Compare commits

..

16 Commits

Author SHA1 Message Date
Dean Herbert
3d2574b440 Merge pull request #202 from nekodex/mod-select-overlay
Add samples for mod select overlay show/hide
2022-07-02 00:42:23 +09:00
Jamie Taylor
b7c16a5c36 Add samples for mod select appear/disappear 2022-07-01 20:01:56 +09:00
Dean Herbert
a9bf128ad9 Merge pull request #201 from ppy/l10n_master
Update translations
2022-06-28 13:35:36 +09:00
Dean Herbert
5ea1ddc87c Update osu-web sourced translations from crowdin 2022-06-28 13:15:34 +09:00
Dean Herbert
76b77690e9 Update translations from crowdin 2022-06-28 13:15:25 +09:00
Dean Herbert
3c4c075796 Add new client localisations 2022-06-28 13:13:56 +09:00
Dean Herbert
5270aac29e Merge pull request #200 from nekodex/rearrangeable-list
Add sample for rearranging list items
2022-06-23 19:34:15 +09:00
Jamie Taylor
288d40e348 Add sample for rearranging list items 2022-06-23 17:20:04 +09:00
Dean Herbert
ef30863241 Merge pull request #199 from nekodex/new-metronome-sfx
New metronome samples
2022-06-18 07:51:01 +09:00
Jamie Taylor
128028a943 Samples for Metronome 2022-06-17 16:44:12 +09:00
Dean Herbert
40d8fc5a7f Merge pull request #198 from ppy/l10n_master
Update crowdin strings and pulled localisations
2022-06-16 14:35:11 +09:00
Dean Herbert
70b373321d Update osu-web sourced translations from crowdin 2022-06-16 14:13:41 +09:00
Dean Herbert
eac9a9560d Update translations from crowdin 2022-06-16 14:13:35 +09:00
Dean Herbert
68cce3e983 Add new client localisations 2022-06-16 14:12:01 +09:00
Dean Herbert
1b4ebd6334 Merge pull request #197 from bdach/twemoji-flags
Replace flag assets with twemoji-derived ones matching web
2022-06-16 10:37:31 +09:00
Bartłomiej Dach
f9b9148a03 Replace flag assets with twemoji-derived ones matching web 2022-06-15 22:05:17 +02:00
772 changed files with 11666 additions and 828 deletions

View File

@@ -74,16 +74,16 @@
<value>فصل اصوات النقر الى صوت ستيريو</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>إحترافي</value>
<value>الرئيسي</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>إحترافي(نافذة غير نشطة)</value>
<value>الرئيسي (عندما تكون النافذة غير نشطة)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>تأثير</value>
<value>التأثير</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>موسيقى</value>
<value>الموسيقى</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>تعديل الإزاحة</value>

View File

@@ -71,7 +71,7 @@
<value>Ausgabegerät</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Treffersound-Stereo-Trennung</value>
<value>Hitsound-Stereo-Trennung</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Gesamtlautstärke</value>

View File

@@ -67,6 +67,12 @@
<data name="volume_header" xml:space="preserve">
<value>Glasnoća</value>
</data>
<data name="output_device" xml:space="preserve">
<value>Izlazni uređaj</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Hitsound stereo razdvajanje</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Glavna glasnoća</value>
</data>

View File

@@ -71,7 +71,7 @@
<value>Urządzenie wyjścia</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separacja stereo dźwięków uderzenia</value>
<value>Separacja kanałów dla dźwięków rozgrywki</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Ogólna</value>

View File

@@ -86,7 +86,7 @@
<value>Музика</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Корегування синхронізації</value>
<value>Корегування офсету</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Зсув звуку </value>

View File

@@ -62,18 +62,18 @@
<value>Beatmap-Offset</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Vorheriges Spiel:</value>
<value>Vorherige Runde:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Vorheriges Spiel zu kurz für Kalibrierung</value>
<value>Letzte Runde zu kurz für Kalibrierung</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Mit leztem Spiel kalibrieren</value>
<value>Nach letzter Runde kalibrieren</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(Trefferobjekte erscheinen später)</value>
<value>(Hit-Objekte erscheinen später)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(Trefferobjekte erscheinen früher)</value>
<value>(Hit-Objekte erscheinen früher)</value>
</data>
</root>

View File

@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset ng Beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Nakaraang laro:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Ang nakaraang laro ay masyadong maikli para gamitin sa pagkakalibrate</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>I-calibrate gamit ang huling laro</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(lumalabas ang mga hit object nang pahuli)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(lumalabas ang mga hit object nang mas maaga)</value>
</data>
</root>

View File

@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Opóźnienie beatmapy</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Poprzednie zagranie:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Poprzednie zagranie było zbyt krótkie, aby wykonać kalibrację</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibruj względem ostatniego zagrania</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(obiekty pojawią się później)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(obiekty pojawią się wcześniej)</value>
</data>
</root>

View File

@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Atraso de beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Jogada anterior:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>A jogada anterior é muito curta para uso de calibração</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrar usando a última jogada</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(objetos de impacto aparecem mais tarde)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(objetos de impacto aparecem anteriormente)</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Verknüpfungs- und Gameplay-Bindungen</value>
<value>Tastenkürzel und Spielbelegungen</value>
</data>
<data name="configure" xml:space="preserve">
<value>Konfigurieren</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Mga shortcut at mga gameplay binding</value>
<value>Shortcut at mga gameplay binding</value>
</data>
<data name="configure" xml:space="preserve">
<value>I-ayos</value>

View File

@@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Povezivanje Prečica i igre</value>
</data>
<data name="configure" xml:space="preserve">
<value>Podesi</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>promijeniti globalne tipke prečaca i veza za igranje</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="solo" xml:space="preserve">
<value>فردي </value>
<value>فردي</value>
</data>
<data name="multi" xml:space="preserve">
<value>متعدد</value>

View File

@@ -59,30 +59,30 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="solo" xml:space="preserve">
<value>Solo</value>
<value>solo</value>
</data>
<data name="multi" xml:space="preserve">
<value>Multi</value>
<value>multi</value>
</data>
<data name="playlists" xml:space="preserve">
<value>Playlists</value>
<value>playlists</value>
</data>
<data name="play" xml:space="preserve">
<value>spielen</value>
</data>
<data name="edit" xml:space="preserve">
<value>Bearbeiten</value>
<value>bearbeiten</value>
</data>
<data name="browse" xml:space="preserve">
<value>stöbern</value>
</data>
<data name="settings" xml:space="preserve">
<value>Einstellungen</value>
<value>einstellungen</value>
</data>
<data name="back" xml:space="preserve">
<value>Zurück</value>
<value>zurück</value>
</data>
<data name="exit" xml:space="preserve">
<value>Beenden</value>
<value>beenden</value>
</data>
</root>

View File

@@ -59,10 +59,10 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="solo" xml:space="preserve">
<value>solo</value>
<value>sam</value>
</data>
<data name="multi" xml:space="preserve">
<value>multi</value>
<value>više igraća</value>
</data>
<data name="playlists" xml:space="preserve">
<value>popisi za reprodukciju</value>

View File

@@ -65,13 +65,13 @@
<value>мультиплеєр</value>
</data>
<data name="playlists" xml:space="preserve">
<value>плейлісти</value>
<value>плейлисти</value>
</data>
<data name="play" xml:space="preserve">
<value>гра</value>
</data>
<data name="edit" xml:space="preserve">
<value>редагувати</value>
<value>редагування</value>
</data>
<data name="browse" xml:space="preserve">
<value>завантажити</value>

View File

@@ -65,7 +65,7 @@
<value>多人游戏</value>
</data>
<data name="playlists" xml:space="preserve">
<value>歌单模式</value>
<value>课题模式</value>
</data>
<data name="play" xml:space="preserve">
<value>开始游玩</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header_title" xml:space="preserve">
<value>Chat</value>
<value>chat</value>
</data>
<data name="header_description" xml:space="preserve">
<value>an der Echtzeit-Diskussion teilnehmen</value>

View File

@@ -58,14 +58,20 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>إلغاء</value>
<data name="back" xml:space="preserve">
<value>العودة</value>
</data>
<data name="clear" xml:space="preserve">
<value>مسح</value>
<data name="next" xml:space="preserve">
<value>التالي</value>
</data>
<data name="finish" xml:space="preserve">
<value>إنهاء</value>
</data>
<data name="enabled" xml:space="preserve">
<value>تمكين</value>
<value>مفعل</value>
</data>
<data name="disabled" xml:space="preserve">
<value>معطل</value>
</data>
<data name="default" xml:space="preserve">
<value>افتراضي</value>
@@ -82,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>جارِ الاستيراد...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>إلغاء تحديد الكل</value>
</data>
<data name="select_all" xml:space="preserve">
<value>تحديد الكل</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>خرائط الموسيقى</value>
</data>
<data name="scores" xml:space="preserve">
<value>النقاط</value>
</data>
<data name="skins" xml:space="preserve">
<value>المظاهر</value>
</data>
<data name="collections" xml:space="preserve">
<value>المجموعات</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Адмяніць</value>
<data name="back" xml:space="preserve">
<value>Назад</value>
</data>
<data name="clear" xml:space="preserve">
<value>Ачысціць</value>
<data name="next" xml:space="preserve">
<value>Далей</value>
</data>
<data name="finish" xml:space="preserve">
<value>Завяршыць</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Уключана</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Імпартыруецца...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Скасаваць выбар</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Вылучыць усё</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Бітмапы</value>
</data>
<data name="scores" xml:space="preserve">
<value>Вынікі</value>
</data>
<data name="skins" xml:space="preserve">
<value>Скіны</value>
</data>
<data name="collections" xml:space="preserve">
<value>Калекцыі</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Отказ</value>
<data name="back" xml:space="preserve">
<value>Назад</value>
</data>
<data name="clear" xml:space="preserve">
<value>Изчисти</value>
<data name="next" xml:space="preserve">
<value>Напред</value>
</data>
<data name="finish" xml:space="preserve">
<value>Край</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Включен</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Импортиране...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Премахване на избора</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Избери всички</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Бийтмапове</value>
</data>
<data name="scores" xml:space="preserve">
<value>Резултати</value>
</data>
<data name="skins" xml:space="preserve">
<value>Облици</value>
</data>
<data name="collections" xml:space="preserve">
<value>Колекции</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Zrušit</value>
<data name="back" xml:space="preserve">
<value>Zt</value>
</data>
<data name="clear" xml:space="preserve">
<value>Vymazat</value>
<data name="next" xml:space="preserve">
<value>Další</value>
</data>
<data name="finish" xml:space="preserve">
<value>Dokončit</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Povoleno</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Importování...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Zrušit Výběr</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Vybrat vše</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmapy</value>
</data>
<data name="scores" xml:space="preserve">
<value>Skóre</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skiny</value>
</data>
<data name="collections" xml:space="preserve">
<value>Kolekce</value>
</data>
</root>

View File

@@ -0,0 +1,109 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="back" xml:space="preserve">
<value>Tilbage</value>
</data>
<data name="next" xml:space="preserve">
<value>Næste</value>
</data>
<data name="finish" xml:space="preserve">
<value>Udfør</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Aktiveret</value>
</data>
<data name="disabled" xml:space="preserve">
<value>Deaktiveret</value>
</data>
<data name="default" xml:space="preserve">
<value>Standard</value>
</data>
<data name="width" xml:space="preserve">
<value>Bredde</value>
</data>
<data name="height" xml:space="preserve">
<value>Højde</value>
</data>
<data name="downloading" xml:space="preserve">
<value>Henter...</value>
</data>
<data name="importing" xml:space="preserve">
<value>Importerer...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Fravælg alle</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Vælg alle</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmaps</value>
</data>
<data name="scores" xml:space="preserve">
<value>Scores</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skins</value>
</data>
<data name="collections" xml:space="preserve">
<value>Samlinger</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Abbrechen</value>
<data name="back" xml:space="preserve">
<value>Zurück</value>
</data>
<data name="clear" xml:space="preserve">
<value>Löschen</value>
<data name="next" xml:space="preserve">
<value>Weiter</value>
</data>
<data name="finish" xml:space="preserve">
<value>Abschließen</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Aktiviert</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Wird importiert...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Alles abwählen</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Alles auswählen</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmaps</value>
</data>
<data name="scores" xml:space="preserve">
<value>Scores</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skins</value>
</data>
<data name="collections" xml:space="preserve">
<value>Sammlungen</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Cancelar</value>
<data name="back" xml:space="preserve">
<value>Atrás</value>
</data>
<data name="clear" xml:space="preserve">
<value>Borrar</value>
<data name="next" xml:space="preserve">
<value>Siguiente</value>
</data>
<data name="finish" xml:space="preserve">
<value>Finalizar</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Activado</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Importando...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Anular toda la selección</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Seleccionar todo</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Mapas</value>
</data>
<data name="scores" xml:space="preserve">
<value>Puntuaciones</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skins</value>
</data>
<data name="collections" xml:space="preserve">
<value>Colecciones</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>لغو</value>
<data name="back" xml:space="preserve">
<value>بازگشت</value>
</data>
<data name="clear" xml:space="preserve">
<value>پاک کردن</value>
<data name="next" xml:space="preserve">
<value>بعدی</value>
</data>
<data name="finish" xml:space="preserve">
<value>پایان</value>
</data>
<data name="enabled" xml:space="preserve">
<value>فعال</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>وارد کردن...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>برداشتن انتخاب همه</value>
</data>
<data name="select_all" xml:space="preserve">
<value>انتخاب همه</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>بیت مپ ها</value>
</data>
<data name="scores" xml:space="preserve">
<value>امتیاز ها</value>
</data>
<data name="skins" xml:space="preserve">
<value>پوسته ها</value>
</data>
<data name="collections" xml:space="preserve">
<value>مجموعه ها</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Kansel</value>
<data name="back" xml:space="preserve">
<value>Bumalik</value>
</data>
<data name="clear" xml:space="preserve">
<value>Burahin</value>
<data name="next" xml:space="preserve">
<value>Sunod</value>
</data>
<data name="finish" xml:space="preserve">
<value>Tapusin</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Enabled</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Nag-iimport...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Alisin Lahat</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Piliin Lahat</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Mga Beatmap</value>
</data>
<data name="scores" xml:space="preserve">
<value>Mga Iskor</value>
</data>
<data name="skins" xml:space="preserve">
<value>Mga Skin</value>
</data>
<data name="collections" xml:space="preserve">
<value>Mga Koleksyon</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Annuler</value>
<data name="back" xml:space="preserve">
<value>Retour</value>
</data>
<data name="clear" xml:space="preserve">
<value>Effacer</value>
<data name="next" xml:space="preserve">
<value>Suivant</value>
</data>
<data name="finish" xml:space="preserve">
<value>Terminer</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Activé</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Importation en cours...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Tout désélectionner</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Tout sélectionner</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmaps</value>
</data>
<data name="scores" xml:space="preserve">
<value>Scores</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skins</value>
</data>
<data name="collections" xml:space="preserve">
<value>Collections</value>
</data>
</root>

View File

@@ -58,15 +58,21 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Poništi</value>
<data name="back" xml:space="preserve">
<value>Nazad</value>
</data>
<data name="clear" xml:space="preserve">
<value>Očisti</value>
<data name="next" xml:space="preserve">
<value>Dalje</value>
</data>
<data name="finish" xml:space="preserve">
<value>Završi</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Uključeno</value>
</data>
<data name="disabled" xml:space="preserve">
<value>Isključeno</value>
</data>
<data name="default" xml:space="preserve">
<value>Zadano</value>
</data>
@@ -76,4 +82,28 @@
<data name="height" xml:space="preserve">
<value>Visina</value>
</data>
<data name="downloading" xml:space="preserve">
<value>Preuzimanje...</value>
</data>
<data name="importing" xml:space="preserve">
<value>Unošenje...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Poništi odabir svega</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Odaberi sve</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmape</value>
</data>
<data name="scores" xml:space="preserve">
<value>Rezultati</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skinovi</value>
</data>
<data name="collections" xml:space="preserve">
<value>Kolekcije</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Mégse</value>
<data name="back" xml:space="preserve">
<value>Vissza</value>
</data>
<data name="clear" xml:space="preserve">
<value>Törlés</value>
<data name="next" xml:space="preserve">
<value>Következő</value>
</data>
<data name="finish" xml:space="preserve">
<value>Befejezés</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Engedélyezve</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Importálás...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Kiválasztás törlése</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Összes kijelölése</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmaps</value>
</data>
<data name="scores" xml:space="preserve">
<value>Pontszámok</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skinek</value>
</data>
<data name="collections" xml:space="preserve">
<value>Gyűjtemények</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Batal</value>
<data name="back" xml:space="preserve">
<value>Kembali</value>
</data>
<data name="clear" xml:space="preserve">
<value>Hapus</value>
<data name="next" xml:space="preserve">
<value>Selanjutnya</value>
</data>
<data name="finish" xml:space="preserve">
<value>Selesai</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Diaktifkan</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Mengimpor...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Batalkan Semua Pilihan</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Pilih Semua</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="scores" xml:space="preserve">
<value>Skor</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skin</value>
</data>
<data name="collections" xml:space="preserve">
<value>Koleksi</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Annulla</value>
<data name="back" xml:space="preserve">
<value>Indietro</value>
</data>
<data name="clear" xml:space="preserve">
<value>Rimuovi</value>
<data name="next" xml:space="preserve">
<value>Avanti</value>
</data>
<data name="finish" xml:space="preserve">
<value>Concludi</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Abilitato</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Importando...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Deseleziona Tutto</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Seleziona Tutto</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="scores" xml:space="preserve">
<value>Punteggi</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skin</value>
</data>
<data name="collections" xml:space="preserve">
<value>Collezioni</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>キャンセル</value>
<data name="back" xml:space="preserve">
<value>戻る</value>
</data>
<data name="clear" xml:space="preserve">
<value>消去</value>
<data name="next" xml:space="preserve">
<value>次へ</value>
</data>
<data name="finish" xml:space="preserve">
<value>終了</value>
</data>
<data name="enabled" xml:space="preserve">
<value>有効</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>インポート中...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>すべての選択を解除</value>
</data>
<data name="select_all" xml:space="preserve">
<value>すべて選択</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>ビートマップ</value>
</data>
<data name="scores" xml:space="preserve">
<value>スコア</value>
</data>
<data name="skins" xml:space="preserve">
<value>スキン</value>
</data>
<data name="collections" xml:space="preserve">
<value>コレクション</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>취소</value>
<data name="back" xml:space="preserve">
<value>돌아가기</value>
</data>
<data name="clear" xml:space="preserve">
<value>비우기</value>
<data name="next" xml:space="preserve">
<value>다음</value>
</data>
<data name="finish" xml:space="preserve">
<value>완료</value>
</data>
<data name="enabled" xml:space="preserve">
<value>활성화</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>가져오는 중...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>모두 해제</value>
</data>
<data name="select_all" xml:space="preserve">
<value>모두 선택</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>비트맵</value>
</data>
<data name="scores" xml:space="preserve">
<value>점수</value>
</data>
<data name="skins" xml:space="preserve">
<value>스킨</value>
</data>
<data name="collections" xml:space="preserve">
<value>모음집</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Annuleren</value>
<data name="back" xml:space="preserve">
<value>Terug</value>
</data>
<data name="clear" xml:space="preserve">
<value>Wissen</value>
<data name="next" xml:space="preserve">
<value>Volgende</value>
</data>
<data name="finish" xml:space="preserve">
<value>Voltooien</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Actief</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Importeren...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Alles deselecteren</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Alles selecteren</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmaps</value>
</data>
<data name="scores" xml:space="preserve">
<value>Scores</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skins</value>
</data>
<data name="collections" xml:space="preserve">
<value>Collecties</value>
</data>
</root>

View File

@@ -58,18 +58,20 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Anuluj</value>
<data name="back" xml:space="preserve">
<value>Wróć</value>
</data>
<data name="clear" xml:space="preserve">
<value>Wyczyść</value>
<data name="next" xml:space="preserve">
<value>Przejdź dalej</value>
</data>
<data name="finish" xml:space="preserve">
<value>Zakończ</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Włączony
</value>
<value>Włączone</value>
</data>
<data name="disabled" xml:space="preserve">
<value>Wyłączona</value>
<value>Wyłączone</value>
</data>
<data name="default" xml:space="preserve">
<value>Domyślne</value>
@@ -86,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Importowanie...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Odznacz wszystko</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Zaznacz wszystko</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmapy</value>
</data>
<data name="scores" xml:space="preserve">
<value>Wyniki</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skórki</value>
</data>
<data name="collections" xml:space="preserve">
<value>Kolekcje</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Cancelar</value>
<data name="back" xml:space="preserve">
<value>Voltar</value>
</data>
<data name="clear" xml:space="preserve">
<value>Limpar</value>
<data name="next" xml:space="preserve">
<value>Próximo</value>
</data>
<data name="finish" xml:space="preserve">
<value>Concluir</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Habilitado</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Importando...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Desmarcar Todos</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Selecionar Tudo</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmaps</value>
</data>
<data name="scores" xml:space="preserve">
<value>Pontuações</value>
</data>
<data name="skins" xml:space="preserve">
<value>Visual</value>
</data>
<data name="collections" xml:space="preserve">
<value>Coleções</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Отмена</value>
<data name="back" xml:space="preserve">
<value>Назад</value>
</data>
<data name="clear" xml:space="preserve">
<value>Очистить</value>
<data name="next" xml:space="preserve">
<value>Дальше</value>
</data>
<data name="finish" xml:space="preserve">
<value>Завершить</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Включено</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Импорт...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Отменить выбор</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Выбрать всё</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Карты</value>
</data>
<data name="scores" xml:space="preserve">
<value>Рекорды</value>
</data>
<data name="skins" xml:space="preserve">
<value>Скины</value>
</data>
<data name="collections" xml:space="preserve">
<value>Коллекции</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>İptal</value>
<data name="back" xml:space="preserve">
<value>Geri</value>
</data>
<data name="clear" xml:space="preserve">
<value>Temizle</value>
<data name="next" xml:space="preserve">
<value>Sonraki</value>
</data>
<data name="finish" xml:space="preserve">
<value>Bitti</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Etkin</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>İçe aktarılıyor...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Tüm Seçimleri Kaldır</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Hepsini Seç</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmapler</value>
</data>
<data name="scores" xml:space="preserve">
<value>Skorlar</value>
</data>
<data name="skins" xml:space="preserve">
<value>Görünümler</value>
</data>
<data name="collections" xml:space="preserve">
<value>Koleksiyonlar</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Відмінити</value>
<data name="back" xml:space="preserve">
<value>Назад</value>
</data>
<data name="clear" xml:space="preserve">
<value>Очистити</value>
<data name="next" xml:space="preserve">
<value>Далі</value>
</data>
<data name="finish" xml:space="preserve">
<value>Готово</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Увімкнено</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Імпорт...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Скасувати виділення</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Виділити все</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Карти</value>
</data>
<data name="scores" xml:space="preserve">
<value>Результати</value>
</data>
<data name="skins" xml:space="preserve">
<value>Скіни</value>
</data>
<data name="collections" xml:space="preserve">
<value>Колекції</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>取消</value>
<data name="back" xml:space="preserve">
<value>返回</value>
</data>
<data name="clear" xml:space="preserve">
<value>清空</value>
<data name="next" xml:space="preserve">
<value>下一個</value>
</data>
<data name="finish" xml:space="preserve">
<value>完成</value>
</data>
<data name="enabled" xml:space="preserve">
<value>已啟用</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>正在匯入⋯⋯</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>全部取消選取</value>
</data>
<data name="select_all" xml:space="preserve">
<value>全部選取</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>圖譜</value>
</data>
<data name="scores" xml:space="preserve">
<value>分數</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skin</value>
</data>
<data name="collections" xml:space="preserve">
<value>收藏</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>取消</value>
<data name="back" xml:space="preserve">
<value>返回</value>
</data>
<data name="clear" xml:space="preserve">
<value>清空</value>
<data name="next" xml:space="preserve">
<value>下一个</value>
</data>
<data name="finish" xml:space="preserve">
<value>完成</value>
</data>
<data name="enabled" xml:space="preserve">
<value>启用</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>导入中……</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>取消全选</value>
</data>
<data name="select_all" xml:space="preserve">
<value>全选</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>谱面</value>
</data>
<data name="scores" xml:space="preserve">
<value>分数</value>
</data>
<data name="skins" xml:space="preserve">
<value>皮肤</value>
</data>
<data name="collections" xml:space="preserve">
<value>收藏</value>
</data>
</root>

View File

@@ -80,6 +80,6 @@
<value>مسح التخزين المؤقت</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
<value>النطاق المبسط</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debug</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Općenito</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Pokaži preklapanje zapisnika</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Zaobići prolaz sprijeda-straga</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Uvoz datoteka</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memorija</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Isprazni sve međuspremnike</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Kompaktno područje</value>
</data>
</root>

View File

@@ -80,6 +80,6 @@
<value>Wyczyść pamięć podręczną</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Kompaktowy realm</value>
<value>Skompresuj realm</value>
</data>
</root>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>مضاعف الصعوبة</value>
</data>
</root>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Multiplier ng Difficulty</value>
</data>
</root>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Multiplikator težine</value>
</data>
</root>

View File

@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Moltiplicatore di Difficoltà</value>
<value>Moltiplicatore Difficoltà</value>
</data>
</root>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Moeilijkheidsfactor</value>
</data>
</root>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Mnożnik wyniku</value>
</data>
</root>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Multiplicador de Dificuldade</value>
</data>
</root>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Hệ số độ khó</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>جاري تنزيل الخرائط الموسيقية</value>
</data>
<data name="description" xml:space="preserve">
<value>"الخرائط" هي ما نسميه المستويات القابلة للعب. osu! لا تأتي مع أي خرائط محملة مسبقاً. هذه الخطوة سوف تساعدك على البَدْء في إنشاء مجموعة الخرائط الخاصة بك.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>إذا كنت لاعب جديد، نقترح عليك أن تلعب البرنامَج التعليمي للتعود علي طريقة اللعب.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>احصل على خريطة osu! الموسيقية التعليمية</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>لمساعدك في البدأ، لدينا بعض الخرائط الموسيقية.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>الحصول علي الخرائط الموسيقية الموصي بها</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>يمكنك أيضا الحصول علي المزيد من الخرائط الموسيقية من زر "تصفح" الموجود في القائمة الرئيسية في أي وقت.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>لديك حاليا {0} خرائط موسيقية محملة!</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Спампоўванне карт</value>
</data>
<data name="description" xml:space="preserve">
<value>"Картамі" мы называем гульнявыя ўзроўні. osu! спампоўваецца без папярэдне ўсталяваных карт. Гэты крок дапаможа вам пачаць працу над вашай калекцыяй карт.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Калі вы пачатковец, мы рэкамендуем згуляць у тутарыял, каб азнаёміцца з гульнёй.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Спампаваць тутарыял</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>Для пачатку, у нас ёсць рэкамендуемыя карты.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Спампаваць рэкамендуемыя карты</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Таксама вы можаце спамаваць карты з галоўнага меню ў ўкладцы "пошуку".</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>У вас ужо ёсць {0} карт!</value>
</data>
</root>

View File

@@ -68,13 +68,13 @@
<value>Pokud jsi nový hráč, doporučujeme si nejprve zahrát tutoriál, aby sis zvykl na hru a její ovládání.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Získat osu! tutoriál</value>
<value>Stáhnout osu! tutoriál</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>Na rozjezd jsme pro tebe připravili několik doporučených beatmap.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Získat doporučené beatmapy</value>
<value>Stáhnout doporučené beatmapy</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Také si můžeš kdykoli stáhnout více beatmap kliknutí na tlačítko "procházet" v hlavním menu.</value>

View File

@@ -65,7 +65,7 @@
<value>"Beatmaps" er, hvad vi kalder spilbare niveauer. osu! kommer ikke med nogen beatmaps. Dette trin vil hjælpe dig med at komme i gang med din beatmap samling.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Hvis du er en ny spiller, anbefaler vi at spille gennem tutorialen for at blev vant til spillet.</value>
<value>Hvis du er en ny spiller, anbefaler vi at spille gennem tutorialen for at blive vant til spillet.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Få osu! tutorialen</value>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Nag-oobtain ng mga Beatmap</value>
</data>
<data name="description" xml:space="preserve">
<value>Ang "Mga Beatmap" ay tinatawag nating playable na mga level. osu! ay hindi nagsama ng anumang mga beatmap na pre-loaded. Ang hakbang na ito ay makakatulong sa iyo na makapagsimula sa iyong koleksyon ng beatmap.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Kung ikaw ay isang bagong manlalaro, inirerekumenda namin ang paglalaro sa tutorial upang masanay sa gameplay.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Kunin ang osu! tutorial</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>Upang makapagsimula ka, mayroon kaming ilang inirerekomendang mga beatmap.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Kumuha ng inirerekumenda na mga beatmap</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Maaari ka ring makakuha ng higit pang mga beatmap mula sa main menu sa "browse" na button sa anumang oras.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>Ikaw sa ngayon ay may {0} na (mga) beatmap na na-load!</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Beatmaps Verkrijgen</value>
</data>
<data name="description" xml:space="preserve">
<value>De levels die je in osu! kunt spelen noemen we "beatmaps". osu! heeft geen voorgeïnstalleerde beatmaps. Deze stap helpt je bij het beginnen van je beatmapcollectie.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Ben je een nieuwe speler, dan raden we je aan de tutorial te spelen om kennis te maken met de gameplay.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>osu! tutorial downloaden</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>We hebben een aantal aanbevolen beatmaps, zodat je meteen van start kunt.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Aanbevolen beatmaps downloaden</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Je kunt ook nog veel meer beatmaps vinden via de "bladeren"-knop in het hoofdmenu.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>Je hebt momenteel {0} beatmap(s) geïnstalleerd!</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Pobieranie beatmap</value>
</data>
<data name="description" xml:space="preserve">
<value>„Beatmapami” nazywamy grywalne poziomy, w których obiekty ułożone są do rytmu muzyki. Nie są one pobierane w momencie instalacji osu!, dlatego ten etap przewodnika pomoże ci w zdobyciu beatmap do twojej kolekcji.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Jeżeli jesteś nowym graczem, zalecamy przejście samouczka, aby zaznajomić się z rozgrywką w osu!.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Pobierz samouczek osu!</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>Aby wprowadzić cię w rozgrywkę, mamy kilka polecanych beatmap.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Pobierz polecane beatmapy</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Aby pobrać więcej beatmap, kliknij przycisk „przeglądaj” w menu głównym gry.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>Liczba dostępnych beatmap: {0}.</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Obter Beatmaps</value>
</data>
<data name="description" xml:space="preserve">
<value>"Betamap" é o que chamamos fases jogáveis. osu! Não vem com nenhum beatmaps pre armazenado. Essa etapa irá lhe ajudar a começar a sua coleção de beatmap.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Se é a sua primeira vez jogando, recomendamos começar pelo tutorial para se acostumar ao jogo.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Baixar o tutorial osu</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>Para começar, temos algumas recomendações de beatmaps.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Adquirir beatmaps recomendados</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Você pode obter beatmaps a qualquer momento através da opção "navegar", no menu principal.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>Você atualmente tem {0} beatmap(s) carregados!</value>
</data>
</root>

View File

@@ -65,7 +65,7 @@
<value>"Картами" мы называем игровые уровни. osu! скачивается без предварительно установленных карт. Этот шаг поможет Вам начать работу над вашей коллекцией карт.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Если вы новичок, то мы рекомендуем пройти обучение, чтобы привыкнуть к игре.</value>
<value>Если Вы новичок, то мы рекомендуем пройти обучение, чтобы привыкнуть к игре.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Получить туториал osu!</value>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Beatmap'lere Sahip ol</value>
</data>
<data name="description" xml:space="preserve">
<value>"Beatmapler" oynanabilir seviyeler dediğimiz şeydir. osu! önceden yüklenmiş herhangi bir beatmap ile gelmiyor. Bu adım, beatmap koleksiyonunuza başlamanıza yardımcı olacaktır.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Yeni bir oyuncuysanız, oyuna alışmak için öğreticiyi oynamanızı öneririz.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Osu! öğreticisini alın</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>Başlangıçta oynamanız için önerilen bazı beatmap'lerimiz var.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Önerilen beatmap'leri al</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>İstediğiniz zaman ana menüdeki "göz at" düğmesinden daha fazla beatmap elde edebilirsiniz.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>Şu anda yüklü {0} beatmap(ler) var!</value>
</data>
</root>

View File

@@ -62,7 +62,7 @@
<value>Завантаження карт</value>
</data>
<data name="description" xml:space="preserve">
<value>"Карти" - це те, що ми називаємо придатним для гри. osu! не надає вже попередньо завантажені карти. Цей крок допоможе вам створити вашу колекцію карт.</value>
<value>"Карти" - це те, що ми називаємо "ігровими рівнями". osu! не надає вже попередньо завантажені карти. Цей крок допоможе вам створити вашу колекцію карт.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Якщо ви новий гравець, ми рекомендуємо пройти підручник щоб ви звикнули до гри.</value>
@@ -71,13 +71,13 @@
<value>Пройти підручник osu!</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>Перед тим як почати, ми маємо рекомендовані карти.</value>
<value>Перед тим як почати, ми маємо для вас рекомендовані карти.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Отримати завантажені карти</value>
<value>Завантажити рекомендовані карти</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Ви також можете завантажити більше карт з головного меню, клавіша "переглянути" в будь-який час.</value>
<value>Ви також можете завантажити більше карт з головного меню, за допомогою клавіші "завантажити" - в будь-який час.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>У вас зараз є {0} карт!</value>

View File

@@ -62,7 +62,7 @@
<value>获取谱面</value>
</data>
<data name="description" xml:space="preserve">
<value>“谱面”是游戏内对于游玩关卡的俗称。osu! 在首次安装时不会包含任何谱面,因此这一步帮助您开始获取并收集谱面。</value>
<value>“谱面”是我们对游戏关卡的俗称。osu! 在首次安装时不会包含任何谱面这一步帮助您开始获取并收集谱面。</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>如果您第一次接触这款游戏,我们建议您先过一遍新手教程,以便您快速上手游戏。</value>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>البدء</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>انقر لاستئناف إعداد التشغيل الأولي عند اي نقطة</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>إعداد التشغيل لأول مرة</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>قم بإعداد osu! لتناسب احتياجاتك</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>مرحبا بك</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>مرحبا بكم في دليل الإعداد لأول مرة!
osu! لعبة قابلة للتخصيص للغاية، والغوص مباشرة في الإعدادات قد يكون في بعض الأحيان صعباََ. هذا الدليل سيساعدك على الحصول على الخيارات الضرورية لضمان تجربة أولى فريدة من نوعها!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>يمكن تعديل حجم واجهة المستخدم لـ osu! إلى الحجم الذي يعجبك.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>سلوك</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>تم تنفيذ بعض الإعدادات الافتراضية الجديدة لسلوكيات اللعبة، بهدف تحسين تجربة اللعبة وجعلها متاحة للجميع.
ننصحك بإعطاء الافتراضات الجديدة محاولة، ولكن إذا كنت ترغب في أن تجعل الأشياء مثل الإصدارات الكلاسيكية من osu! يمكنك بسهولة تطبيق بعض الافتراضات العقلانية أدناه.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>الإفتراضيات الجديدة</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>الإفتراضيات القديمة</value>
</data>
</root>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Давайце пачнем</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Націсніце сюды, каб працягнуць першапачатковую настройку</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>Першапачатковая налада</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Наладзьце osu! пад сябе</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Сардэчна запрашаем</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Сардэчна запрашаем у інструктаж першага запуску!
osu! вельмі наладжваемая гульня, і знаёмства з наладамі часам можа быць ашаламляльным. Гэты інструктаж дапаможа выбраць важны выбар, каб забяспечыць выдатны першы вопыт!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>Памер osu! інтэрфэйса можа быць адрэдагаваны як вам падабаецца.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Налады</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Былі рэалізаваны некаторыя новыя налады па змаўчанні для паводзін у гульні, з мэтай паляпшэння гульнявога вопыту і зрабіць яго больш даступным для ўсіх.
Мы рэкамендуем вам паспрабаваць новыя налады па змаўчанні, але калі вы хочаце, каб усё было больш падобна на класічныя версіі osu!, вы можаце лёгка ўжыць некаторыя налады па змаўчанні ніжэй.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Новыя стандартныя наладкі</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Класічныя налады</value>
</data>
</root>

View File

@@ -68,26 +68,26 @@
<value>Nastavení prvního spuštění</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Nastav si osu! tak, aby ti hra vyhovovala</value>
<value>Nastav si hru tak, aby ti vyhovovala</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Vítej</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Vítejte v průvodci nastavením prvního spuštění!
<value>Vítej v průvodci nastavením prvního spuštění!
osu! je velmi konfigurovatelná hra a přechod přímo do nastavení může být někdy trošku ohromující. Tento průvodce vám pomůže dostat důležitá rozhodnutí ze cesty k zajištění skvělé první zkušenosti!</value>
osu! je velmi nastavitelná hra a přechod přímo do nastavení může být někdy trošku ohromující. Tento průvodce ti pomůže dostat důležitá rozhodnutí z cesty k zajištění perfektní první zkušenosti!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>Velikost osu! uživatelského rozhraní může být upravena podle tvého přání.</value>
<value>Velikost uživatelského rozhraní může být upravena podle tvého přání.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Chování hry</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Některé nové výchozí hodnoty pro nastavení byly implementovány s cílem zlepšit herní zážitek a udělat hru více přístupnou pro všechny.
<value>Byly implementovány nové výchozí hodnoty pro nastavení s cílem zlepšit herní zážitek a udělat hru více přístupnou pro všechny.
Doporučujeme vyzkoušet nová výchozí nastavení, ale pokud raději checete nastavení mít více jako v klasické verzi osu!, můžete snadno použít klasické nastavení níže.</value>
Doporučujeme vyzkoušet nová výchozí nastavení, ale pokud raději chceš mít nastavení více jako v klasické verzi osu!, můžeš snadno použít klasická nastavení níže.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Nová výchozí nastavení</value>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Magsimula</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>I-click upang ipagpatuloy ang first-run setup sa anumang punto</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>First-run setup</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Set up osu! para maging angkop sa iyo</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Maligayang pagdating</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Maligayang pagdating sa first-run setup na patnubay!
osu! ay isang napaka-configurable na laro, at ang pag-dive ng diretso sa mga setting ay minsan ay nakakapanghina. Ang gabay na ito ay tutulong sa iyo na makuha ang mahahalagang pagpipilian upang matiyak ang isang mahusay na unang karanasan!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>Ang laki ng osu! user interface ay maaaring iakma ayon sa gusto mo.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Pag-uugali</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Ang ilang mga bagong default para sa mga gawi ng laro ay ipinatupad, na may layuning pahusayin ang karanasan sa laro at gawin itong mas naa-access sa lahat.
Inirerekomenda namin na subukan mo ang mga bagong default, ngunit kung gusto mong magkaroon ng mga bagay na parang mga klasikong bersyon ng osu!, madali kang makakapaglapat ng ilang matinong mga default sa ibaba.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Bagong mga default</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Klasikong mga default</value>
</data>
</root>

View File

@@ -89,7 +89,7 @@ Panduan ini akan membantumu untuk mengatur berbagai hal yang perlu kamu atur den
<data name="behaviour_description" xml:space="preserve">
<value>osu! kini hadir dengan pengaturan bawaan baru yang ditujukan untuk memperkaya pengalaman bermainmu dan menjadikan osu! lebih ramah akses bagi semua.
Kami menyarankanmu untuk menggunakan pengaturan bawaan yang baru, namun apabila kamu lebih menginginkan osu! untuk berperilaku seperti osu! versi klasik, kamu dapat menyesuaikan hal-hal tertentu melalui menu di bawah ini.</value>
Kami menyarankanmu untuk menggunakan pengaturan bawaan yang baru, namun apabila kamu lebih menginginkan osu! untuk berperilaku seperti osu! versi klasik, kamu dapat menyesuaikan hal-hal tertentu di bawah ini.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Pengaturan bawaan baru</value>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Aan de slag</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Klik hier om op elk moment de configuratiegids te hervatten</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>Configuratiegids</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Configureer osu! naar wens</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Welkom</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Welkom bij de configuratiegids!
osu! is een spel waaraan je erg veel kunt aanpassen, en meteen de instellingen induiken is soms nogal overweldigend. Deze gids helpt je de belangrijkste opties correct in te stellen, om ervoor te zorgen dat je eerste ervaring meteen goed zit!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>De grootte van de osu! gebruikersinterface kan aangepast worden naar jouw zin.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Gedrag</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Er werd een aantal nieuwe standaardinstellingen geïmplementeerd, met het oog op het verbeteren van de spelervaring en om ervoor te zorgen dat osu! toegankelijker wordt voor iedereen.
We raden je van harte aan om deze nieuwe standaardinstellingen even uit te testen, maar moest je toch het gevoel van de klassieke osu!-versies missen kun je hieronder makkelijk deze instellingen aanpassen.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Nieuwe standaardinstellingen</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Klassieke standaardinstellingen</value>
</data>
</root>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Rozpocznij</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Kliknij, aby wznowić konfigurację pierwszego uruchomienia w dowolnym momencie.</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>Konfiguracja pierwszego uruchomienia</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Dostosuj osu! do swoich potrzeb</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Witaj</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Witaj w przewodniku po konfiguracji pierwszego uruchomienia!
osu! jest bardzo konfigurowalną grą, dlatego bezpośrednie przejście do ustawień może okazać się przytłaczające. Ten przewodnik pomoże ci podjąć ważne decyzje, aby zapewnić jak najlepsze doświadczenia w grze!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>Rozmiar interfejsu użytkownika w osu! można dostosować do twoich potrzeb.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Zachowanie</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Zaimplementowaliśmy nowe ustawienia domyślne, które modyfikują zachowanie gry w kilku miejscach. Ma to na celu usprawnienie rozgrywki i uczynienie gry bardziej przystępną dla wszystkich graczy.
Zalecamy korzystanie z nowych ustawień, ale jeżeli preferujesz działanie poprzedniej wersji osu!, możesz łatwo dostosować zachowanie gry poniżej.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Nowe ustawienia domyślne</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Klasyczne ustawienia domyślne</value>
</data>
</root>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Começar</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Clique para retomar a configuração de primeira execução a qualquer momento</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>Configuração de primeira execução</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Configure o osu! para combinar com você</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Bem-vindo(a)</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Bem-vindo ao guia de instalação de primeira execução!
Osu! É um jogo com muitas configurações, e acessá-las pela primeira vez pode ser bastante confuso. Esse ira ajudar a configurar as coisas mais importantes para garantir uma ótima experiência!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>O tamanho da interface do usuário de Osu! Pode ser ajustado do seu jeito.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Comportamento</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Novas predefinições do jogo foram implementadas, para melhorar a experiencia e tornar o jogo mais acessível.
Recomendamos que teste as novas predefinições, mas se preferir algo mais próximo das versões clássicas de osu!, você pode facilmente voltar para os antigos padrões abaixo.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Novos Padrões</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Padrões Clássicos</value>
</data>
</root>

View File

@@ -87,12 +87,12 @@ osu! - это тонконастраиваемая игра, поэтому ин
<data name="behaviour_description" xml:space="preserve">
<value>Было разработано несколько новых функций с целью улучшения игрового опыта и повышения его доступности для всех.
Мы рекомендуем вам попробовать новые стандартные настройки, но если вы хотите, чтобы всё было так же, как в классических версиях osu!, то вы легко можете выбрать и старые значения настроек ниже.</value>
Мы рекомендуем Вам попробовать новые стандартные настройки, но если вы хотите, чтобы всё было так же, как в классических версиях osu!, то вы легко можете выбрать и старые значения настроек ниже.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Новые стандартные настройки</value>
<value>Новые настройки</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Старые стандартные настройки</value>
<value>Старые настройки</value>
</data>
</root>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Hadi başlayın</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Kuruluma istediğiniz noktada devam etmek için tıklayın</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>İlk kurulum</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Osu!'yu kurun sana yakışacak</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Hoşgeldiniz</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>İlk çalıştırma kurulum kılavuzuna hoş geldiniz!
osu! çok yapılandırılabilir bir oyundur ve doğrudan ayarlara dalmak bazen bunaltıcı olabilir. Bu kılavuz, harika bir ilk deneyim sağlamak için önemli seçimleri aradan çıkarmanıza yardımcı olacak!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>osu!'nun büyüklüğü kullanıcı arayüzü seçimlerinize göre ayarlanabilir.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Davranış</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Oyun deneyimini geliştirmek ve herkes için daha erişilebilir kılmak amacıyla oyun davranışları için bazı yeni varsayılanlar uygulandı.
Yeni varsayılanları denemenizi öneririz, ancak daha çok osu!'nun klasik sürümlerini kullanıyor gibi hissetmek istiyorsanız, aşağıda bazı makul varsayılanları kolayca uygulayabilirsiniz.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Yeni varsayılanlar</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Klasik varsayılanlar</value>
</data>
</root>

View File

@@ -62,13 +62,13 @@
<value>让我们开始吧!</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>单击以在任何时候返回首次启动设置</value>
<value>单击以回首次启动设置</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>首次启动设置</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>调 osu! 以更贴合你的习惯</value>
<value>调 osu! 以更贴合你的习惯</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>欢迎</value>
@@ -76,7 +76,8 @@
<data name="welcome_description" xml:space="preserve">
<value>欢迎来到首次启动设置指南页!
osu! 是一款可高度自由化配置的游戏,但初面这些繁多复杂的设置可能会让你不知所措。这个指南能帮你快速设定一些重要设置项,确保你有一个良好的初次游戏体验!</value>
osu! 是一款可高度自由化配置的游戏,但初面这些繁多复杂的设置可能会让你不知所措。
这个指南能帮你快速设定一些重要设置项,确保你有一个良好的初次游戏体验!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>osu! 用户界面可以根据您的喜好来调整。</value>

View File

@@ -107,12 +107,12 @@
<value>Paraan ng pagpapakita ng iskor</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Huwag paganahin ang Windows key habang naglalaro</value>
<value>I-disable ang Windows key habang naglalaro</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mga mod</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Padaliing makita ang unang bagay tuwing gumagamit ng visual impairment mods</value>
<value>Dagdagan ang visibility ng unang bagay tuwing gumagamit ng visual impairment na mga mod</value>
</data>
</root>

View File

@@ -0,0 +1,118 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Gameplay</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmapa</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Općenito</value>
</data>
<data name="audio" xml:space="preserve">
<value>Zvuk</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Unos</value>
</data>
<data name="background" xml:space="preserve">
<value>Pozadina</value>
</data>
<data name="dim" xml:space="preserve">
<value>Zatamnjivanje pozadine</value>
</data>
<data name="blur" xml:space="preserve">
<value>Zamagljenje pozadine</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Osvijetli igralište tokom pauza</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Način vidljivosti HUD-a</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Pokaži prikaz healtha čak i kada ne možete umrijeti</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Izblijedi igralište u crveno kada je health slab</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Uvijek prikazuj shemu tipka</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Uvijek reproduciraj prvi zvuk prekidanja komboa</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Tip pokazivača bodova</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Onemoguće Windows tipku tijekom igranja</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Modovi</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Povećaj preglednost prvog objekta kad su uključeni modovi s vizualnim promjenama</value>
</data>
</root>

View File

@@ -113,6 +113,6 @@
<value>Mod</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Tingkatkan keterlihatan objek pertama pada saat bermain dengan menggunakan mod yang mengubah tampilan objek</value>
<value>Tingkatkan keterlihatan objek pertama pada saat bermain dengan mod yang mengubah tampilan objek</value>
</data>
</root>

View File

@@ -95,7 +95,7 @@
<value>Wyświetlaj pasek życia, nawet gdy przegrana jest niemożliwa</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Zacieniuj pole gry na czerwono przy niskim stanie zdrowia</value>
<value>Zacieniuj pole gry na czerwono przy niskim stanie paska życia</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Zawsze pokazuj nakładkę klawiszy</value>
@@ -113,6 +113,6 @@
<value>Modyfikatory</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Uwidocznij pierwszy obiekt gdy włączone są modyfikatory zmniejszające widoczność</value>
<value>Uwidocznij pierwszy obiekt, gdy włączone są modyfikatory ograniczające widoczność</value>
</data>
</root>

View File

@@ -80,7 +80,7 @@
<value>Plano de fundo</value>
</data>
<data name="dim" xml:space="preserve">
<value>Escurecimento de fundo</value>
<value>Iluminação do plano de fundo</value>
</data>
<data name="blur" xml:space="preserve">
<value>Desfoque de fundo</value>
@@ -89,19 +89,19 @@
<value>Clarear fundo durante pausas</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Modo de visibilidade da sobreposição de interface</value>
<value>Modo de transparência da interface de usuário</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Mostrar barra de vida mesmo quando você não pode falhar</value>
<value>Mostrar vida mesmo quando não se pode falhar</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Tonalizar área de jogo em vermelho quando a vida está baixa</value>
<value>Área de jogo em vermelho quando a vida estiver baixa</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Sempre mostrar sobreposição de teclas</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Sempre reproduzir som de perda do primeiro combo</value>
<value>Sempre reproduzir som de erro no primeiro combo</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Modo de exibição da pontuação</value>
@@ -113,6 +113,7 @@
<value>Mods</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Aumentar a visibilidade do primeiro objeto enquanto mods que atrapalham a visão estiverem ligados</value>
<value>Aumentar vesibilidade do objeto em primeiro plano quando os mods estiverem ativos
</value>
</data>
</root>

View File

@@ -92,7 +92,7 @@
<value>是否显示 HUD</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>不会失败时仍然显示血量</value>
<value>总是显示血量(即使不会失败)</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>当血量低时屏幕变红</value>
@@ -110,9 +110,9 @@
<value>在游戏中禁用 Windows 键</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>模组</value>
<value>Mods</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>启用隐藏 Mod 时显示第一个物件的缩圈</value>
<value>启用 Hidden Mod 时显示第一个物件的缩圈</value>
</data>
</root>

View File

@@ -70,8 +70,11 @@
<data name="prefer_original" xml:space="preserve">
<value>Ipakita ang metadata sa orihinal na wika</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Ipakita ang oras sa 24-hour na pormat</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Updates</value>
<value>Mga update</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Release stream</value>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve">
<value>Baguhin ang lokasyon ng folder...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Patakbuhin ang setup wizard</value>
</data>
</root>

View File

@@ -77,7 +77,7 @@
<value>Frissítések</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Kiadássztream</value>
<value>Frissítési csatorna</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Frissítések keresése</value>
@@ -89,6 +89,6 @@
<value>Mappa helyének megváltoztatása...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Futtassa a telepítővarázslót</value>
<value>Telepítésvarázsló futtatása</value>
</data>
</root>

View File

@@ -68,7 +68,7 @@
<value>Idioma</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>Optar por metadados no idioma original</value>
<value>Preferir metadata na lingua original</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Preferir o formato de 24 horas</value>

View File

@@ -71,7 +71,7 @@
<value>Віддавати перевагу метаданим на мові оригіналу</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Надати перевагу відображенню 24-годинного часу</value>
<value>Показувати 24-годинний часовий формат</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Оновлення</value>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Наступны выбар</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Выбраць папярэднюю групу</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Выбраць наступную групу</value>
</data>
<data name="home" xml:space="preserve">
<value>Вернуцца на галоўнае меню</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Тайминг секцыя</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Націскайце ў такт</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Змяніць крок сетцы</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Адкрываць выбар мадоў</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Скасаваць усе мады</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Выпадковы выбар</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Павярнуць выдзеленае вертыкальна</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Павялічыць спэйсінг</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Зменшыць спэйсінг</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Адкрываць рэдактар скіноў</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Následující položka</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Vybrad předchozí skupinu</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Vybrad další skupinu</value>
</data>
<data name="home" xml:space="preserve">
<value>Domů</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Režim časování</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Klepni pro BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Přepnout režim zobrazení mřížky</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Otevřít/zavřít výběr módu</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Zrušit Výběr všech Módů</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Náhodná</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Převrátit výběr svisle</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Zvýšit odstup vzdálenosti</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Snížit odstup vzdálenosti</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Zobrazit/schovat editor skinu</value>
</data>

View File

@@ -0,0 +1,235 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Åbn/luk chat</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Åbn/luk instrumentbræt</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Nulstil input-indstillinger</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Vis/skjul værktøjslinje</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Åbn/luk indstillinger</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Åbn/luk beatmap katalog</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Skru lyden op</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>Skru lyden ned</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Slå lyd til/fra</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Spring film over</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Hurtig genprøve (hold)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Tag skærmbillede</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Slå museknapperne til/fra i spillet</value>
</data>
<data name="back" xml:space="preserve">
<value>Tilbage</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>Skru op for rullehastighed</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>Skru ned for rullehastighed</value>
</data>
<data name="select" xml:space="preserve">
<value>Vælg</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>Hurtig exit (hold)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>Næste spor</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Forrige spor</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Afspil / Pause</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Åbn/luk musikafspiller</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Forrige vælg</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Næste vælg</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Vælg forrige gruppe</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Vælg næste gruppe</value>
</data>
<data name="home" xml:space="preserve">
<value>Hjem</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Åbn/luk notifikationspanel</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Pause spillet</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Opsætning-tilstand</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Composer-tilstand</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Design-tilstand</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Timing-tilstand</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Tryk for BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Skift gittervisningstilstand</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Test beatmap</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Hold for HUD</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Tilfældigt skin</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pause / fortsæt genafspilning</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Vis/skjul spil grænseflade</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Åbn/luk Mod Vælg</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Fravælg alle mods</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Tilfældig</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Spol tilbage</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Beatmap Indstillinger</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Bekræftelse tilstand</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Skub markeringen til venstre</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Skub markeringen til højre</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Vend markeringen vandret</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Vend markeringen lodret</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Forstør afstand</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Formindsk afstand</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Åbn/luk skin editor</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Sidste lydmåler</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>Næste lydmåler</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Spol genafspilning frem</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Spol genafspilning tilbage</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Skift chatfokus</value>
</data>
</root>

View File

@@ -122,7 +122,7 @@
<value>Abspielen / pausieren</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>"Läuft gerade"-Overlay ein-/ausblenden</value>
<value>"läuft gerade"-Overlay ein-/ausblenden</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Vorherige Auswahl</value>
@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Nächste Auswahl</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Vorherige Gruppe auswählen</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Nächste Gruppe auswählen</value>
</data>
<data name="home" xml:space="preserve">
<value>Hauptmenü</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Timing-Modus</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Tippe, um die BPM zu erreichen</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Rasteranzeigemodus wechseln</value>
</data>
@@ -170,7 +179,10 @@
<value>Interface im Spiel ein-/ausblenden</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Mod-Auswahl ein-/ausblenden</value>
<value>Modauswahl ein-/ausblenden</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Alle Mods abwählen</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Zufällig</value>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Auswahl vertikal spiegeln</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Abstandsausrichtung erhöhen</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Abstandsausrichtung verringern</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Skin-Editor ein-/ausblenden</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Selección siguiente</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Seleccionar grupo anterior</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Seleccionar grupo siguiente</value>
</data>
<data name="home" xml:space="preserve">
<value>Inicio</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Modo de temporización</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Pulsar para BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Cambiar modo de visualización de cuadrícula</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Alternar selector de mods</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Anular toda la selección de mods</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Aleatorio</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Voltear la selección verticalmente</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Aumentar distancia de espaciado</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Disminuir distancia de espaciado</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Alternar editor de skin</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>انتخاب بعدی</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>انتخاب گروه قبلی</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>انتخاب گروه بعدی</value>
</data>
<data name="home" xml:space="preserve">
<value>خانه</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>حالت زمانبندی</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>برای BPM کلیک کنید</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>حالت نمایشگر شبکه چرخه</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>انتخاب مود را تغییر دهید</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>لغو انتخاب همه ی ماد ها</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>تصادفی</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>انتخاب تلنگر به صورت عمودی</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>افزایش distance spacing</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>کاهش distance spacing</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>تغییر ویرایشگر پوست</value>
</data>

View File

@@ -59,22 +59,22 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Ipakita/Itago ang chat overlay</value>
<value>I-toggle ang chat overlay</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Ipakita/Itago ang social overlay</value>
<value>I-toggle ang social overlay</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>I-reset ang input settings</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Ipakita/Itago ang toolbar</value>
<value>I-toggle ang toolbar</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Ipakita/Itago ang settings</value>
<value>I-toggle ang mga setting</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Ipakita/Itago ang listahan ng beatmap</value>
<value>I-toggle ang listahan ng beatmap</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Itaas ang volume</value>
@@ -83,10 +83,10 @@
<value>Ibaba ang volume</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>I-mute</value>
<value>I-toggle ang mute</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Skip cutscene</value>
<value>Laktawan ang cutscene</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Mabilis na pag-ulit (hold)</value>
@@ -95,7 +95,7 @@
<value>Kumuha ng screenshot</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>I-toggle ang mouse buttons sa gameplay</value>
<value>I-toggle ang mga mouse button ng gameplay</value>
</data>
<data name="back" xml:space="preserve">
<value>Bumalik</value>
@@ -122,22 +122,28 @@
<value>Play / pause</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Ipakita/Itago ang now playing overlay</value>
<value>I-toggle ang now playing na overlay</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Nakaraang pagpili</value>
<value>Nakaraang pili</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Sumusunod na pagpili</value>
<value>Sumusunod na pili</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Pumili ng nakaraang grupo</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Pumili ng sumusunod na grupo</value>
</data>
<data name="home" xml:space="preserve">
<value>Home</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Tignan ang mga notipikasyon</value>
<value>I-toggle ang mga notipikasyon</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>I-hinto ang laro</value>
<value>I-pause ang laro</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Setup mode</value>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Timing mode</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>I-tap para sa BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Cycle grid display mode</value>
</data>
@@ -167,10 +176,13 @@
<value>I-hinto / I-tuloy ang replay</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Ipakita/Itago ang in-game interface</value>
<value>I-toggle ang in-game na interface</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Ipakita/Itago ang Mod Select</value>
<value>I-toggle ang mod select</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Alisin lahat ng mga mod</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Random</value>
@@ -179,22 +191,28 @@
<value>Mag-rewind</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Beatmap Options</value>
<value>Mga Opsyon ng Beatmap</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Verify mode</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Nudge selection left</value>
<value>Pagnudge ng pinili sa kaliwa</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Nudge selection right</value>
<value>Pagnudge ng pinili sa kanan</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Flip selection horizontally</value>
<value>I-flip ang pinili nang pahalang</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Flip selection vertically</value>
<value>I-flip ang pinili nang patayo</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Itaas ang distance spacing</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Ibaba ang distance spacing</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Ipakita/Itago ang skin editor</value>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Sélection suivante</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Sélectionner le groupe précédent</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Sélectionner le groupe suivant</value>
</data>
<data name="home" xml:space="preserve">
<value>Accueil</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Mode Timing</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Appuyez pour obtenir le BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Modifier le mode d'affichage de la grille</value>
</data>
@@ -170,7 +179,10 @@
<value>Activer/désactiver l'interface en jeu</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Activer/désactiver la sélection de mode</value>
<value>Activer/désactiver la sélection de mod</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Désélectionner tous les mods</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Aléatoire</value>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Retourner la sélection verticalement</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Augmenter le distance spacing</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Réduire le distance spacing</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Activer/désactiver l'éditeur de skin</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Következő kijelölés</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Válassza ki az előző csoportot</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Válassza ki a következő csoportot</value>
</data>
<data name="home" xml:space="preserve">
<value>Főoldal</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Időzítés mód</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Kattints a BPM beállításához</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Rácsos megjelenítési mód váltása</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Mod kiválasztás fel-/lehúzása</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Törölje az összes kiválasztott modot</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Véletlenszerű</value>
</data>
@@ -190,6 +202,18 @@
<data name="editor_nudge_right" xml:space="preserve">
<value>Kiválasztás jobbra bökése</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>A kijelölés vízszintes megfordítása</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>A kijelölés függőleges megfordítása</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Növelje a távolságot</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Csökkentse a távolságot</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Kinézet szerkesztő felhozása / elrejtése</value>
</data>

View File

@@ -130,11 +130,17 @@
<data name="select_next" xml:space="preserve">
<value>Pilihan berikutnya</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Pilih grup sebelumnya</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Pilih grup selanjutnya</value>
</data>
<data name="home" xml:space="preserve">
<value>Menu utama</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Tampilkan/sembunyikan notifikasi</value>
<value>Tombol panel notifikasi</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Jeda permainan</value>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Mode Timing</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Ketuk untuk BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Mode tampilan cycle grid</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Tampilkan/sembunyikan menu Mod Select</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Hapus semua pilihan mod</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Acak</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Cerminkan pilihan secara vertikal</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Tingkatkan nilai distance spacing</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Turunkan nilai distance spacing</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Tampilkan/sembunyikan editor skin</value>
</data>
@@ -212,6 +230,6 @@
<value>Majukan tayangan ulang</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Chat focus</value>
<value>Tombol buka percakapan multiplayer</value>
</data>
</root>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Selezione successiva</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Seleziona gruppo precedente</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Seleziona gruppo successivo</value>
</data>
<data name="home" xml:space="preserve">
<value>Home</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Modalità tempo</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Premi per BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Cambia visualizzazione della griglia</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Apri la selezione mod</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Deseleziona tutte le mod</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Casuale</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Rifletti la selezione verticalmente</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Aumenta distanza</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Diminuisci distanza</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Apri lo skin editor</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Volgende selectie</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Vorige groep selecteren</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Volgende groep selecteren</value>
</data>
<data name="home" xml:space="preserve">
<value>Startpagina</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Timing-modus</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Tikken voor BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Grootte raster wisselen</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Mod-selectie tonen/verbergen</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Alle mods deselecteren</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Willekeurig</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Selectie verticaal spiegelen</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Distance spacing vergroten</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Distance spacing verkleinen</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Skin-editor tonen/verbergen</value>
</data>

View File

@@ -65,7 +65,7 @@
<value>Wyświetl nakładkę społeczności</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Resetuj ustawienia wejściowe</value>
<value>Zresetuj ustawienia sterowania</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Wyświetl pasek narzędzi</value>
@@ -116,7 +116,7 @@
<value>Przejdź do następnego utworu</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Cofnij do poprzedniego utworu</value>
<value>Przejdź do poprzedniego utworu</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Odtwarzaj/wstrzymaj</value>
@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Następny wybór</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Wybierz poprzednią grupę</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Wybierz następną grupę</value>
</data>
<data name="home" xml:space="preserve">
<value>Strona główna</value>
</data>
@@ -137,59 +143,64 @@
<value>Wyświetl powiadomienia</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Zatrzymaj grę</value>
<value>Wstrzymaj rozgrywkę</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Tryb konfiguracji</value>
<value>Ustawienia beatmapy</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Tryb Komponowania </value>
<value>Tryb kompozycji</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Tryb Projektowania
</value>
<value>Tryb projektowania</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Tryb pomiaru czasu</value>
<value>Tryb rytmiki</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Kliknij, by dostosować BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Tryb wyśwetlania siatki</value>
<value>Zmień tryb wyświetlania siatki</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Przetestuj rozgrywkę</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Przytrzymaj HUD</value>
<value>Wyświetl HUD (przytrzymaj)</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Losowa skórka</value>
<value>Wybierz losową skórkę</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pauza/wznowienie powtórki</value>
<value>Zatrzymaj/wznów powtórkę</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Wyświetl interfejs w grze</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Wyświetl wybór modyfikacji</value>
<value>Wyświetl nakładkę z modyfikatorami rozgrywki</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Odznacz wszystkie modyfikatory</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Wyświetl losową beatmapę</value>
<value>Przejdź do losowej beatmapy</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Przewiń</value>
<value>Przejdź do poprzednio wylosowanej beatmapy</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Opcje beatmapy</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Tryb Weryfikacji</value>
<value>Tryb weryfikacji</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Przesuń w lewo</value>
<value>Przesuń zaznaczone obiekty w lewo</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Przesuń w prawo</value>
<value>Przesuń zaznaczone obiekty w prawo</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Odwróć zaznaczenie w poziomie</value>
@@ -197,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Odwróć zaznaczenie w pionie</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Zwiększ odległość między obiektami</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Zmniejsz odległość między obiektami</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Wyświetl edytor skórek</value>
</data>
@@ -207,12 +224,12 @@
<value>Następny miernik głośności</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Szukaj powtórki do przodu</value>
<value>Przewiń powtórkę do przodu</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Szukaj powtórki do tyłu</value>
<value>Przewiń powtórkę do tyłu</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Wyświetl pokazywanie się czatu</value>
<value>Wyświetl czat</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Alternar sobreposição de chat</value>
<value>Alternar sobreposição do chat</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Alternar sobreposição social</value>
@@ -89,7 +89,7 @@
<value>Pular a cinemática</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Retentativa rápida (segurar)</value>
<value>Nova tentativa rápida (segurar)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Tirar uma captura de tela</value>
@@ -130,6 +130,13 @@
<data name="select_next" xml:space="preserve">
<value>Próxima seleção</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Selecionar grupo anterior</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Selecionar próximo grupo
</value>
</data>
<data name="home" xml:space="preserve">
<value>Início</value>
</data>
@@ -151,6 +158,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Modo de tempo</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Toque para BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Alternar modo de exibição da grade</value>
</data>
@@ -172,6 +182,10 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Abrir/fechar a seleção de mods</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Deselecionar todos os mods
</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Aleatório</value>
</data>
@@ -196,6 +210,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Inverter a seleção verticalmente</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Aumentar espaçamento</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Diminuir espaçamento</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Alternar editor de skin</value>
</data>

Some files were not shown because too many files have changed in this diff Show More