Compare commits
2 Commits
c37f72f567
...
experiment
| Author | SHA1 | Date | |
|---|---|---|---|
| f31d310135 | |||
| 26029de27d |
@@ -92,7 +92,7 @@ namespace osu.Game.Configuration
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SetDefault(OsuSetting.ExternalLinkWarning, true);
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SetDefault(OsuSetting.PreferNoVideo, false);
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SetDefault(OsuSetting.BackgroundCategory, "Default");
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SetDefault(OsuSetting.ShowOnlineExplicitContent, false);
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SetDefault(OsuSetting.NotifyOnUsernameMentioned, true);
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@@ -193,7 +193,7 @@ namespace osu.Game.Configuration
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SetDefault(OsuSetting.IntroSequence, IntroSequence.Triangles);
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SetDefault(OsuSetting.MenuBackgroundSource, BackgroundSource.Skin);
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SetDefault(OsuSetting.SeasonalBackgroundMode, SeasonalBackgroundMode.Sometimes);
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SetDefault(OsuSetting.SeasonalBackgroundMode, SeasonalBackgroundMode.Never);
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SetDefault(OsuSetting.DiscordRichPresence, DiscordRichPresenceMode.Full);
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@@ -436,6 +436,7 @@ namespace osu.Game.Configuration
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MenuBackgroundSource,
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GameplayDisableWinKey,
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SeasonalBackgroundMode,
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BackgroundCategory,
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EditorWaveformOpacity,
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EditorShowHitMarkers,
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EditorAutoSeekOnPlacement,
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@@ -14,12 +14,6 @@ namespace osu.Game.Configuration
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[LocalisableDescription(typeof(UserInterfaceStrings), nameof(UserInterfaceStrings.AlwaysSeasonalBackground))]
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Always,
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/// <summary>
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/// Seasonal backgrounds are shown only during their corresponding season.
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/// </summary>
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[LocalisableDescription(typeof(UserInterfaceStrings), nameof(UserInterfaceStrings.SometimesSeasonalBackground))]
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Sometimes,
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/// <summary>
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/// Seasonal backgrounds are never shown.
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/// </summary>
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@@ -4,6 +4,7 @@
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@@ -19,79 +20,120 @@ namespace osu.Game.Graphics.Backgrounds
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{
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public partial class SeasonalBackgroundLoader : Component
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{
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public event Action<Exception> OnLoadFailure;
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public event Action BackgroundChanged;
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/// <summary>
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/// Fired when background should be changed due to receiving backgrounds from API
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/// or when the user setting is changed (as it might require unloading the seasonal background).
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/// Fired when categories have been successfully refreshed from the server.
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/// </summary>
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public event Action SeasonalBackgroundChanged;
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public event Action OnCategoriesRefreshed;
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public readonly Bindable<IEnumerable<string>> AvailableCategories = new Bindable<IEnumerable<string>>(new List<string>());
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[Resolved]
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private IAPIProvider api { get; set; }
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private Bindable<SeasonalBackgroundMode> seasonalBackgroundMode;
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private Bindable<APISeasonalBackgrounds> seasonalBackgrounds;
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private Bindable<SeasonalBackgroundMode> backgroundMode;
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private Bindable<string> selectedCategory;
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private Bindable<APISeasonalBackgrounds> currentBackgrounds;
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private int current;
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private int currentBackgroundIndex;
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private bool shouldShowCustomBackgrounds => backgroundMode.Value != SeasonalBackgroundMode.Never;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, SessionStatics sessionStatics)
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{
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seasonalBackgroundMode = config.GetBindable<SeasonalBackgroundMode>(OsuSetting.SeasonalBackgroundMode);
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seasonalBackgroundMode.BindValueChanged(_ => SeasonalBackgroundChanged?.Invoke());
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backgroundMode = config.GetBindable<SeasonalBackgroundMode>(OsuSetting.SeasonalBackgroundMode);
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backgroundMode.BindValueChanged(_ => BackgroundChanged?.Invoke());
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seasonalBackgrounds = sessionStatics.GetBindable<APISeasonalBackgrounds>(Static.SeasonalBackgrounds);
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seasonalBackgrounds.BindValueChanged(_ =>
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{
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if (shouldShowSeasonal)
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SeasonalBackgroundChanged?.Invoke();
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});
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selectedCategory = config.GetBindable<string>(OsuSetting.BackgroundCategory);
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selectedCategory.BindValueChanged(_ => fetchBackgroundsForSelectedCategory());
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fetchSeasonalBackgrounds();
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currentBackgrounds = sessionStatics.GetBindable<APISeasonalBackgrounds>(Static.SeasonalBackgrounds);
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if (shouldShowCustomBackgrounds)
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fetchCategories();
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}
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private void fetchSeasonalBackgrounds()
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/// <summary>
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/// Public method to trigger a refresh of categories from the UI.
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/// </summary>
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public void RefreshCategories()
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{
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if (seasonalBackgrounds.Value != null)
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return;
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fetchCategories();
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}
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private void fetchCategories()
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{
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if (!shouldShowCustomBackgrounds) return;
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var request = new GetBackgroundCategoriesRequest();
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var request = new GetSeasonalBackgroundsRequest();
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request.Success += response =>
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{
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seasonalBackgrounds.Value = response;
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current = RNG.Next(0, response.Backgrounds?.Count ?? 0);
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var serverCategories = response.Categories ?? Enumerable.Empty<string>();
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AvailableCategories.Value = new[] { "Default" }.Concat(serverCategories)
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.Distinct(StringComparer.OrdinalIgnoreCase).ToList();
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if (!AvailableCategories.Value.Contains(selectedCategory.Value))
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selectedCategory.Value = "Default";
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else
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fetchBackgroundsForSelectedCategory();
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OnCategoriesRefreshed?.Invoke();
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};
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request.Failure += exception =>
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{
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AvailableCategories.Value = new[] { "Íå óäàëîñü çàãðóçèòü..." };
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OnLoadFailure?.Invoke(exception);
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};
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api.PerformAsync(request);
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}
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public SeasonalBackground LoadNextBackground()
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private void fetchBackgroundsForSelectedCategory()
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{
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if (!shouldShowSeasonal)
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if (!shouldShowCustomBackgrounds) return;
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if (AvailableCategories.Value.Count() == 1 && AvailableCategories.Value.First().Contains("Íå óäàëîñü"))
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{
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currentBackgrounds.Value = new APISeasonalBackgrounds { Backgrounds = new List<APISeasonalBackground>() };
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BackgroundChanged?.Invoke();
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return;
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}
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string categoryToFetch = selectedCategory.Value == "Default" ? null : selectedCategory.Value;
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var request = new GetSeasonalBackgroundsRequest(categoryToFetch);
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request.Success += response =>
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{
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currentBackgrounds.Value = response;
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currentBackgroundIndex = RNG.Next(0, response.Backgrounds?.Count ?? 0);
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BackgroundChanged?.Invoke();
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};
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request.Failure += exception =>
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{
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OnLoadFailure?.Invoke(exception);
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};
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api.PerformAsync(request);
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}
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public Background LoadNextBackground()
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{
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if (!shouldShowCustomBackgrounds || currentBackgrounds.Value?.Backgrounds?.Any() != true)
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return null;
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var backgrounds = seasonalBackgrounds.Value.Backgrounds;
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current = (current + 1) % backgrounds.Count;
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string url = backgrounds[current].Url;
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var backgrounds = currentBackgrounds.Value.Backgrounds;
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currentBackgroundIndex = (currentBackgroundIndex + 1) % backgrounds.Count;
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string url = backgrounds[currentBackgroundIndex].Url;
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return new SeasonalBackground(url);
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}
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private bool shouldShowSeasonal
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{
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get
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{
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if (seasonalBackgroundMode.Value == SeasonalBackgroundMode.Never)
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return false;
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if (seasonalBackgroundMode.Value == SeasonalBackgroundMode.Sometimes && !isInSeason)
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return false;
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return seasonalBackgrounds.Value?.Backgrounds?.Any() == true;
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}
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}
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private bool isInSeason => seasonalBackgrounds.Value != null && DateTimeOffset.Now < seasonalBackgrounds.Value.EndDate;
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}
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[LongRunningLoad]
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@@ -69,6 +69,11 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString SeasonalBackgrounds => new TranslatableString(getKey(@"seasonal_backgrounds"), @"Seasonal backgrounds");
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/*/// <summary>
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/// "Seasonal backgrounds"
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/// </summary>*/
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/* public static LocalisableString SeasonalBackgroundsCategories => new TranslatableString(getKey(@"seasonal_backgrounds_categories"), @"Seasonal backgrounds categories");
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*/
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/// <summary>
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/// "Changes to this setting will only apply with an active osu!supporter tag."
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/// </summary>
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@@ -0,0 +1,12 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Online.API.Requests
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{
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public class GetBackgroundCategoriesRequest : APIRequest<APIBackgroundCategories>
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{
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protected override string Target => @"seasonal-backgrounds-categories";
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}
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}
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@@ -1,12 +1,33 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System.Net;
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using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Online.API.Requests
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{
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public class GetSeasonalBackgroundsRequest : APIRequest<APISeasonalBackgrounds>
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{
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protected override string Target => @"seasonal-backgrounds";
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private readonly string? category;
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public GetSeasonalBackgroundsRequest()
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{
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}
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public GetSeasonalBackgroundsRequest(string? category)
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{
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this.category = category;
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}
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protected override string Target => getPath();
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private string getPath()
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{
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if (string.IsNullOrEmpty(category))
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return @"seasonal-backgrounds";
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return $@"seasonal-backgrounds?category={WebUtility.UrlEncode(category)}";
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}
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}
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}
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@@ -0,0 +1,14 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using Newtonsoft.Json;
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namespace osu.Game.Online.API.Requests.Responses
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{
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public class APIBackgroundCategories
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{
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[JsonProperty("categories")]
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public List<string>? Categories { get; set; }
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}
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}
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@@ -11,11 +11,11 @@ namespace osu.Game.Online
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{
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protected override string GetLookupUrl(string url)
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{
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/* if (!Uri.TryCreate(url, UriKind.Absolute, out Uri? uri) || !uri.Host.EndsWith(@".ppy.sh", StringComparison.OrdinalIgnoreCase))
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if (!Uri.TryCreate(url, UriKind.Absolute, out Uri? uri) || !uri.Host.EndsWith(@".jvnko.boats", StringComparison.OrdinalIgnoreCase))
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{
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Logger.Log($@"Blocking resource lookup from external website: {url}", LoggingTarget.Network, LogLevel.Important);
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return string.Empty;
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}*/
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}
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return url;
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}
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@@ -38,6 +38,7 @@ using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input;
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@@ -169,6 +170,9 @@ namespace osu.Game
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[Cached]
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private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
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[Cached]
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private readonly SeasonalBackgroundLoader backgroundLoader;
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protected SentryLogger SentryLogger;
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public virtual StableStorage GetStorageForStableInstall() => null;
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@@ -249,6 +253,10 @@ namespace osu.Game
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public OsuGame(string[] args = null)
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{
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backgroundLoader = new SeasonalBackgroundLoader();
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backgroundLoader.OnLoadFailure += handleBackgroundLoadFailure;
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backgroundLoader.OnCategoriesRefreshed += handleCategoriesRefreshed;
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this.args = args;
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Logger.NewEntry += forwardGeneralLogToNotifications;
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@@ -401,6 +409,17 @@ namespace osu.Game
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}
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}
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}
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private void handleCategoriesRefreshed()
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{
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Schedule(() =>
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{
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Notifications?.Post(new SimpleNotification
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{
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Text = "Ñïèñîê êàòåãîðèé ôîíîâ îáíîâëåí.",
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Icon = FontAwesome.Solid.CheckCircle
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});
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});
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}
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[BackgroundDependencyLoader]
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private void load()
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@@ -1232,6 +1251,8 @@ namespace osu.Game
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loadComponentSingleFile(screenshotManager, Add);
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loadComponentSingleFile(backgroundLoader, Add);
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// dependency on notification overlay, dependent by settings overlay
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loadComponentSingleFile(CreateUpdateManager(), Add, true);
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@@ -1333,6 +1354,17 @@ namespace osu.Game
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handleStartupImport();
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}
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private void handleBackgroundLoadFailure(Exception exception)
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{
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Schedule(() =>
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{
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Notifications?.Post(new SimpleNotification
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{
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Text = "Íå óäàëîñü çàãðóçèòü ôîíû. Ïðîâåðüòå ïîäêëþ÷åíèå ê èíòåðíåòó.",
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Icon = FontAwesome.Solid.ExclamationTriangle
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});
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});
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}
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private void handleBackButton()
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{
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// TODO: this is SUPER SUPER bad.
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@@ -1701,6 +1733,11 @@ namespace osu.Game
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{
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case IntroScreen intro:
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introScreen = intro;
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SimpleNotification notification = new SimpleNotification
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{
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Text = "Welcome to jvnkosu!lazer!",
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};
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Notifications?.Post(notification);
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devBuildBanner?.Show();
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break;
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@@ -8,9 +8,11 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Localisation;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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@@ -18,6 +20,9 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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protected override LocalisableString Header => UserInterfaceStrings.MainMenuHeader;
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[Resolved]
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private SeasonalBackgroundLoader backgroundLoader { get; set; }
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private IBindable<APIUser> user;
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private SettingsEnumDropdown<BackgroundSource> backgroundSourceDropdown;
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@@ -27,6 +32,46 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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user = api.LocalUser.GetBoundCopy();
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var backgroundModeBindable = config.GetBindable<SeasonalBackgroundMode>(OsuSetting.SeasonalBackgroundMode);
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var enabledProxyBindable = new Bindable<bool>();
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backgroundModeBindable.BindValueChanged(mode => enabledProxyBindable.Value = mode.NewValue == SeasonalBackgroundMode.Always, true);
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enabledProxyBindable.BindValueChanged(enabled => backgroundModeBindable.Value = enabled.NewValue ? SeasonalBackgroundMode.Always : SeasonalBackgroundMode.Never);
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var backgroundToggle = new SettingsCheckbox
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{
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LabelText = "Пользовательские фоны",
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Current = enabledProxyBindable
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};
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var categoryDropdown = new SettingsDropdown<string>
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{
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LabelText = "Категория фонов",
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Current = config.GetBindable<string>(OsuSetting.BackgroundCategory)
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};
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var refreshButton = new SettingsButton
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{
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Text = "Обновить список категорий",
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Action = () => backgroundLoader.RefreshCategories()
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};
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backgroundLoader.AvailableCategories.BindValueChanged(categories => categoryDropdown.Items = categories.NewValue, true);
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backgroundModeBindable.BindValueChanged(mode =>
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{
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if (mode.NewValue == SeasonalBackgroundMode.Always)
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{
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categoryDropdown.Show();
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refreshButton.Show();
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}
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else
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{
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categoryDropdown.Hide();
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refreshButton.Hide();
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}
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}, true);
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Children = new Drawable[]
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{
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new SettingsCheckbox
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@@ -56,11 +101,9 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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LabelText = UserInterfaceStrings.BackgroundSource,
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Current = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource),
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},
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new SettingsEnumDropdown<SeasonalBackgroundMode>
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{
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LabelText = UserInterfaceStrings.SeasonalBackgrounds,
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Current = config.GetBindable<SeasonalBackgroundMode>(OsuSetting.SeasonalBackgroundMode),
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}
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backgroundToggle,
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categoryDropdown,
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refreshButton,
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};
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}
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@@ -62,7 +62,7 @@ namespace osu.Game.Screens.Backgrounds
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source.ValueChanged += _ => Scheduler.AddOnce(next);
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beatmap.ValueChanged += _ => Scheduler.AddOnce(next);
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introSequence.ValueChanged += _ => Scheduler.AddOnce(next);
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seasonalBackgroundLoader.SeasonalBackgroundChanged += () => Scheduler.AddOnce(next);
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seasonalBackgroundLoader.BackgroundChanged += () => Scheduler.AddOnce(next);
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currentDisplay = RNG.Next(0, background_count);
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Next();
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@@ -36,7 +36,7 @@ namespace osu.Game.Users.Drawables
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if (user != null && user.OnlineID > 1)
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// TODO: The fallback here should not need to exist. Users should be looked up and populated via UserLookupCache or otherwise
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// in remaining cases where this is required (chat tabs, local leaderboard), at which point this should be removed.
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Texture = textures.Get((user as APIUser)?.AvatarUrl ?? $@"https://a.ppy.sh/{user.OnlineID}");
|
||||
Texture = textures.Get((user as APIUser)?.AvatarUrl ?? $@"https://osu.jvnko.boats/uploads-avatar/{user.OnlineID}");
|
||||
|
||||
Texture ??= textures.Get(@"Online/avatar-guest");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user