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38 Commits

Author SHA1 Message Date
Dean Herbert
5f86fd239b Merge pull request #193 from ppy/l10n_master
Update translations
2022-05-13 20:16:14 +09:00
Dean Herbert
b392e06b36 Update osu-web sourced translations from crowdin 2022-05-13 20:02:23 +09:00
Dean Herbert
b0cb8d08e8 Update translations from crowdin 2022-05-13 20:02:14 +09:00
Dean Herbert
1b6f3e73b0 Add new client localisations 2022-05-13 20:00:44 +09:00
Dean Herbert
8afa570b6f Merge pull request #192 from ppy/l10n_master
Update localisations
2022-04-22 14:53:56 +09:00
Dean Herbert
86fb44ad54 Update osu-web sourced translations from crowdin 2022-04-22 14:25:04 +09:00
Dean Herbert
d7a6bed3cd Update translations from crowdin 2022-04-22 14:24:58 +09:00
Dean Herbert
2110801feb Add new client localisations 2022-04-22 14:23:51 +09:00
Dean Herbert
2ed77da32e Merge pull request #191 from nekodex/new-error
New error notification sample and tweaked normal notification sample to match
2022-04-22 00:32:17 +09:00
Jamie Taylor
730cc09ab6 New error notification sample and tweaked normal notification sample to match 2022-04-21 22:41:19 +09:00
Dean Herbert
43d153b7be Merge pull request #190 from ppy/l10n_master
Update localisations
2022-04-17 14:52:12 +09:00
Dean Herbert
55c1e7d225 Pull in latest updates from osu-web 2022-04-17 14:47:46 +09:00
Dean Herbert
8005b4d148 Update translations from crowdin 2022-04-17 13:31:51 +09:00
Dean Herbert
c3efbb28ea Add new client localisations 2022-04-17 13:30:47 +09:00
Dean Herbert
4a3e1d3c49 Merge pull request #187 from smoogipoo/zh-hant
Redirect zh-TW alias to zh-Hant
2022-04-17 12:21:48 +09:00
Dean Herbert
f0aff9a15d Merge pull request #188 from nekodex/demuffle
UI SFX Iteration
2022-04-15 20:39:47 +09:00
Jamie Taylor
6889cb4918 New osu-logo hover samples 2022-04-15 20:25:19 +09:00
Jamie Taylor
9ee0490240 "De-muffled" samples 2022-04-15 20:14:04 +09:00
Dan Balasescu
8316555a21 Rename all existing files 2022-04-12 13:50:06 +09:00
Dan Balasescu
c7278ef217 Upgrade appveyor images 2022-04-12 13:09:23 +09:00
Dan Balasescu
41f43dd8ce Redirect zh-TW alias to zh-Hant 2022-04-12 13:06:08 +09:00
Dean Herbert
f8812ab77b Merge pull request #186 from nekodex/mp-countdown-2
Add new samples for the multiplayer lobby countdown timer warning
2022-04-07 13:25:43 +09:00
Jamie Taylor
f9a04a33f3 MP lobby countdown SFX iteration #2 2022-04-07 12:59:05 +09:00
Dean Herbert
7a2de756c6 Merge pull request #185 from ppy/l10n_master
Update translations
2022-04-05 00:51:39 +09:00
Dean Herbert
4b540ad9e9 Update osu-web sourced translations from crowdin 2022-04-05 00:28:18 +09:00
Dean Herbert
083f92f98d Update translations from crowdin 2022-04-05 00:28:11 +09:00
Dean Herbert
9407089dd5 Add new client localisations 2022-04-05 00:26:53 +09:00
Dean Herbert
a94756b147 Merge pull request #184 from nekodex/mp-countdown
Add samples for multiplayer lobby countdown timer
2022-04-02 11:09:05 +09:00
Jamie Taylor
1d709912a3 MP lobby countdown sfx iteration 2022-04-01 21:32:52 +09:00
Dean Herbert
3e97ce3228 Merge pull request #183 from nekodex/mp-shorten
Replace multiplayer lobby samples with shorter variants
2022-03-24 13:22:24 +09:00
Jamie Taylor
8ae10cbb76 Replace most of the multiplayer lobby samples with shorter variants 2022-03-24 12:22:08 +09:00
Dean Herbert
7df1197879 Merge pull request #182 from ppy/l10n_master
Update translations from crowdin
2022-03-20 02:32:40 +09:00
Dean Herbert
d16fcab205 Update translations from crowdin 2022-03-20 01:13:09 +09:00
Dean Herbert
3c1a2c2554 Merge pull request #181 from nekodex/hover-click-iteration
Iteration on hover/select/cursor-tap samples
2022-03-04 22:18:43 +09:00
Jamie Taylor
24f54646b2 Iteration on hover/select/cursor-tap samples 2022-03-04 19:58:03 +09:00
Dean Herbert
03d151b1da Merge pull request #180 from ppy/l10n_master
Update translations in line with osu-web + crowdin
2022-02-27 21:09:04 +09:00
Dean Herbert
83a56038c2 Update osu-web sourced translations from crowdin
Update osu-web sourced translations from crowdin
2022-02-27 21:04:03 +09:00
Dean Herbert
b88788ae70 Update translations from crowdin 2022-02-27 20:22:45 +09:00
803 changed files with 19998 additions and 1011 deletions

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@@ -1,6 +1,6 @@
clone_depth: 1
version: '{build}'
image: Visual Studio 2019
image: Visual Studio 2022
configuration: Release
platform: Any CPU
before_build:

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@@ -1,7 +1,7 @@
clone_depth: 1
version: '{build}'
skip_non_tags: true
image: Visual Studio 2019
image: Visual Studio 2022
configuration: Release
platform: Any CPU
before_build:

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@@ -39,4 +39,4 @@ files:
uk: uk
vi: vi
zh-CN: zh
zh-TW: zh-TW
zh-TW: zh-Hant

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@@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>الصوت</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>الأجهزة</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>مستوى الصوت</value>
</data>
<data name="output_device" xml:space="preserve">
<value>جهاز الإخراج</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>فصل اصوات النقر الى صوت ستيريو</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>إحترافي</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>إحترافي(نافذة غير نشطة)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>تأثير</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>موسيقى</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>تعديل الإزاحة</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>إزاحة الصوت</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>مُعالج الإزاحة</value>
</data>
</root>

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@@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>Zvuk</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>Zařízení</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>Hlasitost</value>
</data>
<data name="output_device" xml:space="preserve">
<value>Výstupní zařízení</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Stereo oddělení zvuků úderů</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Celková hlasitost</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Celková hlasitost (neaktivní okno)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Efekty</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>Hudba</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Změna offsetu</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Offset zvuku</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Průvodce offsetem</value>
</data>
</root>

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@@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>Lyd</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>Enheder</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>Lydstyrke</value>
</data>
<data name="output_device" xml:space="preserve">
<value>Afspilningsenheder</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Hitlyd stereoadskillelse</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Primær</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Primær (inaktivt vindue)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Effekt</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>Musik</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Universel lydforskydning</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Universel forskydning</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Forskydning guide</value>
</data>
</root>

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@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve">
<value>Ausgabegerät</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Treffersound-Stereo-Trennung</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Gesamtlautstärke</value>
</data>

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@@ -86,7 +86,7 @@
<value>Musique</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Décalage audio</value>
<value>Ajustement du décalage audio</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Décalage audio</value>

View File

@@ -67,6 +67,12 @@
<data name="volume_header" xml:space="preserve">
<value>音量</value>
</data>
<data name="output_device" xml:space="preserve">
<value>出力デバイス</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>ヒットサウンドのステレオ分離</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>マスター</value>
</data>

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@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>Audio</value>
<value>Áudio</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>Dispositivos</value>
@@ -68,13 +68,13 @@
<value>Volume</value>
</data>
<data name="output_device" xml:space="preserve">
<value>Dispositivo de Saída</value>
<value>Dispositivo de saída</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separação do som estéreo de hitsound</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Volume Principal</value>
<value>Volume principal</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Mestre (janela inativa)</value>

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@@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve">
<value>Çıkış cihazı</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Hitsound stereo ayrımı</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Ana ses</value>
</data>

View File

@@ -71,13 +71,13 @@
<value>Thiết bị đầu ra</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Ngăn cách âm thanh nổi của tiếng gõ</value>
<value>Tách hitsound sang hai bên</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Chung</value>
<value>Tổng</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Chung (ngoài cửa sổ)</value>
<value>Tổng (ngoài cửa sổ)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Hiệu ứng</value>

View File

@@ -62,7 +62,7 @@
<value>音频</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>输出设备</value>
<value>设备</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>音量</value>
@@ -71,7 +71,7 @@
<value>输出设备</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>打击音效立体声分离</value>
<value>打击音效立体声分离</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>主音量</value>

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@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>إزاجة الخريطة</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>التشغيل السابق:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>لعبك للخريطة السابقة قصير جدًا لاستخدامه للمعايرة</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>معايرة باستخدام إخر خريطة لعبتها</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(تظهر الأجسام لاحِقاََ)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(تظهر الأجسام سابقاََ)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Аўсэт карты</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Мінулая гульня:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Мінулая гульня занадта кароткая для каліброўкі</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Калібраваць</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(аб'екты з'яўляюцца пазней)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(аб'екты з'яўляюцца раней)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmapy</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Předchozí hra:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Předchozí hra je příliš krátká pro použití ke kalibraci</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibrovat</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(hit objekty se objeví později)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(hit objekty se objeví dříve)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Universel beatmapforskydning</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Forrige spil:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Tidligere spil for kort til brug for kalibrering</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibrér ved brug af sidste spil</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(hit objekter vises senere)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(hit objekter vises tidligere)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap-Offset</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Vorheriges Spiel:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Vorheriges Spiel zu kurz für Kalibrierung</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Mit leztem Spiel kalibrieren</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(Trefferobjekte erscheinen später)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(Trefferobjekte erscheinen früher)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Compensación del mapa</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Jugada anterior:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>La jugada anterior es demasiado corta para usarla para la calibración</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrar usando la última jugada</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(las notas aparecen más tarde)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(las notas aparecen antes)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>آفست بیت مپ</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>بازی قبلی:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>بازی قبلی خیلی کوتاه بود تا در کالیبره کردن استفاده شود</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>کالیبره کردن توسط آخرین بازی</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(اشیا دیرتر آشکار می شوند)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(اشیا زودتر آشکار می شوند)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Décalage de la beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Partie précédente :</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>La partie précédente est trop courte pour être utilisée pour la calibration</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrer en utilisant la dernière partie</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(les objets apparaissent plus tard)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(les objets apparaissent plus tôt)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Permainan sebelumnya:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Durasi permainan sebelumnya terlalu pendek untuk dapat dijadikan acuan</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibrasi beatmap ini</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(objek muncul lebih akhir)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(objek muncul lebih awal)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Partita precedente:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Partita precedente troppo corta per la calibrazione</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibra utilizzando la scorsa partita</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(gli oggetti appaiono più tardi)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(gli oggetti appaiono prima)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>ビートマップオフセット</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>前回のプレイ:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>前回のプレイ時間が短すぎるためキャリブレーションは利用できません</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>調整する</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(ヒットオブジェクトは後で表示されます)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(ヒットオブジェクトは先に表示されます)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>비트맵 오프셋</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>이전 플레이:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>이전 플레이가 보정으로 쓰기에는 너무 짧습니다</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>마지막 플레이로 보정</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(히트 오브젝트가 늦게 나타납니다)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(히트 오브젝트가 빨리 나타납니다)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap-offset</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Vorige play:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Vorige play te kort voor kalibratie</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibreren a.d.h.v. laatste play</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(hitobjecten verschijnen later)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(hitobjecten verschijnen eerder)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap offset</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Previous play:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Previous play too short to use for calibration</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrate using last play</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(hit objects appear later)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(hit objects appear earlier)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Сдвиг карты относительно трека</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Предыдущая игра:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Предыдущая игра была слишком короткой для калибровки</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>По предыдущей игре</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(ноты появляются позже)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(ноты появляются раньше)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Офсет мапи</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Попередня спроба:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Попередня спроба занадто коротка для використання калібрування</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Калібрувати</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(об'єктів пізнше)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(об'єктів раніше)</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>圖譜音訊偏移</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>上次遊玩:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>上次的遊玩時長過短,無法用於校準</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>使用上次的遊玩資料校準</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(打擊物件延後出現)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(打擊物件提早出現)</value>
</data>
</root>

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@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>谱面偏移</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>上次游玩:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>上次游玩时间太短,不能用于校准</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>使用上次游玩数据校准</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(物件延后出现)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(物件提前出现)</value>
</data>
</root>

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@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>الاختصار والـ Binding في اللعبة</value>
</data>
<data name="configure" xml:space="preserve">
<value>ضبط</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>تغيير مفاتيح الاختصار العامة وBinds اللعبة</value>
</data>
</root>

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@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Zkratky a nastavení kláves</value>
</data>
<data name="configure" xml:space="preserve">
<value>Nastavit</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>změnit globální zkratky a nastavení kláves</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Genveje og tasteangivelser</value>
</data>
<data name="configure" xml:space="preserve">
<value>Konfigurer</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>ændre globale genvejstaster og tasteangivelser</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Raccourcis du jeu</value>
<value>Raccourcis et touches de jeu</value>
</data>
<data name="configure" xml:space="preserve">
<value>Configurer</value>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Legări de taste de comenzi rapide și a jocului</value>
</data>
<data name="configure" xml:space="preserve">
<value>Configurare</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>schimbă legarea tastelor globale de comenzi rapide și a jocului</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="solo" xml:space="preserve">
<value>solo</value>
</data>
<data name="multi" xml:space="preserve">
<value>multi</value>
</data>
<data name="playlists" xml:space="preserve">
<value>playlister</value>
</data>
<data name="play" xml:space="preserve">
<value>spil</value>
</data>
<data name="edit" xml:space="preserve">
<value>rediger</value>
</data>
<data name="browse" xml:space="preserve">
<value>udforsk</value>
</data>
<data name="settings" xml:space="preserve">
<value>indstillinger</value>
</data>
<data name="back" xml:space="preserve">
<value>tilbage</value>
</data>
<data name="exit" xml:space="preserve">
<value>luk</value>
</data>
</root>

View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="solo" xml:space="preserve">
<value>Solo</value>
</data>
<data name="multi" xml:space="preserve">
<value>Multi</value>
</data>
<data name="playlists" xml:space="preserve">
<value>Playlist-uri</value>
</data>
<data name="play" xml:space="preserve">
<value>Joacă</value>
</data>
<data name="edit" xml:space="preserve">
<value>Editează</value>
</data>
<data name="browse" xml:space="preserve">
<value>Răsfoiește</value>
</data>
<data name="settings" xml:space="preserve">
<value>Setări</value>
</data>
<data name="back" xml:space="preserve">
<value>Înapoi</value>
</data>
<data name="exit" xml:space="preserve">
<value>Ieșire</value>
</data>
</root>

View File

@@ -68,13 +68,13 @@
<value>плейлісти</value>
</data>
<data name="play" xml:space="preserve">
<value>грати</value>
<value>гра</value>
</data>
<data name="edit" xml:space="preserve">
<value>редагувати</value>
</data>
<data name="browse" xml:space="preserve">
<value>переглянути</value>
<value>завантажити</value>
</data>
<data name="settings" xml:space="preserve">
<value>налаштування</value>

View File

@@ -62,7 +62,7 @@
<value>một mình</value>
</data>
<data name="multi" xml:space="preserve">
<value>đa</value>
<value>nhiều</value>
</data>
<data name="playlists" xml:space="preserve">
<value>danh sách</value>
@@ -74,7 +74,7 @@
<value>chỉnh sửa</value>
</data>
<data name="browse" xml:space="preserve">
<value>trình duyệt</value>
<value>duyệt</value>
</data>
<data name="settings" xml:space="preserve">
<value>cài đặt</value>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header_title" xml:space="preserve">
<value>chat</value>
</data>
<data name="header_description" xml:space="preserve">
<value>deltag i diskussionen</value>
</data>
</root>

View File

@@ -62,6 +62,6 @@
<value>tchat</value>
</data>
<data name="header_description" xml:space="preserve">
<value>rejoignez la discussion en temps réel</value>
<value>rejoindre la discussion en temps réel</value>
</data>
</root>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header_title" xml:space="preserve">
<value>conversație</value>
</data>
<data name="header_description" xml:space="preserve">
<value>fii live parte din discuție</value>
</data>
</root>

View File

@@ -62,6 +62,6 @@
<value>чат</value>
</data>
<data name="header_description" xml:space="preserve">
<value>приєднатися до спілкування</value>
<value>долучитися до спілкування</value>
</data>
</root>

View File

@@ -67,6 +67,9 @@
<data name="enabled" xml:space="preserve">
<value>有効</value>
</data>
<data name="disabled" xml:space="preserve">
<value>無効</value>
</data>
<data name="default" xml:space="preserve">
<value>既定</value>
</data>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Cancel</value>
<data name="back" xml:space="preserve">
<value>Back</value>
</data>
<data name="clear" xml:space="preserve">
<value>Clear</value>
<data name="next" xml:space="preserve">
<value>Next</value>
</data>
<data name="finish" xml:space="preserve">
<value>Finish</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Enabled</value>
@@ -85,4 +88,10 @@
<data name="importing" xml:space="preserve">
<value>Importing...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Deselect All</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Select All</value>
</data>
</root>

View File

@@ -65,7 +65,7 @@
<value>Xóa</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Đã bật</value>
<value>Bật</value>
</data>
<data name="disabled" xml:space="preserve">
<value>Tắt</value>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>التنقيح</value>
</data>
<data name="general_header" xml:space="preserve">
<value>عام</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>أظهر لائِحة السجل</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>تجاوز المرور من الواجهة إلى الخلفية</value>
</data>
<data name="import_files" xml:space="preserve">
<value>استيراد الملفات</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>الذاكرة</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>مسح التخزين المؤقت</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
</data>
</root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve">
<value>Изчистване на всички кешове</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Ladění</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Obecné</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Zobrazit logovací překrytí</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Obejít vykreslování zepředu dozadu</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importovat soubory</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Paměť</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Vymazat všechny mezipaměti</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Zmenšit velikost databáze Realm</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Fejlsøgning</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Generelt</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Vis log overlay</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Omgå front-til-back render pass</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importér filer</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Hukommelse</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Ryd al cache</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Kompakt realm</value>
</data>
</root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve">
<value>Alle Caches löschen</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Komprimiere Realm</value>
</data>
</root>

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@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>اشکال زدایی</value>
</data>
<data name="general_header" xml:space="preserve">
<value>عمومی</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>نمایش ورود به سیستم</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>دور زدن جلو-به-عقب انتقال عبور</value>
</data>
<data name="import_files" xml:space="preserve">
<value>وارد کردن فایل ها</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>حافظه</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>پاک کردن تمام حافظه پنهان</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>فشرده سازی realm</value>
</data>
</root>

View File

@@ -65,7 +65,7 @@
<value>Général</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Afficher la superposition des logs</value>
<value>Afficher l'overlay des logs</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Contourner le passage de rendu front-to-back</value>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve">
<value>Tüm önbellekleri temizle</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Realm'i sıkıştır</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Sửa Lỗi</value>
<value>Gỡ lỗi</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Tổng quan</value>

View File

@@ -74,12 +74,12 @@
<value>导入文件</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>存</value>
<value>存</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>清除所有缓存</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>释放数据库临时存储空间</value>
<value>压缩 Realm 数据库</value>
</data>
</root>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Difficulty Multiplier</value>
</data>
</root>

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@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Obtaining Beatmaps</value>
</data>
<data name="description" xml:space="preserve">
<value>"Beatmaps" are what we call playable levels. osu! doesn't come with any beatmaps pre-loaded. This step will help you get started on your beatmap collection.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>If you are a new player, we recommend playing through the tutorial to get accustomed to the gameplay.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Get the osu! tutorial</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>To get you started, we have some recommended beatmaps.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Get recommended beatmaps</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>You can also obtain more beatmaps from the main menu "browse" button at any time.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>You currently have {0} beatmap(s) loaded!</value>
</data>
</root>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Get started</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Click to resume first-run setup at any point</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>First-run setup</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Set up osu! to suit you</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Welcome</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Welcome to the first-run setup guide!
osu! is a very configurable game, and diving straight into the settings can sometimes be overwhelming. This guide will help you get the important choices out of the way to ensure a great first experience!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>The size of the osu! user interface can be adjusted to your liking.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Behaviour</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Some new defaults for game behaviours have been implemented, with the aim of improving the game experience and making it more accessible to everyone.
We recommend you give the new defaults a try, but if you'd like to have things feel more like classic versions of osu!, you can easily apply some sane defaults below.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>New defaults</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Classic defaults</value>
</data>
</root>

View File

@@ -0,0 +1,118 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>اللعب</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>الخريطة</value>
</data>
<data name="general_header" xml:space="preserve">
<value>عام</value>
</data>
<data name="audio" xml:space="preserve">
<value>الصوت</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>الواجهة</value>
</data>
<data name="input" xml:space="preserve">
<value>الإدخال</value>
</data>
<data name="background" xml:space="preserve">
<value>الخلفية</value>
</data>
<data name="dim" xml:space="preserve">
<value>درجة عتمة الخلفية</value>
</data>
<data name="blur" xml:space="preserve">
<value>ضبابية الخلفية</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>تشغيل اضواء الخلفية أثناء فترة الاستراحة</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>وضع رؤية غِطاء الواجهة</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>إظهار شريط الصحة حتى عند عدم الفشل في الخريطة</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>جعل الخلفية تتلاشى الى اللون الأحمر عندما ينخفض شريط الصحة</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>إظهار المفاتيح الجانبية دائمًا اثناء اللعب</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>دائماََ شغل صوت تخريب اول كومبو</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>وضع عرض النتائج</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>تعطيل مفتاح ويندوز أثناء اللعب</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>المودات</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>زيادة وضوح اول شيء تراه اثناء اللعب عند تمكين إعدادات الضعف البصري</value>
</data>
</root>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Паказ інтэрфейсу падчас гульні</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Паказваць графу цяжкасці на панэлі прагрэсу</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Паказваць паласу здароўя нават калі вы не можаце сфэйліць</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Видимост на HUD слой</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Покажи "графика за трудност" в напредъка</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Покажи "лента с живот" при невъзможна загуба</value>
</data>

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@@ -0,0 +1,118 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Hra</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmapa</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Obecné</value>
</data>
<data name="audio" xml:space="preserve">
<value>Zvuk</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Vstup</value>
</data>
<data name="background" xml:space="preserve">
<value>Pozadí</value>
</data>
<data name="dim" xml:space="preserve">
<value>Ztmavení pozadí</value>
</data>
<data name="blur" xml:space="preserve">
<value>Rozostření pozadí</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Rozjasnit herní plochu během přestávky</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Mód zobrazování HUD</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Zobrazovat život, i když nelze prohrát</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Zčervenat herní pole při nízkém životě</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Vždy zobrazovat překrytí kláves</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Vždy přehrát první zvuk přerušení komba</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Režim zobrazení skóre</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Zakázat tlačítko Windows během hry</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Módy</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Zvýšit viditelnost prvního objektu, když jsou povoleny módy pro zrakově postižené</value>
</data>
</root>

View File

@@ -0,0 +1,118 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Gameplay</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Generelt</value>
</data>
<data name="audio" xml:space="preserve">
<value>Lyd</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Input</value>
</data>
<data name="background" xml:space="preserve">
<value>Baggrund</value>
</data>
<data name="dim" xml:space="preserve">
<value>Baggrundsnedtoning</value>
</data>
<data name="blur" xml:space="preserve">
<value>Baggrundssløring</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Lysere spillefelt under pauser</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD overlay synlighedstilstand</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Vis liv bar, selv når du ikke kan fejle</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Fade spillefelt til rødt, når din liv er lav</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Vis altid taste-overlay</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Afspil altid første combo break lyd</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Resultat visningstilstand</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Deaktivér Windows-taste under gameplay</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mods</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Øg synligheden af det første objekt, når synsnedsættelse mods er aktiveret</value>
</data>
</root>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD Überlagerungsmodus</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Schwierigkeitsgrafik auf Fortschrittsleiste anzeigen</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Zeige Lebensleiste auch wenn du nicht scheitern kannst</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Modo de visibilidad de la superposición del HUD</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Mostrar gráfico de dificultad en la barra de progreso</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Mostrar la barra de salud incluso cuando no se puede fallar</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>حالت دید پوشش HUD</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>نمایش نمودار دشواری در نوار پیشرفت</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>نمایش سلامت صفحه نمایش حتی زمانی که شما نمی توانید شکست بخورید</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD:in näkyvyystila</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Näytä vaikeuskuvaaja edistymispalkin päällä</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Näytä HP-näyttö silloinkin, kun et voi epäonnistua</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Bisibilidad ng HUD overlay</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Ipakita ang difficulty graph sa progress bar</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Laging ipakita ang health display kahit hindi ka maaaring magbigo</value>
</data>

View File

@@ -89,19 +89,16 @@
<value>Éclaircir le terrain de jeu pendant les pauses</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Mode de visibilité de la surcouche HUD</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Afficher le graphique de difficulté dans la barre de progression</value>
<value>Mode de visibilité de l'overlay du HUD</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Afficher la barre de santé même si vous ne pouvez pas échouer</value>
<value>Afficher la barre de vie même s'il est impossible d'échouer</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Basculer le champ de jeu en rouge lorsque la santé est faible</value>
<value>Basculer le terrain de jeu en rouge lorsque la santé est faible</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Toujours afficher la superposition des touches</value>
<value>Toujours afficher l'overlay des touches</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Toujours jouer le son du premier combo break</value>
@@ -110,7 +107,7 @@
<value>Mode d'affichage des scores</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Désactiver la touche Windows pendant le jeu</value>
<value>Désactiver la touche Windows en jeu</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mods</value>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD láthatóságának módja</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Nehézségi grafikon mutatása a haladásjelzőn</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Élet mutatása akkor is, ha nem lehet meghalni</value>
</data>

View File

@@ -80,10 +80,10 @@
<value>Latar Belakang</value>
</data>
<data name="dim" xml:space="preserve">
<value>Keredupan latar belakang (background dim)</value>
<value>Keredupan latar belakang</value>
</data>
<data name="blur" xml:space="preserve">
<value>Keburaman latar belakang (background blur)</value>
<value>Keburaman latar belakang</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Buat layar permainan menjadi lebih cerah pada saat break</value>
@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Tampilkan menu HUD</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Sertakan grafik tingkat kesulitan beatmap pada progress bar yang ada di bawah layar</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Tetap tampilkan health bar pada saat bermain dengan menggunakan mod yang tidak memungkinkan untuk gagal</value>
</data>
@@ -107,15 +104,15 @@
<value>Selalu putar efek suara miss pada combo break pertama</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Mode tampilan skor</value>
<value>Mode tampilan penghitung skor</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Nonaktifkan tombol Windows ketika sedang bermain</value>
<value>Nonaktifkan tombol Windows di dalam permainan</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mod</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Tingkatkan visibilitas objek pertama pada saat bermain dengan menggunakan mod yang mengubah citra objek</value>
<value>Tingkatkan keterlihatan objek pertama pada saat bermain dengan menggunakan mod yang mengubah tampilan objek</value>
</data>
</root>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Visibilità HUD</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Mostra grafico di difficoltà sulla barra di avanzamento</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Mostra barra di salute anche quando non puoi fallire</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD 오버레이 표시 모드</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>진행 막대에 난이도 그래프 표시</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>실패할 수 없을 때도 체력 표시</value>
</data>

View File

@@ -0,0 +1,118 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Spēle</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Bītmape</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Vispārēji</value>
</data>
<data name="audio" xml:space="preserve">
<value>Audio</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Ievade</value>
</data>
<data name="background" xml:space="preserve">
<value>Fons</value>
</data>
<data name="dim" xml:space="preserve">
<value>Fona blāvums</value>
</data>
<data name="blur" xml:space="preserve">
<value>Fona izplīdums</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Padarīt spēles laukums gaišāku pārtraukumos</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD pārklājuma redzēšanas režīms</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Rādīt dzīvības displeju pat tad, kad tev nevar neizdoties</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Izbalināt spēles laukumu sarkani kad dzīvība ir zema</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Vienmēr rādīt taustiņu pārklājumu</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Vienmēr atskaņot pirmo combo laušanas skaņu</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Punktu skaita displeja režīms</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Atspējot Windows pogu kamēr iet spēle</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Modi</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Palielināt pirmā objekta redzamību kad redzes pasliktināšanas modi ir iespējoti</value>
</data>
</root>

View File

@@ -80,10 +80,10 @@
<value>Achtergrond</value>
</data>
<data name="dim" xml:space="preserve">
<value>Achtergrond donkerder maken</value>
<value>Achtergrond-dimming</value>
</data>
<data name="blur" xml:space="preserve">
<value>Achtergrond vervagen</value>
<value>Achtergrondvervaging</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Speelveld lichter maken tijdens pauzes</value>
@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Zichtbaarheidsmodus HUD-overlay</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Moeilijkheidsgrafiek op voortgangsbalk tonen</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>HP-balk tonen, zelfs wanneer je niet kan falen</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Tryb widoczności HUD-u</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Pokaż wykres trudności na pasku postępu</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Wyświetlaj pasek życia, nawet gdy przegrana jest niemożliwa</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Modo de visibilidade da sobreposição de interface</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Mostrar gráfico de dificuldade na barra de progresso</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Mostrar barra de vida mesmo quando você não pode falhar</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD overlay visibility mode</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Show difficulty graph on progress bar</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Show health display even when you can't fail</value>
</data>

View File

@@ -0,0 +1,118 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Joc</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve">
<value>General</value>
</data>
<data name="audio" xml:space="preserve">
<value>Audio</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Intrare</value>
</data>
<data name="background" xml:space="preserve">
<value>Fundal</value>
</data>
<data name="dim" xml:space="preserve">
<value>Întunecare fundal</value>
</data>
<data name="blur" xml:space="preserve">
<value>Încețoșare fundal</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Luminează display-ul în pauze în timpul jocului</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Modul de vizibilitate HUD suprapus</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Afișează starea de sănătate chiar dacă nu se poate eșua</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Colorează display-ul roșu când sănătatea este scăzută în joc</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Afișează întotdeauna suprapunerea tastelor</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Redă întotdeauna primul sunet de pauză combo</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Modul de afișare a scorului</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Dezactivează tasta Windows în timpul jocului</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Modificări</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Crește vizibilitatea primului obiect când modurile pentru deficiențe de vedere sunt activate</value>
</data>
</root>

View File

@@ -62,7 +62,7 @@
<value>Игра</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Карты</value>
<value>Карта</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Общее</value>
@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Режим отображения интерфейса</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Показывать уровень сложности на шкале прогресса</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Показывать полосу здоровья, даже если проиграть нельзя</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Synlighetsläge för HUD-överlägg</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Visa svårighetsgraf på förloppsindikatorn</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Visa HP även när du inte kan misslyckas</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Oyun içi arayüz görünürlük modu</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>İlerleme çubuğunda zorluk grafiğini göster</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Can göstergesini başarısız olamayacağım durumlarda dahi göster</value>
</data>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>Режим відображення інтерфейсу</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Показати графік складності на шкалі прогресу</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Показувати бар здоров'я навіть якщо ви не можете програти</value>
</data>

View File

@@ -86,13 +86,10 @@
<value>Độ mờ hình nền</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Làm sáng khi nghỉ giải lao</value>
<value>Làm sáng nền trong thời gian giải lao</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD chế độ ẩn lớp phủ</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Xem biểu đồ độ khó trên thanh tiến trình</value>
<value>Chế độ hiển thị HUD</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Hiện thanh máu kể cả khi không thể thất bại</value>
@@ -116,6 +113,6 @@
<value>Mod</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Tăng mức hin thị của vật đầu tiên khi mod hạn chế tầm nhìn được bật</value>
<value>Tăng mức hin thị của đối tượng đầu tiên khi các mod hạn chế tầm nhìn được bật</value>
</data>
</root>

View File

@@ -91,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD 遮罩可見度模式</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>在進度條上顯示難度分佈圖</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>即使你在「不會輸」模式,也依然顯示血量</value>
</data>

View File

@@ -89,10 +89,7 @@
<value>休息段解除背景暗化</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD 层显示模式</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>在进度条上显示难度分布图</value>
<value>是否显示 HUD</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>不会失败时仍然显示血量</value>
@@ -116,6 +113,6 @@
<value>模组</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>隐藏 Mod 显示第一个物件的缩圈</value>
<value>启用隐藏 Mod 显示第一个物件的缩圈</value>
</data>
</root>

View File

@@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>عام</value>
</data>
<data name="language_header" xml:space="preserve">
<value>اللغة</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>اللغة</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>تفضيل بيانات الخرائط بلغتها الأصلية</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>تفضيل عرض 24 ساعة</value>
</data>
<data name="update_header" xml:space="preserve">
<value>التحديثات</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>نوع المِنصة</value>
</data>
<data name="check_update" xml:space="preserve">
<value>تحقق من التحديثات</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>فتح مجلد osu!</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>تغيير موقع المجلد...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>تشغيل معالج الإعداد</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve">
<value>Паказваць метадату у арыгінальнай мове</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Аддаваць перавагу 24-гадзіннаму фармату</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Абнаўленія</value>
</data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve">
<value>Змяніць месцазнаходжанне тэчкі</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Запусціць майстра наладкі</value>
</data>
</root>

View File

@@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>Obecné</value>
</data>
<data name="language_header" xml:space="preserve">
<value>Jazyk</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>Jazyk</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>Preferovat metadata v původním jazyce</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Preferovat 24 hodinový formát</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Aktualizace</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Verze aktualizace</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Vyhledat aktualizace</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>Otevřít složku osu!</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>Změnit umístění složky...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Spustit průvodce spuštěním</value>
</data>
</root>

View File

@@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>Generelt</value>
</data>
<data name="language_header" xml:space="preserve">
<value>Sprog</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>Vælg sprog</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>Foretræk metadata på originalt sprog</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Foretræk 24-timers tidsvisning</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Opdateringer</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Opdateringsstrøm</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Tjek for opdateringer</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>Åben osu!-mappen</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>Ændr mappeplacering...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Kør opsætningsguide</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve">
<value>Beatmap-Metadaten in Originalsprache bevorzugen</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>24-Stunden-Anzeige bevorzugen</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Updates</value>
</data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve">
<value>Ordnerposition ändern...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Einrichtungsassistent starten</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve">
<value>Preferir datos de canciones en su idioma original</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Preferir mostrar la hora en formato de 24 horas</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Actualizaciones</value>
</data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve">
<value>Cambiar ubicación de la carpeta...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Ejecutar el asistente de configuración</value>
</data>
</root>

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