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30 Commits

Author SHA1 Message Date
Dean Herbert
3e97ce3228 Merge pull request #183 from nekodex/mp-shorten
Replace multiplayer lobby samples with shorter variants
2022-03-24 13:22:24 +09:00
Jamie Taylor
8ae10cbb76 Replace most of the multiplayer lobby samples with shorter variants 2022-03-24 12:22:08 +09:00
Dean Herbert
7df1197879 Merge pull request #182 from ppy/l10n_master
Update translations from crowdin
2022-03-20 02:32:40 +09:00
Dean Herbert
d16fcab205 Update translations from crowdin 2022-03-20 01:13:09 +09:00
Dean Herbert
3c1a2c2554 Merge pull request #181 from nekodex/hover-click-iteration
Iteration on hover/select/cursor-tap samples
2022-03-04 22:18:43 +09:00
Jamie Taylor
24f54646b2 Iteration on hover/select/cursor-tap samples 2022-03-04 19:58:03 +09:00
Dean Herbert
03d151b1da Merge pull request #180 from ppy/l10n_master
Update translations in line with osu-web + crowdin
2022-02-27 21:09:04 +09:00
Dean Herbert
83a56038c2 Update osu-web sourced translations from crowdin
Update osu-web sourced translations from crowdin
2022-02-27 21:04:03 +09:00
Dean Herbert
b88788ae70 Update translations from crowdin 2022-02-27 20:22:45 +09:00
Dean Herbert
277d304012 Merge pull request #178 from ppy/l10n_master
Update translations from crowdin
2022-02-11 14:51:43 +09:00
Dean Herbert
9200076233 Update osu-web sourced translations from crowdin 2022-02-11 14:50:04 +09:00
Dean Herbert
3bb2757802 Update translations from crowdin 2022-02-11 13:48:13 +09:00
Dean Herbert
3f40ce0f2b Merge pull request #177 from nekodex/songselect-confirm-iteration
SongSelect 'confirm' sample iteration
2022-02-10 21:56:56 +09:00
Jamie Taylor
888f421897 SongSelect 'confirm' sample iteration 2022-02-10 21:47:05 +09:00
Dean Herbert
05651518e6 Merge pull request #176 from nekodex/songselect-iteration
New iteration of song select samples
2022-02-04 21:31:22 +09:00
Jamie Taylor
6e7f7f537f Reduce volume of 'random' sample for better layering 2022-02-04 20:19:33 +09:00
Jamie Taylor
b6330fb1c2 New iteration of song select samples 2022-02-04 20:18:59 +09:00
Dean Herbert
e3d2903b5d Merge pull request #175 from ppy/l10n_master
Update translations from crowdin
2022-02-02 15:16:40 +09:00
Dean Herbert
357b3fa2f0 Update translations from crowdin 2022-02-02 15:12:25 +09:00
Dean Herbert
89f5eeca58 Merge pull request #174 from nekodex/cursor-tap
Add 'cursor tap' sample
2022-02-02 15:07:12 +09:00
Jamie Taylor
025f200ea6 Add 'cursor tap' sample 2022-01-28 18:05:08 +09:00
Dean Herbert
2b5b6a31cf Merge pull request #172 from nekodex/songselect-random
Add samples for song select random
2022-01-28 16:11:42 +09:00
Jamie Taylor
6541999558 Add samples for SongSelect random 2022-01-28 11:48:42 +09:00
Dan Balasescu
1816a47e1c Merge pull request #171 from ppy/l10n_master
Update localisations
2022-01-24 15:53:40 +09:00
Dean Herbert
dd745d9d2c Update translations from crowdin 2022-01-24 15:49:28 +09:00
Dean Herbert
44c7524378 Add new client localisations 2022-01-24 15:48:24 +09:00
Dean Herbert
35f9b46eb0 Merge pull request #170 from nekodex/host-changed-sample
Add sample for multiplayer host change
2022-01-15 19:13:59 +09:00
Jamie Taylor
818c4ee034 Add sample for multiplayer host change 2022-01-14 17:48:28 +09:00
Dean Herbert
b558acffe6 Merge pull request #169 from nekodex/new-fail-again
New new gameplay fail sample
2022-01-13 22:37:06 +09:00
Jamie Taylor
1352924b24 New new gameplay fail sample 2022-01-13 18:41:34 +09:00
981 changed files with 17881 additions and 5059 deletions

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@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Прылада вываду</value> <value>Прылада вываду</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Стэрэаэфект хітсаўндаў</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Агульнае</value> <value>Агульнае</value>
</data> </data>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Устройство за възпроизвеждане</value> <value>Устройство за възпроизвеждане</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Стерео разделение на ударните звуци</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Основна</value> <value>Основна</value>
</data> </data>

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@@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>Zvuk</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>Zařízení</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>Hlasitost</value>
</data>
<data name="output_device" xml:space="preserve">
<value>Výstupní zařízení</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Stereo oddělení zvuků úderů</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Celková hlasitost</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Celková hlasitost (neaktivní okno)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Efekty</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>Hudba</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Změna offsetu</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Offset zvuku</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Průvodce offsetem</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Dispositivo de salida</value> <value>Dispositivo de salida</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separación estéreo de efectos de sonido</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>General</value> <value>General</value>
</data> </data>

View File

@@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>صدا</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>دستگاه ها</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>درجه صدا</value>
</data>
<data name="output_device" xml:space="preserve">
<value>دستگاه خروجی</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>جداسازی استریو Hitsound</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>استاد</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>استاد (پنجره غیر فعال)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>اثر</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>موسیقی</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>تنظیم افست</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>افست صوتی</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>افست جادوگر</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Äänentoistolaite</value> <value>Äänentoistolaite</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Osumaäänien stereokanta</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Päävoimakkuus</value> <value>Päävoimakkuus</value>
</data> </data>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Output device</value> <value>Output device</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Hitsound stereo separation</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Master</value> <value>Master</value>
</data> </data>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Périphérique de sortie</value> <value>Périphérique de sortie</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Séparation stéréo des bruitages</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Général</value> <value>Général</value>
</data> </data>

View File

@@ -62,19 +62,22 @@
<value>Audio</value> <value>Audio</value>
</data> </data>
<data name="audio_devices_header" xml:space="preserve"> <data name="audio_devices_header" xml:space="preserve">
<value>Peranti Output</value> <value>Perangkat</value>
</data> </data>
<data name="volume_header" xml:space="preserve"> <data name="volume_header" xml:space="preserve">
<value>Volume</value> <value>Volume</value>
</data> </data>
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Piranti output</value> <value>Perangkat output</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Pemisahan stereo hitsound</value>
</data> </data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Master</value> <value>Master</value>
</data> </data>
<data name="master_volume_inactive" xml:space="preserve"> <data name="master_volume_inactive" xml:space="preserve">
<value>Master (saat layar osu! tidak aktif)</value> <value>Master (pada saat layar osu! tidak aktif)</value>
</data> </data>
<data name="effect_volume" xml:space="preserve"> <data name="effect_volume" xml:space="preserve">
<value>Efek</value> <value>Efek</value>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Dispositivo di output</value> <value>Dispositivo di output</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separazione stereo degli hitsound</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Generale</value> <value>Generale</value>
</data> </data>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>출력 장치</value> <value>출력 장치</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>히트사운드 스테레오 분리</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>마스터</value> <value>마스터</value>
</data> </data>

View File

@@ -70,11 +70,14 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Uitvoerapparaat</value> <value>Uitvoerapparaat</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Stereosplitsing hitsounds</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Algemeen</value> <value>Hoofdvolume</value>
</data> </data>
<data name="master_volume_inactive" xml:space="preserve"> <data name="master_volume_inactive" xml:space="preserve">
<value>Algemeen (venster inactief)</value> <value>Hoofdvolume (venster inactief)</value>
</data> </data>
<data name="effect_volume" xml:space="preserve"> <data name="effect_volume" xml:space="preserve">
<value>Effect</value> <value>Effect</value>
@@ -89,6 +92,6 @@
<value>Audio-offset</value> <value>Audio-offset</value>
</data> </data>
<data name="offset_wizard" xml:space="preserve"> <data name="offset_wizard" xml:space="preserve">
<value>Offset assistent</value> <value>Offset-assistent</value>
</data> </data>
</root> </root>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Urządzenie wyjścia</value> <value>Urządzenie wyjścia</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separacja stereo dźwięków uderzenia</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Ogólna</value> <value>Ogólna</value>
</data> </data>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="audio_section_header" xml:space="preserve"> <data name="audio_section_header" xml:space="preserve">
<value>Audio</value> <value>Áudio</value>
</data> </data>
<data name="audio_devices_header" xml:space="preserve"> <data name="audio_devices_header" xml:space="preserve">
<value>Dispositivos</value> <value>Dispositivos</value>
@@ -68,10 +68,13 @@
<value>Volume</value> <value>Volume</value>
</data> </data>
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Dispositivo de Saída</value> <value>Dispositivo de saída</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separação do som estéreo de hitsound</value>
</data> </data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Volume Principal</value> <value>Volume principal</value>
</data> </data>
<data name="master_volume_inactive" xml:space="preserve"> <data name="master_volume_inactive" xml:space="preserve">
<value>Mestre (janela inativa)</value> <value>Mestre (janela inativa)</value>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Устройство воспроизведения</value> <value>Устройство воспроизведения</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Стереоэффект к хитсаундам</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Общая</value> <value>Общая</value>
</data> </data>

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@@ -67,6 +67,12 @@
<data name="volume_header" xml:space="preserve"> <data name="volume_header" xml:space="preserve">
<value>Volym</value> <value>Volym</value>
</data> </data>
<data name="output_device" xml:space="preserve">
<value>Utmatningsenhet</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Träffljud stereo seperation</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Huvud</value> <value>Huvud</value>
</data> </data>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Çıkış cihazı</value> <value>Çıkış cihazı</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Hitsound stereo ayrımı</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Ana ses</value> <value>Ana ses</value>
</data> </data>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Пристрій відтворення</value> <value>Пристрій відтворення</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Стерео розділення хітсаундів</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Майстер</value> <value>Майстер</value>
</data> </data>

View File

@@ -70,11 +70,14 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Thiết bị đầu ra</value> <value>Thiết bị đầu ra</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Tách hitsound sang hai bên</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Chung</value> <value>Tổng</value>
</data> </data>
<data name="master_volume_inactive" xml:space="preserve"> <data name="master_volume_inactive" xml:space="preserve">
<value>Chung (ngoài cửa sổ)</value> <value>Tổng (ngoài cửa sổ)</value>
</data> </data>
<data name="effect_volume" xml:space="preserve"> <data name="effect_volume" xml:space="preserve">
<value>Hiệu ứng</value> <value>Hiệu ứng</value>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>輸出裝置</value> <value>輸出裝置</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>打擊音效空間感</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>主音量</value> <value>主音量</value>
</data> </data>

View File

@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>输出设备</value> <value>输出设备</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>打击音效立体声分离度</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>主音量</value> <value>主音量</value>
</data> </data>

View File

@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Zkratky a nastavení kláves</value>
</data>
<data name="configure" xml:space="preserve">
<value>Nastavit</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>změnit globální zkratky a nastavení kláves</value>
</data>
</root>

View File

@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>میانبر و اتصالات گیم پلی</value>
</data>
<data name="configure" xml:space="preserve">
<value>پیکربندی کنید</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>کلیدهای میانبر جهانی و اتصالات گیم پلی را تغییر دهید</value>
</data>
</root>

View File

@@ -59,12 +59,12 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve"> <data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Raccourcis du jeu</value> <value>Raccourcis et touches de jeu</value>
</data> </data>
<data name="configure" xml:space="preserve"> <data name="configure" xml:space="preserve">
<value>Configurer</value> <value>Configurer</value>
</data> </data>
<data name="change_bindings_button" xml:space="preserve"> <data name="change_bindings_button" xml:space="preserve">
<value>modifier les raccourcis clavier et les raccourcis du jeu</value> <value>Configurer les touches de jeu et les raccourcis généraux</value>
</data> </data>
</root> </root>

View File

@@ -59,12 +59,12 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve"> <data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Konfigurasi tombol-tombol input dan shortcut</value> <value>Konfigurasi tombol input dan shortcut</value>
</data> </data>
<data name="configure" xml:space="preserve"> <data name="configure" xml:space="preserve">
<value>Atur</value> <value>Atur</value>
</data> </data>
<data name="change_bindings_button" xml:space="preserve"> <data name="change_bindings_button" xml:space="preserve">
<value>ubah konfigurasi tombol-tombol input dan tombol-tombol shortcut yang ada</value> <value>ubah konfigurasi tombol input dan shortcut</value>
</data> </data>
</root> </root>

View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="solo" xml:space="preserve">
<value>تکی</value>
</data>
<data name="multi" xml:space="preserve">
<value>چندتایی</value>
</data>
<data name="playlists" xml:space="preserve">
<value>لیست های پخش</value>
</data>
<data name="play" xml:space="preserve">
<value>بازی</value>
</data>
<data name="edit" xml:space="preserve">
<value>ویرایش</value>
</data>
<data name="browse" xml:space="preserve">
<value>مرور کردن</value>
</data>
<data name="settings" xml:space="preserve">
<value>تنظیمات</value>
</data>
<data name="back" xml:space="preserve">
<value>برگشت</value>
</data>
<data name="exit" xml:space="preserve">
<value>خروج</value>
</data>
</root>

View File

@@ -65,7 +65,7 @@
<value>multi</value> <value>multi</value>
</data> </data>
<data name="playlists" xml:space="preserve"> <data name="playlists" xml:space="preserve">
<value>listes de lecture</value> <value>playlists</value>
</data> </data>
<data name="play" xml:space="preserve"> <data name="play" xml:space="preserve">
<value>jouer</value> <value>jouer</value>

View File

@@ -83,7 +83,6 @@
<value>terug</value> <value>terug</value>
</data> </data>
<data name="exit" xml:space="preserve"> <data name="exit" xml:space="preserve">
<value> <value>afsluiten</value>
afsluiten</value>
</data> </data>
</root> </root>

View File

@@ -80,9 +80,9 @@
<value>настройки</value> <value>настройки</value>
</data> </data>
<data name="back" xml:space="preserve"> <data name="back" xml:space="preserve">
<value>вернуться</value> <value>назад</value>
</data> </data>
<data name="exit" xml:space="preserve"> <data name="exit" xml:space="preserve">
<value>выйти</value> <value>выход</value>
</data> </data>
</root> </root>

View File

@@ -62,7 +62,7 @@
<value>một mình</value> <value>một mình</value>
</data> </data>
<data name="multi" xml:space="preserve"> <data name="multi" xml:space="preserve">
<value>đa</value> <value>nhiều</value>
</data> </data>
<data name="playlists" xml:space="preserve"> <data name="playlists" xml:space="preserve">
<value>danh sách</value> <value>danh sách</value>
@@ -74,7 +74,7 @@
<value>chỉnh sửa</value> <value>chỉnh sửa</value>
</data> </data>
<data name="browse" xml:space="preserve"> <data name="browse" xml:space="preserve">
<value>trình duyệt</value> <value>duyệt</value>
</data> </data>
<data name="settings" xml:space="preserve"> <data name="settings" xml:space="preserve">
<value>cài đặt</value> <value>cài đặt</value>

View File

@@ -62,6 +62,6 @@
<value>tchat</value> <value>tchat</value>
</data> </data>
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>rejoignez la discussion en temps réel</value> <value>rejoindre la discussion en temps réel</value>
</data> </data>
</root> </root>

View File

@@ -62,6 +62,6 @@
<value>чат</value> <value>чат</value>
</data> </data>
<data name="header_description" xml:space="preserve"> <data name="header_description" xml:space="preserve">
<value>приєднатися до спілкування</value> <value>долучитися до спілкування</value>
</data> </data>
</root> </root>

View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>لغو</value>
</data>
<data name="clear" xml:space="preserve">
<value>پاک کردن</value>
</data>
<data name="enabled" xml:space="preserve">
<value>فعال</value>
</data>
<data name="disabled" xml:space="preserve">
<value>غیرفعال</value>
</data>
<data name="default" xml:space="preserve">
<value>پیش فرض</value>
</data>
<data name="width" xml:space="preserve">
<value>عرض</value>
</data>
<data name="height" xml:space="preserve">
<value>ارتفاع</value>
</data>
<data name="downloading" xml:space="preserve">
<value>درحال دانلود...</value>
</data>
<data name="importing" xml:space="preserve">
<value>وارد کردن...</value>
</data>
</root>

View File

@@ -65,7 +65,7 @@
<value>Hapus</value> <value>Hapus</value>
</data> </data>
<data name="enabled" xml:space="preserve"> <data name="enabled" xml:space="preserve">
<value>Aktif</value> <value>Diaktifkan</value>
</data> </data>
<data name="disabled" xml:space="preserve"> <data name="disabled" xml:space="preserve">
<value>Dinonaktifkan</value> <value>Dinonaktifkan</value>

View File

@@ -80,9 +80,9 @@
<value>Hoogte</value> <value>Hoogte</value>
</data> </data>
<data name="downloading" xml:space="preserve"> <data name="downloading" xml:space="preserve">
<value>Bezig met downloaden...</value> <value>Downloaden...</value>
</data> </data>
<data name="importing" xml:space="preserve"> <data name="importing" xml:space="preserve">
<value>Bezig met importeren...</value> <value>Importeren...</value>
</data> </data>
</root> </root>

View File

@@ -67,6 +67,9 @@
<data name="enabled" xml:space="preserve"> <data name="enabled" xml:space="preserve">
<value>Ativado</value> <value>Ativado</value>
</data> </data>
<data name="disabled" xml:space="preserve">
<value>Desativado</value>
</data>
<data name="default" xml:space="preserve"> <data name="default" xml:space="preserve">
<value>Predefinido</value> <value>Predefinido</value>
</data> </data>

View File

@@ -65,7 +65,7 @@
<value>Xóa</value> <value>Xóa</value>
</data> </data>
<data name="enabled" xml:space="preserve"> <data name="enabled" xml:space="preserve">
<value>Đã bật</value> <value>Bật</value>
</data> </data>
<data name="disabled" xml:space="preserve"> <data name="disabled" xml:space="preserve">
<value>Tắt</value> <value>Tắt</value>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Выдаліць увесь кэш</value> <value>Выдаліць увесь кэш</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
</data>
</root> </root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Изчистване на всички кешове</value> <value>Изчистване на всички кешове</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
</data>
</root> </root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Ladění</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Obecné</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Zobrazit logovací překrytí</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Obejít vykreslování zepředu dozadu</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importovat soubory</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Paměť</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Vymazat všechny mezipaměti</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Zmenšit velikost databáze Realm</value>
</data>
</root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Borrar todas las memorias caché</value> <value>Borrar todas las memorias caché</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Compactar Realm</value>
</data>
</root> </root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>اشکال زدایی</value>
</data>
<data name="general_header" xml:space="preserve">
<value>عمومی</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>نمایش ورود به سیستم</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>دور زدن جلو-به-عقب انتقال عبور</value>
</data>
<data name="import_files" xml:space="preserve">
<value>وارد کردن فایل ها</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>حافظه</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>پاک کردن تمام حافظه پنهان</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>فشرده سازی realm</value>
</data>
</root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Tyhjennä kaikki välimuistit</value> <value>Tyhjennä kaikki välimuistit</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Pakkaa Realm-tiedosto</value>
</data>
</root> </root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Burahin lahat ng mga cache</value> <value>Burahin lahat ng mga cache</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
</data>
</root> </root>

View File

@@ -65,7 +65,7 @@
<value>Général</value> <value>Général</value>
</data> </data>
<data name="show_log_overlay" xml:space="preserve"> <data name="show_log_overlay" xml:space="preserve">
<value>Afficher la superposition des logs</value> <value>Afficher l'overlay des logs</value>
</data> </data>
<data name="bypass_front_to_back_pass" xml:space="preserve"> <data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Contourner le passage de rendu front-to-back</value> <value>Contourner le passage de rendu front-to-back</value>
@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Effacer tous les caches</value> <value>Effacer tous les caches</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Compacter realm</value>
</data>
</root> </root>

View File

@@ -77,6 +77,9 @@
<value>Memori</value> <value>Memori</value>
</data> </data>
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Hapus seluruh berkas-berkas cache</value> <value>Hapus seluruh berkas cache</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Padatkan realm</value>
</data> </data>
</root> </root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Svuota tutte le cache</value> <value>Svuota tutte le cache</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Forza compressione realm</value>
</data>
</root> </root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>모든 캐시 비우기</value> <value>모든 캐시 비우기</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>컴팩트 영역</value>
</data>
</root> </root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Alle caches wissen</value> <value>Alle caches wissen</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Realm comprimeren</value>
</data>
</root> </root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Wyczyść pamięć podręczną</value> <value>Wyczyść pamięć podręczną</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Kompaktowy realm</value>
</data>
</root> </root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Depuração</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Geral</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Mostrar sobreposição de log</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Ignorar renderização front-to-back</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importar arquivos</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memória</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Limpar todo o cache</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Compactar realm</value>
</data>
</root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Clear all caches</value> <value>Clear all caches</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
</data>
</root> </root>

View File

@@ -77,6 +77,9 @@
<value>Память</value> <value>Память</value>
</data> </data>
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Очистить кеш</value> <value>Очистить кэш</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Создать временную копию realm</value>
</data> </data>
</root> </root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Rensa all cache</value> <value>Rensa all cache</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
</data>
</root> </root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Tüm önbellekleri temizle</value> <value>Tüm önbellekleri temizle</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Realm'i sıkıştır</value>
</data>
</root> </root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Очистити весь кеш</value> <value>Очистити весь кеш</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Стиснути базу данних "реалм"</value>
</data>
</root> </root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Sửa Lỗi</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Tổng quan</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Hiện lớp phủ nhật kí</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Vượt qua bước chuyển kết xuất trước-sang-sau</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Nhập tệp</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Bộ nhớ</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Xóa toàn bộ bộ nhớ đệm</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Nén gọn tệp Realm</value>
</data>
</root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>清除所有快取</value> <value>清除所有快取</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>壓縮 Realm 資料庫</value>
</data>
</root> </root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>清除所有缓存</value> <value>清除所有缓存</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>压缩 Realm 数据库</value>
</data>
</root> </root>

View File

@@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Hra</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmapa</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Obecné</value>
</data>
<data name="audio" xml:space="preserve">
<value>Zvuk</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Vstup</value>
</data>
<data name="background" xml:space="preserve">
<value>Pozadí</value>
</data>
<data name="dim" xml:space="preserve">
<value>Ztmavení pozadí</value>
</data>
<data name="blur" xml:space="preserve">
<value>Rozostření pozadí</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Rozjasnit herní plochu během přestávky</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Mód zobrazování HUD</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Zobrazovat graf obtížnosti na ukazateli průběhu</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Zobrazovat život, i když nelze prohrát</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Zčervenat herní pole při nízkém životě</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Vždy zobrazovat překrytí kláves</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Vždy přehrát první zvuk přerušení komba</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Režim zobrazení skóre</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Zakázat tlačítko Windows během hry</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Módy</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Zvýšit viditelnost prvního objektu, když jsou povoleny módy pro zrakově postižené</value>
</data>
</root>

View File

@@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>گیم پلی</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>بیت مپ</value>
</data>
<data name="general_header" xml:space="preserve">
<value>عمومی</value>
</data>
<data name="audio" xml:space="preserve">
<value>صدا</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>ورودی</value>
</data>
<data name="background" xml:space="preserve">
<value>پس زمینه</value>
</data>
<data name="dim" xml:space="preserve">
<value>تیره کردن پس زمینه</value>
</data>
<data name="blur" xml:space="preserve">
<value>تاری پس زمینه</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>روشنایی محل بازی در طول وقفه ها</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>حالت دید پوشش HUD</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>نمایش نمودار دشواری در نوار پیشرفت</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>نمایش سلامت صفحه نمایش حتی زمانی که شما نمی توانید شکست بخورید</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>هنگامی که سلامتی کم است، میدان بازی را به رنگ قرمز می اندازد</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>همیشه پوشش کلیدی را نشان می دهد</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>همیشه صدای شکستن دسته کوچک موسیقی را بازی کنید</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>حالت نمایش نمره</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>دکمه ویندوز را در طول گیم پلی غیرفعال کنید</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>مود</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>افزایش دید از شی اول هنگامی که حالت های اختلال بصری فعال می شوند</value>
</data>
</root>

View File

@@ -89,19 +89,19 @@
<value>Éclaircir le terrain de jeu pendant les pauses</value> <value>Éclaircir le terrain de jeu pendant les pauses</value>
</data> </data>
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Mode de visibilité de la surcouche HUD</value> <value>Mode de visibilité de l'overlay du HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve"> <data name="show_difficulty_graph" xml:space="preserve">
<value>Afficher le graphique de difficulté dans la barre de progression</value> <value>Afficher le graphique de difficulté dans la barre de progression</value>
</data> </data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Afficher la barre de santé même si vous ne pouvez pas échouer</value> <value>Afficher la barre de vie même s'il est impossible d'échouer</value>
</data> </data>
<data name="fade_playfield_when_health_low" xml:space="preserve"> <data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Basculer le champ de jeu en rouge lorsque la santé est faible</value> <value>Basculer le champ de jeu en rouge lorsque la santé est faible</value>
</data> </data>
<data name="key_overlay" xml:space="preserve"> <data name="key_overlay" xml:space="preserve">
<value>Toujours afficher la superposition des touches</value> <value>Toujours afficher l'overlay des touches</value>
</data> </data>
<data name="always_play_first_combo_break" xml:space="preserve"> <data name="always_play_first_combo_break" xml:space="preserve">
<value>Toujours jouer le son du premier combo break</value> <value>Toujours jouer le son du premier combo break</value>
@@ -110,12 +110,12 @@
<value>Mode d'affichage des scores</value> <value>Mode d'affichage des scores</value>
</data> </data>
<data name="disable_win_key" xml:space="preserve"> <data name="disable_win_key" xml:space="preserve">
<value>Désactiver la touche Windows pendant le jeu</value> <value>Désactiver la touche Windows en jeu</value>
</data> </data>
<data name="mods_header" xml:space="preserve"> <data name="mods_header" xml:space="preserve">
<value>Mods</value> <value>Modes</value>
</data> </data>
<data name="increase_first_object_visibility" xml:space="preserve"> <data name="increase_first_object_visibility" xml:space="preserve">
<value>Augmente la visibilité du premier objet lorsque les mods visuels sont activés</value> <value>Augmente la visibilité du premier objet lorsque les modes visuels sont activés</value>
</data> </data>
</root> </root>

View File

@@ -77,28 +77,28 @@
<value>Input</value> <value>Input</value>
</data> </data>
<data name="background" xml:space="preserve"> <data name="background" xml:space="preserve">
<value>Latar belakang</value> <value>Latar Belakang</value>
</data> </data>
<data name="dim" xml:space="preserve"> <data name="dim" xml:space="preserve">
<value>Keredupan latar belakang (background dim)</value> <value>Keredupan latar belakang (background dim)</value>
</data> </data>
<data name="blur" xml:space="preserve"> <data name="blur" xml:space="preserve">
<value>Kepudaran latar belakang (background blur)</value> <value>Keburaman latar belakang (background blur)</value>
</data> </data>
<data name="lighten_during_breaks" xml:space="preserve"> <data name="lighten_during_breaks" xml:space="preserve">
<value>Buat layar permainan menjadi lebih cerah pada break-break yang ada</value> <value>Buat layar permainan menjadi lebih cerah pada saat break</value>
</data> </data>
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Tampilkan menu-menu HUD</value> <value>Tampilkan menu HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve"> <data name="show_difficulty_graph" xml:space="preserve">
<value>Sertakan grafik tingkat kesulitan beatmap pada progress bar yang ada di bawah layar</value> <value>Sertakan grafik tingkat kesulitan beatmap pada progress bar yang ada di bawah layar</value>
</data> </data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Tetap tampilkan health bar ketika bermain dengan menggunakan mod-mod yang tidak memungkinkan pemain untuk gagal</value> <value>Tetap tampilkan health bar pada saat bermain dengan menggunakan mod yang tidak memungkinkan untuk gagal</value>
</data> </data>
<data name="fade_playfield_when_health_low" xml:space="preserve"> <data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Buat layar permainan berpendar merah ketika health bar yang ada hampir terkuras habis</value> <value>Buat layar permainan berpendar merah ketika health bar mencapai titik kritis</value>
</data> </data>
<data name="key_overlay" xml:space="preserve"> <data name="key_overlay" xml:space="preserve">
<value>Selalu tampilkan key overlay</value> <value>Selalu tampilkan key overlay</value>
@@ -107,7 +107,7 @@
<value>Selalu putar efek suara miss pada combo break pertama</value> <value>Selalu putar efek suara miss pada combo break pertama</value>
</data> </data>
<data name="score_display_mode" xml:space="preserve"> <data name="score_display_mode" xml:space="preserve">
<value>Mode tampilan skor</value> <value>Mode tampilan penghitung skor</value>
</data> </data>
<data name="disable_win_key" xml:space="preserve"> <data name="disable_win_key" xml:space="preserve">
<value>Nonaktifkan tombol Windows ketika sedang bermain</value> <value>Nonaktifkan tombol Windows ketika sedang bermain</value>
@@ -116,6 +116,6 @@
<value>Mod</value> <value>Mod</value>
</data> </data>
<data name="increase_first_object_visibility" xml:space="preserve"> <data name="increase_first_object_visibility" xml:space="preserve">
<value>Tingkatkan visibilitas objek pertama ketika bermain dengan menggunakan mod-mod yang mengubah citra objek</value> <value>Tingkatkan keterlihatan objek pertama pada saat bermain dengan menggunakan mod yang mengubah tampilan objek</value>
</data> </data>
</root> </root>

View File

@@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Jogabilidade</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Geral</value>
</data>
<data name="audio" xml:space="preserve">
<value>Audio</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>INTERFACE</value>
</data>
<data name="input" xml:space="preserve">
<value>Entrada</value>
</data>
<data name="background" xml:space="preserve">
<value>Plano de fundo</value>
</data>
<data name="dim" xml:space="preserve">
<value>Escurecimento de fundo</value>
</data>
<data name="blur" xml:space="preserve">
<value>Desfoque de fundo</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Clarear fundo durante pausas</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Modo de visibilidade da sobreposição de interface</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Mostrar gráfico de dificuldade na barra de progresso</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Mostrar barra de vida mesmo quando você não pode falhar</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Tonalizar área de jogo em vermelho quando a vida está baixa</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Sempre mostrar sobreposição de teclas</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Sempre reproduzir som de perda do primeiro combo</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Modo de exibição da pontuação</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Desativar a tecla Windows durante o jogo</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mods</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Aumentar a visibilidade do primeiro objeto enquanto mods que atrapalham a visão estiverem ligados</value>
</data>
</root>

View File

@@ -92,7 +92,7 @@
<value>Режим отображения интерфейса</value> <value>Режим отображения интерфейса</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve"> <data name="show_difficulty_graph" xml:space="preserve">
<value>Показывать уровень сложности на шкале прогресса</value> <value>Показывать график сложности на шкале прогресса</value>
</data> </data>
<data name="show_health_display_when_cant_fail" xml:space="preserve"> <data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Показывать полосу здоровья, даже если проиграть нельзя</value> <value>Показывать полосу здоровья, даже если проиграть нельзя</value>
@@ -101,7 +101,7 @@
<value>Окрашивать игровое поле в красный цвет при низком уровне здоровья</value> <value>Окрашивать игровое поле в красный цвет при низком уровне здоровья</value>
</data> </data>
<data name="key_overlay" xml:space="preserve"> <data name="key_overlay" xml:space="preserve">
<value>Показывать нажимаемые клавиши на экране</value> <value>Показывать нажимаемые клавиши</value>
</data> </data>
<data name="always_play_first_combo_break" xml:space="preserve"> <data name="always_play_first_combo_break" xml:space="preserve">
<value>Всегда воспроизводить первый звук промаха</value> <value>Всегда воспроизводить первый звук промаха</value>
@@ -110,7 +110,7 @@
<value>Режим подсчета очков</value> <value>Режим подсчета очков</value>
</data> </data>
<data name="disable_win_key" xml:space="preserve"> <data name="disable_win_key" xml:space="preserve">
<value>Отключить кнопку Windows во время игры</value> <value>Отключить клавишу Windows во время игры</value>
</data> </data>
<data name="mods_header" xml:space="preserve"> <data name="mods_header" xml:space="preserve">
<value>Моды</value> <value>Моды</value>

View File

@@ -61,9 +61,24 @@
<data name="gameplay_section_header" xml:space="preserve"> <data name="gameplay_section_header" xml:space="preserve">
<value>Spelet</value> <value>Spelet</value>
</data> </data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve"> <data name="general_header" xml:space="preserve">
<value>Allmänt</value> <value>Allmänt</value>
</data> </data>
<data name="audio" xml:space="preserve">
<value>Ljud</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>Gränssnitt</value>
</data>
<data name="input" xml:space="preserve">
<value>Indata</value>
</data>
<data name="background" xml:space="preserve">
<value>Bakgrund</value>
</data>
<data name="dim" xml:space="preserve"> <data name="dim" xml:space="preserve">
<value>Bakgrundsdämpning</value> <value>Bakgrundsdämpning</value>
</data> </data>
@@ -88,9 +103,6 @@
<data name="key_overlay" xml:space="preserve"> <data name="key_overlay" xml:space="preserve">
<value>Visa alltid tangentöverlägget</value> <value>Visa alltid tangentöverlägget</value>
</data> </data>
<data name="positional_hitsounds" xml:space="preserve">
<value>Positionella hitsounds</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve"> <data name="always_play_first_combo_break" xml:space="preserve">
<value>Spela alltid första combo break-ljudet</value> <value>Spela alltid första combo break-ljudet</value>
</data> </data>

View File

@@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Lối chơi</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Chung</value>
</data>
<data name="audio" xml:space="preserve">
<value>Âm thanh</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Đầu vào</value>
</data>
<data name="background" xml:space="preserve">
<value>Nền</value>
</data>
<data name="dim" xml:space="preserve">
<value>Độ tối hình nền</value>
</data>
<data name="blur" xml:space="preserve">
<value>Độ mờ hình nền</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Làm sáng nền trong thời gian giải lao</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Chế độ hiển thị HUD</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Xem biểu đồ độ khó trên thanh tiến trình</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Hiện thanh máu kể cả khi không thể thất bại</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Làm mờ vùng chơi sang màu đỏ khi máu còn ít</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Luôn hiện giao diện phím</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Luôn phát tiếng combo break đầu</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Chế độ hiển thị điểm</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Vô hiệu hoá phím Windows trong khi chơi</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mod</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Tăng mức hiển thị của đối tượng đầu tiên khi các mod hạn chế tầm nhìn được bật</value>
</data>
</root>

View File

@@ -89,7 +89,7 @@
<value>休息段解除背景暗化</value> <value>休息段解除背景暗化</value>
</data> </data>
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>HUD 层显示模式</value> <value>是否显示 HUD</value>
</data> </data>
<data name="show_difficulty_graph" xml:space="preserve"> <data name="show_difficulty_graph" xml:space="preserve">
<value>在进度条上显示难度分布图</value> <value>在进度条上显示难度分布图</value>
@@ -116,6 +116,6 @@
<value>模组</value> <value>模组</value>
</data> </data>
<data name="increase_first_object_visibility" xml:space="preserve"> <data name="increase_first_object_visibility" xml:space="preserve">
<value>隐藏 Mod 显示第一个物件的缩圈</value> <value>启用隐藏 Mod 显示第一个物件的缩圈</value>
</data> </data>
</root> </root>

View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>Obecné</value>
</data>
<data name="language_header" xml:space="preserve">
<value>Jazyk</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>Jazyk</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>Preferovat metadata v původním jazyce</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Aktualizace</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Verze aktualizace</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Vyhledat aktualizace</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>Otevřít složku osu!</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>Změnit umístění složky...</value>
</data>
</root>

View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>عمومی</value>
</data>
<data name="language_header" xml:space="preserve">
<value>زبان</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>زبان</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>ابرداده را در زبان اصلی ترجیح دهید</value>
</data>
<data name="update_header" xml:space="preserve">
<value>به روز رسانی</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>جریان آزاد</value>
</data>
<data name="check_update" xml:space="preserve">
<value>بررسی برای بروزرسانی</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>پوشه osu را باز کنید</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>تغییر مکان پوشه...</value>
</data>
</root>

View File

@@ -77,7 +77,7 @@
<value>Canal de mise à jour</value> <value>Canal de mise à jour</value>
</data> </data>
<data name="check_update" xml:space="preserve"> <data name="check_update" xml:space="preserve">
<value>Vérifier les mises à jour</value> <value>Rechercher des mises à jour</value>
</data> </data>
<data name="open_osu_folder" xml:space="preserve"> <data name="open_osu_folder" xml:space="preserve">
<value>Ouvrir le dossier osu!</value> <value>Ouvrir le dossier osu!</value>

View File

@@ -71,10 +71,10 @@
<value>Utamakan metadata dalam aksara non-Latin apabila tersedia</value> <value>Utamakan metadata dalam aksara non-Latin apabila tersedia</value>
</data> </data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Pembaharuan</value> <value>Pembaruan</value>
</data> </data>
<data name="release_stream" xml:space="preserve"> <data name="release_stream" xml:space="preserve">
<value>Versi osu!</value> <value>Versi rilis osu!</value>
</data> </data>
<data name="check_update" xml:space="preserve"> <data name="check_update" xml:space="preserve">
<value>Perbarui osu!</value> <value>Perbarui osu!</value>

View File

@@ -68,7 +68,7 @@
<value>Язык</value> <value>Язык</value>
</data> </data>
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Метаданные на языке носителя</value> <value>Показывать метаданные песен на языке оригинала</value>
</data> </data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Обновления</value> <value>Обновления</value>
@@ -77,12 +77,12 @@
<value>Ветка обновлений</value> <value>Ветка обновлений</value>
</data> </data>
<data name="check_update" xml:space="preserve"> <data name="check_update" xml:space="preserve">
<value>Проверка обновлений</value> <value>Проверить обновления</value>
</data> </data>
<data name="open_osu_folder" xml:space="preserve"> <data name="open_osu_folder" xml:space="preserve">
<value>Открыть папку osu!</value> <value>Открыть папку osu!</value>
</data> </data>
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Сменить местоположение папки...</value> <value>Переместить папку osu!...</value>
</data> </data>
</root> </root>

View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>Allmänt</value>
</data>
<data name="language_header" xml:space="preserve">
<value>Språk</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>Språk</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>Föredra beatmapmetadata på originalspråk</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Uppdateringar</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Klientversion</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Sök efter uppdateringar</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>Öppna osu!-mappen</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>Ändra sökväg för mapp...</value>
</data>
</root>

View File

@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Зрушыць вылучэнне направа</value> <value>Зрушыць вылучэнне направа</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Павярнуць выдзеленае гарызантальна</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Павярнуць выдзеленае вертыкальна</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Адкрываць рэдактар скіноў</value> <value>Адкрываць рэдактар скіноў</value>
</data> </data>

View File

@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Премести избраното надясно</value> <value>Премести избраното надясно</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Обърни избраното хоризонтално</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Обърни избраното вертикално</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Покажи редактор на облик</value> <value>Покажи редактор на облик</value>
</data> </data>

View File

@@ -0,0 +1,217 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Otevřít/zavřít překrytí chatu</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Otevřít/zavřít nástěnku</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Obnovit nastavení vstupu</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Zobrazit/schovat nástrojovou lištu</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Otevřít/zavřít nastavení</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Otevřít/zavřít seznam beatmap</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Zvýšit hlasitost</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>Snížit hlasitost</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Vypnout/zapnout zvuk</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Přeskočit cutscénu</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Rychlé opakování (podržet)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Pořídit snímek obrazovky</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Vypnout/zapnout tlačítka myši ve hře</value>
</data>
<data name="back" xml:space="preserve">
<value>Zpět</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>Zvýšit rychlost scrollování</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>Snížit rychlost scrollování</value>
</data>
<data name="select" xml:space="preserve">
<value>Vybrat</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>Rychlé ukončení (podržet)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>Další skladba</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Předchozí skladba</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Přehrát / pozastavit</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Přepnout překrytí "právě hraje"</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Předchozí položka</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Následující položka</value>
</data>
<data name="home" xml:space="preserve">
<value>Domů</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Vypnout/zapnout oznámení</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Pozastavit hru</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Režim nastavení</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Režim editace</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Návrhářský režim</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Režim časování</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Přepnout režim zobrazení mřížky</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Otestovat gameplay</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Držet pro HUD</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Náhodný skin</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pozastavit/obnovit přehrávání záznamu</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Vypnout/zapnout rozhraní ve hře</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Otevřít/zavřít výběr módu</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Náhodná</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Přetočit</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Možnosti beatmapy</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Ověřovací režim</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Posunout výběr doleva</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Posunout výběr doprava</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Převrátit výběr vodorovně</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Převrátit výběr svisle</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Zobrazit/schovat editor skinu</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Předchozí volič hlasitosti</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>Následující volič hlasitosti</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Posunout záznam vpřed</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Posunout záznam zpět</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Vypnout/zapnout zaměření chatu</value>
</data>
</root>

View File

@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Auswahl nach rechts stupsen</value> <value>Auswahl nach rechts stupsen</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Auswahl horizontal spiegeln</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Auswahl vertikal spiegeln</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Skin-Editor ein-/ausblenden</value> <value>Skin-Editor ein-/ausblenden</value>
</data> </data>

View File

@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Desplazar selección hacia la derecha</value> <value>Desplazar selección hacia la derecha</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Voltear la selección horizontalmente</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Voltear la selección verticalmente</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Alternar editor de skin</value> <value>Alternar editor de skin</value>
</data> </data>

View File

@@ -0,0 +1,217 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>پوشش چت را تغییر دهید</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>پوشش اجتماعی را تغییر دهید</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>تنظیم مجدد تنظیمات ورودی</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>تغییر وضعیت نوار ابزار</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>تنظیمات را تغییر دهید</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>فهرست بیت مپ را تغییر دهید</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>افزایش میزان صدا</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>کاهش میزان صدا</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>تغییر وضعیت بیصدا</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>پرش کاتسین</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>دوباره امتحان کنید (نگه دارید)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>عکس بگیرید</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>دکمه های ماوس گیم پلی را تغییر دهید</value>
</data>
<data name="back" xml:space="preserve">
<value>برگشت</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>افزایش سرعت پیمایش</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>کاهش سرعت پیمایش</value>
</data>
<data name="select" xml:space="preserve">
<value>انتخاب</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>خروج سریع (نگه داشتن)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>آهنگ بعدی</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>آهنگ قبلی</value>
</data>
<data name="music_play" xml:space="preserve">
<value>بازی / مکث</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>تغییر در حال حاضر بازی</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>انتخاب قبلی</value>
</data>
<data name="select_next" xml:space="preserve">
<value>انتخاب بعدی</value>
</data>
<data name="home" xml:space="preserve">
<value>خانه</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>اطلاعیه ها را تغییر دهید</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>مکث گیم پلی</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>حالت راه اندازی</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>حالت نوشتن</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>حالت طراحی</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>حالت زمانبندی</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>حالت نمایشگر شبکه چرخه</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>گیم پلی تست</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>نگه داشتن HUD</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>پوست تصادفی</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>مکث / ادامه بازپخش</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>رابط کاربری را تغییر دهید</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>انتخاب مود را تغییر دهید</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>تصادفی</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>عقب</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>گزینه های بیت مپ</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>حالت تایید</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>انتخاب تکان دادن چپ</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>انتخاب تکان دادن راست</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>انتخاب تلنگر به صورت افقی</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>انتخاب تلنگر به صورت عمودی</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>تغییر ویرایشگر پوست</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>حجم صدای قبلی</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>حجم صدای بعدی</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>به دنبال پخش به جلو بروید</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>به دنبال پخش به عقب</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>فوکوس چت را تغییر دهید</value>
</data>
</root>

View File

@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Siirrä valinta oikealle</value> <value>Siirrä valinta oikealle</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Käännä valinta vaakasuunnassa</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Käännä valinta pystysuunnassa</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Avaa ulkoasumuokkain</value> <value>Avaa ulkoasumuokkain</value>
</data> </data>

View File

@@ -154,6 +154,9 @@
<data name="editor_cycle_grid_display_mode" xml:space="preserve"> <data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Cycle grid display mode</value> <value>Cycle grid display mode</value>
</data> </data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Test gameplay</value>
</data>
<data name="hold_for_hud" xml:space="preserve"> <data name="hold_for_hud" xml:space="preserve">
<value>Hold for HUD</value> <value>Hold for HUD</value>
</data> </data>
@@ -187,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Nudge selection right</value> <value>Nudge selection right</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Flip selection horizontally</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Flip selection vertically</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Ipakita/Itago ang skin editor</value> <value>Ipakita/Itago ang skin editor</value>
</data> </data>

View File

@@ -116,13 +116,13 @@
<value>Titre suivant</value> <value>Titre suivant</value>
</data> </data>
<data name="music_prev" xml:space="preserve"> <data name="music_prev" xml:space="preserve">
<value>Piste précédente</value> <value>Titre précédent</value>
</data> </data>
<data name="music_play" xml:space="preserve"> <data name="music_play" xml:space="preserve">
<value>Lecture / Pause</value> <value>Lecture / Pause</value>
</data> </data>
<data name="toggle_now_playing" xml:space="preserve"> <data name="toggle_now_playing" xml:space="preserve">
<value>Activer/désactiver la superposition en cours de lecture</value> <value>Activer/désactiver l'overlay en cours de lecture</value>
</data> </data>
<data name="select_previous" xml:space="preserve"> <data name="select_previous" xml:space="preserve">
<value>Sélection précédente</value> <value>Sélection précédente</value>
@@ -137,13 +137,13 @@
<value>Activer/désactiver les notifications</value> <value>Activer/désactiver les notifications</value>
</data> </data>
<data name="pause_gameplay" xml:space="preserve"> <data name="pause_gameplay" xml:space="preserve">
<value>Mettre en pause le jeu</value> <value>Mettre le jeu en pause</value>
</data> </data>
<data name="editor_setup_mode" xml:space="preserve"> <data name="editor_setup_mode" xml:space="preserve">
<value>Mode de configuration</value> <value>Mode de configuration</value>
</data> </data>
<data name="editor_compose_mode" xml:space="preserve"> <data name="editor_compose_mode" xml:space="preserve">
<value>Mode du compositeur</value> <value>Mode de composition</value>
</data> </data>
<data name="editor_design_mode" xml:space="preserve"> <data name="editor_design_mode" xml:space="preserve">
<value>Mode design</value> <value>Mode design</value>
@@ -152,16 +152,16 @@
<value>Mode Timing</value> <value>Mode Timing</value>
</data> </data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve"> <data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Mode d'affichage de la grille du cycle</value> <value>Modifier le mode d'affichage de la grille</value>
</data> </data>
<data name="editor_test_gameplay" xml:space="preserve"> <data name="editor_test_gameplay" xml:space="preserve">
<value>Test du gameplay</value> <value>Tester le gameplay</value>
</data> </data>
<data name="hold_for_hud" xml:space="preserve"> <data name="hold_for_hud" xml:space="preserve">
<value>Maintenir pour HUD</value> <value>Maintenir pour afficher l'HUD</value>
</data> </data>
<data name="random_skin" xml:space="preserve"> <data name="random_skin" xml:space="preserve">
<value>Skins aléatoires</value> <value>Skin aléatoire</value>
</data> </data>
<data name="toggle_pause_replay" xml:space="preserve"> <data name="toggle_pause_replay" xml:space="preserve">
<value>Pause / reprise du replay</value> <value>Pause / reprise du replay</value>
@@ -170,7 +170,7 @@
<value>Activer/désactiver l'interface en jeu</value> <value>Activer/désactiver l'interface en jeu</value>
</data> </data>
<data name="toggle_mod_selection" xml:space="preserve"> <data name="toggle_mod_selection" xml:space="preserve">
<value>Activer/désactiver la sélection de mod</value> <value>Activer/désactiver la sélection de mode</value>
</data> </data>
<data name="select_next_random" xml:space="preserve"> <data name="select_next_random" xml:space="preserve">
<value>Aléatoire</value> <value>Aléatoire</value>
@@ -182,7 +182,7 @@
<value>Options de la beatmap</value> <value>Options de la beatmap</value>
</data> </data>
<data name="editor_verify_mode" xml:space="preserve"> <data name="editor_verify_mode" xml:space="preserve">
<value>Mode Vérifier</value> <value>Mode de vérification</value>
</data> </data>
<data name="editor_nudge_left" xml:space="preserve"> <data name="editor_nudge_left" xml:space="preserve">
<value>Déplacement de la sélection à gauche</value> <value>Déplacement de la sélection à gauche</value>
@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Déplacement de la sélection à droite</value> <value>Déplacement de la sélection à droite</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Retourner la sélection horizontalement</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Retourner la sélection verticalement</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Activer/désactiver l'éditeur de skin</value> <value>Activer/désactiver l'éditeur de skin</value>
</data> </data>

View File

@@ -65,7 +65,7 @@
<value>Tampilkan/sembunyikan layar sosial</value> <value>Tampilkan/sembunyikan layar sosial</value>
</data> </data>
<data name="reset_input_settings" xml:space="preserve"> <data name="reset_input_settings" xml:space="preserve">
<value>Kembalikan tombol-tombol input ke pengaturan default</value> <value>Atur ulang seluruh tombol input</value>
</data> </data>
<data name="toggle_toolbar" xml:space="preserve"> <data name="toggle_toolbar" xml:space="preserve">
<value>Tampilkan/sembunyikan toolbar</value> <value>Tampilkan/sembunyikan toolbar</value>
@@ -83,16 +83,16 @@
<value>Perkecil volume</value> <value>Perkecil volume</value>
</data> </data>
<data name="toggle_mute" xml:space="preserve"> <data name="toggle_mute" xml:space="preserve">
<value>Hidupkan/matikan suara lagu</value> <value>Hidupkan/sunyikan lagu</value>
</data> </data>
<data name="skip_cutscene" xml:space="preserve"> <data name="skip_cutscene" xml:space="preserve">
<value>Lewati cutscene</value> <value>Lewati cutscene</value>
</data> </data>
<data name="quick_retry" xml:space="preserve"> <data name="quick_retry" xml:space="preserve">
<value>Ulang beatmap (tahan)</value> <value>Ulang permainan (tahan)</value>
</data> </data>
<data name="take_screenshot" xml:space="preserve"> <data name="take_screenshot" xml:space="preserve">
<value>Ambil screenshot</value> <value>Ambil tangkapan layar</value>
</data> </data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve"> <data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Aktifkan/nonaktifkan tombol mouse</value> <value>Aktifkan/nonaktifkan tombol mouse</value>
@@ -113,7 +113,7 @@
<value>Keluar dari permainan (tahan)</value> <value>Keluar dari permainan (tahan)</value>
</data> </data>
<data name="music_next" xml:space="preserve"> <data name="music_next" xml:space="preserve">
<value>Lagu selanjutnya</value> <value>Lagu berikutnya</value>
</data> </data>
<data name="music_prev" xml:space="preserve"> <data name="music_prev" xml:space="preserve">
<value>Lagu sebelumnya</value> <value>Lagu sebelumnya</value>
@@ -128,7 +128,7 @@
<value>Pilihan sebelumnya</value> <value>Pilihan sebelumnya</value>
</data> </data>
<data name="select_next" xml:space="preserve"> <data name="select_next" xml:space="preserve">
<value>Pilihan selanjutnya</value> <value>Pilihan berikutnya</value>
</data> </data>
<data name="home" xml:space="preserve"> <data name="home" xml:space="preserve">
<value>Menu utama</value> <value>Menu utama</value>
@@ -137,7 +137,7 @@
<value>Tampilkan/sembunyikan notifikasi</value> <value>Tampilkan/sembunyikan notifikasi</value>
</data> </data>
<data name="pause_gameplay" xml:space="preserve"> <data name="pause_gameplay" xml:space="preserve">
<value>Hentikan permainan</value> <value>Jeda permainan</value>
</data> </data>
<data name="editor_setup_mode" xml:space="preserve"> <data name="editor_setup_mode" xml:space="preserve">
<value>Mode Setup</value> <value>Mode Setup</value>
@@ -158,16 +158,16 @@
<value>Uji beatmap</value> <value>Uji beatmap</value>
</data> </data>
<data name="hold_for_hud" xml:space="preserve"> <data name="hold_for_hud" xml:space="preserve">
<value>Tahan untuk memunculkan HUD</value> <value>Munculkan HUD (tahan)</value>
</data> </data>
<data name="random_skin" xml:space="preserve"> <data name="random_skin" xml:space="preserve">
<value>Skin acak</value> <value>Skin acak</value>
</data> </data>
<data name="toggle_pause_replay" xml:space="preserve"> <data name="toggle_pause_replay" xml:space="preserve">
<value>Hentikan/lanjutkan pemutaran tayangan ulang</value> <value>Jeda/lanjutkan pemutaran tayangan ulang</value>
</data> </data>
<data name="toggle_in_game_interface" xml:space="preserve"> <data name="toggle_in_game_interface" xml:space="preserve">
<value>Tampilkan/sembunyikan grafik antarmuka permainan</value> <value>Tampilkan/sembunyikan HUD</value>
</data> </data>
<data name="toggle_mod_selection" xml:space="preserve"> <data name="toggle_mod_selection" xml:space="preserve">
<value>Tampilkan/sembunyikan menu Mod Select</value> <value>Tampilkan/sembunyikan menu Mod Select</value>
@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Geser objek ke kanan</value> <value>Geser objek ke kanan</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Cerminkan pilihan secara horizontal</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Cerminkan pilihan secara vertikal</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Tampilkan/sembunyikan editor skin</value> <value>Tampilkan/sembunyikan editor skin</value>
</data> </data>

View File

@@ -77,10 +77,10 @@
<value>Apri la lista beatmap</value> <value>Apri la lista beatmap</value>
</data> </data>
<data name="increase_volume" xml:space="preserve"> <data name="increase_volume" xml:space="preserve">
<value>Alza volume</value> <value>Alza il volume</value>
</data> </data>
<data name="decrease_volume" xml:space="preserve"> <data name="decrease_volume" xml:space="preserve">
<value>Abbassa volume</value> <value>Abbassa il volume</value>
</data> </data>
<data name="toggle_mute" xml:space="preserve"> <data name="toggle_mute" xml:space="preserve">
<value>Silenzia</value> <value>Silenzia</value>
@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Sposta selezione a destra</value> <value>Sposta selezione a destra</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Rifletti la selezione orizzontalmente</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Rifletti la selezione verticalmente</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Apri lo skin editor</value> <value>Apri lo skin editor</value>
</data> </data>

View File

@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>오른쪽 넛지 선택</value> <value>오른쪽 넛지 선택</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>선택된 항목 좌우 뒤집기</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>선택된 항목 상하 뒤집기</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>스킨 편집기 켜기/끄기</value> <value>스킨 편집기 켜기/끄기</value>
</data> </data>

View File

@@ -158,7 +158,7 @@
<value>Gameplay testen</value> <value>Gameplay testen</value>
</data> </data>
<data name="hold_for_hud" xml:space="preserve"> <data name="hold_for_hud" xml:space="preserve">
<value>Vasthouden voor HUD</value> <value>Ingedrukt houden voor HUD</value>
</data> </data>
<data name="random_skin" xml:space="preserve"> <data name="random_skin" xml:space="preserve">
<value>Willekeurige skin</value> <value>Willekeurige skin</value>
@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Selectie naar rechts verschuiven</value> <value>Selectie naar rechts verschuiven</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Selectie horizontaal spiegelen</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Selectie verticaal spiegelen</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Skin-editor tonen/verbergen</value> <value>Skin-editor tonen/verbergen</value>
</data> </data>

View File

@@ -0,0 +1,218 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Wyświetl nakładkę czatu</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Wyświetl nakładkę społeczności</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Resetuj ustawienia wejściowe</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Wyświetl pasek narzędzi</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Wyświetl ustawienia</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Wyświetl listę beatmap</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Zwiększ głośność</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>Zmniejsz głośność</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Wycisz/włącz dźwięk</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Pomiń przerywnik</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Szybkie ponowienie (przytrzymaj)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Zrób zrzut ekranu</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Przełącz używanie przycisków myszy w grze</value>
</data>
<data name="back" xml:space="preserve">
<value>Wróć</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>Zwiększ szybkość przewijania</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>Zmniejsz szybkość przewijania</value>
</data>
<data name="select" xml:space="preserve">
<value>Wybierz</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>Szybkie wyjście (przytrzymaj)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>Przejdź do następnego utworu</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Cofnij do poprzedniego utworu</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Odtwarzaj/wstrzymaj</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Wyświetl nakładkę odtwarzacza muzyki</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Poprzedni wybór</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Następny wybór</value>
</data>
<data name="home" xml:space="preserve">
<value>Strona główna</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Wyświetl powiadomienia</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Zatrzymaj grę</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Tryb konfiguracji</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Tryb Komponowania </value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Tryb Projektowania
</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Tryb pomiaru czasu</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Tryb wyśwetlania siatki</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Przetestuj rozgrywkę</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Przytrzymaj HUD</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Losowa skórka</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pauza/wznowienie powtórki</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Wyświetl interfejs w grze</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Wyświetl wybór modyfikacji</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Wyświetl losową beatmapę</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Przewiń</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Opcje beatmapy</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Tryb Weryfikacji</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Przesuń w lewo</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Przesuń w prawo</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Odwróć zaznaczenie w poziomie</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Odwróć zaznaczenie w pionie</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Wyświetl edytor skórek</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Poprzedni miernik głośności</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>Następny miernik głośności</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Szukaj powtórki do przodu</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Szukaj powtórki do tyłu</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Wyświetl pokazywanie się czatu</value>
</data>
</root>

View File

@@ -0,0 +1,217 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Alternar sobreposição de chat</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Alternar sobreposição social</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Redefinir configurações de entrada</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Alternar barra de ferramentas</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Alternar configurações</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Alternar lista de beatmaps</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Aumentar o volume</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>Abaixar o volume</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Alternar som mutado</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Pular a cinemática</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Retentativa rápida (segurar)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Tirar uma captura de tela</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Ativar/Desativar botões do mouse</value>
</data>
<data name="back" xml:space="preserve">
<value>Voltar</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>Aumentar a velocidade de rolagem</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>Diminuir a velocidade de rolagem</value>
</data>
<data name="select" xml:space="preserve">
<value>Selecionar</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>Saída rápida (segurar)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>Próxima música</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Música anterior</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Reproduzir / Pausar</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Alternar sobreposição em reprodução</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Seleção anterior</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Próxima seleção</value>
</data>
<data name="home" xml:space="preserve">
<value>Início</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Alternar notificações</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Pausar gameplay</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Modo de configuração</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Modo de composição</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Modo de design</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Modo de tempo</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Alternar modo de exibição da grade</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Testar gameplay</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Segurar para exibir interface</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Skin aleatória</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pausar / Retomar replay </value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Habilitar/Desabilitar interface durante o jogo</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Abrir/fechar a seleção de mods</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Aleatório</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Seleção aleatória anterior</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Opções de Beatmap</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Modo de verificação</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Passar seleção à esquerda</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Passar seleção à direita</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Inverter seleção horizontalmente</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Inverter a seleção verticalmente</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Alternar editor de skin</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Medidor de volume anterior</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>Próximo medidor de volume</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Avançar no replay</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Retroceder no replay</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Alternar foco do chat</value>
</data>
</root>

View File

@@ -89,7 +89,7 @@
<value>Пропустить кат-сцену</value> <value>Пропустить кат-сцену</value>
</data> </data>
<data name="quick_retry" xml:space="preserve"> <data name="quick_retry" xml:space="preserve">
<value>Начать заново (удерживать)</value> <value>Быстрый перезапуск (удерживать)</value>
</data> </data>
<data name="take_screenshot" xml:space="preserve"> <data name="take_screenshot" xml:space="preserve">
<value>Сделать скриншот</value> <value>Сделать скриншот</value>
@@ -110,7 +110,7 @@
<value>Выбрать</value> <value>Выбрать</value>
</data> </data>
<data name="quick_exit" xml:space="preserve"> <data name="quick_exit" xml:space="preserve">
<value>Выйти (удерживать)</value> <value>Быстрый выход (удерживать)</value>
</data> </data>
<data name="music_next" xml:space="preserve"> <data name="music_next" xml:space="preserve">
<value>Следующий трек</value> <value>Следующий трек</value>
@@ -140,16 +140,16 @@
<value>Пауза</value> <value>Пауза</value>
</data> </data>
<data name="editor_setup_mode" xml:space="preserve"> <data name="editor_setup_mode" xml:space="preserve">
<value>Режим настроек</value> <value>Панель настроек</value>
</data> </data>
<data name="editor_compose_mode" xml:space="preserve"> <data name="editor_compose_mode" xml:space="preserve">
<value>Режим редактора</value> <value>Панель редактора</value>
</data> </data>
<data name="editor_design_mode" xml:space="preserve"> <data name="editor_design_mode" xml:space="preserve">
<value>Режим дизайна</value> <value>Панель дизайна</value>
</data> </data>
<data name="editor_timing_mode" xml:space="preserve"> <data name="editor_timing_mode" xml:space="preserve">
<value>Режим тайминга</value> <value>Панель тайминга</value>
</data> </data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve"> <data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Изменить шаг сетки</value> <value>Изменить шаг сетки</value>
@@ -164,7 +164,7 @@
<value>Случайный скин</value> <value>Случайный скин</value>
</data> </data>
<data name="toggle_pause_replay" xml:space="preserve"> <data name="toggle_pause_replay" xml:space="preserve">
<value>Приостановить / возобновить реплей</value> <value>Приостановить / возобновить повтор</value>
</data> </data>
<data name="toggle_in_game_interface" xml:space="preserve"> <data name="toggle_in_game_interface" xml:space="preserve">
<value>Включить внутриигровой интерфейс</value> <value>Включить внутриигровой интерфейс</value>
@@ -179,16 +179,22 @@
<value>Предыдущая случайная карта</value> <value>Предыдущая случайная карта</value>
</data> </data>
<data name="toggle_beatmap_options" xml:space="preserve"> <data name="toggle_beatmap_options" xml:space="preserve">
<value>Настройки карты</value> <value>Управление картой</value>
</data> </data>
<data name="editor_verify_mode" xml:space="preserve"> <data name="editor_verify_mode" xml:space="preserve">
<value>Режим проверки</value> <value>Панель проверки</value>
</data> </data>
<data name="editor_nudge_left" xml:space="preserve"> <data name="editor_nudge_left" xml:space="preserve">
<value>Сдвинуть выбранный объект влево</value> <value>Сдвинуть объект влево</value>
</data> </data>
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Сдвинуть выбранный объект вправо</value> <value>Сдвинуть объект вправо</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Отразить объект по горизонтали</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Отразить объект по вертикали</value>
</data> </data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Открыть редактор скина</value> <value>Открыть редактор скина</value>
@@ -200,10 +206,10 @@
<value>Следующий параметр громкости</value> <value>Следующий параметр громкости</value>
</data> </data>
<data name="seek_replay_forward" xml:space="preserve"> <data name="seek_replay_forward" xml:space="preserve">
<value>Перемотка повтора вперёд</value> <value>Перемотать повтор вперёд</value>
</data> </data>
<data name="seek_replay_backward" xml:space="preserve"> <data name="seek_replay_backward" xml:space="preserve">
<value>Перемотка повтора назад</value> <value>Перемотать повтор назад</value>
</data> </data>
<data name="toggle_chat_focus" xml:space="preserve"> <data name="toggle_chat_focus" xml:space="preserve">
<value>Переключиться на чат (мультиплеер)</value> <value>Переключиться на чат (мультиплеер)</value>

View File

@@ -0,0 +1,217 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Växla chattöverlägg</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Väcla socialtöverlägg</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Återställ inmatningsinställningar</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Växla värktygsfält</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Växla inställningar</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Växla beatmap listning</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Höja volym</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>Sänka volym</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Ljud av/på</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Skippa cutscene</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Snabbåterförsök (håll)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Ta skärmdump</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Växla gameplay-musknappar</value>
</data>
<data name="back" xml:space="preserve">
<value>Tillbaka</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>Öka scroll-hastighet</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>Minska scroll-hastighet</value>
</data>
<data name="select" xml:space="preserve">
<value>Välj</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>Snabbavslut (håll)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>Nästa spår</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Föregående spår</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Spela / pausa</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Växla "nu spelas"överlägg</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Tidigare val</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Nästa val</value>
</data>
<data name="home" xml:space="preserve">
<value>Hem</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Växla aviseringar</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Pausa spelupplägget</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Konfigureringsläge</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Skrivläge</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Designläge</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Timingläge</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Cirkulär rutnät visningsläge </value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Testa spelupplägget</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Håll för gränssnitt</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Slumpat skinn</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pausa / återuppta repris</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Växla i-spel gränssnitt</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Växla tilläggsval</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Slumpmässig</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Återspola</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Beatmap alternativ</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Verifiera läge</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Putta markering vänster</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Putta markering höger</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Vänd markering horisontellt</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Vänd markeringen vertikalt</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Växla skinnredigeraren</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Tidigare volymmätare</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>Nästa volymmätare</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Sök repris framåt</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Sök repris bakåt</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Växla chattfokus</value>
</data>
</root>

View File

@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Sağdaki seçimi hafifçe sürükle</value> <value>Sağdaki seçimi hafifçe sürükle</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Seçimi yatay olarak ters çevir</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Seçimi dikey olarak ters çevir</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Skin editörünü aç/kapa</value> <value>Skin editörünü aç/kapa</value>
</data> </data>

View File

@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Зсунути вибраний об'єкт вправо</value> <value>Зсунути вибраний об'єкт вправо</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Віддзеркалити виділене по горизонталі</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Віддзеркалити виділене по вертикалі</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Відкрити редактор скінів</value> <value>Відкрити редактор скінів</value>
</data> </data>

View File

@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>向右移動選取的物件</value> <value>向右移動選取的物件</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>水平翻轉選取範圍</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>垂直翻轉選取範圍</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>開啟/關閉 Skin 編輯器</value> <value>開啟/關閉 Skin 編輯器</value>
</data> </data>

View File

@@ -143,13 +143,13 @@
<value>设置模式</value> <value>设置模式</value>
</data> </data>
<data name="editor_compose_mode" xml:space="preserve"> <data name="editor_compose_mode" xml:space="preserve">
<value>创作模式</value> <value>编辑模式</value>
</data> </data>
<data name="editor_design_mode" xml:space="preserve"> <data name="editor_design_mode" xml:space="preserve">
<value>设计模式</value> <value>设计模式</value>
</data> </data>
<data name="editor_timing_mode" xml:space="preserve"> <data name="editor_timing_mode" xml:space="preserve">
<value>测模式</value> <value>测模式</value>
</data> </data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve"> <data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>显示辅助网格</value> <value>显示辅助网格</value>
@@ -182,7 +182,7 @@
<value>谱面选项</value> <value>谱面选项</value>
</data> </data>
<data name="editor_verify_mode" xml:space="preserve"> <data name="editor_verify_mode" xml:space="preserve">
<value>检模式</value> <value>检模式</value>
</data> </data>
<data name="editor_nudge_left" xml:space="preserve"> <data name="editor_nudge_left" xml:space="preserve">
<value>向左移动选中物件</value> <value>向左移动选中物件</value>
@@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>向右移动选中物件</value> <value>向右移动选中物件</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>水平翻转选中</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>垂直翻转选中</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>开启/关闭皮肤编辑器</value> <value>开启/关闭皮肤编辑器</value>
</data> </data>

View File

@@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="graphics_section_header" xml:space="preserve">
<value>Grafika</value>
</data>
<data name="renderer_header" xml:space="preserve">
<value>Vykreslovač</value>
</data>
<data name="frame_limiter" xml:space="preserve">
<value>Omezovač snímků</value>
</data>
<data name="threading_mode" xml:space="preserve">
<value>Počet vláken</value>
</data>
<data name="show_fps" xml:space="preserve">
<value>Zobrazit FPS</value>
</data>
<data name="unlimited_frames_note" xml:space="preserve">
<value>Použití neomezeného omezovače snímků může vést k zásekům, špatnému výkonu a přehřívání. Nezlepší to vnímanou latenci. Doporučuje se "2x obnovovací frekvence".</value>
</data>
<data name="layout_header" xml:space="preserve">
<value>Rozložení</value>
</data>
<data name="screen_mode" xml:space="preserve">
<value>Režim obrazovky</value>
</data>
<data name="resolution" xml:space="preserve">
<value>Rozlišení</value>
</data>
<data name="ui_scaling" xml:space="preserve">
<value>Škálování uživatelského rozhraní</value>
</data>
<data name="screen_scaling" xml:space="preserve">
<value>Škálování obrazovky</value>
</data>
<data name="horizontal_position" xml:space="preserve">
<value>Vodorovná pozice</value>
</data>
<data name="vertical_position" xml:space="preserve">
<value>Svislá pozice</value>
</data>
<data name="horizontal_scale" xml:space="preserve">
<value>Vodorovné měřítko</value>
</data>
<data name="vertical_scale" xml:space="preserve">
<value>Svislé měřítko</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>Hraní bez režimu celé obrazovky zvýší tvoji vstupní latenci!</value>
</data>
<data name="detail_settings_header" xml:space="preserve">
<value>Nastavení detailů</value>
</data>
<data name="storyboard_video" xml:space="preserve">
<value>Storyboard / video</value>
</data>
<data name="hit_lighting" xml:space="preserve">
<value>Osvětlení úderu</value>
</data>
<data name="screenshots" xml:space="preserve">
<value>Snímky obrazovky</value>
</data>
<data name="screenshot_format" xml:space="preserve">
<value>Formát snímku obrazovky</value>
</data>
<data name="show_cursor_in_screenshots" xml:space="preserve">
<value>Zobrazovat kurzor menu na snímcích obrazovky</value>
</data>
<data name="video_header" xml:space="preserve">
<value>Video</value>
</data>
<data name="use_hardware_acceleration" xml:space="preserve">
<value>Použít hardwarovou akceleraci</value>
</data>
</root>

View File

@@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="graphics_section_header" xml:space="preserve">
<value>گرافیک</value>
</data>
<data name="renderer_header" xml:space="preserve">
<value>رندرساز</value>
</data>
<data name="frame_limiter" xml:space="preserve">
<value>محدود کننده فریم</value>
</data>
<data name="threading_mode" xml:space="preserve">
<value>حالت رشته</value>
</data>
<data name="show_fps" xml:space="preserve">
<value>نمایش FPS</value>
</data>
<data name="unlimited_frames_note" xml:space="preserve">
<value>با استفاده از محدود کننده فریم نامحدود می تواند منجر به پارتیک، عملکرد بد و بیش از حد گرم شود. این تاخیر درک شده را بهبود نخواهد بخشید. "نرخ بازخوانی 2X" توصیه می شود.</value>
</data>
<data name="layout_header" xml:space="preserve">
<value>طرح-چیدمان</value>
</data>
<data name="screen_mode" xml:space="preserve">
<value>حالت صفحه نمایش</value>
</data>
<data name="resolution" xml:space="preserve">
<value>وضوح تصویر</value>
</data>
<data name="ui_scaling" xml:space="preserve">
<value>مقیاس پذیر</value>
</data>
<data name="screen_scaling" xml:space="preserve">
<value>مقیاس پذیری صفحه نمایش</value>
</data>
<data name="horizontal_position" xml:space="preserve">
<value>موقعیت افقی</value>
</data>
<data name="vertical_position" xml:space="preserve">
<value>موقعیت عمودی</value>
</data>
<data name="horizontal_scale" xml:space="preserve">
<value>اندازه افقی</value>
</data>
<data name="vertical_scale" xml:space="preserve">
<value>اندازه عمودی</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>در حال اجرا بدون حالت تمام صفحه، تاخیر ورودی شما را افزایش می دهد!</value>
</data>
<data name="detail_settings_header" xml:space="preserve">
<value>تنظیمات جزئیات</value>
</data>
<data name="storyboard_video" xml:space="preserve">
<value>داستان / ویدئو</value>
</data>
<data name="hit_lighting" xml:space="preserve">
<value>ضربه زدن به نور</value>
</data>
<data name="screenshots" xml:space="preserve">
<value>عکس از صفحه</value>
</data>
<data name="screenshot_format" xml:space="preserve">
<value>فرمت عکس</value>
</data>
<data name="show_cursor_in_screenshots" xml:space="preserve">
<value>نشانگر منو در تصاویر</value>
</data>
<data name="video_header" xml:space="preserve">
<value>فیلم</value>
</data>
<data name="use_hardware_acceleration" xml:space="preserve">
<value>استفاده از شتاب سخت افزاری</value>
</data>
</root>

View File

@@ -74,7 +74,7 @@
<value>Näytä FPS</value> <value>Näytä FPS</value>
</data> </data>
<data name="unlimited_frames_note" xml:space="preserve"> <data name="unlimited_frames_note" xml:space="preserve">
<value>Rajoittamaton FPS-rajoitin voi aiheuttaa pätkimistä, huonoa suorituskykyä ja ylikuumenemista. Se ei mitenkään paranna havaittua syöttöviivettä. "2x virkistystaajuus" on suositeltavaa.</value> <value>Rajoittamaton FPS-rajoitin voi aiheuttaa pätkimistä, huonoa suorituskykyä ja ylikuumenemista. Se ei vähennä viivettä. "2x virkistystaajuus" on suositeltu.</value>
</data> </data>
<data name="layout_header" xml:space="preserve"> <data name="layout_header" xml:space="preserve">
<value>Asetelma</value> <value>Asetelma</value>
@@ -104,7 +104,7 @@
<value>Pystysuorainen skaalaus</value> <value>Pystysuorainen skaalaus</value>
</data> </data>
<data name="not_fullscreen_note" xml:space="preserve"> <data name="not_fullscreen_note" xml:space="preserve">
<value>Syöttöviive on korkeampi jos et käytä kokoruututilaa!</value> <value>Syöttöviive on korkeampi, jos et käytä koko ruudun tilaa!</value>
</data> </data>
<data name="detail_settings_header" xml:space="preserve"> <data name="detail_settings_header" xml:space="preserve">
<value>Grafiikka-asetukset</value> <value>Grafiikka-asetukset</value>

View File

@@ -62,16 +62,16 @@
<value>Graphismes</value> <value>Graphismes</value>
</data> </data>
<data name="renderer_header" xml:space="preserve"> <data name="renderer_header" xml:space="preserve">
<value>Rendu</value> <value>Moteur de rendu</value>
</data> </data>
<data name="frame_limiter" xml:space="preserve"> <data name="frame_limiter" xml:space="preserve">
<value>Images par seconde</value> <value>Images par seconde</value>
</data> </data>
<data name="threading_mode" xml:space="preserve"> <data name="threading_mode" xml:space="preserve">
<value>Mode de thread</value> <value>Mode de threading</value>
</data> </data>
<data name="show_fps" xml:space="preserve"> <data name="show_fps" xml:space="preserve">
<value>Afficher les IPS</value> <value>Compteur de FPS</value>
</data> </data>
<data name="unlimited_frames_note" xml:space="preserve"> <data name="unlimited_frames_note" xml:space="preserve">
<value>L'utilisation d'un limiteur de trames illimité peut entraîner des saccades, de mauvaises performances et une surchauffe. Cela n'améliorera pas la latence perçue. « 2x taux de rafraîchissement » est recommandé.</value> <value>L'utilisation d'un limiteur de trames illimité peut entraîner des saccades, de mauvaises performances et une surchauffe. Cela n'améliorera pas la latence perçue. « 2x taux de rafraîchissement » est recommandé.</value>
@@ -104,10 +104,10 @@
<value>Échelle verticale</value> <value>Échelle verticale</value>
</data> </data>
<data name="not_fullscreen_note" xml:space="preserve"> <data name="not_fullscreen_note" xml:space="preserve">
<value>Exécuter en mode plein écran augmentera votre latence d'entrée !</value> <value>Exécuter autrement qu'en mode plein écran augmentera votre latence d'entrée !</value>
</data> </data>
<data name="detail_settings_header" xml:space="preserve"> <data name="detail_settings_header" xml:space="preserve">
<value>Paramètres de détail</value> <value>Paramètres des détails</value>
</data> </data>
<data name="storyboard_video" xml:space="preserve"> <data name="storyboard_video" xml:space="preserve">
<value>Storyboard / vidéo</value> <value>Storyboard / vidéo</value>
@@ -116,7 +116,7 @@
<value>Lueurs de fond</value> <value>Lueurs de fond</value>
</data> </data>
<data name="screenshots" xml:space="preserve"> <data name="screenshots" xml:space="preserve">
<value>Capture d'écran</value> <value>Captures d'écran</value>
</data> </data>
<data name="screenshot_format" xml:space="preserve"> <data name="screenshot_format" xml:space="preserve">
<value>Format de capture d'écran</value> <value>Format de capture d'écran</value>

View File

@@ -74,7 +74,7 @@
<value>Tampilkan indikator FPS</value> <value>Tampilkan indikator FPS</value>
</data> </data>
<data name="unlimited_frames_note" xml:space="preserve"> <data name="unlimited_frames_note" xml:space="preserve">
<value>Memasang batasan FPS yang terlalu tinggi dapat menyebabkan penurunan performa, tampilan layar yang patah-patah (stuttering), PC yang terlalu panas (overheating), dan hal-hal yang tidak diinginkan lainnya. Kami menyarankan untuk menggunakan "2x refresh rate".</value> <value>Memasang batasan FPS yang terlalu tinggi dapat menyebabkan penurunan performa, tampilan layar yang patah-patah (stuttering), PC yang terlalu panas (overheating), dan berbagai hal lainnya yang tidak diinginkan. Kami menyarankan untuk menggunakan "2x refresh rate".</value>
</data> </data>
<data name="layout_header" xml:space="preserve"> <data name="layout_header" xml:space="preserve">
<value>Tata Letak</value> <value>Tata Letak</value>
@@ -104,7 +104,7 @@
<value>Skala vertikal</value> <value>Skala vertikal</value>
</data> </data>
<data name="not_fullscreen_note" xml:space="preserve"> <data name="not_fullscreen_note" xml:space="preserve">
<value>Menjalankan osu! pada mode tampilan Windowed atau Borderless dapat menyebabkan jeda input (input latency) yang tinggi!</value> <value>Menjalankan osu! pada mode tampilan selain "Fullscreen" dapat meningkatkan jeda input (input latency) yang ada!</value>
</data> </data>
<data name="detail_settings_header" xml:space="preserve"> <data name="detail_settings_header" xml:space="preserve">
<value>Pengaturan Detail</value> <value>Pengaturan Detail</value>
@@ -116,18 +116,18 @@
<value>Hit lighting</value> <value>Hit lighting</value>
</data> </data>
<data name="screenshots" xml:space="preserve"> <data name="screenshots" xml:space="preserve">
<value>Tangkapan layar</value> <value>Tangkapan Layar</value>
</data> </data>
<data name="screenshot_format" xml:space="preserve"> <data name="screenshot_format" xml:space="preserve">
<value>Format tangkapan layar</value> <value>Format tangkapan layar</value>
</data> </data>
<data name="show_cursor_in_screenshots" xml:space="preserve"> <data name="show_cursor_in_screenshots" xml:space="preserve">
<value>Tampilkan kursor menu pada tangkapan layar</value> <value>Sertakan kursor menu pada hasil tangkapan layar</value>
</data> </data>
<data name="video_header" xml:space="preserve"> <data name="video_header" xml:space="preserve">
<value>Video</value> <value>Video</value>
</data> </data>
<data name="use_hardware_acceleration" xml:space="preserve"> <data name="use_hardware_acceleration" xml:space="preserve">
<value>Gunakan hardware acceleration</value> <value>Gunakan fitur hardware acceleration</value>
</data> </data>
</root> </root>

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