1 Commits

Author SHA1 Message Date
de58aec23e Merge remote-tracking branch 'gh/master' into testing 2025-12-16 20:45:18 +03:00
801 changed files with 19496 additions and 34526 deletions

View File

@@ -55,7 +55,9 @@ When in doubt, it's probably best to start with a discussion first. We will esca
While pull requests from unaffiliated contributors are welcome, please note that due to significant community interest and limited review throughput, the core team's primary focus is on the issues which are currently [on the roadmap](https://github.com/orgs/ppy/projects/7/views/6). Reviewing PRs that fall outside of the scope of the roadmap is done on a best-effort basis, so please be aware that it may take a while before a core maintainer gets around to review your change. While pull requests from unaffiliated contributors are welcome, please note that due to significant community interest and limited review throughput, the core team's primary focus is on the issues which are currently [on the roadmap](https://github.com/orgs/ppy/projects/7/views/6). Reviewing PRs that fall outside of the scope of the roadmap is done on a best-effort basis, so please be aware that it may take a while before a core maintainer gets around to review your change.
The [issue tracker](https://github.com/ppy/osu/issues) should provide plenty of issues to start with. In the case of simple issues, a direct PR is okay. However, if you decide to work on an existing issue which doesn't seem trivial, **please ask us first**. This way we can try to estimate if it is a good fit for you and provide the correct direction on how to address it. In addition, note that while we do not rule out external contributors from working on roadmapped issues, we will generally prefer to handle them ourselves unless they're not very time sensitive. The [issue tracker](https://github.com/ppy/osu/issues) should provide plenty of issues to start with. We also have a [`good first issue`](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22) label, although from experience it is not used very often, as it is relatively rare that we can spot an issue that will definitively be a good first issue for a new contributor regardless of their programming experience.
In the case of simple issues, a direct PR is okay. However, if you decide to work on an existing issue which doesn't seem trivial, **please ask us first**. This way we can try to estimate if it is a good fit for you and provide the correct direction on how to address it. In addition, note that while we do not rule out external contributors from working on roadmapped issues, we will generally prefer to handle them ourselves unless they're not very time sensitive.
If you'd like to propose a subjective change to one of the visual aspects of the game, or there is a bigger task you'd like to work on, but there is no corresponding issue or discussion thread yet for it, **please open a discussion or issue first** to avoid wasted effort. This in particular applies if you want to work on [one of the available designs from the osu! Figma master library](https://www.figma.com/file/VIkXMYNPMtQem2RJg9k2iQ/Master-Library). If you'd like to propose a subjective change to one of the visual aspects of the game, or there is a bigger task you'd like to work on, but there is no corresponding issue or discussion thread yet for it, **please open a discussion or issue first** to avoid wasted effort. This in particular applies if you want to work on [one of the available designs from the osu! Figma master library](https://www.figma.com/file/VIkXMYNPMtQem2RJg9k2iQ/Master-Library).

View File

@@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk> <EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2026.303.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2025.1209.0" />
</ItemGroup> </ItemGroup>
<PropertyGroup> <PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged. <!-- Fody does not handle Android build well, and warns when unchanged.

View File

@@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
@@ -33,7 +32,7 @@ namespace osu.Desktop.Security
{ {
public ElevatedPrivilegesNotification() public ElevatedPrivilegesNotification()
{ {
Text = NotificationsStrings.ElevatedPrivileges(RuntimeInfo.IsUnix ? "root" : "Administrator"); Text = $"Running osu! as {(RuntimeInfo.IsUnix ? "root" : "administrator")} does not improve performance, may break integrations and poses a security risk. Please run the game as a normal user.";
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

View File

@@ -5,7 +5,7 @@ using BenchmarkDotNet.Attributes;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using osu.Game.Tests.NonVisual.Filtering; using osu.Game.Screens.Select.Carousel;
namespace osu.Game.Benchmarks namespace osu.Game.Benchmarks
{ {
@@ -42,7 +42,7 @@ namespace osu.Game.Benchmarks
Status = BeatmapOnlineStatus.Loved Status = BeatmapOnlineStatus.Loved
}; };
private FilterMatchingTest.CarouselBeatmap carouselBeatmap = null!; private CarouselBeatmap carouselBeatmap = null!;
private FilterCriteria criteria1 = null!; private FilterCriteria criteria1 = null!;
private FilterCriteria criteria2 = null!; private FilterCriteria criteria2 = null!;
private FilterCriteria criteria3 = null!; private FilterCriteria criteria3 = null!;
@@ -55,7 +55,7 @@ namespace osu.Game.Benchmarks
var beatmap = getExampleBeatmap(); var beatmap = getExampleBeatmap();
beatmap.OnlineID = 20201010; beatmap.OnlineID = 20201010;
beatmap.BeatmapSet = new BeatmapSetInfo { OnlineID = 1535 }; beatmap.BeatmapSet = new BeatmapSetInfo { OnlineID = 1535 };
carouselBeatmap = new FilterMatchingTest.CarouselBeatmap(beatmap); carouselBeatmap = new CarouselBeatmap(beatmap);
criteria1 = new FilterCriteria(); criteria1 = new FilterCriteria();
criteria2 = new FilterCriteria criteria2 = new FilterCriteria
{ {

View File

@@ -35,6 +35,8 @@
<string>UIInterfaceOrientationLandscapeRight</string> <string>UIInterfaceOrientationLandscapeRight</string>
<string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeLeft</string>
</array> </array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/AppIcon.appiconset</string>
<key>UIApplicationSupportsIndirectInputEvents</key> <key>UIApplicationSupportsIndirectInputEvents</key>
<true/> <true/>
<key>CADisableMinimumFrameDurationOnPhone</key> <key>CADisableMinimumFrameDurationOnPhone</key>

View File

@@ -176,20 +176,15 @@ namespace osu.Game.Rulesets.Catch
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch }; public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
public override IEnumerable<HitResult> GetValidHitResults() protected override IEnumerable<HitResult> GetValidHitResults()
{ {
return new[] return new[]
{ {
HitResult.Great, HitResult.Great,
HitResult.Miss,
HitResult.LargeTickHit, HitResult.LargeTickHit,
HitResult.LargeTickMiss,
HitResult.SmallTickHit, HitResult.SmallTickHit,
HitResult.SmallTickMiss,
HitResult.LargeBonus, HitResult.LargeBonus,
HitResult.IgnoreHit,
HitResult.IgnoreMiss,
}; };
} }
@@ -305,7 +300,7 @@ namespace osu.Game.Rulesets.Catch
Description = "Affects how early fruits fade in on the screen.", Description = "Affects how early fruits fade in on the screen.",
AdditionalMetrics = AdditionalMetrics =
[ [
new RulesetBeatmapAttribute.AdditionalMetric("Fade-in time", LocalisableString.Interpolate($@"{IBeatmapDifficultyInfo.DifficultyRangeInt(effectiveDifficulty.ApproachRate, CatchHitObject.PREEMPT_RANGE):#,0.##} ms")) new RulesetBeatmapAttribute.AdditionalMetric("Fade-in time", LocalisableString.Interpolate($@"{IBeatmapDifficultyInfo.DifficultyRange(effectiveDifficulty.ApproachRate, CatchHitObject.PREEMPT_RANGE):#,0.##} ms"))
] ]
}; };
yield return new RulesetBeatmapAttribute(SongSelectStrings.HPDrain, @"HP", originalDifficulty.DrainRate, effectiveDifficulty.DrainRate, 10) yield return new RulesetBeatmapAttribute(SongSelectStrings.HPDrain, @"HP", originalDifficulty.DrainRate, effectiveDifficulty.DrainRate, 10)

View File

@@ -150,7 +150,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{ {
base.ApplyDefaultsToSelf(controlPointInfo, difficulty); base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimePreempt = IBeatmapDifficultyInfo.DifficultyRangeInt(difficulty.ApproachRate, PREEMPT_RANGE); TimePreempt = (float)IBeatmapDifficultyInfo.DifficultyRange(difficulty.ApproachRate, PREEMPT_RANGE);
Scale = LegacyRulesetExtensions.CalculateScaleFromCircleSize(difficulty.CircleSize); Scale = LegacyRulesetExtensions.CalculateScaleFromCircleSize(difficulty.CircleSize);
} }

View File

@@ -35,6 +35,8 @@
<string>UIInterfaceOrientationLandscapeRight</string> <string>UIInterfaceOrientationLandscapeRight</string>
<string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeLeft</string>
</array> </array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/AppIcon.appiconset</string>
<key>UIApplicationSupportsIndirectInputEvents</key> <key>UIApplicationSupportsIndirectInputEvents</key>
<true/> <true/>
<key>CADisableMinimumFrameDurationOnPhone</key> <key>CADisableMinimumFrameDurationOnPhone</key>

View File

@@ -383,7 +383,7 @@ namespace osu.Game.Rulesets.Mania
return (PlayfieldType)Enum.GetValues(typeof(PlayfieldType)).Cast<int>().OrderDescending().First(v => variant >= v); return (PlayfieldType)Enum.GetValues(typeof(PlayfieldType)).Cast<int>().OrderDescending().First(v => variant >= v);
} }
public override IEnumerable<HitResult> GetValidHitResults() protected override IEnumerable<HitResult> GetValidHitResults()
{ {
return new[] return new[]
{ {
@@ -392,11 +392,9 @@ namespace osu.Game.Rulesets.Mania
HitResult.Good, HitResult.Good,
HitResult.Ok, HitResult.Ok,
HitResult.Meh, HitResult.Meh,
HitResult.Miss,
HitResult.IgnoreHit, // HitResult.SmallBonus is used for awarding perfect bonus score but is not included here as
HitResult.ComboBreak, // it would be a bit redundant to show this to the user.
HitResult.IgnoreMiss,
}; };
} }

View File

@@ -7,7 +7,7 @@ using osu.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.Configuration;
@@ -31,45 +31,47 @@ namespace osu.Game.Rulesets.Mania
Children = new Drawable[] Children = new Drawable[]
{ {
new SettingsItemV2(new FormEnumDropdown<ManiaScrollingDirection> new SettingsEnumDropdown<ManiaScrollingDirection>
{ {
Caption = RulesetSettingsStrings.ScrollingDirection, LabelText = RulesetSettingsStrings.ScrollingDirection,
Current = config.GetBindable<ManiaScrollingDirection>(ManiaRulesetSetting.ScrollDirection) Current = config.GetBindable<ManiaScrollingDirection>(ManiaRulesetSetting.ScrollDirection)
}), },
new SettingsItemV2(new FormSliderBar<double> new SettingsSlider<double, ManiaScrollSlider>
{ {
Caption = RulesetSettingsStrings.ScrollSpeed, LabelText = RulesetSettingsStrings.ScrollSpeed,
Current = config.GetBindable<double>(ManiaRulesetSetting.ScrollSpeed), Current = config.GetBindable<double>(ManiaRulesetSetting.ScrollSpeed),
KeyboardStep = 1, KeyboardStep = 1
LabelFormat = v => RulesetSettingsStrings.ScrollSpeedTooltip((int)DrawableManiaRuleset.ComputeScrollTime(v), v), },
}), new SettingsCheckbox
new SettingsItemV2(new FormCheckBox
{
Caption = RulesetSettingsStrings.TimingBasedColouring,
Current = config.GetBindable<bool>(ManiaRulesetSetting.TimingBasedNoteColouring),
})
{ {
Keywords = new[] { "color" }, Keywords = new[] { "color" },
LabelText = RulesetSettingsStrings.TimingBasedColouring,
Current = config.GetBindable<bool>(ManiaRulesetSetting.TimingBasedNoteColouring),
}, },
}; };
Add(new SettingsItemV2(new FormCheckBox Add(new SettingsCheckbox
{ {
Caption = RulesetSettingsStrings.TouchOverlay, LabelText = RulesetSettingsStrings.TouchOverlay,
Current = config.GetBindable<bool>(ManiaRulesetSetting.TouchOverlay) Current = config.GetBindable<bool>(ManiaRulesetSetting.TouchOverlay)
})); });
if (RuntimeInfo.IsMobile) if (RuntimeInfo.IsMobile)
{ {
Add(new SettingsItemV2(new FormEnumDropdown<ManiaMobileLayout> Add(new SettingsEnumDropdown<ManiaMobileLayout>
{ {
Caption = RulesetSettingsStrings.MobileLayout, LabelText = RulesetSettingsStrings.MobileLayout,
Current = config.GetBindable<ManiaMobileLayout>(ManiaRulesetSetting.MobileLayout), Current = config.GetBindable<ManiaMobileLayout>(ManiaRulesetSetting.MobileLayout),
#pragma warning disable CS0618 // Type or member is obsolete #pragma warning disable CS0618 // Type or member is obsolete
Items = Enum.GetValues<ManiaMobileLayout>().Where(l => l != ManiaMobileLayout.LandscapeWithOverlay), Items = Enum.GetValues<ManiaMobileLayout>().Where(l => l != ManiaMobileLayout.LandscapeWithOverlay),
#pragma warning restore CS0618 // Type or member is obsolete #pragma warning restore CS0618 // Type or member is obsolete
})); });
} }
} }
private partial class ManiaScrollSlider : RoundedSliderBar<double>
{
public override LocalisableString TooltipText => RulesetSettingsStrings.ScrollSpeedTooltip((int)DrawableManiaRuleset.ComputeScrollTime(Current.Value), Current.Value);
}
} }
} }

View File

@@ -154,7 +154,7 @@ namespace osu.Game.Rulesets.Mania.UI
var hitWindows = new ManiaHitWindows(); var hitWindows = new ManiaHitWindows();
AddInternal(judgementPooler = new JudgementPooler<DrawableManiaJudgement>(Enum.GetValues<HitResult>().Where(hitWindows.IsHitResultAllowed))); AddInternal(judgementPooler = new JudgementPooler<DrawableManiaJudgement>(Enum.GetValues<HitResult>().Where(r => hitWindows.IsHitResultAllowed(r))));
RegisterPool<BarLine, DrawableBarLine>(50, 200); RegisterPool<BarLine, DrawableBarLine>(50, 200);
} }

View File

@@ -35,6 +35,8 @@
<string>UIInterfaceOrientationLandscapeRight</string> <string>UIInterfaceOrientationLandscapeRight</string>
<string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeLeft</string>
</array> </array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/AppIcon.appiconset</string>
<key>UIApplicationSupportsIndirectInputEvents</key> <key>UIApplicationSupportsIndirectInputEvents</key>
<true/> <true/>
<key>CADisableMinimumFrameDurationOnPhone</key> <key>CADisableMinimumFrameDurationOnPhone</key>

View File

@@ -3,13 +3,10 @@
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Osu.UI;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
@@ -33,16 +30,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
PathType.LINEAR, PathType.LINEAR,
new Vector2(100, 0), new Vector2(100, 0),
new Vector2(100, 100) new Vector2(100, 100)
),
createPathSegment(
PathType.PERFECT_CURVE,
new Vector2(100.009f, -50.0009f),
new Vector2(200.0089f, -100)
),
createPathSegment(
PathType.PERFECT_CURVE,
new Vector2(25, -50),
new Vector2(100, 75)
) )
}; };
@@ -61,13 +48,9 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
[TestCase(0, 250)] [TestCase(0, 250)]
[TestCase(0, 200)] [TestCase(0, 200)]
[TestCase(1, 120, false, false)] [TestCase(1, 120)]
[TestCase(1, 80, false, false)] [TestCase(1, 80)]
[TestCase(2, 250)] public void TestSliderReversal(int pathIndex, double length)
[TestCase(2, 190)]
[TestCase(3, 250)]
[TestCase(3, 190)]
public void TestSliderReversal(int pathIndex, double length, bool assertEqualDistances = true, bool assertSliderReduction = true)
{ {
var controlPoints = paths[pathIndex]; var controlPoints = paths[pathIndex];
@@ -107,215 +90,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
InputManager.ReleaseKey(Key.LControl); InputManager.ReleaseKey(Key.LControl);
}); });
if (pathIndex == 2)
{
AddRepeatStep("Reverse slider again", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.G);
InputManager.ReleaseKey(Key.LControl);
}, 2);
}
if (assertEqualDistances)
{
AddAssert("Middle control point has the same distance from start to end", () =>
{
var pathControlPoints = selectedSlider.Path.ControlPoints;
float middleToStart = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[0].Position);
float middleToEnd = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[^1].Position);
return Precision.AlmostEquals(middleToStart, middleToEnd, 1f);
});
}
AddAssert("Middle control point is not at start or end", () =>
Vector2.Distance(selectedSlider.Path.ControlPoints[^2].Position, oldStartPos) > 1 &&
Vector2.Distance(selectedSlider.Path.ControlPoints[^2].Position, oldEndPos) > 1
);
AddAssert("Slider has correct length", () =>
Precision.AlmostEquals(selectedSlider.Path.Distance, oldDistance));
AddAssert("Slider has correct start position", () =>
Vector2.Distance(selectedSlider.Position, oldEndPos) < 1);
AddAssert("Slider has correct end position", () =>
Vector2.Distance(selectedSlider.EndPosition, oldStartPos) < 1);
AddAssert("Control points have correct types", () =>
{
var newControlPointTypes = selectedSlider.Path.ControlPoints.Select(p => p.Type).ToArray();
return oldControlPointTypes.Take(newControlPointTypes.Length).SequenceEqual(newControlPointTypes);
});
if (assertSliderReduction)
{
AddStep("Move to marker", () =>
{
var marker = this.ChildrenOfType<SliderEndDragMarker>().Single();
var markerPos = (marker.ScreenSpaceDrawQuad.TopRight + marker.ScreenSpaceDrawQuad.BottomRight) / 2;
// sometimes the cursor may miss the marker's hitbox so we
// add a little offset here to be sure it lands in a clickable position.
var position = new Vector2(markerPos.X + 2f, markerPos.Y);
InputManager.MoveMouseTo(position);
});
AddStep("Click", () => InputManager.PressButton(MouseButton.Left));
AddStep("Reduce slider", () =>
{
var middleControlPoint = this.ChildrenOfType<PathControlPointPiece<Slider>>().ToArray()[^2];
InputManager.MoveMouseTo(middleControlPoint);
});
AddStep("Release click", () => InputManager.ReleaseButton(MouseButton.Left));
AddStep("Save half slider info", () =>
{
oldStartPos = selectedSlider.Position;
oldEndPos = selectedSlider.EndPosition;
oldDistance = selectedSlider.Path.Distance;
});
AddStep("Reverse slider", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.G);
InputManager.ReleaseKey(Key.LControl);
});
AddAssert("Middle control point has the same distance from start to end", () =>
{
var pathControlPoints = selectedSlider.Path.ControlPoints;
float middleToStart = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[0].Position);
float middleToEnd = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[^1].Position);
return Precision.AlmostEquals(middleToStart, middleToEnd, 1f);
});
AddAssert("Middle control point is not at start or end", () =>
Vector2.Distance(selectedSlider.Path.ControlPoints[^2].Position, oldStartPos) > 1 &&
Vector2.Distance(selectedSlider.Path.ControlPoints[^2].Position, oldEndPos) > 1
);
AddAssert("Slider has correct length", () =>
Precision.AlmostEquals(selectedSlider.Path.Distance, oldDistance));
AddAssert("Slider has correct start position", () =>
Vector2.Distance(selectedSlider.Position, oldEndPos) < 1);
AddAssert("Slider has correct end position", () =>
Vector2.Distance(selectedSlider.EndPosition, oldStartPos) < 1);
AddAssert("Control points have correct types", () =>
{
var newControlPointTypes = selectedSlider.Path.ControlPoints.Select(p => p.Type).ToArray();
return oldControlPointTypes.Take(newControlPointTypes.Length).SequenceEqual(newControlPointTypes);
});
}
}
[Test]
public void TestSegmentedSliderReversal()
{
PathControlPoint[] segmentedSliderPath =
[
new PathControlPoint
{
Position = new Vector2(0, 0),
Type = PathType.PERFECT_CURVE
},
new PathControlPoint
{
Position = new Vector2(100, 150),
},
new PathControlPoint
{
Position = new Vector2(75, -50),
Type = PathType.PERFECT_CURVE
},
new PathControlPoint
{
Position = new Vector2(225, -75),
},
new PathControlPoint
{
Position = new Vector2(350, 50),
Type = PathType.PERFECT_CURVE
},
new PathControlPoint
{
Position = new Vector2(500, -75),
},
new PathControlPoint
{
Position = new Vector2(350, -120),
},
];
Vector2 oldStartPos = default;
Vector2 oldEndPos = default;
double oldDistance = default;
var oldControlPointTypes = segmentedSliderPath.Select(p => p.Type);
AddStep("Add slider", () =>
{
var slider = new Slider
{
Position = new Vector2(0, 200),
Path = new SliderPath(segmentedSliderPath)
{
ExpectedDistance = { Value = 1314 }
}
};
EditorBeatmap.Add(slider);
oldStartPos = slider.Position;
oldEndPos = slider.EndPosition;
oldDistance = slider.Path.Distance;
});
AddStep("Select slider", () =>
{
var slider = (Slider)EditorBeatmap.HitObjects[0];
EditorBeatmap.SelectedHitObjects.Add(slider);
});
AddRepeatStep("Reverse slider", () =>
{
InputManager.PressKey(Key.LControl);
InputManager.Key(Key.G);
InputManager.ReleaseKey(Key.LControl);
}, 3);
AddAssert("First arc's control is not at the slider's middle", () =>
Vector2.Distance(selectedSlider.Path.ControlPoints[^2].Position, selectedSlider.Path.PositionAt(0.5)) > 1
);
AddAssert("Last arc's control is not at the slider's middle", () =>
Vector2.Distance(selectedSlider.Path.ControlPoints[1].Position, selectedSlider.Path.PositionAt(0.5)) > 1
);
AddAssert("First arc centered middle control point", () =>
{
var pathControlPoints = selectedSlider.Path.ControlPoints;
float middleToStart = Vector2.Distance(pathControlPoints[1].Position, pathControlPoints[0].Position);
float middleToEnd = Vector2.Distance(pathControlPoints[1].Position, pathControlPoints[2].Position);
return Precision.AlmostEquals(middleToStart, middleToEnd, 1f);
});
AddAssert("Last arc centered middle control point", () =>
{
var pathControlPoints = selectedSlider.Path.ControlPoints;
float middleToStart = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[^3].Position);
float middleToEnd = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[^1].Position);
return Precision.AlmostEquals(middleToStart, middleToEnd, 1f);
});
AddAssert("Slider has correct length", () => AddAssert("Slider has correct length", () =>
Precision.AlmostEquals(selectedSlider.Path.Distance, oldDistance)); Precision.AlmostEquals(selectedSlider.Path.Distance, oldDistance));

View File

@@ -1,88 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public partial class TestSceneOsuModEasy : OsuModTestScene
{
protected override bool AllowFail => true;
[Test]
public void TestMultipleApplication()
{
bool reapplied = false;
CreateModTest(new ModTestData
{
Mods = [new OsuModEasy { Retries = { Value = 1 } }],
Autoplay = false,
CreateBeatmap = () =>
{
// do stuff to speed up fails
var b = new TestBeatmap(new OsuRuleset().RulesetInfo)
{
Difficulty = { DrainRate = 10 }
};
foreach (var ho in b.HitObjects)
ho.StartTime /= 4;
return b;
},
PassCondition = () =>
{
if (((ModEasyTestPlayer)Player).FailuresSuppressed > 0 && !reapplied)
{
try
{
foreach (var mod in Player.GameplayState.Mods.OfType<IApplicableToDifficulty>())
mod.ApplyToDifficulty(new BeatmapDifficulty());
foreach (var mod in Player.GameplayState.Mods.OfType<IApplicableToPlayer>())
mod.ApplyToPlayer(Player);
}
catch
{
// don't care if this fails. in fact a failure here is probably better than the alternative.
}
finally
{
reapplied = true;
}
}
return Player.GameplayState.HasFailed && ((ModEasyTestPlayer)Player).FailuresSuppressed <= 1;
}
});
}
protected override TestPlayer CreateModPlayer(Ruleset ruleset) => new ModEasyTestPlayer(CurrentTestData, AllowFail);
private partial class ModEasyTestPlayer : ModTestPlayer
{
public int FailuresSuppressed { get; private set; }
public ModEasyTestPlayer(ModTestData data, bool allowFail)
: base(data, allowFail)
{
}
protected override bool CheckModsAllowFailure()
{
bool failureAllowed = GameplayState.Mods.OfType<IApplicableFailOverride>().All(m => m.PerformFail());
if (!failureAllowed)
FailuresSuppressed++;
return failureAllowed;
}
}
}
}

View File

@@ -2,10 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
namespace osu.Game.Rulesets.Osu.Tests.Mods namespace osu.Game.Rulesets.Osu.Tests.Mods
{ {
@@ -21,39 +18,5 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
Autoplay = false, Autoplay = false,
}); });
} }
[Test]
public void TestSkipToFirstCircleNotSuppressed()
{
CreateModTest(new ModTestData
{
Mod = new OsuModFreezeFrame(),
CreateBeatmap = () => new OsuBeatmap
{
HitObjects =
{
new HitCircle { StartTime = 5000, Position = OsuPlayfield.BASE_SIZE / 2 }
}
},
PassCondition = () => Player.GameplayClockContainer.GameplayStartTime > 0
});
}
[Test]
public void TestSkipToFirstSpinnerNotSuppressed()
{
CreateModTest(new ModTestData
{
Mod = new OsuModFreezeFrame(),
CreateBeatmap = () => new OsuBeatmap
{
HitObjects =
{
new Spinner { StartTime = 5000, Position = OsuPlayfield.BASE_SIZE / 2 }
}
},
PassCondition = () => Player.GameplayClockContainer.GameplayStartTime > 0
});
}
} }
} }

View File

@@ -27,9 +27,6 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestCase("multi-segment-slider")] [TestCase("multi-segment-slider")]
[TestCase("nan-slider")] [TestCase("nan-slider")]
[TestCase("1124896")] [TestCase("1124896")]
[TestCase("1341554")]
[TestCase("2593923")]
[TestCase("801165")]
public void Test(string name) => base.Test(name); public void Test(string name) => base.Test(name);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject) protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)

File diff suppressed because one or more lines are too long

View File

@@ -1,941 +0,0 @@
osu file format v14
[General]
AudioLeadIn: 0
PreviewTime: 76429
Countdown: 0
SampleSet: Soft
StackLeniency: 0.2
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Difficulty]
HPDrainRate:5
CircleSize:4.3
OverallDifficulty:8
ApproachRate:9.3
SliderMultiplier:2.99999995231628
SliderTickRate:1
[Events]
//Background and Video events
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
[TimingPoints]
763,444.444444444444,4,2,1,60,1,0
763,-111.111111111111,4,2,1,60,0,0
1929,-100,4,2,1,5,0,0
1985,-100,4,2,1,60,0,0
2040,-100,4,2,1,5,0,0
2096,-153.846153846153,4,2,1,60,0,0
2429,-133.333333333333,4,2,1,5,0,0
2540,-71.4285714285714,4,2,1,70,0,1
2985,-100,4,2,1,70,0,1
4485,-100,4,2,1,5,0,1
4540,-100,4,2,1,70,0,1
4707,-100,4,2,1,5,0,1
4762,-100,4,2,1,70,0,1
4929,-100,4,2,1,5,0,1
4985,-100,4,2,1,70,0,1
5096,-83.3333333333333,4,2,1,70,0,1
5429,-133.333333333333,4,2,1,70,0,1
5596,-133.333333333333,4,2,1,70,0,1
5652,-133.333333333333,4,2,1,70,0,1
5818,-133.333333333333,4,2,1,70,0,1
5874,-133.333333333333,4,2,1,70,0,1
6040,-133.333333333333,4,2,1,70,0,1
6096,-100,4,2,1,70,0,1
6540,-100,4,2,1,70,0,1
8040,-100,4,2,1,5,0,1
8096,-100,4,2,1,70,0,1
8262,-100,4,2,1,5,0,1
8318,-100,4,2,1,70,0,1
8485,-100,4,2,1,5,0,1
8540,-133.333333333333,4,2,1,70,0,1
8874,-100,4,2,1,5,0,1
8985,-100,4,2,1,70,0,1
9651,-100,4,2,1,70,0,1
10096,-100,4,2,1,70,0,1
11596,-100,4,2,1,5,0,1
11651,-100,4,2,1,70,0,1
11818,-100,4,2,1,5,0,1
11873,-100,4,2,1,70,0,1
11874,-80,4,2,1,70,0,1
12040,-80,4,2,1,5,0,1
12096,-80,4,2,1,70,0,1
12207,-133.333333333333,4,2,1,70,0,1
12429,-100,4,2,1,5,0,1
12540,-100,4,2,1,70,0,1
12707,-100,4,2,1,70,0,1
12763,-100,4,2,1,70,0,1
12929,-100,4,2,1,70,0,1
12985,-100,4,2,1,70,0,1
13429,-300,4,2,1,70,0,1
13651,-83.3333333333333,4,2,1,70,0,1
13874,-100,4,2,1,70,0,1
15151,-100,4,2,1,5,0,1
15207,-100,4,2,1,70,0,1
15373,-100,4,2,1,5,0,1
15429,-100,4,2,1,70,0,1
15596,-100,4,2,1,5,0,1
15651,-100,4,2,1,70,0,1
15985,-100,4,2,1,5,0,1
16096,-100,4,2,1,70,0,1
16262,-100,4,2,1,70,0,1
16318,-83.3333333333333,4,2,1,70,0,1
16651,-100,4,2,1,70,0,1
16762,-133.333333333333,4,2,1,60,0,0
17096,-133.333333333333,4,2,1,5,0,0
17207,-200,4,2,1,60,0,0
18096,-66.6666666666667,4,2,1,60,0,0
18262,-66.6666666666667,4,2,1,5,0,0
18318,-66.6666666666667,4,2,1,60,0,0
18540,-100,4,2,1,60,0,0
18874,-100,4,2,1,5,0,0
18985,-100,4,2,1,60,0,0
19985,-100,4,2,1,60,0,0
20485,-100,4,2,1,5,0,0
20540,-100,4,2,1,60,0,0
20707,-100,4,2,1,5,0,0
20762,-200,4,2,1,60,0,0
20985,-100,4,2,1,60,0,0
21095,-100,4,2,1,60,0,0
21374,-100,4,2,1,5,0,0
21429,-100,4,2,1,60,0,0
21596,-100,4,2,1,5,0,0
21651,-100,4,2,1,60,0,0
21818,-100,4,2,1,5,0,0
21874,-66.6666666666667,4,2,1,60,0,0
21985,-100,4,2,1,60,0,0
22096,-100,4,2,1,60,0,0
22985,-200,4,2,1,60,0,0
23318,-100,4,2,1,60,0,0
23429,-100,4,2,1,60,0,0
23540,-100,4,2,1,60,0,0
23651,-100,4,2,1,60,0,0
23762,-100,4,2,1,60,0,0
23874,-133.333333333333,4,2,1,60,0,0
24208,-133.333333333333,4,2,1,5,0,0
24318,-200,4,2,1,5,0,0
24319,-200,4,2,1,60,0,0
24540,-100,4,2,1,60,0,0
24651,-66.6666666666667,4,2,1,60,0,0
24874,-100,4,2,1,60,0,0
25374,-100,4,2,1,5,0,0
25429,-100,4,2,1,60,0,0
27096,-100,4,2,1,60,0,0
27596,-100,4,2,1,5,0,0
27651,-100,4,2,1,60,0,0
27818,-100,4,2,1,5,0,0
27873,-133.333333333333,4,2,1,60,0,0
28096,-100,4,2,1,60,0,0
28206,-100,4,2,1,60,0,0
28485,-100,4,2,1,5,0,0
28540,-100,4,2,1,60,0,0
28707,-100,4,2,1,5,0,0
28762,-100,4,2,1,60,0,0
28929,-100,4,2,1,5,0,0
28985,-66.6666666666667,4,2,1,60,0,0
29151,-100,4,2,1,60,0,0
29207,-100,4,2,1,60,0,0
29651,-100,4,2,1,60,0,0
30429,-100,4,2,1,60,0,0
30540,-58.8235294117647,4,2,1,60,0,0
30874,-58.8235294117647,4,2,1,5,0,0
30985,-58.8235294117647,4,2,1,60,0,0
31040,-100,4,2,1,5,0,0
31429,-100,4,2,1,60,0,0
32485,-100,4,2,1,60,0,0
32540,-100,4,2,1,60,0,0
32707,-100,4,2,1,60,0,0
32762,-100,4,2,1,60,0,0
32985,-100,4,2,1,60,0,0
34318,-50,4,2,1,60,0,0
34485,-100,4,2,1,5,0,0
34540,-100,4,2,1,60,0,0
35151,-100,4,2,1,5,0,0
35207,-100,4,2,1,60,0,0
35374,-100,4,2,1,5,0,0
35430,-100,4,2,1,60,0,0
35818,-100,4,2,1,5,0,0
35874,-200,4,2,1,60,0,0
36429,-100,4,2,1,60,0,0
37818,-100,4,2,1,5,0,0
37874,-100,4,2,1,60,0,0
38040,-100,4,2,1,5,0,0
38096,-50,4,2,1,60,0,0
38151,-100,4,2,1,5,0,0
38540,-100,4,2,1,60,0,0
39596,-100,4,2,1,5,0,0
39651,-100,4,2,1,60,0,0
39818,-100,4,2,1,60,0,0
39873,-100,4,2,1,60,0,0
40096,-100,4,2,1,60,0,0
41429,-50,4,2,1,60,0,0
41596,-100,4,2,1,5,0,0
41651,-100,4,2,1,60,0,0
41818,-100,4,2,1,5,0,0
41874,-100,4,2,1,60,0,0
42040,-100,4,2,1,5,0,0
42096,-100,4,2,1,60,0,0
44318,-100,4,2,1,60,0,0
44762,-83.3333333333333,4,2,1,60,0,0
45207,-66.6666666666667,4,2,1,45,0,0
45651,-133.333333333333,4,2,1,45,0,0
51540,-133.333333333333,4,2,1,50,0,0
51651,-133.333333333333,4,2,1,45,0,0
52318,-133.333333333333,4,2,1,45,0,0
58540,-76.9230769230769,4,2,1,45,0,0
58818,-100,4,2,1,45,0,0
58874,-111.111111111111,4,2,1,45,0,0
59318,-111.111111111111,4,2,1,45,0,0
59429,-83.3333333333333,4,2,1,60,0,0
59540,-83.3333333333333,4,2,1,5,0,0
59874,-100,4,2,1,60,0,0
60096,-100,4,2,1,5,0,0
60207,-100,4,2,1,60,0,0
60707,-100,4,2,1,5,0,0
60763,-100,4,2,1,60,0,0
60818,-100,4,2,1,5,0,0
60874,-100,4,2,1,60,0,0
60929,-100,4,2,1,5,0,0
60985,-100,4,2,1,60,0,0
61040,-100,4,2,1,5,0,0
61096,-100,4,2,1,60,0,0
61151,-100,4,2,1,5,0,0
61207,-100,4,2,1,60,0,0
61596,-100,4,2,1,5,0,0
61651,-100,4,2,1,60,0,0
61762,-83.3333333333333,4,2,1,60,0,0
61985,-100,4,2,1,5,0,0
62096,-100,4,2,1,60,0,0
62151,-100,4,2,1,5,0,0
62207,-100,4,2,1,60,0,0
62262,-100,4,2,1,5,0,0
62318,-100,4,2,1,60,0,0
62374,-100,4,2,1,5,0,0
62430,-100,4,2,1,60,0,0
62485,-100,4,2,1,5,0,0
62540,-100,4,2,1,60,0,0
62596,-100,4,2,1,5,0,0
62651,-100,4,2,1,60,0,0
62707,-100,4,2,1,5,0,0
62762,-100,4,2,1,60,0,0
62818,-100,4,2,1,5,0,0
62874,-100,4,2,1,60,0,0
62929,-100,4,2,1,60,0,0
62930,-100,4,2,1,5,0,0
62985,-100,4,2,1,60,0,0
63707,-100,4,2,1,5,0,0
63762,-100,4,2,1,60,0,0
64262,-100,4,2,1,5,0,0
64318,-100,4,2,1,60,0,0
64485,-100,4,2,1,5,0,0
64540,-100,4,2,1,60,0,0
64596,-100,4,2,1,5,0,0
64651,-100,4,2,1,60,0,0
64707,-100,4,2,1,5,0,0
64762,-71.4285714285714,4,2,1,60,0,0
64929,-71.4285714285714,4,2,1,5,0,0
64984,-133.333333333333,4,2,1,60,0,0
65151,-133.333333333333,4,2,1,5,0,0
65206,-71.4285714285714,4,2,1,60,0,0
65374,-71.4285714285714,4,2,1,5,0,0
65429,-133.333333333333,4,2,1,60,0,0
65596,-133.333333333333,4,2,1,5,0,0
65651,-100,4,2,1,60,0,0
66540,-66.6666666666667,4,2,1,60,0,0
66596,-66.6666666666667,4,2,1,5,0,0
66929,-100,4,2,1,5,0,0
66985,-200,4,2,1,60,0,0
67207,-200,4,2,1,5,0,0
67318,-100,4,2,1,60,0,0
67818,-100,4,2,1,5,0,0
67874,-100,4,2,1,60,0,0
67929,-100,4,2,1,5,0,0
67985,-100,4,2,1,60,0,0
68040,-100,4,2,1,5,0,0
68096,-100,4,2,1,60,0,0
68151,-100,4,2,1,5,0,0
68207,-100,4,2,1,60,0,0
68262,-100,4,2,1,5,0,0
68318,-100,4,2,1,60,0,0
68874,-83.3333333333333,4,2,1,60,0,0
69096,-100,4,2,1,60,0,0
69097,-100,4,2,1,5,0,0
69207,-100,4,2,1,60,0,0
69263,-100,4,2,1,5,0,0
69319,-100,4,2,1,60,0,0
69374,-100,4,2,1,5,0,0
69430,-100,4,2,1,60,0,0
69486,-100,4,2,1,5,0,0
69542,-100,4,2,1,60,0,0
69597,-100,4,2,1,5,0,0
69651,-100,4,2,1,60,0,0
69707,-100,4,2,1,5,0,0
69762,-100,4,2,1,60,0,0
69818,-100,4,2,1,5,0,0
69874,-100,4,2,1,60,0,0
69929,-100,4,2,1,5,0,0
69985,-100,4,2,1,60,0,0
70040,-100,4,2,1,60,0,0
70041,-100,4,2,1,5,0,0
70096,-100,4,2,1,60,0,0
70818,-100,4,2,1,5,0,0
70873,-100,4,2,1,60,0,0
71207,-71.4285714285714,4,2,1,60,0,0
71429,-100,4,2,1,60,0,0
71874,-71.4285714285714,4,2,1,60,0,0
72041,-71.4285714285714,4,2,1,5,0,0
72096,-133.333333333333,4,2,1,60,0,0
72263,-133.333333333333,4,2,1,5,0,0
72318,-71.4285714285714,4,2,1,60,0,0
72485,-71.4285714285714,4,2,1,5,0,0
72540,-133.333333333333,4,2,1,60,0,0
72985,-66.6666666666667,4,2,1,60,0,0
73207,-100,4,2,1,60,0,0
73651,-133.333333333333,4,2,1,45,0,0
75318,-133.333333333333,4,2,1,5,0,0
75429,-133.333333333333,4,2,1,45,0,0
76762,-100,4,2,1,45,0,0
77096,-100,4,2,1,5,0,0
77207,-100,4,2,1,70,0,1
77818,-100,4,2,1,5,0,1
77874,-100,4,2,1,70,0,1
78262,-100,4,2,1,5,0,1
78318,-100,4,2,1,70,0,1
78540,-83.3333333333333,4,2,1,70,0,1
78985,-100,4,2,1,70,0,1
79596,-100,4,2,1,5,0,1
79651,-100,4,2,1,70,0,1
80040,-100,4,2,1,5,0,1
80096,-100,4,2,1,70,0,1
80318,-83.3333333333333,4,2,1,70,0,1
84318,-100,4,2,1,70,0,1
84929,-100,4,2,1,5,0,1
84985,-100,4,2,1,70,0,1
85207,-100,4,2,1,70,0,1
85374,-100,4,2,1,5,0,1
85429,-100,4,2,1,70,0,1
85651,-83.3333333333333,4,2,1,70,0,1
86096,-100,4,2,1,70,0,1
86707,-100,4,2,1,5,0,1
86762,-100,4,2,1,70,0,1
88818,-100,4,2,1,5,0,1
88874,-100,4,2,1,70,0,1
88929,-100,4,2,1,5,0,1
88985,-100,4,2,1,70,0,1
89040,-100,4,2,1,5,0,1
89096,-100,4,2,1,70,0,1
92040,-100,4,2,1,5,0,1
92096,-100,4,2,1,70,0,1
92485,-100,4,2,1,5,0,1
92540,-100,4,2,1,70,0,1
97651,-200,4,2,1,70,0,1
97818,-200,4,2,1,5,0,1
97874,-66.6666666666667,4,2,1,70,0,1
97985,-66.6666666666667,4,2,1,70,0,1
98040,-66.6666666666667,4,2,1,5,0,1
98096,-133.333333333333,4,2,1,70,0,1
98262,-133.333333333333,4,2,1,5,0,1
98318,-66.6666666666667,4,2,1,70,0,1
98540,-100,4,2,1,70,0,1
99151,-100,4,2,1,5,0,1
99207,-100,4,2,1,70,0,1
99596,-100,4,2,1,5,0,1
99651,-100,4,2,1,70,0,1
103040,-100,4,2,1,5,0,1
103096,-100,4,2,1,70,0,1
103151,-100,4,2,1,5,0,1
103207,-100,4,2,1,70,0,1
103262,-100,4,2,1,5,0,1
103318,-100,4,2,1,70,0,1
105207,-83.3333333333333,4,2,1,70,0,1
105540,-83.3333333333333,4,2,1,70,0,1
105651,-133.333333333333,4,2,1,60,0,0
105985,-133.333333333333,4,2,1,5,0,0
106096,-200,4,2,1,60,0,0
106985,-66.6666666666667,4,2,1,60,0,0
107151,-66.6666666666667,4,2,1,5,0,0
107207,-66.6666666666667,4,2,1,60,0,0
107429,-100,4,2,1,60,0,0
107763,-100,4,2,1,5,0,0
107874,-100,4,2,1,60,0,0
108874,-100,4,2,1,60,0,0
109374,-100,4,2,1,5,0,0
109429,-100,4,2,1,60,0,0
109596,-100,4,2,1,5,0,0
109651,-200,4,2,1,60,0,0
109929,-100,4,2,1,60,0,0
109984,-100,4,2,1,60,0,0
110262,-100,4,2,1,5,0,0
110318,-100,4,2,1,60,0,0
110485,-100,4,2,1,5,0,0
110540,-100,4,2,1,60,0,0
110707,-100,4,2,1,5,0,0
110762,-66.6666666666667,4,2,1,60,0,0
110929,-100,4,2,1,60,0,0
110985,-133.333333333333,4,2,1,60,0,0
111429,-133.333333333333,4,2,1,60,0,0
111596,-133.333333333333,4,2,1,60,0,0
111651,-133.333333333333,4,2,1,60,0,0
111818,-133.333333333333,4,2,1,60,0,0
111874,-100,4,2,1,60,0,1
112318,-83.3333333333333,4,2,1,60,0,1
112429,-100,4,2,1,5,0,0
[Colours]
Combo1 : 112,75,180
Combo2 : 0,255,255
Combo3 : 255,15,117
Combo4 : 255,135,15
[HitObjects]
309,230,763,37,0,3:0:0:0:
485,146,985,2,0,L|406:167,1,67.4999968671799,8|0,3:0|0:0,0:0:0:0:
374,249,1207,2,0,L|299:227,1,67.4999968671799,8|0,3:0|0:0,0:0:0:0:
196,91,1429,2,0,L|191:44,3,33.7499984335899,0|0|0|0,3:0|3:0|3:0|3:0,0:0:0:0:
124,173,1651,2,0,L|131:222,2,44.9999979114532,0|0|0,3:0|3:0|3:0,0:0:0:0:
221,284,1874,2,0,L|213:208,1,67.4999968671799,0|0,3:0|3:0,0:0:0:0:
292,86,2096,38,0,L|310:234,1,146.249990980625,12|0,3:0|0:0,0:0:0:0:
314,328,2540,38,0,B|280:359|280:359|230:320|252:242|313:230,1,209.999990253448,0|0,3:0|0:0,0:0:0:0:
421,300,2874,1,0,0:0:0:0:
421,300,2985,2,0,P|461:288|491:253,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
309,231,3207,2,0,P|297:190|305:153,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
394,22,3429,5,0,3:0:0:0:
461,72,3540,2,0,B|477:103|477:103|461:148,1,74.999998807907,0|4,0:0|0:0,0:0:0:0:
378,183,3762,2,0,L|206:157,1,149.999997615814,0|0,0:0|0:0,0:0:0:0:
229,161,4096,2,0,P|227:202|211:250,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
61,384,4318,38,0,P|101:359|134:322,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
317,310,4540,2,0,P|267:305|226:288,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
141,110,4762,2,0,B|121:175|152:226|152:226|152:202|161:183,1,149.999997615814,8|4,3:0|0:0,0:0:0:0:
155,196,5096,6,0,P|67:211|79:286,1,179.999991645813,0|0,0:0|0:0,0:0:0:0:
212,366,5429,38,0,P|207:335|174:281,1,56.2500012516975,4|0,0:0|0:0,0:0:0:0:
206,286,5651,2,0,P|236:297|299:295,1,56.2500012516975,8|0,3:0|0:0,0:0:0:0:
281,321,5874,2,0,P|257:340|227:396,1,56.2500012516975,4|0,0:0|0:0,0:0:0:0:
124,246,6096,6,0,P|198:198|277:232,1,149.999997615814,0|0,3:0|0:0,0:0:0:0:
253,211,6429,1,0,0:0:0:0:
276,99,6540,2,0,P|335:139|369:215,1,149.999997615814,8|4,3:0|0:0,0:0:0:0:
368,208,6874,1,0,0:0:0:0:
430,96,6985,37,0,3:0:0:0:
497,147,7096,2,0,P|507:189|488:244,1,74.999998807907,0|4,0:0|0:0,0:0:0:0:
414,379,7318,2,0,B|383:322|421:267|421:267|421:308,1,149.999997615814,0|0,0:0|0:0,0:0:0:0:
421,298,7651,2,0,P|378:312|336:304,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
270,170,7874,6,0,P|275:228|236:278,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
94,300,8096,2,0,P|133:263|208:274,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
261,374,8318,2,0,L|176:365,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
38,377,8540,2,0,L|55:197,1,168.750003755093,4|0,0:0|0:0,0:0:0:0:
123,25,8985,38,0,L|132:110,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
217,242,9207,2,0,L|237:168,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
48,92,9429,5,4,0:0:0:0:
63,176,9540,1,0,0:0:0:0:
83,259,9651,38,0,P|167:223|231:255,1,149.999997615814,0|0,3:0|0:0,0:0:0:0:
274,312,9985,1,0,0:0:0:0:
274,312,10096,2,0,L|354:292,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
459,225,10318,2,0,L|375:204,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
269,107,10540,1,0,3:0:0:0:
276,54,10651,1,0,0:0:0:0:
313,17,10762,1,4,0:0:0:0:
363,9,10874,1,0,0:0:0:0:
363,9,11096,5,0,0:0:0:0:
432,68,11207,2,0,P|444:107|425:154,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
309,252,11429,38,0,P|297:195|321:158,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
450,316,11651,2,0,L|361:312,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
160,341,11874,2,0,B|187:380|187:380|233:309|177:235,1,187.499997019767,8|4,3:0|0:0,0:0:0:0:
116,200,12207,6,0,P|52:224|122:264,1,168.750003755093,0|4,0:0|0:0,0:0:0:0:
297,91,12762,37,8,3:0:0:0:
276,44,12874,1,0,0:0:0:0:
226,27,12985,1,4,0:0:0:0:
187,63,13096,1,0,0:0:0:0:
196,115,13207,1,0,0:0:0:0:
376,144,13429,2,0,L|378:121,2,16.6666664017571,0|0|0,0:0|0:0|0:0,0:0:0:0:
436,220,13651,6,0,B|395:211|373:164|373:164|332:208|264:185,1,179.999991645813,8|4,3:0|0:0,0:0:0:0:
276,44,13985,1,0,0:0:0:0:
196,115,14096,38,0,L|139:124,4,37.4999994039535,0|0|0|0|4,3:0|0:0|0:0|0:0|0:0,0:0:0:0:
82,69,14429,1,0,0:0:0:0:
106,190,14540,2,0,L|126:276,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
218,383,14762,2,0,L|234:309,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
26,231,14985,5,0,3:0:0:0:
253,202,15207,37,0,0:0:0:0:
331,271,15318,1,0,0:0:0:0:
233,309,15429,1,8,3:0:0:0:
389,73,15651,6,0,P|410:22|447:112,1,224.999996423721,4|0,3:0|0:0,0:0:0:0:
391,165,16096,1,0,0:0:0:0:
377,177,16207,1,0,0:0:0:0:
365,187,16318,38,0,B|253:261|221:119|94:192,1,269.999987468719,0|0,0:0|0:0,0:0:0:0:
73,319,16762,22,0,P|133:336|116:236,1,168.750003755093,4|0,3:0|0:0,0:0:0:0:
139,258,17207,6,0,P|138:315|69:283,1,112.500002503395,8|0,3:0|0:0,0:0:0:0:
92,323,17762,37,0,0:0:0:0:
43,245,17874,1,4,0:0:0:0:
4,322,17985,1,0,0:0:0:0:
133,245,18096,1,0,3:0:0:0:
29,105,18318,6,0,L|38:40,3,56.2500012516975,4|0|0|0,3:0|0:0|0:0|0:0,0:0:0:0:
50,30,18540,38,0,P|111:56|193:25,1,149.999997615814,0|0,3:0|0:0,0:0:0:0:
240,120,18985,2,0,P|328:91|394:125,1,149.999997615814,8|4,3:0|0:0,0:0:0:0:
409,213,19318,2,0,B|377:226|377:226|243:200,1,149.999997615814,0|0,0:0|0:0,0:0:0:0:
119,187,19651,2,0,L|127:286,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
179,338,19874,1,8,3:0:0:0:
45,307,19985,6,0,L|3:297,2,37.4999994039535,0|0|4,0:0|0:0|0:0,0:0:0:0:
103,380,20207,1,0,3:0:0:0:
212,257,20318,38,0,P|233:218|231:171,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
111,118,20540,1,4,0:0:0:0:
111,118,20762,6,0,L|197:109,1,74.999998807907,8|4,3:0|0:0,0:0:0:0:
256,18,21096,37,0,0:0:0:0:
337,121,21207,2,0,P|350:60|403:16,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
384,26,21429,2,0,P|406:86|465:122,1,112.49999821186,0|0,0:0|0:0,0:0:0:0:
443,114,21651,2,0,P|377:105|327:131,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
352,223,21874,6,0,B|369:230|369:230|391:228|391:228|416:239|416:239|440:235|440:235|462:244|462:244|489:249,1,112.500002503395,4|0,0:0|0:0,0:0:0:0:
322,343,22096,37,0,3:0:0:0:
259,270,22207,2,0,P|223:276|182:263,2,74.999998807907,0|4|0,0:0|0:0|0:0,0:0:0:0:
86,360,22540,5,8,3:0:0:0:
15,295,22651,2,0,L|0:201,2,74.999998807907,0|4|0,0:0|0:0|0:0,0:0:0:0:
94,384,22985,38,0,P|118:328|112:277,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
0,211,23429,22,0,L|76:196,1,74.999998807907,12|0,3:0|0:0,0:0:0:0:
215,134,23651,2,0,L|114:110,1,74.999998807907,12|0,3:0|0:0,0:0:0:0:
33,124,23874,22,0,L|43:2,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
150,269,24318,2,0,L|162:194,1,74.999998807907,0|4,3:0|0:0,0:0:0:0:
229,134,24651,6,0,L|386:164,1,112.500002503395,12|0,3:0|0:0,0:0:0:0:
486,268,24874,37,0,0:0:0:0:
410,119,24985,1,4,0:0:0:0:
381,213,25096,1,0,0:0:0:0:
512,120,25207,1,0,3:0:0:0:
247,36,25429,6,0,L|191:25,3,37.4999994039535,4|0|0|0,3:0|0:0|0:0|0:0,0:0:0:0:
185,24,25651,2,0,B|145:72|145:72|174:164,1,149.999997615814,0|0,3:0|0:0,0:0:0:0:
253,219,26096,2,0,B|281:311|281:311|228:382,1,149.999997615814,8|4,3:0|0:0,0:0:0:0:
100,363,26429,38,0,L|259:354,1,149.999997615814,0|0,0:0|0:0,0:0:0:0:
404,262,26762,1,4,0:0:0:0:
390,352,26874,1,0,0:0:0:0:
314,295,26985,1,8,3:0:0:0:
425,256,27096,6,0,L|492:246,2,37.4999994039535,0|0|4,0:0|0:0|0:0,0:0:0:0:
329,216,27318,1,0,3:0:0:0:
193,177,27429,38,0,L|266:161,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
322,107,27651,1,4,0:0:0:0:
322,107,27874,2,0,L|310:238,1,112.500002503395,8|4,3:0|0:0,0:0:0:0:
110,299,28207,5,0,0:0:0:0:
164,231,28318,2,0,B|168:303|168:303|121:338,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
30,284,28540,2,0,B|90:244|90:244|144:267,1,112.49999821186,0|0,0:0|0:0,0:0:0:0:
148,371,28762,2,0,B|83:338|83:338|76:280,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
194,201,28985,38,0,B|207:210|207:210|227:210|227:210|243:217|243:217|265:218|265:218|282:227|282:227|305:225|305:225|325:238,1,112.500002503395,4|0,0:0|0:0,0:0:0:0:
492,114,29207,6,0,P|445:136|410:138,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
324,102,29429,2,0,P|291:68|280:29,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
418,17,29651,1,8,3:0:0:0:
495,201,29874,1,4,3:2:0:0:
221,136,30096,37,0,3:0:0:0:
299,188,30207,2,0,B|316:251|316:251|271:352,1,149.999997615814,4|0,3:0|0:0,0:0:0:0:
115,334,30540,6,0,P|11:252|167:266,1,382.500001215934,0|0,0:0|0:0,0:0:0:0:
216,326,30985,38,0,L|304:331,1,63.7500002026557,4|0,3:0|0:0,0:0:0:0:
280,330,31429,6,0,L|293:241,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
426,252,31651,2,0,L|439:163,1,74.999998807907,0|0,0:0|0:0,0:0:0:0:
253,158,31874,37,0,3:0:0:0:
258,132,31985,1,0,0:0:0:0:
337,111,32096,5,4,0:0:0:0:
341,85,32207,1,0,0:0:0:0:
271,30,32318,38,0,B|212:42|212:42|141:19,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
163,26,32540,2,0,L|144:181,1,149.999997615814,4|0,0:0|3:0,0:0:0:0:
445,343,32985,22,0,B|439:234|439:234|384:269,1,149.999997615814,4|8,0:0|3:0,0:0:0:0:
240,257,33429,2,0,B|263:148|263:148|291:205,1,149.999997615814,4|0,0:0|3:0,0:0:0:0:
68,333,33874,2,0,B|83:233|83:233|41:256,1,149.999997615814,4|8,0:0|3:0,0:0:0:0:
344,347,34318,22,0,B|368:372|368:372|455:355|455:355|472:308,1,149.999997615814,4|0,0:0|0:0,0:0:0:0:
452,255,34540,2,0,B|389:212|389:212|332:273,1,149.999997615814,0|4,3:0|0:0,0:0:0:0:
256,220,34874,5,0,0:0:0:0:
256,220,34985,2,0,B|256:128,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
256,70,35207,2,0,B|256:162,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
112,312,35429,37,0,3:0:0:0:
60,255,35540,2,0,B|123:212|123:212|180:273,1,149.999997615814,0|0,0:0|0:0,0:0:0:0:
169,350,35874,6,0,B|144:375|144:375|57:358|57:358|40:311,1,149.999997615814,8|0,3:0|3:0,0:0:0:0:
62,169,36429,6,0,L|76:267,2,74.999998807907,0|4|0,0:0|0:0|0:0,0:0:0:0:
134,61,36762,1,8,3:0:0:0:
201,113,36874,2,0,L|215:211,2,74.999998807907,0|4|0,0:0|0:0|0:0,0:0:0:0:
298,272,37207,6,0,L|315:184,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
330,114,37429,1,4,0:0:0:0:
446,176,37540,2,0,B|404:214|404:214|307:197,1,149.999997615814,4|0,3:0|0:0,0:0:0:0:
231,240,37874,2,0,P|223:199|231:162,1,74.999998807907,4|0,3:0|0:0,0:0:0:0:
325,285,38096,6,0,L|154:300,1,149.999997615814,4|0,3:0|0:0,0:0:0:0:
175,298,38540,6,0,L|163:396,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
75,208,38762,2,0,L|63:306,1,74.999998807907,0|0,0:0|0:0,0:0:0:0:
233,74,38985,37,0,3:0:0:0:
231,98,39096,1,0,0:0:0:0:
156,139,39207,5,4,0:0:0:0:
155,165,39318,1,0,0:0:0:0:
227,215,39429,38,0,P|282:209|352:230,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
336,222,39651,2,0,L|366:67,1,149.999997615814,4|0,0:0|3:0,0:0:0:0:
81,35,40096,22,0,B|82:105|82:105|118:136|118:136|132:89,1,149.999997615814,4|8,0:0|3:0,0:0:0:0:
272,158,40540,2,0,B|270:228|270:228|234:259|234:259|220:212,1,149.999997615814,4|0,0:0|3:0,0:0:0:0:
423,36,40985,2,0,B|400:102|400:102|423:143|423:143|453:104,1,149.999997615814,4|8,0:0|3:0,0:0:0:0:
512,278,41429,6,0,P|415:258|361:293,1,149.999997615814,4|0,0:0|0:0,0:0:0:0:
359,302,41651,6,0,B|320:264|320:264|310:187,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
322,190,41874,2,0,L|449:171,1,112.49999821186,4|0,0:0|0:0,0:0:0:0:
443,159,42096,1,8,3:0:0:0:
240,52,42318,6,0,B|255:79|255:79|241:135,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
177,166,42540,1,0,3:0:0:0:
163,151,42651,2,0,B|161:207|161:207|192:240|192:240|189:299,1,149.999997615814,0|0,0:0|0:0,0:0:0:0:
131,365,42985,2,0,P|198:322|280:345,1,149.999997615814,8|4,3:0|0:0,0:0:0:0:
335,377,43318,1,0,0:0:0:0:
442,239,43429,38,0,B|456:178|456:178|422:136|422:136|427:68|427:68|449:112,1,224.999996423721,0|0,3:0|0:0,0:0:0:0:
444,103,43874,2,0,P|402:118|356:120,1,74.999998807907,0|0,0:0|0:0,0:0:0:0:
249,28,44096,2,0,P|295:35|324:48,1,74.999998807907,0|0,0:0|0:0,0:0:0:0:
364,201,44318,5,0,0:0:0:0:
332,195,44429,1,0,0:0:0:0:
251,135,44540,37,0,0:0:0:0:
281,123,44651,1,0,0:0:0:0:
332,195,44762,6,0,B|356:269|324:333|324:333|303:293,1,179.999991645813,4|0,0:3|0:0,0:0:0:0:
61,25,45207,38,0,L|88:158,1,112.500002503395,0|0,3:0|0:0,0:0:0:0:
84,136,45651,1,8,3:0:0:0:
84,136,46096,1,0,3:0:0:0:
176,33,46207,2,0,L|164:103,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
219,207,46429,2,0,L|232:152,1,56.2500012516975,0|8,0:0|3:0,0:0:0:0:
312,65,46651,1,0,0:0:0:0:
312,65,46762,2,0,L|398:94,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
512,176,46985,5,0,3:0:0:0:
421,192,47096,1,0,0:0:0:0:
421,192,47429,1,8,3:0:0:0:
402,357,47651,37,0,0:0:0:0:
394,277,47762,1,0,0:0:0:0:
328,324,47874,1,0,3:0:0:0:
328,324,48318,1,8,3:0:0:0:
110,357,48540,5,0,0:0:0:0:
118,277,48651,1,0,0:0:0:0:
184,324,48763,1,0,3:0:0:0:
110,357,48874,1,0,0:0:0:0:
110,357,49207,1,8,3:0:0:0:
110,357,49651,1,0,3:0:0:0:
0,283,49762,38,0,P|41:301|97:295,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
188,219,49985,2,0,P|168:236|137:246,1,56.2500012516975,0|8,0:0|3:0,0:0:0:0:
49,137,50207,1,0,0:0:0:0:
49,137,50318,2,0,P|65:184|93:205,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
107,67,50540,5,0,3:0:0:0:
32,15,50651,1,0,0:0:0:0:
32,15,50985,1,8,3:0:0:0:
265,114,51207,37,0,0:0:0:0:
254,196,51318,1,0,0:0:0:0:
241,279,51429,1,0,3:0:0:0:
241,279,51651,1,0,0:0:0:0:
336,207,51762,6,0,P|397:191|371:274,1,168.750003755093,0|0,0:0|0:0,0:0:0:0:
83,206,52318,5,0,3:0:0:0:
83,206,52429,2,0,L|101:260,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
40,383,52651,2,0,P|70:355|90:324,1,56.2500012516975,0|8,0:0|3:0,0:0:0:0:
214,334,52874,1,0,0:0:0:0:
214,334,52985,2,0,P|171:322|140:304,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
151,160,53207,5,0,3:0:0:0:
188,135,53318,1,0,0:0:0:0:
232,129,53429,1,0,0:0:0:0:
273,146,53540,1,0,0:0:0:0:
339,198,53651,37,8,3:0:0:0:
383,199,53762,1,0,0:0:0:0:
426,185,53874,1,0,0:0:0:0:
450,147,53985,1,0,0:0:0:0:
444,61,54096,6,0,P|414:28|377:15,1,56.2500012516975,0|0,3:0|0:0,0:0:0:0:
301,28,54318,2,0,P|268:48|255:77,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
189,271,54540,38,0,P|209:222|204:198,1,56.2500012516975,8|0,3:0|0:0,0:0:0:0:
186,114,54762,2,0,P|152:74|124:68,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
27,137,54985,5,0,3:0:0:0:
34,167,55096,1,0,0:0:0:0:
122,204,55207,37,0,0:0:0:0:
116,178,55318,1,0,0:0:0:0:
48,249,55429,5,8,3:0:0:0:
54,274,55540,1,0,0:0:0:0:
124,329,55651,38,0,P|157:326|200:310,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
320,185,55874,5,0,3:0:0:0:
287,175,55985,1,0,0:0:0:0:
254,181,56096,2,0,P|258:221|264:241,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
337,347,56318,2,0,P|348:321|350:293,1,56.2500012516975,8|0,3:0|0:0,0:0:0:0:
418,197,56540,37,0,0:0:0:0:
418,197,56651,2,0,L|492:180,1,56.2500012516975,0|0,0:0|3:0,0:0:0:0:
329,114,56874,2,0,L|262:94,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
436,59,57096,6,0,L|413:126,1,56.2500012516975,0|8,0:0|3:0,0:0:0:0:
332,194,57318,2,0,L|353:259,2,56.2500012516975,0|0|0,0:0|0:0|0:0,0:0:0:0:
202,194,57651,37,0,3:0:0:0:
224,233,57762,1,0,0:0:0:0:
222,279,57874,1,0,0:0:0:0:
193,314,57985,1,0,0:0:0:0:
144,244,58096,5,0,0:0:0:0:
127,214,58207,1,0,0:0:0:0:
126,180,58318,1,0,0:0:0:0:
139,149,58429,1,0,0:0:0:0:
224,113,58540,38,0,B|262:88|235:70|189:83|189:83|224:138|194:193,1,194.999987974167
299,319,58874,1,0,0:0:0:0:
299,319,58985,2,0,B|316:283|314:237|314:237|278:226|278:226|320:243|359:227,1,202.49999060154,4|0,0:0|0:0,0:0:0:0:
428,181,59429,22,0,P|454:129|399:4,1,179.999991645813,0|0,3:0|0:0,0:0:0:0:
418,18,59874,2,0,L|373:15,6,24.9999996026357,8|0|0|0|0|0|4,3:0|0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
428,181,60207,5,0,0:0:0:0:
352,209,60318,1,0,3:0:0:0:
278,177,60429,1,0,0:0:0:0:
208,225,60540,2,0,L|222:267,2,37.4999994039535,4|0|0,0:0|0:0|0:0,0:0:0:0:
71,144,60762,38,0,L|65:109,3,24.9999996026357,8|0|0|0,3:0|0:0|0:0|0:0,0:0:0:0:
145,86,60985,1,4,0:0:0:0:
163,127,61096,1,0,0:0:0:0:
161,171,61207,1,0,3:0:0:0:
136,208,61318,1,0,0:0:0:0:
99,231,61429,2,0,B|91:279|91:279|117:314,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
177,378,61651,5,8,3:0:0:0:
177,378,61762,2,0,B|231:371|231:371|272:326|272:326|345:319,1,179.999991645813
417,293,62096,1,0,3:0:0:0:
438,263,62207,1,0,0:0:0:0:
436,225,62318,1,4,0:0:0:0:
412,196,62429,1,0,0:0:0:0:
320,172,62540,6,0,P|307:192|291:204,1,37.4999994039535,8|0,3:0|0:0,0:0:0:0:
291,147,62651,2,0,P|274:156|245:153,1,37.4999994039535,0|0,0:0|0:0,0:0:0:0:
276,114,62762,2,0,P|250:107|234:94,1,37.4999994039535,4|0,0:0|0:0,0:0:0:0:
283,81,62874,2,0,P|265:61|260:45,1,37.4999994039535,0|0,0:0|0:0,0:0:0:0:
365,31,62985,38,0,P|398:44|442:49,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
512,169,63207,2,0,P|466:163|421:176,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
350,107,63429,1,8,3:0:0:0:
293,237,63540,38,0,L|276:158,1,74.999998807907,0|0,0:0|0:0,0:0:0:0:
428,269,63762,2,0,B|373:275|373:275|338:249|338:249|267:255,1,149.999997615814,0|0,0:0|0:0,0:0:0:0:
191,318,64096,2,0,B|182:355|182:355|212:395,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
192,186,64318,5,8,3:0:0:0:
135,253,64429,2,0,L|56:270,2,74.999998807907,0|4|0,0:0|0:0|0:0,0:0:0:0:
24,136,64762,38,0,P|69:76|158:75,1,157.499992690086,0|0,3:0|0:0,0:0:0:0:
160,80,64985,6,0,P|193:102|255:102,1,84.3750018775463,4|0,0:0|0:0,0:0:0:0:
276,34,65207,38,0,L|290:212,1,157.499992690086,8|0,3:0|0:0,0:0:0:0:
291,219,65429,6,0,L|311:132,1,84.3750018775463,4|0,0:0|0:0,0:0:0:0:
381,111,65651,38,0,B|418:126|418:126|460:126,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
221,163,65874,2,0,B|186:143|186:143|139:153,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
41,231,66096,1,8,3:0:0:0:
49,267,66207,1,0,0:0:0:0:
56,303,66318,1,4,0:0:0:0:
67,288,66429,1,4,0:0:0:0:
77,270,66540,6,0,P|171:255|72:350,1,337.500007510185,0|0,0:0|0:0,0:0:0:0:
95,356,66985,38,0,L|185:343,1,74.999998807907,8|4,3:0|0:0,0:0:0:0:
274,286,67318,6,0,B|289:324|289:324|268:378,1,74.999998807907,0|0,0:0|3:0,0:0:0:0:
191,227,67540,1,0,0:0:0:0:
255,168,67651,2,0,L|264:116,2,37.4999994039535,4|0|0,0:0|0:0|0:0,0:0:0:0:
147,83,67874,2,0,L|154:108,3,24.9999996026357,8|0|0|0,3:0|0:0|0:0|0:0,0:0:0:0:
80,148,68096,38,0,L|98:224,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
125,356,68318,1,0,3:0:0:0:
0,319,68429,1,0,0:0:0:0:
0,319,68540,2,0,L|76:294,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
277,219,68762,5,8,3:0:0:0:
277,219,68874,2,0,B|327:199|327:199|293:138|197:173,1,179.999991645813,0|0,0:0|0:0,0:0:0:0:
157,273,69207,37,0,3:0:0:0:
175,316,69318,1,0,0:0:0:0:
212,334,69429,1,4,0:0:0:0:
254,333,69540,1,0,0:0:0:0:
332,268,69651,38,0,P|333:237|343:213,1,37.4999994039535,8|0,3:0|0:0,0:0:0:0:
373,265,69762,2,0,P|386:239|404:232,1,37.4999994039535,0|0,0:0|0:0,0:0:0:0:
413,284,69874,2,0,P|430:269|454:269,1,37.4999994039535,4|0,0:0|0:0,0:0:0:0:
433,318,69985,2,0,P|452:320|474:337,1,37.4999994039535,4|0,0:0|0:0,0:0:0:0:
401,384,70096,6,0,P|353:378|319:346,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
251,251,70318,2,0,P|240:196|260:154,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
401,18,70540,1,8,3:0:0:0:
401,18,70651,2,0,P|409:54|398:90,1,74.999998807907,0|0,0:0|0:0,0:0:0:0:
327,193,70874,2,0,L|304:45,1,149.999997615814,0|0,0:0|0:0,0:0:0:0:
290,26,71207,6,0,L|308:144,1,104.999995126724,0|0,0:0|0:0,0:0:0:0:
272,302,71429,2,0,L|187:288,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
33,217,71651,37,4,0:0:0:0:
27,187,71762,1,4,0:0:0:0:
20,157,71874,2,0,B|103:140|103:140|162:58,1,157.499992690086,0|0,3:0|0:0,0:0:0:0:
145,82,72096,6,0,L|218:75,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
336,136,72318,38,0,P|331:213|231:208,1,157.499992690086
263,232,72540,6,0,L|278:300,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
183,384,72762,2,0,L|172:307,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
37,140,72985,38,0,B|10:168|10:168|17:204|17:204|54:220|54:220|89:196|89:196|87:157|87:157|57:138,1,225.00000500679
275,372,73651,6,0,P|320:352|387:369,1,112.500002503395
380,364,74096,2,0,L|436:358,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
495,271,74318,2,0,L|424:282,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
339,270,74540,1,0,0:0:0:0:
339,270,74651,1,0,0:0:0:0:
339,270,74762,2,0,L|329:196,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
408,46,74985,38,0,L|392:120,1,56.2500012516975
220,230,75207,2,0,L|209:156,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
282,7,75429,37,0,0:0:0:0:
300,98,75540,1,0,0:0:0:0:
197,25,75651,5,0,0:0:0:0:
222,103,75762,1,0,0:0:0:0:
126,69,75874,5,0,0:0:0:0:
153,134,75985,1,0,0:0:0:0:
76,145,76096,5,0,0:0:0:0:
116,179,76207,1,0,0:0:0:0:
70,222,76318,5,0,0:0:0:0:
111,222,76429,1,0,0:0:0:0:
134,253,76540,6,0,P|135:298|126:314,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
21,384,76762,2,0,P|124:354|260:391,1,224.999996423721,0|0,0:0|0:0,0:0:0:0:
384,366,77207,22,0,L|394:268,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
499,62,77429,2,0,L|486:135,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
507,237,77651,2,0,P|450:231|388:184,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
404,203,77874,2,0,L|313:217,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
113,212,78096,6,0,P|128:267|111:328,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
115,319,78318,2,0,L|213:340,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
274,371,78540,38,0,L|257:186,1,179.999991645813,8|0,3:0|0:0,0:0:0:0:
128,139,78874,1,0,0:0:0:0:
128,139,78985,6,0,L|230:128,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
365,34,79207,37,4,0:0:0:0:
430,114,79318,1,0,0:0:0:0:
361,184,79429,2,0,P|304:170|277:110,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
278,126,79651,2,0,L|189:133,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
64,263,79874,6,0,B|37:230|37:230|50:143,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
66,119,80096,2,0,L|80:210,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
71,361,80318,38,0,B|135:350|135:350|182:305|182:305|243:297,1,179.999991645813,8|0,3:0|0:0,0:0:0:0:
302,247,80651,1,0,0:0:0:0:
222,211,80762,1,0,3:0:0:0:
478,344,80985,5,4,0:0:0:0:
491,309,81096,5,0,0:0:0:0:
498,265,81207,5,8,3:0:0:0:
485,223,81318,5,0,0:0:0:0:
458,179,81429,5,4,0:0:0:0:
418,147,81540,5,0,0:0:0:0:
352,126,81651,5,0,3:0:0:0:
281,149,81762,5,0,0:0:0:0:
239,221,81874,5,4,0:0:0:0:
159,262,81985,5,0,0:0:0:0:
66,234,82096,5,8,3:0:0:0:
11,145,82207,5,0,0:0:0:0:
55,33,82318,5,4,0:0:0:0:
273,44,82540,37,0,3:0:0:0:
320,103,82651,1,0,0:0:0:0:
394,118,82762,1,4,0:0:0:0:
468,100,82874,1,0,0:0:0:0:
507,36,82985,1,8,3:0:0:0:
495,19,83207,5,4,0:0:0:0:
335,83,83318,1,0,0:0:0:0:
453,81,83429,1,0,3:0:0:0:
283,24,83540,2,0,P|196:37|141:120,1,149.999997615814,0|0,0:0|0:0,0:0:0:0:
60,238,83874,1,8,3:0:0:0:
21,164,83985,2,0,P|59:149|175:193,1,149.999997615814,0|8,0:0|3:0,0:0:0:0:
252,206,84318,38,0,P|271:160|264:125,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
139,257,84540,2,0,P|131:302|149:340,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
240,379,84762,2,0,B|330:360|330:360|298:344,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
312,351,84985,2,0,P|279:321|270:287,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
359,165,85207,6,0,B|389:202|389:202|368:282,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
373,265,85429,2,0,L|454:282,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
498,139,85651,38,0,P|446:120|396:0,1,179.999991645813,8|0,3:0|0:0,0:0:0:0:
394,13,85985,1,0,0:0:0:0:
301,92,86096,6,0,L|214:83,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
66,66,86318,1,4,0:0:0:0:
13,136,86429,1,0,0:0:0:0:
72,193,86540,2,0,P|120:210|190:178,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
176,192,86762,2,0,P|154:237|160:288,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
309,370,86985,37,0,3:0:0:0:
359,310,87096,1,0,0:0:0:0:
283,297,87207,2,0,L|203:318,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
4,203,87429,2,0,B|55:211|55:211|82:255|82:255|134:266,1,149.999997615814,8|0,3:0|0:0,0:0:0:0:
238,217,87762,1,0,0:0:0:0:
183,120,87874,6,0,L|89:111,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
98,33,88096,2,0,L|23:26,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
306,182,88318,38,0,L|400:173,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
391,95,88540,2,0,L|465:88,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
232,28,88762,2,0,L|220:92,1,37.4999994039535,0|0,3:0|0:0,0:0:0:0:
243,39,88874,2,0,L|231:103,1,37.4999994039535,0|0,0:0|0:0,0:0:0:0:
256,50,88985,2,0,L|251:87,1,37.4999994039535,4|0,0:0|0:0,0:0:0:0:
485,87,89207,6,0,L|493:51,3,37.4999994039535,8|0|0|0,3:0|0:0|0:0|0:0,0:0:0:0:
396,120,89429,2,0,L|411:197,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
471,317,89651,38,0,P|411:299|320:336,1,149.999997615814,0|4,3:0|0:0,0:0:0:0:
61,239,90096,2,0,P|121:221|212:258,1,149.999997615814,8|4,3:0|0:0,0:0:0:0:
367,21,90540,6,0,P|336:57|328:104,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
163,96,90762,2,0,P|194:132|202:179,1,74.999998807907,0|0,0:0|0:0,0:0:0:0:
190,346,90985,37,8,3:0:0:0:
328,272,91096,1,0,0:0:0:0:
154,272,91207,5,8,3:0:0:0:
365,338,91318,1,0,0:0:0:0:
257,382,91429,38,0,B|290:333|224:286|269:219,1,149.999997615814,4|4,3:0|0:0,0:0:0:0:
325,196,91762,1,0,0:0:0:0:
325,196,91874,2,0,P|365:210|436:184,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
430,190,92096,2,0,B|418:110,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
313,19,92318,2,0,L|190:36,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
201,34,92540,2,0,B|214:117,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
209,252,92762,5,8,3:0:0:0:
156,261,92874,1,0,0:0:0:0:
112,231,92985,1,4,0:0:0:0:
60,222,93096,1,0,0:0:0:0:
13,247,93207,38,0,P|4:288|19:328,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
173,186,93429,1,4,0:0:0:0:
215,120,93540,1,0,0:0:0:0:
162,49,93651,2,0,P|125:39|76:61,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
234,138,93874,2,0,P|273:157|313:148,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
385,39,94096,5,0,3:0:0:0:
337,286,94318,2,0,L|322:373,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
409,327,94540,2,0,P|418:277|280:230,1,224.999996423721,8|0,3:0|0:0,0:0:0:0:
239,319,94985,2,0,P|218:357|173:373,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
34,344,95207,37,4,0:0:0:0:
21,309,95318,5,0,0:0:0:0:
14,265,95429,5,8,3:0:0:0:
27,223,95540,5,0,0:0:0:0:
54,179,95651,5,4,0:0:0:0:
94,147,95762,5,0,0:0:0:0:
160,126,95873,5,0,3:0:0:0:
231,149,95984,5,0,0:0:0:0:
273,221,96096,5,4,0:0:0:0:
353,262,96207,5,0,0:0:0:0:
446,234,96318,5,8,3:0:0:0:
501,145,96429,5,0,0:0:0:0:
450,36,96540,5,4,0:0:0:0:
239,44,96762,5,0,3:0:0:0:
192,103,96873,1,0,0:0:0:0:
118,118,96984,1,4,0:0:0:0:
44,100,97096,1,0,0:0:0:0:
5,36,97207,1,8,3:0:0:0:
17,19,97429,37,4,0:0:0:0:
146,51,97540,1,0,0:0:0:0:
29,122,97651,2,0,L|39:193,1,56.2499991059302,0|0,3:0|0:0,0:0:0:0:
44,197,97874,6,0,P|100:231|176:201,1,112.500002503395,4|0,0:0|0:0,0:0:0:0:
301,160,98096,38,0,P|329:140|382:137,1,84.3750018775463,8|0,3:0|0:0,0:0:0:0:
398,147,98318,6,0,B|431:187|431:187|415:279,1,112.500002503395,4|0,0:0|0:0,0:0:0:0:
265,371,98540,38,0,L|180:361,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
127,202,98762,2,0,L|141:113,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
193,260,98985,2,0,P|144:291|68:278,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
91,290,99207,2,0,L|79:373,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
20,184,99429,6,0,B|4:141|4:141|27:66,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
23,78,99651,2,0,L|109:91,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
271,74,99874,2,0,P|254:31|222:12,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
186,180,100096,2,0,P|232:175|260:147,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
132,63,100318,37,0,3:0:0:0:
253,157,100540,1,4,0:0:0:0:
285,167,100651,1,0,0:0:0:0:
357,129,100762,5,8,3:0:0:0:
389,139,100873,1,0,0:0:0:0:
422,148,100985,2,0,P|407:200|416:233,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
459,377,101207,38,0,P|472:333|459:295,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
398,242,101429,2,0,L|314:257,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
165,354,101651,2,0,P|116:332|211:264,1,224.999996423721,8|0,3:0|0:0,0:0:0:0:
302,165,102096,6,0,L|292:89,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
392,91,102318,2,0,L|382:14,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
192,229,102540,38,0,L|212:136,1,74.999998807907,8|0,3:0|0:0,0:0:0:0:
107,172,102762,2,0,L|127:79,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
314,332,102985,6,0,L|305:278,1,37.4999994039535,0|0,3:0|0:0,0:0:0:0:
343,345,103096,2,0,L|334:291,1,37.4999994039535,0|0,0:0|0:0,0:0:0:0:
370,358,103207,2,0,L|361:304,1,37.4999994039535,4|0,0:0|0:0,0:0:0:0:
380,117,103429,38,0,L|374:75,3,37.4999994039535,8|0|0|0,3:0|0:0|0:0|0:0,0:0:0:0:
444,166,103651,2,0,P|417:188|346:191,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
392,2,103874,2,0,P|424:14|462:74,1,74.999998807907,4|0,3:0|0:0,0:0:0:0:
271,129,104096,2,0,P|265:94|298:31,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
505,113,104318,5,8,3:0:0:0:
269,217,104540,38,0,L|216:216,3,37.4999994039535,0|0|0|0,3:0|3:0|3:0|3:0,0:0:0:0:
360,220,104762,1,0,3:0:0:0:
296,384,104874,1,4,3:0:0:0:
102,307,105096,5,0,0:0:0:0:
102,307,105207,2,0,B|206:381|258:244|374:330,1,269.999987468719,12|0,3:0|0:0,0:0:0:0:
439,319,105651,6,0,P|379:336|396:236,1,168.750003755093,0|0,3:0|0:0,0:0:0:0:
373,258,106096,6,0,P|374:315|443:283,1,112.500002503395,8|0,3:0|0:0,0:0:0:0:
420,323,106651,37,0,0:0:0:0:
469,245,106763,1,4,0:0:0:0:
508,322,106874,1,0,0:0:0:0:
379,245,106985,1,8,3:0:0:0:
483,105,107207,6,0,L|474:40,3,56.2500012516975,4|0|0|0,3:0|0:0|0:0|0:0,0:0:0:0:
462,30,107429,38,0,P|401:56|319:25,1,149.999997615814,0|0,3:0|0:0,0:0:0:0:
272,120,107874,2,0,P|184:91|118:125,1,149.999997615814,8|4,3:0|0:0,0:0:0:0:
103,213,108207,2,0,B|128:232|128:232|269:200,1,149.999997615814,0|0,0:0|0:0,0:0:0:0:
393,187,108540,2,0,L|385:286,1,74.999998807907,4|0,0:0|0:0,0:0:0:0:
333,338,108763,1,8,3:0:0:0:
467,307,108874,6,0,L|509:297,2,37.4999994039535,0|0|4,0:0|0:0|0:0,0:0:0:0:
409,380,109096,1,0,0:0:0:0:
300,257,109207,38,0,P|279:218|281:171,1,74.999998807907,0|0,3:0|0:0,0:0:0:0:
401,118,109429,1,4,0:0:0:0:
401,118,109651,6,0,L|315:109,1,74.999998807907,8|4,3:0|0:0,0:0:0:0:
256,15,109985,37,0,0:0:0:0:
175,121,110096,2,0,P|162:60|109:16,1,112.49999821186,0|0,3:0|0:0,0:0:0:0:
128,26,110318,2,0,P|106:86|47:122,1,112.49999821186,0|0,0:0|0:0,0:0:0:0:
69,114,110540,2,0,P|135:105|185:131,1,112.49999821186,8|0,3:0|0:0,0:0:0:0:
160,223,110762,6,0,B|142:230|142:230|120:228|120:228|95:239|95:239|71:235|71:235|49:244|49:244|22:249,1,112.500002503395,4|0,0:0|0:0,0:0:0:0:
193,334,110985,38,0,P|216:310|242:301,1,56.2500012516975,0|0,3:0|0:0,0:0:0:0:
335,325,111207,2,0,P|366:353|378:379,1,56.2500012516975,0|0,0:0|0:0,0:0:0:0:
273,383,111429,2,0,L|304:213,1,168.750003755093,0|0,0:0|0:0,0:0:0:0:
383,255,111874,22,0,B|422:273|422:273|476:273,1,74.999998807907,8|0,3:0|3:0,0:0:0:0:
209,219,112096,2,0,B|169:221|169:221|131:206,1,74.999998807907,0|0,0:0|0:0,0:0:0:0:
403,147,112318,2,0,B|352:114|352:114|337:43|337:43|295:109|295:109|234:115,1,269.999987468719,8|0,3:0|0:0,0:0:0:0:

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@@ -4,6 +4,7 @@
using System; using System;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Text;
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.IO; using osu.Game.IO;
@@ -18,9 +19,23 @@ namespace osu.Game.Rulesets.Osu.Tests
public class StackingTest public class StackingTest
{ {
[Test] [Test]
public void TestStackingEdgeCaseOne() public void TestStacking()
{ {
using (var stream = new MemoryStream(@" using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(beatmap_data)))
using (var reader = new LineBufferedReader(stream))
{
var beatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
var converted = new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(new OsuRuleset().RulesetInfo, Array.Empty<Mod>());
var objects = converted.HitObjects.ToList();
// The last hitobject triggers the stacking
for (int i = 0; i < objects.Count - 1; i++)
Assert.AreEqual(0, ((OsuHitObject)objects[i]).StackHeight);
}
}
private const string beatmap_data = @"
osu file format v14 osu file format v14
[General] [General]
@@ -47,65 +62,6 @@ SliderTickRate:0.5
311,185,218471,2,0,L|325:209,1,25 311,185,218471,2,0,L|325:209,1,25
311,185,218671,2,0,L|304:212,1,25 311,185,218671,2,0,L|304:212,1,25
311,185,240271,5,0,0:0:0:0: 311,185,240271,5,0,0:0:0:0:
"u8.ToArray())) ";
using (var reader = new LineBufferedReader(stream))
{
var beatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
var converted = new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(new OsuRuleset().RulesetInfo, Array.Empty<Mod>());
var objects = converted.HitObjects.ToList();
// The last hitobject triggers the stacking
for (int i = 0; i < objects.Count - 1; i++)
Assert.AreEqual(0, ((OsuHitObject)objects[i]).StackHeight);
}
}
[Test]
public void TestStackingEdgeCaseTwo()
{
using (var stream = new MemoryStream(@"
osu file format v14
// extracted from https://osu.ppy.sh/beatmapsets/365006#osu/801165
[General]
StackLeniency: 0.2
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:9.3
SliderMultiplier:2
SliderTickRate:1
[TimingPoints]
5338,444.444444444444,4,2,0,50,1,0
82893,-76.9230769230769,4,2,8,50,0,0
85115,-76.9230769230769,4,2,0,50,0,0
85337,-100,4,2,8,60,0,0
85893,-100,4,2,7,60,0,0
86226,-100,4,2,8,60,0,0
88893,-58.8235294117647,4,1,8,70,0,1
[HitObjects]
427,124,84226,1,0,3:0:0:0:
427,124,84337,1,0,3:0:0:0:
427,124,84449,1,8,0:0:0:0:
"u8.ToArray()))
using (var reader = new LineBufferedReader(stream))
{
var beatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
var converted = new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(new OsuRuleset().RulesetInfo, Array.Empty<Mod>());
var objects = converted.HitObjects.ToList();
Assert.That(objects, Has.Count.EqualTo(3));
// The last hitobject triggers the stacking
for (int i = 0; i < objects.Count - 1; i++)
Assert.AreEqual(0, ((OsuHitObject)objects[i]).StackHeight);
}
}
} }
} }

View File

@@ -1,63 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
[HeadlessTest]
public partial class TestSceneAutoGeneration : OsuTestScene
{
[TestCase(-1, true)]
[TestCase(0, false)]
[TestCase(1, false)]
public void TestAlternating(double offset, bool shouldAlternate)
{
const double first_object_time = 1000;
double secondObjectTime = first_object_time + AutoGenerator.KEY_UP_DELAY + OsuAutoGenerator.MIN_FRAME_SEPARATION_FOR_ALTERNATING + offset;
var beatmap = new OsuBeatmap();
beatmap.HitObjects.Add(new HitCircle { StartTime = first_object_time });
beatmap.HitObjects.Add(new HitCircle { StartTime = secondObjectTime });
var generated = new OsuAutoGenerator(beatmap, []).Generate();
var frames = generated.Frames.OfType<OsuReplayFrame>().ToList();
Assert.That(frames.Exists(f => f.Time == first_object_time && f.Actions.SingleOrDefault() == OsuAction.LeftButton));
Assert.That(frames.Exists(f => f.Time == first_object_time + AutoGenerator.KEY_UP_DELAY && !f.Actions.Any()));
Assert.That(frames.Exists(f => f.Time == secondObjectTime && f.Actions.SingleOrDefault() == (shouldAlternate ? OsuAction.RightButton : OsuAction.LeftButton)));
Assert.That(frames.Exists(f => f.Time == secondObjectTime + AutoGenerator.KEY_UP_DELAY && !f.Actions.Any()));
}
[TestCase(300)]
[TestCase(600)]
[TestCase(1200)]
public void TestAlternatingSpecificBPM(double bpm)
{
const double first_object_time = 1000;
double secondObjectTime = first_object_time + 60000 / bpm;
var beatmap = new OsuBeatmap();
beatmap.HitObjects.Add(new HitCircle { StartTime = first_object_time });
beatmap.HitObjects.Add(new HitCircle { StartTime = secondObjectTime });
var generated = new OsuAutoGenerator(beatmap, []).Generate();
var frames = generated.Frames.OfType<OsuReplayFrame>().ToList();
Assert.That(frames.Exists(f => f.Time == first_object_time && f.Actions.SingleOrDefault() == OsuAction.LeftButton));
Assert.That(frames.Exists(f => f.Time == first_object_time + AutoGenerator.KEY_UP_DELAY && !f.Actions.Any()));
Assert.That(frames.Exists(f => f.Time == secondObjectTime && f.Actions.SingleOrDefault() == OsuAction.RightButton));
Assert.That(frames.Exists(f => f.Time == secondObjectTime + AutoGenerator.KEY_UP_DELAY && !f.Actions.Any()));
}
}
}

View File

@@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Tests
Debug.Assert(drawableHitObject.HitObject.HitWindows != null); Debug.Assert(drawableHitObject.HitObject.HitWindows != null);
double delay = drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.WindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current; double delay = drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.WindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current;
scheduledTasks.Add(Scheduler.AddDelayed(drawableHitObject.TriggerJudgement, delay)); scheduledTasks.Add(Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(), delay));
return drawableHitObject; return drawableHitObject;
} }

View File

@@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
continue; continue;
double endTime = stackBaseObject.GetEndTime(); double endTime = stackBaseObject.GetEndTime();
float stackThreshold = calculateStackThreshold(beatmap, objectN); double stackThreshold = objectN.TimePreempt * beatmap.StackLeniency;
if (objectN.StartTime - endTime > stackThreshold) if (objectN.StartTime - endTime > stackThreshold)
// We are no longer within stacking range of the next object. // We are no longer within stacking range of the next object.
@@ -136,7 +136,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
OsuHitObject objectI = hitObjects[i]; OsuHitObject objectI = hitObjects[i];
if (objectI.StackHeight != 0 || objectI is Spinner) continue; if (objectI.StackHeight != 0 || objectI is Spinner) continue;
float stackThreshold = calculateStackThreshold(beatmap, objectI); double stackThreshold = objectI.TimePreempt * beatmap.StackLeniency;
/* If this object is a hitcircle, then we enter this "special" case. /* If this object is a hitcircle, then we enter this "special" case.
* It either ends with a stack of hitcircles only, or a stack of hitcircles that are underneath a slider. * It either ends with a stack of hitcircles only, or a stack of hitcircles that are underneath a slider.
@@ -151,10 +151,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
double endTime = objectN.GetEndTime(); double endTime = objectN.GetEndTime();
// truncation to integer is required to match stable if (objectI.StartTime - endTime > stackThreshold)
// compare https://github.com/peppy/osu-stable-reference/blob/08e3dafd525934cf48880b08e91c24ce4ad8b761/osu!/GameplayElements/HitObjectManager.cs#L1725
// - both quantities being subtracted there are integers
if ((int)objectI.StartTime - (int)endTime > stackThreshold)
// We are no longer within stacking range of the previous object. // We are no longer within stacking range of the previous object.
break; break;
@@ -235,7 +232,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
for (int j = i + 1; j < hitObjects.Count; j++) for (int j = i + 1; j < hitObjects.Count; j++)
{ {
float stackThreshold = calculateStackThreshold(beatmap, hitObjects[i]); double stackThreshold = hitObjects[i].TimePreempt * beatmap.StackLeniency;
if (hitObjects[j].StartTime - stackThreshold > startTime) if (hitObjects[j].StartTime - stackThreshold > startTime)
break; break;
@@ -267,17 +264,5 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
} }
} }
} }
/// <remarks>
/// Truncation of <see cref="OsuHitObject.TimePreempt"/> to <see cref="int"/>, as well as keeping the result as <see cref="float"/>, are both done
/// <a href="https://github.com/peppy/osu-stable-reference/blob/08e3dafd525934cf48880b08e91c24ce4ad8b761/osu!/GameplayElements/HitObjectManager.cs#L1652">
/// for the purposes of stable compatibility
/// </a>.
/// Note that for top-level objects <see cref="OsuHitObject.TimePreempt"/> is supposed to be integral anyway;
/// see <see cref="OsuHitObject.ApplyDefaultsToSelf"/> using <see cref="IBeatmapDifficultyInfo.DifficultyRangeInt"/> when calculating it.
/// Slider ticks and end circles are the exception to that, but they do not matter for stacking.
/// </remarks>
private static float calculateStackThreshold(IBeatmap beatmap, OsuHitObject hitObject)
=> (int)hitObject.TimePreempt * beatmap.StackLeniency;
} }
} }

View File

@@ -7,7 +7,6 @@ using System.Diagnostics;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Utils; using osu.Framework.Utils;
@@ -38,16 +37,13 @@ namespace osu.Game.Rulesets.Osu.Edit
[Resolved] [Resolved]
private IEditorChangeHandler? changeHandler { get; set; } private IEditorChangeHandler? changeHandler { get; set; }
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private IDistanceSnapProvider? snapProvider { get; set; } private IDistanceSnapProvider? snapProvider { get; set; }
private BindableList<HitObject> selectedItems { get; } = new BindableList<HitObject>(); private BindableList<HitObject> selectedItems { get; } = new BindableList<HitObject>();
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load(EditorBeatmap editorBeatmap)
{ {
selectedItems.BindTo(editorBeatmap.SelectedHitObjects); selectedItems.BindTo(editorBeatmap.SelectedHitObjects);
} }
@@ -57,13 +53,6 @@ namespace osu.Game.Rulesets.Osu.Edit
base.LoadComplete(); base.LoadComplete();
selectedItems.CollectionChanged += (_, __) => updateState(); selectedItems.CollectionChanged += (_, __) => updateState();
editorBeatmap.HitObjectUpdated += hitObjectUpdated;
updateState();
}
private void hitObjectUpdated(HitObject hitObject)
{
if (selectedMovableObjects.Contains(hitObject))
updateState(); updateState();
} }
@@ -71,8 +60,8 @@ namespace osu.Game.Rulesets.Osu.Edit
{ {
var quad = GeometryUtils.GetSurroundingQuad(selectedMovableObjects); var quad = GeometryUtils.GetSurroundingQuad(selectedMovableObjects);
CanScaleX.Value = Precision.DefinitelyBigger(quad.Width, 0); CanScaleX.Value = quad.Width > 0;
CanScaleY.Value = Precision.DefinitelyBigger(quad.Height, 0); CanScaleY.Value = quad.Height > 0;
CanScaleDiagonally.Value = CanScaleX.Value && CanScaleY.Value; CanScaleDiagonally.Value = CanScaleX.Value && CanScaleY.Value;
CanScaleFromPlayfieldOrigin.Value = selectedMovableObjects.Any(); CanScaleFromPlayfieldOrigin.Value = selectedMovableObjects.Any();
IsScalingSlider.Value = selectedMovableObjects.Count() == 1 && selectedMovableObjects.First() is Slider; IsScalingSlider.Value = selectedMovableObjects.Count() == 1 && selectedMovableObjects.First() is Slider;
@@ -350,13 +339,5 @@ namespace osu.Game.Rulesets.Osu.Edit
PathControlPointTypes = (hitObject as IHasPath)?.Path.ControlPoints.Select(p => p.Type).ToArray(); PathControlPointTypes = (hitObject as IHasPath)?.Path.ControlPoints.Select(p => p.Type).ToArray();
} }
} }
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (editorBeatmap.IsNotNull())
editorBeatmap.HitObjectUpdated -= hitObjectUpdated;
}
} }
} }

View File

@@ -25,10 +25,10 @@ namespace osu.Game.Rulesets.Osu.Edit
{ {
public partial class PolygonGenerationPopover : OsuPopover public partial class PolygonGenerationPopover : OsuPopover
{ {
private FormSliderBar<double> distanceSnapInput { get; set; } = null!; private SliderWithTextBoxInput<double> distanceSnapInput = null!;
private FormSliderBar<int> offsetAngleInput { get; set; } = null!; private SliderWithTextBoxInput<int> offsetAngleInput = null!;
private FormSliderBar<int> repeatCountInput { get; set; } = null!; private SliderWithTextBoxInput<int> repeatCountInput = null!;
private FormSliderBar<int> pointInput { get; set; } = null!; private SliderWithTextBoxInput<int> pointInput = null!;
private RoundedButton commitButton = null!; private RoundedButton commitButton = null!;
private readonly List<HitCircle> insertedCircles = new List<HitCircle>(); private readonly List<HitCircle> insertedCircles = new List<HitCircle>();
@@ -64,12 +64,11 @@ namespace osu.Game.Rulesets.Osu.Edit
{ {
Width = 220, Width = 220,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5), Spacing = new Vector2(20),
Children = new Drawable[] Children = new Drawable[]
{ {
distanceSnapInput = new FormSliderBar<double> distanceSnapInput = new SliderWithTextBoxInput<double>("Distance snap:")
{ {
Caption = "Distance snap",
Current = new BindableNumber<double>(1) Current = new BindableNumber<double>(1)
{ {
MinValue = 0.1, MinValue = 0.1,
@@ -77,40 +76,37 @@ namespace osu.Game.Rulesets.Osu.Edit
Precision = 0.1, Precision = 0.1,
Value = ((OsuHitObjectComposer)composer).DistanceSnapProvider.DistanceSpacingMultiplier.Value, Value = ((OsuHitObjectComposer)composer).DistanceSnapProvider.DistanceSpacingMultiplier.Value,
}, },
TabbableContentContainer = this Instantaneous = true
}, },
offsetAngleInput = new FormSliderBar<int> offsetAngleInput = new SliderWithTextBoxInput<int>("Offset angle:")
{ {
Caption = "Offset angle",
Current = new BindableNumber<int> Current = new BindableNumber<int>
{ {
MinValue = 0, MinValue = 0,
MaxValue = 180, MaxValue = 180,
Precision = 1 Precision = 1
}, },
TabbableContentContainer = this Instantaneous = true
}, },
repeatCountInput = new FormSliderBar<int> repeatCountInput = new SliderWithTextBoxInput<int>("Repeats:")
{ {
Caption = "Repeats",
Current = new BindableNumber<int>(1) Current = new BindableNumber<int>(1)
{ {
MinValue = 1, MinValue = 1,
MaxValue = 10, MaxValue = 10,
Precision = 1 Precision = 1
}, },
TabbableContentContainer = this Instantaneous = true
}, },
pointInput = new FormSliderBar<int> pointInput = new SliderWithTextBoxInput<int>("Vertices:")
{ {
Caption = "Vertices",
Current = new BindableNumber<int>(3) Current = new BindableNumber<int>(3)
{ {
MinValue = 3, MinValue = 3,
MaxValue = 32, MaxValue = 32,
Precision = 1, Precision = 1,
}, },
TabbableContentContainer = this Instantaneous = true
}, },
commitButton = new RoundedButton commitButton = new RoundedButton
{ {

View File

@@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Edit
private BindableNumber<float> xBindable = null!; private BindableNumber<float> xBindable = null!;
private BindableNumber<float> yBindable = null!; private BindableNumber<float> yBindable = null!;
private FormSliderBar<float> xInput { get; set; } = null!; private SliderWithTextBoxInput<float> xInput = null!;
private OsuCheckbox relativeCheckbox = null!; private OsuCheckbox relativeCheckbox = null!;
public PreciseMovementPopover() public PreciseMovementPopover()
@@ -52,31 +52,31 @@ namespace osu.Game.Rulesets.Osu.Edit
{ {
Width = 220, Width = 220,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5), Spacing = new Vector2(20),
Children = new Drawable[] Children = new Drawable[]
{ {
xInput = new FormSliderBar<float> xInput = new SliderWithTextBoxInput<float>("X:")
{ {
Caption = "X",
Current = xBindable = new BindableNumber<float> Current = xBindable = new BindableNumber<float>
{ {
Precision = 1, Precision = 1,
}, },
TabbableContentContainer = this Instantaneous = true,
TabbableContentContainer = this,
}, },
new FormSliderBar<float> new SliderWithTextBoxInput<float>("Y:")
{ {
Caption = "Y",
Current = yBindable = new BindableNumber<float> Current = yBindable = new BindableNumber<float>
{ {
Precision = 1, Precision = 1,
}, },
TabbableContentContainer = this Instantaneous = true,
TabbableContentContainer = this,
}, },
relativeCheckbox = new OsuCheckbox(false) relativeCheckbox = new OsuCheckbox(false)
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
LabelText = "Relative movement" LabelText = "Relative movement",
} }
} }
}; };

View File

@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Edit
private readonly Bindable<PreciseRotationInfo> rotationInfo = new Bindable<PreciseRotationInfo>(new PreciseRotationInfo(0, EditorOrigin.GridCentre)); private readonly Bindable<PreciseRotationInfo> rotationInfo = new Bindable<PreciseRotationInfo>(new PreciseRotationInfo(0, EditorOrigin.GridCentre));
private FormSliderBar<float> angleInput { get; set; } = null!; private SliderWithTextBoxInput<float> angleInput = null!;
private EditorRadioButtonCollection rotationOrigin = null!; private EditorRadioButtonCollection rotationOrigin = null!;
private RadioButton gridCentreButton = null!; private RadioButton gridCentreButton = null!;
@@ -54,12 +54,11 @@ namespace osu.Game.Rulesets.Osu.Edit
{ {
Width = 220, Width = 220,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5), Spacing = new Vector2(20),
Children = new Drawable[] Children = new Drawable[]
{ {
angleInput = new FormSliderBar<float> angleInput = new SliderWithTextBoxInput<float>("Angle (degrees):")
{ {
Caption = "Angle (degrees)",
Current = new BindableNumber<float> Current = new BindableNumber<float>
{ {
MinValue = -360, MinValue = -360,
@@ -67,7 +66,7 @@ namespace osu.Game.Rulesets.Osu.Edit
Precision = 1 Precision = 1
}, },
KeyboardStep = 1f, KeyboardStep = 1f,
TabbableContentContainer = this Instantaneous = true
}, },
rotationOrigin = new EditorRadioButtonCollection rotationOrigin = new EditorRadioButtonCollection
{ {

View File

@@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Edit
private readonly Bindable<PreciseScaleInfo> scaleInfo = new Bindable<PreciseScaleInfo>(new PreciseScaleInfo(1, EditorOrigin.GridCentre, true, true)); private readonly Bindable<PreciseScaleInfo> scaleInfo = new Bindable<PreciseScaleInfo>(new PreciseScaleInfo(1, EditorOrigin.GridCentre, true, true));
private FormSliderBar<float> scaleInput { get; set; } = null!; private SliderWithTextBoxInput<float> scaleInput = null!;
private BindableNumber<float> scaleInputBindable = null!; private BindableNumber<float> scaleInputBindable = null!;
private EditorRadioButtonCollection scaleOrigin = null!; private EditorRadioButtonCollection scaleOrigin = null!;
@@ -66,12 +66,11 @@ namespace osu.Game.Rulesets.Osu.Edit
{ {
Width = 220, Width = 220,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5), Spacing = new Vector2(20),
Children = new Drawable[] Children = new Drawable[]
{ {
scaleInput = new FormSliderBar<float> scaleInput = new SliderWithTextBoxInput<float>("Scale:")
{ {
Caption = "Scale",
Current = scaleInputBindable = new BindableNumber<float> Current = scaleInputBindable = new BindableNumber<float>
{ {
MinValue = 0.05f, MinValue = 0.05f,
@@ -81,7 +80,7 @@ namespace osu.Game.Rulesets.Osu.Edit
Default = 1, Default = 1,
}, },
KeyboardStep = 0.01f, KeyboardStep = 0.01f,
TabbableContentContainer = this Instantaneous = true
}, },
scaleOrigin = new EditorRadioButtonCollection scaleOrigin = new EditorRadioButtonCollection
{ {

View File

@@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Mods
[SettingSource( [SettingSource(
"Max size at combo", "Max size at combo",
"The combo count at which the cursor reaches its maximum size", "The combo count at which the cursor reaches its maximum size",
SettingControlType = typeof(SettingsSlider<int, MaxSizeComboSlider>) SettingControlType = typeof(SettingsSlider<int, RoundedSliderBar<int>>)
)] )]
public BindableInt MaxSizeComboCount { get; } = new BindableInt(50) public BindableInt MaxSizeComboCount { get; } = new BindableInt(50)
{ {
@@ -85,12 +85,4 @@ namespace osu.Game.Rulesets.Osu.Mods
cursor.ModScaleAdjust.Value = (float)Interpolation.Lerp(cursor.ModScaleAdjust.Value, currentSize, Math.Clamp(cursor.Time.Elapsed / TRANSITION_DURATION, 0, 1)); cursor.ModScaleAdjust.Value = (float)Interpolation.Lerp(cursor.ModScaleAdjust.Value, currentSize, Math.Clamp(cursor.Time.Elapsed / TRANSITION_DURATION, 0, 1));
} }
} }
public partial class MaxSizeComboSlider : RoundedSliderBar<int>
{
public MaxSizeComboSlider()
{
KeyboardStep = 1;
}
}
} }

View File

@@ -1,9 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@@ -84,8 +82,6 @@ namespace osu.Game.Rulesets.Osu.Mods
} }
} }
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModTargetPractice)).ToArray();
protected override void ApplySettings(BeatmapDifficulty difficulty) protected override void ApplySettings(BeatmapDifficulty difficulty)
{ {
base.ApplySettings(difficulty); base.ApplySettings(difficulty);

View File

@@ -27,10 +27,8 @@ namespace osu.Game.Rulesets.Osu.Mods
public override LocalisableString Description => "Burn the notes into your memory."; public override LocalisableString Description => "Burn the notes into your memory.";
/// <remarks> //Alters the transforms of the approach circles, breaking the effects of these mods.
/// Incompatible with all mods that directly modify or indirectly depend on <see cref="OsuHitObject.TimePreempt"/>, or alter the behaviour of approach circles. public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModApproachDifferent), typeof(OsuModTransform), typeof(OsuModDepth) }).ToArray();
/// </remarks>
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModApproachDifferent), typeof(OsuModTransform), typeof(OsuModDepth), typeof(OsuModHidden) }).ToArray();
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;
@@ -59,25 +57,16 @@ namespace osu.Game.Rulesets.Osu.Mods
void applyFadeInAdjustment(OsuHitObject osuObject) void applyFadeInAdjustment(OsuHitObject osuObject)
{ {
if (osuObject is not Spinner)
osuObject.TimePreempt += osuObject.StartTime - lastNewComboTime; osuObject.TimePreempt += osuObject.StartTime - lastNewComboTime;
int repeatCount = 0;
foreach (var nested in osuObject.NestedHitObjects.OfType<OsuHitObject>()) foreach (var nested in osuObject.NestedHitObjects.OfType<OsuHitObject>())
{ {
switch (nested) switch (nested)
{ {
// Freezing the SliderTicks doesnt play well with snaking sliders //Freezing the SliderTicks doesnt play well with snaking sliders
case SliderTick: case SliderTick:
break; //SliderRepeat wont layer correctly if preempt is changed.
case SliderRepeat: case SliderRepeat:
if (repeatCount > 2)
break;
applyFadeInAdjustment(nested);
repeatCount++;
break; break;
default: default:

View File

@@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override LocalisableString Description => @"Play with no approach circles and fading circles/sliders."; public override LocalisableString Description => @"Play with no approach circles and fading circles/sliders.";
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModDepth), typeof(OsuModFreezeFrame) }; public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModDepth) };
public const double FADE_IN_DURATION_MULTIPLIER = 0.4; public const double FADE_IN_DURATION_MULTIPLIER = 0.4;
public const double FADE_OUT_DURATION_MULTIPLIER = 0.3; public const double FADE_OUT_DURATION_MULTIPLIER = 0.3;

View File

@@ -48,8 +48,7 @@ namespace osu.Game.Rulesets.Osu.Mods
typeof(OsuModSpunOut), typeof(OsuModSpunOut),
typeof(OsuModStrictTracking), typeof(OsuModStrictTracking),
typeof(OsuModSuddenDeath), typeof(OsuModSuddenDeath),
typeof(OsuModDepth), typeof(OsuModDepth)
typeof(OsuModDifficultyAdjust),
}).ToArray(); }).ToArray();
[SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(SettingsNumberBox))] [SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(SettingsNumberBox))]

View File

@@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Name => "Traceable"; public override string Name => "Traceable";
public override string Acronym => "TC"; public override string Acronym => "TC";
public override IconUsage? Icon => OsuIcon.ModTraceable; public override IconUsage? Icon => OsuIcon.ModTraceable;
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.Fun;
public override LocalisableString Description => "Put your faith in the approach circles..."; public override LocalisableString Description => "Put your faith in the approach circles...";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override bool Ranked => true; public override bool Ranked => true;

View File

@@ -171,7 +171,7 @@ namespace osu.Game.Rulesets.Osu.Objects
{ {
base.ApplyDefaultsToSelf(controlPointInfo, difficulty); base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimePreempt = IBeatmapDifficultyInfo.DifficultyRangeInt(difficulty.ApproachRate, PREEMPT_RANGE); TimePreempt = (float)IBeatmapDifficultyInfo.DifficultyRange(difficulty.ApproachRate, PREEMPT_RANGE);
// Preempt time can go below 450ms. Normally, this is achieved via the DT mod which uniformly speeds up all animations game wide regardless of AR. // Preempt time can go below 450ms. Normally, this is achieved via the DT mod which uniformly speeds up all animations game wide regardless of AR.
// This uniform speedup is hard to match 1:1, however we can at least make AR>10 (via mods) feel good by extending the upper linear function above. // This uniform speedup is hard to match 1:1, however we can at least make AR>10 (via mods) feel good by extending the upper linear function above.

View File

@@ -175,7 +175,7 @@ namespace osu.Game.Rulesets.Osu
new OsuModHardRock(), new OsuModHardRock(),
new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()), new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()),
new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()), new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
new MultiMod(new OsuModHidden(), new OsuModTraceable()), new OsuModHidden(),
new MultiMod(new OsuModFlashlight(), new OsuModBlinds()), new MultiMod(new OsuModFlashlight(), new OsuModBlinds()),
new OsuModStrictTracking(), new OsuModStrictTracking(),
new OsuModAccuracyChallenge(), new OsuModAccuracyChallenge(),
@@ -209,6 +209,7 @@ namespace osu.Game.Rulesets.Osu
new OsuModSpinIn(), new OsuModSpinIn(),
new MultiMod(new OsuModGrow(), new OsuModDeflate()), new MultiMod(new OsuModGrow(), new OsuModDeflate()),
new MultiMod(new ModWindUp(), new ModWindDown()), new MultiMod(new ModWindUp(), new ModWindDown()),
new OsuModTraceable(),
new OsuModBarrelRoll(), new OsuModBarrelRoll(),
new OsuModApproachDifferent(), new OsuModApproachDifferent(),
new OsuModMuted(), new OsuModMuted(),
@@ -286,24 +287,19 @@ namespace osu.Game.Rulesets.Osu
public override IRulesetConfigManager CreateConfig(SettingsStore? settings) => new OsuRulesetConfigManager(settings, RulesetInfo); public override IRulesetConfigManager CreateConfig(SettingsStore? settings) => new OsuRulesetConfigManager(settings, RulesetInfo);
public override IEnumerable<HitResult> GetValidHitResults() protected override IEnumerable<HitResult> GetValidHitResults()
{ {
return new[] return new[]
{ {
HitResult.Great, HitResult.Great,
HitResult.Ok, HitResult.Ok,
HitResult.Meh, HitResult.Meh,
HitResult.Miss,
HitResult.LargeTickHit, HitResult.LargeTickHit,
HitResult.LargeTickMiss,
HitResult.SmallTickHit, HitResult.SmallTickHit,
HitResult.SmallTickMiss,
HitResult.SliderTailHit, HitResult.SliderTailHit,
HitResult.SmallBonus, HitResult.SmallBonus,
HitResult.LargeBonus, HitResult.LargeBonus,
HitResult.IgnoreHit,
HitResult.IgnoreMiss,
}; };
} }
@@ -425,8 +421,7 @@ namespace osu.Game.Rulesets.Osu
Description = "Affects how early objects appear on screen relative to their hit time.", Description = "Affects how early objects appear on screen relative to their hit time.",
AdditionalMetrics = AdditionalMetrics =
[ [
new RulesetBeatmapAttribute.AdditionalMetric("Approach time", new RulesetBeatmapAttribute.AdditionalMetric("Approach time", LocalisableString.Interpolate($@"{IBeatmapDifficultyInfo.DifficultyRange(effectiveDifficulty.ApproachRate, OsuHitObject.PREEMPT_RANGE):#,0.##} ms"))
LocalisableString.Interpolate($@"{IBeatmapDifficultyInfo.DifficultyRangeInt(effectiveDifficulty.ApproachRate, OsuHitObject.PREEMPT_RANGE):#,0.##} ms"))
] ]
}; };

View File

@@ -21,8 +21,6 @@ namespace osu.Game.Rulesets.Osu.Replays
{ {
public class OsuAutoGenerator : OsuAutoGeneratorBase public class OsuAutoGenerator : OsuAutoGeneratorBase
{ {
public const double MIN_FRAME_SEPARATION_FOR_ALTERNATING = 266;
public new OsuBeatmap Beatmap => (OsuBeatmap)base.Beatmap; public new OsuBeatmap Beatmap => (OsuBeatmap)base.Beatmap;
#region Parameters #region Parameters
@@ -247,7 +245,7 @@ namespace osu.Game.Rulesets.Osu.Replays
double timeDifference = ApplyModsToTimeDelta(lastFrame.Time, h.StartTime); double timeDifference = ApplyModsToTimeDelta(lastFrame.Time, h.StartTime);
OsuReplayFrame? lastLastFrame = Frames.Count >= 2 ? (OsuReplayFrame)Frames[^2] : null; OsuReplayFrame? lastLastFrame = Frames.Count >= 2 ? (OsuReplayFrame)Frames[^2] : null;
if (timeDifference >= 0) if (timeDifference > 0)
{ {
// If the last frame is a key-up frame and there has been no wait period, adjust the last frame's position such that it begins eased movement instantaneously. // If the last frame is a key-up frame and there has been no wait period, adjust the last frame's position such that it begins eased movement instantaneously.
if (lastLastFrame != null && lastFrame is OsuKeyUpReplayFrame && !hasWaited) if (lastLastFrame != null && lastFrame is OsuKeyUpReplayFrame && !hasWaited)
@@ -268,7 +266,7 @@ namespace osu.Game.Rulesets.Osu.Replays
} }
// Start alternating once the time separation is too small (faster than ~225BPM). // Start alternating once the time separation is too small (faster than ~225BPM).
if (timeDifference >= 0 && timeDifference < MIN_FRAME_SEPARATION_FOR_ALTERNATING) if (timeDifference > 0 && timeDifference < 266)
buttonIndex++; buttonIndex++;
else else
buttonIndex = 0; buttonIndex = 0;

View File

@@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
/// </summary> /// </summary>
protected bool AllowPartRotation { get; set; } protected bool AllowPartRotation { get; set; }
private Vector2 cursorScale = Vector2.One; private Vector2 cursorScale;
public Vector2 CursorScale public Vector2 CursorScale
{ {
@@ -198,7 +198,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
float distance = diff.Length; float distance = diff.Length;
Vector2 direction = diff / distance; Vector2 direction = diff / distance;
float interval = Texture.DisplayWidth * CursorScale.X / 2.5f * IntervalMultiplier; float interval = Texture.DisplayWidth / 2.5f * IntervalMultiplier;
float stopAt = distance - (AvoidDrawingNearCursor ? interval : 0); float stopAt = distance - (AvoidDrawingNearCursor ? interval : 0);
for (float d = interval; d < stopAt; d += interval) for (float d = interval; d < stopAt; d += interval)

View File

@@ -3,9 +3,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Osu.Configuration; using osu.Game.Rulesets.Osu.Configuration;
@@ -29,34 +27,32 @@ namespace osu.Game.Rulesets.Osu.UI
Children = new Drawable[] Children = new Drawable[]
{ {
new SettingsItemV2(new FormCheckBox new SettingsCheckbox
{ {
Caption = RulesetSettingsStrings.SnakingInSliders, LabelText = RulesetSettingsStrings.SnakingInSliders,
Current = config.GetBindable<bool>(OsuRulesetSetting.SnakingInSliders) Current = config.GetBindable<bool>(OsuRulesetSetting.SnakingInSliders)
}),
new SettingsItemV2(new FormCheckBox
{
Caption = RulesetSettingsStrings.SnakingOutSliders,
Current = config.GetBindable<bool>(OsuRulesetSetting.SnakingOutSliders)
})
{
ApplyClassicDefault = c => ((IHasCurrentValue<bool>)c).Current.Value = false,
}, },
new SettingsItemV2(new FormCheckBox new SettingsCheckbox
{ {
Caption = RulesetSettingsStrings.CursorTrail, ClassicDefault = false,
LabelText = RulesetSettingsStrings.SnakingOutSliders,
Current = config.GetBindable<bool>(OsuRulesetSetting.SnakingOutSliders)
},
new SettingsCheckbox
{
LabelText = RulesetSettingsStrings.CursorTrail,
Current = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorTrail) Current = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorTrail)
}), },
new SettingsItemV2(new FormCheckBox new SettingsCheckbox
{ {
Caption = RulesetSettingsStrings.CursorRipples, LabelText = RulesetSettingsStrings.CursorRipples,
Current = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorRipples) Current = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorRipples)
}), },
new SettingsItemV2(new FormEnumDropdown<PlayfieldBorderStyle> new SettingsEnumDropdown<PlayfieldBorderStyle>
{ {
Caption = RulesetSettingsStrings.PlayfieldBorderStyle, LabelText = RulesetSettingsStrings.PlayfieldBorderStyle,
Current = config.GetBindable<PlayfieldBorderStyle>(OsuRulesetSetting.PlayfieldBorderStyle), Current = config.GetBindable<PlayfieldBorderStyle>(OsuRulesetSetting.PlayfieldBorderStyle),
}), },
}; };
} }
} }

View File

@@ -35,6 +35,8 @@
<string>UIInterfaceOrientationLandscapeRight</string> <string>UIInterfaceOrientationLandscapeRight</string>
<string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeLeft</string>
</array> </array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/AppIcon.appiconset</string>
<key>UIApplicationSupportsIndirectInputEvents</key> <key>UIApplicationSupportsIndirectInputEvents</key>
<true/> <true/>
<key>CADisableMinimumFrameDurationOnPhone</key> <key>CADisableMinimumFrameDurationOnPhone</key>

View File

@@ -222,18 +222,15 @@ namespace osu.Game.Rulesets.Taiko
public override RulesetSettingsSubsection CreateSettings() => new TaikoSettingsSubsection(this); public override RulesetSettingsSubsection CreateSettings() => new TaikoSettingsSubsection(this);
public override IEnumerable<HitResult> GetValidHitResults() protected override IEnumerable<HitResult> GetValidHitResults()
{ {
return new[] return new[]
{ {
HitResult.Great, HitResult.Great,
HitResult.Ok, HitResult.Ok,
HitResult.Miss,
HitResult.SmallBonus, HitResult.SmallBonus,
HitResult.LargeBonus, HitResult.LargeBonus,
HitResult.IgnoreHit,
HitResult.IgnoreMiss,
}; };
} }

View File

@@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Taiko.Configuration; using osu.Game.Rulesets.Taiko.Configuration;
@@ -27,11 +26,11 @@ namespace osu.Game.Rulesets.Taiko
Children = new Drawable[] Children = new Drawable[]
{ {
new SettingsItemV2(new FormEnumDropdown<TaikoTouchControlScheme> new SettingsEnumDropdown<TaikoTouchControlScheme>
{ {
Caption = RulesetSettingsStrings.TouchControlScheme, LabelText = RulesetSettingsStrings.TouchControlScheme,
Current = config.GetBindable<TaikoTouchControlScheme>(TaikoRulesetSetting.TouchControlScheme) Current = config.GetBindable<TaikoTouchControlScheme>(TaikoRulesetSetting.TouchControlScheme)
}) }
}; };
} }
} }

View File

@@ -194,7 +194,7 @@ namespace osu.Game.Rulesets.Taiko.UI
var hitWindows = new TaikoHitWindows(); var hitWindows = new TaikoHitWindows();
HitResult[] usableHitResults = Enum.GetValues<HitResult>().Where(hitWindows.IsHitResultAllowed).ToArray(); HitResult[] usableHitResults = Enum.GetValues<HitResult>().Where(r => hitWindows.IsHitResultAllowed(r)).ToArray();
AddInternal(judgementPooler = new JudgementPooler<DrawableTaikoJudgement>(usableHitResults)); AddInternal(judgementPooler = new JudgementPooler<DrawableTaikoJudgement>(usableHitResults));

View File

@@ -35,31 +35,8 @@
<string>UIInterfaceOrientationLandscapeRight</string> <string>UIInterfaceOrientationLandscapeRight</string>
<string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeLeft</string>
</array> </array>
<key>CFBundleIcons~ipad</key> <key>XSAppIconAssets</key>
<dict> <string>Assets.xcassets/AppIcon.appiconset</string>
<key>CFBundlePrimaryIcon</key>
<dict>
<key>CFBundleIconFiles</key>
<array>
<string>AppIcon60x60</string>
</array>
<key>CFBundleIconName</key>
<string>AppIcon</string>
</dict>
</dict>
<key>CFBundleIcons</key>
<dict>
<key>CFBundlePrimaryIcon</key>
<dict>
<key>CFBundleIconFiles</key>
<array>
<string>AppIcon60x60</string>
<string>AppIcon76x76</string>
</array>
<key>CFBundleIconName</key>
<string>AppIcon</string>
</dict>
</dict>
<key>UIApplicationSupportsIndirectInputEvents</key> <key>UIApplicationSupportsIndirectInputEvents</key>
<true/> <true/>
<key>CADisableMinimumFrameDurationOnPhone</key> <key>CADisableMinimumFrameDurationOnPhone</key>

View File

@@ -4,7 +4,6 @@
#nullable disable #nullable disable
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
@@ -16,7 +15,6 @@ using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
@@ -36,12 +34,6 @@ namespace osu.Game.Tests.Beatmaps
private IBindable<StarDifficulty> starDifficultyBindable; private IBindable<StarDifficulty> starDifficultyBindable;
[Resolved]
private BeatmapManager beatmapManager { get; set; }
[Resolved]
private BeatmapDifficultyCache actualDifficultyCache { get; set; }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuGameBase osu) private void load(OsuGameBase osu)
{ {
@@ -63,36 +55,6 @@ namespace osu.Game.Tests.Beatmaps
AddUntilStep($"star difficulty -> {BASE_STARS}", () => starDifficultyBindable.Value.Stars == BASE_STARS); AddUntilStep($"star difficulty -> {BASE_STARS}", () => starDifficultyBindable.Value.Stars == BASE_STARS);
} }
[Test]
public void TestInvalidationFlow()
{
BeatmapInfo postEditBeatmapInfo = null;
BeatmapInfo preEditBeatmapInfo = null;
IBindable<StarDifficulty> bindableDifficulty = null;
AddStep("get bindable stars", () =>
{
preEditBeatmapInfo = importedSet.Beatmaps.First();
bindableDifficulty = actualDifficultyCache.GetBindableDifficulty(preEditBeatmapInfo);
});
AddUntilStep("wait for stars retrieved", () => bindableDifficulty.Value.Stars, () => Is.GreaterThan(0));
AddStep("remove all hitobjects", () =>
{
var working = beatmapManager.GetWorkingBeatmap(preEditBeatmapInfo);
((IList<HitObject>)working.Beatmap.HitObjects).Clear();
beatmapManager.Save(working.BeatmapInfo, working.Beatmap);
postEditBeatmapInfo = working.BeatmapInfo;
});
AddAssert("stars is now zero", () => actualDifficultyCache.GetDifficultyAsync(postEditBeatmapInfo).GetResultSafely()!.Value.Stars, () => Is.Zero);
AddUntilStep("bindable stars is now zero", () => bindableDifficulty.Value.Stars, () => Is.Zero);
}
[Test] [Test]
public void TestStarDifficultyChangesOnModSettings() public void TestStarDifficultyChangesOnModSettings()
{ {
@@ -114,30 +76,6 @@ namespace osu.Game.Tests.Beatmaps
AddUntilStep($"star difficulty -> {BASE_STARS + 1.75}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 1.75); AddUntilStep($"star difficulty -> {BASE_STARS + 1.75}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 1.75);
} }
[Test]
public void TestStarDifficultyChangesOnModSettingsCorrectlyTrackAcrossReferenceChanges()
{
OsuModDoubleTime dt = null;
AddStep("set computation function", () => difficultyCache.ComputeDifficulty = lookup =>
{
var modRateAdjust = (ModRateAdjust)lookup.OrderedMods.SingleOrDefault(mod => mod is ModRateAdjust);
return new StarDifficulty(BASE_STARS + modRateAdjust?.SpeedChange.Value ?? 0, 0);
});
AddStep("change selected mod to DT", () => SelectedMods.Value = new[] { dt = new OsuModDoubleTime { SpeedChange = { Value = 1.5 } } });
AddUntilStep($"star difficulty -> {BASE_STARS + 1.5}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 1.5);
AddStep("change DT speed to 1.25", () => dt.SpeedChange.Value = 1.25);
AddUntilStep($"star difficulty -> {BASE_STARS + 1.25}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 1.25);
AddStep("reconstruct DT mod with same settings", () => SelectedMods.Value = new[] { dt = (OsuModDoubleTime)dt.DeepClone() });
AddUntilStep($"star difficulty -> {BASE_STARS + 1.25}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 1.25);
AddStep("change DT speed to 1.25", () => dt.SpeedChange.Value = 2);
AddUntilStep($"star difficulty -> {BASE_STARS + 2}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 2);
}
[Test] [Test]
public void TestStarDifficultyAdjustHashCodeConflict() public void TestStarDifficultyAdjustHashCodeConflict()
{ {
@@ -184,10 +122,8 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestKeyDoesntEqualWithDifferentModSettings() public void TestKeyDoesntEqualWithDifferentModSettings()
{ {
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 },
new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
Assert.That(key1, Is.Not.EqualTo(key2)); Assert.That(key1, Is.Not.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode())); Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode()));
@@ -196,10 +132,8 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestKeyEqualWithMatchingModSettings() public void TestKeyEqualWithMatchingModSettings()
{ {
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 },
new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
Assert.That(key1, Is.EqualTo(key2)); Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode())); Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));

View File

@@ -247,7 +247,7 @@ namespace osu.Game.Tests.Beatmaps
AddStep("change all start times", () => AddStep("change all start times", () =>
{ {
editorBeatmap.HitObjectUpdated += updatedObjects.Add; editorBeatmap.HitObjectUpdated += h => updatedObjects.Add(h);
for (int i = 0; i < 10; i++) for (int i = 0; i < 10; i++)
allHitObjects[i].StartTime += 10; allHitObjects[i].StartTime += 10;
@@ -282,7 +282,7 @@ namespace osu.Game.Tests.Beatmaps
AddStep("change start time twice", () => AddStep("change start time twice", () =>
{ {
editorBeatmap.HitObjectUpdated += updatedObjects.Add; editorBeatmap.HitObjectUpdated += h => updatedObjects.Add(h);
editorBeatmap.HitObjects[0].StartTime = 10; editorBeatmap.HitObjects[0].StartTime = 10;
editorBeatmap.HitObjects[0].StartTime = 20; editorBeatmap.HitObjects[0].StartTime = 20;

View File

@@ -104,7 +104,10 @@ namespace osu.Game.Tests.Database
Assert.AreNotEqual(detachedBeatmapSet.Status, BeatmapOnlineStatus.Ranked); Assert.AreNotEqual(detachedBeatmapSet.Status, BeatmapOnlineStatus.Ranked);
detachedBeatmapSet.Status = BeatmapOnlineStatus.Ranked; detachedBeatmapSet.Status = BeatmapOnlineStatus.Ranked;
beatmapSet.PerformWrite(detachedBeatmapSet.CopyChangesToRealm); beatmapSet.PerformWrite(s =>
{
detachedBeatmapSet.CopyChangesToRealm(s);
});
beatmapSet.PerformRead(s => beatmapSet.PerformRead(s =>
{ {

View File

@@ -7,7 +7,6 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
@@ -117,69 +116,6 @@ namespace osu.Game.Tests.Database
}); });
} }
[Test]
public void TestFakedRulesetIdIsDetected()
{
RunTestWithRealm((realm, storage) =>
{
LoadTestRuleset.HasImplementations = true;
LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
var ruleset = new LoadTestRuleset();
string rulesetShortName = ruleset.RulesetInfo.ShortName;
realm.Write(r => r.Add(new RulesetInfo(rulesetShortName, ruleset.RulesetInfo.Name, ruleset.RulesetInfo.InstantiationInfo, 0)
{
Available = true,
}));
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
// Availability is updated on construction of a RealmRulesetStore
using var _ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
});
}
[Test]
public void TestMultipleRulesetWithSameOnlineIdsAreDetected()
{
RunTestWithRealm((realm, storage) =>
{
LoadTestRuleset.HasImplementations = true;
LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
LoadTestRuleset.OnlineID = 2;
var first = new LoadTestRuleset();
var second = new CatchRuleset();
realm.Write(r => r.Add(new RulesetInfo(first.ShortName, first.RulesetInfo.Name, first.RulesetInfo.InstantiationInfo, first.RulesetInfo.OnlineID)
{
Available = true,
}));
realm.Write(r => r.Add(new RulesetInfo(second.ShortName, second.RulesetInfo.Name, second.RulesetInfo.InstantiationInfo, second.RulesetInfo.OnlineID)
{
Available = true,
}));
Assert.That(realm.Run(r => r.Find<RulesetInfo>(first.ShortName)!.Available), Is.True);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(second.ShortName)!.Available), Is.True);
// Availability is updated on construction of a RealmRulesetStore
using var _ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(first.ShortName)!.Available), Is.False);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(second.ShortName)!.Available), Is.False);
realm.Write(r => r.Remove(r.Find<RulesetInfo>(first.ShortName)!));
using var __ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(second.ShortName)!.Available), Is.True);
});
}
private class LoadTestRuleset : Ruleset private class LoadTestRuleset : Ruleset
{ {
public override string RulesetAPIVersionSupported => Version; public override string RulesetAPIVersionSupported => Version;
@@ -188,13 +124,6 @@ namespace osu.Game.Tests.Database
public static string Version { get; set; } = CURRENT_RULESET_API_VERSION; public static string Version { get; set; } = CURRENT_RULESET_API_VERSION;
public static int OnlineID { get; set; } = -1;
public LoadTestRuleset()
{
RulesetInfo.OnlineID = OnlineID;
}
public override IEnumerable<Mod> GetModsFor(ModType type) public override IEnumerable<Mod> GetModsFor(ModType type)
{ {
if (!HasImplementations) if (!HasImplementations)

View File

@@ -11,6 +11,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Filter; using osu.Game.Rulesets.Filter;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter; using osu.Game.Screens.Select.Filter;
namespace osu.Game.Tests.NonVisual.Filtering namespace osu.Game.Tests.NonVisual.Filtering
@@ -587,26 +588,6 @@ namespace osu.Game.Tests.NonVisual.Filtering
Assert.That(visibleBeatmaps, Is.EqualTo(expectedBeatmapIndexes)); Assert.That(visibleBeatmaps, Is.EqualTo(expectedBeatmapIndexes));
} }
// This is a temporary class that emulates what these tests originally used from song select v1.
// If anyone ever ends up tidying up these test, here's a starting point:
// https://gist.github.com/peppy/67fda38f6483fd1dd01ef845ed5bf932
public class CarouselBeatmap
{
public readonly BeatmapInfo BeatmapInfo;
public BindableBool Filtered = new BindableBool();
public CarouselBeatmap(BeatmapInfo beatmapInfo)
{
BeatmapInfo = beatmapInfo;
}
public void Filter(FilterCriteria criteria)
{
Filtered.Value = !BeatmapCarouselFilterMatching.CheckCriteriaMatch(BeatmapInfo, criteria);
}
}
private class CustomCriteria : IRulesetFilterCriteria private class CustomCriteria : IRulesetFilterCriteria
{ {
private readonly bool match; private readonly bool match;

View File

@@ -10,6 +10,7 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Filter; using osu.Game.Rulesets.Filter;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter; using osu.Game.Screens.Select.Filter;
namespace osu.Game.Tests.NonVisual.Filtering namespace osu.Game.Tests.NonVisual.Filtering
@@ -508,7 +509,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
("Another One", "diff ]with [[ brackets]]]"), ("Another One", "diff ]with [[ brackets]]]"),
("Diff in title", "a"), ("Diff in title", "a"),
("a", "Diff in diff"), ("a", "Diff in diff"),
}).Select(info => new FilterMatchingTest.CarouselBeatmap(new BeatmapInfo }).Select(info => new CarouselBeatmap(new BeatmapInfo
{ {
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {

View File

@@ -44,13 +44,7 @@ namespace osu.Game.Tests.Online
availableBeatmap = importedSet.Beatmaps[0]; availableBeatmap = importedSet.Beatmaps[0];
unavailableBeatmap = importedSet.Beatmaps[1]; unavailableBeatmap = importedSet.Beatmaps[1];
Realm.Write(r => Realm.Write(r => r.Remove(r.Find<BeatmapInfo>(unavailableBeatmap.ID)!));
{
BeatmapInfo available = r.Find<BeatmapInfo>(availableBeatmap.ID)!;
available.OnlineMD5Hash = available.MD5Hash;
r.Remove(r.Find<BeatmapInfo>(unavailableBeatmap.ID)!);
});
} }
public override void SetUpSteps() public override void SetUpSteps()

View File

@@ -28,7 +28,6 @@ using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using Realms;
namespace osu.Game.Tests.Online namespace osu.Game.Tests.Online
{ {
@@ -231,14 +230,6 @@ namespace osu.Game.Tests.Online
return testBeatmapManager.CurrentImport = base.ImportModel(item, archive, parameters, cancellationToken); return testBeatmapManager.CurrentImport = base.ImportModel(item, archive, parameters, cancellationToken);
} }
protected override void PostImport(BeatmapSetInfo model, Realm realm, ImportParameters parameters)
{
foreach (var beatmap in model.Beatmaps)
beatmap.OnlineMD5Hash = beatmap.MD5Hash;
base.PostImport(model, realm, parameters);
}
} }
} }

File diff suppressed because it is too large Load Diff

View File

@@ -526,7 +526,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
// ReSharper disable once MemberHidesStaticFromOuterClass // ReSharper disable once MemberHidesStaticFromOuterClass
private class TestRuleset : Ruleset private class TestRuleset : Ruleset
{ {
public override IEnumerable<HitResult> GetValidHitResults() => new[] { HitResult.Great }; protected override IEnumerable<HitResult> GetValidHitResults() => new[] { HitResult.Great };
public override IEnumerable<Mod> GetModsFor(ModType type) => throw new NotImplementedException(); public override IEnumerable<Mod> GetModsFor(ModType type) => throw new NotImplementedException();

View File

@@ -32,7 +32,7 @@ using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.PlayerSettings; using osu.Game.Screens.Play.PlayerSettings;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2;
using osu.Game.Storyboards.Drawables; using osu.Game.Storyboards.Drawables;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osuTK; using osuTK;

View File

@@ -7,9 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osuTK; using osuTK;
@@ -33,7 +31,7 @@ namespace osu.Game.Tests.Visual.Colours
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Spacing = new Vector2(5f), Spacing = new Vector2(5f),
ChildrenEnumerable = Enumerable.Range(0, 15).Select(i => new FillFlowContainer ChildrenEnumerable = Enumerable.Range(0, 10).Select(i => new FillFlowContainer
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@@ -42,9 +40,7 @@ namespace osu.Game.Tests.Visual.Colours
Spacing = new Vector2(10f), Spacing = new Vector2(10f),
ChildrenEnumerable = Enumerable.Range(0, 10).Select(j => ChildrenEnumerable = Enumerable.Range(0, 10).Select(j =>
{ {
float difficulty = 1f * i + 0.1f * j; var colour = colours.ForStarDifficulty(1f * i + 0.1f * j);
var colour = colours.ForStarDifficulty(difficulty);
var textColour = colours.ForStarDifficultyText(difficulty);
return new FillFlowContainer return new FillFlowContainer
{ {
@@ -52,27 +48,36 @@ namespace osu.Game.Tests.Visual.Colours
Origin = Anchor.Centre, Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 5f), Spacing = new Vector2(0f, 10f),
Children = new Drawable[] Children = new Drawable[]
{ {
new OsuSpriteText new CircularContainer
{ {
Masking = true,
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
Font = FontUsage.Default.With(size: 10), Size = new Vector2(75f, 25f),
Text = $"BG: {colour.ToHex()}", Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colour,
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = OsuColour.ForegroundTextColourFor(colour),
Text = colour.ToHex(),
},
}
}, },
new OsuSpriteText new OsuSpriteText
{ {
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
Font = FontUsage.Default.With(size: 10), Text = $"*{(1f * i + 0.1f * j):0.00}",
Text = $"Text: {textColour.ToHex()}",
},
new StarRatingDisplay(new StarDifficulty(difficulty, 0))
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
} }
} }
}; };

View File

@@ -15,7 +15,7 @@ using osu.Game.Online.Rooms;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual.Metadata; using osu.Game.Tests.Visual.Metadata;
using osu.Game.Tests.Visual.OnlinePlay; using osu.Game.Tests.Visual.OnlinePlay;

View File

@@ -1,64 +1,45 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using osu.Framework.Graphics;
using NUnit.Framework; using osu.Framework.Graphics.Containers;
using osu.Framework.Allocation;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Screens;
using osu.Game.Screens.Edit.Submission; using osu.Game.Screens.Edit.Submission;
using osu.Game.Screens.Footer;
namespace osu.Game.Tests.Visual.Editing namespace osu.Game.Tests.Visual.Editing
{ {
public partial class TestSceneBeatmapSubmissionOverlay : ScreenTestScene public partial class TestSceneBeatmapSubmissionOverlay : OsuTestScene
{ {
private TestBeatmapSubmissionOverlayScreen screen = null!; private ScreenFooter footer = null!;
[Cached]
private readonly BeatmapSubmissionSettings beatmapSubmissionSettings = new BeatmapSubmissionSettings();
[SetUpSteps] [SetUpSteps]
public override void SetUpSteps() public void SetUpSteps()
{ {
base.SetUpSteps(); AddStep("add overlay", () =>
{
var receptor = new ScreenFooter.BackReceptor();
footer = new ScreenFooter(receptor);
AddStep("push screen", () => LoadScreen(screen = new TestBeatmapSubmissionOverlayScreen())); Child = new DependencyProvidingContainer
AddUntilStep("wait until screen is loaded", () => screen.IsLoaded, () => Is.True); {
AddStep("show overlay", () => screen.Overlay.Show()); RelativeSizeAxes = Axes.Both,
} CachedDependencies = new[]
{
private partial class TestBeatmapSubmissionOverlayScreen : OsuScreen (typeof(ScreenFooter), (object)footer),
{ (typeof(BeatmapSubmissionSettings), new BeatmapSubmissionSettings()),
public override bool ShowFooter => true; },
Children = new Drawable[]
public BeatmapSubmissionOverlay Overlay = null!; {
receptor,
private IDisposable? overlayRegistration; new BeatmapSubmissionOverlay
{
[Resolved] State = { Value = Visibility.Visible, },
private IOverlayManager? overlayManager { get; set; } },
footer,
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
[BackgroundDependencyLoader]
private void load()
{
LoadComponent(Overlay = new BeatmapSubmissionOverlay());
}
protected override void LoadComplete()
{
base.LoadComplete();
overlayRegistration = overlayManager?.RegisterBlockingOverlay(Overlay);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
overlayRegistration?.Dispose();
} }
};
});
} }
} }
} }

View File

@@ -132,7 +132,6 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName); AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName);
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 })); AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
AddStep("add effect point", () => EditorBeatmap.ControlPointInfo.Add(500, new EffectControlPoint { KiaiMode = true })); AddStep("add effect point", () => EditorBeatmap.ControlPointInfo.Add(500, new EffectControlPoint { KiaiMode = true }));
AddStep("add bookmarks", () => EditorBeatmap.Bookmarks.AddRange([500, 1000]));
AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[] AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[]
{ {
new HitCircle new HitCircle
@@ -186,7 +185,6 @@ namespace osu.Game.Tests.Visual.Editing
var effectPoint = EditorBeatmap.ControlPointInfo.EffectPoints.Single(); var effectPoint = EditorBeatmap.ControlPointInfo.EffectPoints.Single();
return effectPoint.Time == 500 && effectPoint.KiaiMode && effectPoint.ScrollSpeedBindable.IsDefault; return effectPoint.Time == 500 && effectPoint.KiaiMode && effectPoint.ScrollSpeedBindable.IsDefault;
}); });
AddAssert("created difficulty has bookmarks", () => EditorBeatmap.Bookmarks.Count == 2);
AddAssert("created difficulty has no objects", () => EditorBeatmap.HitObjects.Count == 0); AddAssert("created difficulty has no objects", () => EditorBeatmap.HitObjects.Count == 0);
AddAssert("status is modified", () => EditorBeatmap.BeatmapInfo.Status == BeatmapOnlineStatus.LocallyModified); AddAssert("status is modified", () => EditorBeatmap.BeatmapInfo.Status == BeatmapOnlineStatus.LocallyModified);
@@ -225,7 +223,6 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = previousDifficultyName = Guid.NewGuid().ToString()); AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = previousDifficultyName = Guid.NewGuid().ToString());
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 })); AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
AddStep("add bookmarks", () => EditorBeatmap.Bookmarks.AddRange([500, 1000]));
AddStep("add effect points", () => AddStep("add effect points", () =>
{ {
EditorBeatmap.ControlPointInfo.Add(250, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.05 }); EditorBeatmap.ControlPointInfo.Add(250, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.05 });
@@ -256,8 +253,6 @@ namespace osu.Game.Tests.Visual.Editing
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000; return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
}); });
AddAssert("created difficulty has bookmarks", () => EditorBeatmap.Bookmarks.Count == 2);
AddAssert("created difficulty has effect points", () => AddAssert("created difficulty has effect points", () =>
{ {
return EditorBeatmap.ControlPointInfo.EffectPoints.SequenceEqual(new[] return EditorBeatmap.ControlPointInfo.EffectPoints.SequenceEqual(new[]
@@ -289,7 +284,6 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName); AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName);
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 })); AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
AddStep("add bookmarks", () => EditorBeatmap.Bookmarks.AddRange([500, 1000]));
AddStep("add effect points", () => AddStep("add effect points", () =>
{ {
EditorBeatmap.ControlPointInfo.Add(250, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.05 }); EditorBeatmap.ControlPointInfo.Add(250, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.05 });
@@ -317,8 +311,6 @@ namespace osu.Game.Tests.Visual.Editing
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000; return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
}); });
AddAssert("created difficulty has bookmarks", () => EditorBeatmap.Bookmarks.Count == 2);
AddAssert("created difficulty has effect points", () => AddAssert("created difficulty has effect points", () =>
{ {
// since this difficulty is on another ruleset, scroll speed specifications are completely reset, // since this difficulty is on another ruleset, scroll speed specifications are completely reset,
@@ -352,7 +344,6 @@ namespace osu.Game.Tests.Visual.Editing
StartTime = 1000 StartTime = 1000
} }
})); }));
AddStep("add bookmarks", () => EditorBeatmap.Bookmarks.AddRange([500, 1000]));
AddStep("set approach rate", () => EditorBeatmap.Difficulty.ApproachRate = 4); AddStep("set approach rate", () => EditorBeatmap.Difficulty.ApproachRate = 4);
AddStep("set combo colours", () => AddStep("set combo colours", () =>
{ {
@@ -403,7 +394,6 @@ namespace osu.Game.Tests.Visual.Editing
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000; return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
}); });
AddAssert("created difficulty has objects", () => EditorBeatmap.HitObjects.Count == 2); AddAssert("created difficulty has objects", () => EditorBeatmap.HitObjects.Count == 2);
AddAssert("created difficulty has bookmarks", () => EditorBeatmap.Bookmarks.Count == 2);
AddAssert("approach rate correctly copied", () => EditorBeatmap.Difficulty.ApproachRate == 4); AddAssert("approach rate correctly copied", () => EditorBeatmap.Difficulty.ApproachRate == 4);
AddAssert("combo colours correctly copied", () => EditorBeatmap.BeatmapSkin.AsNonNull().ComboColours.Count == 2); AddAssert("combo colours correctly copied", () => EditorBeatmap.BeatmapSkin.AsNonNull().ComboColours.Count == 2);

View File

@@ -15,7 +15,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing namespace osu.Game.Tests.Visual.Editing

View File

@@ -1,42 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics.Cursor;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components;
using osu.Game.Tests.Visual.UserInterface;
namespace osu.Game.Tests.Visual.Editing
{
public partial class TestSceneFormSampleSet : ThemeComparisonTestScene
{
public TestSceneFormSampleSet()
: base(false)
{
}
protected override Drawable CreateContent() => new PopoverContainer
{
RelativeSizeAxes = Axes.Both,
Child = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = new FormSampleSet
{
Current =
{
Value = new EditorBeatmapSkin.SampleSet(3, "Custom set #3")
{
Filenames = ["normal-hitwhistle3.wav"]
}
},
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.4f,
}
}
};
}
}

View File

@@ -5,6 +5,7 @@ using System.Linq;
using System.Collections.Generic; using System.Collections.Generic;
using Humanizer; using Humanizer;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Input;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Audio; using osu.Game.Audio;
@@ -19,7 +20,6 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit.Components.TernaryButtons; using osu.Game.Screens.Edit.Components.TernaryButtons;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osu.Game.Screens.Edit.Timing; using osu.Game.Screens.Edit.Timing;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
@@ -113,77 +113,6 @@ namespace osu.Game.Tests.Visual.Editing
hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM); hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM);
} }
[Test]
public void TestAutoAdditionsBankMatchesNormalBankWhenChangedViaPopover()
{
clickSamplePiece(0);
setBankViaPopover(HitSampleInfo.BANK_SOFT);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
toggleAdditionViaPopover(1);
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
setBankViaPopover(HitSampleInfo.BANK_DRUM);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
setAdditionBankViaPopover(HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
setAdditionBankViaPopover(EditorSelectionHandler.HIT_BANK_AUTO);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
}
[Test]
public void TestAutoAdditionsBankMatchesNormalBankWhenChangedViaHotkeys()
{
AddStep("select first object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[0]));
AddStep("set soft normal bank", () =>
{
InputManager.PressKey(Key.ShiftLeft);
InputManager.Key(Key.E);
InputManager.ReleaseKey(Key.ShiftLeft);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
AddStep("toggle finish", () => InputManager.Key(Key.E));
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
AddStep("set drum normal bank", () =>
{
InputManager.PressKey(Key.ShiftLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.ShiftLeft);
});
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
AddStep("set normal addition bank", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.W);
InputManager.ReleaseKey(Key.AltLeft);
});
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
AddStep("set auto addition bank", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.Q);
InputManager.ReleaseKey(Key.AltLeft);
});
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
}
[Test] [Test]
public void TestUndo() public void TestUndo()
{ {
@@ -267,6 +196,11 @@ namespace osu.Game.Tests.Visual.Editing
clickSamplePiece(1); clickSamplePiece(1);
samplePopoverHasSingleBank(HitSampleInfo.BANK_SOFT); samplePopoverHasSingleBank(HitSampleInfo.BANK_SOFT);
setBankViaPopover(string.Empty);
hitObjectHasSampleBank(0, HitSampleInfo.BANK_SOFT);
hitObjectHasSampleBank(1, HitSampleInfo.BANK_SOFT);
samplePopoverHasSingleBank(HitSampleInfo.BANK_SOFT);
setBankViaPopover(HitSampleInfo.BANK_DRUM); setBankViaPopover(HitSampleInfo.BANK_DRUM);
hitObjectHasSampleBank(0, HitSampleInfo.BANK_DRUM); hitObjectHasSampleBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM); hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM);
@@ -285,6 +219,11 @@ namespace osu.Game.Tests.Visual.Editing
clickSamplePiece(1); clickSamplePiece(1);
samplePopoverHasIndeterminateBank(); samplePopoverHasIndeterminateBank();
setBankViaPopover(string.Empty);
hitObjectHasSampleBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleBank(1, HitSampleInfo.BANK_SOFT);
samplePopoverHasIndeterminateBank();
setBankViaPopover(HitSampleInfo.BANK_NORMAL); setBankViaPopover(HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleBank(0, HitSampleInfo.BANK_NORMAL); hitObjectHasSampleBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleBank(1, HitSampleInfo.BANK_NORMAL); hitObjectHasSampleBank(1, HitSampleInfo.BANK_NORMAL);
@@ -418,7 +357,7 @@ namespace osu.Game.Tests.Visual.Editing
{ {
for (int i = 0; i < h.Samples.Count; i++) for (int i = 0; i < h.Samples.Count; i++)
{ {
h.Samples[i] = h.Samples[i].With(newBank: HitSampleInfo.BANK_SOFT, newEditorAutoBank: false); h.Samples[i] = h.Samples[i].With(newBank: HitSampleInfo.BANK_SOFT);
} }
} }
}); });
@@ -426,7 +365,7 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("add whistle addition", () => AddStep("add whistle addition", () =>
{ {
foreach (var h in EditorBeatmap.HitObjects) foreach (var h in EditorBeatmap.HitObjects)
h.Samples.Add(new HitSampleInfo(HitSampleInfo.HIT_WHISTLE, HitSampleInfo.BANK_SOFT, editorAutoBank: false)); h.Samples.Add(new HitSampleInfo(HitSampleInfo.HIT_WHISTLE, HitSampleInfo.BANK_SOFT));
}); });
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
@@ -595,172 +534,6 @@ namespace osu.Game.Tests.Visual.Editing
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected)); () => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected));
} }
[Test]
public void TestNonAutoBankHotkeysDuringPlacementPersistAfterPlacement()
{
AddStep("Clear all objects", () => EditorBeatmap.Clear());
AddStep("Enter placement mode", () => InputManager.Key(Key.Number2));
AddStep("Move mouse to centre", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<HitObjectComposer>().First().ScreenSpaceDrawQuad.Centre));
AddStep("Move to 3000", () => EditorClock.Seek(3000));
AddStep("Press drum bank shortcut", () =>
{
InputManager.PressKey(Key.ShiftLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.ShiftLeft);
});
AddAssert($"Placement sample is {HitSampleInfo.BANK_DRUM}",
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_DRUM));
AddStep("Press normal addition bank shortcut", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.W);
InputManager.ReleaseKey(Key.AltLeft);
});
AddStep("Press finish sample shortcut", () =>
{
InputManager.Key(Key.E);
});
AddAssert($"Placement sample addition is {HitSampleInfo.BANK_NORMAL}",
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_NORMAL));
AddStep("Finish placement", () => InputManager.Click(MouseButton.Left));
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasAutoNormalBankFlag(0, false);
hitObjectHasAutoAdditionBankFlag(0, false);
clickSamplePiece(0);
samplePopoverIsOpen();
samplePopoverHasSingleAdditionBank(HitSampleInfo.BANK_NORMAL);
}
[Test]
public void TestAutoAdditionBankHotkeyDuringPlacementPersistsAfterPlacement()
{
AddStep("Clear all objects", () => EditorBeatmap.Clear());
AddStep("Enter placement mode", () => InputManager.Key(Key.Number2));
AddStep("Move mouse to centre", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<HitObjectComposer>().First().ScreenSpaceDrawQuad.Centre));
AddStep("Move to 3000", () => EditorClock.Seek(3000));
AddStep("Press drum bank shortcut", () =>
{
InputManager.PressKey(Key.ShiftLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.ShiftLeft);
});
AddAssert($"Placement sample is {HitSampleInfo.BANK_DRUM}",
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_DRUM));
AddStep("Press normal addition bank shortcut", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.W);
InputManager.ReleaseKey(Key.AltLeft);
});
AddStep("Press finish sample shortcut", () =>
{
InputManager.Key(Key.E);
});
AddStep("Press auto addition bank shortcut", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.Q);
InputManager.ReleaseKey(Key.AltLeft);
});
AddAssert($"Placement sample addition is {HitSampleInfo.BANK_DRUM}",
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_DRUM));
AddStep("Finish placement", () => InputManager.Click(MouseButton.Left));
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasAutoNormalBankFlag(0, false);
hitObjectHasAutoAdditionBankFlag(0, true);
clickSamplePiece(0);
samplePopoverIsOpen();
samplePopoverHasSingleAdditionBank(EditorSelectionHandler.HIT_BANK_AUTO);
}
[Test]
public void TestFullAutoBankHotkeyDuringPlacementPersistsAfterPlacement()
{
AddStep("Clear all objects", () => EditorBeatmap.Clear());
AddStep("Enter placement mode", () => InputManager.Key(Key.Number2));
AddStep("Move mouse to centre", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<HitObjectComposer>().First().ScreenSpaceDrawQuad.Centre));
AddStep("Move to 3000", () => EditorClock.Seek(3000));
AddStep("Press auto normal bank shortcut", () =>
{
InputManager.PressKey(Key.ShiftLeft);
InputManager.Key(Key.Q);
InputManager.ReleaseKey(Key.ShiftLeft);
});
AddAssert($"Placement sample is {HitSampleInfo.BANK_NORMAL}",
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_NORMAL));
AddStep("Press finish sample shortcut", () =>
{
InputManager.Key(Key.E);
});
AddStep("Press auto addition bank shortcut", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.Q);
InputManager.ReleaseKey(Key.AltLeft);
});
AddAssert($"Placement sample addition is {HitSampleInfo.BANK_NORMAL}",
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_NORMAL));
AddStep("Finish placement", () => InputManager.Click(MouseButton.Left));
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasAutoNormalBankFlag(0, false); // it's the first object - nothing to inherit bank from
hitObjectHasAutoAdditionBankFlag(0, true);
clickSamplePiece(0);
samplePopoverIsOpen();
samplePopoverHasSingleBank(HitSampleInfo.BANK_NORMAL);
samplePopoverHasSingleAdditionBank(EditorSelectionHandler.HIT_BANK_AUTO);
dismissPopover();
AddStep("Move to 5000", () => EditorClock.Seek(5000));
AddStep("Enter placement mode", () => InputManager.Key(Key.Number2));
AddStep("Move mouse to centre", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<HitObjectComposer>().First().ScreenSpaceDrawQuad.Centre));
AddStep("Finish placement", () => InputManager.Click(MouseButton.Left));
hitObjectHasSamples(1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH); // finish is still implied, continuing from first placement
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_NORMAL);
hitObjectHasAutoNormalBankFlag(1, true);
hitObjectHasAutoAdditionBankFlag(1, true);
clickSamplePiece(1);
samplePopoverIsOpen();
samplePopoverHasSingleBank(HitSampleInfo.BANK_NORMAL);
samplePopoverHasSingleAdditionBank(EditorSelectionHandler.HIT_BANK_AUTO);
}
[Test] [Test]
public void PopoverForMultipleSelectionChangesAllSamples() public void PopoverForMultipleSelectionChangesAllSamples()
{ {
@@ -837,19 +610,19 @@ namespace osu.Game.Tests.Visual.Editing
Path = new SliderPath(new[] { new PathControlPoint(Vector2.Zero), new PathControlPoint(new Vector2(250, 0)) }), Path = new SliderPath(new[] { new PathControlPoint(Vector2.Zero), new PathControlPoint(new Vector2(250, 0)) }),
Samples = Samples =
{ {
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, editorAutoBank: false) new HitSampleInfo(HitSampleInfo.HIT_NORMAL)
}, },
NodeSamples = new List<IList<HitSampleInfo>> NodeSamples = new List<IList<HitSampleInfo>>
{ {
new List<HitSampleInfo> new List<HitSampleInfo>
{ {
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, bank: HitSampleInfo.BANK_DRUM, editorAutoBank: false), new HitSampleInfo(HitSampleInfo.HIT_NORMAL, bank: HitSampleInfo.BANK_DRUM),
new HitSampleInfo(HitSampleInfo.HIT_CLAP, bank: HitSampleInfo.BANK_DRUM, editorAutoBank: false), new HitSampleInfo(HitSampleInfo.HIT_CLAP, bank: HitSampleInfo.BANK_DRUM),
}, },
new List<HitSampleInfo> new List<HitSampleInfo>
{ {
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, bank: HitSampleInfo.BANK_SOFT, editorAutoBank: false), new HitSampleInfo(HitSampleInfo.HIT_NORMAL, bank: HitSampleInfo.BANK_SOFT),
new HitSampleInfo(HitSampleInfo.HIT_WHISTLE, bank: HitSampleInfo.BANK_SOFT, editorAutoBank: false), new HitSampleInfo(HitSampleInfo.HIT_WHISTLE, bank: HitSampleInfo.BANK_SOFT),
}, },
} }
}); });
@@ -1046,174 +819,6 @@ namespace osu.Game.Tests.Visual.Editing
} }
} }
[Test]
public void TestAddSoundBeforeSettingNonAutoAdditionBankOnSelectedObject()
{
AddStep("select first object", () =>
{
EditorBeatmap.SelectedHitObjects.Clear();
EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[0]);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
AddStep("add finish sound", () => InputManager.Key(Key.E));
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasAutoAdditionBankFlag(0, true);
AddStep("set drum addition bank", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.AltLeft);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasAutoAdditionBankFlag(0, false);
}
[Test]
public void TestAddSoundAfterSettingNonAutoAdditionBankOnSelectedObject()
{
AddStep("select first object", () =>
{
EditorBeatmap.SelectedHitObjects.Clear();
EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[0]);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
AddStep("set drum addition bank", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.AltLeft);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
AddStep("add finish sound", () => InputManager.Key(Key.E));
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasAutoAdditionBankFlag(0, false);
}
[Test]
public void TestSwitchSoundAfterSettingNonAutoAdditionBankOnSelectedObject()
{
AddStep("select first object", () =>
{
EditorBeatmap.SelectedHitObjects.Clear();
EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[0]);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
AddStep("set drum addition bank", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.AltLeft);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
AddStep("add finish sound", () => InputManager.Key(Key.E));
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasAutoAdditionBankFlag(0, false);
AddStep("remove finish sound", () => InputManager.Key(Key.E));
AddStep("add whistle sound", () => InputManager.Key(Key.W));
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_WHISTLE);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasAutoAdditionBankFlag(0, false);
}
[Test]
public void TestAddSoundBeforeSettingAutoAdditionBankOnSelectedObject()
{
AddStep("select first object", () =>
{
EditorBeatmap.SelectedHitObjects.Clear();
EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[0]);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
AddStep("add finish sound", () => InputManager.Key(Key.E));
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasAutoAdditionBankFlag(0, true);
AddStep("set auto addition bank", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.Q);
InputManager.ReleaseKey(Key.AltLeft);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasAutoAdditionBankFlag(0, true);
AddStep("set drum normal bank", () =>
{
InputManager.PressKey(Key.ShiftLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.ShiftLeft);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasAutoAdditionBankFlag(0, true);
}
[Test]
public void TestAddSoundAfterSettingAutoAdditionBankOnSelectedObject()
{
AddStep("select first object", () =>
{
EditorBeatmap.SelectedHitObjects.Clear();
EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[0]);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
AddStep("set auto addition bank", () =>
{
InputManager.PressKey(Key.AltLeft);
InputManager.Key(Key.Q);
InputManager.ReleaseKey(Key.AltLeft);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
AddStep("add finish sound", () => InputManager.Key(Key.E));
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
hitObjectHasAutoAdditionBankFlag(0, true);
AddStep("set drum normal bank", () =>
{
InputManager.PressKey(Key.ShiftLeft);
InputManager.Key(Key.R);
InputManager.ReleaseKey(Key.ShiftLeft);
});
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
hitObjectHasAutoAdditionBankFlag(0, true);
}
private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} sample piece", () => private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} sample piece", () =>
{ {
var samplePiece = this.ChildrenOfType<SamplePointPiece>().Single(piece => piece is not NodeSamplePointPiece && piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex)); var samplePiece = this.ChildrenOfType<SamplePointPiece>().Single(piece => piece is not NodeSamplePointPiece && piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex));
@@ -1273,25 +878,17 @@ namespace osu.Game.Tests.Visual.Editing
private void samplePopoverHasSingleBank(string bank) => AddUntilStep($"sample popover has bank {bank}", () => private void samplePopoverHasSingleBank(string bank) => AddUntilStep($"sample popover has bank {bank}", () =>
{ {
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault(); var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
var dropdown = popover?.ChildrenOfType<LabelledDropdown<string>>().First(); var textBox = popover?.ChildrenOfType<OsuTextBox>().First();
return dropdown?.Current.Value == bank; return textBox?.Current.Value == bank && string.IsNullOrEmpty(textBox.PlaceholderText.ToString());
}); });
private void samplePopoverHasIndeterminateBank() => AddUntilStep("sample popover has indeterminate bank", () => private void samplePopoverHasIndeterminateBank() => AddUntilStep("sample popover has indeterminate bank", () =>
{ {
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault(); var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
var dropdown = popover?.ChildrenOfType<LabelledDropdown<string>>().First(); var textBox = popover?.ChildrenOfType<OsuTextBox>().First();
return dropdown?.Current.Value == "(multiple)"; return textBox != null && string.IsNullOrEmpty(textBox.Current.Value) && !string.IsNullOrEmpty(textBox.PlaceholderText.ToString());
});
private void samplePopoverHasSingleAdditionBank(string bank) => AddUntilStep($"sample popover has bank {bank}", () =>
{
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
var dropdown = popover?.ChildrenOfType<LabelledDropdown<string>>().ElementAt(1);
return dropdown?.Current.Value == bank;
}); });
private void dismissPopover() private void dismissPopover()
@@ -1323,15 +920,23 @@ namespace osu.Game.Tests.Visual.Editing
private void setBankViaPopover(string bank) => AddStep($"set bank {bank} via popover", () => private void setBankViaPopover(string bank) => AddStep($"set bank {bank} via popover", () =>
{ {
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Single(); var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Single();
var textBox = popover.ChildrenOfType<LabelledDropdown<string>>().First(); var textBox = popover.ChildrenOfType<LabelledTextBox>().First();
textBox.Current.Value = bank; textBox.Current.Value = bank;
// force a commit via keyboard.
// this is needed when testing attempting to set empty bank - which should revert to the previous value, but only on commit.
((IFocusManager)InputManager).ChangeFocus(textBox);
InputManager.Key(Key.Enter);
}); });
private void setAdditionBankViaPopover(string bank) => AddStep($"set addition bank {bank} via popover", () => private void setAdditionBankViaPopover(string bank) => AddStep($"set addition bank {bank} via popover", () =>
{ {
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Single(); var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Single();
var textBox = popover.ChildrenOfType<LabelledDropdown<string>>().ToArray()[1]; var textBox = popover.ChildrenOfType<LabelledTextBox>().ToArray()[1];
textBox.Current.Value = bank; textBox.Current.Value = bank;
// force a commit via keyboard.
// this is needed when testing attempting to set empty bank - which should revert to the previous value, but only on commit.
((IFocusManager)InputManager).ChangeFocus(textBox);
InputManager.Key(Key.Enter);
}); });
private void toggleAdditionViaPopover(int index) => AddStep($"toggle addition {index} via popover", () => private void toggleAdditionViaPopover(int index) => AddStep($"toggle addition {index} via popover", () =>
@@ -1367,18 +972,6 @@ namespace osu.Game.Tests.Visual.Editing
return h.Samples.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(o => o.Bank == bank); return h.Samples.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(o => o.Bank == bank);
}); });
private void hitObjectHasAutoNormalBankFlag(int objectIndex, bool autoBank) => AddAssert($"{objectIndex.ToOrdinalWords()} has auto normal bank {(autoBank ? "on" : "off")}", () =>
{
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex);
return h.Samples.Where(o => o.Name == HitSampleInfo.HIT_NORMAL).All(o => o.EditorAutoBank == autoBank);
});
private void hitObjectHasAutoAdditionBankFlag(int objectIndex, bool autoBank) => AddAssert($"{objectIndex.ToOrdinalWords()} has auto addition bank {(autoBank ? "on" : "off")}", () =>
{
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex);
return h.Samples.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(o => o.EditorAutoBank == autoBank);
});
private void hitObjectNodeHasSamples(int objectIndex, int nodeIndex, params string[] samples) => AddAssert( private void hitObjectNodeHasSamples(int objectIndex, int nodeIndex, params string[] samples) => AddAssert(
$"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has samples {string.Join(',', samples)}", () => $"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has samples {string.Join(',', samples)}", () =>
{ {

View File

@@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.Editing
SaveEditor(); SaveEditor();
ReloadEditorToSameBeatmap(); ReloadEditorToSameBeatmap();
AddUntilStep("beatmap marked as locally modified", () => EditorBeatmap.BeatmapInfo.Status, () => Is.EqualTo(BeatmapOnlineStatus.LocallyModified)); AddAssert("beatmap marked as locally modified", () => EditorBeatmap.BeatmapInfo.Status, () => Is.EqualTo(BeatmapOnlineStatus.LocallyModified));
AddAssert("beatmap hash changed", () => EditorBeatmap.BeatmapInfo.MD5Hash, () => Is.Not.EqualTo(initialHash)); AddAssert("beatmap hash changed", () => EditorBeatmap.BeatmapInfo.MD5Hash, () => Is.Not.EqualTo(initialHash));
} }
} }

View File

@@ -14,7 +14,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Visual.Editing namespace osu.Game.Tests.Visual.Editing

View File

@@ -37,42 +37,6 @@ namespace osu.Game.Tests.Visual.Editing
private GlobalActionContainer globalActionContainer => this.ChildrenOfType<GlobalActionContainer>().Single(); private GlobalActionContainer globalActionContainer => this.ChildrenOfType<GlobalActionContainer>().Single();
[Test]
public void TestPlaceThenUndo()
{
AddStep("select circle placement tool", () => InputManager.Key(Key.Number2));
AddStep("move mouse to center of playfield", () => InputManager.MoveMouseTo(this.ChildrenOfType<Playfield>().Single()));
AddStep("place circle", () => InputManager.Click(MouseButton.Left));
AddAssert("one circle added", () => EditorBeatmap.HitObjects, () => Has.One.Items);
AddStep("undo", () => Editor.Undo());
AddAssert("circle removed", () => EditorBeatmap.HitObjects, () => Is.Empty);
}
[Test]
public void TestTimingLost()
{
AddStep("select circle placement tool", () => InputManager.Key(Key.Number2));
AddStep("move mouse to center of playfield", () => InputManager.MoveMouseTo(this.ChildrenOfType<Playfield>().Single()));
AddAssert("placement ready", () => this.ChildrenOfType<ComposeBlueprintContainer>().Single().CurrentPlacement, () => Is.Not.Null);
AddStep("nuke timing", () => EditorBeatmap.ControlPointInfo.Clear());
AddAssert("placement not available", () => this.ChildrenOfType<ComposeBlueprintContainer>().Single().CurrentPlacement, () => Is.Null);
AddStep("select circle placement tool", () => InputManager.Key(Key.Number2));
AddAssert("placement not available", () => this.ChildrenOfType<ComposeBlueprintContainer>().Single().CurrentPlacement, () => Is.Null);
AddStep("add back timing", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
AddStep("select circle placement tool", () => InputManager.Key(Key.Number2));
AddAssert("placement ready", () => this.ChildrenOfType<ComposeBlueprintContainer>().Single().CurrentPlacement, () => Is.Not.Null);
}
[Test] [Test]
public void TestDeleteUsingMiddleMouse() public void TestDeleteUsingMiddleMouse()
{ {
@@ -272,8 +236,8 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("circle has 2 samples", () => EditorBeatmap.HitObjects[1].Samples, () => Has.Count.EqualTo(2)); AddAssert("circle has 2 samples", () => EditorBeatmap.HitObjects[1].Samples, () => Has.Count.EqualTo(2));
AddAssert("normal sample has soft bank", () => EditorBeatmap.HitObjects[1].Samples.Single(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, AddAssert("normal sample has soft bank", () => EditorBeatmap.HitObjects[1].Samples.Single(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank,
() => Is.EqualTo(HitSampleInfo.BANK_SOFT)); () => Is.EqualTo(HitSampleInfo.BANK_SOFT));
AddAssert("clap sample has soft bank", () => EditorBeatmap.HitObjects[1].Samples.Single(s => s.Name == HitSampleInfo.HIT_CLAP).Bank, AddAssert("clap sample has drum bank", () => EditorBeatmap.HitObjects[1].Samples.Single(s => s.Name == HitSampleInfo.HIT_CLAP).Bank,
() => Is.EqualTo(HitSampleInfo.BANK_SOFT)); () => Is.EqualTo(HitSampleInfo.BANK_DRUM));
AddAssert("circle inherited volume", () => EditorBeatmap.HitObjects[1].Samples.All(s => s.Volume == 70)); AddAssert("circle inherited volume", () => EditorBeatmap.HitObjects[1].Samples.All(s => s.Volume == 70));
AddStep("seek to 1000", () => EditorClock.Seek(1000)); // previous object is the one at time 500, which has no additions AddStep("seek to 1000", () => EditorClock.Seek(1000)); // previous object is the one at time 500, which has no additions

View File

@@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay

View File

@@ -21,7 +21,7 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Tests.Gameplay; using osu.Game.Tests.Gameplay;
using osuTK.Graphics; using osuTK.Graphics;

View File

@@ -270,7 +270,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
AddStep("create overlay", () => AddStep("create overlay", () =>
{ {
hudOverlay = new HUDOverlay(null, Array.Empty<Mod>(), new PlayerConfiguration()); hudOverlay = new HUDOverlay(null, Array.Empty<Mod>());
// Add any key just to display the key counter visually. // Add any key just to display the key counter visually.
hudOverlay.InputCountController.Add(new KeyCounterKeyboardTrigger(Key.Space)); hudOverlay.InputCountController.Add(new KeyCounterKeyboardTrigger(Key.Space));

View File

@@ -25,7 +25,7 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Tests.Gameplay; using osu.Game.Tests.Gameplay;
using osu.Game.Tests.Visual.Spectator; using osu.Game.Tests.Visual.Spectator;
@@ -119,7 +119,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Children = new Drawable[] Children = new Drawable[]
{ {
drawableRuleset, drawableRuleset,
new HUDOverlay(drawableRuleset, [], new PlayerConfiguration()) new HUDOverlay(drawableRuleset, [])
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
} }

View File

@@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
List<SkinBlueprint> blueprints = new List<SkinBlueprint>(); List<SkinBlueprint> blueprints = new List<SkinBlueprint>();
AddStep("clear list", blueprints.Clear); AddStep("clear list", () => blueprints.Clear());
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
{ {

View File

@@ -15,7 +15,7 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Tests.Gameplay; using osu.Game.Tests.Gameplay;
using osuTK.Input; using osuTK.Input;
@@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.Gameplay
var drawableRuleset = ruleset.CreateDrawableRulesetWith(beatmap, mods); var drawableRuleset = ruleset.CreateDrawableRulesetWith(beatmap, mods);
var hudOverlay = new HUDOverlay(drawableRuleset, mods, new PlayerConfiguration()) var hudOverlay = new HUDOverlay(drawableRuleset, mods)
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,

View File

@@ -21,7 +21,7 @@ using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Tests.Gameplay; using osu.Game.Tests.Gameplay;
@@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
SetContents(_ => SetContents(_ =>
{ {
hudOverlay = new HUDOverlay(new DrawableOsuRuleset(new OsuRuleset(), new OsuBeatmap()), Array.Empty<Mod>(), new PlayerConfiguration()); hudOverlay = new HUDOverlay(new DrawableOsuRuleset(new OsuRuleset(), new OsuBeatmap()), Array.Empty<Mod>());
action?.Invoke(hudOverlay); action?.Invoke(hudOverlay);

View File

@@ -10,7 +10,7 @@ using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Tests.Gameplay; using osu.Game.Tests.Gameplay;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay

View File

@@ -5,7 +5,6 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
@@ -46,46 +45,10 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddStep("add panel", () => AddStep("add panel", () =>
{ {
var beatmap = CreateAPIBeatmap();
beatmap.TopTags =
[
new APIBeatmapTag { TagId = 4, VoteCount = 1 },
new APIBeatmapTag { TagId = 2, VoteCount = 1 },
new APIBeatmapTag { TagId = 23, VoteCount = 5 },
];
beatmap.BeatmapSet!.HasExplicitContent = true;
beatmap.BeatmapSet!.HasVideo = true;
beatmap.BeatmapSet!.HasStoryboard = true;
beatmap.BeatmapSet.FeaturedInSpotlight = true;
beatmap.BeatmapSet.TrackId = 1;
beatmap.BeatmapSet!.RelatedTags =
[
new APITag
{
Id = 2,
Name = "song representation/simple",
Description = "Accessible and straightforward map design."
},
new APITag
{
Id = 4,
Name = "style/clean",
Description = "Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects."
},
new APITag
{
Id = 23,
Name = "aim/aim control",
Description = "Patterns with velocity or direction changes which strongly go against a player's natural movement pattern."
}
];
Child = new OsuContextMenuContainer Child = new OsuContextMenuContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = panel = new MatchmakingSelectPanelBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), beatmap, [])) Child = panel = new MatchmakingSelectPanelBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), []))
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@@ -133,12 +96,6 @@ namespace osu.Game.Tests.Visual.Matchmaking
}; };
}); });
AddStep("add peppy", () => panel!.AddUser(new APIUser
{
Id = 2,
Username = "peppy",
}));
AddToggleStep("allow selection", value => panel!.AllowSelection = value); AddToggleStep("allow selection", value => panel!.AllowSelection = value);
AddStep("reveal beatmap", () => panel!.PresentAsChosenBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), []))); AddStep("reveal beatmap", () => panel!.PresentAsChosenBeatmap(new MatchmakingPlaylistItem(new MultiplayerPlaylistItem(), CreateAPIBeatmap(), [])));

View File

@@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Matchmaking;
using osu.Game.Screens.OnlinePlay.Matchmaking.Intro; using osu.Game.Screens.OnlinePlay.Matchmaking.Intro;
using osu.Game.Screens.OnlinePlay.Matchmaking.Queue; using osu.Game.Screens.OnlinePlay.Matchmaking.Queue;
using osu.Game.Tests.Visual.Multiplayer; using osu.Game.Tests.Visual.Multiplayer;
@@ -27,7 +26,7 @@ namespace osu.Game.Tests.Visual.Matchmaking
{ {
base.SetUpSteps(); base.SetUpSteps();
AddStep("load screen", () => LoadScreen(new ScreenIntro(MatchmakingPoolType.QuickPlay))); AddStep("load screen", () => LoadScreen(new ScreenIntro()));
} }
[Test] [Test]

View File

@@ -122,51 +122,5 @@ namespace osu.Game.Tests.Visual.Matchmaking
AddStep("set download progress 90%", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.Downloading(0.9f))); AddStep("set download progress 90%", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.Downloading(0.9f)));
AddStep("set locally available", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.LocallyAvailable())); AddStep("set locally available", () => MultiplayerClient.ChangeUserBeatmapAvailability(2, BeatmapAvailability.LocallyAvailable()));
} }
[Test]
public void TestLongUsername()
{
AddStep("set long username", () =>
{
MultiplayerClient.ChangeMatchRoomState(new MatchmakingRoomState
{
Users =
{
UserDictionary =
{
{
2, new MatchmakingUser
{
UserId = 2,
Placement = 1
}
}
}
}
}).WaitSafely();
Child = panel = new PlayerPanel(new MultiplayerRoomUser(2)
{
User = new APIUser
{
Username = @"ThisIsALongUsername",
Id = 2,
Colour = "99EB47",
CountryCode = CountryCode.AU,
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/2/baba245ef60834b769694178f8f6d4f6166c5188c740de084656ad2b80f1eea7.jpeg",
Statistics = new UserStatistics { GlobalRank = null, CountryRank = null }
}
})
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
});
foreach (var layout in Enum.GetValues<PlayerPanelDisplayMode>())
{
AddStep($"set layout to {layout}", () => panel.DisplayMode = layout);
}
}
} }
} }

View File

@@ -21,7 +21,7 @@ using osu.Game.Online.Spectator;
using osu.Game.Replays.Legacy; using osu.Game.Replays.Legacy;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {

View File

@@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@@ -17,7 +15,6 @@ using osu.Game.Database;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.OnlinePlay; using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Lounge; using osu.Game.Screens.OnlinePlay.Lounge;
@@ -25,7 +22,6 @@ using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@@ -39,8 +35,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
protected IScreen CurrentScreen => multiplayerComponents.CurrentScreen; protected IScreen CurrentScreen => multiplayerComponents.CurrentScreen;
protected IScreen CurrentSubScreen => multiplayerComponents.MultiplayerScreen.CurrentSubScreen; protected IScreen CurrentSubScreen => multiplayerComponents.MultiplayerScreen.CurrentSubScreen;
protected BeatmapManager Beatmaps { get; private set; } = null!; private BeatmapManager beatmaps = null!;
private BeatmapSetInfo importedSet = null!; private BeatmapSetInfo importedSet = null!;
private RulesetStore rulesets = null!; private RulesetStore rulesets = null!;
@@ -54,7 +49,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
BeatmapStore beatmapStore; BeatmapStore beatmapStore;
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm)); Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(Beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore()); Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
Dependencies.Cache(Realm); Dependencies.Cache(Realm);
@@ -67,13 +62,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("import beatmap", () => AddStep("import beatmap", () =>
{ {
Beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
Realm.Write(r => Realm.Write(r =>
{ {
foreach (var beatmapInfo in r.All<BeatmapInfo>()) foreach (var beatmapInfo in r.All<BeatmapInfo>())
beatmapInfo.OnlineMD5Hash = beatmapInfo.MD5Hash; beatmapInfo.OnlineMD5Hash = beatmapInfo.MD5Hash;
}); });
importedSet = Beatmaps.GetAllUsableBeatmapSets().First(); importedSet = beatmaps.GetAllUsableBeatmapSets().First();
InitialBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0); InitialBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
OtherBeatmap = importedSet.Beatmaps.Last(b => b.Ruleset.OnlineID == 0); OtherBeatmap = importedSet.Beatmaps.Last(b => b.Ruleset.OnlineID == 0);
}); });
@@ -123,30 +118,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("exit player", () => multiplayerComponents.MultiplayerScreen.MakeCurrent()); AddStep("exit player", () => multiplayerComponents.MultiplayerScreen.MakeCurrent());
} }
protected void AddBeatmapFromSongSelect(Func<BeatmapInfo> beatmap, RulesetInfo? ruleset = null, IReadOnlyList<Mod>? mods = null)
{
Screens.Select.SongSelect? songSelect = null;
AddStep("click add button", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for song select", () => (songSelect = CurrentSubScreen as Screens.Select.SongSelect) != null);
AddUntilStep("wait for loaded", () => songSelect.IsCurrentScreen() && !songSelect.AsNonNull().IsFiltering);
if (ruleset != null)
AddStep($"set {ruleset.Name} ruleset", () => songSelect.AsNonNull().Ruleset.Value = ruleset);
if (mods != null)
AddStep($"set mods to {string.Join(",", mods.Select(m => m.Acronym))}", () => songSelect.AsNonNull().Mods.Value = mods);
AddStep("select other beatmap", () => songSelect.AsNonNull().Beatmap.Value = Beatmaps.GetWorkingBeatmap(beatmap()));
AddStep("confirm selection", () => InputManager.Key(Key.Enter));
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
}
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);

View File

@@ -1,16 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@@ -37,10 +45,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestItemAddedToTheEndOfQueue() public void TestItemAddedToTheEndOfQueue()
{ {
AddBeatmapFromSongSelect(() => OtherBeatmap); addItem(() => OtherBeatmap);
AddUntilStep("playlist has 2 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); AddUntilStep("playlist has 2 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2);
AddBeatmapFromSongSelect(() => InitialBeatmap); addItem(() => InitialBeatmap);
AddUntilStep("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3); AddUntilStep("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3);
AddUntilStep("first item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID); AddUntilStep("first item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
@@ -49,8 +57,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestNextItemSelectedAfterGameplayFinish() public void TestNextItemSelectedAfterGameplayFinish()
{ {
AddBeatmapFromSongSelect(() => OtherBeatmap); addItem(() => OtherBeatmap);
AddBeatmapFromSongSelect(() => InitialBeatmap); addItem(() => InitialBeatmap);
RunGameplay(); RunGameplay();
@@ -66,8 +74,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestItemsNotClearedWhenSwitchToHostOnlyMode() public void TestItemsNotClearedWhenSwitchToHostOnlyMode()
{ {
AddBeatmapFromSongSelect(() => OtherBeatmap); addItem(() => OtherBeatmap);
AddBeatmapFromSongSelect(() => InitialBeatmap); addItem(() => InitialBeatmap);
// Move to the "other" beatmap. // Move to the "other" beatmap.
RunGameplay(); RunGameplay();
@@ -81,14 +89,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestCorrectItemSelectedAfterNewItemAdded() public void TestCorrectItemSelectedAfterNewItemAdded()
{ {
AddBeatmapFromSongSelect(() => OtherBeatmap); addItem(() => OtherBeatmap);
AddUntilStep("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID); AddUntilStep("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID);
} }
[Test] [Test]
public void TestCorrectRulesetSelectedAfterNewItemAdded() public void TestCorrectRulesetSelectedAfterNewItemAdded()
{ {
AddBeatmapFromSongSelect(() => OtherBeatmap, new CatchRuleset().RulesetInfo); addItem(() => OtherBeatmap, new CatchRuleset().RulesetInfo);
AddUntilStep("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID); AddUntilStep("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID);
AddUntilStep("wait for idle", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Idle); AddUntilStep("wait for idle", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Idle);
@@ -105,7 +113,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestCorrectModsSelectedAfterNewItemAdded() public void TestCorrectModsSelectedAfterNewItemAdded()
{ {
AddBeatmapFromSongSelect(() => OtherBeatmap, mods: new Mod[] { new OsuModDoubleTime() }); addItem(() => OtherBeatmap, mods: new Mod[] { new OsuModDoubleTime() });
AddUntilStep("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID); AddUntilStep("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID);
AddUntilStep("wait for idle", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Idle); AddUntilStep("wait for idle", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Idle);
@@ -118,5 +126,28 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("mods are correct", () => !((Player)CurrentScreen).Mods.Value.Any()); AddAssert("mods are correct", () => !((Player)CurrentScreen).Mods.Value.Any());
AddStep("exit player", () => CurrentScreen.Exit()); AddStep("exit player", () => CurrentScreen.Exit());
} }
private void addItem(Func<BeatmapInfo> beatmap, RulesetInfo? ruleset = null, IReadOnlyList<Mod>? mods = null)
{
Screens.Select.SongSelect? songSelect = null;
AddStep("click add button", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for song select", () => (songSelect = CurrentSubScreen as Screens.Select.SongSelect) != null);
AddUntilStep("wait for loaded", () => songSelect.AsNonNull().BeatmapSetsLoaded);
if (ruleset != null)
AddStep($"set {ruleset.Name} ruleset", () => songSelect.AsNonNull().Ruleset.Value = ruleset);
if (mods != null)
AddStep($"set mods to {string.Join(",", mods.Select(m => m.Acronym))}", () => songSelect.AsNonNull().Mods.Value = mods);
AddStep("select other beatmap", () => songSelect.AsNonNull().FinaliseSelection(beatmap()));
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
}
} }
} }

View File

@@ -7,13 +7,14 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods; using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens; using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Footer; using osu.Game.Screens.Footer;
using osu.Game.Screens.OnlinePlay; using osu.Game.Screens.OnlinePlay;
using osu.Game.Utils; using osu.Game.Utils;
@@ -21,13 +22,12 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
public partial class TestSceneFreeModSelectOverlay : ScreenTestScene public partial class TestSceneFreeModSelectOverlay : MultiplayerTestScene
{ {
private TestFreeModSelectOverlayScreen screen = null!; private FreeModSelectOverlay freeModSelectOverlay = null!;
private FooterButtonFreeMods footerButtonFreeMods = null!;
private ScreenFooter footer = null!;
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>(); private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
private readonly Bindable<IReadOnlyList<Mod>> freeMods = new Bindable<IReadOnlyList<Mod>>([]);
private FreeModSelectOverlay freeModSelectOverlay => screen.Overlay;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuGameBase osuGameBase) private void load(OsuGameBase osuGameBase)
@@ -35,14 +35,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
availableMods.BindTo(osuGameBase.AvailableMods); availableMods.BindTo(osuGameBase.AvailableMods);
} }
[SetUpSteps]
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("reset selected mods", () => freeMods.Value = []);
}
[Test] [Test]
public void TestFreeModSelect() public void TestFreeModSelect()
{ {
@@ -52,6 +44,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
() => this.ChildrenOfType<ModPanel>() () => this.ChildrenOfType<ModPanel>()
.Where(panel => panel.IsPresent) .Where(panel => panel.IsPresent)
.All(panel => panel.Mod.HasImplementation && panel.Mod.UserPlayable)); .All(panel => panel.Mod.HasImplementation && panel.Mod.UserPlayable));
AddToggleStep("toggle visibility", visible =>
{
freeModSelectOverlay.State.Value = visible ? Visibility.Visible : Visibility.Hidden;
});
} }
[Test] [Test]
@@ -75,16 +72,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value); AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
AddStep("click select all button", () => AddStep("click select all button", navigateAndClick<SelectAllModsButton>);
{
InputManager.MoveMouseTo(this.ChildrenOfType<SelectAllModsButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddAssert("select all button disabled", () => !this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value); AddAssert("select all button disabled", () => !this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
AddStep("change search term", () => freeModSelectOverlay.SearchTerm = "e"); AddStep("change search term", () => freeModSelectOverlay.SearchTerm = "e");
AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value); AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
void navigateAndClick<T>() where T : Drawable
{
InputManager.MoveMouseTo(this.ChildrenOfType<T>().Single());
InputManager.Click(MouseButton.Left);
}
} }
[Test] [Test]
@@ -125,14 +124,55 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value); AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
} }
[Test]
public void TestSelectAllViaFooterButtonThenDeselectFromOverlay()
{
createFreeModSelect();
AddAssert("overlay select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
AddAssert("footer button displays off", () => footerButtonFreeMods.ChildrenOfType<IHasText>().Any(t => t.Text == "off"));
AddStep("click footer select all button", () =>
{
InputManager.MoveMouseTo(footerButtonFreeMods);
InputManager.Click(MouseButton.Left);
});
AddUntilStep("all mods selected", assertAllAvailableModsSelected);
AddAssert("footer button displays all", () => footerButtonFreeMods.ChildrenOfType<IHasText>().Any(t => t.Text == "all"));
AddStep("click deselect all button", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<DeselectAllModsButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("all mods deselected", () => !freeModSelectOverlay.SelectedMods.Value.Any());
AddAssert("footer button displays off", () => footerButtonFreeMods.ChildrenOfType<IHasText>().Any(t => t.Text == "off"));
}
private void createFreeModSelect() private void createFreeModSelect()
{ {
AddStep("create free mod select screen", () => LoadScreen(screen = new TestFreeModSelectOverlayScreen AddStep("create free mod select screen", () => Child = new DependencyProvidingContainer
{ {
FreeMods = { BindTarget = freeMods }, RelativeSizeAxes = Axes.Both,
})); Children = new Drawable[]
AddUntilStep("wait until screen is loaded", () => screen.IsLoaded, () => Is.True); {
AddStep("show overlay", () => freeModSelectOverlay.Show()); freeModSelectOverlay = new FreeModSelectOverlay
{
State = { Value = Visibility.Visible }
},
footerButtonFreeMods = new FooterButtonFreeMods(freeModSelectOverlay)
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Y = -ScreenFooter.HEIGHT,
FreeMods = { BindTarget = freeModSelectOverlay.SelectedMods },
},
footer = new ScreenFooter(),
},
CachedDependencies = new (Type, object)[] { (typeof(ScreenFooter), footer) },
});
AddUntilStep("all column content loaded", AddUntilStep("all column content loaded",
() => freeModSelectOverlay.ChildrenOfType<ModColumn>().Any() () => freeModSelectOverlay.ChildrenOfType<ModColumn>().Any()
&& freeModSelectOverlay.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded)); && freeModSelectOverlay.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));
@@ -157,50 +197,5 @@ namespace osu.Game.Tests.Visual.Multiplayer
return true; return true;
} }
private partial class TestFreeModSelectOverlayScreen : OsuScreen
{
public override bool ShowFooter => true;
public FreeModSelectOverlay Overlay = null!;
private IDisposable? overlayRegistration;
public readonly Bindable<IReadOnlyList<Mod>> FreeMods = new Bindable<IReadOnlyList<Mod>>([]);
[Resolved]
private IOverlayManager? overlayManager { get; set; }
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
[BackgroundDependencyLoader]
private void load()
{
LoadComponent(Overlay = new FreeModSelectOverlay
{
SelectedMods = { BindTarget = FreeMods }
});
}
protected override void LoadComplete()
{
base.LoadComplete();
overlayRegistration = overlayManager?.RegisterBlockingOverlay(Overlay);
}
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() =>
[
new FooterButtonFreeMods(Overlay)
{
FreeMods = { BindTarget = FreeMods },
},
];
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
overlayRegistration?.Dispose();
}
}
} }
} }

View File

@@ -5,8 +5,6 @@ using System;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
@@ -38,14 +36,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("second playlist item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID); AddUntilStep("second playlist item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID);
} }
[Test]
public void TestItemStillSelectedAfterChangeToSameBeatmap()
{
selectNewItem(() => InitialBeatmap);
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test] [Test]
public void TestSettingsUpdatedWhenChangingQueueMode() public void TestSettingsUpdatedWhenChangingQueueMode()
{ {
@@ -57,6 +47,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("api room updated", () => MultiplayerClient.ClientAPIRoom?.QueueMode == QueueMode.AllPlayers); AddUntilStep("api room updated", () => MultiplayerClient.ClientAPIRoom?.QueueMode == QueueMode.AllPlayers);
} }
[Test]
public void TestItemStillSelectedAfterChangeToSameBeatmap()
{
selectNewItem(() => InitialBeatmap);
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test] [Test]
public void TestItemStillSelectedAfterChangeToOtherBeatmap() public void TestItemStillSelectedAfterChangeToOtherBeatmap()
{ {
@@ -82,15 +80,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestAddItemsAsHost() public void TestAddItemsAsHost()
{ {
AddBeatmapFromSongSelect(() => OtherBeatmap); addItem(() => OtherBeatmap);
AddUntilStep("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2); AddUntilStep("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2);
} }
private void selectNewItem(Func<BeatmapInfo> beatmap) private void selectNewItem(Func<BeatmapInfo> beatmap)
{ {
Screens.Select.SongSelect? songSelect = null;
AddUntilStep("wait for playlist panels to load", () => AddUntilStep("wait for playlist panels to load", () =>
{ {
var queueList = this.ChildrenOfType<MultiplayerQueueList>().Single(); var queueList = this.ChildrenOfType<MultiplayerQueueList>().Single();
@@ -103,15 +99,26 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
AddUntilStep("wait for song select", () => (songSelect = CurrentSubScreen as Screens.Select.SongSelect) != null); AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
AddUntilStep("wait for loaded", () => songSelect.IsCurrentScreen() && !songSelect.AsNonNull().IsFiltering);
BeatmapInfo otherBeatmap = null!; BeatmapInfo otherBeatmap = null!;
AddStep("select other beatmap", () => songSelect.AsNonNull().Beatmap.Value = Beatmaps.GetWorkingBeatmap(otherBeatmap = beatmap())); AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(otherBeatmap = beatmap()));
AddStep("confirm selection", () => InputManager.Key(Key.Enter));
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
AddUntilStep("selected item is new beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == otherBeatmap.OnlineID); AddUntilStep("selected item is new beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == otherBeatmap.OnlineID);
} }
private void addItem(Func<BeatmapInfo> beatmap)
{
AddStep("click add button", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(beatmap()));
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
}
} }
} }

View File

@@ -0,0 +1,52 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Visual.OnlinePlay;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public partial class TestSceneMatchBeatmapDetailArea : OnlinePlayTestScene
{
private Room room = null!;
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("create area", () =>
{
Child = new MatchBeatmapDetailArea(room = new Room())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500),
CreateNewItem = createNewItem
};
});
}
private void createNewItem()
{
room.Playlist = room.Playlist.Append(new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo)
{
ID = room.Playlist.Count,
RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
RequiredMods = new[]
{
new APIMod(new OsuModHardRock()),
new APIMod(new OsuModDoubleTime()),
new APIMod(new OsuModAutoplay())
}
}).ToArray();
}
}
}

View File

@@ -10,7 +10,7 @@ using osu.Framework.Timing;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {

View File

@@ -228,7 +228,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
// edit playlist item // edit playlist item
AddStep("Press select", () => InputManager.Key(Key.Enter)); AddStep("Press select", () => InputManager.Key(Key.Enter));
waitForSongSelect(); AddUntilStep("wait for song select", () => InputManager.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
// select beatmap // select beatmap
AddStep("Press select", () => InputManager.Key(Key.Enter)); AddStep("Press select", () => InputManager.Key(Key.Enter));
@@ -451,7 +451,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
((MultiplayerMatchSubScreen)currentSubScreen).ShowSongSelect(item); ((MultiplayerMatchSubScreen)currentSubScreen).ShowSongSelect(item);
}); });
waitForSongSelect(); AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
AddUntilStep("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().BeatmapID); AddUntilStep("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().BeatmapID);
@@ -492,7 +492,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
((MultiplayerMatchSubScreen)currentSubScreen).ShowSongSelect(item); ((MultiplayerMatchSubScreen)currentSubScreen).ShowSongSelect(item);
}); });
waitForSongSelect(); AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
AddUntilStep("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().RulesetID); AddUntilStep("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().RulesetID);
@@ -533,7 +533,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
((MultiplayerMatchSubScreen)currentSubScreen).ShowSongSelect(item); ((MultiplayerMatchSubScreen)currentSubScreen).ShowSongSelect(item);
}); });
waitForSongSelect(); AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
AddUntilStep("Mods match current item", AddUntilStep("Mods match current item",
() => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.ClientRoom.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.ClientRoom.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
@@ -1051,7 +1051,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("press edit on second item", () => this.ChildrenOfType<DrawableRoomPlaylistItem>().Single(i => i.Item.RulesetID == 1) AddStep("press edit on second item", () => this.ChildrenOfType<DrawableRoomPlaylistItem>().Single(i => i.Item.RulesetID == 1)
.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistEditButton>().Single().TriggerClick()); .ChildrenOfType<DrawableRoomPlaylistItem.PlaylistEditButton>().Single().TriggerClick());
waitForSongSelect(); AddUntilStep("wait for song select", () => InputManager.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
AddAssert("ruleset is taiko", () => Ruleset.Value.OnlineID == 1); AddAssert("ruleset is taiko", () => Ruleset.Value.OnlineID == 1);
AddStep("start match", () => multiplayerClient.StartMatch().WaitSafely()); AddStep("start match", () => multiplayerClient.StartMatch().WaitSafely());
@@ -1249,15 +1249,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("wait for join", () => multiplayerClient.RoomJoined); AddUntilStep("wait for join", () => multiplayerClient.RoomJoined);
} }
private void waitForSongSelect()
{
AddUntilStep("wait for song select", () =>
{
var songSelect = InputManager.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault();
return songSelect != null && songSelect.IsCurrentScreen() && !songSelect.IsFiltering;
});
}
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);

View File

@@ -9,7 +9,7 @@ using osu.Game.Online.API;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {

View File

@@ -7,7 +7,7 @@ using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus; using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {

View File

@@ -16,7 +16,6 @@ using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Overlays.Mods; using osu.Game.Overlays.Mods;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@@ -27,8 +26,8 @@ using osu.Game.Rulesets.Taiko;
using osu.Game.Rulesets.Taiko.Mods; using osu.Game.Rulesets.Taiko.Mods;
using osu.Game.Screens.OnlinePlay; using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Select;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@@ -65,11 +64,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
base.SetUpSteps(); base.SetUpSteps();
AddStep("create room", () => AddStep("create room", () => room = CreateDefaultRoom());
{
Ruleset.Value = new OsuRuleset().RulesetInfo;
room = CreateDefaultRoom();
});
AddStep("join room", () => JoinRoom(room)); AddStep("join room", () => JoinRoom(room));
WaitForJoined(); WaitForJoined();
} }
@@ -85,7 +80,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
LoadScreen(songSelect = new TestMultiplayerMatchSongSelect(room)); LoadScreen(songSelect = new TestMultiplayerMatchSongSelect(room));
}); });
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && !songSelect.IsFiltering); AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded);
} }
[Test] [Test]
@@ -106,21 +101,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
setUp(); setUp();
AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo); AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
AddUntilStep("wait for filtering", () => !songSelect.IsFiltering);
AddStep("select beatmap", AddStep("select beatmap",
() => songSelect.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID))); () => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID)));
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap)); AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
AddUntilStep("wait for ongoing operation to complete", () => !OnlinePlayDependencies.OngoingOperationTracker.InProgress.Value); AddUntilStep("wait for ongoing operation to complete", () => !OnlinePlayDependencies.OngoingOperationTracker.InProgress.Value);
AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() }); AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() });
AddStep("confirm selection", () => InputManager.Key(Key.Enter)); AddStep("confirm selection", () => songSelect.FinaliseSelection());
AddUntilStep("song select exited", () => !songSelect.IsCurrentScreen()); AddUntilStep("song select exited", () => !songSelect.IsCurrentScreen());
AddAssert("beatmap not changed", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo((selectedBeatmap))); AddAssert("beatmap not changed", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
AddAssert("ruleset not changed", () => Ruleset.Value.Equals(new TaikoRuleset().RulesetInfo)); AddAssert("ruleset not changed", () => Ruleset.Value.Equals(new TaikoRuleset().RulesetInfo));
AddAssert("mods not changed", () => SelectedMods.Value.Single() is TaikoModDoubleTime); AddAssert("mods not changed", () => SelectedMods.Value.Single() is TaikoModDoubleTime);
} }
@@ -140,42 +133,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
// A previous test's mod overlay could still be fading out. // A previous test's mod overlay could still be fading out.
AddUntilStep("wait for only one freemod overlay", () => this.ChildrenOfType<FreeModSelectOverlay>().Count() == 1); AddUntilStep("wait for only one freemod overlay", () => this.ChildrenOfType<FreeModSelectOverlay>().Count() == 1);
AddStep("open free mod overlay", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreeMods>().Single());
InputManager.Click(MouseButton.Left);
});
assertFreeModNotShown(allowedMod); assertFreeModNotShown(allowedMod);
assertFreeModNotShown(requiredMod); assertFreeModNotShown(requiredMod);
} }
[Test]
public void TestFreeModsDisplayedOnEnter()
{
AddStep("set room freemods", () =>
{
var editedItem = MultiplayerClient.ClientRoom!.CurrentPlaylistItem.Clone();
editedItem.AllowedMods =
[
new APIMod(new OsuModHardRock()),
];
MultiplayerClient.EditPlaylistItem(editedItem);
});
setUp();
AddStep("open free mod overlay", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreeMods>().Single());
InputManager.Click(MouseButton.Left);
});
assertFreeModShown(typeof(OsuModHardRock));
}
[Test] [Test]
public void TestChangeRulesetImmediatelyAfterLoadComplete() public void TestChangeRulesetImmediatelyAfterLoadComplete()
{ {
@@ -193,27 +154,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
songSelect.OnLoadComplete += _ => Ruleset.Value = new TaikoRuleset().RulesetInfo; songSelect.OnLoadComplete += _ => Ruleset.Value = new TaikoRuleset().RulesetInfo;
LoadScreen(songSelect); LoadScreen(songSelect);
}); });
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded);
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && !songSelect.IsFiltering); AddStep("confirm selection", () => songSelect.FinaliseSelection());
AddStep("confirm selection", () => InputManager.Key(Key.Enter));
AddAssert("beatmap is taiko", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID, () => Is.EqualTo(1)); AddAssert("beatmap is taiko", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID, () => Is.EqualTo(1));
AddAssert("ruleset is taiko", () => Ruleset.Value.OnlineID, () => Is.EqualTo(1)); AddAssert("ruleset is taiko", () => Ruleset.Value.OnlineID, () => Is.EqualTo(1));
} }
private void assertFreeModShown(Type type)
{
AddUntilStep($"{type.ReadableName()} displayed in freemod overlay",
() => this.ChildrenOfType<FreeModSelectOverlay>()
.Single()
.ChildrenOfType<ModPanel>()
.Where(panel => panel.Visible)
.Any(b => b.Mod.GetType() == type));
}
private void assertFreeModNotShown(Type type) private void assertFreeModNotShown(Type type)
{ {
AddUntilStep($"{type.ReadableName()} not displayed in freemod overlay", AddAssert($"{type.ReadableName()} not displayed in freemod overlay",
() => this.ChildrenOfType<FreeModSelectOverlay>() () => this.ChildrenOfType<FreeModSelectOverlay>()
.Single() .Single()
.ChildrenOfType<ModPanel>() .ChildrenOfType<ModPanel>()
@@ -235,12 +185,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
public new Bindable<IReadOnlyList<Mod>> FreeMods => base.FreeMods; public new Bindable<IReadOnlyList<Mod>> FreeMods => base.FreeMods;
public new BeatmapCarousel Carousel => base.Carousel;
public TestMultiplayerMatchSongSelect(Room room, PlaylistItem? itemToEdit = null) public TestMultiplayerMatchSongSelect(Room room, PlaylistItem? itemToEdit = null)
: base(room, itemToEdit) : base(room, itemToEdit)
{ {
} }
public void SelectBeatmap(BeatmapInfo beatmap) => SelectAndRun(beatmap, () => { });
} }
} }
} }

View File

@@ -12,7 +12,7 @@ using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Tests.Gameplay; using osu.Game.Tests.Gameplay;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer

View File

@@ -9,7 +9,9 @@ using osu.Framework.Audio;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@@ -20,6 +22,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay; using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual.OnlinePlay; using osu.Game.Tests.Visual.OnlinePlay;
@@ -66,45 +69,47 @@ namespace osu.Game.Tests.Visual.Multiplayer
}); });
AddStep("create song select", () => LoadScreen(songSelect = new TestPlaylistsSongSelect(room))); AddStep("create song select", () => LoadScreen(songSelect = new TestPlaylistsSongSelect(room)));
AddUntilStep("wait for song select", () => songSelect.IsLoaded && !songSelect.IsFiltering); AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded);
}
[Test]
public void TestShowScreen()
{
AddStep("show screen", () => { });
} }
[Test] [Test]
public void TestItemAddedIfEmptyOnStart() public void TestItemAddedIfEmptyOnStart()
{ {
AddStep("finalise selection", () => InputManager.Key(Key.Enter)); AddStep("finalise selection", () => songSelect.FinaliseSelection());
AddAssert("playlist has 1 item", () => room.Playlist.Count == 1); AddAssert("playlist has 1 item", () => room.Playlist.Count == 1);
} }
[Test] [Test]
public void TestItemAddedWhenCreateNewItemClicked() public void TestItemAddedWhenCreateNewItemClicked()
{ {
AddStep("create new item", () => songSelect.AddNewItem()); AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem!());
AddAssert("playlist has 1 item", () => room.Playlist.Count == 1);
}
[Test]
public void TestItemNotAddedIfExistingOnStart()
{
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem!());
AddStep("finalise selection", () => songSelect.FinaliseSelection());
AddAssert("playlist has 1 item", () => room.Playlist.Count == 1); AddAssert("playlist has 1 item", () => room.Playlist.Count == 1);
} }
[Test] [Test]
public void TestAddSameItemMultipleTimes() public void TestAddSameItemMultipleTimes()
{ {
AddStep("create new item", () => songSelect.AddNewItem()); AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem!());
AddStep("create new item", () => songSelect.AddNewItem()); AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem!());
AddAssert("playlist has 2 items", () => room.Playlist.Count == 2); AddAssert("playlist has 2 items", () => room.Playlist.Count == 2);
} }
[Test] [Test]
public void TestAddItemAfterRearrangement() public void TestAddItemAfterRearrangement()
{ {
AddStep("create new item", () => songSelect.AddNewItem()); AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem!());
AddStep("create new item", () => songSelect.AddNewItem()); AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem!());
AddStep("rearrange", () => room.Playlist = room.Playlist.Skip(1).Append(room.Playlist[0]).ToArray()); AddStep("rearrange", () => room.Playlist = room.Playlist.Skip(1).Append(room.Playlist[0]).ToArray());
AddStep("create new item", () => songSelect.AddNewItem()); AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem!());
AddAssert("new item has id 2", () => room.Playlist.Last().ID == 2); AddAssert("new item has id 2", () => room.Playlist.Last().ID == 2);
} }
@@ -115,9 +120,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
public void TestNewItemHasNewModInstances() public void TestNewItemHasNewModInstances()
{ {
AddStep("set dt mod", () => SelectedMods.Value = new[] { new OsuModDoubleTime() }); AddStep("set dt mod", () => SelectedMods.Value = new[] { new OsuModDoubleTime() });
AddStep("create item", () => songSelect.AddNewItem()); AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem!());
AddStep("change mod rate", () => ((OsuModDoubleTime)SelectedMods.Value[0]).SpeedChange.Value = 2); AddStep("change mod rate", () => ((OsuModDoubleTime)SelectedMods.Value[0]).SpeedChange.Value = 2);
AddStep("create item", () => songSelect.AddNewItem()); AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem!());
AddAssert("item 1 has rate 1.5", () => AddAssert("item 1 has rate 1.5", () =>
{ {
@@ -148,7 +153,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
mod = (OsuModDoubleTime)SelectedMods.Value[0]; mod = (OsuModDoubleTime)SelectedMods.Value[0];
}); });
AddStep("create item", () => songSelect.AddNewItem()); AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem!());
AddStep("change stored mod rate", () => mod.SpeedChange.Value = 2); AddStep("change stored mod rate", () => mod.SpeedChange.Value = 2);
AddAssert("item has rate 1.5", () => AddAssert("item has rate 1.5", () =>
@@ -161,10 +166,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestFreeModSelectionDisable() public void TestFreeModSelectionDisable()
{ {
FooterButtonFreeMods freeMods = null!;
AddAssert("freestyle enabled", () => songSelect.Freestyle.Value, () => Is.True); AddAssert("freestyle enabled", () => songSelect.Freestyle.Value, () => Is.True);
AddStep("click icon in free mods button", () => AddStep("click icon in free mods button", () =>
{ {
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreeMods>().Single()); freeMods = this.ChildrenOfType<FooterButtonFreeMods>().Single();
InputManager.MoveMouseTo(freeMods.ChildrenOfType<SpriteIcon>().Single());
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
AddAssert("mod select not visible", () => this.ChildrenOfType<FreeModSelectOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Hidden)); AddAssert("mod select not visible", () => this.ChildrenOfType<FreeModSelectOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Hidden));
@@ -177,7 +185,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("freestyle disabled", () => songSelect.Freestyle.Value, () => Is.False); AddAssert("freestyle disabled", () => songSelect.Freestyle.Value, () => Is.False);
AddStep("click icon in free mods button", () => AddStep("click icon in free mods button", () =>
{ {
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreeMods>().Single()); InputManager.MoveMouseTo(freeMods.ChildrenOfType<SpriteIcon>().Single());
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
AddAssert("mod select visible", () => this.ChildrenOfType<FreeModSelectOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible)); AddAssert("mod select visible", () => this.ChildrenOfType<FreeModSelectOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
@@ -193,6 +201,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
private partial class TestPlaylistsSongSelect : PlaylistsSongSelect private partial class TestPlaylistsSongSelect : PlaylistsSongSelect
{ {
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
public new IBindable<bool> Freestyle => base.Freestyle; public new IBindable<bool> Freestyle => base.Freestyle;
public TestPlaylistsSongSelect(Room room) public TestPlaylistsSongSelect(Room room)

View File

@@ -26,8 +26,8 @@ using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.GameplayTest; using osu.Game.Screens.Edit.GameplayTest;
using osu.Game.Screens.Edit.Setup; using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Filter; using osu.Game.Screens.Select.Filter;
using osu.Game.Screens.SelectV2;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osuTK.Input; using osuTK.Input;

View File

@@ -5,7 +5,7 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.Navigation namespace osu.Game.Tests.Visual.Navigation

View File

@@ -15,7 +15,7 @@ using osu.Game.Input.Bindings;
using osu.Game.Overlays.Settings.Sections.Input; using osu.Game.Overlays.Settings.Sections.Input;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2;
using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Beatmaps.IO;
using osuTK.Input; using osuTK.Input;

View File

@@ -5,7 +5,7 @@ using NUnit.Framework;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2;
using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Beatmaps.IO;
using osuTK.Input; using osuTK.Input;

View File

@@ -17,7 +17,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2;
using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Beatmaps.IO;
using osuTK.Input; using osuTK.Input;

View File

@@ -16,7 +16,7 @@ using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2;
namespace osu.Game.Tests.Visual.Navigation namespace osu.Game.Tests.Visual.Navigation
{ {

View File

@@ -18,8 +18,8 @@ using osu.Game.Screens;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Screens.Select; using osu.Game.Screens.SelectV2;
using FilterControl = osu.Game.Screens.Select.FilterControl; using FilterControl = osu.Game.Screens.SelectV2.FilterControl;
namespace osu.Game.Tests.Visual.Navigation namespace osu.Game.Tests.Visual.Navigation
{ {

View File

@@ -8,13 +8,9 @@ using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.Footer; using osu.Game.Screens.Footer;
@@ -27,13 +23,10 @@ namespace osu.Game.Tests.Visual.Navigation
[Test] [Test]
public void TestFooterButtonsOnScreenTransitions() public void TestFooterButtonsOnScreenTransitions()
{ {
PushAndConfirm(() => new TestScreen PushAndConfirm(() => new TestScreenOne());
{
CreateButtons = () => [new ScreenFooterButton { Text = "Button One" }]
});
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One")); AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
PushAndConfirm(() => new TestScreen { CreateButtons = () => [new ScreenFooterButton { Text = "Button Two" }] }); PushAndConfirm(() => new TestScreenTwo());
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two")); AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
AddStep("exit screen", () => Game.ScreenStack.Exit()); AddStep("exit screen", () => Game.ScreenStack.Exit());
@@ -47,7 +40,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddAssert("footer hidden", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden)); AddAssert("footer hidden", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddAssert("old back button shown", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Visible)); AddAssert("old back button shown", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Visible));
PushAndConfirm(() => new TestScreen()); PushAndConfirm(() => new TestScreen(true));
AddAssert("footer shown", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Visible)); AddAssert("footer shown", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Visible));
AddAssert("old back button hidden", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Hidden)); AddAssert("old back button hidden", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Hidden));
@@ -76,16 +69,10 @@ namespace osu.Game.Tests.Visual.Navigation
AddAssert("footer hidden", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden)); AddAssert("footer hidden", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddAssert("old back button shown", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Visible)); AddAssert("old back button shown", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Visible));
pushSubScreenAndConfirm(() => screen, () => new TestScreen pushSubScreenAndConfirm(() => screen, () => new TestScreenOne());
{
CreateButtons = () => [new ScreenFooterButton { Text = "Button One" }]
});
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One")); AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
pushSubScreenAndConfirm(() => screen, () => new TestScreen pushSubScreenAndConfirm(() => screen, () => new TestScreenTwo());
{
CreateButtons = () => [new ScreenFooterButton { Text = "Button Two" }]
});
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two")); AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
AddStep("exit sub screen", () => screen.ExitSubScreen()); AddStep("exit sub screen", () => screen.ExitSubScreen());
@@ -105,16 +92,10 @@ namespace osu.Game.Tests.Visual.Navigation
TestScreenWithSubScreen screen = null!; TestScreenWithSubScreen screen = null!;
PushAndConfirm(() => screen = new TestScreenWithSubScreen()); PushAndConfirm(() => screen = new TestScreenWithSubScreen());
pushSubScreenAndConfirm(() => screen, () => new TestScreen pushSubScreenAndConfirm(() => screen, () => new TestScreenOne());
{
CreateButtons = () => [new ScreenFooterButton { Text = "Button One" }]
});
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One")); AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
PushAndConfirm(() => new TestScreen PushAndConfirm(() => new TestScreenTwo());
{
CreateButtons = () => [new ScreenFooterButton { Text = "Button Two" }]
});
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two")); AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
AddStep("exit parent screen", () => Game.ScreenStack.Exit()); AddStep("exit parent screen", () => Game.ScreenStack.Exit());
@@ -130,23 +111,14 @@ namespace osu.Game.Tests.Visual.Navigation
TestScreenWithSubScreen screen = null!; TestScreenWithSubScreen screen = null!;
PushAndConfirm(() => screen = new TestScreenWithSubScreen()); PushAndConfirm(() => screen = new TestScreenWithSubScreen());
pushSubScreenAndConfirm(() => screen, () => new TestScreen pushSubScreenAndConfirm(() => screen, () => new TestScreenOne());
{
CreateButtons = () => [new ScreenFooterButton { Text = "Button One" }]
});
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One")); AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
PushAndConfirm(() => new TestScreen PushAndConfirm(() => new TestScreenOne());
{
CreateButtons = () => [new ScreenFooterButton { Text = "Button One" }]
});
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One")); AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
// Can't use the helper method because the screen never loads // Can't use the helper method because the screen never loads
AddStep("Push new sub screen", () => screen.PushSubScreen(new TestScreen AddStep("Push new sub screen", () => screen.PushSubScreen(new TestScreenTwo()));
{
CreateButtons = () => [new ScreenFooterButton { Text = "Button Two" }]
}));
AddWaitStep("wait for potential screen load", 5); AddWaitStep("wait for potential screen load", 5);
AddUntilStep("button one still shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One")); AddUntilStep("button one still shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
@@ -154,83 +126,6 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two")); AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
} }
/// <summary>
/// Tests clicking the back button while an overlay is open.
/// </summary>
[Test]
public void TestBackButtonWhenOverlayOpen()
{
TestScreen screen = null!;
PushAndConfirm(() =>
{
ShearedOverlayContainer overlay = new TestShearedOverlayContainer();
return screen = new TestScreen
{
Overlay = overlay,
CreateButtons = () =>
[
new ScreenFooterButton(overlay)
{
AccentColour = Dependencies.Get<OsuColour>().Orange1,
Icon = FontAwesome.Solid.Toolbox,
Text = "One",
},
new ScreenFooterButton { Text = "Two", Action = () => { } },
new ScreenFooterButton { Text = "Three", Action = () => { } },
],
};
});
AddStep("show overlay", () => screen.Overlay.Show());
AddAssert("overlay shown", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Visible));
AddStep("press back", () => screenFooter.ChildrenOfType<ScreenBackButton>().Single().TriggerClick());
AddAssert("overlay hidden", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddAssert("screen still shown", () => screen.IsCurrentScreen(), () => Is.True);
}
/// <summary>
/// Tests clicking the back button on an overlay with `BackButtonPressed` being overridden.
/// </summary>
[Test]
public void TestBackButtonWithCustomBackButtonPressed()
{
TestScreen screen = null!;
TestShearedOverlayContainer overlay = null!;
PushAndConfirm(() =>
{
return screen = new TestScreen
{
Overlay = overlay = new TestShearedOverlayContainer(),
CreateButtons = () =>
[
new ScreenFooterButton(overlay)
{
AccentColour = Dependencies.Get<OsuColour>().Orange1,
Icon = FontAwesome.Solid.Toolbox,
Text = "One",
},
new ScreenFooterButton { Text = "Two", Action = () => { } },
new ScreenFooterButton { Text = "Three", Action = () => { } },
],
};
});
AddStep("show overlay", () => screen.Overlay.Show());
AddAssert("overlay shown", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Visible));
AddStep("set block count", () => overlay.BackButtonCount = 1);
AddStep("press back", () => screenFooter.ChildrenOfType<ScreenBackButton>().Single().TriggerClick());
AddAssert("overlay still shown", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Visible));
AddStep("press back again", () => screenFooter.ChildrenOfType<ScreenBackButton>().Single().TriggerClick());
AddAssert("overlay hidden", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddAssert("screen still shown", () => screen.IsCurrentScreen(), () => Is.True);
}
private void pushSubScreenAndConfirm(Func<TestScreenWithSubScreen> target, Func<Screen> newScreen) private void pushSubScreenAndConfirm(Func<TestScreenWithSubScreen> target, Func<Screen> newScreen)
{ {
Screen screen = null!; Screen screen = null!;
@@ -247,45 +142,39 @@ namespace osu.Game.Tests.Visual.Navigation
&& (previousScreen == null || previousScreen.GetChildScreen() == screen)); && (previousScreen == null || previousScreen.GetChildScreen() == screen));
} }
private partial class TestScreen : OsuScreen private partial class TestScreenOne : OsuScreen
{ {
public override bool ShowFooter { get; } public override bool ShowFooter => true;
public Func<IReadOnlyList<ScreenFooterButton>> CreateButtons = Array.Empty<ScreenFooterButton>;
public ShearedOverlayContainer Overlay = new TestShearedOverlayContainer();
private IDisposable? overlayRegistration;
[Cached] [Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
[Resolved] public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() => new[]
private IOverlayManager? overlayManager { get; set; }
public TestScreen(bool showFooter = true)
{ {
ShowFooter = showFooter; new ScreenFooterButton { Text = "Button One" },
};
} }
[BackgroundDependencyLoader] private partial class TestScreenTwo : OsuScreen
private void load()
{ {
LoadComponent(Overlay); public override bool ShowFooter => true;
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() => new[]
{
new ScreenFooterButton { Text = "Button Two" },
};
} }
protected override void LoadComplete() private partial class TestScreen : OsuScreen
{ {
base.LoadComplete(); public override bool ShowFooter { get; }
overlayRegistration = overlayManager?.RegisterBlockingOverlay(Overlay);
}
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() => CreateButtons.Invoke(); public TestScreen(bool footer)
protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); ShowFooter = footer;
overlayRegistration?.Dispose();
} }
} }
@@ -307,66 +196,5 @@ namespace osu.Game.Tests.Visual.Navigation
public void ExitSubScreen() => SubScreenStack.Exit(); public void ExitSubScreen() => SubScreenStack.Exit();
} }
private partial class TestShearedOverlayContainer : ShearedOverlayContainer
{
public TestShearedOverlayContainer()
: base(OverlayColourScheme.Orange)
{
}
[BackgroundDependencyLoader]
private void load()
{
Header.Title = "Test overlay";
Header.Description = "An overlay that is made purely for testing purposes.";
}
public int BackButtonCount;
public override bool OnBackButton()
{
if (BackButtonCount > 0)
{
BackButtonCount--;
return true;
}
return false;
}
public override VisibilityContainer CreateFooterContent() => new TestFooterContent();
public partial class TestFooterContent : VisibilityContainer
{
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Children = new[]
{
new ShearedButton { Width = 200, Text = "Action #1", Action = () => { } },
new ShearedButton { Width = 140, Text = "Action #2", Action = () => { } },
}
};
}
protected override void PopIn()
{
this.MoveToY(0, 400, Easing.OutQuint)
.FadeIn(400, Easing.OutQuint);
}
protected override void PopOut()
{
this.MoveToY(-20f, 200, Easing.OutQuint)
.FadeOut(200, Easing.OutQuint);
}
}
}
} }
} }

Some files were not shown because too many files have changed in this diff Show More