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45 Commits

Author SHA1 Message Date
Dean Herbert
ec57695678 Merge pull request #357 from ppy/l10n_master
Update localisations
2025-03-03 13:19:48 +09:00
Dean Herbert
5646a31139 Update osu-web sourced translations from crowdin 2025-03-03 13:12:49 +09:00
Dean Herbert
6f10968b7b Add new client localisations 2025-03-03 13:12:49 +09:00
Dean Herbert
355e1ea0f1 Update translations from crowdin
Update translations from crowdin
2025-03-03 13:12:48 +09:00
Dean Herbert
385f83887c Merge pull request #356 from sb-child/patch-argon-counter
Argon skin: Remove redundant pixels from digit textures
2025-03-02 16:11:36 +09:00
sbchild
df28832f3b fix and export from figma 2025-03-01 23:14:04 +08:00
Dean Herbert
a19ff46591 Merge pull request #355 from nekodex/kiai-sfx
Add sample for kiai/star fountain activation
2025-03-01 23:02:23 +09:00
sbchild
4954695d54 remove extra pixels 2025-03-01 05:38:40 +08:00
Jamie Taylor
9f01517313 Add sample for kiai/star fountain activation 2025-03-01 01:50:38 +09:00
Dean Herbert
7431128685 Merge pull request #354 from ppy/l10n_master
Update localisations
2025-02-17 17:05:19 +09:00
Dean Herbert
d25e171567 Update osu-web sourced translations from crowdin 2025-02-17 16:59:20 +09:00
Dean Herbert
3250cf7096 Update translations from crowdin 2025-02-17 16:59:14 +09:00
Dean Herbert
47532eb7ad Add new client localisations 2025-02-17 16:57:02 +09:00
Dean Herbert
498a0486ce Merge pull request #352 from nekodex/friend-notification-samples
Add samples for friend online/offline notification
2025-01-25 21:38:17 +09:00
Jamie Taylor
b776f0c3ed Add samples for friend online/offline notification 2025-01-24 23:10:36 +09:00
Dean Herbert
d05ee7cdb7 Merge pull request #351 from frenzibyte/fix-intro-animation
Fix logo animation not rendering correctly on iOS
2024-12-24 11:47:47 +09:00
Salman Alshamrani
cd67c75f49 Remove alpha channel 2024-12-23 16:48:00 -05:00
Salman Alshamrani
86dd53bc7f Update logo animation shader with new specifications 2024-12-23 16:29:10 -05:00
Salman Alshamrani
96cfd144fa Reprocess logo animation textures to avoid premultiplication causing imprecise animation 2024-12-23 16:23:12 -05:00
Dean Herbert
159356d63d Add santa hat
Not sure if I'll use this but want it available
2024-12-19 18:32:45 +09:00
Dean Herbert
55426f17ab Merge pull request #350 from peppy/christmas
Add Christmas 2024 resources
2024-12-18 23:56:08 -08:00
Dean Herbert
e6d1aaa294 Add christmas 2024 resources
One christmas at a time, we will make lazer the festive paradise it
deserves to be.

Special thanks to nekodex and pishifat for helping make this happen.
Also to everyone else who gave feedback
2024-12-19 16:42:43 +09:00
Dean Herbert
8ae48c5748 Merge pull request #349 from ppy/l10n_master
Update localisations
2024-12-18 21:23:38 -08:00
Dean Herbert
d66b300ea0 Update osu-web sourced translations from crowdin 2024-12-19 14:14:24 +09:00
Dean Herbert
52a229934a Update translations from crowdin 2024-12-19 14:14:18 +09:00
Dean Herbert
f302dffd78 Add new client localisations 2024-12-19 14:12:15 +09:00
Dean Herbert
5642a9c5f1 Merge pull request #347 from ppy/l10n_master
Update localisations
2024-12-02 16:07:14 +09:00
Dean Herbert
2907f27242 Update osu-web sourced translations from crowdin 2024-12-02 15:57:00 +09:00
Dean Herbert
6245a5b7a6 Update translations from crowdin 2024-12-02 15:56:54 +09:00
Dean Herbert
704a4e2786 Add new client localisations 2024-12-02 15:54:43 +09:00
Dean Herbert
e5ddbd01b1 Merge pull request #346 from nekodex/menu-samples
Add new samples for menus/context-menus
2024-11-29 16:35:06 +09:00
Jamie Taylor
58b5ca1f46 Add new samples for menus/context-menus 2024-11-29 06:55:36 +09:00
Dean Herbert
599845aaa9 Merge pull request #345 from nekodex/ruleset-selector-mania-v3
New new mania ruleset selection sample
2024-11-06 15:28:42 +09:00
Jamie Taylor
7832ae9149 New new mania ruleset selection sample 2024-10-26 01:46:17 +09:00
Dean Herbert
ba72e28a29 Merge pull request #343 from ppy/l10n_master
Update translations
2024-10-17 14:58:58 +09:00
Dean Herbert
63cb53b71f Update osu-web sourced translations from crowdin 2024-10-17 14:14:43 +09:00
Dean Herbert
f24815cd9b Update translations from crowdin 2024-10-17 14:14:38 +09:00
Dean Herbert
64a6777210 Add new client localisations 2024-10-17 14:12:32 +09:00
Dean Herbert
26ac37d6d5 Merge pull request #341 from ppy/l10n_master
Update localisations
2024-10-03 13:39:12 +09:00
Dean Herbert
f0b2819df3 Update osu-web sourced translations from crowdin 2024-10-03 13:27:22 +09:00
Dean Herbert
c7ff73fd62 Update translations from crowdin 2024-10-03 13:27:17 +09:00
Dean Herbert
1c37a67922 Add new client localisations 2024-10-03 13:25:25 +09:00
Dean Herbert
a47a07147c Merge pull request #340 from ppy/l10n_master
Update localisations
2024-09-19 16:03:15 +09:00
Dean Herbert
4f8a975949 Update osu-web sourced translations from crowdin 2024-09-19 15:43:24 +09:00
Dean Herbert
8cabe7f311 Update translations from crowdin 2024-09-19 15:43:17 +09:00
1617 changed files with 39676 additions and 4160 deletions

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@@ -62,10 +62,10 @@
<value>Registrar nou jugador</value> <value>Registrar nou jugador</value>
</data> </data>
<data name="lets_get_you_started" xml:space="preserve"> <data name="lets_get_you_started" xml:space="preserve">
<value>Anem a començar</value> <value>Comencem</value>
</data> </data>
<data name="lets_create_an_account" xml:space="preserve"> <data name="lets_create_an_account" xml:space="preserve">
<value>Anem a crear un compte!</value> <value>Creem un compte!</value>
</data> </data>
<data name="multi_account_warning_help" xml:space="preserve"> <data name="multi_account_warning_help" xml:space="preserve">
<value>Ajuda, no puc accedir al meu compte!</value> <value>Ajuda, no puc accedir al meu compte!</value>
@@ -74,7 +74,7 @@
<value>Entenc. Aquest compte no és per a mi.</value> <value>Entenc. Aquest compte no és per a mi.</value>
</data> </data>
<data name="username_description" xml:space="preserve"> <data name="username_description" xml:space="preserve">
<value>Aquesta serà la teva presència pública. Ni blasfemia, ni suplantació. Eviteu també exposar les teves dades personals!</value> <value>Aquesta serà la teva presència pública. Ni blasfèmia, ni suplantació. Evita també exposar les teves dades personals!</value>
</data> </data>
<data name="email_description_1" xml:space="preserve"> <data name="email_description_1" xml:space="preserve">
<value>S'utilitzarà per a les notificacions, verificació de compte i en cas que oblidis la teva contrasenya. Sense correu brossa, mai.</value> <value>S'utilitzarà per a les notificacions, verificació de compte i en cas que oblidis la teva contrasenya. Sense correu brossa, mai.</value>

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@@ -74,7 +74,7 @@
<value>Κατάλαβα. Ο λογαριασμός δεν είναι για εμένα.</value> <value>Κατάλαβα. Ο λογαριασμός δεν είναι για εμένα.</value>
</data> </data>
<data name="username_description" xml:space="preserve"> <data name="username_description" xml:space="preserve">
<value>Αυτό θα είναι η δημόσια παρουσία σας. Χωρίς βία, χωρίς μίμηση. Αποφύγετε να εκθέσετε τα προσωπικά σας στοιχεία, επίσης!</value> <value>Αυτό θα είναι η δημόσια παρουσία σας. Απαγορεύετε η χυδαιότητα και η μίμηση. Αποφύγετε, επίσης, την έκθεση των προσωπικών σας στοιχείων!</value>
</data> </data>
<data name="email_description_1" xml:space="preserve"> <data name="email_description_1" xml:space="preserve">
<value>Θα χρησιμοποιηθεί για ειδοποιήσεις, επαλήθευση λογαριασμού και σε περίπτωση που ξεχάσεις τον κωδικό σου. Δεν έχει spam, καθόλου.</value> <value>Θα χρησιμοποιηθεί για ειδοποιήσεις, επαλήθευση λογαριασμού και σε περίπτωση που ξεχάσεις τον κωδικό σου. Δεν έχει spam, καθόλου.</value>

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@@ -62,7 +62,7 @@
<value>רישום משתמש חדש</value> <value>רישום משתמש חדש</value>
</data> </data>
<data name="lets_get_you_started" xml:space="preserve"> <data name="lets_get_you_started" xml:space="preserve">
<value>נעזור לך להתחיל</value> <value>בואו נעזור לכם להתחיל</value>
</data> </data>
<data name="lets_create_an_account" xml:space="preserve"> <data name="lets_create_an_account" xml:space="preserve">
<value>קדימה, ניצור חשבון!</value> <value>קדימה, ניצור חשבון!</value>
@@ -74,10 +74,10 @@
<value>הבנתי. החשבון הזה אינו בשבילי.</value> <value>הבנתי. החשבון הזה אינו בשבילי.</value>
</data> </data>
<data name="username_description" xml:space="preserve"> <data name="username_description" xml:space="preserve">
<value>זו תהיה הנוכחות הפומבית שלך. אין להשתמש בשפה לא נאותה, ואין להתחזות לאחר. המנעו מחשיפת פרטים אישיים גם כן!</value> <value>זו תהיה הנוכחות הפומבית שלכם. אין להשתמש בשפה לא נאותה, ואין להתחזות לאחר. הימנעו מחשיפת פרטים אישיים גם כן!</value>
</data> </data>
<data name="email_description_1" xml:space="preserve"> <data name="email_description_1" xml:space="preserve">
<value>ישמש להתראות, אימות משתמש ולמקרה ששכחת את הסיסמה שלך. לא דואר זבל, אף פעם.</value> <value>ישמש להתראות, אימות משתמש ולמקרה ששכחת את הסיסמה שלך. שום דואר זבל, אף פעם.</value>
</data> </data>
<data name="email_description_2" xml:space="preserve"> <data name="email_description_2" xml:space="preserve">
<value> כדאי לוודא שהוא רשום נכון!</value> <value> כדאי לוודא שהוא רשום נכון!</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="new_player_registration" xml:space="preserve"> <data name="new_player_registration" xml:space="preserve">
<value>Registrazione nuovo utente</value> <value>Registrazione nuovo giocatore</value>
</data> </data>
<data name="lets_get_you_started" xml:space="preserve"> <data name="lets_get_you_started" xml:space="preserve">
<value>Diamo inizio alle danze</value> <value>Diamo inizio alle danze</value>

View File

@@ -59,27 +59,28 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="new_player_registration" xml:space="preserve"> <data name="new_player_registration" xml:space="preserve">
<value>新規プレイヤー登録</value> <value>Osu! の世界へようこそ!</value>
</data> </data>
<data name="lets_get_you_started" xml:space="preserve"> <data name="lets_get_you_started" xml:space="preserve">
<value>さぁ、めよう!</value> <value>さぁ、はじめよう!</value>
</data> </data>
<data name="lets_create_an_account" xml:space="preserve"> <data name="lets_create_an_account" xml:space="preserve">
<value>アカウントを作成しよう!</value> <value>アカウントを作成しましょう</value>
</data> </data>
<data name="multi_account_warning_help" xml:space="preserve"> <data name="multi_account_warning_help" xml:space="preserve">
<value>アカウントにアクセスできない!助けて!</value> <value>ヘルプ!アカウントにアクセスできません、、、</value>
</data> </data>
<data name="multi_account_warning_accept" xml:space="preserve"> <data name="multi_account_warning_accept" xml:space="preserve">
<value>分かっています。このアカウントは私のためのものではありません</value> <value>サブ垢ではありません</value>
</data> </data>
<data name="username_description" xml:space="preserve"> <data name="username_description" xml:space="preserve">
<value>誰でも見ることのできる状態になります。言葉使いやなりすまし、あなた自身の個人情報などを書き込まないでください!</value> <value>世界中のプレイヤーに公開される情報です。下ネタや暴言はNGです。なりすまし行為もやめましょう。本名をはじめ、個人を特定できる情報を登録しないでください!</value>
</data> </data>
<data name="email_description_1" xml:space="preserve"> <data name="email_description_1" xml:space="preserve">
<value>通知の送信、アカウント認証、パスワードの回復などに使用されます。迷惑になるメールは送りません。</value> <value>通知、本人確認、アカウントの回復(パスワードの再設定など)のために使用ます。
スパム(迷惑メール)は送り付けませんのでご安心ください!</value>
</data> </data>
<data name="email_description_2" xml:space="preserve"> <data name="email_description_2" xml:space="preserve">
<value> 必ず正しいことを確かめてください!</value> <value>必ず間違いがないことを確認してください!</value>
</data> </data>
</root> </root>

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@@ -62,24 +62,24 @@
<value>Pendaftaran pemain baru</value> <value>Pendaftaran pemain baru</value>
</data> </data>
<data name="lets_get_you_started" xml:space="preserve"> <data name="lets_get_you_started" xml:space="preserve">
<value>Mari kita mulakan</value> <value>Mari kita mula</value>
</data> </data>
<data name="lets_create_an_account" xml:space="preserve"> <data name="lets_create_an_account" xml:space="preserve">
<value>Jom, cipta akaun!</value> <value>Mari cipta akaun!</value>
</data> </data>
<data name="multi_account_warning_help" xml:space="preserve"> <data name="multi_account_warning_help" xml:space="preserve">
<value>Tolong, saya tak boleh akses akaun saya!</value> <value>Tolong, saya tidak boleh mencapai akaun saya!</value>
</data> </data>
<data name="multi_account_warning_accept" xml:space="preserve"> <data name="multi_account_warning_accept" xml:space="preserve">
<value>Saya faham. Akaun ini bukan untuk saya.</value> <value>Saya faham. Akaun ini bukan untuk saya.</value>
</data> </data>
<data name="username_description" xml:space="preserve"> <data name="username_description" xml:space="preserve">
<value>Ini adalah identiti awam anda. Dilarang gunakan kata-kata cacian atau menyamar jadi orang lain. Elak mendedahkan butiran peribadi anda juga!</value> <value>Ini adalah perawakan awam anda. Dilarang berkata kasar dan menyamar. Elak pendedahan butiran peribadi diri anda juga!</value>
</data> </data>
<data name="email_description_1" xml:space="preserve"> <data name="email_description_1" xml:space="preserve">
<value>Akan digunakan untuk pemberitahuan, pengesahan akaun dan sekiranya anda lupa kata laluan. Jangan risau dengan spam langsung.</value> <value>Akan digunakan untuk pemberitahuan, pengesahan akaun dan sekiranya anda lupa kata laluan. Jangan risau dengan spam langsung.</value>
</data> </data>
<data name="email_description_2" xml:space="preserve"> <data name="email_description_2" xml:space="preserve">
<value> Pastikan semua yang ditulis tu betul!</value> <value>Pastikan alamat anda tepat!</value>
</data> </data>
</root> </root>

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@@ -71,7 +71,7 @@
<value>帮帮我,我不能访问我的账号!</value> <value>帮帮我,我不能访问我的账号!</value>
</data> </data>
<data name="multi_account_warning_accept" xml:space="preserve"> <data name="multi_account_warning_accept" xml:space="preserve">
<value>我了解,这个账号不是给我的。</value> <value>我了解,这个账号是为他人注册的。</value>
</data> </data>
<data name="username_description" xml:space="preserve"> <data name="username_description" xml:space="preserve">
<value>这将成为你的公开身份。不要冒犯、假扮他人,也不要暴露自己的个人信息!</value> <value>这将成为你的公开身份。不要冒犯、假扮他人,也不要暴露自己的个人信息!</value>

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@@ -71,7 +71,7 @@
<value>Dispositiu de sortida</value> <value>Dispositiu de sortida</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve"> <data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separació estèreo de Hitsound</value> <value>Separació estèreo dels sons dels cops</value>
</data> </data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>General</value> <value>General</value>
@@ -92,10 +92,10 @@
<value>Compensació de so</value> <value>Compensació de so</value>
</data> </data>
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Juga alguns beatmaps per rebre una compensació suggerida!</value> <value>Juga alguns mapes per rebre una compensació suggerida!</value>
</data> </data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Segons les últimes {0} jugades, la compensació suggerida és {1} ms. </value> <value>Segons les últimes {0} partides, la compensació suggerida és d'{1} ms. </value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>Aplicar compensació suggerida</value> <value>Aplicar compensació suggerida</value>

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@@ -92,13 +92,13 @@
<value>Offset ng audio</value> <value>Offset ng audio</value>
</data> </data>
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Maglaro ng ilang mga beatmap para makatanggap ng iminungkahing offset!</value> <value>Maglaro ng ilang mga beatmap para makatanggap ng inirerekomendang offset!</value>
</data> </data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Batay sa huling {0} (mga) laro, ang iminumungkahing offset ay {1} ms.</value> <value>Batay sa huling {0} (mga) laro, ang inirerekomendang offset ay {1} ms.</value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>Ilapat ang iminungkahing offset</value> <value>Ilapat ang inirerekomendang offset</value>
</data> </data>
<data name="offset_wizard" xml:space="preserve"> <data name="offset_wizard" xml:space="preserve">
<value>Offset wizard</value> <value>Offset wizard</value>

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@@ -71,13 +71,13 @@
<value>התקן פלט</value> <value>התקן פלט</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve"> <data name="positional_hitsound_audio_level" xml:space="preserve">
<value>הפרדת ערוצי שמע עבור צלילי פגיעה</value> <value>הפרדת סטריאו עבור צלילי פגיעה</value>
</data> </data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>כולל</value> <value>ראשי</value>
</data> </data>
<data name="master_volume_inactive" xml:space="preserve"> <data name="master_volume_inactive" xml:space="preserve">
<value>כולל (חלון לא פעיל)</value> <value>ראשי (חלון לא פעיל)</value>
</data> </data>
<data name="effect_volume" xml:space="preserve"> <data name="effect_volume" xml:space="preserve">
<value>אפקט</value> <value>אפקט</value>
@@ -92,7 +92,7 @@
<value>היסט שמע</value> <value>היסט שמע</value>
</data> </data>
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>ניתן לשחק כמה מפות על מנת לקבל היסט מומלץ!</value> <value>שחקו כמה מפות על מנת לקבל היסט מומלץ!</value>
</data> </data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>על בסיס {0} המשחקים האחרונים, ההיסט המומלץ הוא {1} מילי־שניות.</value> <value>על בסיס {0} המשחקים האחרונים, ההיסט המומלץ הוא {1} מילי־שניות.</value>

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@@ -101,6 +101,6 @@
<value>Terapkan saran offset</value> <value>Terapkan saran offset</value>
</data> </data>
<data name="offset_wizard" xml:space="preserve"> <data name="offset_wizard" xml:space="preserve">
<value>Offset wizard</value> <value>Wisaya offset</value>
</data> </data>
</root> </root>

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@@ -71,13 +71,13 @@
<value>出力デバイス</value> <value>出力デバイス</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve"> <data name="positional_hitsound_audio_level" xml:space="preserve">
<value>ヒットサウンドステレオに分離</value> <value>ヒットサウンドステレオ化(左右への分離率)</value>
</data> </data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>音量</value> <value>全体の音量</value>
</data> </data>
<data name="master_volume_inactive" xml:space="preserve"> <data name="master_volume_inactive" xml:space="preserve">
<value>音量 (ウィンドウが非アクティブ時)</value> <value>全体の音量 (ほかのアプリケーションを使用中の場合)</value>
</data> </data>
<data name="effect_volume" xml:space="preserve"> <data name="effect_volume" xml:space="preserve">
<value>効果音</value> <value>効果音</value>
@@ -86,16 +86,16 @@
<value>音楽</value> <value>音楽</value>
</data> </data>
<data name="offset_header" xml:space="preserve"> <data name="offset_header" xml:space="preserve">
<value>オフセット調整</value> <value>オフセット調整</value>
</data> </data>
<data name="audio_offset" xml:space="preserve"> <data name="audio_offset" xml:space="preserve">
<value>オーディオオフセット</value> <value>オーディオオフセット</value>
</data> </data>
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>推奨オフセットを特定するためにいくつかのビートマップをプレイしましょう!</value> <value>あなたに最適なオフセットを提案するには、いくつかのビートマップをプレイしていただく必要があります!</value>
</data> </data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>最後の {0} 回のプレイに基づ推奨されるオフセットは {1} msです。</value> <value>直近 {0} 回のプレイに基づいて推奨されるオフセットは {1} msです。</value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>推奨オフセットを適用する</value> <value>推奨オフセットを適用する</value>

View File

@@ -95,7 +95,7 @@
<value>추천 오프셋을 설정하기 위해 비트맵을 몇 개 플레이 해 주세요!</value> <value>추천 오프셋을 설정하기 위해 비트맵을 몇 개 플레이 해 주세요!</value>
</data> </data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>최근 {0} 번의 플레이에 기반하여, {1} ms의 오프셋을 추천드립니다.</value> <value>최근 {0}번의 플레이에 기반하여, {1}ms의 오프셋을 추천드려요.</value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>추천 오프셋 적용</value> <value>추천 오프셋 적용</value>

View File

@@ -71,13 +71,13 @@
<value>Peranti Keluaran</value> <value>Peranti Keluaran</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve"> <data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Pemisahan stereo bunyi detikan</value> <value>Pemisahan stereo bunyi pukulan</value>
</data> </data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Utama</value> <value>Utama</value>
</data> </data>
<data name="master_volume_inactive" xml:space="preserve"> <data name="master_volume_inactive" xml:space="preserve">
<value>Utama (semasa tetingkap osu! tidak aktif)</value> <value>Utama (tetingkap lengai)</value>
</data> </data>
<data name="effect_volume" xml:space="preserve"> <data name="effect_volume" xml:space="preserve">
<value>Kesan</value> <value>Kesan</value>
@@ -86,21 +86,21 @@
<value>Muzik</value> <value>Muzik</value>
</data> </data>
<data name="offset_header" xml:space="preserve"> <data name="offset_header" xml:space="preserve">
<value>Penyesuian Offset</value> <value>Pelarasan Imbangan</value>
</data> </data>
<data name="audio_offset" xml:space="preserve"> <data name="audio_offset" xml:space="preserve">
<value>Offset audio</value> <value>Imbangan audio</value>
</data> </data>
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Main beberapa beatmap untuk menerima satu pengesyoran "offset"!</value> <value>Main beberapa peta rentak untuk menerima sebuah saranan imbangan!</value>
</data> </data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Berdasarkan {0} mainan terakhir, "offset" yang disyorkan ialah {1} ms.</value> <value>Berpangkalkan {0} mainan terakhir, saranan imbangan adalah {1} ms.</value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>Tetapkan "offset" yang disyorkan</value> <value>Terap saranan imbangan</value>
</data> </data>
<data name="offset_wizard" xml:space="preserve"> <data name="offset_wizard" xml:space="preserve">
<value>Penentukuran ofset</value> <value>Bestari imbangan</value>
</data> </data>
</root> </root>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve"> <data name="audio_offset" xml:space="preserve">
<value>การชดเชยความคลาดเคลื่อนของเพลง</value> <value>การชดเชยความคลาดเคลื่อนของเพลง</value>
</data> </data>
<data name="suggested_offset_note" xml:space="preserve">
<value>เล่น beatmaps สักสองสามอันเพื่อรับค่าออฟเซ็ตที่แนะนำ!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>อิงตามการเล่นครั้งล่าสุด {0} ครั้ง, ค่าออฟเซ็ตที่แนะนำคือ {1} มิลลิวินาที.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>ใช้ค่าออฟเซ็ตที่แนะนำ</value>
</data>
<data name="offset_wizard" xml:space="preserve"> <data name="offset_wizard" xml:space="preserve">
<value>ตัวช่วยชดเชยความคลาดเคลื่อน</value> <value>ตัวช่วยชดเชยความคลาดเคลื่อน</value>
</data> </data>

View File

@@ -80,7 +80,7 @@
<value>主音量(背景時)</value> <value>主音量(背景時)</value>
</data> </data>
<data name="effect_volume" xml:space="preserve"> <data name="effect_volume" xml:space="preserve">
<value>效果音</value> <value>音</value>
</data> </data>
<data name="music_volume" xml:space="preserve"> <data name="music_volume" xml:space="preserve">
<value>音樂</value> <value>音樂</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="beatmap_offset" xml:space="preserve"> <data name="beatmap_offset" xml:space="preserve">
<value>Compensació del beatmap</value> <value>Compensació d'àudio (aquest mapa)</value>
</data> </data>
<data name="previous_play" xml:space="preserve"> <data name="previous_play" xml:space="preserve">
<value>Reproducció anterior:</value> <value>Reproducció anterior:</value>
@@ -68,12 +68,12 @@
<value>La reproducció anterior és massa curta per utilitzar-la per al calibratge</value> <value>La reproducció anterior és massa curta per utilitzar-la per al calibratge</value>
</data> </data>
<data name="calibrate_using_last_play" xml:space="preserve"> <data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrar usant l'última jugada</value> <value>Calibrar usant l'última partida</value>
</data> </data>
<data name="hit_objects_appear_later" xml:space="preserve"> <data name="hit_objects_appear_later" xml:space="preserve">
<value>(els objectes ocults apareixen més tard)</value> <value>(els objectes apareixen més tard)</value>
</data> </data>
<data name="hit_objects_appear_earlier" xml:space="preserve"> <data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(els objectes que apareixen abans)</value> <value>(els objectes apareixen abans)</value>
</data> </data>
</root> </root>

View File

@@ -68,7 +68,7 @@
<value>הניסיון הקודם קצר מידי עבור כיול</value> <value>הניסיון הקודם קצר מידי עבור כיול</value>
</data> </data>
<data name="calibrate_using_last_play" xml:space="preserve"> <data name="calibrate_using_last_play" xml:space="preserve">
<value>כיול לפי הניסיון האחרון</value> <value>כייל לפי ניסיון אחרון</value>
</data> </data>
<data name="hit_objects_appear_later" xml:space="preserve"> <data name="hit_objects_appear_later" xml:space="preserve">
<value>(עצמי פגיעה מופיעים מאוחר יותר)</value> <value>(עצמי פגיעה מופיעים מאוחר יותר)</value>

View File

@@ -65,15 +65,15 @@
<value>前回のプレイ:</value> <value>前回のプレイ:</value>
</data> </data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve"> <data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>前回のプレイ時間が短すぎるためキャリブレーションは利用できません</value> <value>前回のプレイ時間が短すぎるためキャリブレーションできません</value>
</data> </data>
<data name="calibrate_using_last_play" xml:space="preserve"> <data name="calibrate_using_last_play" xml:space="preserve">
<value>調整する</value> <value>前回のプレイからキャリブレーションする</value>
</data> </data>
<data name="hit_objects_appear_later" xml:space="preserve"> <data name="hit_objects_appear_later" xml:space="preserve">
<value>(ヒットオブジェクトは後で表示されます)</value> <value>(ヒットオブジェクトは通常よりも遅く表示されます)</value>
</data> </data>
<data name="hit_objects_appear_earlier" xml:space="preserve"> <data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(ヒットオブジェクトは先に表示されます)</value> <value>(ヒットオブジェクトは通常よりも早く表示されます)</value>
</data> </data>
</root> </root>

View File

@@ -59,21 +59,21 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="beatmap_offset" xml:space="preserve"> <data name="beatmap_offset" xml:space="preserve">
<value>Penentukuran beatmap</value> <value>Imbangan audio (peta rentak ini)</value>
</data> </data>
<data name="previous_play" xml:space="preserve"> <data name="previous_play" xml:space="preserve">
<value>Permainan sebelumnya:</value> <value>Permainan sebelumnya:</value>
</data> </data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve"> <data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Tempoh permainan sebelumnya terlalu pendek untuk diukur</value> <value>Tempoh permainan sebelumnya terlalu pendek untuk penentukuran</value>
</data> </data>
<data name="calibrate_using_last_play" xml:space="preserve"> <data name="calibrate_using_last_play" xml:space="preserve">
<value>Ukur menggunakan permainan sebelum ini</value> <value>Tentukur menggunakan permainan sebelumnya</value>
</data> </data>
<data name="hit_objects_appear_later" xml:space="preserve"> <data name="hit_objects_appear_later" xml:space="preserve">
<value>(objek muncul kemudian)</value> <value>(objek pukul muncul lebih lewat)</value>
</data> </data>
<data name="hit_objects_appear_earlier" xml:space="preserve"> <data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(objek muncul awal)</value> <value>(objek pukul muncul lebih awal)</value>
</data> </data>
</root> </root>

View File

@@ -59,10 +59,10 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="beatmap_offset" xml:space="preserve"> <data name="beatmap_offset" xml:space="preserve">
<value>Beatmapsförskjutning</value> <value>Lyd-offset (dette beatmappet)</value>
</data> </data>
<data name="previous_play" xml:space="preserve"> <data name="previous_play" xml:space="preserve">
<value>Tidligere spill:</value> <value>Forrige kart:</value>
</data> </data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve"> <data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Forrige avspilling for kort til å brukes til kalibrering</value> <value>Forrige avspilling for kort til å brukes til kalibrering</value>

View File

@@ -71,9 +71,9 @@
<value>Điều chỉnh dựa vào lần chơi trước</value> <value>Điều chỉnh dựa vào lần chơi trước</value>
</data> </data>
<data name="hit_objects_appear_later" xml:space="preserve"> <data name="hit_objects_appear_later" xml:space="preserve">
<value>(các vật thể xuất hiện muộn hơn)</value> <value>(các hit object xuất hiện muộn hơn)</value>
</data> </data>
<data name="hit_objects_appear_earlier" xml:space="preserve"> <data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(các vật thể xuất hiện sớm hơn)</value> <value>(các hit object xuất hiện sớm hơn)</value>
</data> </data>
</root> </root>

View File

@@ -62,11 +62,14 @@
<value>Odmítnutí odpovědnosti za uživatelský obsah</value> <value>Odmítnutí odpovědnosti za uživatelský obsah</value>
</data> </data>
<data name="by_turning_off_the_featured" xml:space="preserve"> <data name="by_turning_off_the_featured" xml:space="preserve">
<value>Vypnutím "Featured Artist" filtru se zobrazí veškerý uživatelský obsah. <value>Vypnutím filtru "Oficiální umělci" se zobrazí veškerý uživatelský obsah.
Toto zarhnuje obsah, který nemusí být licencován pro osu!. Procházejte na vlastní riziko.</value> Toto zahrnuje obsah, který nemusí být licencován pro osu!. Procházejte na vlastní riziko.</value>
</data> </data>
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Rozumím</value> <value>Rozumím</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Oficiální umělci jsou hudební tvůrci, kteří spolupracovali s osu! na poskytnutí výběru svých skladeb pro použití v beatmapách. Pro některá vydání osu! zobrazujeme pouze beatmapy od oficiálních umělců, abychom lépe podpořili ekosystém dané platformy.</value>
</data>
</root> </root>

View File

@@ -69,4 +69,7 @@ Dazu gehören auch Inhalte, die möglicherweise nicht korrekt für die Verwendun
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Ich bin einverstanden</value> <value>Ich bin einverstanden</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Featured Artists sind Musikproduzenten, die mit osu! zusammengearbeitet haben, um eine Auswahl ihrer Tracks für die Verwendung in Beatmaps zur Verfügung zu stellen. Bei einigen osu! Updates stellen wir nur Beatmaps von Featured Artists vor, um das Ökosystem besser zu unterstützen.</value>
</data>
</root> </root>

View File

@@ -69,4 +69,7 @@ Cela inclut du contenu qui peut ne pas être autorisé à l'utilisation sur osu!
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Je comprends</value> <value>Je comprends</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Les featured artists sont des artistes musicaux ayant collaboré avec osu! afin de fournir une sélection de leurs musiques autorisées à l'utilisation sur le jeu. Certaines versions d'osu! ne présentent que les featured artists afin de mieux se conformer à l'écosystème autour de ces versions.</value>
</data>
</root> </root>

View File

@@ -69,4 +69,7 @@ Hal ini dapat meliputi konten yang diunggah ke osu! tanpa lisensi atau izin guna
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Saya mengerti</value> <value>Saya mengerti</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Featured Artist merupakan para musisi yang telah bekerja sama dengan osu! untuk menjadikan sebagian lagu mereka tersedia sebagai bahan beatmap. Pada versi rilis osu! tertentu, kami hanya menampilkan beatmap Featured Artist untuk lebih mendukung ekosistem permainan di sekitar kami.</value>
</data>
</root> </root>

View File

@@ -69,4 +69,7 @@ Il contenuto mostrato potrebbe non essere concesso su licenza per l'utilizzo in
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Ho capito</value> <value>Ho capito</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Gli artisti in primo piano sono artisti musicali che hanno collaborato con osu! per rendere disponibile all'uso una selezione di tracce nelle beatmap. Per alcune distribuzioni di osu! mostriamo solo beatmap degli artisti in primo piano per supportare ulteriormente l'intero ecosistema.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>分かりました</value> <value>分かりました</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>「Featured Artists」とは、osu! と提携して楽曲を提供しているアーティストのことです。一部のバージョンスマートフォンなどではFeatured Artistsのビートマップのみが利用できます。</value>
</data>
</root> </root>

View File

@@ -62,11 +62,14 @@
<value>Penafian kandungan pengguna</value> <value>Penafian kandungan pengguna</value>
</data> </data>
<data name="by_turning_off_the_featured" xml:space="preserve"> <data name="by_turning_off_the_featured" xml:space="preserve">
<value>Segala kandungan yang dimuat naik pengguna akan dipaparkan jika penapisan "Featured Artist" dimatikan. <value>Semua kandungan yang dimuat naik pengguna akan dipaparkan sekiranya penapis "Artis Sorotan" dimatikan.
Ini termasuk kandungan yang mungkin tidak dilesenkan untuk penggunaaan osu!. Layari dengan risiko anda sendiri.</value> Ini termasuk kandungan yang mungkin tidak berlesen sah untuk penggunaaan osu!. Layari atas tanggungan anda sendiri.</value>
</data> </data>
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Saya faham</value> <value>Saya faham</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Artis Sorotan ialah para seniman muzik yang telah bekerjasama dengan osu! untuk menyediakan runut-runut terpilih untuk digunakan dalam peta rentak. Untuk beberapa lepasan osu!, kami hanya memperagakan peta rentak artis sorotan agar ekosistem sekitar disokong dengan lebih baik.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@ Obejmuje to również zawartość, która może nie być licencjonowana do użyc
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Rozumiem</value> <value>Rozumiem</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Wyróżnieni artyści to artyści muzyczni, którzy współpracowali z osu!, aby udostępnić wybór swoich utworów do wykorzystania w beatmapach. W przypadku niektórych wydań osu! prezentujemy tylko beatmapy wyróżnionych artystów, aby lepiej wspierać otaczający ekosystem.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@ Isso inclui conteúdo que pode não ser corretamente licenciado para o uso do os
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Eu compreendo</value> <value>Eu compreendo</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Artistas em destaque são artistas de música que colaboraram com o osu! para fazer uma seleção de suas trilhas disponíveis para uso em beatmaps. Para algumas versões do osu! exibimos apenas beatmaps do artista em destaque para melhor apoiar o ecossistema circundante.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@ This includes content that may not be correctly licensed for osu! usage. Browse
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>I understand</value> <value>I understand</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Featured Artists are music artists who have collaborated with osu! to make a selection of their tracks available for use in beatmaps. For some osu! releases, we showcase only featured artist beatmaps to better support the surrounding ecosystem.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@ Acesta include conținut care poate să nu fie licențiat corect pentru utilizar
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Am înţeles</value> <value>Am înţeles</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Artiștii Oficiali sunt artiști muzicali care au colaborat cu osu! pentru a face o selecție a pieselor lor disponibilă pentru utilizarea în beatmap-uri. În unele versiuni osu! afișăm doar beatmap-uri create pe piese ale artiștilor oficiali pentru a sprijini mai bine ecosistemul din jur.</value>
</data>
</root> </root>

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@@ -62,11 +62,14 @@
<value>Предупреждение о пользовательском контенте</value> <value>Предупреждение о пользовательском контенте</value>
</data> </data>
<data name="by_turning_off_the_featured" xml:space="preserve"> <data name="by_turning_off_the_featured" xml:space="preserve">
<value>Отключение критерия фильтрации "избранные исполнители" приведёт к отображению всего загруженного пользователями контента. <value>Отключение критерия фильтрации "избранные исполнители" приведёт к отображению абсолютно всего пользовательского контента.
Некоторая часть этого контента не лицензирована для использования в osu!. Ищите на свой страх и риск.</value> Некоторая часть этого контента не лицензирована для использования в osu!. Ищите на свой страх и риск.</value>
</data> </data>
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Я понимаю</value> <value>Я понимаю</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Избранные исполнители это те, которые сотрудничают с osu! и предоставляют подборку своих треков для использования в картах. В определённых релизах osu! показываются только карты, созданные на песни избранных исполнителей, чтобы лучше поддерживать экосистему.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Разумем</value> <value>Разумем</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Истакнути уметници су музички уметници који су сарађивали са osu! како би учинили избор својих нумера доступним за коришћење у мапама. За нека osu! издања, приказујемо само мапе истакнутих уметника како бисмо боље подржали околни екосистем.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Я розумію</value> <value>Я розумію</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Обрані виконавці це ті, хто співпрацювали з osu! щоб зробити вибірку своїх треків доступними для використання у бітмапах. Для деяких релізів osu! ми показуємо лише бітмапи обраних виконавців, щоб краще підтримувати екосистему навколо.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>我了解並關閉分類</value> <value>我了解並關閉分類</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>精選藝術家是和osu!合作過的作曲家讓其指定歌曲可以做成圖譜。osu!有些版本只會出現精選藝術家的圖譜,以更好地支持版權生態。</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>我已知悉</value> <value>我已知悉</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>精选艺术家与 osu! 合作允许在游戏中使用他们创作的部分歌曲制作谱面。在部分平台osu! 只展示精选艺术家谱面,以更好地支持版权生态。</value>
</data>
</root> </root>

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@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Odeslání beatmapy</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Sdílej svou beatmapu s celým světem!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Oprávnění k použití obsahu</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Chápu</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Často kladené otázky</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Nastavení odeslání</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Odeslat beatmapu!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Exportování beatmapy pro kompatibilitu...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Příprava na nahrání...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Nahrávání obsahu beatmapy...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Dokončování...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Než budeš pokračovat, prosíme tě, abys zkontroloval, zda obsah, který nahráváš, je v pořádku pro nahrání. Měj prosím na paměti, že jsi odpovědný za obsah, který na platformu nahráváš, a pokud si nejsi jistý, tak bys měl pro použití obsahu požádat svolení od tvůrců před nahráním!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Podívej se na pokyny k používání obsahu pro více informací</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Kritéria hodnocení beatmapy</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Nejsi si jistý, zda splňuješ požadavky? Podívej se na jejich seznam a urychli tím proces hodnocení!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Proces odesílání</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Nejsi si jistý procesem odesílání? Podívejte se na tuto wiki stránku!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Fórum pro pomoc s mapováním</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Máš nějaké otázky ohledně mapování a odesílání? Zeptej se na ně na fórech!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Fórum módovacích front</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Máš problém se získáváním zpětné vazby? Proč se nezeptat ve módovací frontě!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Kam bys chtěl odeslat svou beatmapu?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Rozdělané / Vyžadující pomoc (nedokončená, není připravená k hodnocení)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Čekající (dokončená, připravená k hodnocení)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Dostávat oznámení o odpovědích v diskuzi</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Načíst v prohlížeči po odeslání</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Poznámka: Aby bylo možné pro uživatele všech verzí osu! tvoji beatmapu hrát, bude vyexportována ve zpětně kompatibilním formátu. Ačkoli jsme se snažili zajistit, aby tento proces zachoval beatmapu hratelnou v zamýšlené podobě, některá data související s funkcemi, které starší verze osu! nepodporují, mohou být ztracena.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Prázdné beatmapy nelze odeslat.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Aktualizovat beatmapu!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Nahrát NOVOU beatmapu!</value>
</data>
</root>

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@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Beatmap-Veröffentlichung</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Zeige der Welt deine Beatmap!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Nutzungsgenehmigungen</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Ich habe verstanden</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Häufig gestellte Fragen</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Einreichungseinstellungen</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Beatmap veröffentlichen!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Exportiere Beatmap in kompatiblem Format...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Upload wird vorbereitet...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Lade Beatmap-Inhalte hoch...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Abschluss...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Als Allererstes solltest du sicherstellen, dass du dazu berechtigt bist, die von dir ausgewählten Inhalte hochzuladen. Du bist für die Inhalte, die du auf die Plattform hochlädst, verantwortlich. Im Zweifelsfall solltest du vor dem Hochladen eine Genehmigung von dem jeweiligen Ersteller einholen!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Siehe die Nutzungsrichtlinien für mehr Details</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Ranking-Kriterien</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Bist du dir nicht sicher, ob du die Richtlinien erfüllst? Diese Checkliste enthält das Wichtigste über den Ranking-Prozess!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Einreichungsprozess</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Unklarheiten beim Einreichungsprozess? Schau dir die Wikiseite an!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Mapping-Hilfeforum</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Fragen zum Mapping und zur Veröffentlichung? Stelle sie im Forum!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Modding-Forum</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Bisher noch kein Feedback erhalten? Frag doch im Modding-Forum nach!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Wie möchtest du deine Beatmap veröffentlichen?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Work In Progress / Hilfe (unvollständig, nicht bereit für das Ranking)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Ausstehend (fertig, bereit für das Ranking)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Erhalte Benachrichtigungen zu Diskussionsantworten</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Nach der Veröffentlichung im Browser öffnen</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Anmerkung: Damit Nutzer aller osu!-Versionen Spaß an deiner Beatmap haben können, wird sie in einem rückwärtskompatiblen Format exportiert. Wir versuchen, sicherzustellen, dass die Beatmap in ihrer originalen Form spielbar bleibt. Manche Daten zu Funktionen, die frühere osu!-Versionen nicht unterstützen, gehen jedoch möglicherweise verloren.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Leere Beatmaps können nicht veröffentlicht werden.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Beatmap aktualisieren!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>NEUE Beatmap hochladen!</value>
</data>
</root>

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@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Mise en ligne</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Partagez votre beatmap avec le monde!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Permissions de contenu</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Je comprends</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Foire aux questions</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Paramètres de mise en ligne</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Publier la beatmap !</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Exportation de la beatmap pour compatibilité...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Préparation de la mise en ligne...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Mise en ligne du contenu de la beatmap...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Finalisation...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Avant de continuer, nous vous demandons de vérifier si vous avez l'autorisation d'utiliser le contenu que vous publiez. Veuillez comprendre que vous êtes responsable du contenu que vous publiez sur la plateforme et, en cas de doute, devez demander la permission aux créateurs avant de publier!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Consultez le guide d'utilisation de contenu pour plus d'informations</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Critères de classement des beatmaps</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Vous n'êtes pas sûr de respecter toutes les directives ? Jetez un œil à la liste et accélérez le processus de classement !</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Processus de mise en ligne</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Vous avez des questions sur le processus de mise en ligne? Consultez l'article correspondant sur le wiki!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Forum d'aide au mapping</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Vous avez des questions sur le mapping et la mise en ligne de beatmaps? Posez-les dans les forums!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Forum des queues de modding</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Vous avez des difficultés à obtenir des retours? Pourquoi ne pas les demander dans une queue de modding!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Où souhaitez-vous poster votre beatmap?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Travaux en cours / Aide (incomplète, pas prête au classement)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>En attente (terminée, prête au classement)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Recevoir des notifications pour les réponses aux discussions</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Ouvrir dans le navigateur une fois la beatmap publiée</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Remarque : Afin de permettre aux utilisateurs de toutes les versions d'osu! de profiter de votre beatmap, elle sera exportée dans un format rétrocompatible. Bien que nous ayons fait des efforts pour garantir que le processus conserve la beatmap dans sa forme prévue, quelques données liées aux fonctionnalités non disponibles sur les précédentes versions d'osu! peuvent être perdues.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Vous ne pouvez pas mettre en ligne une beatmap vide !</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Mettre à jour la beatmap!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Publier une NOUVELLE beatmap!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Submisi beatmap</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Bagikan beatmapmu kepada dunia!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Perizinan konten</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Saya mengerti</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Pertanyaan umum</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Pengaturan submisi</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Kirim beatmap!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Mengekspor beatmap untuk kompatibilitas...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Mempersiapkan unggahan...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Mengunggah konten beatmap...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Menyelesaikan unggahan...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Sebelum kamu melanjutkan, kami ingin meminta kamu untuk memastikan apakah konten yang ingin kamu unggah telah berizin. Mohon dipahami bahwa kamu bertanggung jawab terhadap konten yang kamu unggah, dan apabila kamu ragu, kamu sebaiknya meminta izin kepada pemilik konten ini terlebih dahulu sebelum menggunggah!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Periksa panduan penggunaan konten untuk informasi lebih lanjut</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Kriteria ranking beatmap</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Tidak yakin apakah beatmap kamu memenuhi kriteria ini? Periksa daftar persyaratannya dan percepat proses ranking beatmap kamu!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Proses submisi</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Tidak yakin mengenai proses submisi yang ada? Pelajari entri wiki seputar proses ini!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Forum bantuan mapping</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Memiliki pertanyaan seputar mapping dan pengunggahan beatmap? Tanyakan pertanyaanmu di forum!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Forum antrian modding</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Kesulitan mencari masukan? Cobalah untuk bertanya pada antrian modding!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Ke mana kamu ingin mengirim beatmap kamu?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Work in Progress / Help (belum rampung, belum siap untuk di-rank)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Pending (rampung, siap untuk di-rank)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Terima notifikasi untuk balasan diskusi baru</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Muat di browser setelah terkirim</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Catatan: Agar beatmap kamu dapat dimainkan oleh pada seluruh versi osu!, beatmap ini akan diekspor dalam format yang kompatibel dengan osu! versi lawas (backwards-compatible). Walaupun kami telah berusaha agar dalam prosesnya beatmap ini dapat dimainkan sebagaimana mestinya, sebagian data yang berhubungan dengan fitur yang tidak didukung oleh osu! versi lawas akan dapat hilang.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Kamu tidak dapat mengirim beatmap kosong.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Perbarui beatmap!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Unggah beatmap BARU!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Penyerahan peta rentak</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Kongsi peta rentak anda dengan dunia!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Izin kandungan</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Saya faham</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Soalan lazim</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Tetapan penyerahan</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Serah peta rentak!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Mengeksport peta rentak untuk keserasian...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Menyediakan untuk dimuat naik...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Memuat naik kandungan peta rentak...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Menghabiskan...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Sebelum anda meneruskan, mohon semak sekiranya kandungan yang anda memuat naik telah diizinkan untuk muat naik. Sila faham bahawa anda bertanggungjawab atas kandungan yang anda memuat naik ke pelantar. Sekiranya ragu, anda patut meminta izin dari pencipta sebelum memuat naik!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Semak garis panduan penggunaan kandungan untuk maklumat lanjut</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Ukur tara pemeringkatan peta rentak</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Tidak pasti jika anda memenuhi garis panduan? Semak senarai dan percepatkan proses pemeringkatan!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Proses penyerahan</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Tidak pasti tentang proses penyerahan? Lihat masukan wiki yang berkaitan!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Forum bantuan pemetaan</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Mempunyai soalan tentang pemetaan dan penyerahan? Tanyalah di forum!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Forum giliran penyelarasan</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Sukar mendapat maklum balas? Apa kata anda tanya dalam giliran penyelarasan!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Di manakah anda ingin menghantar peta rentak anda?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Kerja Sedang Berjalan / Bantuan (tidak lengkap, tidak sedia untuk pemeringkatan)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Tergantung (lengkap, sedia untuk pemeringkatan)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Terima pemberitahuan untuk balasan perbincangan</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Muatkan dalam pelayar setelah penyerahan</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Catatan: Untuk membolehkan pengguna semua versi osu! menikmati peta rentak anda, peta rentak tersebut akan dieksport dalam format yang serasi ke belakang. Walaupun kami telah berusaha untuk memastikan proses ini mengekalkan peta rentak ini dalam bentuk asal, sebahagian data yang berkaitan dengan ciri yang tidak disokong oleh versi-versi sebelumnya osu! mungkin akan hilang.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Peta rentak kosong tidak boleh diserah.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Kemas kini peta rentak!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Muat naik peta rentak BAHARU!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Envio do beatmap</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Compartilhe seu beatmap com o mundo!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Permissões de conteúdo</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Eu entendo</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Perguntas Frequentes</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Configurações de envio</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Enviar beatmap!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Exportando beatmap para compatibilidade...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Preparando para o upload...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Enviando conteúdo de beatmap...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Concluindo ...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Antes de continuar, pedimos que verifique se o conteúdo que você está enviando foi limpo para envio. Por favor, entenda que você é responsável pelo conteúdo que você carrega na plataforma e, em caso de dúvida, deve pedir permissão aos criadores antes de fazer o upload!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Verifique as diretrizes de uso de conteúdo para mais informações</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Critérios de classificação do beatmap</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Não tem certeza que você cumpre as diretrizes? Verifique a lista e acelere o processo de classificação!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Processo de envio</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Não tem certeza sobre o processo de envio? Confira a entrada wiki!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Mapear fórum de ajuda</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Tem algumas perguntas sobre mapeamento e submissão? Pergunte-as nos fóruns!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Módulo fórum de filas</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Está tendo problemas para receber um feedback? Por que não perguntar em uma fila de mods!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Onde você gostaria de postar o seu beatmap?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Obras em andamento/ajuda (incompleto, não pronto para classificação)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Pendente (completo, pronto para classificação)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Receber notificações para respostas de discussão</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Carregar no navegador após a submissão</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Nota: Para tornar possível que usuários de todas as versões do osu! desfrutem do seu beatmap, ele será exportado em um formato compatível com backward. Embora tenhamos feito esforços para garantir que o processo mantenha o beatmap jogável na sua forma pretendida. alguns dados relacionados a recursos que versões anteriores do osu! não há suporte que possa ser perdido.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Beatmaps vazios não podem ser enviados.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Atualize o beatmap!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Envie NOVO Beatmap!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Beatmap submission</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Share your beatmap with the world!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Content permissions</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>I understand</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Frequently asked questions</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Submission settings</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Submit beatmap!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Exporting beatmap for compatibility...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Preparing for upload...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Uploading beatmap contents...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Finishing up...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Before you continue, we ask you to check whether the content you are uploading has been cleared for upload. Please understand that you are responsible for the content you upload to the platform and if in doubt, should ask permission from the creators before uploading!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Check the content usage guidelines for more information</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Beatmap ranking criteria</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Not sure you meet the guidelines? Check the list and speed up the ranking process!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Submission process</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Unsure about the submission process? Check out the wiki entry!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Mapping help forum</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Got some questions about mapping and submission? Ask them in the forums!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Modding queues forum</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Having trouble getting feedback? Why not ask in a mod queue!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Where would you like to post your beatmap?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Works in Progress / Help (incomplete, not ready for ranking)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Pending (complete, ready for ranking)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Receive notifications for discussion replies</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Load in browser after submission</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Note: In order to make it possible for users of all osu! versions to enjoy your beatmap, it will be exported in a backwards-compatible format. While we have made efforts to ensure that this process keeps the beatmap playable in its intended form, some data related to features that previous versions of osu! do not support may be lost.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Empty beatmaps cannot be submitted.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Update beatmap!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Upload NEW beatmap!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Încărcare beatmap</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Distribuie beatmap-ul tău lumii!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Permisiuni conținut</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Am înțeles</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Întrebări frecvente</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Setări încărcare</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Încarcă beatmap!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Se exportă beatmap pentru compatibilitate...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Pregătire pentru încărcare...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Se încarcă conținutul...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Finalizare...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Înainte de a continua, vă rugăm să verificați dacă conținutul pe care îl încărcați a fost aprobat pentru încărcare. Vă rugăm să înțelegeți că sunteți responsabil pentru conținutul pe care îl încărcați pe platformă și dacă aveți dubii, ar trebui să cereți permisiunea creatorilor înainte de încărcare!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Verificați recomandările de utilizare a conținutului pentru mai multe informații</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Criterii de clasare beatmap</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Nu ești sigur că îndeplinești criteriile? Verifică lista și accelerează procesul de clasare!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Procesul de încărcare</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Ai neclarități legate de procesul de încărcare? Verifica pagina de pe wiki!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Forum ajutor creare beatmap-uri</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Ai întrebări despre crearea de beatmap-uri și încărcarea lor? Pune-le pe forum!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Forum cozi modding</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Ai probleme în obținerea de feedback? Încearcă să întrebi într-o coadă de modding!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Unde doriți să încărcați beatmap-ul?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>În Lucru / Necesită Ajutor (incomplet, nepregătit pentru clasare)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>În așteptare (complet, gata pentru clasare)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Primiți notificări pentru răspunsuri la discuții</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Deschideți în browser după încărcare</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Notă: Pentru a face posibil ca utilizatorii tuturor versiunilor de osu! să se bucure de acest beatmap, el va fi exportat într-un format compatibil. Deși am făcut eforturi pentru a ne asigura că procesul menține beatmap-ul în forma sa originală, unele date legate de caracteristici care nu sunt compatibile cu versiuni anterioare de osu! se pot pierde.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Beatmap-urile goale nu pot fi încărcate.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Actualizare beatmap!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Încarcă un beatmap NOU!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Публикация карты</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Поделитесь своей картой со всем миром!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Права на использование медиа</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Я понимаю</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Часто задаваемые вопросы</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Настройки загрузки</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Опубликовать карту!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Экспортирование карты для совместимости...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Подготовка к загрузке...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Загрузка содержимого карты...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Завершение...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Прежде чем продолжить, мы просим вас убедиться, что у вас есть разрешение на загрузку данного контента. Пожалуйста, имейте в виду, что вы несете ответственность за контент, который вы загружаете на платформу и, если сомневаетесь, следует запросить разрешение от его авторов перед загрузкой!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Ознакомиться с руководством по правилам использования медиа</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Критерии ранкинга карт</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Вы не уверены, что ваша карта соответствует рекомендациям? Проверьте список, и ускорьте процесс ранкинга!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Процесс загрузки</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Есть вопросы о процессе публикации карт? Посмотрите статью в вики!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Форум помощи по маппингу</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Есть вопросы по маппингу и загрузке? Задайте их на форуме!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Форум очередей для моддинга</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Возникли трудности с поиском отзывов? Напишите в очередь для моддинга!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>В каком разделе вы хотели бы разместить свою карту?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>В разработке / Помощь (не завершена, не готова к ранкингу)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>На рассмотрении (завершена, готова к ранкингу)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Получать уведомления от обсуждения карты</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Открыть в браузере после загрузки</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Примечание: Для того, чтобы игроки всех версий osu! могли наслаждаться вашей картой, она будет экспортирована в обратно совместимом формате. Хотя мы постарались сделать так, чтобы этот процесс сохранил играбельность карты в своем первоначальном виде, некоторые данные, относящиеся к функциям, не поддерживаемым предыдущими версиями osu!, могут быть потеряны.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Нельзя загружать пустую карту.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Обновить карту!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Загрузить НОВУЮ карту!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Публікація бітмапи</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Поділіться своєю мапою зі світом!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Права на використання матеріалів</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Я розумію</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Поширені запитання</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Налаштування публікації</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Опублікувати бітмапу!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Експортування мапи для сумісності...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Підготовка до завантаження...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Завантаження вмісту мапи...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Завершення...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Перед тим як продовжити, ми просимо вас перевірити чи є дозвіл на розміщення контенту, який ви завантажуєте. Будь ласка, пам'ятайте, що ви несете відповідальність за контент, який завантажуєте на платформу, і якщо ви не впевнені, запитайте дозволу від авторів перед завантаженням!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Ознайомтеся з рекомендаціями щодо використання контенту, щоб дізнатись більше</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Критерії для рейтингових бітмап</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Не впевнені, що мапа відповідає критеріям? Перевірте список і спростіть процес рейтингу!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Процес публікації</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Не впевнені як працює процес публікації? Ознайомтесь зі статтею у вікі!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Форум для допомоги з мапінгом</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Маєте якісь питання щодо мапінгу та публікації? Задайте їх на форумі!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Форум черг для моддингу</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Маєте труднощі з пошуком відгуків? Чому б не запитати в черзі для моддингу!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Де б ви хотіли розмістити свою мапу?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>В розробці / Допомога (незакінчена, не готова до рейтингу)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>На розгляді (закінчена, готова до рейтингу)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Отримувати повідомлення про відповіді в обговоренні</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Відкрити в браузері після публікації</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Примітка: Для того, щоб користувачі всіх версій osu! могли насолоджуватися вашими бітмапами, їх буде експортовано у зворотньо-сумісному форматі. Хоча ми доклали зусиль, щоб забезпечити відтворення бітмап у тому вигляді, в якому вони були створені, деякі дані, пов'язані з функціями, які не підтримуються попередніми версіями osu!, можуть бути втрачені.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Неможливо опублікувати порожні мапи.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Оновити бітмапу!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Завантажити НОВУ бітмапу!</value>
</data>
</root>

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@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>圖譜發佈</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>和全世界分享你的圖譜!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>內容權限</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>我明白</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>常見問題</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>提交設定</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>提交圖譜!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>正在匯出兼容模式的圖譜……</value>
</data>
<data name="preparing" xml:space="preserve">
<value>準備上傳……</value>
</data>
<data name="uploading" xml:space="preserve">
<value>正在上傳圖譜內容……</value>
</data>
<data name="finishing" xml:space="preserve">
<value>即將完成……</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>在你繼續之前,請你檢查你正在上傳的內容是否受版權保護。請你明白,你需要對你上傳的內容負責。如果有任何疑問,請在上傳之前詢問內容創作者!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>查看內容使用指南以獲得更多資訊</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>圖譜進榜標準</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>不確定你的圖譜是不是符合進榜指標?檢查進榜標準列表,加快進榜過程!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>提交進度</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>對提交進度有疑問看看我們的wiki</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>模圖幫助論壇</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>對模圖和提交有疑問?在論壇中發問吧!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>模圖列隊論壇</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>難以拿到圖譜的反饋嗎?何不試試模圖列隊!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>你想將圖譜提交到哪個類別呢?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>尚未完工/需要幫助(未完成,沒準備進榜)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>待處理(已完成,準備進榜)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>接收討論回覆的通知</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>提交後在瀏覽器打開圖譜頁面</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>注意為了讓所有osu!版本的玩家都能享受你的圖譜其將會以向後兼容的格式匯出。即使我們已經儘量讓圖譜以按照預期的樣式展示一些與舊版本osu!不兼容的特性可能會丟失。</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>無法提交空白圖譜。</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>更新圖譜!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>上傳新圖譜!</value>
</data>
</root>

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@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>谱面发布</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>和全世界分享你的谱面!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>内容授权</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>我已知悉</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>常见问题</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>提交设定</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>提交谱面!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>正在导出兼容谱面……</value>
</data>
<data name="preparing" xml:space="preserve">
<value>准备上传……</value>
</data>
<data name="uploading" xml:space="preserve">
<value>正在上传谱面内容……</value>
</data>
<data name="finishing" xml:space="preserve">
<value>即将完成……</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>在你继续之前,我们请求你检查一下你正在上传的内容是否获得了授权。请理解,你需要对上传到平台的内容负责。如果你不确定内容是否得到授权,请在上传之前向内容创建者申请!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>查阅内容使用指南,获取更多信息</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>谱面上架标准</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>不确定你的谱面是否达到了上架标准?核对一下标准列表来加快谱面的上架进程!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>提交进程</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>对提交进程有疑问?参阅一下维基条目!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>作图帮助论坛</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>在作图和谱面提交中有疑问?在论坛中提问吧!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>摸图队列论坛</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>很难获取谱面的反馈意见?为什么不在摸图队列中问问呢!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>你想要将谱面提交到哪个类别?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>正在制作中/需要帮助(未完成,不准备上架)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>待定(已完成,准备上架)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>接收讨论回复的通知</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>提交后在浏览器中打开谱面信息页</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>注意:为了确保所有 osu! 版本内的玩家都能享受你的谱面,它将按向后兼容的格式导出。即使我们已经尽量来保证谱面能按预期的形式展示,但一些与旧版本 osu! 不兼容的功能将丢失。</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>无法提交空谱面。</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>更新谱面!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>上传新谱面!</value>
</data>
</root>

View File

@@ -65,6 +65,6 @@
<value>Configurar</value> <value>Configurar</value>
</data> </data>
<data name="change_bindings_button" xml:space="preserve"> <data name="change_bindings_button" xml:space="preserve">
<value>canvia les tecles de drecera global i les vinculacions de joc</value> <value>canvia les tecles de drecera global i les tecles de joc</value>
</data> </data>
</root> </root>

View File

@@ -59,12 +59,12 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve"> <data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>לחצני קיצור דרך ולחצני משחק</value> <value>מקשי קיצור דרך ומקשי משחק</value>
</data> </data>
<data name="configure" xml:space="preserve"> <data name="configure" xml:space="preserve">
<value>קביעת תצורה</value> <value>קביעת תצורה</value>
</data> </data>
<data name="change_bindings_button" xml:space="preserve"> <data name="change_bindings_button" xml:space="preserve">
<value>שינוי לחצני קיצור דרך כלליים ולחצני משחק</value> <value>שינוי מקשי קיצור דרך כלליים ומקשי משחק</value>
</data> </data>
</root> </root>

View File

@@ -59,12 +59,12 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve"> <data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Penetapan kekunci dan pintasan permainan</value> <value>Pintasan dan ikatan permainan</value>
</data> </data>
<data name="configure" xml:space="preserve"> <data name="configure" xml:space="preserve">
<value>Atur</value> <value>Tatarajah</value>
</data> </data>
<data name="change_bindings_button" xml:space="preserve"> <data name="change_bindings_button" xml:space="preserve">
<value>ubah secara menyeluruh kekunci dan pintasan permainan</value> <value>ubah kekunci pintas sejagat dan ikatan permainan</value>
</data> </data>
</root> </root>

View File

@@ -85,4 +85,7 @@
<data name="exit" xml:space="preserve"> <data name="exit" xml:space="preserve">
<value>выйсці</value> <value>выйсці</value>
</data> </data>
<data name="daily_challenge" xml:space="preserve">
<value>штодзённы чэлендж</value>
</data>
</root> </root>

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@@ -83,6 +83,9 @@
<value>enrere</value> <value>enrere</value>
</data> </data>
<data name="exit" xml:space="preserve"> <data name="exit" xml:space="preserve">
<value>sortir</value> <value>surt</value>
</data>
<data name="daily_challenge" xml:space="preserve">
<value>repte diari</value>
</data> </data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>denní výzva</value> <value>denní výzva</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Pár důležitých slov od vašeho vývojářského týmu!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Přestože jsme vydali osu! na mobilních platformách, abychom maximalizovali počet lidí, kteří si mohou hru užít, naše zaměření je stále na PC verzi.
Tvůj zážitek nemusí být dokonalý a může se dokonce zdát méně kvalitní ve srovnání s hrami, které jsou vytvořeny primárně pro mobilní zařízení.
Prosíme o trpělivost, zatímco budeme pro vás hru dále vylepšovat!</value>
</data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>tägliche herausforderung</value> <value>tägliche herausforderung</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Das Entwicklerteam möchte dir etwas Wichtiges mitteilen!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Obwohl wir osu! auf mobilen Plattformen veröffentlicht haben, damit möglichst viele das Spiel genießen können, liegt unser Fokus immer noch auf der PC-Version.
Die Spielerfahrung wird nicht perfekt sein und hat hier und da möglicherweise seine Ecken und Kanten.
Bitte habe Verständnis dafür während wir das Spiel immer weiter verbessern!</value>
</data>
</root> </root>

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@@ -88,4 +88,15 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>défi du jour</value> <value>défi du jour</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Quelques mots importants de votre équipe de développeurs !</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Bien que nous ayons publié des versions d'osu! sur mobile afin de faire profiter du jeu à un plus grand nombre de personnes, nos efforts restent concentrés sur la version PC.
Votre expérience de jeu peut alors être inférieure à celle d'autres jeux créés spécifiquement pour mobile.
Nous vous remercions de votre compréhension tandis que nous continuerons à apporter des améliorations !
</value>
</data>
</root> </root>

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@@ -68,13 +68,13 @@
<value>רשימות השמעה</value> <value>רשימות השמעה</value>
</data> </data>
<data name="play" xml:space="preserve"> <data name="play" xml:space="preserve">
<value>משחק</value> <value>נגן</value>
</data> </data>
<data name="edit" xml:space="preserve"> <data name="edit" xml:space="preserve">
<value>עריכה</value> <value>ערוך</value>
</data> </data>
<data name="browse" xml:space="preserve"> <data name="browse" xml:space="preserve">
<value>עיון</value> <value>עיין</value>
</data> </data>
<data name="settings" xml:space="preserve"> <data name="settings" xml:space="preserve">
<value>הגדרות</value> <value>הגדרות</value>

View File

@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>tantangan harian</value> <value>tantangan harian</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Sedikit wejangan dari tim pengembang kamu!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Walaupun kami telah merilis osu! pada platform mobile untuk memaksimalkan jumlah pemain yang dapat menikmati permainan ini, fokus utama kami tetaplah osu! versi PC.
Pengalaman bermainmu tidak akan sempurna, dan bahkan dapat terasa kurang apabila dibandingkan dengan permainan lain yang dibuat untuk platform mobile lebih dulu.
Mohon bersabar selagi kami meningkatkan performa permainan kami untukmu!</value>
</data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>sfida giornaliera</value> <value>sfida giornaliera</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Alcune parole importanti dal team di sviluppo!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Pur avendo rilasciato osu! su piattaforme portatili per massimizzare il numero di persone che possono godere del gioco, il nostro focus è ancora la versione per PC.
L'esperienza non sarà perfetta e potrebbe risultare impari rispetto a giochi realizzati appositamente per il telefono.
Rimanete sintonizzati mentre continuiamo a migliorare per voi il gioco!</value>
</data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>デイリーチャレンジ</value> <value>デイリーチャレンジ</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>開発チームからの重要な言葉!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>多くの方にゲームを楽しんでいただくため、osu!をモバイルプラットフォームでリリースしましたが、私達はまだPC版を優先しています。
ゲーム体験は完璧ではありません。そして、他のスマートフォン向けゲームと比べて劣っていると思うかもしれません。
ゲームを素晴らしいものにするため、私達と一緒に頑張りましょう!</value>
</data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>일일 도전</value> <value>일일 도전</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>개발팀에서 보내는 중요한 메시지예요!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>osu!를 더 많은 분이 즐기실 수 있도록 모바일 플랫폼에 출시하기는 했지만, 아직 저희는 PC 버전에 좀 더 집중하고 있습니다.
게임 경험이 완벽하지 않을 수 있고, 모바일 중심으로 만들어진 게임과 비교하면 다소 부족하게 느껴질 수도 있습니다.
더 나은 게임 환경을 제공하기 위해 지속적으로 개선해 나갈 테니 기대해 주세요!</value>
</data>
</root> </root>

View File

@@ -62,7 +62,7 @@
<value>solo</value> <value>solo</value>
</data> </data>
<data name="multi" xml:space="preserve"> <data name="multi" xml:space="preserve">
<value>ramai-ramai</value> <value>ramai</value>
</data> </data>
<data name="playlists" xml:space="preserve"> <data name="playlists" xml:space="preserve">
<value>senarai main</value> <value>senarai main</value>
@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>cabaran harian</value> <value>cabaran harian</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Sepatah dua kata dari pasukan pembangun!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Walaupun kami telah keluarkan osu! pada pelantar bimbit untuk memaksimumkan jumlah orang yang dapat menikmati mainan kami, kami masih tertumpu pada versi PC.
Pengalaman anda tidak akan sempurna malah mungkin kurang memuaskan berbanding mainan yang dicipta pada peranti bimbit dahulu.
Mohon bersabar, kami akan terus memperbaik mainan ini untuk anda!</value>
</data>
</root> </root>

View File

@@ -86,4 +86,7 @@
<data name="exit" xml:space="preserve"> <data name="exit" xml:space="preserve">
<value>avslutt</value> <value>avslutt</value>
</data> </data>
<data name="daily_challenge" xml:space="preserve">
<value>daglig utfordring</value>
</data>
</root> </root>

View File

@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>wyzwanie dnia</value> <value>wyzwanie dnia</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Kilka ważnych słów od zespołu deweloperów!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Chociaż wydaliśmy osu! na platformy mobilne, aby zmaksymalizować liczbę osób, które mogą cieszyć się grą, nadal koncentrujemy się na wersji PC.
Twoje wrażenia nie będą idealne, a nawet mogą wydawać się gorsze niż w przypadku gier tworzonych z myślą o urządzeniach mobilnych.
Prosimy o wyrozumiałość, ponieważ wciąż ulepszamy grę!</value>
</data>
</root> </root>

View File

@@ -89,4 +89,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>desafio diário</value> <value>desafio diário</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Algumas palavras importantes da sua equipe de desenvolvimento!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Embora tenhamos lançado o osu! em plataformas móveis para maximizar o número de pessoas que podem aproveitar o jogo, nosso foco ainda é a versão para PC.
Sua experiência não será perfeita e pode até parecer inferior em comparação com jogos feitos primeiro para mobile.
Por favor, tenha paciência enquanto continuamos melhorando o jogo para você!</value>
</data>
</root> </root>

View File

@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>daily challenge</value> <value>daily challenge</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>A few important words from your dev team!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>While we have released osu! on mobile platforms to maximise the number of people that can enjoy the game, our focus is still on the PC version.
Your experience will not be perfect, and may even feel subpar compared to games which are made mobile-first.
Please bear with us as we continue to improve the game for you!</value>
</data>
</root> </root>

View File

@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>provocare zilnică</value> <value>provocare zilnică</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Câteva cuvinte importante din partea echipei tale de dezvoltatori!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Chiar dacă am lansat osu! și pe platformele mobile pentru a maximiza numărul de persoane care se pot bucura de joc, încă ne concentrăm asupra versiunii PC.
Experiența ta nu va fi perfectă și s-ar putea chiar simți mediocră în comparație cu jocurile făcute special pentru platforme mobile.
Vă rugăm să aveți răbdare cât timp ne concentrăm să îmbunatațim jocul pentru voi!</value>
</data>
</root> </root>

View File

@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>карта дня</value> <value>карта дня</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Несколько важных слов от команды разработчиков!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Мы выпустили osu! на мобильные платформы, чтобы как можно больше людей смогли насладиться игрой, однако мы по-прежнему сосредоточены на версии для ПК.
Ваш игровой опыт не будет идеальным и, возможно, вы почувствуете, что он значительно уступает играм, разработанным специально для мобильных устройств.
Мы постоянно работаем над улучшением игры, и ваша поддержка очень важна для нас!</value>
</data>
</root> </root>

View File

@@ -85,4 +85,7 @@
<data name="exit" xml:space="preserve"> <data name="exit" xml:space="preserve">
<value>ออกจากเกม</value> <value>ออกจากเกม</value>
</data> </data>
<data name="daily_challenge" xml:space="preserve">
<value>ชาเลนจ์ประจำวัน</value>
</data>
</root> </root>

View File

@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>карта дня</value> <value>карта дня</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Кілька важливих слів від команди розробників!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Хоча ми випустили osu! на мобільних платформах, щоб збільшити кількість людей, які зможуть насолодитися грою, наша увага все ще зосереджена на версії для ПК.
Ваш досвід не буде ідеальним, і може навіть здаватися менш досконалим у порівнянні з іграми, які були розроблені в першу чергу для мобільних платформ.
Будь ласка, запасіться терпінням, адже ми продовжуємо вдосконалювати гру заради вас!</value>
</data>
</root> </root>

View File

@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>thử thách hằng ngày</value> <value>thử thách hằng ngày</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Đôi lời quan trọng từ nhóm phát triển của bạn!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Mặc dù chúng tôi đã phát hành osu! trên các nền tảng di động để nhiều người có thể tận hưởng trò chơi nhất có thể, trọng tâm chính của chúng tôi vẫn là ở phiên bản PC.
Trải nghiệm của bạn sẽ không hoàn hảo, và thậm chí sẽ phèn hơn so với những trờ chơi được thiết kế trước tiên cho di động.
Xin hãy kiên nhẫn trong khi chúng tôi tiếp tục cải tiến trò chơi này cho bạn!</value>
</data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>每日挑戰</value> <value>每日挑戰</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>開發團隊有幾句話想告訴大家!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>雖然我們已經在行動平台上發布 osu!,以盡可能讓更多人享受遊戲,但我們的重心仍然在電腦版上。
您的遊戲體驗可能不夠完美,甚至可能比不上那些專為行動裝置開發的遊戲。
請多多包涵,我們會繼續為大家改善遊戲!</value>
</data>
</root> </root>

View File

@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>每日挑战</value> <value>每日挑战</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>来自开发团队的重要信息!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>为了能让更多人享受游戏的乐趣我们已在移动平台发布了osu!的测试版但我们的重心依然放在PC版本上。
您在移动端的体验可能并不完美,或者与专为移动设备开发的游戏相比会有所逊色。
我们正在持续改进游戏,恳请您耐心等待!</value>
</data>
</root> </root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Упамянуць</value> <value>Упамянуць</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>націсніце enter, каб адкрыць чат...</value>
</data>
</root> </root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Споменаване</value> <value>Споменаване</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>натиснете enter за чат...</value>
</data>
</root> </root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Mencionar</value> <value>Mencionar</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>pitja retorn per a xatejar...</value>
</data>
</root> </root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="header_title" xml:space="preserve"> <data name="header_title" xml:space="preserve">
<value>צט</value> <value>צ׳ט</value>
</data> </data>
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>הצטרפות לדיון בזמן אמת</value> <value>הצטרפות לדיון בזמן אמת</value>
@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>אזכור</value> <value>אזכור</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>לחצו Enter בשביל לשוחח...</value>
</data>
</root> </root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Említés</value> <value>Említés</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>nyomj entert a csevegéshez...</value>
</data>
</root> </root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>メンション</value> <value>メンション</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>エンターキーを押してチャット...</value>
</data>
</root> </root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>언급</value> <value>언급</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>채팅하려면 엔터를 누르세요...</value>
</data>
</root> </root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Paminėjimas</value> <value>Paminėjimas</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>spausk enter, kad atsakyti...</value>
</data>
</root> </root>

View File

@@ -59,13 +59,13 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="header_title" xml:space="preserve"> <data name="header_title" xml:space="preserve">
<value>perbualan</value> <value>bualan</value>
</data> </data>
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>ikuti perbualan yang sedang berlangsung</value> <value>ikuti perbualan yang sedang berlangsung</value>
</data> </data>
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Sebutan</value> <value>Sebut</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve"> <data name="in_game_input_placeholder" xml:space="preserve">
<value>tekan "enter" untuk berbual...</value> <value>tekan "enter" untuk berbual...</value>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Nevn</value> <value>Nevn</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>trykk enter for å chatte...</value>
</data>
</root> </root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Nämna</value> <value>Nämna</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>tryck enter för att chatta...</value>
</data>
</root> </root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>กล่าวถึง</value> <value>กล่าวถึง</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>กด Enter เพื่อแชท</value>
</data>
</root> </root>

View File

@@ -154,5 +154,7 @@
<data name="revert_to_default" xml:space="preserve"> <data name="revert_to_default" xml:space="preserve">
<value>Збросіць па змаўчанні</value> <value>Збросіць па змаўчанні</value>
</data> </data>
<data name="general" xml:space="preserve">
<value>Агульнае</value>
</data>
</root> </root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>Общи</value> <value>Общи</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>Копирай връзката</value>
</data>
</root> </root>

View File

@@ -98,7 +98,7 @@
<value>Selecciona-ho tot</value> <value>Selecciona-ho tot</value>
</data> </data>
<data name="beatmaps" xml:space="preserve"> <data name="beatmaps" xml:space="preserve">
<value>Beatmaps</value> <value>Mapes</value>
</data> </data>
<data name="scores" xml:space="preserve"> <data name="scores" xml:space="preserve">
<value>Puntuacions</value> <value>Puntuacions</value>
@@ -146,7 +146,7 @@
<value>Duplicar</value> <value>Duplicar</value>
</data> </data>
<data name="exit" xml:space="preserve"> <data name="exit" xml:space="preserve">
<value>Sortir</value> <value>Surt</value>
</data> </data>
<data name="caps_lock_is_active" xml:space="preserve"> <data name="caps_lock_is_active" xml:space="preserve">
<value> <value>
@@ -158,4 +158,7 @@ Bloq Mayús està activat</value>
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>General</value> <value>General</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>Copia enllaç</value>
</data>
</root> </root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>Obecné</value> <value>Obecné</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>Kopírovat odkaz</value>
</data>
</root> </root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>Allgemein</value> <value>Allgemein</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>Link kopieren</value>
</data>
</root> </root>

View File

@@ -154,5 +154,10 @@
<data name="revert_to_default" xml:space="preserve"> <data name="revert_to_default" xml:space="preserve">
<value>Επαναφορά στην προεπιλογή</value> <value>Επαναφορά στην προεπιλογή</value>
</data> </data>
<data name="general" xml:space="preserve">
<value>Γενικά</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Αντιγραφή συνδέσμου</value>
</data>
</root> </root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>General</value> <value>General</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>Copiar enlace</value>
</data>
</root> </root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>General</value> <value>General</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>Copiar enlace</value>
</data>
</root> </root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>Yleinen</value> <value>Yleinen</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>Kopioi linkki</value>
</data>
</root> </root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>Général</value> <value>Général</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>Copier le lien</value>
</data>
</root> </root>

View File

@@ -152,9 +152,12 @@
<value>Caps lock sedang aktif</value> <value>Caps lock sedang aktif</value>
</data> </data>
<data name="revert_to_default" xml:space="preserve"> <data name="revert_to_default" xml:space="preserve">
<value>Kembalikan ke default</value> <value>Kembalikan ke nilai bawaan</value>
</data> </data>
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>Umum</value> <value>Umum</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>Salin tautan</value>
</data>
</root> </root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>Generale</value> <value>Generale</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>Copia сollegamento</value>
</data>
</root> </root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve"> <data name="general" xml:space="preserve">
<value>全般</value> <value>全般</value>
</data> </data>
<data name="copy_link" xml:space="preserve">
<value>リンクをコピー</value>
</data>
</root> </root>

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