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29 Commits

Author SHA1 Message Date
Dean Herbert
5f86fd239b Merge pull request #193 from ppy/l10n_master
Update translations
2022-05-13 20:16:14 +09:00
Dean Herbert
b392e06b36 Update osu-web sourced translations from crowdin 2022-05-13 20:02:23 +09:00
Dean Herbert
b0cb8d08e8 Update translations from crowdin 2022-05-13 20:02:14 +09:00
Dean Herbert
1b6f3e73b0 Add new client localisations 2022-05-13 20:00:44 +09:00
Dean Herbert
8afa570b6f Merge pull request #192 from ppy/l10n_master
Update localisations
2022-04-22 14:53:56 +09:00
Dean Herbert
86fb44ad54 Update osu-web sourced translations from crowdin 2022-04-22 14:25:04 +09:00
Dean Herbert
d7a6bed3cd Update translations from crowdin 2022-04-22 14:24:58 +09:00
Dean Herbert
2110801feb Add new client localisations 2022-04-22 14:23:51 +09:00
Dean Herbert
2ed77da32e Merge pull request #191 from nekodex/new-error
New error notification sample and tweaked normal notification sample to match
2022-04-22 00:32:17 +09:00
Jamie Taylor
730cc09ab6 New error notification sample and tweaked normal notification sample to match 2022-04-21 22:41:19 +09:00
Dean Herbert
43d153b7be Merge pull request #190 from ppy/l10n_master
Update localisations
2022-04-17 14:52:12 +09:00
Dean Herbert
55c1e7d225 Pull in latest updates from osu-web 2022-04-17 14:47:46 +09:00
Dean Herbert
8005b4d148 Update translations from crowdin 2022-04-17 13:31:51 +09:00
Dean Herbert
c3efbb28ea Add new client localisations 2022-04-17 13:30:47 +09:00
Dean Herbert
4a3e1d3c49 Merge pull request #187 from smoogipoo/zh-hant
Redirect zh-TW alias to zh-Hant
2022-04-17 12:21:48 +09:00
Dean Herbert
f0aff9a15d Merge pull request #188 from nekodex/demuffle
UI SFX Iteration
2022-04-15 20:39:47 +09:00
Jamie Taylor
6889cb4918 New osu-logo hover samples 2022-04-15 20:25:19 +09:00
Jamie Taylor
9ee0490240 "De-muffled" samples 2022-04-15 20:14:04 +09:00
Dan Balasescu
8316555a21 Rename all existing files 2022-04-12 13:50:06 +09:00
Dan Balasescu
c7278ef217 Upgrade appveyor images 2022-04-12 13:09:23 +09:00
Dan Balasescu
41f43dd8ce Redirect zh-TW alias to zh-Hant 2022-04-12 13:06:08 +09:00
Dean Herbert
f8812ab77b Merge pull request #186 from nekodex/mp-countdown-2
Add new samples for the multiplayer lobby countdown timer warning
2022-04-07 13:25:43 +09:00
Jamie Taylor
f9a04a33f3 MP lobby countdown SFX iteration #2 2022-04-07 12:59:05 +09:00
Dean Herbert
7a2de756c6 Merge pull request #185 from ppy/l10n_master
Update translations
2022-04-05 00:51:39 +09:00
Dean Herbert
4b540ad9e9 Update osu-web sourced translations from crowdin 2022-04-05 00:28:18 +09:00
Dean Herbert
083f92f98d Update translations from crowdin 2022-04-05 00:28:11 +09:00
Dean Herbert
9407089dd5 Add new client localisations 2022-04-05 00:26:53 +09:00
Dean Herbert
a94756b147 Merge pull request #184 from nekodex/mp-countdown
Add samples for multiplayer lobby countdown timer
2022-04-02 11:09:05 +09:00
Jamie Taylor
1d709912a3 MP lobby countdown sfx iteration 2022-04-01 21:32:52 +09:00
697 changed files with 16429 additions and 768 deletions

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@@ -1,6 +1,6 @@
clone_depth: 1 clone_depth: 1
version: '{build}' version: '{build}'
image: Visual Studio 2019 image: Visual Studio 2022
configuration: Release configuration: Release
platform: Any CPU platform: Any CPU
before_build: before_build:

View File

@@ -1,7 +1,7 @@
clone_depth: 1 clone_depth: 1
version: '{build}' version: '{build}'
skip_non_tags: true skip_non_tags: true
image: Visual Studio 2019 image: Visual Studio 2022
configuration: Release configuration: Release
platform: Any CPU platform: Any CPU
before_build: before_build:

View File

@@ -39,4 +39,4 @@ files:
uk: uk uk: uk
vi: vi vi: vi
zh-CN: zh zh-CN: zh
zh-TW: zh-TW zh-TW: zh-Hant

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@@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>الصوت</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>الأجهزة</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>مستوى الصوت</value>
</data>
<data name="output_device" xml:space="preserve">
<value>جهاز الإخراج</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>فصل اصوات النقر الى صوت ستيريو</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>إحترافي</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>إحترافي(نافذة غير نشطة)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>تأثير</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>موسيقى</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>تعديل الإزاحة</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>إزاحة الصوت</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>مُعالج الإزاحة</value>
</data>
</root>

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@@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>Lyd</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>Enheder</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>Lydstyrke</value>
</data>
<data name="output_device" xml:space="preserve">
<value>Afspilningsenheder</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Hitlyd stereoadskillelse</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Primær</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Primær (inaktivt vindue)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Effekt</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>Musik</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Universel lydforskydning</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Universel forskydning</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Forskydning guide</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Ausgabegerät</value> <value>Ausgabegerät</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Treffersound-Stereo-Trennung</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Gesamtlautstärke</value> <value>Gesamtlautstärke</value>
</data> </data>

View File

@@ -86,7 +86,7 @@
<value>Musique</value> <value>Musique</value>
</data> </data>
<data name="offset_header" xml:space="preserve"> <data name="offset_header" xml:space="preserve">
<value>Décalage audio</value> <value>Ajustement du décalage audio</value>
</data> </data>
<data name="audio_offset" xml:space="preserve"> <data name="audio_offset" xml:space="preserve">
<value>Décalage audio</value> <value>Décalage audio</value>

View File

@@ -67,6 +67,12 @@
<data name="volume_header" xml:space="preserve"> <data name="volume_header" xml:space="preserve">
<value>音量</value> <value>音量</value>
</data> </data>
<data name="output_device" xml:space="preserve">
<value>出力デバイス</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>ヒットサウンドのステレオ分離</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>マスター</value> <value>マスター</value>
</data> </data>

View File

@@ -62,7 +62,7 @@
<value>音频</value> <value>音频</value>
</data> </data>
<data name="audio_devices_header" xml:space="preserve"> <data name="audio_devices_header" xml:space="preserve">
<value>输出设备</value> <value>设备</value>
</data> </data>
<data name="volume_header" xml:space="preserve"> <data name="volume_header" xml:space="preserve">
<value>音量</value> <value>音量</value>

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@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>إزاجة الخريطة</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>التشغيل السابق:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>لعبك للخريطة السابقة قصير جدًا لاستخدامه للمعايرة</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>معايرة باستخدام إخر خريطة لعبتها</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(تظهر الأجسام لاحِقاََ)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(تظهر الأجسام سابقاََ)</value>
</data>
</root>

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@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Аўсэт карты</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Мінулая гульня:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Мінулая гульня занадта кароткая для каліброўкі</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Калібраваць</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(аб'екты з'яўляюцца пазней)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(аб'екты з'яўляюцца раней)</value>
</data>
</root>

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@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmapy</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Předchozí hra:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Předchozí hra je příliš krátká pro použití ke kalibraci</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibrovat</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(hit objekty se objeví později)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(hit objekty se objeví dříve)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Universel beatmapforskydning</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Forrige spil:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Tidligere spil for kort til brug for kalibrering</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibrér ved brug af sidste spil</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(hit objekter vises senere)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(hit objekter vises tidligere)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap-Offset</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Vorheriges Spiel:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Vorheriges Spiel zu kurz für Kalibrierung</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Mit leztem Spiel kalibrieren</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(Trefferobjekte erscheinen später)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(Trefferobjekte erscheinen früher)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Compensación del mapa</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Jugada anterior:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>La jugada anterior es demasiado corta para usarla para la calibración</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrar usando la última jugada</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(las notas aparecen más tarde)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(las notas aparecen antes)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>آفست بیت مپ</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>بازی قبلی:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>بازی قبلی خیلی کوتاه بود تا در کالیبره کردن استفاده شود</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>کالیبره کردن توسط آخرین بازی</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(اشیا دیرتر آشکار می شوند)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(اشیا زودتر آشکار می شوند)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Décalage de la beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Partie précédente :</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>La partie précédente est trop courte pour être utilisée pour la calibration</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrer en utilisant la dernière partie</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(les objets apparaissent plus tard)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(les objets apparaissent plus tôt)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Permainan sebelumnya:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Durasi permainan sebelumnya terlalu pendek untuk dapat dijadikan acuan</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibrasi beatmap ini</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(objek muncul lebih akhir)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(objek muncul lebih awal)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Partita precedente:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Partita precedente troppo corta per la calibrazione</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibra utilizzando la scorsa partita</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(gli oggetti appaiono più tardi)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(gli oggetti appaiono prima)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>ビートマップオフセット</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>前回のプレイ:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>前回のプレイ時間が短すぎるためキャリブレーションは利用できません</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>調整する</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(ヒットオブジェクトは後で表示されます)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(ヒットオブジェクトは先に表示されます)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>비트맵 오프셋</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>이전 플레이:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>이전 플레이가 보정으로 쓰기에는 너무 짧습니다</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>마지막 플레이로 보정</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(히트 오브젝트가 늦게 나타납니다)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(히트 오브젝트가 빨리 나타납니다)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap-offset</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Vorige play:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Vorige play te kort voor kalibratie</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibreren a.d.h.v. laatste play</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(hitobjecten verschijnen later)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(hitobjecten verschijnen eerder)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap offset</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Previous play:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Previous play too short to use for calibration</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrate using last play</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(hit objects appear later)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(hit objects appear earlier)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Сдвиг карты относительно трека</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Предыдущая игра:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Предыдущая игра была слишком короткой для калибровки</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>По предыдущей игре</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(ноты появляются позже)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(ноты появляются раньше)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Офсет мапи</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Попередня спроба:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Попередня спроба занадто коротка для використання калібрування</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Калібрувати</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(об'єктів пізнше)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(об'єктів раніше)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>圖譜音訊偏移</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>上次遊玩:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>上次的遊玩時長過短,無法用於校準</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>使用上次的遊玩資料校準</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(打擊物件延後出現)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(打擊物件提早出現)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>谱面偏移</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>上次游玩:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>上次游玩时间太短,不能用于校准</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>使用上次游玩数据校准</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(物件延后出现)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(物件提前出现)</value>
</data>
</root>

View File

@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>الاختصار والـ Binding في اللعبة</value>
</data>
<data name="configure" xml:space="preserve">
<value>ضبط</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>تغيير مفاتيح الاختصار العامة وBinds اللعبة</value>
</data>
</root>

View File

@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Genveje og tasteangivelser</value>
</data>
<data name="configure" xml:space="preserve">
<value>Konfigurer</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>ændre globale genvejstaster og tasteangivelser</value>
</data>
</root>

View File

@@ -65,6 +65,6 @@
<value>Configurer</value> <value>Configurer</value>
</data> </data>
<data name="change_bindings_button" xml:space="preserve"> <data name="change_bindings_button" xml:space="preserve">
<value>Configurer les touches de jeu et les raccourcis généraux</value> <value>modifier les raccourcis clavier et les raccourcis du jeu</value>
</data> </data>
</root> </root>

View File

@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Legări de taste de comenzi rapide și a jocului</value>
</data>
<data name="configure" xml:space="preserve">
<value>Configurare</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>schimbă legarea tastelor globale de comenzi rapide și a jocului</value>
</data>
</root>

View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="solo" xml:space="preserve">
<value>solo</value>
</data>
<data name="multi" xml:space="preserve">
<value>multi</value>
</data>
<data name="playlists" xml:space="preserve">
<value>playlister</value>
</data>
<data name="play" xml:space="preserve">
<value>spil</value>
</data>
<data name="edit" xml:space="preserve">
<value>rediger</value>
</data>
<data name="browse" xml:space="preserve">
<value>udforsk</value>
</data>
<data name="settings" xml:space="preserve">
<value>indstillinger</value>
</data>
<data name="back" xml:space="preserve">
<value>tilbage</value>
</data>
<data name="exit" xml:space="preserve">
<value>luk</value>
</data>
</root>

View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="solo" xml:space="preserve">
<value>Solo</value>
</data>
<data name="multi" xml:space="preserve">
<value>Multi</value>
</data>
<data name="playlists" xml:space="preserve">
<value>Playlist-uri</value>
</data>
<data name="play" xml:space="preserve">
<value>Joacă</value>
</data>
<data name="edit" xml:space="preserve">
<value>Editează</value>
</data>
<data name="browse" xml:space="preserve">
<value>Răsfoiește</value>
</data>
<data name="settings" xml:space="preserve">
<value>Setări</value>
</data>
<data name="back" xml:space="preserve">
<value>Înapoi</value>
</data>
<data name="exit" xml:space="preserve">
<value>Ieșire</value>
</data>
</root>

View File

@@ -68,13 +68,13 @@
<value>плейлісти</value> <value>плейлісти</value>
</data> </data>
<data name="play" xml:space="preserve"> <data name="play" xml:space="preserve">
<value>грати</value> <value>гра</value>
</data> </data>
<data name="edit" xml:space="preserve"> <data name="edit" xml:space="preserve">
<value>редагувати</value> <value>редагувати</value>
</data> </data>
<data name="browse" xml:space="preserve"> <data name="browse" xml:space="preserve">
<value>переглянути</value> <value>завантажити</value>
</data> </data>
<data name="settings" xml:space="preserve"> <data name="settings" xml:space="preserve">
<value>налаштування</value> <value>налаштування</value>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header_title" xml:space="preserve">
<value>chat</value>
</data>
<data name="header_description" xml:space="preserve">
<value>deltag i diskussionen</value>
</data>
</root>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header_title" xml:space="preserve">
<value>conversație</value>
</data>
<data name="header_description" xml:space="preserve">
<value>fii live parte din discuție</value>
</data>
</root>

View File

@@ -67,6 +67,9 @@
<data name="enabled" xml:space="preserve"> <data name="enabled" xml:space="preserve">
<value>有効</value> <value>有効</value>
</data> </data>
<data name="disabled" xml:space="preserve">
<value>無効</value>
</data>
<data name="default" xml:space="preserve"> <data name="default" xml:space="preserve">
<value>既定</value> <value>既定</value>
</data> </data>

View File

@@ -58,11 +58,14 @@
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="cancel" xml:space="preserve"> <data name="back" xml:space="preserve">
<value>Cancel</value> <value>Back</value>
</data> </data>
<data name="clear" xml:space="preserve"> <data name="next" xml:space="preserve">
<value>Clear</value> <value>Next</value>
</data>
<data name="finish" xml:space="preserve">
<value>Finish</value>
</data> </data>
<data name="enabled" xml:space="preserve"> <data name="enabled" xml:space="preserve">
<value>Enabled</value> <value>Enabled</value>
@@ -85,4 +88,10 @@
<data name="importing" xml:space="preserve"> <data name="importing" xml:space="preserve">
<value>Importing...</value> <value>Importing...</value>
</data> </data>
<data name="deselect_all" xml:space="preserve">
<value>Deselect All</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Select All</value>
</data>
</root> </root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>التنقيح</value>
</data>
<data name="general_header" xml:space="preserve">
<value>عام</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>أظهر لائِحة السجل</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>تجاوز المرور من الواجهة إلى الخلفية</value>
</data>
<data name="import_files" xml:space="preserve">
<value>استيراد الملفات</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>الذاكرة</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>مسح التخزين المؤقت</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Fejlsøgning</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Generelt</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Vis log overlay</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Omgå front-til-back render pass</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importér filer</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Hukommelse</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Ryd al cache</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Kompakt realm</value>
</data>
</root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Alle Caches löschen</value> <value>Alle Caches löschen</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Komprimiere Realm</value>
</data>
</root> </root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="debug_section_header" xml:space="preserve"> <data name="debug_section_header" xml:space="preserve">
<value>Sửa Lỗi</value> <value>Gỡ lỗi</value>
</data> </data>
<data name="general_header" xml:space="preserve"> <data name="general_header" xml:space="preserve">
<value>Tổng quan</value> <value>Tổng quan</value>

View File

@@ -74,7 +74,7 @@
<value>导入文件</value> <value>导入文件</value>
</data> </data>
<data name="memory_header" xml:space="preserve"> <data name="memory_header" xml:space="preserve">
<value>存</value> <value>存</value>
</data> </data>
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>清除所有缓存</value> <value>清除所有缓存</value>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Difficulty Multiplier</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Obtaining Beatmaps</value>
</data>
<data name="description" xml:space="preserve">
<value>"Beatmaps" are what we call playable levels. osu! doesn't come with any beatmaps pre-loaded. This step will help you get started on your beatmap collection.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>If you are a new player, we recommend playing through the tutorial to get accustomed to the gameplay.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Get the osu! tutorial</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>To get you started, we have some recommended beatmaps.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Get recommended beatmaps</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>You can also obtain more beatmaps from the main menu "browse" button at any time.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>You currently have {0} beatmap(s) loaded!</value>
</data>
</root>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Get started</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Click to resume first-run setup at any point</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>First-run setup</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Set up osu! to suit you</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Welcome</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Welcome to the first-run setup guide!
osu! is a very configurable game, and diving straight into the settings can sometimes be overwhelming. This guide will help you get the important choices out of the way to ensure a great first experience!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>The size of the osu! user interface can be adjusted to your liking.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Behaviour</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Some new defaults for game behaviours have been implemented, with the aim of improving the game experience and making it more accessible to everyone.
We recommend you give the new defaults a try, but if you'd like to have things feel more like classic versions of osu!, you can easily apply some sane defaults below.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>New defaults</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Classic defaults</value>
</data>
</root>

View File

@@ -0,0 +1,118 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>اللعب</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>الخريطة</value>
</data>
<data name="general_header" xml:space="preserve">
<value>عام</value>
</data>
<data name="audio" xml:space="preserve">
<value>الصوت</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>الواجهة</value>
</data>
<data name="input" xml:space="preserve">
<value>الإدخال</value>
</data>
<data name="background" xml:space="preserve">
<value>الخلفية</value>
</data>
<data name="dim" xml:space="preserve">
<value>درجة عتمة الخلفية</value>
</data>
<data name="blur" xml:space="preserve">
<value>ضبابية الخلفية</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>تشغيل اضواء الخلفية أثناء فترة الاستراحة</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>وضع رؤية غِطاء الواجهة</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>إظهار شريط الصحة حتى عند عدم الفشل في الخريطة</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>جعل الخلفية تتلاشى الى اللون الأحمر عندما ينخفض شريط الصحة</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>إظهار المفاتيح الجانبية دائمًا اثناء اللعب</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>دائماََ شغل صوت تخريب اول كومبو</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>وضع عرض النتائج</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>تعطيل مفتاح ويندوز أثناء اللعب</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>المودات</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>زيادة وضوح اول شيء تراه اثناء اللعب عند تمكين إعدادات الضعف البصري</value>
</data>
</root>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Паказ інтэрфейсу падчас гульні</value> <value>Паказ інтэрфейсу падчас гульні</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Паказваць графу цяжкасці на панэлі прагрэсу</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Паказваць паласу здароўя нават калі вы не можаце сфэйліць</value> <value>Паказваць паласу здароўя нават калі вы не можаце сфэйліць</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Видимост на HUD слой</value> <value>Видимост на HUD слой</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Покажи "графика за трудност" в напредъка</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Покажи "лента с живот" при невъзможна загуба</value> <value>Покажи "лента с живот" при невъзможна загуба</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Mód zobrazování HUD</value> <value>Mód zobrazování HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Zobrazovat graf obtížnosti na ukazateli průběhu</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Zobrazovat život, i když nelze prohrát</value> <value>Zobrazovat život, i když nelze prohrát</value>
</data> </data>

View File

@@ -0,0 +1,118 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Gameplay</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Generelt</value>
</data>
<data name="audio" xml:space="preserve">
<value>Lyd</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Input</value>
</data>
<data name="background" xml:space="preserve">
<value>Baggrund</value>
</data>
<data name="dim" xml:space="preserve">
<value>Baggrundsnedtoning</value>
</data>
<data name="blur" xml:space="preserve">
<value>Baggrundssløring</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Lysere spillefelt under pauser</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD overlay synlighedstilstand</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Vis liv bar, selv når du ikke kan fejle</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Fade spillefelt til rødt, når din liv er lav</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Vis altid taste-overlay</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Afspil altid første combo break lyd</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Resultat visningstilstand</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Deaktivér Windows-taste under gameplay</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mods</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Øg synligheden af det første objekt, når synsnedsættelse mods er aktiveret</value>
</data>
</root>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>HUD Überlagerungsmodus</value> <value>HUD Überlagerungsmodus</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Schwierigkeitsgrafik auf Fortschrittsleiste anzeigen</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Zeige Lebensleiste auch wenn du nicht scheitern kannst</value> <value>Zeige Lebensleiste auch wenn du nicht scheitern kannst</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Modo de visibilidad de la superposición del HUD</value> <value>Modo de visibilidad de la superposición del HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Mostrar gráfico de dificultad en la barra de progreso</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Mostrar la barra de salud incluso cuando no se puede fallar</value> <value>Mostrar la barra de salud incluso cuando no se puede fallar</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>حالت دید پوشش HUD</value> <value>حالت دید پوشش HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>نمایش نمودار دشواری در نوار پیشرفت</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>نمایش سلامت صفحه نمایش حتی زمانی که شما نمی توانید شکست بخورید</value> <value>نمایش سلامت صفحه نمایش حتی زمانی که شما نمی توانید شکست بخورید</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>HUD:in näkyvyystila</value> <value>HUD:in näkyvyystila</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Näytä vaikeuskuvaaja edistymispalkin päällä</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Näytä HP-näyttö silloinkin, kun et voi epäonnistua</value> <value>Näytä HP-näyttö silloinkin, kun et voi epäonnistua</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Bisibilidad ng HUD overlay</value> <value>Bisibilidad ng HUD overlay</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Ipakita ang difficulty graph sa progress bar</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Laging ipakita ang health display kahit hindi ka maaaring magbigo</value> <value>Laging ipakita ang health display kahit hindi ka maaaring magbigo</value>
</data> </data>

View File

@@ -91,14 +91,11 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Mode de visibilité de l'overlay du HUD</value> <value>Mode de visibilité de l'overlay du HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Afficher le graphique de difficulté dans la barre de progression</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Afficher la barre de vie même s'il est impossible d'échouer</value> <value>Afficher la barre de vie même s'il est impossible d'échouer</value>
</data> </data>
<data name="fade_playfield_when_health_low" xml:space="preserve"> <data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Basculer le champ de jeu en rouge lorsque la santé est faible</value> <value>Basculer le terrain de jeu en rouge lorsque la santé est faible</value>
</data> </data>
<data name="key_overlay" xml:space="preserve"> <data name="key_overlay" xml:space="preserve">
<value>Toujours afficher l'overlay des touches</value> <value>Toujours afficher l'overlay des touches</value>
@@ -113,9 +110,9 @@
<value>Désactiver la touche Windows en jeu</value> <value>Désactiver la touche Windows en jeu</value>
</data> </data>
<data name="mods_header" xml:space="preserve"> <data name="mods_header" xml:space="preserve">
<value>Modes</value> <value>Mods</value>
</data> </data>
<data name="increase_first_object_visibility" xml:space="preserve"> <data name="increase_first_object_visibility" xml:space="preserve">
<value>Augmente la visibilité du premier objet lorsque les modes visuels sont activés</value> <value>Augmente la visibilité du premier objet lorsque les mods visuels sont activés</value>
</data> </data>
</root> </root>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>HUD láthatóságának módja</value> <value>HUD láthatóságának módja</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Nehézségi grafikon mutatása a haladásjelzőn</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Élet mutatása akkor is, ha nem lehet meghalni</value> <value>Élet mutatása akkor is, ha nem lehet meghalni</value>
</data> </data>

View File

@@ -80,10 +80,10 @@
<value>Latar Belakang</value> <value>Latar Belakang</value>
</data> </data>
<data name="dim" xml:space="preserve"> <data name="dim" xml:space="preserve">
<value>Keredupan latar belakang (background dim)</value> <value>Keredupan latar belakang</value>
</data> </data>
<data name="blur" xml:space="preserve"> <data name="blur" xml:space="preserve">
<value>Keburaman latar belakang (background blur)</value> <value>Keburaman latar belakang</value>
</data> </data>
<data name="lighten_during_breaks" xml:space="preserve"> <data name="lighten_during_breaks" xml:space="preserve">
<value>Buat layar permainan menjadi lebih cerah pada saat break</value> <value>Buat layar permainan menjadi lebih cerah pada saat break</value>
@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Tampilkan menu HUD</value> <value>Tampilkan menu HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Sertakan grafik tingkat kesulitan beatmap pada progress bar yang ada di bawah layar</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Tetap tampilkan health bar pada saat bermain dengan menggunakan mod yang tidak memungkinkan untuk gagal</value> <value>Tetap tampilkan health bar pada saat bermain dengan menggunakan mod yang tidak memungkinkan untuk gagal</value>
</data> </data>
@@ -110,7 +107,7 @@
<value>Mode tampilan penghitung skor</value> <value>Mode tampilan penghitung skor</value>
</data> </data>
<data name="disable_win_key" xml:space="preserve"> <data name="disable_win_key" xml:space="preserve">
<value>Nonaktifkan tombol Windows ketika sedang bermain</value> <value>Nonaktifkan tombol Windows di dalam permainan</value>
</data> </data>
<data name="mods_header" xml:space="preserve"> <data name="mods_header" xml:space="preserve">
<value>Mod</value> <value>Mod</value>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Visibilità HUD</value> <value>Visibilità HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Mostra grafico di difficoltà sulla barra di avanzamento</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Mostra barra di salute anche quando non puoi fallire</value> <value>Mostra barra di salute anche quando non puoi fallire</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>HUD 오버레이 표시 모드</value> <value>HUD 오버레이 표시 모드</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>진행 막대에 난이도 그래프 표시</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>실패할 수 없을 때도 체력 표시</value> <value>실패할 수 없을 때도 체력 표시</value>
</data> </data>

View File

@@ -0,0 +1,118 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Spēle</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Bītmape</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Vispārēji</value>
</data>
<data name="audio" xml:space="preserve">
<value>Audio</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Ievade</value>
</data>
<data name="background" xml:space="preserve">
<value>Fons</value>
</data>
<data name="dim" xml:space="preserve">
<value>Fona blāvums</value>
</data>
<data name="blur" xml:space="preserve">
<value>Fona izplīdums</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Padarīt spēles laukums gaišāku pārtraukumos</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD pārklājuma redzēšanas režīms</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Rādīt dzīvības displeju pat tad, kad tev nevar neizdoties</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Izbalināt spēles laukumu sarkani kad dzīvība ir zema</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Vienmēr rādīt taustiņu pārklājumu</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Vienmēr atskaņot pirmo combo laušanas skaņu</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Punktu skaita displeja režīms</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Atspējot Windows pogu kamēr iet spēle</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Modi</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Palielināt pirmā objekta redzamību kad redzes pasliktināšanas modi ir iespējoti</value>
</data>
</root>

View File

@@ -80,10 +80,10 @@
<value>Achtergrond</value> <value>Achtergrond</value>
</data> </data>
<data name="dim" xml:space="preserve"> <data name="dim" xml:space="preserve">
<value>Achtergrond donkerder maken</value> <value>Achtergrond-dimming</value>
</data> </data>
<data name="blur" xml:space="preserve"> <data name="blur" xml:space="preserve">
<value>Achtergrond vervagen</value> <value>Achtergrondvervaging</value>
</data> </data>
<data name="lighten_during_breaks" xml:space="preserve"> <data name="lighten_during_breaks" xml:space="preserve">
<value>Speelveld lichter maken tijdens pauzes</value> <value>Speelveld lichter maken tijdens pauzes</value>
@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Zichtbaarheidsmodus HUD-overlay</value> <value>Zichtbaarheidsmodus HUD-overlay</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Moeilijkheidsgrafiek op voortgangsbalk tonen</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>HP-balk tonen, zelfs wanneer je niet kan falen</value> <value>HP-balk tonen, zelfs wanneer je niet kan falen</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Tryb widoczności HUD-u</value> <value>Tryb widoczności HUD-u</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Pokaż wykres trudności na pasku postępu</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Wyświetlaj pasek życia, nawet gdy przegrana jest niemożliwa</value> <value>Wyświetlaj pasek życia, nawet gdy przegrana jest niemożliwa</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Modo de visibilidade da sobreposição de interface</value> <value>Modo de visibilidade da sobreposição de interface</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Mostrar gráfico de dificuldade na barra de progresso</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Mostrar barra de vida mesmo quando você não pode falhar</value> <value>Mostrar barra de vida mesmo quando você não pode falhar</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>HUD overlay visibility mode</value> <value>HUD overlay visibility mode</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Show difficulty graph on progress bar</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Show health display even when you can't fail</value> <value>Show health display even when you can't fail</value>
</data> </data>

View File

@@ -0,0 +1,118 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Joc</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve">
<value>General</value>
</data>
<data name="audio" xml:space="preserve">
<value>Audio</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Intrare</value>
</data>
<data name="background" xml:space="preserve">
<value>Fundal</value>
</data>
<data name="dim" xml:space="preserve">
<value>Întunecare fundal</value>
</data>
<data name="blur" xml:space="preserve">
<value>Încețoșare fundal</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Luminează display-ul în pauze în timpul jocului</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Modul de vizibilitate HUD suprapus</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Afișează starea de sănătate chiar dacă nu se poate eșua</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Colorează display-ul roșu când sănătatea este scăzută în joc</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Afișează întotdeauna suprapunerea tastelor</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Redă întotdeauna primul sunet de pauză combo</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Modul de afișare a scorului</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Dezactivează tasta Windows în timpul jocului</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Modificări</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Crește vizibilitatea primului obiect când modurile pentru deficiențe de vedere sunt activate</value>
</data>
</root>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Режим отображения интерфейса</value> <value>Режим отображения интерфейса</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Показывать график сложности на шкале прогресса</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Показывать полосу здоровья, даже если проиграть нельзя</value> <value>Показывать полосу здоровья, даже если проиграть нельзя</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Synlighetsläge för HUD-överlägg</value> <value>Synlighetsläge för HUD-överlägg</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Visa svårighetsgraf på förloppsindikatorn</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Visa HP även när du inte kan misslyckas</value> <value>Visa HP även när du inte kan misslyckas</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Oyun içi arayüz görünürlük modu</value> <value>Oyun içi arayüz görünürlük modu</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>İlerleme çubuğunda zorluk grafiğini göster</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Can göstergesini başarısız olamayacağım durumlarda dahi göster</value> <value>Can göstergesini başarısız olamayacağım durumlarda dahi göster</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Режим відображення інтерфейсу</value> <value>Режим відображення інтерфейсу</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Показати графік складності на шкалі прогресу</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Показувати бар здоров'я навіть якщо ви не можете програти</value> <value>Показувати бар здоров'я навіть якщо ви не можете програти</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Chế độ hiển thị HUD</value> <value>Chế độ hiển thị HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Xem biểu đồ độ khó trên thanh tiến trình</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Hiện thanh máu kể cả khi không thể thất bại</value> <value>Hiện thanh máu kể cả khi không thể thất bại</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>HUD 遮罩可見度模式</value> <value>HUD 遮罩可見度模式</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>在進度條上顯示難度分佈圖</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>即使你在「不會輸」模式,也依然顯示血量</value> <value>即使你在「不會輸」模式,也依然顯示血量</value>
</data> </data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>是否显示 HUD</value> <value>是否显示 HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>在进度条上显示难度分布图</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>不会失败时仍然显示血量</value> <value>不会失败时仍然显示血量</value>
</data> </data>

View File

@@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>عام</value>
</data>
<data name="language_header" xml:space="preserve">
<value>اللغة</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>اللغة</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>تفضيل بيانات الخرائط بلغتها الأصلية</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>تفضيل عرض 24 ساعة</value>
</data>
<data name="update_header" xml:space="preserve">
<value>التحديثات</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>نوع المِنصة</value>
</data>
<data name="check_update" xml:space="preserve">
<value>تحقق من التحديثات</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>فتح مجلد osu!</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>تغيير موقع المجلد...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>تشغيل معالج الإعداد</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Паказваць метадату у арыгінальнай мове</value> <value>Паказваць метадату у арыгінальнай мове</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Аддаваць перавагу 24-гадзіннаму фармату</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Абнаўленія</value> <value>Абнаўленія</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Змяніць месцазнаходжанне тэчкі</value> <value>Змяніць месцазнаходжанне тэчкі</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Запусціць майстра наладкі</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Preferovat metadata v původním jazyce</value> <value>Preferovat metadata v původním jazyce</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Preferovat 24 hodinový formát</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Aktualizace</value> <value>Aktualizace</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Změnit umístění složky...</value> <value>Změnit umístění složky...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Spustit průvodce spuštěním</value>
</data>
</root> </root>

View File

@@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>Generelt</value>
</data>
<data name="language_header" xml:space="preserve">
<value>Sprog</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>Vælg sprog</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>Foretræk metadata på originalt sprog</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Foretræk 24-timers tidsvisning</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Opdateringer</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Opdateringsstrøm</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Tjek for opdateringer</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>Åben osu!-mappen</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>Ændr mappeplacering...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Kør opsætningsguide</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Beatmap-Metadaten in Originalsprache bevorzugen</value> <value>Beatmap-Metadaten in Originalsprache bevorzugen</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>24-Stunden-Anzeige bevorzugen</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Updates</value> <value>Updates</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Ordnerposition ändern...</value> <value>Ordnerposition ändern...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Einrichtungsassistent starten</value>
</data>
</root> </root>

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@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Preferir datos de canciones en su idioma original</value> <value>Preferir datos de canciones en su idioma original</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Preferir mostrar la hora en formato de 24 horas</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Actualizaciones</value> <value>Actualizaciones</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Cambiar ubicación de la carpeta...</value> <value>Cambiar ubicación de la carpeta...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Ejecutar el asistente de configuración</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Préférer les métadonnées dans la langue d'origine</value> <value>Préférer les métadonnées dans la langue d'origine</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Préférer l'affichage 24 heures</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Mises à jour</value> <value>Mises à jour</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Changer l'emplacement du dossier...</value> <value>Changer l'emplacement du dossier...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Lancer l'assistant de configuration</value>
</data>
</root> </root>

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@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Utamakan metadata dalam aksara non-Latin apabila tersedia</value> <value>Utamakan metadata dalam aksara non-Latin apabila tersedia</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Utamakan format waktu 24 jam</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Pembaruan</value> <value>Pembaruan</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Ubah lokasi folder osu!...</value> <value>Ubah lokasi folder osu!...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Jalankan panduan setelan</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Preferisci i metadati in lingua originale</value> <value>Preferisci i metadati in lingua originale</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Mostra orario nel formato 24 ore</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Aggiornamenti</value> <value>Aggiornamenti</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Cambia posizione cartella...</value> <value>Cambia posizione cartella...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Avvia configurazione guidata</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>원본 언어로 비트맵 메타데이터 표시</value> <value>원본 언어로 비트맵 메타데이터 표시</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>24시간제로 표시</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>업데이트</value> <value>업데이트</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>폴더 위치 변경...</value> <value>폴더 위치 변경...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>설정 마법사 실행</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Metadata in oorspronkelijke taal weergeven</value> <value>Metadata in oorspronkelijke taal weergeven</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Altijd 24-uursklok gebruiken</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Updates</value> <value>Updates</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Locatie osu!-map wijzigen...</value> <value>Locatie osu!-map wijzigen...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Configuratiegids starten</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Wyświetlaj metadane w oryginalnym języku</value> <value>Wyświetlaj metadane w oryginalnym języku</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Wyświetlaj czas w formacie 24-godzinnym</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Aktualizacje</value> <value>Aktualizacje</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Zmień lokalizację folderu...</value> <value>Zmień lokalizację folderu...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Uruchom kreatora ustawień</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Optar por metadados no idioma original</value> <value>Optar por metadados no idioma original</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Preferir o formato de 24 horas</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Atualizações</value> <value>Atualizações</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Alterar o local da pasta...</value> <value>Alterar o local da pasta...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Executar assistente de configuração</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Prefer metadata in original language</value> <value>Prefer metadata in original language</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Prefer 24-hour time display</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Updates</value> <value>Updates</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Change folder location...</value> <value>Change folder location...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Run setup wizard</value>
</data>
</root> </root>

View File

@@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>General</value>
</data>
<data name="language_header" xml:space="preserve">
<value>Limbă</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>Limbă</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>Prefer metadate în limba originală</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Preferă afișarea de 24 de ore</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Actualizări</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Versiunea clientului</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Verifică pentru actualizări</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>Deschide dosarul osu!</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>Schimbă locația dosarului...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Rulează asistentul de configurare</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Показывать метаданные песен на языке оригинала</value> <value>Показывать метаданные песен на языке оригинала</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Предпочитать 24-часовой формат времени</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Обновления</value> <value>Обновления</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Переместить папку osu!...</value> <value>Переместить папку osu!...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Запустить мастер настройки</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Віддавати перевагу метаданим на мові оригіналу</value> <value>Віддавати перевагу метаданим на мові оригіналу</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Надати перевагу відображенню 24-годинного часу</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Оновлення</value> <value>Оновлення</value>
</data> </data>
@@ -77,7 +80,7 @@
<value>Гілка оновлення</value> <value>Гілка оновлення</value>
</data> </data>
<data name="check_update" xml:space="preserve"> <data name="check_update" xml:space="preserve">
<value>Перевіряти оновлення</value> <value>Перевірка оновлень</value>
</data> </data>
<data name="open_osu_folder" xml:space="preserve"> <data name="open_osu_folder" xml:space="preserve">
<value>Відкрити папку osu!</value> <value>Відкрити папку osu!</value>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Змінити місце розташування папки...</value> <value>Змінити місце розташування папки...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Запустити майстер налаштування</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>以原文顯示圖譜資料</value> <value>以原文顯示圖譜資料</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>偏好以 24 小時制顯示時間</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>更新</value> <value>更新</value>
</data> </data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>變更資料夾位置⋯</value> <value>變更資料夾位置⋯</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>執行設定精靈</value>
</data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>优先以原语言显示谱面信息</value> <value>优先以原语言显示谱面信息</value>
</data> </data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>优先以24小时制显示时间</value>
</data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>更新</value> <value>更新</value>
</data> </data>
@@ -77,7 +80,7 @@
<value>更新通道</value> <value>更新通道</value>
</data> </data>
<data name="check_update" xml:space="preserve"> <data name="check_update" xml:space="preserve">
<value>检查新版本</value> <value>检查新</value>
</data> </data>
<data name="open_osu_folder" xml:space="preserve"> <data name="open_osu_folder" xml:space="preserve">
<value>打开 osu! 文件夹</value> <value>打开 osu! 文件夹</value>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>更改 osu! 文件夹位置...</value> <value>更改 osu! 文件夹位置...</value>
</data> </data>
<data name="run_setup_wizard" xml:space="preserve">
<value>打开设置向导</value>
</data>
</root> </root>

View File

@@ -0,0 +1,217 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>إظهار\إخفاء الدردشة</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>إظهار\إخفاء القائِمة الإجتماعية</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>إعادة تعيين إعدادات الإدخال</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>إظهار\إخفاء شريط الأدوات</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>إظهار\إخفاء الإعدادات</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>إظهار\إخفاء قائمة الخرائط</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>زيادة\رفع الصوت</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>تقليل\خفضْ الصوت</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>وضع الكتم</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>تخطي المشهد</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>إعادة المحاولة بسرعة (إبقى ضاغِطاََ)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>التقاط لقطة الشاشة</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>إطفاء\تشغيل أزرار لعب الماوس</value>
</data>
<data name="back" xml:space="preserve">
<value>عودة</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>زيادة سرعة التمرير</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>تقليل سرعة التمرير</value>
</data>
<data name="select" xml:space="preserve">
<value>حدّد</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>الخروج سريعاََ (إبقى ضاغِطاََ)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>الأغنية التالية</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>الأغنية السابقة</value>
</data>
<data name="music_play" xml:space="preserve">
<value>تشغيل / إيقاف مؤقت</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>إظهار\إخفاء لائِحة "اللعب الأن"</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>الاختيار السابق</value>
</data>
<data name="select_next" xml:space="preserve">
<value>التحديد التالي</value>
</data>
<data name="home" xml:space="preserve">
<value>الرئيسية</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>إطفاء\تشغيل الإشعارات</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>إيقاف اللعبة مؤقتاََ</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>وضع الإعداد</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>وضع الإنشاء</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>وضع التصميم</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>وضع التوقيت</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>التدوير بين شبكة نمط العرض</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>اختبار اللعبة</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>إبقى ضاغِطاََ لـ الواجهة</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Skin عشوائي</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>إيقاف مؤقت / استئناف الـReplay</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>إظهار\إخفاء الواجهة اثناء اللعب</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>تبديل اختيار المود</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>عشوائي</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>إرجاع</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>خيارات الخريطة</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>وضع التحقق</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>دفع الإختيار نحو اليسار</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>دفع الإختيار نحو اليمين</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>قلب الاختيار أفقياً</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>قلب الاختيار عمودياً</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>إظهار\إخفاء محرر الـSkin</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>مقياس الصوت السابق</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>مقياس الصوت التالي</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>تقديم الـReplay الى الأمام</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>تقديم الـReplay الى الوراء</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>التبديل بين التركيز على الدردشة</value>
</data>
</root>

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