
43ab18ffea
...
2025.1213.
| Author | SHA1 | Date | |
|---|---|---|---|
| b6f845d99c | |||
| a1d6bda63e | |||
| 547d22a4b5 | |||
| b4c530ac04 | |||
| 5af05d2479 |
@@ -257,7 +257,11 @@ namespace osu.Game.Rulesets.Osu
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public override string ShortName => SHORT_NAME;
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#if !DEBUG
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public override string PlayingVerb => "Clicking circles";
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#else
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public override string PlayingVerb => "Debugging circles";
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#endif
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public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this);
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@@ -107,7 +107,7 @@ namespace osu.Game.Audio
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Logger.Log($"A {nameof(PreviewTrack)} was created without a containing {nameof(IPreviewTrackOwner)}. An owner should be added for correct behaviour.");
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}
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protected override Track GetTrack() => trackManager.Get($"https://b.ppy.sh/preview/{beatmapSetInfo.OnlineID}.mp3");
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protected override Track GetTrack() => trackManager.Get($"https://osu.jvnko.boats/uploads/preview/{beatmapSetInfo.OnlineID}.mp3");
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}
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}
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}
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@@ -214,7 +214,7 @@ namespace osu.Game.Database
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#if !DEBUG
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// in the lazer. straight up "migrating it". and by "it", haha, well. let's just say. My realm .
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string altFilename = filename;
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applyFilenameSchemaSuffix(ref altFilename); // it also migrates older versions automagically! (sorry, I only used that word for irony...)
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applyFilenameSchemaSuffix(ref altFilename);
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if (storage.Exists(altFilename) && !storage.Exists(Filename))
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{
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using (var previous = storage.GetStream(altFilename))
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@@ -222,6 +222,7 @@ namespace osu.Game.Database
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{
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Logger.Log($@"Migrating production build DB: {altFilename} -> {Filename}");
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previous.CopyTo(current);
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Logger.Log("Sucessfully migrated local database!", level: LogLevel.Important);
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}
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}
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#endif
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@@ -124,10 +124,10 @@ namespace osu.Game.Graphics.Backgrounds
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api.PerformAsync(request);
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}
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public SeasonalBackground LoadNextBackground()
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public Background LoadNextBackground()
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{
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if (!shouldShowCustomBackgrounds || !shouldFetchCustomBackgrounds || currentBackgrounds.Value?.Backgrounds?.Any() != true)
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return (SeasonalBackground)(new Background($@"Menu/menu-background-{RNG.Next(1, 9)}"));
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return new Background($@"Menu/menu-background-{RNG.Next(1, 9)}");
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var backgrounds = currentBackgrounds.Value.Backgrounds;
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currentBackgroundIndex = (currentBackgroundIndex + 1) % backgrounds.Count;
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@@ -438,7 +438,9 @@ namespace osu.Game.Overlays.Mods
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foreach (var modState in AllAvailableMods)
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{
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var matchingSelectedMod = SelectedMods.Value.SingleOrDefault(selected => selected.GetType() == modState.Mod.GetType());
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// BUG: when trying to switch ruleset in a multiplayer room this was previously throwing an InvalidOperationException.
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// If it still throws, then I guess it's not good
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var matchingSelectedMod = SelectedMods.Value.FirstOrDefault(selected => selected.GetType() == modState.Mod.GetType());
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if (matchingSelectedMod != null)
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{
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@@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
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private readonly string slug;
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private readonly Sprite sprite;
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private string url => $@"https://s.ppy.sh/images/medals-client/{slug}@2x.png";
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private string url => $@"https://osu.jvnko.boats/images/medals-client/{slug}@2x.png";
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public MedalIcon(string slug)
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{
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@@ -255,19 +255,16 @@ namespace osu.Game.Overlays.Volume
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bool intVolumeChanged = intValue != displayVolumeInt;
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displayVolumeInt = intValue;
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text.WireframeTemplate = new string('#', intValue.ToString().Length);
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text.WireframeTemplate = new string('#', intValue.ToString(CultureInfo.CurrentCulture).Length);
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text.Text = intValue.ToString(CultureInfo.CurrentCulture);
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if (displayVolume >= 0.995f)
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{
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text.Text = "100";
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maxGlow.EffectColour = meterColour.Opacity(5f);
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}
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else if (displayVolume < 0.01f)
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maxGlow.EffectColour = meterColour.Opacity(0f);
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else
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{
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maxGlow.EffectColour = meterColour.Opacity((float)displayVolume * 3f);
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text.Text = intValue.ToString(CultureInfo.CurrentCulture);
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}
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maxGlow.EffectColour = meterColour.Opacity((float)displayVolume * 3f + 1f);
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volumeCircle.Progress = displayVolume * 0.75f;
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volumeCircleGlow.Progress = displayVolume * 0.75f;
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@@ -159,8 +159,9 @@ namespace osu.Game.Rulesets.UI
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Alpha = 0,
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Font = OsuFont.Numeric.With(size: 22f, weight: FontWeight.Black),
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UseFullGlyphHeight = false,
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Font = OsuFont.TorusAlternate.With(size: 36, weight: FontWeight.SemiBold),
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Margin = new MarginPadding { Bottom = 5 },
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UseFullGlyphHeight = true,
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Text = mod.Acronym
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},
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modIcon = new SpriteIcon
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@@ -91,11 +91,12 @@ namespace osu.Game.Rulesets.UI
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Shadow = false,
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Font = OsuFont.Numeric.With(size: 24, weight: FontWeight.Black),
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Font = OsuFont.TorusAlternate.With(size: 36, weight: FontWeight.Bold),
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Text = mod.Acronym,
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Margin = new MarginPadding
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{
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Top = 4
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Top = 3,
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Bottom = 6
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}
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},
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},
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@@ -121,8 +121,7 @@ namespace osu.Game.Screens.Play
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},
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},
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// XXX: I have mixed feeling about this, but it works at least
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// TODO: check if we're in the editor to avoid some... weird bugs on score import
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// XXX: I have mixed feelings about this, but it works at least
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(OnQuitReplay != null)
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? new ShearedButton
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{
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@@ -998,13 +998,10 @@ namespace osu.Game.Screens.Play
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PauseOverlay.Hide();
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bool exitOnFail = GameplayState.Mods.OfType<IApplicableFailExit>().Any(m => m.ExitOnFail)
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&& Score.ScoreInfo.User.Username == config.Get<string>(OsuSetting.Username); // TODO: do more concrete checks
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&& Score.ScoreInfo.User.Username == config.Get<string>(OsuSetting.Username)
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&& this is SoloPlayer;
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if (exitOnFail)
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{
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// game.AttemptExit();
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game.Exit();
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}
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game.Exit(); // we're done here
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bool restartOnFail = GameplayState.Mods.OfType<IApplicableFailOverride>().Any(m => m.RestartOnFail);
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if (!restartOnFail)
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@@ -122,9 +122,9 @@ namespace osu.Game.Screens.Ranking.Expanded
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FillMode = FillMode.Fit,
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}
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},
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scoreCounter = new TotalScoreCounter(!withFlair)
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scoreCounter = new TotalScoreCounter(!withFlair, score)
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{
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Margin = new MarginPadding { Top = 0, Bottom = 5 },
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Margin = new MarginPadding { Top = 10, Bottom = 5 },
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Current = { Value = 0 },
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Alpha = 0,
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AlwaysPresent = true
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@@ -1,17 +1,23 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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#nullable enable
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using System.Globalization;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Audio;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Scoring.Legacy;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Ranking.Expanded.Accuracy;
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using osuTK;
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@@ -30,43 +36,65 @@ namespace osu.Game.Screens.Ranking.Expanded
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private readonly Bindable<double> tickPlaybackRate = new Bindable<double>();
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private ScoreInfo score;
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private Bindable<ScoringMode> scoringMode = new Bindable<ScoringMode>(ScoringMode.Standardised);
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private ScoringMode mode => scoringMode.Value;
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private double lastSampleTime;
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private DrawableSample sampleTick;
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private DrawableSample sampleTick = null!;
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private ArgonCounterTextComponent counter = null!;
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public TotalScoreCounter(bool playSamples = false)
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public TotalScoreCounter(bool playSamples = false, ScoreInfo? score = null)
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{
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// Todo: AutoSize X removed here due to https://github.com/ppy/osu-framework/issues/3369
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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this.playSamples = playSamples;
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this.score = score ?? new ScoreInfo();
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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private void load(AudioManager audio, OsuConfigManager? config)
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{
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AddInternal(sampleTick = new DrawableSample(audio.Samples.Get(@"Results/score-tick-lesser")));
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scoringMode.BindTo(
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config?.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode)
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);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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scoringMode.BindValueChanged(_ => updateWireframe(), true);
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if (playSamples)
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Current.BindValueChanged(_ => startTicking());
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}
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protected override LocalisableString FormatCount(long count) => count.ToString("N0");
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protected override LocalisableString FormatCount(long count) => count.ToString("N0", CultureInfo.CreateSpecificCulture("en-US")).Replace(',', '.'); // XXX: make this look okay
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protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
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private void updateWireframe()
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{
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s.Anchor = Anchor.TopCentre;
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s.Origin = Anchor.TopCentre;
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string getWireframe(long sc) => (sc >= 100000)
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? FormatCount(sc).ToString()
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: "###.###";
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s.Font = OsuFont.Torus.With(size: 60, weight: FontWeight.Light, fixedWidth: true);
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s.Spacing = new Vector2(-5, 0);
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});
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long dispScore = Scoring.Legacy.ScoreInfoExtensions.GetDisplayScore(score, mode);
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counter.WireframeTemplate = getWireframe(dispScore);
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}
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protected override ArgonCounterTextComponent CreateText()
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{
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counter = new ArgonCounterTextComponent(Anchor.Centre);
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counter.WireframeOpacity.BindTo(new BindableFloat(0.25f));
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counter.WireframeTemplate = "###.###";
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return counter;
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}
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public override long DisplayedCount
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{
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@@ -270,7 +270,7 @@ namespace osu.Game.Screens.Select
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TextSize = 11,
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TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
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Status = beatmapInfo.Status,
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ShowUnknownStatus = true,
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ShowUnknownStatus = working is not DummyWorkingBeatmap,
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Alpha = string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? 0 : 1
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}
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}
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@@ -105,7 +105,7 @@ namespace osu.Game.Screens.SelectV2
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new ShearAligningWrapper(statusPill = new BeatmapSetOnlineStatusPill
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{
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Shear = -OsuGame.SHEAR,
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ShowUnknownStatus = true,
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ShowUnknownStatus = working is not DummyWorkingBeatmap,
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TextSize = OsuFont.Style.Caption1.Size,
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TextPadding = new MarginPadding { Horizontal = 6, Vertical = 1 },
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}),
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@@ -9,7 +9,7 @@ namespace osu.Game.Users
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{
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public string Name { get; set; }
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public string InternalName { get; set; }
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public string ImageUrl => $@"https://s.ppy.sh/images/medals-client/{InternalName}@2x.png";
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public string ImageUrl => $@"https://osu.jvnko.boats/images/medals/{InternalName}@2x.png";
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public string Description { get; set; }
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}
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}
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Reference in New Issue
Block a user