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081355864e
| Author | SHA1 | Date | |
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| 081355864e | |||
| 6435a835d1 |
3
.vscode/settings.json
vendored
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3
.vscode/settings.json
vendored
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@@ -0,0 +1,3 @@
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{
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"dotnet.defaultSolution": "osu.Desktop.slnf"
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}
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@@ -59,9 +59,9 @@ namespace osu.Game.Graphics.Backgrounds
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/// <summary>
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/// Public method to trigger a refresh of categories from the UI.
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/// </summary>
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public void RefreshCategories()
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public void RefreshCategories(bool ignoreSuccess = false)
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{
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fetchCategories();
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fetchCategories(ignoreSuccess);
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}
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private void fetchCategories(bool ignoreSuccess = false)
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@@ -76,7 +76,8 @@ namespace osu.Game.Graphics.Backgrounds
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AvailableCategories.Value = serverCategories.Distinct(StringComparer.OrdinalIgnoreCase).ToList();
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if (!AvailableCategories.Value.Any()) {
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if (!AvailableCategories.Value.Any())
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{
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selectedCategory.Value = "";
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return; // we don't have any categories!!!
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}
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@@ -5,16 +5,13 @@
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Localisation;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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@@ -29,13 +26,13 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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private SettingsEnumDropdown<BackgroundSource> backgroundSourceDropdown;
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private Bindable<bool> useSeasonalBackgrounds;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, IAPIProvider api)
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{
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user = api.LocalUser.GetBoundCopy();
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var backgroundModeBindable = config.GetBindable<SeasonalBackgroundMode>(OsuSetting.SeasonalBackgroundMode);
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var enabledProxyBindable = new Bindable<bool>();
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useSeasonalBackgrounds = config.GetBindable<bool>(OsuSetting.UseSeasonalBackgroundsV2);
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var backgroundToggle = new SettingsCheckbox
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{
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@@ -56,28 +53,21 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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Action = () => backgroundLoader.RefreshCategories()
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};
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backgroundLoader.AvailableCategories.BindValueChanged(categories => categoryDropdown.Items = categories.NewValue, true);
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// TODO: the category dropdown disappear if no backgrounds (e.g. when first enabling the setting)
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refreshButton.CanBeShown.BindTo(useSeasonalBackgrounds);
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categoryDropdown.CanBeShown.BindTo(useSeasonalBackgrounds);
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useSeasonalBackgrounds.BindValueChanged(
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_ => backgroundLoader.RefreshCategories(true)
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);
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backgroundModeBindable.BindValueChanged(mode =>
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{
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if (mode.NewValue == SeasonalBackgroundMode.Always)
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{
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categoryDropdown.Show();
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refreshButton.Show();
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}
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else
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{
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categoryDropdown.Hide();
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refreshButton.Hide();
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}
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}, true);
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backgroundLoader.AvailableCategories.BindValueChanged(categories => categoryDropdown.Items = categories.NewValue, true);
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Children = new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = UserInterfaceStrings.ShowMenuTips,
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Current = config.GetBindable<bool>(OsuSetting.MenuTips)
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Current = config.GetBindable<bool>(OsuSetting.MenuTips),
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},
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new SettingsCheckbox
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{
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@@ -40,6 +40,7 @@ using osu.Game.Localisation;
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using osu.Game.Online.API;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Overlays.OSD;
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using osu.Game.Rulesets;
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@@ -1312,6 +1313,8 @@ namespace osu.Game.Screens.Edit
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yield return upload;
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}
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yield return new EditorMenuItem("Remove all online IDs", MenuItemType.Destructive, anonymizeBeatmap);
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if (editorBeatmap.BeatmapInfo.OnlineID > 0)
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{
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yield return new OsuMenuItemSpacer();
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@@ -1396,6 +1399,14 @@ namespace osu.Game.Screens.Edit
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void startSubmission() => this.Push(new BeatmapSubmissionScreen());
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}
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private void anonymizeBeatmap()
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{
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dialogOverlay.Push(new ConfirmDialog(
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"Really remove online IDs?",
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() => playableBeatmap.BeatmapInfo.ResetOnlineInfo(true)
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));
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}
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private void exportBeatmap(bool legacy)
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{
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if (HasUnsavedChanges)
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@@ -260,7 +260,8 @@ namespace osu.Game.Screens.Menu
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};
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}
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public void UpdateColour() {
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public void UpdateColour()
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{
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if (triangles == null || colourBox == null)
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return; // we're still loading
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