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40 Commits

Author SHA1 Message Date
Dean Herbert
1e034906d5 Merge pull request #372 from bdach/update-flags
Update flag assets
2025-07-08 22:20:08 +09:00
Bartłomiej Dach
08c263eff1 Update flag assets 2025-07-08 14:18:16 +02:00
Bartłomiej Dach
fb9cd1a518 Update script reference to point at up-to-date twemoji fork 2025-07-08 14:18:16 +02:00
Bartłomiej Dach
d10d73d434 Fix weird bug in color matrix spec 2025-07-08 14:10:45 +02:00
Bartłomiej Dach
91ca2edb01 Update flag export script to address imagemagick 7 deprecation warning 2025-07-08 14:03:31 +02:00
Dean Herbert
b939050cfa Merge pull request #371 from ppy/l10n_master
Update localisations
2025-07-07 14:23:24 +09:00
Dean Herbert
33d9c1988e Update osu-web sourced translations from crowdin 2025-07-07 14:13:10 +09:00
Dean Herbert
d1334c7959 Update translations from crowdin 2025-07-07 14:13:04 +09:00
Dean Herbert
21673075b4 Add new client localisations 2025-07-07 14:10:49 +09:00
Dean Herbert
044aa0cb86 Merge pull request #370 from nekodex/ssv2-sfx
Add sample for SSv2 group open/close
2025-07-05 01:09:40 +09:00
Jamie Taylor
2d97c42847 Add sample for SSv2 group open/close 2025-07-04 20:35:19 +09:00
Dean Herbert
bc57cc1cb9 Merge pull request #368 from frenzibyte/noto-bopomofo
Add Bopomofo characters
2025-06-25 20:55:06 +09:00
Salman Alshamrani
4203ad0606 Generate assets for Bopomofo characters 2025-06-18 15:18:31 +03:00
Salman Alshamrani
fb7da180ba Add font configuration for Bopomofo characters 2025-06-18 15:17:18 +03:00
Salman Alshamrani
e58d90ffd1 Adjust CJK configurations to actually match generated assets
Font does not contain 100% all glyphs, but it's the closest thus far.
2025-06-18 15:08:31 +03:00
Dan Balasescu
f8898bc75d Add build workflow 2025-06-05 14:58:40 +09:00
Dan Balasescu
7285d9247a Remove appveyor workflows 2025-06-05 14:58:33 +09:00
Dan Balasescu
bc451a4856 Add GHA deploy workflow 2025-06-05 14:44:35 +09:00
Dean Herbert
3c0184059b Merge pull request #367 from minetoblend/feature/ghost-shader
Add animated ghost shader
2025-06-05 13:51:07 +09:00
marvin
94c42a9cc9 Use more descriptive parameter names 2025-06-04 21:45:37 +02:00
marvin
91fe0794f9 Rename falloff_radius to corner_radius 2025-06-04 20:31:09 +02:00
marvin
a20237478c Add highp 2025-06-04 20:30:50 +02:00
marvin
0d23c81b43 Extract strength variable 2025-06-04 20:26:56 +02:00
marvin
21f0e584b6 Add ghost shader 2025-06-04 20:05:57 +02:00
Dean Herbert
60eadda66f Merge pull request #366 from ppy/l10n_master
Update localisations
2025-05-30 22:36:58 +09:00
Dean Herbert
3caf249cb1 Update osu-web sourced translations from crowdin 2025-05-30 22:30:53 +09:00
Dean Herbert
5fedb5e6ce Update translations from crowdin 2025-05-30 22:30:48 +09:00
Dean Herbert
0edfc339f8 Add new client localisations 2025-05-30 22:28:21 +09:00
Dean Herbert
a8eab10fd0 Merge pull request #365 from nekodex/rank-display-samples
Add samples for in-game rank display
2025-05-30 22:10:20 +09:00
Jamie Taylor
5e7ee670dc Add samples for ingame rank up/down display 2025-05-30 17:24:20 +09:00
Dean Herbert
5ad60845ef Merge pull request #364 from nekodex/bss-audio-again
Update BSS progress sample
2025-04-25 16:25:42 +09:00
Jamie Taylor
a3eaf7cf64 Update BSS progress sample 2025-04-24 20:33:22 +09:00
Dean Herbert
432530e85e Merge pull request #363 from ppy/l10n_master
Update localisations
2025-04-22 02:40:25 +09:00
Dean Herbert
85ea37bcff Update osu-web sourced translations from crowdin 2025-04-22 02:06:00 +09:00
Dean Herbert
fe4efb627d Update translations from crowdin 2025-04-22 02:05:49 +09:00
Dean Herbert
a02b41923b Add new client localisations 2025-04-22 02:03:39 +09:00
Dean Herbert
913270246d Merge pull request #362 from nekodex/bss-audio-feedback
Add samples for BSS audio feedback
2025-04-22 01:46:55 +09:00
Jamie Taylor
0cdb934fd6 Add samples for BSS audio feedback 2025-04-18 17:33:12 +09:00
Dean Herbert
823d0ef64a Merge pull request #361 from frenzibyte/new-icons
Add icon assets for new song select wedges
2025-03-21 01:22:39 +09:00
Salman Alshamrani
7a39d7130f Add icon assets for new song select wedges 2025-03-20 11:35:14 -04:00
1754 changed files with 22936 additions and 5556 deletions

18
.github/workflows/build.yml vendored Normal file
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@@ -0,0 +1,18 @@
name: Build
on: [push, pull_request]
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Install .NET 8.0.x
uses: actions/setup-dotnet@v4
with:
dotnet-version: "8.0.x"
- name: Build
run: dotnet build -c Release osu.Game.Resources

70
.github/workflows/deploy.yml vendored Normal file
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@@ -0,0 +1,70 @@
name: Pack and nuget
on:
push:
tags:
- '*'
jobs:
notify_pending_production_deploy:
runs-on: ubuntu-latest
steps:
-
name: Submit pending deployment notification
run: |
export TITLE="Pending osu-resources Production Deployment: $GITHUB_REF_NAME"
export URL="https://github.com/ppy/osu-resources/actions/runs/$GITHUB_RUN_ID"
export DESCRIPTION="Awaiting approval for building NuGet packages for tag $GITHUB_REF_NAME:
[View Workflow Run]($URL)"
export ACTOR_ICON="https://avatars.githubusercontent.com/u/$GITHUB_ACTOR_ID"
BODY="$(jq --null-input '{
"embeds": [
{
"title": env.TITLE,
"color": 15098112,
"description": env.DESCRIPTION,
"url": env.URL,
"author": {
"name": env.GITHUB_ACTOR,
"icon_url": env.ACTOR_ICON
}
}
]
}')"
curl \
-H "Content-Type: application/json" \
-d "$BODY" \
"${{ secrets.DISCORD_INFRA_WEBHOOK_URL }}"
pack:
name: Pack
runs-on: ubuntu-latest
environment: production
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Set artifacts directory
id: artifactsPath
run: echo "::set-output name=nuget_artifacts::${{github.workspace}}/artifacts"
- name: Install .NET 8.0.x
uses: actions/setup-dotnet@v4
with:
dotnet-version: "8.0.x"
- name: Pack
run: dotnet pack -c Release osu.Game.Resources /p:Version=${{ github.ref_name }} /p:GenerateDocumentationFile=true /p:IncludeSymbols=true /p:SymbolPackageFormat=snupkg -o ${{steps.artifactsPath.outputs.nuget_artifacts}}
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: osu-resources
path: |
${{steps.artifactsPath.outputs.nuget_artifacts}}/*.nupkg
${{steps.artifactsPath.outputs.nuget_artifacts}}/*.snupkg
- name: Publish packages to nuget.org
run: dotnet nuget push ${{steps.artifactsPath.outputs.nuget_artifacts}}/*.nupkg --api-key ${{ secrets.NUGET_API_KEY }} --source https://api.nuget.org/v3/index.json

View File

@@ -1,11 +0,0 @@
clone_depth: 1
version: '{build}'
image: Visual Studio 2022
configuration: Release
platform: Any CPU
before_build:
- ps: if($env:appveyor_repo_tag -eq 'True') { Update-AppveyorBuild -Version $env:appveyor_repo_tag_name }
build_script:
- cmd: dotnet pack osu.Game.Resources /p:Version=%APPVEYOR_BUILD_VERSION%
artifacts:
- path: osu.Game.Resources/bin/Any CPU/Release/**/*.nupkg

View File

@@ -1,17 +0,0 @@
clone_depth: 1
version: '{build}'
skip_non_tags: true
image: Visual Studio 2022
configuration: Release
platform: Any CPU
before_build:
- ps: if($env:appveyor_repo_tag -eq 'True') { Update-AppveyorBuild -Version $env:appveyor_repo_tag_name }
build_script:
- cmd: dotnet pack osu.Game.Resources /p:Version=%APPVEYOR_BUILD_VERSION%
artifacts:
- path: osu.Game.Resources/bin/Any CPU/Release/**/*.nupkg
deploy:
- provider: Environment
name: nuget
- provider: Environment
name: github

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@@ -0,0 +1,55 @@
# AngelCode Bitmap Font Generator configuration file
fileVersion=1
# font settings
fontName=Noto Sans SC Medium
fontFile=
charSet=0
fontSize=100
aa=4
scaleH=100
useSmoothing=1
isBold=1
isItalic=0
useUnicode=1
disableBoxChars=1
outputInvalidCharGlyph=0
dontIncludeKerningPairs=0
useHinting=1
renderFromOutline=0
useClearType=0
# character alignment
paddingDown=0
paddingUp=0
paddingRight=0
paddingLeft=0
spacingHoriz=4
spacingVert=4
useFixedHeight=0
forceZero=0
# output file
outWidth=1024
outHeight=1024
outBitDepth=32
fontDescFormat=0
fourChnlPacked=0
textureFormat=png
textureCompression=0
alphaChnl=0
redChnl=4
greenChnl=4
blueChnl=4
invA=0
invR=0
invG=0
invB=0
# outline
outlineThickness=0
# selected chars
chars=12549-12591,12704-12731
# imported icon images

View File

@@ -0,0 +1,55 @@
# AngelCode Bitmap Font Generator configuration file
fileVersion=1
# font settings
fontName=Noto Sans SC Medium
fontFile=
charSet=0
fontSize=100
aa=4
scaleH=100
useSmoothing=1
isBold=1
isItalic=0
useUnicode=1
disableBoxChars=1
outputInvalidCharGlyph=0
dontIncludeKerningPairs=0
useHinting=1
renderFromOutline=0
useClearType=0
# character alignment
paddingDown=0
paddingUp=0
paddingRight=0
paddingLeft=0
spacingHoriz=4
spacingVert=4
useFixedHeight=0
forceZero=0
# output file
outWidth=1024
outHeight=1024
outBitDepth=32
fontDescFormat=0
fourChnlPacked=0
textureFormat=png
textureCompression=0
alphaChnl=0
redChnl=4
greenChnl=4
blueChnl=4
invA=0
invR=0
invG=0
invB=0
# outline
outlineThickness=0
# selected chars
chars=12688-12730,12736-12771,12784-12830,12832-13054,13056-13099,13101-13311,19968-40912,65072-65103
# imported icon images

View File

@@ -0,0 +1,55 @@
# AngelCode Bitmap Font Generator configuration file
fileVersion=1
# font settings
fontName=Noto Sans SC Medium
fontFile=
charSet=0
fontSize=100
aa=4
scaleH=100
useSmoothing=1
isBold=1
isItalic=0
useUnicode=1
disableBoxChars=1
outputInvalidCharGlyph=0
dontIncludeKerningPairs=0
useHinting=1
renderFromOutline=0
useClearType=0
# character alignment
paddingDown=0
paddingUp=0
paddingRight=0
paddingLeft=0
spacingHoriz=4
spacingVert=4
useFixedHeight=0
forceZero=0
# output file
outWidth=1024
outHeight=1024
outBitDepth=32
fontDescFormat=0
fourChnlPacked=0
textureFormat=png
textureCompression=0
alphaChnl=0
redChnl=4
greenChnl=4
blueChnl=4
invA=0
invR=0
invG=0
invB=0
# outline
outlineThickness=0
# selected chars
chars=13312-19893,63744-64109,65072-65103
# imported icon images

View File

@@ -1,70 +0,0 @@
# AngelCode Bitmap Font Generator configuration file
fileVersion=1
# font settings
fontName=Noto Sans CJK JP Medium
fontFile=
charSet=0
fontSize=100
aa=4
scaleH=100
useSmoothing=1
isBold=1
isItalic=0
useUnicode=1
disableBoxChars=1
outputInvalidCharGlyph=0
dontIncludeKerningPairs=0
useHinting=1
renderFromOutline=0
useClearType=0
# character alignment
paddingDown=0
paddingUp=0
paddingRight=0
paddingLeft=0
spacingHoriz=4
spacingVert=4
useFixedHeight=0
forceZero=0
# output file
outWidth=1024
outHeight=1024
outBitDepth=32
fontDescFormat=0
fourChnlPacked=0
textureFormat=png
textureCompression=0
alphaChnl=0
redChnl=4
greenChnl=4
blueChnl=4
invA=0
invR=0
invG=0
invB=0
# outline
outlineThickness=0
# selected chars
chars=0-126,160-259,272-275,282-283,296-299,323-324,327-328,332-335,338-339,360-365,402,416-417,431-432
chars=461-476,504-505,593,609,711,713-715,729,913-929,931-937,945-961,963-969,1025,1040-1103,1105,4352
chars=4353-4607,7742-7743,7840-7929,8194-8195,8208-8214,8216-8218,8220-8222,8224-8226,8229-8231,8240,8242
chars=8243,8245,8249-8252,8258,8263-8265,8273,8361,8363-8364,8413-8414,8448,8451,8453,8457-8458,8463,8467
chars=8470,8481-8482,8486-8487,8491,8494,8501,8507,8544-8555,8560-8571,8592-8601,8632-8633,8644-8646,8651
chars=8652,8656,8658,8660,8678-8681,8693,8704,8706-8707,8709-8715,8719,8721-8723,8725,8730,8733-8736,8739
chars=8741-8750,8756-8759,8765,8771,8773,8776,8780,8786,8800-8802,8804-8807,8810-8811,8814-8815,8818-8819
chars=8822-8823,8834-8839,8842-8843,8853-8857,8864,8869,8895,8922-8923,8943,8965-8967,8978,8984,9001-9002
chars=9136-9137,9150-9164,9166,9178-9179,9251,9312-9643,9649-9651,9654-9655,9660-9661,9664-9665,9670-9676
chars=9678-9683,9698-9702,9711,9728-9731,9733-9734,9737,9742-9743,9750-9751,9756-9759,9775,9792-9794,9824
chars=9825-9839,9842-9853,9888,9917-9918,9986,10003,10010,10045,10047-10048,10070,10102-10111,10145,10548
chars=10549,10687,10746-10747,11013-11015,11034,11834-11835,11904-11929,11931-12019,12032-12245,12272
chars=12273-12283,12288-12351,12353-12438,12441-12543,12549-12589,12593-12686,12688-12730,12736-12771
chars=12784-12830,12832-13054,13056-13099,13101-19893,19968-40912,43360-43388,44032-55203,55216-55238
chars=55243-55291,63744-64109,64256-64260,65040-65049,65072-65106,65108-65126,65128-65131,65281-65470
chars=65474-65479,65482-65487,65490-65495,65498-65500,65504-65510,65512-65518
# imported icon images

View File

@@ -59,27 +59,27 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="new_player_registration" xml:space="preserve"> <data name="new_player_registration" xml:space="preserve">
<value>새로운 계정 만들기</value> <value>신규 플레이어 등록</value>
</data> </data>
<data name="lets_get_you_started" xml:space="preserve"> <data name="lets_get_you_started" xml:space="preserve">
<value>시작해요</value> <value>시작해 볼까요</value>
</data> </data>
<data name="lets_create_an_account" xml:space="preserve"> <data name="lets_create_an_account" xml:space="preserve">
<value>계정을 만들어볼까요!</value> <value>계정을 만들어 봅시다!</value>
</data> </data>
<data name="multi_account_warning_help" xml:space="preserve"> <data name="multi_account_warning_help" xml:space="preserve">
<value>제 계정에 접근 할 수 없어요, 도와주세요!</value> <value>로그인이 안 돼요, 도와주세요!</value>
</data> </data>
<data name="multi_account_warning_accept" xml:space="preserve"> <data name="multi_account_warning_accept" xml:space="preserve">
<value>이해했어요, 지금 만들려는 계정은 제 게 아니요.</value> <value>이해했어요. 제 계정이 아니요.</value>
</data> </data>
<data name="username_description" xml:space="preserve"> <data name="username_description" xml:space="preserve">
<value>이건 당신의 공개적인 명칭이 될 거에요. 욕설이나 다른 누군가를 사칭하는 것은 안돼요. 당신의 개인 정보 노출하는 것도 안된다는 거 기억해주세요!</value> <value>모두에게 보여질 정보입니다. 모욕, 사칭은 안 돼요. 또한, 개인 정보 노출도 가급적 피해 주세요!</value>
</data> </data>
<data name="email_description_1" xml:space="preserve"> <data name="email_description_1" xml:space="preserve">
<value>알림, 계정 확인 그리고 당신이 비밀번호를 잊어버렸을 때 쓰일 거에요. 절대로 불필요한 메일은 보내지 않을게요.</value> <value>알림, 계정 확인, 그리고 비밀번호 찾기에 사용돼요. 스팸 메일은 절대, 절대 보내지 않을게요.</value>
</data> </data>
<data name="email_description_2" xml:space="preserve"> <data name="email_description_2" xml:space="preserve">
<value> 정확하게 적어주세요!</value> <value> 맞는 주소를 기입했는지 확인해 주세요!</value>
</data> </data>
</root> </root>

View File

@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Разыграйце некалькі карт, каб атрымаць рэкамендуемае зрушэнне!</value> <value>Разыграйце некалькі карт, каб атрымаць рэкамендуемае зрушэнне!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Па даным апошніх {0} гульняў, значэнне афсету ўстаноўлена дакладна!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Рэкамендуе мае значэнне зруху на аснове апошніх {0} гульняў: {1} МЗС.</value> <value>Рэкамендуе мае значэнне зруху на аснове апошніх {0} гульняў: {1} МЗС.</value>
</data> </data>

View File

@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Изиграйте няколко бийтмапа за да предложим закъснение!</value> <value>Изиграйте няколко бийтмапа за да предложим закъснение!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Спрямо последните {0} игри, закъснението е настроено правилно!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Според последните {0} игри, предложеното закъснение е {1} мс.</value> <value>Според последните {0} игри, предложеното закъснение е {1} мс.</value>
</data> </data>

View File

@@ -94,11 +94,14 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Juga alguns mapes per rebre una compensació suggerida!</value> <value>Juga alguns mapes per rebre una compensació suggerida!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Segons la/les última/es {0} partida/es, la vostra compensació s'ha establert correctament!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Segons les últimes {0} partides, la compensació suggerida és d'{1} ms. </value> <value>Segons les últimes {0} partides, la compensació suggerida és d'{1} ms. </value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>Aplicar compensació suggerida</value> <value>Aplica la compensació suggerida</value>
</data> </data>
<data name="offset_wizard" xml:space="preserve"> <data name="offset_wizard" xml:space="preserve">
<value>Assistent de compensació</value> <value>Assistent de compensació</value>

View File

@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Zahraj si pár beatmap, abys obdržel doporučený offset!</value> <value>Zahraj si pár beatmap, abys obdržel doporučený offset!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Na základě posledních {0} her je tvůj offset nastaven správně!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Na základě posledních {0} her je doporučený offset {1} ms.</value> <value>Na základě posledních {0} her je doporučený offset {1} ms.</value>
</data> </data>

View File

@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Spiele zur Empfehlung eines Offsets ein paar Beatmaps!</value> <value>Spiele zur Empfehlung eines Offsets ein paar Beatmaps!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Basierend auf den letzten {0} Play(s) ist dein Offset richtig gesetzt!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Basierend auf den letzten {0} Spielen ist der empfohlene Offset {1} ms.</value> <value>Basierend auf den letzten {0} Spielen ist der empfohlene Offset {1} ms.</value>
</data> </data>

View File

@@ -91,6 +91,18 @@
<data name="audio_offset" xml:space="preserve"> <data name="audio_offset" xml:space="preserve">
<value>Ηχητική μετατόπιση</value> <value>Ηχητική μετατόπιση</value>
</data> </data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Παίξε μερικά beatmaps για να λάβεις μια προτεινόμενη μετατόπιση!</value>
</data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Με βάση το/τα τελευταίο/τελευταία παιχνίδι/α {0}, η μετατόπιση σου έχει οριστεί σωστά!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Με βάση την/τις τελευταία/ες αναπαραγωγή/ές {0}, η προτεινόμενη μετατόπιση είναι {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Εφαρμογή προτεινόμενης μετατόπισης</value>
</data>
<data name="offset_wizard" xml:space="preserve"> <data name="offset_wizard" xml:space="preserve">
<value>Οδηγός μετατόπισης</value> <value>Οδηγός μετατόπισης</value>
</data> </data>

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@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>¡Juega algunos mapas para recibir una compensación sugerida!</value> <value>¡Juega algunos mapas para recibir una compensación sugerida!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Según tus últimas {0} jugadas, ¡tu compensación es correcta!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Según las últimas {0} jugadas, la compensación sugerida es {1} ms.</value> <value>Según las últimas {0} jugadas, la compensación sugerida es {1} ms.</value>
</data> </data>

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@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>¡Juega algunos beatmaps para recibir una compensación sugerida!</value> <value>¡Juega algunos beatmaps para recibir una compensación sugerida!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Según tus últimas {0} jugadas, ¡tu compensación es correcta!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Según las últimas {0} jugadas, la compensación sugerida es {1} ms.</value> <value>Según las últimas {0} jugadas, la compensación sugerida es {1} ms.</value>
</data> </data>

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@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Jouez quelques beatmaps pour qu'un décalage vous soit suggéré !</value> <value>Jouez quelques beatmaps pour qu'un décalage vous soit suggéré !</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>En se basant sur vos {0} dernières parties, votre décalage est correctement réglé !</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>En se basant sur vos {0} dernières parties, le décalage suggéré est de {1} ms.</value> <value>En se basant sur vos {0} dernières parties, le décalage suggéré est de {1} ms.</value>
</data> </data>

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@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Mainkan beberapa beatmap untuk menerima saran offset!</value> <value>Mainkan beberapa beatmap untuk menerima saran offset!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Berdasarkan {0} permainan sebelumnya, offset kamu telah terpasang dengan benar!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Berdasarkan {0} permainan terakhir, offset yang disarankan adalah {1} ms.</value> <value>Berdasarkan {0} permainan terakhir, offset yang disarankan adalah {1} ms.</value>
</data> </data>

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@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Gioca un paio di beatmap per ricevere suggerimenti all'offset!</value> <value>Gioca un paio di beatmap per ricevere suggerimenti all'offset!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Basandosi sulle ultime partite ({0} in tutto), il tuo offset è impostato correttamente!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Basandosi con {0} partita/e in precedenza, l'offset suggerito è di {1} ms.</value> <value>Basandosi con {0} partita/e in precedenza, l'offset suggerito è di {1} ms.</value>
</data> </data>

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@@ -92,10 +92,13 @@
<value>오디오 오프셋</value> <value>오디오 오프셋</value>
</data> </data>
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>추천 오프셋을 설정하기 위해 비트맵 플레이 해 주세요!</value> <value>비트맵 몇 판만 플레이하시면 오프셋 추천값을 찾아드릴게요!</value>
</data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>{0} 판의 플레이를 살펴보니, 오프셋이 올바르게 설정된 상태네요!</value>
</data> </data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>최근 {0}의 플레이에 기반하여, {1}ms의 오프셋을 추천드려요.</value> <value>{0}의 플레이를 살펴보니, 오프셋 설정은 {1} ms가 적당해 보이네요.</value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>추천 오프셋 적용</value> <value>추천 오프셋 적용</value>

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@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Spēlējiet dažas bītmapes, lai saņemtu ieteikto nobīdi!</value> <value>Spēlējiet dažas bītmapes, lai saņemtu ieteikto nobīdi!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Balstīts uz pēdējiem {0} mēģinājuma(iem), tava nobīde ir uzstādīta pareizi!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Pamatojoties uz pēdējo(-ām) {0} spēli(-ām), ieteicama nobīde ir {1} ms.</value> <value>Pamatojoties uz pēdējo(-ām) {0} spēli(-ām), ieteicama nobīde ir {1} ms.</value>
</data> </data>

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@@ -68,7 +68,7 @@
<value>Kelantangan</value> <value>Kelantangan</value>
</data> </data>
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Peranti Keluaran</value> <value>Peranti keluaran</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve"> <data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Pemisahan stereo bunyi pukulan</value> <value>Pemisahan stereo bunyi pukulan</value>
@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Main beberapa peta rentak untuk menerima sebuah saranan imbangan!</value> <value>Main beberapa peta rentak untuk menerima sebuah saranan imbangan!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Berpangkalkan {0} mainan terdahulu, imbangan anda ditetapkan dengan betul!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Berpangkalkan {0} mainan terakhir, saranan imbangan adalah {1} ms.</value> <value>Berpangkalkan {0} mainan terakhir, saranan imbangan adalah {1} ms.</value>
</data> </data>

View File

@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Speel een paar beatmaps om een aanbevolen offset te ontvangen!</value> <value>Speel een paar beatmaps om een aanbevolen offset te ontvangen!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Volgens je laatste {0} play(s), is je offset goed ingesteld!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Gebaseerd op de afgelopen {0} play(s), de aanbevolen offset is {1} ms.</value> <value>Gebaseerd op de afgelopen {0} play(s), de aanbevolen offset is {1} ms.</value>
</data> </data>

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@@ -92,10 +92,13 @@
<value>Opóźnienie dźwięku</value> <value>Opóźnienie dźwięku</value>
</data> </data>
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Zagraj kilka beatmap, aby otrzymać sugerowane opóźnienie!</value> <value>Zagraj kilka beatmap, aby wyznaczyć sugerowane opóźnienie!</value>
</data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Na podstawie twoich ostatnich zagrań ({0}) aktualnie ustawione opóźnienie jest prawidłowe!</value>
</data> </data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Na podstawie ostatnich(niego) {0} zagrań(nia), sugerowany offset to {1} ms.</value> <value>Na podstawie twoich ostatnich zagrań ({0}) sugerowane opóźnienie dźwięku wynosi {1} ms.</value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>Zastosuj sugerowane opóźnienie</value> <value>Zastosuj sugerowane opóźnienie</value>

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@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Jogue alguns beatmaps para receber um atraso sugerido!</value> <value>Jogue alguns beatmaps para receber um atraso sugerido!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Baseado no(s) último(s) {0} jogo(s), o atraso foi configurado com sucesso!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Baseado no(s) último(s) {0} jogo(s), o atraso sugerido é de {1} ms.</value> <value>Baseado no(s) último(s) {0} jogo(s), o atraso sugerido é de {1} ms.</value>
</data> </data>

View File

@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Play a few beatmaps to receive a suggested offset!</value> <value>Play a few beatmaps to receive a suggested offset!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Based on the last {0} play(s), your offset is set correctly!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Based on the last {0} play(s), the suggested offset is {1} ms.</value> <value>Based on the last {0} play(s), the suggested offset is {1} ms.</value>
</data> </data>

View File

@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Joacă niște beatmap-uri pentru a primi un decalaj sugerat!</value> <value>Joacă niște beatmap-uri pentru a primi un decalaj sugerat!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Bazat pe ultimul/ultimele {0} play(uri), decalajul tău este setat corect!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Pe baza ultimei (ultimelor) {0} încercări, decalajul sugerat este de {1} ms.</value> <value>Pe baza ultimei (ultimelor) {0} încercări, decalajul sugerat este de {1} ms.</value>
</data> </data>

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@@ -94,8 +94,11 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Сыграйте несколько карт, чтобы узнать рекомендованное значение!</value> <value>Сыграйте несколько карт, чтобы узнать рекомендованное значение!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>По данным последних {0} игр, значение сдвига установлено верно!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Рекомендованное значение сдвига, основанное на последних {0} играх: {1} мс.</value> <value>Рекомендованное значение сдвига по данным последних {0} игр составляет {1} мс.</value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>Применить рекомендованное значение</value> <value>Применить рекомендованное значение</value>

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@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Spela några beatmaps för att få en föreslagen förskjutning!</value> <value>Spela några beatmaps för att få en föreslagen förskjutning!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Baserat på de senaste {0} spelningar(na) är din offset korrekt inställd!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Baserat på de senaste {0} antal spel(en), så är ditt föreslagna offset {1} ms.</value> <value>Baserat på de senaste {0} antal spel(en), så är ditt föreslagna offset {1} ms.</value>
</data> </data>

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@@ -71,7 +71,7 @@
<value>Çıkış cihazı</value> <value>Çıkış cihazı</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve"> <data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Hitsound stereo ayrımı</value> <value>Hit sesi stereo ayrımı</value>
</data> </data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Ana ses</value> <value>Ana ses</value>
@@ -86,7 +86,7 @@
<value>Müzik</value> <value>Müzik</value>
</data> </data>
<data name="offset_header" xml:space="preserve"> <data name="offset_header" xml:space="preserve">
<value>Ofset Düzenleme</value> <value>Ofset ayarlaması</value>
</data> </data>
<data name="audio_offset" xml:space="preserve"> <data name="audio_offset" xml:space="preserve">
<value>Ses ofseti</value> <value>Ses ofseti</value>
@@ -94,8 +94,11 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Önerilen bir ofset almak için birkaç beatmap oyna!</value> <value>Önerilen bir ofset almak için birkaç beatmap oyna!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Son {0} oynanışa göre, ofsetin doğru ayarlanmış!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Son {0} oyun(lar)a göre önerilen ofset {1} ms.</value> <value>Son {0} oynanışa göre, önerilen ofset {1} ms.</value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>Önerilen ofseti uygula</value> <value>Önerilen ofseti uygula</value>

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@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Зіграйте ще кілька мап, щоб отримати рекомендований офсет!</value> <value>Зіграйте ще кілька мап, щоб отримати рекомендований офсет!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>На основі останніх {0} ігор, ваш офсет налаштовано правильно!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Виходячи з останніх {0} мап(ах), запропонований офсет - {1} мс.</value> <value>Виходячи з останніх {0} мап(ах), запропонований офсет - {1} мс.</value>
</data> </data>

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@@ -94,6 +94,9 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>Hãy chơi một vài beatmap để biết được độ trễ đề xuất!</value> <value>Hãy chơi một vài beatmap để biết được độ trễ đề xuất!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>Dựa vào {0} lần chơi cuối, độ trễ của bạn đã được thiết lập chính xác!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>Dựa vào {0} lần chơi cuối, độ trễ đề xuất là {1} ms.</value> <value>Dựa vào {0} lần chơi cuối, độ trễ đề xuất là {1} ms.</value>
</data> </data>

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@@ -94,8 +94,11 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>玩一些圖譜來獲得推薦的偏移!</value> <value>玩一些圖譜來獲得推薦的偏移!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>根據最近的 {0} 次遊戲,你的偏移已被正確設置!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>最近的 {0} 次遊戲,建議偏移調整為 {1} ms。</value> <value>根據最近的 {0} 次遊戲,建議偏移調整為 {1} ms。</value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>套用推薦的偏移設定</value> <value>套用推薦的偏移設定</value>

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@@ -94,8 +94,11 @@
<data name="suggested_offset_note" xml:space="preserve"> <data name="suggested_offset_note" xml:space="preserve">
<value>玩一些谱面来让游戏计算一个合适的偏移!</value> <value>玩一些谱面来让游戏计算一个合适的偏移!</value>
</data> </data>
<data name="suggested_offset_correct" xml:space="preserve">
<value>基于你最近的 {0} 次游玩,你的偏移量已经正确设定好了!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve"> <data name="suggested_offset_value_received" xml:space="preserve">
<value>基于你最近的 {0} 场游戏,游戏推荐的偏移量是 {1} ms。</value> <value>基于你最近的 {0} 次游玩,游戏推荐的偏移量是 {1} ms。</value>
</data> </data>
<data name="apply_suggested_offset" xml:space="preserve"> <data name="apply_suggested_offset" xml:space="preserve">
<value>使用推荐偏移</value> <value>使用推荐偏移</value>

View File

@@ -74,6 +74,6 @@
<value>(τα αντικείμενα χτυπήματος εμφανίζονται αργότερα)</value> <value>(τα αντικείμενα χτυπήματος εμφανίζονται αργότερα)</value>
</data> </data>
<data name="hit_objects_appear_earlier" xml:space="preserve"> <data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(τα αντικείμενα χτύπημα εμφανίζονται νωρίτερα)</value> <value>(τα αντικείμενα χτυπήματος εμφανίζονται νωρίτερα)</value>
</data> </data>
</root> </root>

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@@ -59,21 +59,21 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="beatmap_offset" xml:space="preserve"> <data name="beatmap_offset" xml:space="preserve">
<value>비트맵 오프셋</value> <value>오디오 오프셋 (비트맵 단독)</value>
</data> </data>
<data name="previous_play" xml:space="preserve"> <data name="previous_play" xml:space="preserve">
<value>이전 플레이:</value> <value>이전 플레이:</value>
</data> </data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve"> <data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>이전 플레이가 보정으로 쓰기에는 너무 짧습니다</value> <value>이전 플레이가 너무 짧아서 보정값을 낼 수가 없었어요</value>
</data> </data>
<data name="calibrate_using_last_play" xml:space="preserve"> <data name="calibrate_using_last_play" xml:space="preserve">
<value>마지막 플레이로 보정</value> <value>마지막 플레이로 보정</value>
</data> </data>
<data name="hit_objects_appear_later" xml:space="preserve"> <data name="hit_objects_appear_later" xml:space="preserve">
<value>(히트 오브젝트가 늦게 나타납니다)</value> <value>(히트 오브젝트가 늦게 나타나요)</value>
</data> </data>
<data name="hit_objects_appear_earlier" xml:space="preserve"> <data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(히트 오브젝트가 빨리 나타납니다)</value> <value>(히트 오브젝트가 빨리 나타나요)</value>
</data> </data>
</root> </root>

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@@ -68,7 +68,7 @@
<value>Tempoh permainan sebelumnya terlalu pendek untuk penentukuran</value> <value>Tempoh permainan sebelumnya terlalu pendek untuk penentukuran</value>
</data> </data>
<data name="calibrate_using_last_play" xml:space="preserve"> <data name="calibrate_using_last_play" xml:space="preserve">
<value>Tentukur menggunakan permainan sebelumnya</value> <value>Tentukur peta rentak</value>
</data> </data>
<data name="hit_objects_appear_later" xml:space="preserve"> <data name="hit_objects_appear_later" xml:space="preserve">
<value>(objek pukul muncul lebih lewat)</value> <value>(objek pukul muncul lebih lewat)</value>

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@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="beatmap_offset" xml:space="preserve"> <data name="beatmap_offset" xml:space="preserve">
<value>Opóźnienie beatmapy</value> <value>Opóźnienie dźwięku (ta beatmapa)</value>
</data> </data>
<data name="previous_play" xml:space="preserve"> <data name="previous_play" xml:space="preserve">
<value>Poprzednie zagranie:</value> <value>Poprzednie zagranie:</value>

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@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="beatmap_offset" xml:space="preserve"> <data name="beatmap_offset" xml:space="preserve">
<value>Beatmap offsettryck</value> <value>Beatmap offsettryck (detta beatmap)</value>
</data> </data>
<data name="previous_play" xml:space="preserve"> <data name="previous_play" xml:space="preserve">
<value>Föregående spel:</value> <value>Föregående spel:</value>

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@@ -69,4 +69,7 @@
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Зразумела</value> <value>Зразумела</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Выбраныя выканаўцы - гэта артысты, якія ў рамках супрацоўніцтва з osu! дазволілі выкарыстоўваць частку сваіх трэкаў для стварэння карт. Для некаторых версій osu! мы будзем паказваць карты, створаныя да трэкаў толькі ад абраных выканаўцаў, каб падтрымліваць гульнявую экасістэму.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Разбирам</value> <value>Разбирам</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Представените изпълнители са музикални изпълнители, които са си сътрудничили с osu!, за да направят селекция от своите песни достъпна за използване в бийтмапове. За някои издания на osu! показваме само бийтмапове от представени изпълнители, за да подкрепим по-добре околната екосистема.</value>
</data>
</root> </root>

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@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="user_content_disclaimer" xml:space="preserve"> <data name="user_content_disclaimer" xml:space="preserve">
<value>Exempció de responsabilitat del contingut de l'usuari</value> <value>Avís del contingut de l'usuari</value>
</data> </data>
<data name="by_turning_off_the_featured" xml:space="preserve"> <data name="by_turning_off_the_featured" xml:space="preserve">
<value>Si desactiveu el filtre «Artista destacat», es mostrarà tot el contingut pujat pels usuaris. <value>Si desactiveu el filtre «Artista destacat», es mostrarà tot el contingut pujat pels usuaris.
@@ -69,4 +69,7 @@ Això inclou contingut que pot no tenir una llicència correcta per a l'ús a os
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Ho entenc</value> <value>Ho entenc</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Els artistes destacats són els músics que han col·laborat amb l'osu! per a fer una selecció de les seves pistes disponibles per als mapes. Per a algunes versions de l'osu, només mostrem mapes amb artistes destacats per a donar suport a l'ecosistema local.</value>
</data>
</root> </root>

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@@ -67,6 +67,9 @@
Αυτό περιλαμβάνει περιεχόμενο που μπορεί να μην είναι κατάλληλα αδειοδοτημένο για χρήση στο osu!. Περιηγηθείτε με δική σας ευθύνη.</value> Αυτό περιλαμβάνει περιεχόμενο που μπορεί να μην είναι κατάλληλα αδειοδοτημένο για χρήση στο osu!. Περιηγηθείτε με δική σας ευθύνη.</value>
</data> </data>
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Κατάλαβα</value> <value>Κατανοητό</value>
</data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Προτεινόμενοι Καλλιτέχνες (Featured Artists) είναι μουσικοί καλλιτέχνες που έχουν συνεργαστεί με το osu! για να κάνουν μια επιλογή από τα κομμάτια τους διαθέσιμα για χρήση σε beatmaps. Για μερικές κυκλοφορίες osu!, παρουσιάζουμε μόνο τα beatmaps των Προτινόμενων Καλλιτέχνων για την καλύτερη υποστήριξη του περιβάλλοντος οικοσυστήματος.</value>
</data> </data>
</root> </root>

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@@ -70,6 +70,6 @@ Hal ini dapat meliputi konten yang diunggah ke osu! tanpa lisensi atau izin guna
<value>Saya mengerti</value> <value>Saya mengerti</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve"> <data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Featured Artist merupakan para musisi yang telah bekerja sama dengan osu! untuk menyediakan sebagian lagu mereka sebagai bahan beatmap. Pada versi rilis osu! tertentu, kami hanya menampilkan beatmap Featured Artist untuk lebih mendukung ekosistem permainan di sekitar kami.</value> <value>Featured Artist merupakan jajaran musisi yang telah berkolaborasi dengan osu! untuk menyediakan sebagian lagu mereka sebagai bahan beatmap. Pada versi rilis osu! tertentu, kami hanya menampilkan beatmap Featured Artist untuk lebih mendukung ekosistem permainan di sekitar kami.</value>
</data> </data>
</root> </root>

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@@ -62,11 +62,14 @@
<value>사용자 콘텐츠 주의 사항</value> <value>사용자 콘텐츠 주의 사항</value>
</data> </data>
<data name="by_turning_off_the_featured" xml:space="preserve"> <data name="by_turning_off_the_featured" xml:space="preserve">
<value>"공식 아티스트" 필터를 끄면 이용자들이 게시한 모든 콘텐츠가 표시됩니다. <value>"공식 아티스트" 검색 조건을 끄시면, 사용자 제작 컨텐츠의 전체가 표시돼요.
이 콘텐츠 중에서는 osu!에서의 사용이 적절히 인증되지 않은 텐츠들이 있을 수 있습니다. 위험을 감수할 수 있을 경우에만 탐색하세요.</value> osu! 사용에 허가되지 않은 텐츠 있을 수 있어요. 책임은 여러분 몫입니다.</value>
</data> </data>
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>알겠습니다</value> <value>이해했어요</value>
</data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>공식 아티스트란, osu!와 협력하여 작곡한 곡들 중 일부를 비트맵에 사용할 수 있도록 허가한 작곡가들을 의미합니다. 간혹 osu! 업데이트 시, 저작권 보호를 위해 공식 아티스트의 곡이 사용된 비트맵만 소개해 드립니다.</value>
</data> </data>
</root> </root>

View File

@@ -69,4 +69,7 @@ Tas ietver arī saturu, kas, iespējams, nav pareizi licencēts lietošanai osu!
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Es saprotu</value> <value>Es saprotu</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Iemīļotie mākslinieki ir mūzikas mākslinieki, kuri ir sadarbojušies ar osu!, lai padarītu daļu no viņu mūzikas pieejamu, izmantošanai ritma-kartēs. Priekš dažiem osu! jaunumu materiālam, mēs izmantojam tikai iemīļotos māksliniekus, lai labāk atbalstītu apkārtējo ekosistēmu</value>
</data>
</root> </root>

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@@ -70,6 +70,6 @@ Ini termasuk kandungan yang mungkin tidak berlesen sah untuk penggunaaan osu!. L
<value>Saya faham</value> <value>Saya faham</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve"> <data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Artis Sorotan ialah para seniman muzik yang telah bekerjasama dengan osu! untuk menyediakan runut-runut terpilih untuk digunakan dalam peta rentak. Untuk beberapa lepasan osu!, kami hanya memperagakan peta rentak artis sorotan agar ekosistem sekitar disokong dengan lebih baik.</value> <value>Artis Sorotan ialah para seniman muzik yang telah bekerjasama dengan osu! untuk menyediakan runut-runut terpilih untuk digunakan dalam peta rentak. Untuk beberapa edaran osu!, kami hanya memperagakan peta rentak artis sorotan agar ekosistem sekitar disokong dengan lebih baik.</value>
</data> </data>
</root> </root>

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@@ -69,4 +69,7 @@ Deze inhoud heeft mogelijk geen licentie voor gebruik binnen osu!. Blader verder
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Ik begrijp het</value> <value>Ik begrijp het</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>"Aanbevolen artiesten" zijn artiesten die samengewerkt hebben met osu! om een selectie van hun nummers beschikbaar te maken voor gebruik in beatmaps. Voor sommige versies van osu! laten we alleen "aanbevolen artiesten"-beatmaps zien om beter in het ecosysteem te passen.</value>
</data>
</root> </root>

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@@ -70,6 +70,6 @@ Obejmuje to również zawartość, która może nie być licencjonowana do użyc
<value>Rozumiem</value> <value>Rozumiem</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve"> <data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Wyróżnieni artyści to artyści muzyczni, którzy współpracowali z osu!, aby udostępnić wybór swoich utworów do wykorzystania w beatmapach. W przypadku niektórych wydań osu! prezentujemy tylko beatmapy wyróżnionych artystów, aby lepiej wspierać otaczający ekosystem.</value> <value>Wyróżnieni artyści to osoby z którymi współpracujemy, by zapewnić społeczności osu! oryginalną muzykę do wykorzystania w beatmapach. W niektórych wydaniach osu! wyświetlamy wyłącznie beatmapy związane z utworami wyróżnionych artystów, aby lepiej wspierać otaczający ekosystem.</value>
</data> </data>
</root> </root>

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@@ -59,14 +59,17 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="user_content_disclaimer" xml:space="preserve"> <data name="user_content_disclaimer" xml:space="preserve">
<value>Isenção de responsabilidade do conteúdo do usuário</value> <value>Isenção de responsabilidade do conteúdo do jogador</value>
</data> </data>
<data name="by_turning_off_the_featured" xml:space="preserve"> <data name="by_turning_off_the_featured" xml:space="preserve">
<value>Ao desativar o filtro "Artista em destaque", todo o conteúdo carregado pelo usuário será exibido. <value>Ao desativar o filtro "Artista em destaque", todo o conteúdo carregado pelo jogador será exibido.
Isso inclui conteúdo que pode não estar licenciado corretamente para osu! uso. Navegue por seu próprio risco.</value> Isso inclui conteúdo que pode não estar licenciado corretamente para osu! Navegue por seu próprio risco.</value>
</data> </data>
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Eu entendi</value> <value>Eu entendi</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Artistas em destaque são artistas de música que colaboraram com o osu! Para fazer uma seleção das suas trilhas disponíveis para uso em beatmaps. Para algumas versões do osu! Exibimos apenas beatmaps do artista em destaque para melhor apoiar o ecossistema circundante.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@ Detta inkluderar innehåll som kanske inte är korrekt licensierat för osu! anv
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Jag förstår</value> <value>Jag förstår</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Utvalda artister är musikartister som har samarbetat med osu! för att göra ett urval av sina låtar tillgängliga för användning i beatmaps. För vissa osu!-utgåvor visar vi endast utvalda artisters beatmaps för att bättre stödja det omgivande ekosystemet.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@ Bu osu!'nun lisanslamadığı içerikleri içerebilir. Bu durum kendi sorumlulu
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Anladım</value> <value>Anladım</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Featured Artist'ler, osu! ile işbirliği yaparak beatmaplerde kullanılmak üzere bir dizi parça sağlayan müzik sanatçılarıdır. Bazı osu! güncellemelerinde, çevresindeki ekosistemi daha iyi desteklemek amacıyla yalnızca Featured Artist'lerin beatmap'lerini gösteriyoruz.</value>
</data>
</root> </root>

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@@ -69,4 +69,7 @@ Nó sẽ bao gồm những nội dung có thể không được cấp phép đú
<data name="understood" xml:space="preserve"> <data name="understood" xml:space="preserve">
<value>Tôi hiểu</value> <value>Tôi hiểu</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>Nghệ Sĩ Nổi Bật là những nghệ sĩ âm nhạc đã hợp tác với osu! để cung cấp tuyển chọn các tác phẩm của họ cho phép sử dụng trong các beatmap. Đối với một số phiên bản phát hành của osu!, chúng tôi chỉ giới thiệu các beatmap của các nghệ sĩ nổi bật nhằm hỗ trợ tốt hơn cho hệ sinh thái xung quanh.</value>
</data>
</root> </root>

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@@ -70,6 +70,6 @@
<value>我了解並關閉分類</value> <value>我了解並關閉分類</value>
</data> </data>
<data name="featured_artists_disabled_tooltip" xml:space="preserve"> <data name="featured_artists_disabled_tooltip" xml:space="preserve">
<value>精選藝術家是osu!合作過的作曲家讓其指定歌曲可以做成圖譜。osu!有些版本只會出現精選藝術家的圖譜,以更好地支持版權生態。</value> <value>精選藝術家是指與 osu! 合作,將其部分曲目授權用於製作圖譜的音樂藝術家。在某些 osu! 版本發布時,我們僅會展示精選藝術家的圖譜,以更好地支持周邊生態系統。</value>
</data> </data>
</root> </root>

View File

@@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="circles" xml:space="preserve">
<value>Circles</value>
</data>
<data name="sliders" xml:space="preserve">
<value>Sliders</value>
</data>
<data name="spinners" xml:space="preserve">
<value>Spinners</value>
</data>
<data name="hits" xml:space="preserve">
<value>Hits</value>
</data>
<data name="drumrolls" xml:space="preserve">
<value>Drumrolls</value>
</data>
<data name="swells" xml:space="preserve">
<value>Swells</value>
</data>
<data name="fruits" xml:space="preserve">
<value>Fruits</value>
</data>
<data name="juice_streams" xml:space="preserve">
<value>Juice Streams</value>
</data>
<data name="banana_showers" xml:space="preserve">
<value>Banana Showers</value>
</data>
<data name="notes" xml:space="preserve">
<value>Notes</value>
</data>
<data name="hold_notes" xml:space="preserve">
<value>Hold Notes</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Публікацыя карты</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Падзяліцеся сваёй картай з усім светам!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Правы на выкарыстанне медыя</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Зразумела</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Частыя пытанні</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Параметры публікацыі</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Апублікаваць карту!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Пераўтварэнне ў сумяшчальны фармат...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Падрыхтоўка да загрузцы...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Загрузка змесціва карты...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Завяршэнне...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Перш чым працягнуць, мы просім вас праверыць, ці дазволена выкарыстоўваць загружанае вамі змесціва. Звярніце ўвагу, што вы адказныя за апублікаваны вамі кантэнт на платформе osu!. Калі сумняваецеся, калі ласка, атрымаеце дазвол ад аўтараў перад загрузкай!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Азнаёміцца з кіраўніцтвам па правілах выкарыстання медыя</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Крытэрыі ранкинга карт</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Не ўпэўненыя, што карта адпавядаюць усім правілам і рэкамендацыям? Паспрабуйцце звярнуцца са спісам неабходных крытэрыяў, паскорыце працэс атрымання рэйтынгу!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Працэдура ранкинга</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Хочаце даведацца больш аб этапах атрымання рэйтынгу? Вывучыце падрабязны артыкул на вікі!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Форум для абмеркавання маппинга</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Ёсць пытанні па маппингу і працэдуры ранкинга? Задайце іх на форуме!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Форум для пошуку модероў</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Узніклі праблемы з атрыманнем зваротнай сувязі? Пастаўце карту ў чаргу моддера!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>У якой катэгорыі апублікаваць карту?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>У распрацоўцы/патрэбна дапамога (не завершана, не гатовая да атрымання рэйтынгу)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>На разглядзе (завершана, гатовая да атрымання рэйтынгу)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Атрымліваць апавяшчэнні аб водгуках на карту</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Адкрыць у браўзэры пасля загрузкі</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Заўвага: каб гульцы ўсіх версій osu! змаглі атрымаць асалоду ад вашай картай, яна будзе ператворана ў назад-сумяшчальны фармат. Мы зрабілі ўсё магчымае для выключэння ўплыву гэтага працэсу на зыходны стан карты, аднак некаторыя даныя новых функцый, не падтрымоўваных папярэднімі версіямі osu!, у любым выпадку могуць быць страчаныя.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Нельга апублікаваць пустую карту.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Абнавіць карту!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Загрузіць НОВУЮ карту!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Enviament de mapes</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Comparteix el teu mapa amb el món!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Permisos de continguts</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Ho entenc</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Preguntes freqüents</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Configuració de l'enviament</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Envia el mapa!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Exportant mapa per compatibilitat...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Es prepara per a pujar...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Es pugen els continguts del mapa...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Acabant...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Abans de continuar, us demanem que comproveu si s'ha autoritzat la pujada que voleu realitzar. Tingueu en compte que sou responsable del contingut que pugeu a la plataforma i, si teniu algun dubte, hauríeu de demanar permís dels creadors abans de fer-ho!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Comprova les normes d'ús de contingut per a més informació</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Criteri de classificació de mapa</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>No esteu segur si compliu amb les normes? Comproveu la llista i feu que el procés de classificació sigui més àgil!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Procés d'enviament</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>No esteu segur sobre el procés d'admissió? Comproveu l'entrada de la viqui!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Fòrum d'ajuda de mapeig</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Teniu preguntes sobre el mapeig i els enviaments de mapes? Pregunteu als fòrums!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Fòrum de cues de moding</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Teniu problemes a l'hora de rebre retroaccions? Pregunteu a la cua de mods!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>On voleu anar per a penjar el vostre mapa?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Treball en curs / Ajuda (incomplet, encara no es pot classificar)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Pendent (completat, que es pot classificar)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Rep notificacions de les respostes de discussions</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Carrega al navegador després d'enviar-lo</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Nota: Per tal que tots els usuaris de totes les versios de l'osu puguin gaudir del vostre mapa, s'exportarà a un format compatible. Encara que fem l'esforç que aquest procés permeti obtenir un mapa jugable tal com desitja el seu autor, algunes dades relacionades amb característiques que no funcionen en versions prèvies de l'osu es podrien perdre.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>No es poden enviar mapes buits.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Actualitza el mapa!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Penja un mapa nou!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Υποβολή Beatmap</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Μοιράσου το beatmap σου με τον κόσμο!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Δικαιώματα περιεχομένου</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Καταλαβαίνω</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Συχνές ερωτήσεις</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Ρυθμίσεις υποβολής</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Υποβολή beatmap!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Εξαγωγή beatmap για συμβατότητα...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Προετοιμασία για μεταφόρτωση...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Μεταφόρτωση περιεχομένου beatmap...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Σχεδόν τελειώσαμε...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Πριν συνεχίσεις, σε ζητάμε να κοιτάξεις αν το περιεχόμενο που ανεβάζεις έχει εκκαθαριστεί για μεταφόρτωση. Παρακαλώ κατάλαβε ότι εσύ είσαι υπεύθυνος για το περιεχόμενο που ανεβάζεις στην πλατφόρμα και αν αμφιβάλλεις, ζήτα άδεια από τους δημιουργούς πριν το ανεβάσεις!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Έλεγξε τις οδηγίες χρήσης περιεχομένου για περισσότερες πληροφορίες</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Κριτήρια κατάταξης Beatmap</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Δεν είσαι σίγουρος για την κατανόηση οδηγιών (guidelines); Κοίτα τη λίστα και επιτάχυνε τη διαδικασία κατάταξης!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Διαδικασία υποβολής</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Όχι αρκετά σίγουρος για τη διαδικασία καταχώρησης; Τσέκαρε το wiki!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Φόρουμ βοήθειας mapping</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Έχεις ερωτήσεις για mapping ή υποβολή; Ρώτησε τες στα φόρουμς!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Φόρουμ για modding ουρές</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Δυσκολεύεσαι να πάρεις ανατροφοδότηση (feedback); Γιατί δε ρωτάς σε μια ουρά mod!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Πού θα ήθελες να δημοσιεύσεις το beatmap σου;</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Έργα σε εξέλιξη / Βοήθεια (ελλιπής, όχι έτοιμο για κατάταξη)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Εκκρεμεί (πλήρης, έτοιμο για κατάταξη)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Να λαμβάνω ειδοποιήσεις για απαντήσεις συζήτησης</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Φόρτωση στο πρόγραμμα περιήγησης μετά την υποβολή</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Σημείωση: Για να είναι δυνατό για όλους τους χρήστες όλων των εκδόσεων osu! να απολαύσουν το beatmap σου, θα γίνει η εξαγωγή του σε μια προς τα πίσω (backwards-compatible) συμβατή μορφή. Ενώ έχουμε κάνει προσπάθειες για να σιγουρευτούμε ότι αυτή η διαδικασία κρατάει το beatmap παικτό στη προβλεπόμενη μορφή του, κάποια δεδομένα που σχετίζονται με χαρακτηριστικά που προηγούμενες εκδόσεις osu! δεν υποστηρίζουν μπορεί να χαθούν. </value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Αδύνατη η υποβολή κενών beatmaps.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Ενημέρωση beatmap!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Ανέβασμα ΝΕΟΥ beatmap!</value>
</data>
</root>

View File

@@ -92,7 +92,7 @@
<value>Finalisation...</value> <value>Finalisation...</value>
</data> </data>
<data name="content_permissions_disclaimer" xml:space="preserve"> <data name="content_permissions_disclaimer" xml:space="preserve">
<value>Avant de continuer, nous vous demandons de vérifier si vous avez l'autorisation d'utiliser le contenu que vous publiez. Veuillez comprendre que vous êtes responsable du contenu que vous publiez sur la plateforme et, en cas de doute, devez demander la permission aux créateurs avant de publier!</value> <value>Avant de continuer, nous vous demandons de vérifier si vous avez l'autorisation d'utiliser le contenu que vous publiez. Veuillez comprendre que vous êtes responsable du contenu que vous publiez sur la plateforme et, en cas de doute, devez demander la permission aux créateurs avant de le publier!</value>
</data> </data>
<data name="check_content_usage_guidelines" xml:space="preserve"> <data name="check_content_usage_guidelines" xml:space="preserve">
<value>Consultez le guide d'utilisation de contenu pour plus d'informations</value> <value>Consultez le guide d'utilisation de contenu pour plus d'informations</value>

View File

@@ -92,7 +92,7 @@
<value>Menyelesaikan unggahan...</value> <value>Menyelesaikan unggahan...</value>
</data> </data>
<data name="content_permissions_disclaimer" xml:space="preserve"> <data name="content_permissions_disclaimer" xml:space="preserve">
<value>Sebelum kamu melanjutkan, kami ingin meminta kamu untuk memastikan apakah konten yang ingin kamu unggah telah berizin. Mohon dipahami bahwa kamu bertanggung jawab terhadap konten yang kamu unggah, dan apabila kamu ragu, kamu sebaiknya meminta izin kepada pemilik konten ini terlebih dahulu sebelum menggunggah!</value> <value>Sebelum kamu melanjutkan, kami ingin meminta kamu untuk memastikan apakah konten yang ingin kamu unggah telah berizin. Mohon dipahami bahwa kamu bertanggung jawab terhadap konten yang kamu unggah, dan apabila kamu ragu, kamu sebaiknya meminta izin kepada pemilik konten yang kamu gunakan sebelum menggunggah!</value>
</data> </data>
<data name="check_content_usage_guidelines" xml:space="preserve"> <data name="check_content_usage_guidelines" xml:space="preserve">
<value>Periksa panduan penggunaan konten untuk informasi lebih lanjut</value> <value>Periksa panduan penggunaan konten untuk informasi lebih lanjut</value>
@@ -116,10 +116,10 @@
<value>Memiliki pertanyaan seputar mapping dan pengunggahan beatmap? Tanyakan pertanyaanmu di forum!</value> <value>Memiliki pertanyaan seputar mapping dan pengunggahan beatmap? Tanyakan pertanyaanmu di forum!</value>
</data> </data>
<data name="modding_queues_forum" xml:space="preserve"> <data name="modding_queues_forum" xml:space="preserve">
<value>Forum antrian modding</value> <value>Forum antrean modding</value>
</data> </data>
<data name="modding_queues_forum_description" xml:space="preserve"> <data name="modding_queues_forum_description" xml:space="preserve">
<value>Kesulitan mencari masukan? Cobalah untuk bertanya pada antrian modding!</value> <value>Kesulitan mencari masukan? Cobalah untuk bertanya pada antrean modding!</value>
</data> </data>
<data name="beatmap_submission_target_caption" xml:space="preserve"> <data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Ke mana kamu ingin mengirim beatmap kamu?</value> <value>Ke mana kamu ingin mengirim beatmap kamu?</value>
@@ -137,7 +137,7 @@
<value>Muat di browser setelah terkirim</value> <value>Muat di browser setelah terkirim</value>
</data> </data>
<data name="legacy_export_disclaimer" xml:space="preserve"> <data name="legacy_export_disclaimer" xml:space="preserve">
<value>Catatan: Agar beatmap kamu dapat dimainkan oleh pada seluruh versi osu!, beatmap ini akan diekspor dalam format yang kompatibel dengan osu! versi lawas (backwards-compatible). Walaupun kami telah berusaha agar dalam prosesnya beatmap ini dapat dimainkan sebagaimana mestinya, sebagian data yang berhubungan dengan fitur yang tidak didukung oleh osu! versi lawas akan dapat hilang.</value> <value>Catatan: Agar beatmap kamu dapat dimainkan oleh pada seluruh versi osu!, beatmap ini akan diekspor dalam format yang kompatibel dengan osu! versi lawas (backwards-compatible). Walaupun kami telah berusaha agar proses ini tidak mengubah isi beatmap yang ada, sebagian data yang berhubungan dengan fitur yang tidak didukung oleh osu! versi lawas akan dapat hilang.</value>
</data> </data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve"> <data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Kamu tidak dapat mengirim beatmap kosong.</value> <value>Kamu tidak dapat mengirim beatmap kosong.</value>

View File

@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>비트맵 제출</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>비트맵을 세상과 공유해보세요!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>콘텐츠 권한</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>이해했어요</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>자주 묻는 질문</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>제출 설정</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>비트맵 제출하기!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>호환용 비트맵을 내보내는 중...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>업로드 준비 중...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>비트맵 내용 업로드 중...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>마무리 중...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>진행하시기 전에, 업로드 승인을 받은 컨텐츠를 업로드하고 계시는지 확인해주시길 부탁드려요. 업로드하시는 컨텐츠의 책임자는 이용자임을 이해해 주시고, 필요한 경우에는 업로드 전에 작곡가에게 업로드 권한을 요청하시길 바래요!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>자세한 정보는 컨텐츠 이용 규칙을 확인해 주세요</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>비트맵 랭크 기준</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>규칙을 만족하는지 확실하지 않다면? 리스트를 확인해서 랭크 과정에 걸리는 시간을 줄일 수 있답니다!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>제출 절차</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>제출 과정이 어렵다면? 위키 항목을 확인해 보세요!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>매핑 도움 포럼</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>매핑과 제출에 관해 궁금한 점이 있다면? 포럼에 질문해 보세요!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>모딩 큐 포럼</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>피드백을 받는 데에 어려움이 있다면? 모드 대기열에 질문을 올려보시길 추천드려요!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>비트맵을 어디에 게시할까요?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>제작 중 / 도움 필요 (미완성, 랭크 준비 안됨)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>대기 중 (완성, 랭크 준비 완료)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>토론 답변 알림 받기</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>제출 후 브라우저에서 로드하기</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>참고: 모든 버전의 osu! 클라이언트에서 비트맵을 즐길 수 있도록 하기 위해, 하위 호환이 가능한 형식으로 내보낼게요. 이 과정은 본 비트맵을 본래의 의도된 형식대로 즐길 수 있도록 하는 최선의 방안이지만, 이전 버전의 osu! 에서 지원하지 않는 몇 가지의 기능들은 누락될 수도 있다는 점을 참고해 주세요.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>빈 비트맵은 제출할 수 없어요.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>비트맵 업데이트하기!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>새 비트맵 업로드하기!</value>
</data>
</root>

View File

@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Ritma-mapes diskusija</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Parādi savu ritma-karti pasaulei!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Satura atļaujas</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Es saprotu</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Biežāk uzdotie jautājumi</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Iesūtīšanas iestatījumi</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Iesūtīt ritma-karti!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Eksportē ritma-kartes priekš saderības...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Gatavo augšupielādei...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Augšupielādē ritma-kartes saturu...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Gandriiīiiīiiz...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Pirms tu turpini, mēs vēlamies paprasīt vai tu esi pārbaudījis saturu, kuru tu taisies publicēt. Lūdzu saproti, ka tu esi atbildīgs par saturu, kuru tu augšupielādē platformā, un ja tev ir šaubas, pajautā atļauju satura izveidotājam pirms publicēšanas!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value> Pārbaudi materiāla izmantošanas noteikumus, lai iegūtu vairāk informāciju</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Ritma-Karšu novērtēšanas kritēriji</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Neesi drošs vai tu seko noteikumiem? Pārbaudi sarakstu un paātrini novērtēšanas procesu!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Iesūtīšanas process</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Neesi drošs par iesūtīšanas procesu? Apskati viki!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Kartēšanas palīdzības forums</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Ir jautājumi par kartēšanu? Uzdod tos forumā!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Moderātoru citējumu forums</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Problēmas ar komentāru iegūšanu? Kāpēc nepajautāt moderātoru sarakstā?</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Kur tu vēlētos nopublicēt savu ritma-karti?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Pabeigšanas Procesā / Palīdzība (nepabeigta, nav gatava novērtēšanai)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Pagaidu (pabeigtas, gatavas novērtēšanai)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Saņemt paziņojumus par diskusiju atbildēm</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Ielādēt pārlūkā pēc iesūtīšanas</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Piezīme: Lai visu osu! versijas lietotāji varētu izbaudīt tavu ritma-karti, tā tiks eksportēta atgriezeniski saderīgā formātā. Kamēr mēs esam centušies ar šo procesu, uzturēt ritma-karti spēlējamu tās nodomātajā formā, dati, kuri ir saistīti ar jaunām spēles funkcijām, kuras iepriekšējās osu! versijas neatbalsta, varētu tikt pazaudēti.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Tukšas ritma-kartes nevar tikt iesūtītas.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Atjaunināt ritma-karti!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Augšupielādēt JAUNU ritma-karti!</value>
</data>
</root>

View File

@@ -83,7 +83,7 @@
<value>Mengeksport peta rentak untuk keserasian...</value> <value>Mengeksport peta rentak untuk keserasian...</value>
</data> </data>
<data name="preparing" xml:space="preserve"> <data name="preparing" xml:space="preserve">
<value>Menyediakan untuk dimuat naik...</value> <value>Menyiapkan untuk dimuat naik...</value>
</data> </data>
<data name="uploading" xml:space="preserve"> <data name="uploading" xml:space="preserve">
<value>Memuat naik kandungan peta rentak...</value> <value>Memuat naik kandungan peta rentak...</value>
@@ -98,10 +98,10 @@
<value>Semak garis panduan penggunaan kandungan untuk maklumat lanjut</value> <value>Semak garis panduan penggunaan kandungan untuk maklumat lanjut</value>
</data> </data>
<data name="beatmap_ranking_criteria" xml:space="preserve"> <data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Ukur tara pemeringkatan peta rentak</value> <value>Ukur tara penarafan Berpangkat peta rentak</value>
</data> </data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve"> <data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Anda tidak pasti jika memenuhi garis panduan? Semak senarai dan percepatkan proses pemeringkatan!</value> <value>Anda tidak pasti jika memenuhi garis panduan? Semak senarai dan percepatkan proses penarafan Berpangkat!</value>
</data> </data>
<data name="submission_process" xml:space="preserve"> <data name="submission_process" xml:space="preserve">
<value>Proses penyerahan</value> <value>Proses penyerahan</value>
@@ -125,10 +125,10 @@
<value>Di manakah anda ingin menghantar peta rentak anda?</value> <value>Di manakah anda ingin menghantar peta rentak anda?</value>
</data> </data>
<data name="beatmap_submission_target_wip" xml:space="preserve"> <data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Kerja Sedang Berjalan / Bantuan (tidak lengkap, tidak sedia untuk pemeringkatan)</value> <value>Kerja Sedang Berjalan / Bantuan (tidak lengkap, tidak sedia untuk berpangkat)</value>
</data> </data>
<data name="beatmap_submission_target_pending" xml:space="preserve"> <data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Tergantung (lengkap, sedia untuk pemeringkatan)</value> <value>Tergantung (lengkap, sedia untuk berpangkat)</value>
</data> </data>
<data name="notify_for_discussion_replies" xml:space="preserve"> <data name="notify_for_discussion_replies" xml:space="preserve">
<value>Terima pemberitahuan untuk balasan perbincangan</value> <value>Terima pemberitahuan untuk balasan perbincangan</value>

View File

@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Beatmap insturen</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Deel je beatmap met iedereen!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Contentrechten</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Ik snap het</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Veelgestelde vragen</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Instellingen voor insturen</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Beatmap insturen!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Beatmap omzetten voor compatibiliteit...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Klaarmaken voor upload...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Inhoud beatmap uploaden...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Afronden...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Voordat je verdergaat, vragen we je om te controleren of de inhoud wel toegestaan is voor publicatie. Wees je ervan bewust dat jij verantwoordelijk bent voor de content die je op het platform plaatst. Als je twijfelt, vraag dan eerst toestemming aan de makers voordat je de inhoud uploadt!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Bekijk de richtlijn contentgebruik voor meer informatie</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Eisen voor beatmap-ranking</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Weet je niet zeker of je je aan de richtlijn hebt gehouden? Kijk hem na en doorloop sneller het ranking-proces!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Insturen van een beatmap</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Weet je niet hoe het insturen van een beatmap werkt? Lees het wikiartikel!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Mapping-hulp forum</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Heb je vragen over het maken en insturen van maps? Stel ze in het forum!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Forum modding-wachtrijen</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Heb je moeite met feedback krijgen? Vraag er eens voor in een modding-wachtrij!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Waar wil je je beatmap zetten?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Werk in Ontwikkeling / Hulp (nog niet af, kan niet gerankt worden)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Afwachtend (compleet, klaar om gerankt te worden)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Meldingen ontvangen voor reacties</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>In je browser openen na insturen</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Let op: Zodat gebruikers van alle versies van osu! je beatmap kunnen spelen, wordt het omgezet in een formaat die compatibel is met eerdere versies. Ook al hebben we ons best gedaan om ervoor te zorgen dat de beatmap speelbaar blijft op de manier die bedoeld is, kan het gebeuren dat gegevens verloren gaan die betrekking hebben tot functies die niet bestaan in oudere versies van osu!.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Lege beatmaps kunnen niet ingestuurd worden.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Beatmap updaten!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>NIEUWE beatmap uploaden!</value>
</data>
</root>

View File

@@ -65,7 +65,7 @@
<value>Podziel się swoją beatmapą ze światem!</value> <value>Podziel się swoją beatmapą ze światem!</value>
</data> </data>
<data name="content_permissions" xml:space="preserve"> <data name="content_permissions" xml:space="preserve">
<value>Uprawnienia treści</value> <value>Uprawnienia do zawartych treści</value>
</data> </data>
<data name="content_permissions_acknowledgement" xml:space="preserve"> <data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Rozumiem</value> <value>Rozumiem</value>
@@ -74,13 +74,13 @@
<value>Często zadawane pytania</value> <value>Często zadawane pytania</value>
</data> </data>
<data name="submission_settings" xml:space="preserve"> <data name="submission_settings" xml:space="preserve">
<value>Ustawienia zgłoszenia</value> <value>Ustawienia przesyłania</value>
</data> </data>
<data name="confirm_submission" xml:space="preserve"> <data name="confirm_submission" xml:space="preserve">
<value>Prześlij beatmapę!</value> <value>Prześlij beatmapę!</value>
</data> </data>
<data name="exporting" xml:space="preserve"> <data name="exporting" xml:space="preserve">
<value>Eksportowanie beatmapy dla kompatybilnci...</value> <value>Eksportowanie beatmapy w kompatybilnym formacie...</value>
</data> </data>
<data name="preparing" xml:space="preserve"> <data name="preparing" xml:space="preserve">
<value>Przygotowywanie do przesłania...</value> <value>Przygotowywanie do przesłania...</value>
@@ -92,40 +92,40 @@
<value>Finalizowanie...</value> <value>Finalizowanie...</value>
</data> </data>
<data name="content_permissions_disclaimer" xml:space="preserve"> <data name="content_permissions_disclaimer" xml:space="preserve">
<value>Zanim przejdziesz dalej, prosimy o sprawdzenie, czy przesyłane treści zostały zatwierdzone do przesłania. Pamiętaj, że jesteś odpowiedzialny za treści, które przesyłasz na platformę i w razie wątpliwości powinieneś poprosić twórców o pozwolenie przed ich przesłaniem!</value> <value>Zanim przejdziesz dalej, upewnij się, że posiadasz odpowiednie uprawnienia do przesyłanych treści. Pamiętaj, że ponosisz wszelką odpowiedzialność za treści przesłane na platformę - w razie wątpliwości skontaktuj się z twórcami przesyłanych treści w celu uzyskania odpowiednich pozwoleń.</value>
</data> </data>
<data name="check_content_usage_guidelines" xml:space="preserve"> <data name="check_content_usage_guidelines" xml:space="preserve">
<value>Sprawdź wytyczne dotyczące użycia zawartości, aby uzyskać więcej informacji</value> <value>Sprawdź wytyczne dot. wykorzystywania treści</value>
</data> </data>
<data name="beatmap_ranking_criteria" xml:space="preserve"> <data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Kryteria rankingu beatmapy</value> <value>Kryteria rankingowe beatmap</value>
</data> </data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve"> <data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Nie jesteś pewien czy spełniasz wytyczne? Sprawdź listę i przyspiesz proces nadania statusu rankingowego!</value> <value>Nie masz pewności, czy beatmapa spełnia odpowiednie wytyczne? Sprawdź listę i przyspiesz proces nadania statusu rankingowego!</value>
</data> </data>
<data name="submission_process" xml:space="preserve"> <data name="submission_process" xml:space="preserve">
<value>Proces przesyłania</value> <value>Proces przesyłania beatmap</value>
</data> </data>
<data name="submission_process_description" xml:space="preserve"> <data name="submission_process_description" xml:space="preserve">
<value>Nie masz pewności co do procesu przesyłania? Sprawdź wpis na wiki!</value> <value>Masz wątpliwości dotyczące procesu przesyłania beatmap? Sprawdź artykuł na wiki!</value>
</data> </data>
<data name="mapping_help_forum" xml:space="preserve"> <data name="mapping_help_forum" xml:space="preserve">
<value>Forum pomocy w mapowaniu</value> <value>Forum pomocy w tworzeniu beatmap</value>
</data> </data>
<data name="mapping_help_forum_description" xml:space="preserve"> <data name="mapping_help_forum_description" xml:space="preserve">
<value>Masz pytania dotyczące mapowania i zgłoszeń? Zadaj je na forum!</value> <value>Masz pytania dotyczące tworzenia beatmap i procesu przesyłania? Zadaj je na forum!</value>
</data> </data>
<data name="modding_queues_forum" xml:space="preserve"> <data name="modding_queues_forum" xml:space="preserve">
<value>Forum kolejki moderacji</value> <value>Forum kolejek modowania</value>
</data> </data>
<data name="modding_queues_forum_description" xml:space="preserve"> <data name="modding_queues_forum_description" xml:space="preserve">
<value>Masz problem z otrzymaniem opinii? Zapytaj w kolejce moderacji!</value> <value>Masz problem z uzyskaniem opinii o swojej beatmapie? Zapytaj w kolejce modowania!</value>
</data> </data>
<data name="beatmap_submission_target_caption" xml:space="preserve"> <data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Gdzie chciałbyś opublikować swoją beatmapę?</value> <value>W której kategorii chcesz opublikować swoją beatmapę?</value>
</data> </data>
<data name="beatmap_submission_target_wip" xml:space="preserve"> <data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Rozwijana / Pomoc (niekompletna, nie gotowa do nadania statusu rankingowego)</value> <value>Obecnie rozwijana (niekompletna, niegotowa do nadania statusu rankingowego)</value>
</data> </data>
<data name="beatmap_submission_target_pending" xml:space="preserve"> <data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Oczekująca (ukończona, gotowa do uzyskania statusu rankingowego)</value> <value>Oczekująca (ukończona, gotowa do uzyskania statusu rankingowego)</value>
@@ -137,13 +137,13 @@
<value>Otwórz w przeglądarce po przesłaniu</value> <value>Otwórz w przeglądarce po przesłaniu</value>
</data> </data>
<data name="legacy_export_disclaimer" xml:space="preserve"> <data name="legacy_export_disclaimer" xml:space="preserve">
<value>Uwaga: Aby umożliwić użytkownikom wszystkich wersji osu! korzystanie z beatmapy, zostanie ona wyeksportowana w formacie kompatybilnym wstecz. Chociaż dołożyliśmy starań, aby proces ten zapewniał zagranie beatmapy w zamierzonej formie, niektóre dane związane z funkcjami, których poprzednie wersje osu! nie obsługują, mogą zostać utracone.</value> <value>Uwaga: Aby umożliwić użytkownikom wszystkich wersji osu! korzystanie z beatmapy, zostanie ona wyeksportowana w formacie kompatybilnym wstecz. Chociaż dołożyliśmy starań, aby proces ten umożliwiał zagranie beatmapy w zamierzonej formie, niektóre dane związane z funkcjami, których poprzednie wersje osu! nie obsługują, mogą zostać utracone.</value>
</data> </data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve"> <data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Puste beatmapy nie mogą być przesłane.</value> <value>Nie możesz przesyłać pustych beatmap.</value>
</data> </data>
<data name="update_beatmap" xml:space="preserve"> <data name="update_beatmap" xml:space="preserve">
<value>Aktualizuj beatmapę!</value> <value>Zaktualizuj beatmapę!</value>
</data> </data>
<data name="upload_new_beatmap" xml:space="preserve"> <data name="upload_new_beatmap" xml:space="preserve">
<value>Prześlij NOWĄ beatmapę!</value> <value>Prześlij NOWĄ beatmapę!</value>

View File

@@ -89,7 +89,7 @@
<value>Enviando conteúdo de beatmap...</value> <value>Enviando conteúdo de beatmap...</value>
</data> </data>
<data name="finishing" xml:space="preserve"> <data name="finishing" xml:space="preserve">
<value>Concluindo ...</value> <value>Concluindo...</value>
</data> </data>
<data name="content_permissions_disclaimer" xml:space="preserve"> <data name="content_permissions_disclaimer" xml:space="preserve">
<value>Antes de continuar, pedimos que verifique se o conteúdo que você está enviando foi limpo para envio. Por favor, entenda que você é responsável pelo conteúdo que você carrega na plataforma e, em caso de dúvida, deve pedir permissão aos criadores antes de fazer o upload!</value> <value>Antes de continuar, pedimos que verifique se o conteúdo que você está enviando foi limpo para envio. Por favor, entenda que você é responsável pelo conteúdo que você carrega na plataforma e, em caso de dúvida, deve pedir permissão aos criadores antes de fazer o upload!</value>

View File

@@ -80,7 +80,7 @@
<value>Опубликовать карту!</value> <value>Опубликовать карту!</value>
</data> </data>
<data name="exporting" xml:space="preserve"> <data name="exporting" xml:space="preserve">
<value>Пробразование в совместимый формат...</value> <value>Преобразование в совместимый формат...</value>
</data> </data>
<data name="preparing" xml:space="preserve"> <data name="preparing" xml:space="preserve">
<value>Подготовка к загрузке...</value> <value>Подготовка к загрузке...</value>

View File

@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Beatmap submission</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Dela din beatmap med världen!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Innehållsrättigheter</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Jag förstår</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Frågor som ställs ofta</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Inställningar för inlämningar</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Lämna in beatmap!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Exporterar beatmap för kompatibilitet...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Förbereder för uppladdning...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Laddar upp beatmap innehåll...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Slutför...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Innan du fortsätter ber vi dig att kontrollera om innehållet du laddar upp har godkänts för uppladdning. Vänligen förstå att du är ansvarig för innehållet du laddar upp till plattformen och om du är osäker bör du be skaparna om tillstånd innan du laddar upp!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Se riktlinjerna för innehållsanvändning för mer information</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Beatmap rankningskriterier</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Är du osäker på om du uppfyller riktlinjerna? Kolla listan och snabba upp rankningsprocessen!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Inlämningsprocess</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Osäker på inlämningsprocessen? Kolla in wiki-artikeln!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Hjälpforum för kartläggning</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Har du några frågor om kartläggning och inlämning? Ställ dem i forumen!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Forum för moddingköer</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Har du problem med att få feedback? Varför inte fråga i en moderatorkö!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Var vill du lägga upp din beatmap?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Pågående arbeten / Hjälp (ofullständig, inte redo för rangordning)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Väntar (klar för ranking)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Få aviseringar om diskussionssvar</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Ladda i webbläsaren efter inlämning</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Obs: För att göra det möjligt för användare av alla osu!-versioner att njuta av din beatmap kommer den att exporteras i ett bakåtkompatibelt format. Även om vi har gjort vårt bästa för att säkerställa att denna process håller beatmapen spelbar i sin avsedda form, kan viss data relaterad till funktioner som tidigare versioner av osu! inte stöder gå förlorade.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Tomma beatmaps kan inte skickas in.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Uppdatera beatmap!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Ladda upp NY beatmap!</value>
</data>
</root>

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@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value> Beatmap gönderimi</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Beatmapini dünya ile paylaş!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>İçerik izinleri</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Anladım</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Sıkça sorulan sorular</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Gönderim ayarları</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Beatmap'i gönder!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Beatmap uyumluluk için dışa aktarılıyor...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Yüklemeye hazırlanılıyor...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Beatmap içerikleri yükleniyor...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Bitiriliyor...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Devam etmeden önce, yüklediğiniz içeriğin yüklemeye uygun olup olmadığını kontrol etmenizi rica ediyoruz. Yüklediğiniz içerikten sorumlu olduğunuzu unutmayın ve eğer emin değilseniz, yüklemeden önce içerik oluşturuculardan izin istemeniz gerektiğini unutmayın!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Daha fazla bilgi için içerik kullanım yönergelerini kontrol edin</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Beatmap derecelendirme kriterleri</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Yönergeleri karşıladığınızdan emin değil misiniz? Listeyi kontrol edin ve derecelendirme sürecini hızlandırın!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Gönderim süreci</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Gönderim süreci hakkında emin değil misiniz? Wiki girdisine göz atın!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Map oluşturma yardım forumu</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Map oluşturma ve gönderimi hakkında sorularınız mı var? Forumlarda sor!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Denetleme sırası forumu</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Geri bildirim almakta zorlanıyor musun? Neden bir denetim sırasında sormuyorsun!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Beatmap'inizi nerede paylaşmak istersiniz?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Yapım Aşamasında / Yardım (tamamlanmamış, derecelendirme için hazır değil)</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Beklemede (tamamlanmış, derecelendirmeye hazır)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Tartışma yanıtları için bildirim al</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Gönderim sonrası tarayıcıda aç</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Not: Tüm osu! sürümlerinin kullanıcılarının beatmap'inizin keyfini çıkarmasını mümkün kılmak için, beatmap geriye dönük uyumluluğa sahip bir biçimde dışa aktarılacaktır. Bu işlemin beatmapi amaçlanan biçimde oynanabilir tutmasını sağlamak için çaba sarf etmiş olsak da, önceki osu! sürümlerinin desteklemediği özelliklerle ilgili bazı veriler kaybolabilir.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Boş beatmapler gönderilemez.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Beatmap'i güncelle!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>YENİ beatmap yükle!</value>
</data>
</root>

View File

@@ -0,0 +1,152 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_submission_title" xml:space="preserve">
<value>Gửi beatmap</value>
</data>
<data name="beatmap_submission_description" xml:space="preserve">
<value>Chia sẻ beatmap của bạn cho cả thế giới nào!</value>
</data>
<data name="content_permissions" xml:space="preserve">
<value>Quyền trên nội dung</value>
</data>
<data name="content_permissions_acknowledgement" xml:space="preserve">
<value>Tôi hiểu</value>
</data>
<data name="frequently_asked_questions" xml:space="preserve">
<value>Câu hỏi thường gặp</value>
</data>
<data name="submission_settings" xml:space="preserve">
<value>Cài đặt việc gửi</value>
</data>
<data name="confirm_submission" xml:space="preserve">
<value>Gửi beatmap!</value>
</data>
<data name="exporting" xml:space="preserve">
<value>Đang xuất beatmap để cho tương thích...</value>
</data>
<data name="preparing" xml:space="preserve">
<value>Đang chuẩn bị tải lên...</value>
</data>
<data name="uploading" xml:space="preserve">
<value>Đang tải nội dung beatmap...</value>
</data>
<data name="finishing" xml:space="preserve">
<value>Đang hoàn tất...</value>
</data>
<data name="content_permissions_disclaimer" xml:space="preserve">
<value>Trước khi tiếp tục, chúng tôi yêu cầu bạn kiểm tra xem liệu nội dung bạn đang tải lên có phù hợp và được phép đăng tải hay không. Xin hãy hiểu rằng bạn phải chịu trách nhiệm cho nội dung mà bạn tải lên nền tảng và nếu có nghi ngờ, bạn nên xin phép người sáng tạo trước khi tải lên!</value>
</data>
<data name="check_content_usage_guidelines" xml:space="preserve">
<value>Kiểm tra hướng dẫn sử dụng nội dung để biết thêm thông tin chi tiết</value>
</data>
<data name="beatmap_ranking_criteria" xml:space="preserve">
<value>Tiêu chí xếp hạng beatmap</value>
</data>
<data name="beatmap_ranking_criteria_description" xml:space="preserve">
<value>Bạn không chắc mình đáp ứng các yêu cầu ư? Kiểm tra danh sách này và tăng tốc quá trình xếp hạng!</value>
</data>
<data name="submission_process" xml:space="preserve">
<value>Quy trình gửi bài</value>
</data>
<data name="submission_process_description" xml:space="preserve">
<value>Không chắc chắn về quy trình đăng tải? Hãy tham khảo bài viết trên wiki!</value>
</data>
<data name="mapping_help_forum" xml:space="preserve">
<value>Diễn đàn trợ giúp Mapping</value>
</data>
<data name="mapping_help_forum_description" xml:space="preserve">
<value>Có câu hỏi nào về mapping và đăng tải không? Hãy đặt câu hỏi trên diễn đàn!</value>
</data>
<data name="modding_queues_forum" xml:space="preserve">
<value>Diễn đàn danh sách chờ modding</value>
</data>
<data name="modding_queues_forum_description" xml:space="preserve">
<value>Gặp khó khăn trong việc nhận phản hồi? Tại sao không thử hỏi trong danh sách chờ mod!</value>
</data>
<data name="beatmap_submission_target_caption" xml:space="preserve">
<value>Bạn muốn đăng beatmap của mình ở đâu?</value>
</data>
<data name="beatmap_submission_target_wip" xml:space="preserve">
<value>Các tác phẩm đang trong quá trình hoàn thiện / Cần trợ giúp (chưa hoàn thành, chưa sẵn sàng để xếp hạng)
</value>
</data>
<data name="beatmap_submission_target_pending" xml:space="preserve">
<value>Đang chờ (hoàn thiện, chỉ chờ được xếp hạng)</value>
</data>
<data name="notify_for_discussion_replies" xml:space="preserve">
<value>Nhận thông báo khi có phản hồi ở thảo luận</value>
</data>
<data name="load_in_browser_after_submission" xml:space="preserve">
<value>Mở trong trình duyệt sau khi gửi đi</value>
</data>
<data name="legacy_export_disclaimer" xml:space="preserve">
<value>Lưu ý: Để người dùng của tất cả các phiên bản osu! có thể thưởng thức beatmap của bạn, nó sẽ được xuất ở định dạng tương thích ngược. Mặc dù chúng tôi đã nỗ lực để đảm bảo quá trình này giữ cho beatmap có thể chơi được ở dạng dự định, một số dữ liệu liên quan đến các tính năng mà các phiên bản trước của osu! không hỗ trợ có thể bị mất.</value>
</data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>Beatmap trống không thể đăng lên.</value>
</data>
<data name="update_beatmap" xml:space="preserve">
<value>Cập nhật beatmap!</value>
</data>
<data name="upload_new_beatmap" xml:space="preserve">
<value>Tải lên beatmap MỚI!</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="beatmap_submission_title" xml:space="preserve"> <data name="beatmap_submission_title" xml:space="preserve">
<value>圖譜發</value> <value>圖譜發</value>
</data> </data>
<data name="beatmap_submission_description" xml:space="preserve"> <data name="beatmap_submission_description" xml:space="preserve">
<value>和全世界分享你的圖譜!</value> <value>和全世界分享你的圖譜!</value>
@@ -68,7 +68,7 @@
<value>內容權限</value> <value>內容權限</value>
</data> </data>
<data name="content_permissions_acknowledgement" xml:space="preserve"> <data name="content_permissions_acknowledgement" xml:space="preserve">
<value>我明白</value> <value>我了解了</value>
</data> </data>
<data name="frequently_asked_questions" xml:space="preserve"> <data name="frequently_asked_questions" xml:space="preserve">
<value>常見問題</value> <value>常見問題</value>
@@ -80,7 +80,7 @@
<value>提交圖譜!</value> <value>提交圖譜!</value>
</data> </data>
<data name="exporting" xml:space="preserve"> <data name="exporting" xml:space="preserve">
<value>正在匯出容模式的圖譜……</value> <value>正在匯出容模式的圖譜……</value>
</data> </data>
<data name="preparing" xml:space="preserve"> <data name="preparing" xml:space="preserve">
<value>準備上傳……</value> <value>準備上傳……</value>
@@ -107,37 +107,37 @@
<value>提交進度</value> <value>提交進度</value>
</data> </data>
<data name="submission_process_description" xml:space="preserve"> <data name="submission_process_description" xml:space="preserve">
<value>對提交進度有疑問?看看我們的wiki</value> <value>不確定提交流程嗎?請查看 wiki 頁面</value>
</data> </data>
<data name="mapping_help_forum" xml:space="preserve"> <data name="mapping_help_forum" xml:space="preserve">
<value>模圖幫助論壇</value> <value>模圖說明論壇</value>
</data> </data>
<data name="mapping_help_forum_description" xml:space="preserve"> <data name="mapping_help_forum_description" xml:space="preserve">
<value>對模圖和提交有疑問?在論壇發問吧!</value> <value>對模圖和圖譜提交有疑問嗎?到論壇發問吧!</value>
</data> </data>
<data name="modding_queues_forum" xml:space="preserve"> <data name="modding_queues_forum" xml:space="preserve">
<value>模圖列隊論壇</value> <value>模圖列隊論壇</value>
</data> </data>
<data name="modding_queues_forum_description" xml:space="preserve"> <data name="modding_queues_forum_description" xml:space="preserve">
<value>難以拿到圖譜的饋嗎?何不試試模圖列隊!</value> <value>難以取得圖譜的意見回饋嗎?何不試試模圖列隊!</value>
</data> </data>
<data name="beatmap_submission_target_caption" xml:space="preserve"> <data name="beatmap_submission_target_caption" xml:space="preserve">
<value>你想將圖譜提交到哪個類別呢?</value> <value>你想將圖譜提交到哪個類別呢?</value>
</data> </data>
<data name="beatmap_submission_target_wip" xml:space="preserve"> <data name="beatmap_submission_target_wip" xml:space="preserve">
<value>尚未完工/需要幫助(未完成沒準備進榜)</value> <value>尚未完工/需要幫助(未完成沒準備進榜)</value>
</data> </data>
<data name="beatmap_submission_target_pending" xml:space="preserve"> <data name="beatmap_submission_target_pending" xml:space="preserve">
<value>待處理(已完成準備進榜)</value> <value>待處理(已完成準備進榜)</value>
</data> </data>
<data name="notify_for_discussion_replies" xml:space="preserve"> <data name="notify_for_discussion_replies" xml:space="preserve">
<value>接收討論回覆的通知</value> <value>接收討論回覆的通知</value>
</data> </data>
<data name="load_in_browser_after_submission" xml:space="preserve"> <data name="load_in_browser_after_submission" xml:space="preserve">
<value>提交後在瀏覽器開圖譜頁面</value> <value>提交後在瀏覽器開圖譜頁面</value>
</data> </data>
<data name="legacy_export_disclaimer" xml:space="preserve"> <data name="legacy_export_disclaimer" xml:space="preserve">
<value>注意為了讓所有osu!版本的玩家都能享受你的圖譜,將會以向後兼容的格式匯出。即使我們已經儘量讓圖譜以按照預期的樣式展示,一些與舊版osu!不兼容的特性可能會丟失。</value> <value>注意:為了讓所有 osu! 版本的使用者都能享受你的圖譜,將會以向下相容的格式匯出。雖然我們已盡力確保此過程能讓圖譜以其預期形式正常遊玩,但某些與舊版 osu! 不支援的功能相關的資料仍可能遺失。</value>
</data> </data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve"> <data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>無法提交空白圖譜。</value> <value>無法提交空白圖譜。</value>

View File

@@ -80,7 +80,7 @@
<value>提交谱面!</value> <value>提交谱面!</value>
</data> </data>
<data name="exporting" xml:space="preserve"> <data name="exporting" xml:space="preserve">
<value>正在导出谱面(兼容优先)……</value> <value>正在导出谱面兼容优先……</value>
</data> </data>
<data name="preparing" xml:space="preserve"> <data name="preparing" xml:space="preserve">
<value>准备上传……</value> <value>准备上传……</value>
@@ -92,10 +92,10 @@
<value>即将完成……</value> <value>即将完成……</value>
</data> </data>
<data name="content_permissions_disclaimer" xml:space="preserve"> <data name="content_permissions_disclaimer" xml:space="preserve">
<value>在你继续之前,我们请求你检查一下正在上传的内容是否获得了授权。请理解,你需要对上传到平台的内容负责。如果你不确定内容是否得到授权,请在上传之前向内容创建者申请!</value> <value>在你继续之前,检查一下当前正在上传的内容是否获得了相应授权。请知悉:你需要对上传到平台的内容负责。如果你不确定内容是否得到授权,请在上传之前向对应的内容创建者申请授权</value>
</data> </data>
<data name="check_content_usage_guidelines" xml:space="preserve"> <data name="check_content_usage_guidelines" xml:space="preserve">
<value>查阅内容使用指南,获取更多信息</value> <value>查阅内容使用指南以了解更多信息</value>
</data> </data>
<data name="beatmap_ranking_criteria" xml:space="preserve"> <data name="beatmap_ranking_criteria" xml:space="preserve">
<value>谱面上架标准</value> <value>谱面上架标准</value>
@@ -137,10 +137,10 @@
<value>提交后在浏览器中打开谱面信息页</value> <value>提交后在浏览器中打开谱面信息页</value>
</data> </data>
<data name="legacy_export_disclaimer" xml:space="preserve"> <data name="legacy_export_disclaimer" xml:space="preserve">
<value>注意:为了确保所有 osu! 版本内的玩家都能享受你的谱面,它将按向后兼容的格式导出。即使我们已经尽量来保证谱面能按预期的形式展示,但一些与旧版本 osu! 不兼容的功能将丢失。</value> <value>注意:为了确保所有 osu! 版本内的玩家都能享受你的谱面,它将按向后兼容的格式导出。即使我们已经努力确保谱面能按预期进行游玩,但一些可能包含与旧版本 osu! 不兼容的相关特性的数据将会丢失。</value>
</data> </data>
<data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve"> <data name="empty_beatmaps_cannot_be_submitted" xml:space="preserve">
<value>无法提交空谱面。</value> <value>无法提交空谱面。</value>
</data> </data>
<data name="update_beatmap" xml:space="preserve"> <data name="update_beatmap" xml:space="preserve">
<value>更新谱面!</value> <value>更新谱面!</value>

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@@ -62,9 +62,9 @@
<value>단축키 및 게임 플레이 키 할당</value> <value>단축키 및 게임 플레이 키 할당</value>
</data> </data>
<data name="configure" xml:space="preserve"> <data name="configure" xml:space="preserve">
<value>구성</value> <value>구성하기</value>
</data> </data>
<data name="change_bindings_button" xml:space="preserve"> <data name="change_bindings_button" xml:space="preserve">
<value>전역 단축키와 게임 플레이 키를 바꿀 수 있어요.</value> <value>전역 단축키와 게임 플레이 키 지정을 변경할 수 있어요</value>
</data> </data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>штодзённы чэлендж</value> <value>штодзённы чэлендж</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Некалькі важных слоў ад каманды распрацоўшчыкаў!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Мы выпусцілі osu! на мабільныя платформы, каб як мага больш людзей змаглі атрымаць асалоду ад гульні, аднак мы па-ранейшаму сканцэнтраваны на версіі для ПК.
Ваш гульнявы ​​досвед не будзе ідэальным і, магчыма, вы адчуеце, што ён значна саступае гульням, распрацаваным спецыяльна для мабільных прылад.
Мы пастаянна працуем над паляпшэннем гульні - калі ласка, заставайцеся з намі, каб быць у курсе будучых абнаўленняў!</value>
</data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>ежедневно предизвикателство</value> <value>ежедневно предизвикателство</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Няколко важни думи от Вашия екип програмисти!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Въпреки че пуснахме osu! за мобилни платформи, за да увеличим максимално броя на хората, които могат да се насладят на играта, фокусът ни все още е върху PC версията.
Вашето изживяване няма да бъде перфектно и дори може да се стори по-слабо в сравнение с игри, които са създадени предимно за мобилни устройства.
Моля, бъдете търпеливи, докато продължаваме да подобряваме играта за вас!</value>
</data>
</root> </root>

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@@ -65,7 +65,7 @@
<value>multi</value> <value>multi</value>
</data> </data>
<data name="playlists" xml:space="preserve"> <data name="playlists" xml:space="preserve">
<value>llistes de joc</value> <value>llistes d'àudio</value>
</data> </data>
<data name="play" xml:space="preserve"> <data name="play" xml:space="preserve">
<value>juga</value> <value>juga</value>
@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>repte diari</value> <value>repte diari</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Unes paraules importants dels vostres desenvolupadors!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Encara que hem llançat osu! per a mòbils perquè el màxim de persones puguin gaudir-lo, els nostres esforços se centren en la versió per a ordinador.
La teva experiència no serà perfecta, i potser et semblarà pitjor comparada amb altres jocs que s'han creat expressament per a mòbils.
Però us demanem tenir paciència mentre millorem el joc per a vosaltres!</value>
</data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>ημερήσια πρόκληση</value> <value>ημερήσια πρόκληση</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Μερικά σημαντικά λόγια από την ομάδα των προγραμματιστών! </value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Ενώ έχουμε κυκλοφορήσει το osu! σε κινητά για να μεγαλώσουμε τον αριθμό των παικτών μας που μπορούν να απολαμβάνουν το παιχνίδι, κύριος στόχος μας είναι η έκδοση PC.
Η εμπειρία σας δε θα είναι τέλεια, επίσης μπορεί να φανεί κατώτερο σε σχέση με άλλα παιχνίδια που είναι φτιαγμένα για κινητά.
Παρακαλούμε υπομονή όσο προσπαθούμε να βελτιώσουμε το παιχνίδι για εσάς!</value>
</data>
</root> </root>

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@@ -89,13 +89,13 @@
<value>tantangan harian</value> <value>tantangan harian</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve"> <data name="mobile_disclaimer_header" xml:space="preserve">
<value>Sedikit wejangan dari tim pengembang kamu!</value> <value>Sekapur sirih dari tim pengembang kamu!</value>
</data> </data>
<data name="mobile_disclaimer_body" xml:space="preserve"> <data name="mobile_disclaimer_body" xml:space="preserve">
<value>Walaupun kami telah merilis osu! pada platform mobile untuk memaksimalkan jumlah pemain yang dapat menikmati permainan ini, fokus utama kami tetaplah osu! versi PC. <value>Walaupun kami telah merilis osu! pada platform mobile untuk memaksimalkan jumlah pemain yang dapat menikmati permainan ini, fokus utama kami tetaplah osu! versi PC.
Pengalaman bermainmu tidak akan sempurna, dan bahkan dapat terasa kurang apabila dibandingkan dengan permainan lain yang dibuat untuk platform mobile lebih dulu. Pengalaman bermainmu tidak akan sempurna, dan bahkan dapat terasa kurang apabila dibandingkan dengan permainan lain yang dibuat untuk platform mobile lebih dulu.
Mohon bersabar selagi kami meningkatkan performa permainan kami untukmu!</value> Mohon bersabar selagi kami terus meningkatkan performa permainan kami untukmu!</value>
</data> </data>
</root> </root>

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@@ -59,10 +59,10 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="solo" xml:space="preserve"> <data name="solo" xml:space="preserve">
<value>솔로</value> <value>솔로 플레이</value>
</data> </data>
<data name="multi" xml:space="preserve"> <data name="multi" xml:space="preserve">
<value>멀티</value> <value>멀티 플레이</value>
</data> </data>
<data name="playlists" xml:space="preserve"> <data name="playlists" xml:space="preserve">
<value>플레이리스트</value> <value>플레이리스트</value>
@@ -80,7 +80,7 @@
<value>설정</value> <value>설정</value>
</data> </data>
<data name="back" xml:space="preserve"> <data name="back" xml:space="preserve">
<value>돌아가기</value> <value>뒤로</value>
</data> </data>
<data name="exit" xml:space="preserve"> <data name="exit" xml:space="preserve">
<value>종료</value> <value>종료</value>
@@ -92,10 +92,10 @@
<value>개발팀에서 보내는 중요한 메시지예요!</value> <value>개발팀에서 보내는 중요한 메시지예요!</value>
</data> </data>
<data name="mobile_disclaimer_body" xml:space="preserve"> <data name="mobile_disclaimer_body" xml:space="preserve">
<value>osu!를 더 많은 분이 즐기실 수 있도록 모바일 플랫폼 출시하기는 했지만, 아직 저희는 PC 버전에 좀 더 집중하고 있습니다. <value>최대한 더 많은 분들께서 osu!를 접할 수 있도록 모바일 플랫폼으로 출시하 했지만, 아직 PC 버전에 더 초점이 맞춰져 있습니다.
게임 경험이 완벽하지 않을 수 있, 모바일 중심으로 만들어진 게임과 비교하면 다소 부족하게 느껴질 수도 있습니다. 다소 불편하실 수 있으며, 모바일 중심으로 제작된 게임과 비교 부족함이 느껴질 수도 있어요.
더 나은 게임 환경을 제공하기 위해 지속적으로 개선해 나갈 테니 기대해 주세요!</value> 더 나은 게임을 제공하기 위해 항상 노력할게요!</value>
</data> </data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>ikdienas izaicinājums</value> <value>ikdienas izaicinājums</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Daži svarīgi vārdi no tavas dev komandas!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Lai pēc iespējas vairāk cilvēki varētu izbaudīt spēli, mūsu uzmanība vēl joprojām tiek veltīta datora versijai, kaut arī ir izlaista osu! mobīlā versija.
Tava pieredze nebūs perfekta, un iespējams liksies sliktāka, salīdzinot ar citām spēlēm, kuras ir sākotnēji uztaisītas priekš telefoniem.
Lūdzu cieties ar mums, kamēr mēs cenšamies uzlabot spēli tev!</value>
</data>
</root> </root>

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@@ -74,7 +74,7 @@
<value>sunting</value> <value>sunting</value>
</data> </data>
<data name="browse" xml:space="preserve"> <data name="browse" xml:space="preserve">
<value>layar</value> <value>layari</value>
</data> </data>
<data name="settings" xml:space="preserve"> <data name="settings" xml:space="preserve">
<value>tetapan</value> <value>tetapan</value>
@@ -92,7 +92,7 @@
<value>Sepatah dua kata dari pasukan pembangun!</value> <value>Sepatah dua kata dari pasukan pembangun!</value>
</data> </data>
<data name="mobile_disclaimer_body" xml:space="preserve"> <data name="mobile_disclaimer_body" xml:space="preserve">
<value>Walaupun kami telah keluarkan osu! pada pelantar bimbit untuk memaksimumkan jumlah orang yang dapat menikmati mainan kami, kami masih tertumpu pada versi PC. <value>Walaupun kami telah edarkan osu! pada pelantar bimbit untuk memaksimumkan jumlah orang yang dapat menikmati mainan kami, kami masih tertumpu pada versi PC.
Pengalaman anda tidak akan sempurna malah mungkin kurang memuaskan berbanding mainan yang dicipta pada peranti bimbit dahulu. Pengalaman anda tidak akan sempurna malah mungkin kurang memuaskan berbanding mainan yang dicipta pada peranti bimbit dahulu.

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@@ -85,4 +85,17 @@
<data name="exit" xml:space="preserve"> <data name="exit" xml:space="preserve">
<value>afsluiten</value> <value>afsluiten</value>
</data> </data>
<data name="daily_challenge" xml:space="preserve">
<value>uitdaging van de dag</value>
</data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Een belangrijk woordje van de ontwikkelaars!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>We hebben osu! op mobiele apparaten uitgebracht zodat zoveel mogelijk mensen van ons spel kunnen genieten. Maar, onze focus ligt nog steeds op de pc-versie.
Je zal niet een perfecte ervaring krijgen. Misschien voelt het een beetje nalatig aan vergeleken met spellen die origineel voor mobiele apparaten gemaakt zijn.
Heb nog eventjes geduld; we zijn hard aan het werk om het spel steeds beter voor jou te maken!</value>
</data>
</root> </root>

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@@ -92,10 +92,10 @@
<value>Kilka ważnych słów od zespołu deweloperów!</value> <value>Kilka ważnych słów od zespołu deweloperów!</value>
</data> </data>
<data name="mobile_disclaimer_body" xml:space="preserve"> <data name="mobile_disclaimer_body" xml:space="preserve">
<value>Chociaż wydaliśmy osu! na platformy mobilne, aby zmaksymalizować liczbę osób, które mogą cieszyć się grą, nadal koncentrujemy się na wersji PC. <value>Mimo że wydaliśmy osu! na platformy mobilne, aby zmaksymalizować liczbę osób, które mogą cieszyć się grą, to nadal koncentrujemy się na wersji PC.
Twoje wrażenia nie będą idealne, a nawet mogą wydawać się gorsze niż w przypadku gier tworzonych z myślą o urządzeniach mobilnych. Twoje doświadczenia nie będą idealne, a nawet mogą wydawać się gorsze w porównaniu do gier tworzonych z myślą o urządzeniach mobilnych.
Prosimy o wyrozumiałość, ponieważ wciąż ulepszamy grę!</value> Prosimy o wyrozumiałość, ponieważ wciąż rozwijamy grę!</value>
</data> </data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>desafio diário</value> <value>desafio diário</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Algumas palavras importantes da sua equipe de desenvolvimento!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Enquanto nós lançamos o osu! em plataformas móveis para maximizar o numero de pessoas que podem disfrutar do jogo, o nosso foco ainda está na versão de PC.
A sua experiência não será perfeita e pode até parecer abaixo da média em comparação com jogos que se tornam móveis primeiro.
Por favor tenha paciência connosco enquanto continuamos a melhorar este jogo para si!</value>
</data>
</root> </root>

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@@ -88,4 +88,14 @@
<data name="daily_challenge" xml:space="preserve"> <data name="daily_challenge" xml:space="preserve">
<value>Daglig utmaning</value> <value>Daglig utmaning</value>
</data> </data>
<data name="mobile_disclaimer_header" xml:space="preserve">
<value>Några viktiga ord från ert utvecklingsteam!</value>
</data>
<data name="mobile_disclaimer_body" xml:space="preserve">
<value>Även om vi har släppt osu! på mobila plattformar för att maximera antalet personer som kan njuta av spelet, ligger vårt fokus fortfarande på PC-versionen.
Din upplevelse kommer inte att vara perfekt, och kan till och med kännas undermålig jämfört med spel som är gjorda för mobiler.
Ha tålamod med oss medan vi fortsätter att förbättra spelet för dig!</value>
</data>
</root> </root>

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@@ -92,10 +92,10 @@
<value>来自开发团队的重要信息!</value> <value>来自开发团队的重要信息!</value>
</data> </data>
<data name="mobile_disclaimer_body" xml:space="preserve"> <data name="mobile_disclaimer_body" xml:space="preserve">
<value>为了能让更多人享受游戏的乐趣我们已在移动平台发布了osu!的测试版,但我们的重心依然放在PC版本上。 <value>为了能让更多人享受游戏的乐趣,我们已在移动平台发布了 osu! 的测试版,但我们的开发侧重点依然放在PC版本上。
您在移动端的体验可能并不完美,或者与专为移动设备开发的游戏相比会有所逊色。 您在移动端的游戏体验可能并不完美,或者与某些优先适配的移动设备相比会有所逊色。
我们正在持续改进游戏,恳请您耐心等待!</value> 我们正在持续改进游戏,在此期间恳请您耐心等待!</value>
</data> </data>
</root> </root>

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@@ -68,6 +68,6 @@
<value>Zmínit</value> <value>Zmínit</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve"> <data name="in_game_input_placeholder" xml:space="preserve">
<value>stiskni enter pro chatování...</value> <value>stiskni {0} pro chatování...</value>
</data> </data>
</root> </root>

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@@ -68,6 +68,6 @@
<value>Erwähnen</value> <value>Erwähnen</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve"> <data name="in_game_input_placeholder" xml:space="preserve">
<value>Zum Chatten Enter drücken...</value> <value>Zum Chatten {0} drücken...</value>
</data> </data>
</root> </root>

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@@ -62,9 +62,12 @@
<value>συνομιλία</value> <value>συνομιλία</value>
</data> </data>
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>μπείτε στη συζήτηση σε πραγματικό χρόνο</value> <value>συμμετοχή στη συζήτηση σε πραγματικό χρόνο</value>
</data> </data>
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Αναφορά</value> <value>Αναφορά </value>
</data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>πάτα {0} για να συνομιλήσεις...</value>
</data> </data>
</root> </root>

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@@ -68,6 +68,6 @@
<value>Mencionar</value> <value>Mencionar</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve"> <data name="in_game_input_placeholder" xml:space="preserve">
<value>presiona enter para chatear...</value> <value>presiona {0} para chatear...</value>
</data> </data>
</root> </root>

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@@ -68,6 +68,6 @@
<value>Mentionner</value> <value>Mentionner</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve"> <data name="in_game_input_placeholder" xml:space="preserve">
<value>appuyez sur entrée pour discuter...</value> <value>appuyez sur {0} pour discuter...</value>
</data> </data>
</root> </root>

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@@ -62,12 +62,12 @@
<value>chat</value> <value>chat</value>
</data> </data>
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>partecipa alle discussioni in corso</value> <value>partecipa alle discussioni</value>
</data> </data>
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Menziona</value> <value>Menziona</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve"> <data name="in_game_input_placeholder" xml:space="preserve">
<value>premi invio per messaggiare...</value> <value>premi {0} per messaggiare...</value>
</data> </data>
</root> </root>

View File

@@ -62,12 +62,12 @@
<value>채팅</value> <value>채팅</value>
</data> </data>
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>실시간 대화에 참여할 수 있어요</value> <value>실시간 대화에 참여해 보세요</value>
</data> </data>
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>언급</value> <value>언급</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve"> <data name="in_game_input_placeholder" xml:space="preserve">
<value>채팅하려면 엔터를 누르세요...</value> <value>채팅하려면 {0}을(를) 누르세요...</value>
</data> </data>
</root> </root>

View File

@@ -68,6 +68,6 @@
<value>Paminėjimas</value> <value>Paminėjimas</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve"> <data name="in_game_input_placeholder" xml:space="preserve">
<value>spausk enter, kad atsakyti...</value> <value>spausk {0}, kad atsakyti...</value>
</data> </data>
</root> </root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve"> <data name="mention_user" xml:space="preserve">
<value>Vermelden</value> <value>Vermelden</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>druk op {0} om te chatten...</value>
</data>
</root> </root>

View File

@@ -68,6 +68,6 @@
<value>Wspomnij</value> <value>Wspomnij</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve"> <data name="in_game_input_placeholder" xml:space="preserve">
<value>naciśnij enter, aby czatować...</value> <value>naciśnij {0}, aby pisać...</value>
</data> </data>
</root> </root>

View File

@@ -68,6 +68,6 @@
<value>Mention</value> <value>Mention</value>
</data> </data>
<data name="in_game_input_placeholder" xml:space="preserve"> <data name="in_game_input_placeholder" xml:space="preserve">
<value>press enter to chat...</value> <value>press {0} to chat...</value>
</data> </data>
</root> </root>

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