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61 Commits
2019.403.0
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2019.1010.
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17
appveyor_deploy.yml
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clone_depth: 1
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version: '{build}'
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skip_non_tags: true
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image: Visual Studio 2017
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configuration: Release
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platform: Any CPU
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before_build:
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- ps: if($env:appveyor_repo_tag -eq 'True') { Update-AppveyorBuild -Version $env:appveyor_repo_tag_name }
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build_script:
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- cmd: dotnet pack osu.Game.Resources /p:Version=%APPVEYOR_BUILD_VERSION%
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artifacts:
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- path: osu.Game.Resources/bin/Any CPU/Release/**/*.nupkg
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deploy:
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- provider: Environment
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name: nuget
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- provider: Environment
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name: github
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BIN
osu.Game.Resources/Beatmaps/241526 Soleily - Renatus_virtual.osz
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Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 28 KiB |
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Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 11 KiB |
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Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 6.1 KiB |
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Before Width: | Height: | Size: 219 KiB After Width: | Height: | Size: 176 KiB |
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Before Width: | Height: | Size: 217 KiB After Width: | Height: | Size: 175 KiB |
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Before Width: | Height: | Size: 141 KiB After Width: | Height: | Size: 107 KiB |
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Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 72 KiB |
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Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 37 KiB |
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Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 4.6 KiB |
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Before Width: | Height: | Size: 94 KiB After Width: | Height: | Size: 73 KiB |
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osu.Game.Resources/Fonts/Venera-Medium.bin
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After Width: | Height: | Size: 16 KiB |
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osu.Game.Resources/Fonts/Venera-Medium_0.png
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After Width: | Height: | Size: 49 KiB |
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Before Width: | Height: | Size: 66 KiB After Width: | Height: | Size: 50 KiB |
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Before Width: | Height: | Size: 123 KiB After Width: | Height: | Size: 93 KiB |
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osu.Game.Resources/Samples/Gameplay/combobreak.mp3
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BIN
osu.Game.Resources/Samples/Gameplay/failsound.mp3
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BIN
osu.Game.Resources/Samples/Gameplay/normal-spinnerbonus.wav
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BIN
osu.Game.Resources/Samples/Gameplay/normal-spinnerspin.wav
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BIN
osu.Game.Resources/Samples/Gameplay/soft-spinnerbonus.wav
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osu.Game.Resources/Samples/Gameplay/soft-spinnerspin.wav
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@@ -1,9 +1,10 @@
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#include "sh_Flashlight.h"
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vec4 getColourAt(vec2 diff, vec2 size, vec4 originalColour)
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// highp precision is necessary for vertex positions to prevent catastrophic failure on GL_ES platforms
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lowp vec4 getColourAt(highp vec2 diff, highp vec2 size, lowp vec4 originalColour)
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{
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float dist = length(diff);
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float flashlightRadius = length(size);
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highp float dist = length(diff);
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highp float flashlightRadius = length(size);
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return originalColour * vec4(1.0, 1.0, 1.0, smoothstep(flashlightRadius, flashlightRadius * smoothness, dist));
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}
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@@ -1,18 +1,16 @@
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#ifdef GL_ES
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precision mediump float;
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#endif
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varying highp vec2 v_Position;
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varying lowp vec4 v_Colour;
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varying vec2 v_Position;
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varying vec4 v_Colour;
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uniform highp vec2 flashlightPos;
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uniform highp vec2 flashlightSize;
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uniform vec2 flashlightPos;
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uniform vec2 flashlightSize;
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uniform lowp float flashlightDim;
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const float smoothness = 1.1;
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const mediump float smoothness = 1.1;
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vec4 getColourAt(vec2, vec2, vec4);
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lowp vec4 getColourAt(highp vec2, highp vec2, lowp vec4);
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void main(void)
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{
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gl_FragColor = getColourAt(flashlightPos - v_Position, flashlightSize, v_Colour);
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gl_FragColor = mix(getColourAt(flashlightPos - v_Position, flashlightSize, v_Colour), vec4(0.0, 0.0, 0.0, 1.0), flashlightDim);
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}
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@@ -1,10 +1,10 @@
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#include "sh_Flashlight.h"
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vec4 getColourAt(vec2 diff, vec2 size, vec4 originalColour)
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lowp vec4 getColourAt(highp vec2 diff, highp vec2 size, lowp vec4 originalColour)
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{
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diff = abs(diff);
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float alpha = length(smoothstep(size, size * smoothness, diff));
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lowp float alpha = length(smoothstep(size, size * smoothness, diff));
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return originalColour * vec4(1.0, 1.0, 1.0, alpha);
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}
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BIN
osu.Game.Resources/Skins/Legacy/approachcircle@2x.png
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After Width: | Height: | Size: 18 KiB |
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osu.Game.Resources/Skins/Legacy/combobreak.mp3
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osu.Game.Resources/Skins/Legacy/comboburst@2x.png
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After Width: | Height: | Size: 1.1 MiB |
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osu.Game.Resources/Skins/Legacy/count.wav
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osu.Game.Resources/Skins/Legacy/cursor@2x.png
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After Width: | Height: | Size: 28 KiB |
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osu.Game.Resources/Skins/Legacy/cursormiddle@2x.png
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After Width: | Height: | Size: 7.1 KiB |
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osu.Game.Resources/Skins/Legacy/cursortrail@2x.png
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After Width: | Height: | Size: 3.4 KiB |
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osu.Game.Resources/Skins/Legacy/default-0@2x.png
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After Width: | Height: | Size: 7.7 KiB |
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osu.Game.Resources/Skins/Legacy/default-1@2x.png
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After Width: | Height: | Size: 4.2 KiB |
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osu.Game.Resources/Skins/Legacy/default-2@2x.png
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After Width: | Height: | Size: 6.7 KiB |
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osu.Game.Resources/Skins/Legacy/default-3@2x.png
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After Width: | Height: | Size: 7.6 KiB |
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osu.Game.Resources/Skins/Legacy/default-4@2x.png
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osu.Game.Resources/Skins/Legacy/default-5@2x.png
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osu.Game.Resources/Skins/Legacy/default-6@2x.png
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After Width: | Height: | Size: 7.9 KiB |
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osu.Game.Resources/Skins/Legacy/default-7@2x.png
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After Width: | Height: | Size: 5.4 KiB |
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osu.Game.Resources/Skins/Legacy/default-8@2x.png
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After Width: | Height: | Size: 8.5 KiB |
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osu.Game.Resources/Skins/Legacy/default-9@2x.png
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After Width: | Height: | Size: 7.9 KiB |
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osu.Game.Resources/Skins/Legacy/drum-hitclap.wav
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BIN
osu.Game.Resources/Skins/Legacy/drum-hitfinish.wav
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osu.Game.Resources/Skins/Legacy/drum-hitnormal.wav
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osu.Game.Resources/Skins/Legacy/drum-hitwhistle.wav
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osu.Game.Resources/Skins/Legacy/drum-sliderslide.wav
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osu.Game.Resources/Skins/Legacy/drum-slidertick.wav
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osu.Game.Resources/Skins/Legacy/drum-sliderwhistle.wav
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osu.Game.Resources/Skins/Legacy/failsound.mp3
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osu.Game.Resources/Skins/Legacy/followpoint@2x.png
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After Width: | Height: | Size: 4.3 KiB |
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osu.Game.Resources/Skins/Legacy/hit0@2x.png
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After Width: | Height: | Size: 16 KiB |
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osu.Game.Resources/Skins/Legacy/hit100@2x.png
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After Width: | Height: | Size: 30 KiB |
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osu.Game.Resources/Skins/Legacy/hit100k@2x.png
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After Width: | Height: | Size: 21 KiB |
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osu.Game.Resources/Skins/Legacy/hit300@2x.png
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After Width: | Height: | Size: 36 KiB |
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osu.Game.Resources/Skins/Legacy/hit300g@2x.png
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After Width: | Height: | Size: 39 KiB |
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osu.Game.Resources/Skins/Legacy/hit300k@2x.png
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After Width: | Height: | Size: 28 KiB |
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osu.Game.Resources/Skins/Legacy/hit50@2x.png
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After Width: | Height: | Size: 25 KiB |
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osu.Game.Resources/Skins/Legacy/hitcircle@2x.png
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After Width: | Height: | Size: 7.6 KiB |
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osu.Game.Resources/Skins/Legacy/hitcircleoverlay@2x.png
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After Width: | Height: | Size: 45 KiB |
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osu.Game.Resources/Skins/Legacy/hitcircleselect@2x.png
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After Width: | Height: | Size: 36 KiB |
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osu.Game.Resources/Skins/Legacy/lighting@2x.png
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After Width: | Height: | Size: 158 KiB |