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13 Commits

Author SHA1 Message Date
Dean Herbert
db12ba0ca0 Merge pull request #203 from ppy/l10n_master
Update translations
2022-07-16 00:27:35 +09:00
Dean Herbert
fa6c3871ad Update osu-web sourced translations from crowdin 2022-07-16 00:07:41 +09:00
Dean Herbert
92417bd9e2 Update translations from crowdin 2022-07-16 00:07:34 +09:00
Dean Herbert
3d2574b440 Merge pull request #202 from nekodex/mod-select-overlay
Add samples for mod select overlay show/hide
2022-07-02 00:42:23 +09:00
Jamie Taylor
b7c16a5c36 Add samples for mod select appear/disappear 2022-07-01 20:01:56 +09:00
Dean Herbert
a9bf128ad9 Merge pull request #201 from ppy/l10n_master
Update translations
2022-06-28 13:35:36 +09:00
Dean Herbert
5ea1ddc87c Update osu-web sourced translations from crowdin 2022-06-28 13:15:34 +09:00
Dean Herbert
76b77690e9 Update translations from crowdin 2022-06-28 13:15:25 +09:00
Dean Herbert
3c4c075796 Add new client localisations 2022-06-28 13:13:56 +09:00
Dean Herbert
5270aac29e Merge pull request #200 from nekodex/rearrangeable-list
Add sample for rearranging list items
2022-06-23 19:34:15 +09:00
Jamie Taylor
288d40e348 Add sample for rearranging list items 2022-06-23 17:20:04 +09:00
Dean Herbert
ef30863241 Merge pull request #199 from nekodex/new-metronome-sfx
New metronome samples
2022-06-18 07:51:01 +09:00
Jamie Taylor
128028a943 Samples for Metronome 2022-06-17 16:44:12 +09:00
330 changed files with 7088 additions and 528 deletions

View File

@@ -71,7 +71,7 @@
<value>Urządzenie wyjścia</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separacja stereo dźwięków uderzenia</value>
<value>Separacja kanałów dla dźwięków rozgrywki</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Ogólna</value>

View File

@@ -71,7 +71,7 @@
<value>Utmatningsenhet</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Träffljud stereo seperation</value>
<value>Träffljudsstereoseparation</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Huvud</value>
@@ -89,9 +89,9 @@
<value>Justering av förskjutning</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Ljudfördröjning</value>
<value>Ljudförskjutning</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Fördröjnings-guide</value>
<value>Förskjutningsguide</value>
</data>
</root>

View File

@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Opóźnienie beatmapy</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Poprzednie zagranie:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Poprzednie zagranie było zbyt krótkie, aby wykonać kalibrację</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibruj względem ostatniego zagrania</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(obiekty pojawią się później)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(obiekty pojawią się wcześniej)</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Сдвиг карты относительно трека</value>
<value>Сдвиг трека относительно карты</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Предыдущая игра:</value>

View File

@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap offsettryck</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Föregående spel:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Det föregående spelet är för kort för att använda för kalibrering</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Kalibrera med senaste spelet</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(hit objects visas senare)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(träffobjekt visas tidigare)</value>
</data>
</root>

View File

@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap offseti</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Önceki oynama:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Önceki oynama kalibre etmek için çok kısa</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Son oynamayı kullanarak kalibre et</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(isabet edilen nesneler daha sonra görünür)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(isabet edilen nesneler daha erken görülür)</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>Tastenkombinationen und Spielbelegungen</value>
<value>Tastenkürzel und Spielbelegungen</value>
</data>
<data name="configure" xml:space="preserve">
<value>Konfigurieren</value>

View File

@@ -59,10 +59,10 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="solo" xml:space="preserve">
<value>solo</value>
<value>enspelarläge</value>
</data>
<data name="multi" xml:space="preserve">
<value>multi</value>
<value>flerspelarläge</value>
</data>
<data name="playlists" xml:space="preserve">
<value>spellistor</value>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>キャンセル</value>
<data name="back" xml:space="preserve">
<value>戻る</value>
</data>
<data name="clear" xml:space="preserve">
<value>消去</value>
<data name="next" xml:space="preserve">
<value>次へ</value>
</data>
<data name="finish" xml:space="preserve">
<value>終了</value>
</data>
<data name="enabled" xml:space="preserve">
<value>有効</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>インポート中...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>すべての選択を解除</value>
</data>
<data name="select_all" xml:space="preserve">
<value>すべて選択</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>ビートマップ</value>
</data>
<data name="scores" xml:space="preserve">
<value>スコア</value>
</data>
<data name="skins" xml:space="preserve">
<value>スキン</value>
</data>
<data name="collections" xml:space="preserve">
<value>コレクション</value>
</data>
</root>

View File

@@ -58,18 +58,20 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Anuluj</value>
<data name="back" xml:space="preserve">
<value>Wróć</value>
</data>
<data name="clear" xml:space="preserve">
<value>Wyczyść</value>
<data name="next" xml:space="preserve">
<value>Przejdź dalej</value>
</data>
<data name="finish" xml:space="preserve">
<value>Zakończ</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Włączony
</value>
<value>Włączone</value>
</data>
<data name="disabled" xml:space="preserve">
<value>Wyłączona</value>
<value>Wyłączone</value>
</data>
<data name="default" xml:space="preserve">
<value>Domyślne</value>
@@ -86,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Importowanie...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Odznacz wszystko</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Zaznacz wszystko</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmapy</value>
</data>
<data name="scores" xml:space="preserve">
<value>Wyniki</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skórki</value>
</data>
<data name="collections" xml:space="preserve">
<value>Kolekcje</value>
</data>
</root>

View File

@@ -58,11 +58,14 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>Avbryt</value>
<data name="back" xml:space="preserve">
<value>Tillbaks</value>
</data>
<data name="clear" xml:space="preserve">
<value>Rensa</value>
<data name="next" xml:space="preserve">
<value>Nästa</value>
</data>
<data name="finish" xml:space="preserve">
<value>Slutför</value>
</data>
<data name="enabled" xml:space="preserve">
<value>Aktiverad</value>
@@ -85,4 +88,22 @@
<data name="importing" xml:space="preserve">
<value>Importerar...</value>
</data>
<data name="deselect_all" xml:space="preserve">
<value>Avmarkera alla</value>
</data>
<data name="select_all" xml:space="preserve">
<value>Markera alla</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmaps</value>
</data>
<data name="scores" xml:space="preserve">
<value>Resultat</value>
</data>
<data name="skins" xml:space="preserve">
<value>Skins</value>
</data>
<data name="collections" xml:space="preserve">
<value>Samlingar</value>
</data>
</root>

View File

@@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve">
<value>すべてのキャッシュを消去</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>コンパクトな環境</value>
</data>
</root>

View File

@@ -80,6 +80,6 @@
<value>Wyczyść pamięć podręczną</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Kompaktowy realm</value>
<value>Skompresuj realm</value>
</data>
</root>

View File

@@ -77,7 +77,7 @@
<value>Minne</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Rensa all cache</value>
<value>Rensa alla cachar</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>

View File

@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>難易度上昇</value>
</data>
</root>

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@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Mnożnik wyniku</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Svårighetsmultiplikator</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Zorluk Çarpanı</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>ビートマップの取得</value>
</data>
<data name="description" xml:space="preserve">
<value>「ビートマップ」はプレイ可能な譜面のことです。osu!にプリロードされたビートマップはありません。このステップではビートマップを集めることを手助けします。</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>初めてプレイする場合、ゲームプレイの前にチュートリアルをプレイすることをお勧めします。</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>osu!チュートリアルを受ける</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>初めに、おすすめのビートマップを用意しました。</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>おすすめのビートマップを入手</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>メインメニューの「ブラウズ」ボタンからいつでも追加のビートマップを取得できます。</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>現在{0} 個のビートマップがロードされています!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Pobieranie beatmap</value>
</data>
<data name="description" xml:space="preserve">
<value>„Beatmapami” nazywamy grywalne poziomy, w których obiekty ułożone są do rytmu muzyki. Nie są one pobierane w momencie instalacji osu!, dlatego ten etap przewodnika pomoże ci w zdobyciu beatmap do twojej kolekcji.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Jeżeli jesteś nowym graczem, zalecamy przejście samouczka, aby zaznajomić się z rozgrywką w osu!.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Pobierz samouczek osu!</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>Aby wprowadzić cię w rozgrywkę, mamy kilka polecanych beatmap.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Pobierz polecane beatmapy</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Aby pobrać więcej beatmap, kliknij przycisk „przeglądaj” w menu głównym gry.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>Liczba dostępnych beatmap: {0}.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Skaffa Beatmaps</value>
</data>
<data name="description" xml:space="preserve">
<value>"Beatmaps" är vad vi kallar spelbara banor. osu! kommer inte med några beatmaps installerade. Detta steg hjälper dig att komma igång med din beatmapsamling.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Om du är en ny spelare rekommenderar vi att du spelar osu! tutorialen för att vänja dig vid spelet.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Skaffa osu! tutorialen</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>För att komma igång har vi några rekommenderade beatmaps.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Skaffa rekommenderade beatmaps</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Du kan skaffa fler beatmaps när som helst via "bläddra"-knappen i huvudmenyn.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>Du har för närvarande {0} beatmap(s) laddade!</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Давайце пачнем</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Націсніце сюды, каб працягнуць першапачатковую настройку</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>Першапачатковая налада</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Наладзьце osu! пад сябе</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Сардэчна запрашаем</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Сардэчна запрашаем у інструктаж першага запуску!
osu! вельмі наладжваемая гульня, і знаёмства з наладамі часам можа быць ашаламляльным. Гэты інструктаж дапаможа выбраць важны выбар, каб забяспечыць выдатны першы вопыт!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>Памер osu! інтэрфэйса можа быць адрэдагаваны як вам падабаецца.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Налады</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Былі рэалізаваны некаторыя новыя налады па змаўчанні для паводзін у гульні, з мэтай паляпшэння гульнявога вопыту і зрабіць яго больш даступным для ўсіх.
Мы рэкамендуем вам паспрабаваць новыя налады па змаўчанні, але калі вы хочаце, каб усё было больш падобна на класічныя версіі osu!, вы можаце лёгка ўжыць некаторыя налады па змаўчанні ніжэй.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Новыя стандартныя наладкі</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Класічныя налады</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>始める</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>クリックして初回セットアップをいつでも再開します。</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>初回セットアップ</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>osu!を自分好みにセットアップしてください</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>ようこそ</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>初回セットアップガイドへようこそ!
osu!は非常に設定項目が多いので、直接設定画面に行くと圧倒されることがあります。このガイドでは重要な選択肢を選ぶのを助け、素晴らしい初体験を確実なものとします。</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>osu!ユーザーインターフェイスのサイズはお好みに合わせて調整できます。</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>動作</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>ゲーム体験を向上させ、誰もがプレイしやすくすることを目的として、ゲーム動作のいくつかの新しいデフォルトが設定されました。
新しいデフォルトを試すことをお勧めしますが、クラシックなosu!バージョンのようにしたい場合は、以下で簡単に従来のデフォルトを適用できます。</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>新しいデフォルト</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>クラシックなデフォルト</value>
</data>
</root>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Rozpocznij</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Kliknij, aby wznowić konfigurację pierwszego uruchomienia w dowolnym momencie.</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>Konfiguracja pierwszego uruchomienia</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Dostosuj osu! do swoich potrzeb</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Witaj</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Witaj w przewodniku po konfiguracji pierwszego uruchomienia!
osu! jest bardzo konfigurowalną grą, dlatego bezpośrednie przejście do ustawień może okazać się przytłaczające. Ten przewodnik pomoże ci podjąć ważne decyzje, aby zapewnić jak najlepsze doświadczenia w grze!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>Rozmiar interfejsu użytkownika w osu! można dostosować do twoich potrzeb.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Zachowanie</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Zaimplementowaliśmy nowe ustawienia domyślne, które modyfikują zachowanie gry w kilku miejscach. Ma to na celu usprawnienie rozgrywki i uczynienie gry bardziej przystępną dla wszystkich graczy.
Zalecamy korzystanie z nowych ustawień, ale jeżeli preferujesz działanie poprzedniej wersji osu!, możesz łatwo dostosować zachowanie gry poniżej.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Nowe ustawienia domyślne</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Klasyczne ustawienia domyślne</value>
</data>
</root>

View File

@@ -90,9 +90,9 @@ osu! - это тонконастраиваемая игра, поэтому ин
Мы рекомендуем Вам попробовать новые стандартные настройки, но если вы хотите, чтобы всё было так же, как в классических версиях osu!, то вы легко можете выбрать и старые значения настроек ниже.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Новые стандартные настройки</value>
<value>Новые настройки</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Старые стандартные настройки</value>
<value>Старые настройки</value>
</data>
</root>

View File

@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="get_started" xml:space="preserve">
<value>Kom igång</value>
</data>
<data name="click_to_resume_first_run_setup_at_any_point" xml:space="preserve">
<value>Klicka för att återuppta installationsguiden när som helst</value>
</data>
<data name="first_run_setup_title" xml:space="preserve">
<value>Installationsguide</value>
</data>
<data name="first_run_setup_description" xml:space="preserve">
<value>Ställ in osu! för att passa dig</value>
</data>
<data name="welcome_title" xml:space="preserve">
<value>Välkommen</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>Välkommen till den första installationsguiden!
osu! är ett väldigt konfigurerbart spel, och att dyka rakt in i inställningarna kan ibland vara överväldigande. Den här guiden kommer att hjälpa dig att få de viktiga valen ur vägen för att säkerställa en grym första upplevelse!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>Storleken på användargränssnittet i osu! kan anpassas efter hur du vill ha det.</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>Beteende</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>Vissa nya standardinställningar för spelbeteenden har implementerats i syfte att förbättra spelupplevelsen och göra den mer tillgänglig för alla.
Vi rekommenderar att du ger de nya standardinställningarna ett försök, men om du vill få saker att kännas mer som klassiska versioner av osu! kan du tillämpa några standardinställningar nedan.</value>
</data>
<data name="new_defaults" xml:space="preserve">
<value>Nya standardinställningar</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>Klassiska standardinställningar</value>
</data>
</root>

View File

@@ -61,9 +61,24 @@
<data name="gameplay_section_header" xml:space="preserve">
<value>ゲームプレイ</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>ビートマップ</value>
</data>
<data name="general_header" xml:space="preserve">
<value>全般</value>
</data>
<data name="audio" xml:space="preserve">
<value>音声</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>入力</value>
</data>
<data name="background" xml:space="preserve">
<value>背景</value>
</data>
<data name="dim" xml:space="preserve">
<value>背景の明度</value>
</data>
@@ -76,9 +91,6 @@
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUDオーバーレイ表示モード</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>進捗バーに難易度グラフを表示</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>失敗した場合でも体力を表示する</value>
</data>
@@ -88,9 +100,6 @@
<data name="key_overlay" xml:space="preserve">
<value>常にキーオーバーレイを表示する</value>
</data>
<data name="positional_hitsounds" xml:space="preserve">
<value>ポジション別のヒットサウンド</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>コンボブレーク音を常に鳴らす</value>
</data>
@@ -101,7 +110,7 @@
<value>ゲームプレイ中にWindowsキーを無効にする</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mods</value>
<value>Mod</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>視覚系のMODが有効な場合、最初のオブジェクトの視認性を高める</value>

View File

@@ -95,7 +95,7 @@
<value>Wyświetlaj pasek życia, nawet gdy przegrana jest niemożliwa</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Zacieniuj pole gry na czerwono przy niskim stanie zdrowia</value>
<value>Zacieniuj pole gry na czerwono przy niskim stanie paska życia</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Zawsze pokazuj nakładkę klawiszy</value>
@@ -113,6 +113,6 @@
<value>Modyfikatory</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Uwidocznij pierwszy obiekt gdy włączone są modyfikatory zmniejszające widoczność</value>
<value>Uwidocznij pierwszy obiekt, gdy włączone są modyfikatory ograniczające widoczność</value>
</data>
</root>

View File

@@ -74,7 +74,7 @@
<value>Gränssnitt</value>
</data>
<data name="input" xml:space="preserve">
<value>Indata</value>
<value>Inmatning</value>
</data>
<data name="background" xml:space="preserve">
<value>Bakgrund</value>

View File

@@ -113,6 +113,6 @@
<value>Mods</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>启用 Hidden Mod 时显示第一个物件的缩圈</value>
<value>启用视觉阻碍模组时增强对第一个物件的可见性</value>
</data>
</root>

View File

@@ -77,7 +77,7 @@
<value>Frissítések</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Kiadássztream</value>
<value>Frissítési csatorna</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Frissítések keresése</value>
@@ -89,6 +89,6 @@
<value>Mappa helyének megváltoztatása...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Futtassa a telepítővarázslót</value>
<value>Telepítésvarázsló futtatása</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve">
<value>元の言語でメタデータを優先</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>24時間表示を優先</value>
</data>
<data name="update_header" xml:space="preserve">
<value>アップデート</value>
</data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve">
<value>フォルダの場所を変更...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>セットアップ ウィザードを実行</value>
</data>
</root>

View File

@@ -68,7 +68,10 @@
<value>Språk</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>Föredra beatmapmetadata på originalspråk</value>
<value>Föredra metadata på originalspråk</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>Föredra 24-timmarsklocka</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Uppdateringar</value>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve">
<value>Ändra sökväg för mapp...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Kör installationsguiden</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="prefer_original" xml:space="preserve">
<value>Orijinal dildeki metaveriyi tercih et</value>
</data>
<data name="prefer_24_hour_time_display" xml:space="preserve">
<value>24 saatlik zaman biçimini tercih et</value>
</data>
<data name="update_header" xml:space="preserve">
<value>Güncellemeler</value>
</data>
@@ -85,4 +88,7 @@
<data name="change_folder_location" xml:space="preserve">
<value>Klasör konumunu değiştir...</value>
</data>
<data name="run_setup_wizard" xml:space="preserve">
<value>Kurulum Sihirbazını Çalıştır</value>
</data>
</root>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Наступны выбар</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Выбраць папярэднюю групу</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Выбраць наступную групу</value>
</data>
<data name="home" xml:space="preserve">
<value>Вернуцца на галоўнае меню</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Тайминг секцыя</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Націскайце ў такт</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Змяніць крок сетцы</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Адкрываць выбар мадоў</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Скасаваць усе мады</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Выпадковы выбар</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Павярнуць выдзеленае вертыкальна</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Павялічыць спэйсінг</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Зменшыць спэйсінг</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Адкрываць рэдактар скіноў</value>
</data>

View File

@@ -125,10 +125,16 @@
<value>Покажи какво се изпълнява сега</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Предишен избор</value>
<value>Предишно ниво</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Следващ избор</value>
<value>Следващо ниво</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Предишна група</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Следваща група</value>
</data>
<data name="home" xml:space="preserve">
<value>Начало</value>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Раздел времена</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Докоснете за BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Изглед на решетката</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Избор на мод</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Отмяна на всички модове</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Произволен бийтмап</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Обърни избраното вертикално</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Увеличение на разстояние</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Намаляне на разстояние</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Покажи редактор на облик</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Následující položka</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Vybrad předchozí skupinu</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Vybrad další skupinu</value>
</data>
<data name="home" xml:space="preserve">
<value>Domů</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Režim časování</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Klepni pro BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Přepnout režim zobrazení mřížky</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Otevřít/zavřít výběr módu</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Zrušit Výběr všech Módů</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Náhodná</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Převrátit výběr svisle</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Zvýšit odstup vzdálenosti</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Snížit odstup vzdálenosti</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Zobrazit/schovat editor skinu</value>
</data>

View File

@@ -0,0 +1,235 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Åbn/luk chat</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Åbn/luk instrumentbræt</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Nulstil input-indstillinger</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Vis/skjul værktøjslinje</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Åbn/luk indstillinger</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Åbn/luk beatmap katalog</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Skru lyden op</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>Skru lyden ned</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Slå lyd til/fra</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Spring film over</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Hurtig genprøve (hold)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Tag skærmbillede</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Slå museknapperne til/fra i spillet</value>
</data>
<data name="back" xml:space="preserve">
<value>Tilbage</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>Skru op for rullehastighed</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>Skru ned for rullehastighed</value>
</data>
<data name="select" xml:space="preserve">
<value>Vælg</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>Hurtig exit (hold)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>Næste spor</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Forrige spor</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Afspil / Pause</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Åbn/luk musikafspiller</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Forrige vælg</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Næste vælg</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Vælg forrige gruppe</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Vælg næste gruppe</value>
</data>
<data name="home" xml:space="preserve">
<value>Hjem</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Åbn/luk notifikationspanel</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Pause spillet</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Opsætning-tilstand</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Composer-tilstand</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Design-tilstand</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Timing-tilstand</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Tryk for BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Skift gittervisningstilstand</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Test beatmap</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Hold for HUD</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Tilfældigt skin</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pause / fortsæt genafspilning</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Vis/skjul spil grænseflade</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Åbn/luk Mod Vælg</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Fravælg alle mods</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Tilfældig</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Spol tilbage</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Beatmap Indstillinger</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Bekræftelse tilstand</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Skub markeringen til venstre</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Skub markeringen til højre</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Vend markeringen vandret</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Vend markeringen lodret</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Forstør afstand</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Formindsk afstand</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Åbn/luk skin editor</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Sidste lydmåler</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>Næste lydmåler</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Spol genafspilning frem</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Spol genafspilning tilbage</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Skift chatfokus</value>
</data>
</root>

View File

@@ -122,7 +122,7 @@
<value>Abspielen / pausieren</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>"Läuft gerade"-Overlay ein-/ausblenden</value>
<value>"läuft gerade"-Overlay ein-/ausblenden</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Vorherige Auswahl</value>
@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Nächste Auswahl</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Vorherige Gruppe auswählen</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Nächste Gruppe auswählen</value>
</data>
<data name="home" xml:space="preserve">
<value>Hauptmenü</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Timing-Modus</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Tippe, um die BPM zu erreichen</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Rasteranzeigemodus wechseln</value>
</data>
@@ -170,7 +179,10 @@
<value>Interface im Spiel ein-/ausblenden</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Mod-Auswahl ein-/ausblenden</value>
<value>Modauswahl ein-/ausblenden</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Alle Mods abwählen</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Zufällig</value>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Auswahl vertikal spiegeln</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Abstandsausrichtung erhöhen</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Abstandsausrichtung verringern</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Skin-Editor ein-/ausblenden</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Selección siguiente</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Seleccionar grupo anterior</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Seleccionar grupo siguiente</value>
</data>
<data name="home" xml:space="preserve">
<value>Inicio</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Modo de temporización</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Pulsar para BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Cambiar modo de visualización de cuadrícula</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Alternar selector de mods</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Anular toda la selección de mods</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Aleatorio</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Voltear la selección verticalmente</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Aumentar distancia de espaciado</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Disminuir distancia de espaciado</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Alternar editor de skin</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>انتخاب بعدی</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>انتخاب گروه قبلی</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>انتخاب گروه بعدی</value>
</data>
<data name="home" xml:space="preserve">
<value>خانه</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>حالت زمانبندی</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>برای BPM کلیک کنید</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>حالت نمایشگر شبکه چرخه</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>انتخاب مود را تغییر دهید</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>لغو انتخاب همه ی ماد ها</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>تصادفی</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>انتخاب تلنگر به صورت عمودی</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>افزایش distance spacing</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>کاهش distance spacing</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>تغییر ویرایشگر پوست</value>
</data>

View File

@@ -59,22 +59,22 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Ipakita/Itago ang chat overlay</value>
<value>I-toggle ang chat overlay</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Ipakita/Itago ang social overlay</value>
<value>I-toggle ang social overlay</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>I-reset ang input settings</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Ipakita/Itago ang toolbar</value>
<value>I-toggle ang toolbar</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Ipakita/Itago ang settings</value>
<value>I-toggle ang mga setting</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Ipakita/Itago ang listahan ng beatmap</value>
<value>I-toggle ang listahan ng beatmap</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Itaas ang volume</value>
@@ -83,10 +83,10 @@
<value>Ibaba ang volume</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>I-mute</value>
<value>I-toggle ang mute</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Skip cutscene</value>
<value>Laktawan ang cutscene</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Mabilis na pag-ulit (hold)</value>
@@ -95,7 +95,7 @@
<value>Kumuha ng screenshot</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>I-toggle ang mouse buttons sa gameplay</value>
<value>I-toggle ang mga mouse button ng gameplay</value>
</data>
<data name="back" xml:space="preserve">
<value>Bumalik</value>
@@ -122,22 +122,28 @@
<value>Play / pause</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Ipakita/Itago ang now playing overlay</value>
<value>I-toggle ang now playing na overlay</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Nakaraang pagpili</value>
<value>Nakaraang pili</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Sumusunod na pagpili</value>
<value>Sumusunod na pili</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Pumili ng nakaraang grupo</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Pumili ng sumusunod na grupo</value>
</data>
<data name="home" xml:space="preserve">
<value>Home</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Tignan ang mga notipikasyon</value>
<value>I-toggle ang mga notipikasyon</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>I-hinto ang laro</value>
<value>I-pause ang laro</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Setup mode</value>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Timing mode</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>I-tap para sa BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Cycle grid display mode</value>
</data>
@@ -167,10 +176,13 @@
<value>I-hinto / I-tuloy ang replay</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Ipakita/Itago ang in-game interface</value>
<value>I-toggle ang in-game na interface</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Ipakita/Itago ang Mod Select</value>
<value>I-toggle ang mod select</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Alisin lahat ng mga mod</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Random</value>
@@ -179,22 +191,28 @@
<value>Mag-rewind</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Beatmap Options</value>
<value>Mga Opsyon ng Beatmap</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Verify mode</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Nudge selection left</value>
<value>Pagnudge ng pinili sa kaliwa</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Nudge selection right</value>
<value>Pagnudge ng pinili sa kanan</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Flip selection horizontally</value>
<value>I-flip ang pinili nang pahalang</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Flip selection vertically</value>
<value>I-flip ang pinili nang patayo</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Itaas ang distance spacing</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Ibaba ang distance spacing</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Ipakita/Itago ang skin editor</value>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Sélection suivante</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Sélectionner le groupe précédent</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Sélectionner le groupe suivant</value>
</data>
<data name="home" xml:space="preserve">
<value>Accueil</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Mode Timing</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Appuyez pour obtenir le BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Modifier le mode d'affichage de la grille</value>
</data>
@@ -170,7 +179,10 @@
<value>Activer/désactiver l'interface en jeu</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Activer/désactiver la sélection de mode</value>
<value>Activer/désactiver la sélection de mod</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Désélectionner tous les mods</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Aléatoire</value>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Retourner la sélection verticalement</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Augmenter le distance spacing</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Réduire le distance spacing</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Activer/désactiver l'éditeur de skin</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Következő kijelölés</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Válassza ki az előző csoportot</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Válassza ki a következő csoportot</value>
</data>
<data name="home" xml:space="preserve">
<value>Főoldal</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Időzítés mód</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Kattints a BPM beállításához</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Rácsos megjelenítési mód váltása</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Mod kiválasztás fel-/lehúzása</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Törölje az összes kiválasztott modot</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Véletlenszerű</value>
</data>
@@ -190,6 +202,18 @@
<data name="editor_nudge_right" xml:space="preserve">
<value>Kiválasztás jobbra bökése</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>A kijelölés vízszintes megfordítása</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>A kijelölés függőleges megfordítása</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Növelje a távolságot</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Csökkentse a távolságot</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Kinézet szerkesztő felhozása / elrejtése</value>
</data>

View File

@@ -130,11 +130,17 @@
<data name="select_next" xml:space="preserve">
<value>Pilihan berikutnya</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Pilih grup sebelumnya</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Pilih grup selanjutnya</value>
</data>
<data name="home" xml:space="preserve">
<value>Menu utama</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Tampilkan/sembunyikan notifikasi</value>
<value>Tombol panel notifikasi</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Jeda permainan</value>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Mode Timing</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Ketuk untuk BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Mode tampilan cycle grid</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Tampilkan/sembunyikan menu Mod Select</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Hapus semua pilihan mod</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Acak</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Cerminkan pilihan secara vertikal</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Tingkatkan nilai distance spacing</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Turunkan nilai distance spacing</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Tampilkan/sembunyikan editor skin</value>
</data>
@@ -212,6 +230,6 @@
<value>Majukan tayangan ulang</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Chat focus</value>
<value>Tombol buka percakapan multiplayer</value>
</data>
</root>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Selezione successiva</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Seleziona gruppo precedente</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Seleziona gruppo successivo</value>
</data>
<data name="home" xml:space="preserve">
<value>Home</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Modalità tempo</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Premi per BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Cambia visualizzazione della griglia</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Apri la selezione mod</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Deseleziona tutte le mod</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Casuale</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Rifletti la selezione verticalmente</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Aumenta distanza</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Diminuisci distanza</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Apri lo skin editor</value>
</data>

View File

@@ -0,0 +1,235 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>チャットオーバーレイの切り替え</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>ソーシャルオーバーレイの切り替え</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>入力設定をリセット</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>ツールバーの切り替え</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>設定の切り替え</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>ビートマップリストの並び替え</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>音量を上げる</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>音量を下げる</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>ミュートを切り替える</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>カットシーンをスキップ</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>クイックリトライ(長押し)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>スクリーンショットを撮る</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>ゲームプレイ中のマウスボタンを切り替える</value>
</data>
<data name="back" xml:space="preserve">
<value>戻る</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>スクロール速度を上げる</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>スクロール速度を下げる</value>
</data>
<data name="select" xml:space="preserve">
<value>選択</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>終わる(長押し)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>次の曲</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>前の曲</value>
</data>
<data name="music_play" xml:space="preserve">
<value>再生/一時停止</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>再生中オーバーレイを切り替える</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>前回の選択</value>
</data>
<data name="select_next" xml:space="preserve">
<value>次の選択</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>前回のグループを選択</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>次のグループを選択</value>
</data>
<data name="home" xml:space="preserve">
<value>ホーム</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>通知の切り替え</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>ゲームプレイの一時停止</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>セットアップモード</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>作成モード</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>デザインモード</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>タイミングモード</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>タップしてBPMの測定</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>円グリッド表示モード</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>ゲームプレイのテスト</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>長押しでHUD</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>ランダムなスキン</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>リプレイを一時停止/再開する</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>ゲーム内インターフェイスを切り替え</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Mod選択の切り替え</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Modの選択を全解除する</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>ランダム</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>巻き戻す</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>ビートマップの設定</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>検証モード</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>選択したものを左へずらす</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>選択したものを右にずらす</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>選択したものを左右反転する</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>選択したものを上下反転する</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>距離の間隔を拡げる</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>距離の間隔を縮める</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>スキンエディターを切り替える</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>以前のボリュームメーター</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>次の音量メーター</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>リプレイを早送りする</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>リプレイを巻き戻す</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>チャットフォーカスを切り替える</value>
</data>
</root>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>다음 선택</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>이전 그룹 선택</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>다음 그룹 선택</value>
</data>
<data name="home" xml:space="preserve">
<value>메인</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Timing 모드</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>리듬에 맞춰 터치해 BPM 측정</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>눈금자 표시 모드 전환</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>모드 선택 켜기/끄기</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>모든 모드 선택 해제</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>무작위</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>선택된 항목 상하 뒤집기</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>거리 간격 늘리기</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>거리 간격 줄이기</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>스킨 편집기 켜기/끄기</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Volgende selectie</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Vorige groep selecteren</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Volgende groep selecteren</value>
</data>
<data name="home" xml:space="preserve">
<value>Startpagina</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Timing-modus</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Tikken voor BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Grootte raster wisselen</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Mod-selectie tonen/verbergen</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Alle mods deselecteren</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Willekeurig</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Selectie verticaal spiegelen</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Distance spacing vergroten</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Distance spacing verkleinen</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Skin-editor tonen/verbergen</value>
</data>

View File

@@ -65,7 +65,7 @@
<value>Wyświetl nakładkę społeczności</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Resetuj ustawienia wejściowe</value>
<value>Zresetuj ustawienia sterowania</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Wyświetl pasek narzędzi</value>
@@ -116,7 +116,7 @@
<value>Przejdź do następnego utworu</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Cofnij do poprzedniego utworu</value>
<value>Przejdź do poprzedniego utworu</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Odtwarzaj/wstrzymaj</value>
@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Następny wybór</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Wybierz poprzednią grupę</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Wybierz następną grupę</value>
</data>
<data name="home" xml:space="preserve">
<value>Strona główna</value>
</data>
@@ -137,59 +143,64 @@
<value>Wyświetl powiadomienia</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Zatrzymaj grę</value>
<value>Wstrzymaj rozgrywkę</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Tryb konfiguracji</value>
<value>Ustawienia beatmapy</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Tryb Komponowania </value>
<value>Tryb kompozycji</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Tryb Projektowania
</value>
<value>Tryb projektowania</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Tryb pomiaru czasu</value>
<value>Tryb rytmiki</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Kliknij, by dostosować BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Tryb wyśwetlania siatki</value>
<value>Zmień tryb wyświetlania siatki</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Przetestuj rozgrywkę</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Przytrzymaj HUD</value>
<value>Wyświetl HUD (przytrzymaj)</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Losowa skórka</value>
<value>Wybierz losową skórkę</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pauza/wznowienie powtórki</value>
<value>Zatrzymaj/wznów powtórkę</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Wyświetl interfejs w grze</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Wyświetl wybór modyfikacji</value>
<value>Wyświetl nakładkę z modyfikatorami rozgrywki</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Odznacz wszystkie modyfikatory</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Wyświetl losową beatmapę</value>
<value>Przejdź do losowej beatmapy</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Przewiń</value>
<value>Przejdź do poprzednio wylosowanej beatmapy</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Opcje beatmapy</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Tryb Weryfikacji</value>
<value>Tryb weryfikacji</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Przesuń w lewo</value>
<value>Przesuń zaznaczone obiekty w lewo</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Przesuń w prawo</value>
<value>Przesuń zaznaczone obiekty w prawo</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Odwróć zaznaczenie w poziomie</value>
@@ -197,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Odwróć zaznaczenie w pionie</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Zwiększ odległość między obiektami</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Zmniejsz odległość między obiektami</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Wyświetl edytor skórek</value>
</data>
@@ -207,12 +224,12 @@
<value>Następny miernik głośności</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Szukaj powtórki do przodu</value>
<value>Przewiń powtórkę do przodu</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Szukaj powtórki do tyłu</value>
<value>Przewiń powtórkę do tyłu</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Wyświetl pokazywanie się czatu</value>
<value>Wyświetl czat</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Alternar sobreposição de chat</value>
<value>Alternar sobreposição do chat</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Alternar sobreposição social</value>
@@ -89,7 +89,7 @@
<value>Pular a cinemática</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Retentativa rápida (segurar)</value>
<value>Nova tentativa rápida (segurar)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Tirar uma captura de tela</value>
@@ -130,6 +130,13 @@
<data name="select_next" xml:space="preserve">
<value>Próxima seleção</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Selecionar grupo anterior</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Selecionar próximo grupo
</value>
</data>
<data name="home" xml:space="preserve">
<value>Início</value>
</data>
@@ -151,6 +158,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Modo de tempo</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Toque para BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Alternar modo de exibição da grade</value>
</data>
@@ -172,6 +182,10 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Abrir/fechar a seleção de mods</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Deselecionar todos os mods
</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Aleatório</value>
</data>
@@ -196,6 +210,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Inverter a seleção verticalmente</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Aumentar espaçamento</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Diminuir espaçamento</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Alternar editor de skin</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Следующая карта</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Выбрать предыдущий трек</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Выбрать следующий трек</value>
</data>
<data name="home" xml:space="preserve">
<value>Главная страница</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Панель тайминга</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Задать ритм (BPM)</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Изменить шаг сетки</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Открыть выбор модов</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Отменить выбор модов</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Случайная карта</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Отразить объект по вертикали</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Увеличить множитель distance snap</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Уменьшить множитель distance snap</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Открыть редактор скина</value>
</data>

View File

@@ -62,31 +62,31 @@
<value>Växla chattöverlägg</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Väcla socialtöverlägg</value>
<value>Stäng/öppna socialt lager</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Återställ inmatningsinställningar</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Växla värktygsfält</value>
<value>Växla verktygsfält</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Växla inställningar</value>
<value>Öppna/stäng inställningar</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Växla beatmap listning</value>
<value>Öppna/stäng beatmaplistning</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Höja volym</value>
<value>Höj volym</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>Sänka volym</value>
<value>Sänk volym</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Ljud av/på</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Skippa cutscene</value>
<value>Hoppa över filmsekvens</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Snabbåterförsök (håll)</value>
@@ -95,7 +95,7 @@
<value>Ta skärmdump</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Växla gameplay-musknappar</value>
<value>Slå på/av musknapparna i spelet</value>
</data>
<data name="back" xml:space="preserve">
<value>Tillbaka</value>
@@ -122,28 +122,34 @@
<value>Spela / pausa</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Växla "nu spelas"överlägg</value>
<value>Öppna/stäng musikspelare</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Tidigare val</value>
<value>Föregående val</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Nästa val</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Välj föregående grupp</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Välj nästa grupp</value>
</data>
<data name="home" xml:space="preserve">
<value>Hem</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Växla aviseringar</value>
<value>Öppna/stäng aviseringar</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Pausa spelupplägget</value>
<value>Pausa spelet</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Konfigureringsläge</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Skrivläge</value>
<value>Komponeringsläge</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Designläge</value>
@@ -151,53 +157,65 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Timingläge</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Tryck för BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Cirkulär rutnät visningsläge </value>
<value>Ändra rutnätsvisningsläge</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Testa spelupplägget</value>
<value>Testa beatmap</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Håll för gränssnitt</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Slumpat skinn</value>
<value>Slumpat skin</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pausa / återuppta repris</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Växla i-spel gränssnitt</value>
<value>Visa/göm spelets gränssnitt</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Växla tilläggsval</value>
<value>Öppna/stäng modmeny</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Avmarkera alla mods</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Slumpmässig</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Återspola</value>
<value>Spola tillbaka</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Beatmap alternativ</value>
<value>Beatmapalternativ</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Verifiera läge</value>
<value>Verifieringsläge</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Putta markering vänster</value>
<value>Knuffa markering till vänster</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Putta markering höger</value>
<value>Knuffa markering till höger</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Vänd markering horisontellt</value>
<value>Vänd markeringen vågrätt</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Vänd markeringen vertikalt</value>
<value>Vänd markeringen lodrätt</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Öka avståndet</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Minska avståndet</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Växla skinnredigeraren</value>
<value>Öppna/stäng skinredigeraren</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Tidigare volymmätare</value>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Sonraki seçim</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Önceki grubu seç</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Sonraki grubu seç</value>
</data>
<data name="home" xml:space="preserve">
<value>Anasayfa</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Zamanlama modu</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>BPM için dokunun</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Grid görüntüleme modları arasında geçiş yap</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Mod Seçimini aç/kapa</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Tüm mod seçimlerini kaldır</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Rastgele</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Seçimi dikey olarak ters çevir</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Mesafe aralığını artır</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Mesafe aralığını azalt</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Skin editörünü aç/kapa</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>Наступна мапа</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>Вибрати попередню групу</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>Вибрати наступну групу</value>
</data>
<data name="home" xml:space="preserve">
<value>Головна</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>Режим таймінгу</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>Тапніть для BPMу</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Змінити крок сітки</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>Відкрити вибір модів</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>Зняти вибір з усіх модів</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Випадкова мапа</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>Віддзеркалити виділене по вертикалі</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>Збільшити дистанцію між об'єктами</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>Зменшити дистанцію між об'єктами</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Відкрити редактор скінів</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>選取下一個</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>選取上一組</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>選擇下一組</value>
</data>
<data name="home" xml:space="preserve">
<value>主選單</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>校時模式</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>跟著節奏點擊以取得 BPM</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>輪換網格顯示模式</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>顯示/隱藏 Mod 選單</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>取消選取所有 Mod</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>隨機選擇</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>垂直翻轉選取範圍</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>擴大間距</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>縮短間距</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>開啟/關閉 Skin 編輯器</value>
</data>

View File

@@ -130,6 +130,12 @@
<data name="select_next" xml:space="preserve">
<value>下一个选中</value>
</data>
<data name="select_previous_group" xml:space="preserve">
<value>返回上一组</value>
</data>
<data name="select_next_group" xml:space="preserve">
<value>选择下一组</value>
</data>
<data name="home" xml:space="preserve">
<value>主页</value>
</data>
@@ -151,6 +157,9 @@
<data name="editor_timing_mode" xml:space="preserve">
<value>测试模式</value>
</data>
<data name="editor_tap_for_bpm" xml:space="preserve">
<value>单击测算 BPM 按键</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>显示辅助网格</value>
</data>
@@ -172,6 +181,9 @@
<data name="toggle_mod_selection" xml:space="preserve">
<value>显示/隐藏 Mod 选择界面</value>
</data>
<data name="deselect_all_mods" xml:space="preserve">
<value>取消选择所有 Mod</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>随机</value>
</data>
@@ -196,6 +208,12 @@
<data name="editor_flip_vertically" xml:space="preserve">
<value>垂直翻转选中</value>
</data>
<data name="editor_increase_distance_spacing" xml:space="preserve">
<value>增大物件间距</value>
</data>
<data name="editor_decrease_distance_spacing" xml:space="preserve">
<value>减小物件间距</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>开启/关闭皮肤编辑器</value>
</data>

View File

@@ -89,7 +89,7 @@
<value>Felhasználói felület nagyítás</value>
</data>
<data name="screen_scaling" xml:space="preserve">
<value>Képernyő felnagytás</value>
<value>Képernyő átméretezése</value>
</data>
<data name="horizontal_position" xml:space="preserve">
<value>Vízszintes helyzet</value>

View File

@@ -104,7 +104,7 @@
<value>Skala vertikal</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>Menjalankan osu! pada mode tampilan selain "Fullscreen" dapat meningkatkan jeda input (input latency) yang ada!</value>
<value>Menjalankan osu! pada mode tampilan selain fullscreen dapat meningkatkan jeda input pada permainanmu!</value>
</data>
<data name="detail_settings_header" xml:space="preserve">
<value>Pengaturan Detail</value>

View File

@@ -73,9 +73,6 @@
<data name="show_fps" xml:space="preserve">
<value>FPSを表示</value>
</data>
<data name="unlimited_frames_note" xml:space="preserve">
<value>無制限のフレームリミッターを使用すると、スタッター、パフォーマンスが悪く、過熱につながる可能性があります。知覚的な遅延を改善することはできません。"2x refresh rate "を推奨します。</value>
</data>
<data name="layout_header" xml:space="preserve">
<value>レイアウト</value>
</data>
@@ -85,6 +82,9 @@
<data name="resolution" xml:space="preserve">
<value>解像度</value>
</data>
<data name="display" xml:space="preserve">
<value>表示</value>
</data>
<data name="ui_scaling" xml:space="preserve">
<value>UI拡大縮小</value>
</data>
@@ -115,10 +115,19 @@
<data name="hit_lighting" xml:space="preserve">
<value>ヒットライティング</value>
</data>
<data name="screenshots" xml:space="preserve">
<value>スクリーンショット</value>
</data>
<data name="screenshot_format" xml:space="preserve">
<value>スクリーンショットのフォーマット</value>
</data>
<data name="show_cursor_in_screenshots" xml:space="preserve">
<value>スクリーンショットにメニューカーソルを表示</value>
</data>
<data name="video_header" xml:space="preserve">
<value>動画</value>
</data>
<data name="use_hardware_acceleration" xml:space="preserve">
<value>ハードウェア アクセラレーションを使用</value>
</data>
</root>

View File

@@ -83,7 +83,7 @@
<value>Rozdzielczość</value>
</data>
<data name="display" xml:space="preserve">
<value>Monitor</value>
<value>Wyświetlacz</value>
</data>
<data name="ui_scaling" xml:space="preserve">
<value>Skala interfejsu</value>
@@ -104,7 +104,7 @@
<value>Skala w pionie</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>Uruchamianie bez trybu pełnoekranowego zwiększy twoje opóźnienie!</value>
<value>Korzystanie z innego trybu wyświetlania niż pełnoekranowy zwiększy twoje opóźnienie!</value>
</data>
<data name="detail_settings_header" xml:space="preserve">
<value>Detale</value>

View File

@@ -111,7 +111,7 @@
<value>Настройка деталей</value>
</data>
<data name="storyboard_video" xml:space="preserve">
<value>Сториборд / видео</value>
<value>Иллюстрация / видео</value>
</data>
<data name="hit_lighting" xml:space="preserve">
<value>Подсветка нот</value>

View File

@@ -65,7 +65,7 @@
<value>Renderare</value>
</data>
<data name="frame_limiter" xml:space="preserve">
<value>Bildhastighetsgräns</value>
<value>Bildfrekvensbegränsare</value>
</data>
<data name="threading_mode" xml:space="preserve">
<value>Trådningsläge</value>
@@ -73,9 +73,6 @@
<data name="show_fps" xml:space="preserve">
<value>Visa FPS</value>
</data>
<data name="unlimited_frames_note" xml:space="preserve">
<value>Användning av obegränsad bildhastighetsgräns kan leda till att det hackar, ger dålig prestanda och överhettas. Det kommer inte att förbättra någon upplevd fördröjning. "2x uppdateringsfrekvens" är rekommenderad.</value>
</data>
<data name="layout_header" xml:space="preserve">
<value>Layout</value>
</data>
@@ -85,23 +82,26 @@
<data name="resolution" xml:space="preserve">
<value>Upplösning</value>
</data>
<data name="display" xml:space="preserve">
<value>Skärm</value>
</data>
<data name="ui_scaling" xml:space="preserve">
<value>UI skalning</value>
<value>Gränsnittsstorlek</value>
</data>
<data name="screen_scaling" xml:space="preserve">
<value>Skärm skalning</value>
<value>Skärmskala</value>
</data>
<data name="horizontal_position" xml:space="preserve">
<value>Horisontal position</value>
<value>Vågrät position</value>
</data>
<data name="vertical_position" xml:space="preserve">
<value>Vertikal position</value>
<value>Lodrät position</value>
</data>
<data name="horizontal_scale" xml:space="preserve">
<value>Horisontell skala</value>
<value>Vågrät skala</value>
</data>
<data name="vertical_scale" xml:space="preserve">
<value>Vertikal skala</value>
<value>Lodrät skala</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>Att köra spelet utan helskämsläge kommer öka din inmatningsfördröjning!</value>

View File

@@ -104,7 +104,7 @@
<value>垂直缩放</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>全屏模式会增加输入延迟</value>
<value>不启用全屏模式会增加你的输入延迟</value>
</data>
<data name="detail_settings_header" xml:space="preserve">
<value>详细设置</value>

View File

@@ -77,7 +77,7 @@
<value>Edytor</value>
</data>
<data name="reset_section_button" xml:space="preserve">
<value>Przywróć domyślne ustawienia klawiszy w tej sekcji</value>
<value>Przywróć domyślne ustawienia w tej sekcji</value>
</data>
<data name="key_binding_panel_header" xml:space="preserve">
<value>konfiguracja klawiszy</value>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="joystick_gamepad" xml:space="preserve">
<value>Джойсцік / Геймпад</value>
</data>
<data name="deadzone_threshold" xml:space="preserve">
<value>Мёртвая зона</value>
</data>
</root>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="joystick_gamepad" xml:space="preserve">
<value>ジョイスティック/ゲームパッド</value>
</data>
<data name="deadzone_threshold" xml:space="preserve">
<value>デッドゾーン</value>
</data>
</root>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="joystick_gamepad" xml:space="preserve">
<value>Gamepady i dżojstiki</value>
</data>
<data name="deadzone_threshold" xml:space="preserve">
<value>Martwa strefa</value>
</data>
</root>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="joystick_gamepad" xml:space="preserve">
<value>Joystick / Kontroll</value>
</data>
<data name="deadzone_threshold" xml:space="preserve">
<value>Deadzone</value>
</data>
</root>

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@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Правяраем даступнасць поўнаэкраннага рэжыму...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! працуе у эксклюзіўнам поўнаэкраннам рэжыме, што гарантуе нізкую затрымку!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Немагчыма запусціць эксклюзіўны поўнаэкранны рэжым. Вы можаце адчуць некаторую затрымку.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Выкарыстанне поўнаэкраннага рэжыму ў macOS не дазваляе працаваць радку меню і Spaces, што можа прывесці да фрызаў пры з'яўленні сістэмных вокнаў. Рэкамендуецца выкарыстоўваць рэжым "поўнаэкранны ў акне".</value>
</data>
</root>

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@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Проверяват се възможностите за цял екран...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! работи на цял екран, гарантирано е ниско закъснение!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Не е възможна работата на цял екран. Все още ще изпитвате закъснения.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Режимът на цял екран при macOS ще ограничи изпозването на лента с меню и работните пространства, това може да доведе до замръзване при системно съобщение. Препоръчително е да се използва "borderless".</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Kontroluji možnosti celé obrazovky...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! běží exkluzivně přes celou obrazovku. Nízka latence zaručena!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Hra nelze běžet na exkluzivní celé obrazovce. Pořád budeš pociťovat latenci. </value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Použití celé obrazovky na macOS způsobuje, že interakce s horní lištou a prostory nebudou fungovat. Otevření systémového dialogu může vést k zmrazení hry. Doporučujeme pužívat "borderless" režim obrazovky.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Kontrollerer for fuldskærmsegenskaber...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! kører eksklusiv fuldskærm, garanterer lav latency!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Kan ikke køre eksklusiv fuldskærm. Du vil stadig opleve nogle input latenstid.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Brug af fuld skærm på macOS gør, at interaktion med menulinjen og mellemrum ikke længere fungerer, og det kan føre til fryser, hvis en systemdialog vises. Det anbefales at bruge grænseløs.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Prüfe Vollbildfunktionen...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! läuft im exklusiven Vollbildmodus, was eine niedrige Latenz garantiert!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Nicht in der Lage auf den exklusiven Vollbildmodus zu wechseln. Du wirst weiterhin eine geringe Eingabe-Latenzzeit feststellen.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Das Benutzen von Vollbild auf macOS sorgt dafür, dass das Interagieren mit der Menüleiste sowie Leerzeichen nicht mehr funktionieren und kann zu Bildschirmstottern führen, wenn ein Systemdialog vorhanden ist. Es wird empfohlen, den randlosen Modus zu verwenden.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Comprobando capacidades de pantalla completa...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! se ejecuta en modo exclusivo de pantalla completa, ¡garantizando baja latencia!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>No se puede ejecutar en modo exclusivo de pantalla completa. Seguirá experimentando cierta latencia de entrada.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>El uso de la pantalla completa en macOS hace que no funcione la interacción con la barra de menús y los espacios, y puede provocar congelaciones si se presenta un diálogo del sistema. Se recomienda el uso del modo sin bordes.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>در حال بررسی توانایی های تمام صفحه...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! در حال اجرا روی حالت تمام صفحه دربست است که کمترین تاخیر را تصمین می کند! </value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>نتوانستیم تا حالت تمام صفحه ی دربست را اجرا کنیم. شما همچنان مقداری تاخیر را تجربه خواهید کرد.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>اجرای تمام صفحه روی macOS باعث می شود تا تعامل با منو بار و فضا ها کار نکند، و ممکن است در صورت نمایش یک دیالوگ سیستمی، به فریز شدن ها منجر شود. اجرای "بدون مرز" (Borderless) پیشنهاد می شود.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Sinusuri para sa mga kakayahan ng fullscreen...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! ay tumatakbo sa eksklusibong fullscreen, ginagarantiya na mababa ang latency!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Hindi mapatakbo ang eksklusibong fullscreen. Makakaranas ka pa rin ng ilang latency ng pag-input.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Ang paggamit ng fullscreen sa macOS ay ginagawang hindi na gagana ang pakikipag-ugnayan sa menu bar at mga espasyo, at maaaring humantong sa pag-freeze kung may ipapakitang sistemang diyalogo. Ang paggamit ng walang border ay inirerekomenda.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Vérification des capacités en plein écran...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! fonctionne en plein écran exclusif, garantissant une latence faible !</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Impossible d'exécuter le plein écran exclusif. Vous rencontrerez toujours une certaine latence d'entrée.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>L'utilisation du plein écran sur macOS fait que l'interaction avec la barre de menu et les espaces ne fonctionne plus, et peut entraîner des blocages si une boîte de dialogue système est présentée. Il est recommandé d'utiliser le mode sans bordure.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Teljes képernyős módra való alkamasság ellenőrzése...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>Az osu! teljes képernyős módban fut, ezáltal garantálva az alacsony késleltetést!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Nem lehet teljes képernyős módban futtatni az osu!-t. Továbbra is bemeneti késleltetést fogsz észlelni.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Teljes képernyős mód használata macOS-en a menüsorral és a munkaterületekkel való interakciókor lefagyásokhoz vezethet ha egy rendszer értesítés meg van jelenítve. Ajánlott a borderless mód használata.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Memeriksa kemampuan perangkat untuk menjalankan mode fullscreen...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! berjalan pada mode fullscreen eksklusif, yang menjamin jeda input yang rendah!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Tidak dapat menjalankan mode fullscreen eksklusif. Kamu akan mengalami jeda input dalam permainanmu.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Menjalankan mode fullscreen pada macOS akan mencegah menu bar untuk dapat diakses, serta dapat menyebabkan sistem tidak merespon apabila kotak dialog tertentu muncul. Kami menyarankanmu untuk menggunakan mode borderless.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Controllando le funzionalità per lo schermo intero...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! è in esecuzione a schermo intero esclusivo, garantendo bassa latenza!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Impossibile utilizzare lo schermo intero esclusivo. Si verificheranno ancora latenze sull'input.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>L'utilizzo dello schermo intero su macOS non farà funzionare gli spazi e la barra del menu, e può portare a dei blocchi se viene visualizzata una finestra di dialogo del sistema. Si raccomanda l'opzione "senza bordi".</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>フルスクリーン機能を確認しています...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu!は排他フルスクリーンで起動し、低遅延を保証しています!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>排他フルスクリーンで起動できませんでした。入力の遅延が発生します。</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>macOSでフルスクリーン表示を利用すると、メニューバーやスペースとのやり取りができなくなり、システムダイアログが表示された場合にフリーズする可能性があります。ボーダーレスを使用することをお勧めします。</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>전체화면 호환성 확인 중...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu!가 독점 전체화면으로 실행 중이며, 높은 반응속도를 보장합니다!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>독점 전체화면으로 실행할 수 없습니다. 조금 낮은 반응속도를 경험할 수 있습니다.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>macOS에서 전체 화면을 사용하면 메뉴 바와의 상호작용이 제대로 작동하지 않으며, 시스템 대화상자가 나타나면 게임이 멈출 수 있습니다. 창 모드(테두리 없음)을 추천합니다.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Contoleren of systeem in staat is om volledig scherm te starten...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! wordt in exclusief volledig scherm uitgevoerd: lagere latency gegarandeerd!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Niet in staat om exclusief volledig scherm te starten: hogere input latency mogelijk.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Het volledig scherm op macOS maakt het onmogelijk om zowel spaces als de menubalk te gebruiken, en kan je computer doen vastlopen wanneer er een dialoogvenster verschijnt. De "borderless"-instelling wordt aanbevolen.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Sprawdzanie możliwości działania w trybie pełnoekranowym...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! działa w trybie pełnoekranowym, gwarantując niskie opóźnienie!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Nie udało się przejść do trybu pełnoekranowego. Pewne opóźnienie danych wejścia będzie odczuwalne.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Korzystanie z trybu pełnoekranowego na urządzeniach z systemem macOS może sprawić, że interakcje z paskiem menu lub przestrzeniami nie będą działać poprawnie, a także doprowadzić do zawieszenia działania osu!, jeżeli pojawi się okno systemowe. Zaleca się używanie trybu w oknie bez ramek.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Verificando por capacidades de tela cheia...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! está rodando em tela cheia exclusiva, baixa latência garantida!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Não foi possível executar tela cheia exclusiva. Você ainda irá experienciar alguma latência de entrada.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Usar tela cheia no macOS faz a interação com a barra de menu e espaços não funcionar mais e pode levar a um congelamento se uma caixa de diálogo do sistema for apresentada. Recomenda-se a utilização de sem borda.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Проверка возможностей полноэкранного режима...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! работает в эксклюзивном полноэкранном режиме, гарантируя низкую задержку!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Невозможно запустить эксклюзивный полноэкранный режим. Вы все еще будете ощущать задержку ввода.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Использование полноэкранного режима в macOS не позволяет работать строке меню и Spaces, что может привести к фризам при появлении системных окон. Рекомендуется использование режима "полноэкранный в окне".</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Söker efter fullskärmsförmågor...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! körs exklusivt i fullskärm, vilket garanterar låg fördröjning!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Det går inte att köra exklusiv helskärm. Du kommer fortfarande att uppleva viss fördröjning.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Att använda helskärm på macOS gör att interaktion med menyraden inte längre fungerar, och kan leda till frysningar om en systemdialogruta visas. Vi rekommenderar att du använder kantlös.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Tam ekran kullanılıp kullanılamayacağı kontrol ediliyor...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu!, düşük gecikmeyi garantileyen özel tam erkanda çalışıyor!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Özel tam erkan çalıştırılamadı. Biraz giriş gecikmesi yaşayacaksınız.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>macOS işletim sisteminde tam erkan kullanmak menü çubuğu ve spaces bölümüyle etkileşiminizi bozar ve bir sistem diyaloğu sunulursa donmalara sebep verebilir. Borderless kullanmanız tavsiye edilir.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Перевірка можливостей запуску в повноекранному режимі...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! працює в ексклюзивному повноекранному режимі, гарантуючи низьку затримку!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Неможливо запустити ексклюзивний повноекранний режим. Ви все ще будете відчувати деякі затримки вводу.</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Використання повноекранного режиму в macOS не може працювати с декількома робочими столами й може привести до зависання, якщо буде показано системне діалогове вікно. Рекомендується використання безрамкового повноекранного режиму.</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>Kiểm tra khả năng toàn màn hình... </value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! đang chạy toàn màn hình riêng biệt, đảm bảo độ trễ thấp! </value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>Bật để chạy toàn màn hình riêng biệt. Bạn sẽ vẫn gặp một số độ trễ đầu vào. </value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>Sử dụng toàn màn hình trên macOS làm cho việc tương tác với thanh menu và dấu cách không còn hoạt động nữa và có thể dẫn đến tình trạng bị treo nếu hộp thoại hệ thống được hiển thị. Sử dụng không viền được khuyến khích. </value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>正在檢查是否可使用全螢幕功能...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! 正在以獨佔全螢幕模式執行,您將能享受低延遲的遊戲體驗!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>無法以獨佔全螢幕模式執行。您仍會遇到輸入延遲的情況。</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>在 macOS 上以全螢幕模式執行將使空白鍵和選單列無法使用。若系統對話框彈出還會導致當機。建議使用無邊框模式。</value>
</data>
</root>

View File

@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="checking_for_fullscreen_capabilities" xml:space="preserve">
<value>正在检查开启全屏独占是否会遇到问题...</value>
</data>
<data name="osu_is_running_exclusive_fullscreen" xml:space="preserve">
<value>osu! 正运行在全屏独占模式下,您可以享受到低延迟的游戏体验!</value>
</data>
<data name="unable_to_run_exclusive_fullscreen" xml:space="preserve">
<value>无法开启全屏独占。您在游玩时仍然会感知到输入延迟。</value>
</data>
<data name="fullscreen_macos_note" xml:space="preserve">
<value>在 macOS 上开启全屏独占将导致菜单栏和空格无法使用,并且,弹出系统对话框时电脑可能会宕机。推荐使用无边框显示。</value>
</data>
</root>

View File

@@ -74,7 +74,7 @@
<value>Wala pang mga record!</value>
</data>
<data name="please_sign_in_to_view_online_leaderboards" xml:space="preserve">
<value>Pakisign-in upang makita ang mga online na leaderboard!</value>
<value>Paki-sign-in upang makita ang mga online na leaderboard!</value>
</data>
<data name="please_invest_in_an_osu_supporter_tag_to_view_this_leaderboard" xml:space="preserve">
<value>Paki-invest sa osu!supporter tag upang makita itong leaderboard!</value>

View File

@@ -0,0 +1,82 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="couldnt_fetch_scores" xml:space="preserve">
<value>スコアを取得できませんでした!</value>
</data>
<data name="please_select_a_beatmap" xml:space="preserve">
<value>ビートマップを選択してください!</value>
</data>
<data name="leaderboards_are_not_available_for_this_ruleset" xml:space="preserve">
<value>リーダーボードはこのルールセットでは表示されません!</value>
</data>
<data name="leaderboards_are_not_available_for_this_beatmap" xml:space="preserve">
<value>このビートマップではリーダーボードは利用できません!</value>
</data>
<data name="no_records_yet" xml:space="preserve">
<value>まだ記録がありません!</value>
</data>
<data name="please_sign_in_to_view_online_leaderboards" xml:space="preserve">
<value>オンラインリーダーボードを表示するにはサインインしてください!</value>
</data>
<data name="please_invest_in_an_osu_supporter_tag_to_view_this_leaderboard" xml:space="preserve">
<value>このリーダーボードを表示するにはosu!サポータータグに投資してください!</value>
</data>
</root>

View File

@@ -74,7 +74,7 @@
<value>Brak wyników!</value>
</data>
<data name="please_sign_in_to_view_online_leaderboards" xml:space="preserve">
<value>Zaloguj się, by wyświetlić tabele wyników!</value>
<value>Zaloguj się, by przeglądać tabele wyników!</value>
</data>
<data name="please_invest_in_an_osu_supporter_tag_to_view_this_leaderboard" xml:space="preserve">
<value>Rozważ zakup statusu donatora osu!, by móc wyświetlić tę tabelę wyników!</value>

View File

@@ -0,0 +1,82 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="couldnt_fetch_scores" xml:space="preserve">
<value>Kunde inte hämta resultat!</value>
</data>
<data name="please_select_a_beatmap" xml:space="preserve">
<value>Vänligen välj en beatmap!</value>
</data>
<data name="leaderboards_are_not_available_for_this_ruleset" xml:space="preserve">
<value>Topplistor är inte tillgängliga för detta ruleset!</value>
</data>
<data name="leaderboards_are_not_available_for_this_beatmap" xml:space="preserve">
<value>Topplistor är inte tillgängliga för denna beatmap!</value>
</data>
<data name="no_records_yet" xml:space="preserve">
<value>Inga rekord ännu!</value>
</data>
<data name="please_sign_in_to_view_online_leaderboards" xml:space="preserve">
<value>Logga in för att se onlinetopplistor!</value>
</data>
<data name="please_invest_in_an_osu_supporter_tag_to_view_this_leaderboard" xml:space="preserve">
<value>Vänligen köp en osu!supporter-tagg för att se denna topplista!</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="delete_all_beatmaps" xml:space="preserve">
<value>حذف جميع الخرائط</value>
</data>
<data name="delete_all_beatmap_videos" xml:space="preserve">
<value>حذف جميع مقاطع الخرائط</value>
</data>
<data name="import_scores_from_stable" xml:space="preserve">
<value>استيراد نتائج الخرائط من الإصدار المستقر</value>
</data>

View File

@@ -71,6 +71,9 @@
<data name="delete_all_beatmaps" xml:space="preserve">
<value>Выдаліць УСЕ бітмапы</value>
</data>
<data name="delete_all_beatmap_videos" xml:space="preserve">
<value>Выдаліць УСЕ відэа карт</value>
</data>
<data name="import_scores_from_stable" xml:space="preserve">
<value>Імпарт рэзультатаў з стейбла</value>
</data>

View File

@@ -70,6 +70,9 @@
<data name="delete_all_beatmaps" xml:space="preserve">
<value>Изтриване на ВСИЧКИ бийтмапове</value>
</data>
<data name="delete_all_beatmap_videos" xml:space="preserve">
<value>Изтриване на ВСИЧКИ бийтмап видеоклипове</value>
</data>
<data name="import_scores_from_stable" xml:space="preserve">
<value>Импорт на резултати от стабилен клиент</value>
</data>

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