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22 Commits

Author SHA1 Message Date
Dean Herbert
a4b5505638 Merge pull request #254 from ppy/l10n_master
Update localisations
2023-04-17 22:54:21 +09:00
Dean Herbert
a99ebabd5b Update osu-web sourced translations from crowdin 2023-04-17 22:44:43 +09:00
Dean Herbert
1251f3eae9 Update translations from crowdin 2023-04-17 22:44:37 +09:00
Dean Herbert
63ed9152f7 Add new client localisations 2023-04-17 22:43:11 +09:00
Dean Herbert
50a1caa6c5 Merge pull request #253 from ppy/l10n_master
Update translations (including new languages)
2023-04-02 19:42:02 +09:00
Dan Balasescu
6ec994fa5a Merge pull request #252 from frenzibyte/remove-srgb-methods
Update logo animation shader inline with framework changes
2023-03-31 20:57:44 +09:00
Dean Herbert
28d05687a3 Update osu-web sourced translations from crowdin 2023-03-30 17:38:47 +09:00
Dean Herbert
97956f66f0 Update translations from crowdin 2023-03-30 17:38:40 +09:00
Dean Herbert
68a4e86c02 Add new client localisations 2023-03-30 17:37:12 +09:00
Salman Ahmed
cc3c9c17c1 Work around logo animation broken on Metal 2023-03-30 03:59:26 +03:00
Salman Ahmed
a297727b68 Update logo animation shader inline with framework changes 2023-03-29 21:30:18 +03:00
Dean Herbert
323cbd9ffb Merge pull request #251 from smoogipoo/fix-logo-animation
Remove unused vertex attributes
2023-03-20 15:10:31 +09:00
Dan Balasescu
570906bcc1 Remove unused vertex attributes 2023-03-17 20:30:00 +09:00
Dean Herbert
fe180bc0f9 Merge pull request #250 from ppy/l10n_master
Update translations
2023-03-17 17:24:15 +09:00
Dean Herbert
ae157d96b3 Update osu-web sourced translations from crowdin 2023-03-17 17:07:40 +09:00
Dean Herbert
0da39b2a21 Update translations from crowdin 2023-03-17 17:07:34 +09:00
Dean Herbert
a8606b018f Add new client localisations 2023-03-17 17:06:14 +09:00
Dean Herbert
53ebd1d577 Merge pull request #249 from smoogipoo/fix-logo-animation
Add isolated vertex shader for logo animation
2023-03-17 16:40:55 +09:00
Dan Balasescu
c5e0a2b211 Add isolated vertex shader for logo animation 2023-03-16 23:56:20 +09:00
Dean Herbert
94d7be96c0 Merge pull request #247 from smoogipoo/opengl-core-renderer
Update shaders for OpenGL Core
2023-03-10 19:20:56 +09:00
Dan Balasescu
4828838a3c Remove unused shader 2023-02-25 01:43:53 +09:00
Dan Balasescu
2f3eb762c0 Update shaders for OpenGL Core 2023-02-25 01:43:16 +09:00
857 changed files with 69546 additions and 1084 deletions

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@@ -68,7 +68,7 @@
<value>Volume</value> <value>Volume</value>
</data> </data>
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Dispositivo di output</value> <value>Dispositivo di uscita</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve"> <data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separazione stereo degli hitsound</value> <value>Separazione stereo degli hitsound</value>

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@@ -68,7 +68,7 @@
<value>Letzte Runde zu kurz für Kalibrierung</value> <value>Letzte Runde zu kurz für Kalibrierung</value>
</data> </data>
<data name="calibrate_using_last_play" xml:space="preserve"> <data name="calibrate_using_last_play" xml:space="preserve">
<value>Nach letzter Runde kalibrieren</value> <value>Anhand letzter Runde kalibrieren</value>
</data> </data>
<data name="hit_objects_appear_later" xml:space="preserve"> <data name="hit_objects_appear_later" xml:space="preserve">
<value>(Hit-Objekte erscheinen später)</value> <value>(Hit-Objekte erscheinen später)</value>

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@@ -0,0 +1,72 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="user_content_disclaimer" xml:space="preserve">
<value>إخلاء مسؤولية محتوى المستخدم</value>
</data>
<data name="by_turning_off_the_featured" xml:space="preserve">
<value>بمجرد إيقاف فلتر "الفنان المميز"، سيتم عرض جميع المحتويات التي يرفعها المستخدمون.
قد يظهر لك محتوى غير مرخص بشكل صحيح للاستخدام ضمن osu! , لذا تصفح على مسؤوليتك الخاصة.</value>
</data>
<data name="understood" xml:space="preserve">
<value>فهمت</value>
</data>
</root>

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@@ -0,0 +1,72 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="user_content_disclaimer" xml:space="preserve">
<value>Advarsel om brukerinnhold</value>
</data>
<data name="by_turning_off_the_featured" xml:space="preserve">
<value>Ved å slå av "Utvalgt artist"-filteret vil all av brukergenerert innhold bli vist.
Dette inkluderer innhold som kanskje ikke er korrekt lisensiert for bruk med osu! Bla igjennom på egen risiko.</value>
</data>
<data name="understood" xml:space="preserve">
<value>Jeg forstår</value>
</data>
</root>

View File

@@ -65,7 +65,7 @@
<value>多人游戏</value> <value>多人游戏</value>
</data> </data>
<data name="playlists" xml:space="preserve"> <data name="playlists" xml:space="preserve">
<value>课题模式</value> <value>歌单模式</value>
</data> </data>
<data name="play" xml:space="preserve"> <data name="play" xml:space="preserve">
<value>开始游玩</value> <value>开始游玩</value>

View File

@@ -64,4 +64,7 @@
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>انضم إلى المناقشة في الوقت الفعلي</value> <value>انضم إلى المناقشة في الوقت الفعلي</value>
</data> </data>
<data name="mention_user" xml:space="preserve">
<value>إشارة</value>
</data>
</root> </root>

View File

@@ -64,4 +64,7 @@
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>deltag i diskussionen</value> <value>deltag i diskussionen</value>
</data> </data>
<data name="mention_user" xml:space="preserve">
<value>Nævn</value>
</data>
</root> </root>

View File

@@ -59,9 +59,12 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="header_title" xml:space="preserve"> <data name="header_title" xml:space="preserve">
<value>chat</value> <value>Chat</value>
</data> </data>
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>an der Echtzeit-Diskussion teilnehmen</value> <value>an der Echtzeit-Diskussion teilnehmen</value>
</data> </data>
<data name="mention_user" xml:space="preserve">
<value>Erwähnung</value>
</data>
</root> </root>

View File

@@ -64,4 +64,7 @@
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>pridruži se razgovoru uživo</value> <value>pridruži se razgovoru uživo</value>
</data> </data>
<data name="mention_user" xml:space="preserve">
<value>Spomeni</value>
</data>
</root> </root>

View File

@@ -64,4 +64,7 @@
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>bli med i sanntidsdiskusjonen</value> <value>bli med i sanntidsdiskusjonen</value>
</data> </data>
<data name="mention_user" xml:space="preserve">
<value>Nevn</value>
</data>
</root> </root>

View File

@@ -64,4 +64,7 @@
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>delta i realtidsdiskussionen</value> <value>delta i realtidsdiskussionen</value>
</data> </data>
<data name="mention_user" xml:space="preserve">
<value>Omnämn</value>
</data>
</root> </root>

View File

@@ -106,10 +106,46 @@
<data name="collections" xml:space="preserve"> <data name="collections" xml:space="preserve">
<value>المجموعات</value> <value>المجموعات</value>
</data> </data>
<data name="mod_presets" xml:space="preserve">
<value>إعدادات النمط الجاهزة</value>
</data>
<data name="name" xml:space="preserve"> <data name="name" xml:space="preserve">
<value>الإسم</value> <value>الإسم</value>
</data> </data>
<data name="description" xml:space="preserve"> <data name="description" xml:space="preserve">
<value>الوصف</value> <value>الوصف</value>
</data> </data>
<data name="menu_bar_file" xml:space="preserve">
<value>ملف</value>
</data>
<data name="menu_bar_edit" xml:space="preserve">
<value>تعديل</value>
</data>
<data name="menu_bar_view" xml:space="preserve">
<value>عرض</value>
</data>
<data name="undo" xml:space="preserve">
<value>تراجع</value>
</data>
<data name="redo" xml:space="preserve">
<value>إعادة</value>
</data>
<data name="cut" xml:space="preserve">
<value>قص</value>
</data>
<data name="copy" xml:space="preserve">
<value>نسخ</value>
</data>
<data name="paste" xml:space="preserve">
<value>لصق</value>
</data>
<data name="clone" xml:space="preserve">
<value>نسخ</value>
</data>
<data name="exit" xml:space="preserve">
<value>خروج</value>
</data>
<data name="revert_to_default" xml:space="preserve">
<value>استعادة الإعدادات الافتراضية</value>
</data>
</root> </root>

View File

@@ -58,15 +58,21 @@
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="cancel" xml:space="preserve"> <data name="back" xml:space="preserve">
<value>Avbryt</value> <value>Tilbake</value>
</data> </data>
<data name="clear" xml:space="preserve"> <data name="next" xml:space="preserve">
<value>Fjern</value> <value>Neste</value>
</data>
<data name="finish" xml:space="preserve">
<value>Fullfør</value>
</data> </data>
<data name="enabled" xml:space="preserve"> <data name="enabled" xml:space="preserve">
<value>Aktivert</value> <value>Aktivert</value>
</data> </data>
<data name="disabled" xml:space="preserve">
<value>Deaktivert</value>
</data>
<data name="default" xml:space="preserve"> <data name="default" xml:space="preserve">
<value>Standard</value> <value>Standard</value>
</data> </data>
@@ -82,4 +88,64 @@
<data name="importing" xml:space="preserve"> <data name="importing" xml:space="preserve">
<value>Importerer...</value> <value>Importerer...</value>
</data> </data>
<data name="deselect_all" xml:space="preserve">
<value>Fjern all markering</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Velg alle</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmaps</value>
</data>
<data name="scores" xml:space="preserve">
<value>Rekorder</value>
</data>
<data name="skins" xml:space="preserve">
<value>Stiler</value>
</data>
<data name="collections" xml:space="preserve">
<value>Samlinger</value>
</data>
<data name="mod_presets" xml:space="preserve">
<value>Mod-forholdsinnstillinger</value>
</data>
<data name="name" xml:space="preserve">
<value>Navn</value>
</data>
<data name="description" xml:space="preserve">
<value>Beskrivelse</value>
</data>
<data name="menu_bar_file" xml:space="preserve">
<value>Fil</value>
</data>
<data name="menu_bar_edit" xml:space="preserve">
<value>Rediger</value>
</data>
<data name="menu_bar_view" xml:space="preserve">
<value>Vis</value>
</data>
<data name="undo" xml:space="preserve">
<value>Angre</value>
</data>
<data name="redo" xml:space="preserve">
<value>Gjenta</value>
</data>
<data name="cut" xml:space="preserve">
<value>Klipp ut</value>
</data>
<data name="copy" xml:space="preserve">
<value>Kopier</value>
</data>
<data name="paste" xml:space="preserve">
<value>Lim inn</value>
</data>
<data name="clone" xml:space="preserve">
<value>Dupliser</value>
</data>
<data name="exit" xml:space="preserve">
<value>Avslutt</value>
</data>
<data name="revert_to_default" xml:space="preserve">
<value>Gjenopprett systemstandard</value>
</data>
</root> </root>

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@@ -115,4 +115,37 @@
<data name="description" xml:space="preserve"> <data name="description" xml:space="preserve">
<value>Beskrivning</value> <value>Beskrivning</value>
</data> </data>
<data name="menu_bar_file" xml:space="preserve">
<value>Arkiv</value>
</data>
<data name="menu_bar_edit" xml:space="preserve">
<value>Redigera</value>
</data>
<data name="menu_bar_view" xml:space="preserve">
<value>Visa</value>
</data>
<data name="undo" xml:space="preserve">
<value>Ångra</value>
</data>
<data name="redo" xml:space="preserve">
<value>Gör om</value>
</data>
<data name="cut" xml:space="preserve">
<value>Klipp</value>
</data>
<data name="copy" xml:space="preserve">
<value>Kopiera</value>
</data>
<data name="paste" xml:space="preserve">
<value>Klistra in</value>
</data>
<data name="clone" xml:space="preserve">
<value>Klona</value>
</data>
<data name="exit" xml:space="preserve">
<value>Avsluta</value>
</data>
<data name="revert_to_default" xml:space="preserve">
<value>Återställ till standard</value>
</data>
</root> </root>

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@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="view_profile" xml:space="preserve">
<value>عرض الملف الشخصي</value>
</data>
<data name="view_beatmap" xml:space="preserve">
<value>عرض الخريطة</value>
</data>
</root>

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@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="view_profile" xml:space="preserve">
<value>Адкрыць профіль</value>
</data>
<data name="view_beatmap" xml:space="preserve">
<value>Адкрыць бітмапу</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="view_profile" xml:space="preserve">
<value>Katso profiili</value>
</data>
<data name="view_beatmap" xml:space="preserve">
<value>Katso beatmappi</value>
</data>
</root>

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@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="view_profile" xml:space="preserve">
<value>Vis profil</value>
</data>
<data name="view_beatmap" xml:space="preserve">
<value>Vis beatmap</value>
</data>
</root>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="view_profile" xml:space="preserve">
<value>Visa profil</value>
</data>
<data name="view_beatmap" xml:space="preserve">
<value>Visa beatmap</value>
</data>
</root>

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@@ -0,0 +1,82 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Feilsøk</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Generelt</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Se logg-overlay</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Passer front-til-bak render pass</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importer filer</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Minne</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Tøm hurtiglager</value>
</data>
</root>

View File

@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header_text" xml:space="preserve">
<value>Vahvista poistaminen</value>
</data>
<data name="confirm" xml:space="preserve">
<value>Kyllä. Tee se.</value>
</data>
<data name="cancel" xml:space="preserve">
<value>Ei! Peruuta</value>
</data>
</root>

View File

@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="difficulty_multiplier" xml:space="preserve"> <data name="difficulty_multiplier" xml:space="preserve">
<value>Schwierigkeitsmultiplikator</value> <value>Difficulty-Multiplikator</value>
</data> </data>
</root> </root>

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@@ -0,0 +1,115 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="waveform_opacity" xml:space="preserve">
<value>شفافية شريط الموجات</value>
</data>
<data name="show_hit_markers" xml:space="preserve">
<value>إظهار علامات التصويب</value>
</data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>تحديث موقع شريط العمل تلقائياََ الى مكان الكائنات الجديدة</value>
</data>
<data name="timing" xml:space="preserve">
<value>التوقيت</value>
</data>
<data name="set_preview_point_to_current" xml:space="preserve">
<value>تعيين نقطة المعاينة إلى الوقت الحالي</value>
</data>
<data name="export_package" xml:space="preserve">
<value>إستخراج الحزمة</value>
</data>
<data name="create_new_difficulty" xml:space="preserve">
<value>إنشاء صعوبة جديدة</value>
</data>
<data name="change_difficulty" xml:space="preserve">
<value>تغيير الصعوبة</value>
</data>
<data name="delete_difficulty" xml:space="preserve">
<value>حذف الصعوبة</value>
</data>
<data name="setup_screen" xml:space="preserve">
<value>الإعداد</value>
</data>
<data name="compose_screen" xml:space="preserve">
<value>الإنشاء</value>
</data>
<data name="design_screen" xml:space="preserve">
<value>التصميم</value>
</data>
<data name="timing_screen" xml:space="preserve">
<value>التوقيت</value>
</data>
<data name="verify_screen" xml:space="preserve">
<value>التحقق</value>
</data>
<data name="playback_speed" xml:space="preserve">
<value>سرعة التشغيل</value>
</data>
<data name="test_beatmap" xml:space="preserve">
<value>اختبار!</value>
</data>
<data name="timeline_waveform" xml:space="preserve">
<value>موجة</value>
</data>
<data name="timeline_ticks" xml:space="preserve">
<value>علامات</value>
</data>
</root>

View File

@@ -0,0 +1,115 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="waveform_opacity" xml:space="preserve">
<value>Непразрыстасць асцылаграмы</value>
</data>
<data name="show_hit_markers" xml:space="preserve">
<value>Паказваць трапленне ў ноту</value>
</data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Аўтаматычны пераход да новага аб'екта</value>
</data>
<data name="timing" xml:space="preserve">
<value>Таймінг</value>
</data>
<data name="set_preview_point_to_current" xml:space="preserve">
<value>Усталяваць папярэдні прагляд аўдыё з бягучага тайм-кода</value>
</data>
<data name="export_package" xml:space="preserve">
<value>Экспартаваць</value>
</data>
<data name="create_new_difficulty" xml:space="preserve">
<value>Стварыць новую складанасць</value>
</data>
<data name="change_difficulty" xml:space="preserve">
<value>Змяніць складанасць</value>
</data>
<data name="delete_difficulty" xml:space="preserve">
<value>Выдаліць складанасць</value>
</data>
<data name="setup_screen" xml:space="preserve">
<value>наладка</value>
</data>
<data name="compose_screen" xml:space="preserve">
<value>рэдагаваць</value>
</data>
<data name="design_screen" xml:space="preserve">
<value>дызайн</value>
</data>
<data name="timing_screen" xml:space="preserve">
<value>таймінг</value>
</data>
<data name="verify_screen" xml:space="preserve">
<value>праверка</value>
</data>
<data name="playback_speed" xml:space="preserve">
<value>Хуткасць прайгравання</value>
</data>
<data name="test_beatmap" xml:space="preserve">
<value>Тэст!</value>
</data>
<data name="timeline_waveform" xml:space="preserve">
<value>Асцылаграма</value>
</data>
<data name="timeline_ticks" xml:space="preserve">
<value>Цікі</value>
</data>
</root>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Видими точки на ударите</value> <value>Видими точки на ударите</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Превърти след поставяне на обекти</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Време</value> <value>Време</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Mostrar marcadors de cop</value> <value>Mostrar marcadors de cop</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Automàticament buscar després de posar objectes</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Temps</value> <value>Temps</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Zobrazit značky zásahů</value> <value>Zobrazit značky zásahů</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Automaticky vyhledat po umístění objektů</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Časování</value> <value>Časování</value>
</data> </data>

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@@ -0,0 +1,115 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="waveform_opacity" xml:space="preserve">
<value>Deckkraft der Wellenform</value>
</data>
<data name="show_hit_markers" xml:space="preserve">
<value>Treffermarkierungen anzeigen</value>
</data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Nach dem Platzieren von Objekten automatisch positionieren</value>
</data>
<data name="timing" xml:space="preserve">
<value>Timing</value>
</data>
<data name="set_preview_point_to_current" xml:space="preserve">
<value>Vorschau auf aktuelle Zeit setzen</value>
</data>
<data name="export_package" xml:space="preserve">
<value>Paket exportieren</value>
</data>
<data name="create_new_difficulty" xml:space="preserve">
<value>Neuen Schwierigkeitsgrad anlegen</value>
</data>
<data name="change_difficulty" xml:space="preserve">
<value>Schwierigkeitsgrad wechseln</value>
</data>
<data name="delete_difficulty" xml:space="preserve">
<value>Schwierigkeitsgrad löschen</value>
</data>
<data name="setup_screen" xml:space="preserve">
<value>einrichten</value>
</data>
<data name="compose_screen" xml:space="preserve">
<value>komponieren</value>
</data>
<data name="design_screen" xml:space="preserve">
<value>design</value>
</data>
<data name="timing_screen" xml:space="preserve">
<value>timing</value>
</data>
<data name="verify_screen" xml:space="preserve">
<value>überprüfen</value>
</data>
<data name="playback_speed" xml:space="preserve">
<value>Wiedergabegeschwindigkeit</value>
</data>
<data name="test_beatmap" xml:space="preserve">
<value>Test!</value>
</data>
<data name="timeline_waveform" xml:space="preserve">
<value>Wellenform</value>
</data>
<data name="timeline_ticks" xml:space="preserve">
<value>Takte</value>
</data>
</root>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Mostrar marcadores de golpe</value> <value>Mostrar marcadores de golpe</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Buscar automáticamente después de colocar objetos</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Tiempo</value> <value>Tiempo</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Afficher les marqueurs de clics</value> <value>Afficher les marqueurs de clics</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Rechercher automatiquement après le placement d'objets</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Timing</value> <value>Timing</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Tampilkan penanda hit</value> <value>Tampilkan penanda hit</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Sesuaikan posisi timeline ketika menempatkan objek</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Timing</value> <value>Timing</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Mostra gli indicatori di colpo</value> <value>Mostra gli indicatori di colpo</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Spostati automaticamente dopo aver posizionato oggetti</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Tempo</value> <value>Tempo</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>히트 마커 표시</value> <value>히트 마커 표시</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>오브젝트 배치 후 자동으로 해당 구간으로 이동</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>타이밍</value> <value>타이밍</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Rādīt trāpījumu marķierus</value> <value>Rādīt trāpījumu marķierus</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Automātiski tīt pēc objektu nolikšanas</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Timing</value> <value>Timing</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Hit-indactors tonen</value> <value>Hit-indactors tonen</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Automatisch doorspoelen na het plaatsen van objecten</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Timing</value> <value>Timing</value>
</data> </data>

View File

@@ -0,0 +1,116 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="waveform_opacity" xml:space="preserve">
<value>Bølgeformsopasitet</value>
</data>
<data name="show_hit_markers" xml:space="preserve">
<value>Vis treffmarkører</value>
</data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Beveg automatisk etter plassering av objekter</value>
</data>
<data name="timing" xml:space="preserve">
<value>Timing
</value>
</data>
<data name="set_preview_point_to_current" xml:space="preserve">
<value>Angi forhåndsvisningpunkt som nåværende tidspunkt</value>
</data>
<data name="export_package" xml:space="preserve">
<value>Eksporter pakke</value>
</data>
<data name="create_new_difficulty" xml:space="preserve">
<value>Lag ny vanskelighetsgrad</value>
</data>
<data name="change_difficulty" xml:space="preserve">
<value>Endre vanskelighetsgrad</value>
</data>
<data name="delete_difficulty" xml:space="preserve">
<value>Slett vanskelighetsgrad</value>
</data>
<data name="setup_screen" xml:space="preserve">
<value>oppsett</value>
</data>
<data name="compose_screen" xml:space="preserve">
<value>komponer</value>
</data>
<data name="design_screen" xml:space="preserve">
<value>design</value>
</data>
<data name="timing_screen" xml:space="preserve">
<value>timing</value>
</data>
<data name="verify_screen" xml:space="preserve">
<value>bekreft</value>
</data>
<data name="playback_speed" xml:space="preserve">
<value>Avspillingshastighet</value>
</data>
<data name="test_beatmap" xml:space="preserve">
<value>Test!</value>
</data>
<data name="timeline_waveform" xml:space="preserve">
<value>Bølgeform</value>
</data>
<data name="timeline_ticks" xml:space="preserve">
<value>Ticks</value>
</data>
</root>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Pokaż trafienia</value> <value>Pokaż trafienia</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Automatyczne przechodzenie do umieszczanego obiektu</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Rytmika</value> <value>Rytmika</value>
</data> </data>

View File

@@ -0,0 +1,115 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="waveform_opacity" xml:space="preserve">
<value>Opacidade da onda de áudio</value>
</data>
<data name="show_hit_markers" xml:space="preserve">
<value>Mostrar os marcadores de acerto</value>
</data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Mover automaticamente após colocar objetos</value>
</data>
<data name="timing" xml:space="preserve">
<value>Tempo</value>
</data>
<data name="set_preview_point_to_current" xml:space="preserve">
<value>Definir ponto de pré-visualização para o tempo atual</value>
</data>
<data name="export_package" xml:space="preserve">
<value>Exportar pacote</value>
</data>
<data name="create_new_difficulty" xml:space="preserve">
<value>Criar nova dificuldade</value>
</data>
<data name="change_difficulty" xml:space="preserve">
<value>Mudar dificuldade</value>
</data>
<data name="delete_difficulty" xml:space="preserve">
<value>Apagar dificuldade</value>
</data>
<data name="setup_screen" xml:space="preserve">
<value>configuração</value>
</data>
<data name="compose_screen" xml:space="preserve">
<value>compor</value>
</data>
<data name="design_screen" xml:space="preserve">
<value>aparência</value>
</data>
<data name="timing_screen" xml:space="preserve">
<value>tempo</value>
</data>
<data name="verify_screen" xml:space="preserve">
<value>verificar</value>
</data>
<data name="playback_speed" xml:space="preserve">
<value>Velocidade de reprodução</value>
</data>
<data name="test_beatmap" xml:space="preserve">
<value>Testar!</value>
</data>
<data name="timeline_waveform" xml:space="preserve">
<value>Onda de áudio</value>
</data>
<data name="timeline_ticks" xml:space="preserve">
<value>Ciclos</value>
</data>
</root>

View File

@@ -112,4 +112,10 @@
<data name="timeline_ticks" xml:space="preserve"> <data name="timeline_ticks" xml:space="preserve">
<value>Ticks</value> <value>Ticks</value>
</data> </data>
<data name="rotation_unsnapped" xml:space="preserve">
<value>{0:0.0}°</value>
</data>
<data name="rotation_snapped" xml:space="preserve">
<value>{0:0.0}° (snapped)</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Afișează indicatori lovitură</value> <value>Afișează indicatori lovitură</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Derulează poziția după adăugarea obiectelor</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Măsură</value> <value>Măsură</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Показывать попадание в ноту</value> <value>Показывать попадание в ноту</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Автоматический переход к новому объекту</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Тайминг</value> <value>Тайминг</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Прикажи маркере погодака</value> <value>Прикажи маркере погодака</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Аутоматски тражи после постављања објеката</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Тајминг</value> <value>Тајминг</value>
</data> </data>

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@@ -0,0 +1,115 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="waveform_opacity" xml:space="preserve">
<value>Dalga biçimi opaklığı</value>
</data>
<data name="show_hit_markers" xml:space="preserve">
<value>İsabet işaretlerini göster</value>
</data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Obje yerleştirildikten sonra zaman çizgisini otomatik olarak üzerine getir</value>
</data>
<data name="timing" xml:space="preserve">
<value>Zamanlama</value>
</data>
<data name="set_preview_point_to_current" xml:space="preserve">
<value>Önizleme noktasını geçerli saate ayarla</value>
</data>
<data name="export_package" xml:space="preserve">
<value>Paketi dışa aktar</value>
</data>
<data name="create_new_difficulty" xml:space="preserve">
<value>Yeni zorluk oluştur</value>
</data>
<data name="change_difficulty" xml:space="preserve">
<value>Zorluğu değiştir</value>
</data>
<data name="delete_difficulty" xml:space="preserve">
<value>Zorluğu sil</value>
</data>
<data name="setup_screen" xml:space="preserve">
<value>kurulum</value>
</data>
<data name="compose_screen" xml:space="preserve">
<value>bestele</value>
</data>
<data name="design_screen" xml:space="preserve">
<value>tasarla</value>
</data>
<data name="timing_screen" xml:space="preserve">
<value>zamanlama</value>
</data>
<data name="verify_screen" xml:space="preserve">
<value>doğrula</value>
</data>
<data name="playback_speed" xml:space="preserve">
<value>Oynatma hızı</value>
</data>
<data name="test_beatmap" xml:space="preserve">
<value>Dene!</value>
</data>
<data name="timeline_waveform" xml:space="preserve">
<value>Dalga Formu</value>
</data>
<data name="timeline_ticks" xml:space="preserve">
<value>Tikler</value>
</data>
</root>

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@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Показувати ударні маркери</value> <value>Показувати ударні маркери</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Автоматичний перехід до нового об'єкту</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Таймінг</value> <value>Таймінг</value>
</data> </data>

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@@ -59,19 +59,22 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="waveform_opacity" xml:space="preserve"> <data name="waveform_opacity" xml:space="preserve">
<value>Độ nhìn rõ dạng sóng</value> <value>Độ mờ phổ âm thanh</value>
</data> </data>
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>Hiện các mốc đánh dấu trúng</value> <value>Hiện các mốc đánh dấu trúng</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>Tự động di chuyển con trỏ sau khi đặt nốt</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>Thời gian</value> <value>Thời gian</value>
</data> </data>
<data name="set_preview_point_to_current" xml:space="preserve"> <data name="set_preview_point_to_current" xml:space="preserve">
<value>Đặt điểm xem trước thành thời gian hiện tại</value> <value>Đặt mốc thời gian hiện tại làm điểm xem trước</value>
</data> </data>
<data name="export_package" xml:space="preserve"> <data name="export_package" xml:space="preserve">
<value>Xuất gói</value> <value>Xuất beatmap</value>
</data> </data>
<data name="create_new_difficulty" xml:space="preserve"> <data name="create_new_difficulty" xml:space="preserve">
<value>Tạo độ khó mới</value> <value>Tạo độ khó mới</value>
@@ -104,7 +107,7 @@
<value>Thử!</value> <value>Thử!</value>
</data> </data>
<data name="timeline_waveform" xml:space="preserve"> <data name="timeline_waveform" xml:space="preserve">
<value>Dạng sóng</value> <value>Phổ âm thanh</value>
</data> </data>
<data name="timeline_ticks" xml:space="preserve"> <data name="timeline_ticks" xml:space="preserve">
<value>Tích</value> <value>Tích</value>

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@@ -64,6 +64,9 @@
<data name="show_hit_markers" xml:space="preserve"> <data name="show_hit_markers" xml:space="preserve">
<value>显示物件打击标识</value> <value>显示物件打击标识</value>
</data> </data>
<data name="auto_seek_on_placement" xml:space="preserve">
<value>放置物件后自动搜寻</value>
</data>
<data name="timing" xml:space="preserve"> <data name="timing" xml:space="preserve">
<value>时间轴</value> <value>时间轴</value>
</data> </data>

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@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_difficulty_dialog_header" xml:space="preserve">
<value>هل ترغب في إنشاء صعوبة فارغة؟</value>
</data>
<data name="create_new" xml:space="preserve">
<value>نعم، دعنا نبدأ من الصفر!</value>
</data>
<data name="create_copy" xml:space="preserve">
<value>لا، أنشئ نسخة شبه الأصل من هذه الصعوبة</value>
</data>
<data name="keep_editing" xml:space="preserve">
<value>غيرت رأيي، أريد أن أستمر في تعديل هذه الصعوبة</value>
</data>
<data name="save_dialog_header" xml:space="preserve">
<value>هل تريد حفظ التغييرات الخاصة بك؟</value>
</data>
<data name="save" xml:space="preserve">
<value>احفظ هذه التحفة الفنية!</value>
</data>
<data name="forget_all_changes" xml:space="preserve">
<value>إعادة تعيين كافة التغييرات</value>
</data>
<data name="continue_editing" xml:space="preserve">
<value>عفواً، مواصلة التعديل</value>
</data>
</root>

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@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_difficulty_dialog_header" xml:space="preserve">
<value>Жадаеце стварыць новую складанасць?</value>
</data>
<data name="create_new" xml:space="preserve">
<value>Так, пачнем з нуля!</value>
</data>
<data name="create_copy" xml:space="preserve">
<value>Не, я жадаю стварыць дакладную копію гэтай складанасці</value>
</data>
<data name="keep_editing" xml:space="preserve">
<value>Я перадумаў, жадаю працягнуть рэдагаванне бягучай складанасці</value>
</data>
<data name="save_dialog_header" xml:space="preserve">
<value>Вы хочаце захаваць свае змены?</value>
</data>
<data name="save" xml:space="preserve">
<value>Захаваць мой шэдэўр!</value>
</data>
<data name="forget_all_changes" xml:space="preserve">
<value>Забыцца пра ўсё</value>
</data>
<data name="continue_editing" xml:space="preserve">
<value>Упс, працягнуть рэдагаванне</value>
</data>
</root>

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@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_difficulty_dialog_header" xml:space="preserve">
<value>Haluaisitko luoda tyhjän vaikeustason?</value>
</data>
<data name="create_new" xml:space="preserve">
<value>Joo, aloitetaan tyhjästä!</value>
</data>
<data name="create_copy" xml:space="preserve">
<value>Ei, luo kopio tästä vaikeustasosta</value>
</data>
<data name="keep_editing" xml:space="preserve">
<value>Muutin mieleni, haluan jatkaa tämän vaikeustason muokkaamista</value>
</data>
<data name="save_dialog_header" xml:space="preserve">
<value>Haluatko tallentaa muutoksesi?</value>
</data>
<data name="save" xml:space="preserve">
<value>Tallenna mestariteokseni!</value>
</data>
<data name="forget_all_changes" xml:space="preserve">
<value>Unohda kaikki muutokset</value>
</data>
<data name="continue_editing" xml:space="preserve">
<value>Hups, jatka muokkaamista</value>
</data>
</root>

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@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_difficulty_dialog_header" xml:space="preserve">
<value>Øsnker du å lage en blank vanskelighetsgrad?</value>
</data>
<data name="create_new" xml:space="preserve">
<value>Ja, la oss starte fra begynnelsen!</value>
</data>
<data name="create_copy" xml:space="preserve">
<value>Nei, lag en eksakt kopi av denne vanskelighetsgraden</value>
</data>
<data name="keep_editing" xml:space="preserve">
<value>Jeg har ombestemt meg, jeg vil forsette å redigere på denne vanskelighetsgraden</value>
</data>
<data name="save_dialog_header" xml:space="preserve">
<value>Vil du lagre endringene dine?</value>
</data>
<data name="save" xml:space="preserve">
<value>Lagre mesterverket mitt!</value>
</data>
<data name="forget_all_changes" xml:space="preserve">
<value>Glem alle endringene</value>
</data>
<data name="continue_editing" xml:space="preserve">
<value>Oops, fortsett redigering</value>
</data>
</root>

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@@ -80,6 +80,6 @@
<value>Odrzuć wszystkie zmiany</value> <value>Odrzuć wszystkie zmiany</value>
</data> </data>
<data name="continue_editing" xml:space="preserve"> <data name="continue_editing" xml:space="preserve">
<value>Kontynnuj edycję</value> <value>Anuluj</value>
</data> </data>
</root> </root>

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@@ -77,7 +77,7 @@
<value>Salve minha obra-prima!</value> <value>Salve minha obra-prima!</value>
</data> </data>
<data name="forget_all_changes" xml:space="preserve"> <data name="forget_all_changes" xml:space="preserve">
<value>Esqueça todas as alterações</value> <value>Esquecer todas as alterações</value>
</data> </data>
<data name="continue_editing" xml:space="preserve"> <data name="continue_editing" xml:space="preserve">
<value>Ops, continuar editando</value> <value>Ops, continuar editando</value>

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@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_difficulty_dialog_header" xml:space="preserve">
<value>Vill du skapa en tom svårighetsgrad?</value>
</data>
<data name="create_new" xml:space="preserve">
<value>Ja, låt oss börja från början!</value>
</data>
<data name="create_copy" xml:space="preserve">
<value>Nej, skapa en exakt kopia av denna svårighetsgrad</value>
</data>
<data name="keep_editing" xml:space="preserve">
<value>Jag ändrade mig, jag vill fortsätta att redigera denna svårighetsgrad</value>
</data>
<data name="save_dialog_header" xml:space="preserve">
<value>Vill du spara dina ändringar?</value>
</data>
<data name="save" xml:space="preserve">
<value>Spara mitt mästerverk!</value>
</data>
<data name="forget_all_changes" xml:space="preserve">
<value>Glöm alla ändringar</value>
</data>
<data name="continue_editing" xml:space="preserve">
<value>Hoppsan, fortsätt redigera</value>
</data>
</root>

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@@ -0,0 +1,178 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_setup" xml:space="preserve">
<value>إعداد Beatmap</value>
</data>
<data name="beatmap_setup_description" xml:space="preserve">
<value>تغيير الإعدادات العامة لخريطتك</value>
</data>
<data name="colours_header" xml:space="preserve">
<value>الألوان</value>
</data>
<data name="hit_circle_slider_combos" xml:space="preserve">
<value>كومبو الدوائر \ السلايدرات</value>
</data>
<data name="design_header" xml:space="preserve">
<value>التصميم</value>
</data>
<data name="enable_countdown" xml:space="preserve">
<value>تمكين العد التنازلي</value>
</data>
<data name="countdown_description" xml:space="preserve">
<value>في حالة التشغيل, سيتم تضمين إشعار: "هل أنت مستعد؟ 3، 2، 1، العب!" وسيدرج العد التنازلي في بداية الخريطة.</value>
</data>
<data name="countdown_speed" xml:space="preserve">
<value>سرعة العد التنازلي</value>
</data>
<data name="countdown_offset_description" xml:space="preserve">
<value>إذا كان العد التنازلي خارج عن الوقت, استخدم هذا لجعله يبدء نغمة او اثنتين اسرع.</value>
</data>
<data name="countdown_offset" xml:space="preserve">
<value>توقيت العد التنازلي</value>
</data>
<data name="widescreen_support" xml:space="preserve">
<value>دعم الشاشة الواسعة</value>
</data>
<data name="widescreen_support_description" xml:space="preserve">
<value>يسمح للوحات القصص باستخدام مساحة الشاشة كاملة, بدلاً من أن تكون محصورة في منطقة 4:3.</value>
</data>
<data name="epilepsy_warning" xml:space="preserve">
<value>تحذير الصرع</value>
</data>
<data name="epilepsy_warning_description" xml:space="preserve">
<value>مستحسن إذا كانت لوحة القصة أو الفيديو يحتوي على مشاهد بألوان تتغير بسرعة.</value>
</data>
<data name="letterbox_during_breaks" xml:space="preserve">
<value>مربع الرسائل أثناء الفواصل الزمنية</value>
</data>
<data name="letterbox_during_breaks_description" xml:space="preserve">
<value>يضيف صندوق الأحرف الأفقية لإعطاء صورة سينمائية أثناء الفواصل الزمنية.</value>
</data>
<data name="samples_match_playback_rate" xml:space="preserve">
<value>معدل التشغيل يتزامن مع العينات</value>
</data>
<data name="samples_match_playback_rate_description" xml:space="preserve">
<value>عند التشغيل, جميع العينات سوف تسرع أو تبطئ في حال تمكين مودات تغيير السرعة.</value>
</data>
<data name="circle_size_description" xml:space="preserve">
<value>حجم جميع الكائنات القابلة للنقر</value>
</data>
<data name="drain_rate_description" xml:space="preserve">
<value>معدل الاستنزاف السلبي لشريط الطاقة طول فترة اللعب</value>
</data>
<data name="approach_rate_description" xml:space="preserve">
<value>السرعة التي يتم بها عرض الكائنات على اللاعب</value>
</data>
<data name="overall_difficulty_description" xml:space="preserve">
<value>قوة النوافذ القابلة للنقر وصعوبة الكائنات الخاصة (مثل السبنر)</value>
</data>
<data name="metadata_header" xml:space="preserve">
<value>البيانات التعريفية</value>
</data>
<data name="romanised_artist" xml:space="preserve">
<value>فنان بحروف رومانية</value>
</data>
<data name="romanised_title" xml:space="preserve">
<value>عنوان بحروف رومانية</value>
</data>
<data name="creator" xml:space="preserve">
<value>المنشئ</value>
</data>
<data name="difficulty_name" xml:space="preserve">
<value>اسم الصعوبة</value>
</data>
<data name="resources_header" xml:space="preserve">
<value>الموارد</value>
</data>
<data name="audio_track" xml:space="preserve">
<value>المقطع الصوتي</value>
</data>
<data name="click_to_select_track" xml:space="preserve">
<value>اضغط لتحديد أغنية</value>
</data>
<data name="click_to_replace_track" xml:space="preserve">
<value>اضغط لإستبدال الأغنية</value>
</data>
<data name="click_to_select_background" xml:space="preserve">
<value>انقر لتحديد صورة الخلفية</value>
</data>
<data name="click_to_replace_background" xml:space="preserve">
<value>انقر لاستبدال صورة الخلفية</value>
</data>
<data name="ruleset" xml:space="preserve">
<value>مجموعة القواعد ({0})</value>
</data>
<data name="combo_colour_prefix" xml:space="preserve">
<value>كومبو</value>
</data>
<data name="artist" xml:space="preserve">
<value>الفنان</value>
</data>
<data name="title" xml:space="preserve">
<value>العنوان</value>
</data>
<data name="difficulty_header" xml:space="preserve">
<value>مستوى الصعوبة</value>
</data>
<data name="drag_to_set_background" xml:space="preserve">
<value>اسحب صورة هنا لتعيين خلفية الخريطة!</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="beatmap_setup" xml:space="preserve"> <data name="beatmap_setup" xml:space="preserve">
<value>Beatmap opsætning</value> <value>Beatmapopsætning</value>
</data> </data>
<data name="beatmap_setup_description" xml:space="preserve"> <data name="beatmap_setup_description" xml:space="preserve">
<value>ændre generelle indstillinger for dit beatmap</value> <value>ændre generelle indstillinger for dit beatmap</value>
@@ -77,7 +77,7 @@
<value>Aktiver nedtælling</value> <value>Aktiver nedtælling</value>
</data> </data>
<data name="countdown_description" xml:space="preserve"> <data name="countdown_description" xml:space="preserve">
<value>Hvis aktiveret, en "Er du klar? 3, 2, 1, GO! nedtælling vil blive indsat i begyndelsen af beatmap, forudsat at der er tid nok til at gøre det.</value> <value>Hvis aktiveret vil en "Er du klar? 3, 2, 1, GO!" nedtælling vil blive indsat i begyndelsen af beatmappet, forudsat at der er tid nok til at gøre det.</value>
</data> </data>
<data name="countdown_speed" xml:space="preserve"> <data name="countdown_speed" xml:space="preserve">
<value>Nedtællingshastighed</value> <value>Nedtællingshastighed</value>
@@ -98,7 +98,7 @@
<value>Epilepsi advarsel</value> <value>Epilepsi advarsel</value>
</data> </data>
<data name="epilepsy_warning_description" xml:space="preserve"> <data name="epilepsy_warning_description" xml:space="preserve">
<value>Anbefales hvis storyboard eller video indeholder scener med hurtigt blinkende farver.</value> <value>Anbefales hvis storyboardet eller videoen indeholder scener med hurtigt blinkende farver.</value>
</data> </data>
<data name="letterbox_during_breaks" xml:space="preserve"> <data name="letterbox_during_breaks" xml:space="preserve">
<value>Brevkasse under pauser</value> <value>Brevkasse under pauser</value>
@@ -110,10 +110,10 @@
<value>Samples matcher afspilningshastigheden</value> <value>Samples matcher afspilningshastigheden</value>
</data> </data>
<data name="samples_match_playback_rate_description" xml:space="preserve"> <data name="samples_match_playback_rate_description" xml:space="preserve">
<value>Når det er aktiveret, vil alle samples fremskynde eller sænke farten, når hastighedsændrende mods er aktiveret.</value> <value>Når aktiveret vil alle samples fremskynde eller sænke farten, når hastighedsændrende mods er aktiveret.</value>
</data> </data>
<data name="circle_size_description" xml:space="preserve"> <data name="circle_size_description" xml:space="preserve">
<value>Størrelsen af alle ramme genstande</value> <value>Størrelsen af alle hitobjekter</value>
</data> </data>
<data name="drain_rate_description" xml:space="preserve"> <data name="drain_rate_description" xml:space="preserve">
<value>Hastigheden af passivt helbredsdræn i løbet af spillets tid</value> <value>Hastigheden af passivt helbredsdræn i løbet af spillets tid</value>
@@ -122,8 +122,7 @@
<value>Den hastighed, hvormed objekter præsenteres for spilleren</value> <value>Den hastighed, hvormed objekter præsenteres for spilleren</value>
</data> </data>
<data name="overall_difficulty_description" xml:space="preserve"> <data name="overall_difficulty_description" xml:space="preserve">
<value>Hårdheden af ramte vinduer og sværhedsgraden af specielle objekter (f. eks. spinnere) <value>Strengheden af rammevinduer og sværhedsgraden af specielle objekter (f. eks. spinnere)</value>
</value>
</data> </data>
<data name="metadata_header" xml:space="preserve"> <data name="metadata_header" xml:space="preserve">
<value>Metadata</value> <value>Metadata</value>
@@ -138,7 +137,7 @@
<value>Kreatør</value> <value>Kreatør</value>
</data> </data>
<data name="difficulty_name" xml:space="preserve"> <data name="difficulty_name" xml:space="preserve">
<value>Sværhedsgrad Navn</value> <value>Sværhedsgradsnavn</value>
</data> </data>
<data name="resources_header" xml:space="preserve"> <data name="resources_header" xml:space="preserve">
<value>Ressourcer</value> <value>Ressourcer</value>
@@ -173,4 +172,7 @@
<data name="difficulty_header" xml:space="preserve"> <data name="difficulty_header" xml:space="preserve">
<value>Sværhedsgrad</value> <value>Sværhedsgrad</value>
</data> </data>
<data name="drag_to_set_background" xml:space="preserve">
<value>Træk et billede her for at sætte beatmapbaggrunden!</value>
</data>
</root> </root>

View File

@@ -77,7 +77,7 @@
<value>Countdown aktivieren</value> <value>Countdown aktivieren</value>
</data> </data>
<data name="countdown_description" xml:space="preserve"> <data name="countdown_description" xml:space="preserve">
<value>Wenn aktiviert wird ein "Are you ready? 3, 2, 1, GO!" Countdown am Anfang der Beatmap eingefügt, vorausgesetzt es ist genügend Zeit vorhanden.</value> <value>Sofern aktiviert, wird ein "Are you ready? 3, 2, 1, GO!"-Countdown am Anfang der Beatmap eingefügt, vorausgesetzt es ist genügend Zeit vorhanden.</value>
</data> </data>
<data name="countdown_speed" xml:space="preserve"> <data name="countdown_speed" xml:space="preserve">
<value>Countdown-Geschwindigkeit</value> <value>Countdown-Geschwindigkeit</value>

View File

@@ -83,10 +83,10 @@
<value>Velocidad de cuenta atrás</value> <value>Velocidad de cuenta atrás</value>
</data> </data>
<data name="countdown_offset_description" xml:space="preserve"> <data name="countdown_offset_description" xml:space="preserve">
<value>Si la cuenta atrás suena fuera de tiempo, usa esto para hacer que aparezca uno o más beats antes.</value> <value>Si la cuenta regresiva suena fuera de tiempo, usa esto para hacer que aparezca uno o más pulsos antes.</value>
</data> </data>
<data name="countdown_offset" xml:space="preserve"> <data name="countdown_offset" xml:space="preserve">
<value>Compensación de cuenta atrás</value> <value>Compensación de cuenta regresiva</value>
</data> </data>
<data name="widescreen_support" xml:space="preserve"> <data name="widescreen_support" xml:space="preserve">
<value>Soporte de pantalla ancha</value> <value>Soporte de pantalla ancha</value>

View File

@@ -0,0 +1,178 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_setup" xml:space="preserve">
<value>Oppsett av Beatmap/Beatmap-oppsett</value>
</data>
<data name="beatmap_setup_description" xml:space="preserve">
<value>endre generelle innstillinger for beatmap-en din</value>
</data>
<data name="colours_header" xml:space="preserve">
<value>Farger</value>
</data>
<data name="hit_circle_slider_combos" xml:space="preserve">
<value>Treffsirkel / Sliderkomboer</value>
</data>
<data name="design_header" xml:space="preserve">
<value>Design</value>
</data>
<data name="enable_countdown" xml:space="preserve">
<value>Aktiver nedtelling</value>
</data>
<data name="countdown_description" xml:space="preserve">
<value>Hvis aktivert, vil en "Er du klar? 3, 2, 1, GO!" nedtelling vil bli satt inn i begynnelsen av beatmap, forutsatt at det er nok tid til å gjøre det.</value>
</data>
<data name="countdown_speed" xml:space="preserve">
<value>Nedtellingshastighet</value>
</data>
<data name="countdown_offset_description" xml:space="preserve">
<value>Hvis nedtellingen høres ut som den er ute av sync, bruk dette for å flytte den ett eller flere taktslag tidligere.</value>
</data>
<data name="countdown_offset" xml:space="preserve">
<value>Nedtellingsforskyvning</value>
</data>
<data name="widescreen_support" xml:space="preserve">
<value>Widescreen-støtte</value>
</data>
<data name="widescreen_support_description" xml:space="preserve">
<value>Lar storyboards bruke hele skjermen, i stedet for å være begrenset til et 4:3-område.</value>
</data>
<data name="epilepsy_warning" xml:space="preserve">
<value>Epilepsi-advarsel</value>
</data>
<data name="epilepsy_warning_description" xml:space="preserve">
<value>Anbefales hvis storyboardet eller videoen inneholder scener med raskt blinkende farger.</value>
</data>
<data name="letterbox_during_breaks" xml:space="preserve">
<value>Letterbox under pauser</value>
</data>
<data name="letterbox_during_breaks_description" xml:space="preserve">
<value>Legger til horisontal letterboxing for å gi et filmatisk utseende i pauser.</value>
</data>
<data name="samples_match_playback_rate" xml:space="preserve">
<value>Samplene samsvarer med avspillingshastigheten</value>
</data>
<data name="samples_match_playback_rate_description" xml:space="preserve">
<value>Når aktivert, vil alle samples øke eller redusere hastigheten når mods som endrer på hastigeheten er aktivert.</value>
</data>
<data name="circle_size_description" xml:space="preserve">
<value>Størrelsen av alle treffobjekt</value>
</data>
<data name="drain_rate_description" xml:space="preserve">
<value>Graden av passiv liv-tømming under spill</value>
</data>
<data name="approach_rate_description" xml:space="preserve">
<value>Hvor fort objektene vises til spilleren</value>
</data>
<data name="overall_difficulty_description" xml:space="preserve">
<value>Hårdheten til treffvinduer og vanskeligheten til spesielle gjenstander (f. eks. spinnere)</value>
</data>
<data name="metadata_header" xml:space="preserve">
<value>Metadata</value>
</data>
<data name="romanised_artist" xml:space="preserve">
<value>Romanisert artist</value>
</data>
<data name="romanised_title" xml:space="preserve">
<value>Romanisert tittel</value>
</data>
<data name="creator" xml:space="preserve">
<value>Skaper</value>
</data>
<data name="difficulty_name" xml:space="preserve">
<value>Vansklighetsgradens navn</value>
</data>
<data name="resources_header" xml:space="preserve">
<value>Ressurser</value>
</data>
<data name="audio_track" xml:space="preserve">
<value>Lydspor</value>
</data>
<data name="click_to_select_track" xml:space="preserve">
<value>Trykk for å velge ett spor</value>
</data>
<data name="click_to_replace_track" xml:space="preserve">
<value>Trykk for å erstatte sporet</value>
</data>
<data name="click_to_select_background" xml:space="preserve">
<value>Trykk for å velge ett bakgrunnsbilde</value>
</data>
<data name="click_to_replace_background" xml:space="preserve">
<value>Trykk for å erstatte bakgrunnsbildet</value>
</data>
<data name="ruleset" xml:space="preserve">
<value>Ruleset ({0})</value>
</data>
<data name="combo_colour_prefix" xml:space="preserve">
<value>Kombo</value>
</data>
<data name="artist" xml:space="preserve">
<value>Artist</value>
</data>
<data name="title" xml:space="preserve">
<value>Tittel</value>
</data>
<data name="difficulty_header" xml:space="preserve">
<value>Vanskelighetsgrad</value>
</data>
<data name="drag_to_set_background" xml:space="preserve">
<value>Dra bilde hit for å angi bakgrunnsbilde!</value>
</data>
</root>

View File

@@ -140,7 +140,7 @@
<value>Название сложности</value> <value>Название сложности</value>
</data> </data>
<data name="resources_header" xml:space="preserve"> <data name="resources_header" xml:space="preserve">
<value>Исходные данные</value> <value>Исходные файлы</value>
</data> </data>
<data name="audio_track" xml:space="preserve"> <data name="audio_track" xml:space="preserve">
<value>Аудиотрек</value> <value>Аудиотрек</value>

View File

@@ -172,4 +172,7 @@
<data name="difficulty_header" xml:space="preserve"> <data name="difficulty_header" xml:space="preserve">
<value>Svårighetsgrad</value> <value>Svårighetsgrad</value>
</data> </data>
<data name="drag_to_set_background" xml:space="preserve">
<value>Dra bilden hit för att ställa in beatmapens bakgrund!</value>
</data>
</root> </root>

View File

@@ -68,7 +68,7 @@
<value>颜色</value> <value>颜色</value>
</data> </data>
<data name="hit_circle_slider_combos" xml:space="preserve"> <data name="hit_circle_slider_combos" xml:space="preserve">
<value>打击圈/滑条连击颜色</value> <value>打击圈 / 滑条连击颜色</value>
</data> </data>
<data name="design_header" xml:space="preserve"> <data name="design_header" xml:space="preserve">
<value>设计</value> <value>设计</value>
@@ -92,7 +92,7 @@
<value>故事板宽屏支持</value> <value>故事板宽屏支持</value>
</data> </data>
<data name="widescreen_support_description" xml:space="preserve"> <data name="widescreen_support_description" xml:space="preserve">
<value>允许故事板使用全屏,而不是 4:3。</value> <value>启用此设置可以让故事板以全屏幕尺寸16:9来展示而并非默认的 4:3。</value>
</data> </data>
<data name="epilepsy_warning" xml:space="preserve"> <data name="epilepsy_warning" xml:space="preserve">
<value>光敏性癫痫警告</value> <value>光敏性癫痫警告</value>
@@ -167,7 +167,7 @@
<value>曲师</value> <value>曲师</value>
</data> </data>
<data name="title" xml:space="preserve"> <data name="title" xml:space="preserve">
<value>标题</value> <value>歌名</value>
</data> </data>
<data name="difficulty_header" xml:space="preserve"> <data name="difficulty_header" xml:space="preserve">
<value>难度</value> <value>难度</value>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>ดาวน์โหลดบีทแมพ</value>
</data>
<data name="description" xml:space="preserve">
<value>"บีทแมพ" คือด่านที่มีไว้สำหรับการเล่น เริ่มแรก osu! จะไม่มีบีทแมพมาให้ ดังนั้นขั้นตอนต่อไปนี้จะช่วยให้คุณจัดการบีทแมพของคุณเองได้</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>หากคุณเป็นผู้เล่นใหม่ พวกเราขอแนะนำให้เล่นโหมดฝึกสอนก่อนการเล่นจริง</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>ดาวน์โหลดโหมดฝึกสอน</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>ก่อนที่จะเริ่มเล่น พวกเรามีบีทแมพมาแนะนำให้คุณ</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>ค้นหาบีทแมพที่แนะนำ</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>คุณสามารถดาวน์โหลดบีทแมพเพิ่มเติมได้ที่หน้าเมนูหลัก โดยการกดปุ่ม "ค้นหา" ได้ทุกเมื่อ</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>ตอนนี้คุณมีบีทแมพที่โหลดแล้ว {0} บีทแมพ!</value>
</data>
</root>

View File

@@ -68,7 +68,7 @@
<value>Nếu bạn là người chơi mới, chúng tôi khuyên bạn nên chơi qua hướng dẫn để làm quen với lối chơi.</value> <value>Nếu bạn là người chơi mới, chúng tôi khuyên bạn nên chơi qua hướng dẫn để làm quen với lối chơi.</value>
</data> </data>
<data name="tutorial_button" xml:space="preserve"> <data name="tutorial_button" xml:space="preserve">
<value>Tải hướng dẫn osu</value> <value>Tải hướng dẫn osu!</value>
</data> </data>
<data name="bundled_description" xml:space="preserve"> <data name="bundled_description" xml:space="preserve">
<value>Để giúp bạn bắt đầu, chúng tôi có một vài beatmap gợi ý.</value> <value>Để giúp bạn bắt đầu, chúng tôi có một vài beatmap gợi ý.</value>

View File

@@ -68,7 +68,7 @@
<value>Ersteinrichtung</value> <value>Ersteinrichtung</value>
</data> </data>
<data name="first_run_setup_description" xml:space="preserve"> <data name="first_run_setup_description" xml:space="preserve">
<value>Richte osu! passend für Dich ein</value> <value>Richte osu! passend für dich ein</value>
</data> </data>
<data name="welcome_title" xml:space="preserve"> <data name="welcome_title" xml:space="preserve">
<value>Willkommen</value> <value>Willkommen</value>
@@ -79,7 +79,7 @@
osu! ist ein sehr anpassbares Spiel, daher können die Einstellungen am Anfang etwas überwältigend sein. Dieser Assistent wird Dir helfen, die wichtigsten Entscheidungen aus dem Weg zu räumen, um eine gute erste Erfahrung sicherzustellen!</value> osu! ist ein sehr anpassbares Spiel, daher können die Einstellungen am Anfang etwas überwältigend sein. Dieser Assistent wird Dir helfen, die wichtigsten Entscheidungen aus dem Weg zu räumen, um eine gute erste Erfahrung sicherzustellen!</value>
</data> </data>
<data name="ui_scale_description" xml:space="preserve"> <data name="ui_scale_description" xml:space="preserve">
<value>Die Größe der osu!-Benutzeroberfläche kann nach Deinen Vorlieben angepasst werden.</value> <value>Die Größe der osu!-Benutzeroberfläche kann nach deinen Vorlieben angepasst werden.</value>
</data> </data>
<data name="behaviour" xml:space="preserve"> <data name="behaviour" xml:space="preserve">
<value>Verhalten</value> <value>Verhalten</value>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Kom igang</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Klikk her for å gjenoppta oppsetting når som helst</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>Oppsett</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Tilpass osu for å passe deg</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Velkommen</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Velkommen til oppsetningsguiden
osu! er ett svært konfigurerbart spill, og å hoppe rett inn i innstillingene kan noen ganger være veldig overveldende. Denne guiden vil hjelpe deg med å få de viktige valgene ut av veien for å sikre deg en god førstegangsopplevelse!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>Størrelsen av osu! sitt grensesnitt kan bli justert til din smak.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Oppførsel</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Noen ny standarder for spilloppførsel har blitt implementert med mål om å forbedre spillopplevelsen og gjøre den mer tilgjengelig for alle.
Vi anbefaler at du tester de nye standardene, men hvis du vil at ting skal føles mer som de klassiske versjonene av osu!, så kan du enkelt bruke noen fornuftige standarder nedenfor.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Nye standarder</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Klassiske standarder</value>
</data>
</root>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>มาเริ่มกันเลย</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>คลิกเพื่อกลับไปยังหน้าการตั้งค่าครั้งแรกได้ทุกเมื่อ</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>ตั้งค่าครั้งแรก</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>ตั้งค่า osu! ให้เหมาะสำหรับคุณ</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>ยินดีต้อนรับ</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>ยินดีต้อนรับสู่ตัวช่วยการตั้งค่าครั้งแรก
osu! เป็นเกมที่สามารถปรับแต่งได้อย่างหลากหลาย และการไปที่หน้าการตั้งค่าโดยตรงทันทีอาจทำให้ดูแล้วงงได้ หน้านี้จะช่วยให้คุณจัดการตัวเลือกที่สำคัญ ๆ ก่อน เพื่อให้มั่นใจได้ว่าประสบการณ์ครั้งแรกของคุณเป็นไปอย่างราบลื่น</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>ขนาดของเมนูสามารถปรับได้ตามที่คุณต้องการ</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>พฤติกรรม</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>การตั้งค่าแบบใหม่ได้ถูกเพิ่มเข้ามาแล้ว ซึ่งจะช่วยเรื่องความแม่นย่ำให้มากขึ้นและเข้าถึงได้ง่ายสำหรับทุกคน
พวกเราขอแนะนำให้ลองการตั้งค่าแบบใหม่นี้ แต่ถ้าคุณชอบเวอร์ชั่นดั้งเดิมของ osu! สามารถเปลี่ยนไปใช้แบบเดิมได้ทุกเมื่อ</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>ค่าเริ่มต้นแบบใหม่</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>ค่าเริ่มต้นแบบดั้งเดิม</value>
</data>
</root>

View File

@@ -100,6 +100,9 @@
<data name="key_overlay" xml:space="preserve"> <data name="key_overlay" xml:space="preserve">
<value>Заўсёды паказваць аверлэй кнопак</value> <value>Заўсёды паказваць аверлэй кнопак</value>
</data> </data>
<data name="gameplay_leaderboard" xml:space="preserve">
<value>Заўсёды паказваць табліцу лідараў</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve"> <data name="always_play_first_combo_break" xml:space="preserve">
<value>Заўсёды праігрываць першы гук промаха</value> <value>Заўсёды праігрываць першы гук промаха</value>
</data> </data>
@@ -115,4 +118,19 @@
<data name="increase_first_object_visibility" xml:space="preserve"> <data name="increase_first_object_visibility" xml:space="preserve">
<value>Заўсёды паказваць першы обьект нават калі ўключаны візуальныя моды</value> <value>Заўсёды паказваць першы обьект нават калі ўключаны візуальныя моды</value>
</data> </data>
<data name="hide_during_gameplay" xml:space="preserve">
<value>Схаваць падчас гульні</value>
</data>
<data name="always_show_hud" xml:space="preserve">
<value>Заўжды</value>
</data>
<data name="never_show_hud" xml:space="preserve">
<value>Ніколі</value>
</data>
<data name="standardised_score_display" xml:space="preserve">
<value>Стандартызываная</value>
</data>
<data name="classic_score_display" xml:space="preserve">
<value>Класічная</value>
</data>
</root> </root>

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@@ -95,7 +95,7 @@
<value>Zeige Lebensleiste auch wenn du nicht scheitern kannst</value> <value>Zeige Lebensleiste auch wenn du nicht scheitern kannst</value>
</data> </data>
<data name="fade_playfield_when_health_low" xml:space="preserve"> <data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Spielfeld rot einfärben, wenn die Gesundheit niedrig ist</value> <value>Spielfeld rot einfärben, wenn die Lebensleiste niedrig ist</value>
</data> </data>
<data name="key_overlay" xml:space="preserve"> <data name="key_overlay" xml:space="preserve">
<value>Tasten-Overlay immer anzeigen</value> <value>Tasten-Overlay immer anzeigen</value>

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@@ -0,0 +1,136 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Spill</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Generelt</value>
</data>
<data name="audio" xml:space="preserve">
<value>Lyd</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Inndata</value>
</data>
<data name="background" xml:space="preserve">
<value>Bakgrunn</value>
</data>
<data name="dim" xml:space="preserve">
<value>Bakgrunnsdimming</value>
</data>
<data name="blur" xml:space="preserve">
<value>Uskarp bakgrunn</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Lys opp spillområde i pauser</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Hud-overlay synlighets-modus</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Vis liv selv om du ikke kan mislykkes</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Farg spillområdet rødt når du har lavt liv</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Alltid vis inndata-overlay</value>
</data>
<data name="gameplay_leaderboard" xml:space="preserve">
<value>Alltid vis spill-rekorder</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Alltid spill av første combo-break lyd</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Rekord-visningsmodus</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Deaktiver Windows-tasten under spill</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Modifikasjoner</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Øk synligheten av første objekt når synsnedsettelses mods er aktivert</value>
</data>
<data name="hide_during_gameplay" xml:space="preserve">
<value>Skjul under spill</value>
</data>
<data name="always_show_hud" xml:space="preserve">
<value>Alltid</value>
</data>
<data name="never_show_hud" xml:space="preserve">
<value>Aldri</value>
</data>
<data name="standardised_score_display" xml:space="preserve">
<value>Standarisert</value>
</data>
<data name="classic_score_display" xml:space="preserve">
<value>Klassisk</value>
</data>
</root>

View File

@@ -101,7 +101,7 @@
<value>Zawsze pokazuj nakładkę klawiszy</value> <value>Zawsze pokazuj nakładkę klawiszy</value>
</data> </data>
<data name="gameplay_leaderboard" xml:space="preserve"> <data name="gameplay_leaderboard" xml:space="preserve">
<value>Zawsze pokazuj ranking podczas rozgrywki</value> <value>Zawsze pokazuj tabelę wyników podczas rozgrywki</value>
</data> </data>
<data name="always_play_first_combo_break" xml:space="preserve"> <data name="always_play_first_combo_break" xml:space="preserve">
<value>Odtwórz dźwięk przy pierwszym przerwanym combo</value> <value>Odtwórz dźwięk przy pierwszym przerwanym combo</value>

View File

@@ -91,4 +91,13 @@
<data name="run_setup_wizard" xml:space="preserve"> <data name="run_setup_wizard" xml:space="preserve">
<value>تشغيل معالج الإعداد</value> <value>تشغيل معالج الإعداد</value>
</data> </data>
<data name="learn_more_about_lazer" xml:space="preserve">
<value>اعرف المزيد عن lazer</value>
</data>
<data name="check_out_the_feature_comparison" xml:space="preserve">
<value>تحقق من مميزات lazer مقارنة بالأجزاء الأخرى والأسئلة الشائعة</value>
</data>
<data name="running_latest_release" xml:space="preserve">
<value>أنت تستخدم أحدث إصدار ({0})</value>
</data>
</root> </root>

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@@ -0,0 +1,103 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>Generelt</value>
</data>
<data name="language_header" xml:space="preserve">
<value>Språk</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>Språk</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>Foretrekk metadata på originalspråket</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Foretrekk 24-timers tidsvisning</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Oppdateringer</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Oppdateringsstrøm</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Se etter oppdateringer</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>Åpne osu! mappe</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>Endre mappeplassering...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Kjør oppsettingsguide</value>
</data>
<data name="learn_more_about_lazer" xml:space="preserve">
<value>Lær mer om Lazer</value>
</data>
<data name="check_out_the_feature_comparison" xml:space="preserve">
<value>Sjekk ut funksjons-sammenligningen og FAQ</value>
</data>
<data name="running_latest_release" xml:space="preserve">
<value>Du kjører den siste oppgivelsen ({0})</value>
</data>
</root>

View File

@@ -91,6 +91,12 @@
<data name="run_setup_wizard" xml:space="preserve"> <data name="run_setup_wizard" xml:space="preserve">
<value>Kör installationsguiden</value> <value>Kör installationsguiden</value>
</data> </data>
<data name="learn_more_about_lazer" xml:space="preserve">
<value>Läs mer om Lazer</value>
</data>
<data name="check_out_the_feature_comparison" xml:space="preserve">
<value> Kolla in funktionsjämförselen och FAQ</value>
</data>
<data name="running_latest_release" xml:space="preserve"> <data name="running_latest_release" xml:space="preserve">
<value>Du kör den senaste versionen ({0})</value> <value>Du kör den senaste versionen ({0})</value>
</data> </data>

View File

@@ -163,6 +163,9 @@
<data name="editor_tap_for_bpm" xml:space="preserve"> <data name="editor_tap_for_bpm" xml:space="preserve">
<value>أنقر للحصول على الدقات لكل دقيقة</value> <value>أنقر للحصول على الدقات لكل دقيقة</value>
</data> </data>
<data name="editor_clone_selection" xml:space="preserve">
<value>تحديد النسخة المشابهة</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve"> <data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>التدوير بين شبكة نمط العرض</value> <value>التدوير بين شبكة نمط العرض</value>
</data> </data>

View File

@@ -146,7 +146,7 @@
<value>Activer/désactiver le profil</value> <value>Activer/désactiver le profil</value>
</data> </data>
<data name="pause_gameplay" xml:space="preserve"> <data name="pause_gameplay" xml:space="preserve">
<value>Mettre le jeu en pause</value> <value>Pause / Reprendre le jeu</value>
</data> </data>
<data name="editor_setup_mode" xml:space="preserve"> <data name="editor_setup_mode" xml:space="preserve">
<value>Mode de configuration</value> <value>Mode de configuration</value>

View File

@@ -119,7 +119,7 @@
<value>Vorig nummer</value> <value>Vorig nummer</value>
</data> </data>
<data name="music_play" xml:space="preserve"> <data name="music_play" xml:space="preserve">
<value>Spelen / pauzeren</value> <value>Spelen/pauzeren</value>
</data> </data>
<data name="toggle_now_playing" xml:space="preserve"> <data name="toggle_now_playing" xml:space="preserve">
<value>"nu aan het afspelen"-overlay tonen/verbergen</value> <value>"nu aan het afspelen"-overlay tonen/verbergen</value>
@@ -146,7 +146,7 @@
<value>Profiel weergeven/verbergen</value> <value>Profiel weergeven/verbergen</value>
</data> </data>
<data name="pause_gameplay" xml:space="preserve"> <data name="pause_gameplay" xml:space="preserve">
<value>Pauzeer / hervat spel</value> <value>Gameplay pauzeren/hervatten</value>
</data> </data>
<data name="editor_setup_mode" xml:space="preserve"> <data name="editor_setup_mode" xml:space="preserve">
<value>Setup-modus</value> <value>Setup-modus</value>
@@ -164,7 +164,7 @@
<value>Tikken voor BPM</value> <value>Tikken voor BPM</value>
</data> </data>
<data name="editor_clone_selection" xml:space="preserve"> <data name="editor_clone_selection" xml:space="preserve">
<value>Selectie klonen</value> <value>Selectie dupliceren</value>
</data> </data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve"> <data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Grootte raster wisselen</value> <value>Grootte raster wisselen</value>

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@@ -0,0 +1,244 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Åpne/lukke chat-overlay</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Åpne/lukke sosial-overlay</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Tilbakestill inndatainnstillingene</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Åpne/lukke verktøyslinje</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Åpne/lukke innstillinger</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Åpne/lukke beatmap-liste</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Øk volum</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>Demp volum</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Slå demping av/på</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Hopp over filmsekvens</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Prøv på nytt raskt (hold)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Ta ett skjermbilde</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Vis/skjul museknappene i spill</value>
</data>
<data name="back" xml:space="preserve">
<value>Tilbake</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>Øk rullehastighet</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>Reduser rullehastighet</value>
</data>
<data name="select" xml:space="preserve">
<value>Velg</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>Kjapp avsluttning (hold)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>Neste sang</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Forrige sang</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Spill av / Pause</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Skru av/på avspillingsoverlay</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Forrige valg</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Neste valg</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Velg siste gruppe</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Velg neste gruppe</value>
</data>
<data name="home" xml:space="preserve">
<value>Hjem</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Åpne/lukke notifikasjonspanel</value>
</data>
<data name="toggle_profile" xml:space="preserve">
<value>Åpne/lukke profil</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Pause/fortsett spill</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Installasjonsmodus</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Komposisjonsmodus</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Designmodus</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Timing-modus</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Trykk for BPM</value>
</data>
<data name="editor_clone_selection" xml:space="preserve">
<value>Klon markeringen</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Skift rutenettsvisningstilstand</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Test beatmap</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Hold for HUD</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Tilfeldig skin</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pause / fortsett reprise</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Vis/skjul spill-grensesnitt</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Åpne/lukke mod-valgsskjerm</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Deaktiver alle mods</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Tilfeldig</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Spol tilbake</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Beatmap innstillinger</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Verifikasjonsmodus</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Skyv markeringen til venstre</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Skyv markeringen til høyre</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Vend markeringen vannrett</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Vend markeringen loddrett</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Øk avstand</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Reduser avstand</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Åpne/lukke skin editor</value>
</data>
<data name="toggle_fps_counter" xml:space="preserve">
<value>Slå på/av FPS-viseren</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Siste volummeter</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>Neste volummeter</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Spol frem i reprisen</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Spol tilbake i reprisen</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Skift chat-fokus</value>
</data>
</root>

View File

@@ -137,13 +137,13 @@
<value>Wybierz następną grupę</value> <value>Wybierz następną grupę</value>
</data> </data>
<data name="home" xml:space="preserve"> <data name="home" xml:space="preserve">
<value>Strona główna</value> <value>Przejdź do menu głównego</value>
</data> </data>
<data name="toggle_notifications" xml:space="preserve"> <data name="toggle_notifications" xml:space="preserve">
<value>Wyświetl powiadomienia</value> <value>Wyświetl powiadomienia</value>
</data> </data>
<data name="toggle_profile" xml:space="preserve"> <data name="toggle_profile" xml:space="preserve">
<value>Przełącz wyświetlanie mojego profilu</value> <value>Wyświetl mój profil</value>
</data> </data>
<data name="pause_gameplay" xml:space="preserve"> <data name="pause_gameplay" xml:space="preserve">
<value>Wstrzymaj/wznów rozgrywkę</value> <value>Wstrzymaj/wznów rozgrywkę</value>
@@ -224,7 +224,7 @@
<value>Wyświetl edytor skórek</value> <value>Wyświetl edytor skórek</value>
</data> </data>
<data name="toggle_fps_counter" xml:space="preserve"> <data name="toggle_fps_counter" xml:space="preserve">
<value>Przełącz wyświetlanie licznika FPS</value> <value>Wyświetl licznik FPS</value>
</data> </data>
<data name="previous_volume_meter" xml:space="preserve"> <data name="previous_volume_meter" xml:space="preserve">
<value>Poprzedni miernik głośności</value> <value>Poprzedni miernik głośności</value>

View File

@@ -147,7 +147,7 @@
<value>Alternar perfil</value> <value>Alternar perfil</value>
</data> </data>
<data name="pause_gameplay" xml:space="preserve"> <data name="pause_gameplay" xml:space="preserve">
<value>Pausar gameplay</value> <value>Pausar / Retomar gameplay</value>
</data> </data>
<data name="editor_setup_mode" xml:space="preserve"> <data name="editor_setup_mode" xml:space="preserve">
<value>Modo de configuração</value> <value>Modo de configuração</value>

View File

@@ -112,6 +112,9 @@
<data name="storyboard_video" xml:space="preserve"> <data name="storyboard_video" xml:space="preserve">
<value>لوحة قِصصية / فيديو</value> <value>لوحة قِصصية / فيديو</value>
</data> </data>
<data name="combo_colour_normalisation" xml:space="preserve">
<value>الوان كومبو إعتيادية</value>
</data>
<data name="hit_lighting" xml:space="preserve"> <data name="hit_lighting" xml:space="preserve">
<value>اضواء النقر</value> <value>اضواء النقر</value>
</data> </data>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Визуализиране</value> <value>Визуализиране</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Визуализатор</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Лимит на кадри</value> <value>Лимит на кадри</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (без загуби)</value> <value>PNG (без загуби)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>За да бъде променен визуализаторът, играта трябва да се затвори. Моля пуснете я отново.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderer</value> <value>Renderer</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Renderer</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>FPS-Limit</value> <value>FPS-Limit</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (verlustfrei)</value> <value>PNG (verlustfrei)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Um den Renderer zu ändern, wird das Spiel geschlossen. Bitte öffne es erneut.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderizador</value> <value>Renderizador</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Renderizador</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Limitador de fotogramas</value> <value>Limitador de fotogramas</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (sin pérdida)</value> <value>PNG (sin pérdida)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Para cambiar el renderizador, el juego se cerrará. Por favor, vuelve a abrirlo.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Moteur de rendu</value> <value>Moteur de rendu</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Moteur de rendu</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Images par seconde</value> <value>Images par seconde</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (sans perte)</value> <value>PNG (sans perte)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Afin de changer le moteur de rendu, le jeu se fermera. Vous devrez alors l'ouvrir à nouveau.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderer</value> <value>Renderer</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Renderer</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Batasan FPS maksimal</value> <value>Batasan FPS maksimal</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (kualitas penuh)</value> <value>PNG (kualitas penuh)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Untuk mengubah renderer yang aktif, osu! akan menutup dirinya sendiri. Silakan buka osu! kembali.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderer</value> <value>Renderer</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Renderer</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Limite fotogrammi</value> <value>Limite fotogrammi</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (miglior qualità)</value> <value>PNG (miglior qualità)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Per applicare i cambiamenti al renderer, il gioco verrà chiuso. Dovrai aprirlo di nuovo.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>렌더러</value> <value>렌더러</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>렌더러</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>프레임 제한</value> <value>프레임 제한</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (무손실)</value> <value>PNG (무손실)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>렌더러를 바꾸기 위해 게임이 종료됩니다. 게임을 다시 실행해 주세요.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderēšana</value> <value>Renderēšana</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Renderēšana</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Kadru ierobežotājs</value> <value>Kadru ierobežotājs</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (bezzudumu)</value> <value>PNG (bezzudumu)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Lai nomainītu renderēšanu, spēle tiks aizvērta. Lūdzu, atveriet to vēlreiz.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderer</value> <value>Renderer</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Renderer</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>FPS-limiet</value> <value>FPS-limiet</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (lossless)</value> <value>PNG (lossless)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Het spel wordt gesloten om de renderer te wijzigen. Open het alsjeblieft opnieuw.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderowanie</value> <value>Renderowanie</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Silnik renderujący</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Limit klatek</value> <value>Limit klatek</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (bezstratny)</value> <value>PNG (bezstratny)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Aby zmienić silnik renderujący, osu! zostanie zamknięte. Otwórz grę ponownie.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderizador</value> <value>Renderizador</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Renderizador</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Limitador de FPS</value> <value>Limitador de FPS</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (menos perda)</value> <value>PNG (menos perda)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>O jogo irá fechar para mudar o renderizador. Por favor, abra-o novamente.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderer</value> <value>Renderer</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Renderer</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Frame limiter</value> <value>Frame limiter</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (lossless)</value> <value>PNG (lossless)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>In order to change the renderer, the game will close. Please open it again.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Randare</value> <value>Randare</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Motor grafic</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Limitator frame-uri</value> <value>Limitator frame-uri</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (fără pierderi)</value> <value>PNG (fără pierderi)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Pentru a schimba motorul grafic, jocul se va închide. Te rugăm sa îl redeschizi.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Отрисовка</value> <value>Отрисовка</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Отрисовщик</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Ограничение кадров</value> <value>Ограничение кадров</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (без потерь)</value> <value>PNG (без потерь)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Чтобы сменить отрисовщик, игру нужно закрыть и запустить заново.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderer</value> <value>Renderer</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Upravljalnik prikaza</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Omejevalnik sličic/s</value> <value>Omejevalnik sličic/s</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (brez izgub)</value> <value>PNG (brez izgub)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Če želiš spremeniti upodabljajočo napravo, se bo igra zaprla. Ponovno jo odpri.</value>
</data>
</root> </root>

View File

@@ -0,0 +1,148 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="graphics_section_header" xml:space="preserve">
<value>Графика</value>
</data>
<data name="renderer_header" xml:space="preserve">
<value>Рендеринг</value>
</data>
<data name="renderer" xml:space="preserve">
<value>Рендерер</value>
</data>
<data name="frame_limiter" xml:space="preserve">
<value>Ограничење оквира</value>
</data>
<data name="threading_mode" xml:space="preserve">
<value>Режим за процесор</value>
</data>
<data name="show_fps" xml:space="preserve">
<value>Приказ FPS-а</value>
</data>
<data name="layout_header" xml:space="preserve">
<value>Приказ</value>
</data>
<data name="screen_mode" xml:space="preserve">
<value>Режим екрана</value>
</data>
<data name="resolution" xml:space="preserve">
<value>Резолуција</value>
</data>
<data name="display" xml:space="preserve">
<value>Монитор</value>
</data>
<data name="ui_scaling" xml:space="preserve">
<value>Скалирање корисничког интерфејса</value>
</data>
<data name="screen_scaling" xml:space="preserve">
<value>Скалирање екрана</value>
</data>
<data name="horizontal_position" xml:space="preserve">
<value>Хоризонтални положај</value>
</data>
<data name="vertical_position" xml:space="preserve">
<value>Вертикални положај</value>
</data>
<data name="horizontal_scale" xml:space="preserve">
<value>Хоризонтална скала</value>
</data>
<data name="vertical_scale" xml:space="preserve">
<value>Вертикална скала</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>Покретање без режима целог екрана ће повећати ваше кашњење у уносу!</value>
</data>
<data name="detail_settings_header" xml:space="preserve">
<value>Подешавања детаља</value>
</data>
<data name="storyboard_video" xml:space="preserve">
<value>Storyboard / video</value>
</data>
<data name="combo_colour_normalisation" xml:space="preserve">
<value>Нормализација боја комбо-а</value>
</data>
<data name="hit_lighting" xml:space="preserve">
<value>Ударно осветљење</value>
</data>
<data name="screenshots" xml:space="preserve">
<value>Снимци екрана</value>
</data>
<data name="screenshot_format" xml:space="preserve">
<value>Формат снимка екрана</value>
</data>
<data name="show_cursor_in_screenshots" xml:space="preserve">
<value>Прикажи курсор менија на снимцима екрана</value>
</data>
<data name="video_header" xml:space="preserve">
<value>Видео</value>
</data>
<data name="use_hardware_acceleration" xml:space="preserve">
<value>Користи хардверско убрзање</value>
</data>
<data name="jpg_web_friendly" xml:space="preserve">
<value>JPG (прилагођено вебу)</value>
</data>
<data name="png_lossless" xml:space="preserve">
<value>PNG (без губитака)</value>
</data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Да бисте променили рендерер, игра ће се затворити. Молимо да отворите поново.</value>
</data>
</root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Renderare</value> <value>Renderare</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Renderare</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Bildfrekvensbegränsare</value> <value>Bildfrekvensbegränsare</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (lossless)</value> <value>PNG (lossless)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>För att kunna ändra renderare, så kommer spelet att stängs. Var vänlig och öppna spelet igen.</value>
</data>
</root> </root>

View File

@@ -64,11 +64,14 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>İşleyici</value> <value>İşleyici</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Grafik Motoru</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Kare hızı sabitleyici</value> <value>Kare hızı sınırlayıcı</value>
</data> </data>
<data name="threading_mode" xml:space="preserve"> <data name="threading_mode" xml:space="preserve">
<value>İzlek modu</value> <value>İş Parçacığı modu</value>
</data> </data>
<data name="show_fps" xml:space="preserve"> <data name="show_fps" xml:space="preserve">
<value>FPS sayacını göster</value> <value>FPS sayacını göster</value>
@@ -110,7 +113,7 @@
<value>Detay Ayarları</value> <value>Detay Ayarları</value>
</data> </data>
<data name="storyboard_video" xml:space="preserve"> <data name="storyboard_video" xml:space="preserve">
<value>Storyboard / video</value> <value>Storyboard / Vidyo</value>
</data> </data>
<data name="combo_colour_normalisation" xml:space="preserve"> <data name="combo_colour_normalisation" xml:space="preserve">
<value>Kombo renk normalizasyonu</value> <value>Kombo renk normalizasyonu</value>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (kayıpsız)</value> <value>PNG (kayıpsız)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Grafik motorunu değiştirmek için oyun kapanacak. Lütfen oyunu geri açın.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Візуалізатор</value> <value>Візуалізатор</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Візуалізатор</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Обмеження частоти кадрів</value> <value>Обмеження частоти кадрів</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (повноцінний)</value> <value>PNG (повноцінний)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Для зміни типу візуалізації, гру буде закрито. Будь ласка, відкрийте її знову.</value>
</data>
</root> </root>

View File

@@ -64,6 +64,9 @@
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Trình kết xuất</value> <value>Trình kết xuất</value>
</data> </data>
<data name="renderer" xml:space="preserve">
<value>Trình kết xuất</value>
</data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Giới hạn khung hình</value> <value>Giới hạn khung hình</value>
</data> </data>
@@ -139,4 +142,7 @@
<data name="png_lossless" xml:space="preserve"> <data name="png_lossless" xml:space="preserve">
<value>PNG (không nén)</value> <value>PNG (không nén)</value>
</data> </data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>Trò chơi sẽ tự đóng lại để thay đổi trình kết xuất. Xin vui lòng tự mở lại. </value>
</data>
</root> </root>

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