Compare commits

...

236 Commits

Author SHA1 Message Date
Dean Herbert
322458a514 Merge pull request #360 from nekodex/fountain-loop-sfx
Add kiai/star fountain loop sample
2025-03-18 16:50:30 +09:00
Jamie Taylor
5ea5cf4673 Add kiai/star fountain loop sample 2025-03-14 20:35:48 +09:00
Dean Herbert
a83f48bad8 Merge pull request #359 from ppy/l10n_master
Update localisations
2025-03-13 15:56:49 +09:00
Dean Herbert
62349cccfb Update osu-web sourced translations from crowdin 2025-03-13 15:46:04 +09:00
Dean Herbert
091e7030f5 Update translations from crowdin 2025-03-13 15:45:58 +09:00
Dean Herbert
9cd45251a5 Add new client localisations 2025-03-13 15:43:47 +09:00
Dean Herbert
836c8fa5d4 Merge pull request #358 from nekodex/kiai-sfx-into-argon
Move kiai/star fountain sample into Argon skin folder
2025-03-07 19:45:17 +09:00
Jamie Taylor
9d6894040d Move kiai/star fountain sample into Argon skin 2025-03-07 15:03:14 +09:00
Dean Herbert
ec57695678 Merge pull request #357 from ppy/l10n_master
Update localisations
2025-03-03 13:19:48 +09:00
Dean Herbert
5646a31139 Update osu-web sourced translations from crowdin 2025-03-03 13:12:49 +09:00
Dean Herbert
6f10968b7b Add new client localisations 2025-03-03 13:12:49 +09:00
Dean Herbert
355e1ea0f1 Update translations from crowdin
Update translations from crowdin
2025-03-03 13:12:48 +09:00
Dean Herbert
385f83887c Merge pull request #356 from sb-child/patch-argon-counter
Argon skin: Remove redundant pixels from digit textures
2025-03-02 16:11:36 +09:00
sbchild
df28832f3b fix and export from figma 2025-03-01 23:14:04 +08:00
Dean Herbert
a19ff46591 Merge pull request #355 from nekodex/kiai-sfx
Add sample for kiai/star fountain activation
2025-03-01 23:02:23 +09:00
sbchild
4954695d54 remove extra pixels 2025-03-01 05:38:40 +08:00
Jamie Taylor
9f01517313 Add sample for kiai/star fountain activation 2025-03-01 01:50:38 +09:00
Dean Herbert
7431128685 Merge pull request #354 from ppy/l10n_master
Update localisations
2025-02-17 17:05:19 +09:00
Dean Herbert
d25e171567 Update osu-web sourced translations from crowdin 2025-02-17 16:59:20 +09:00
Dean Herbert
3250cf7096 Update translations from crowdin 2025-02-17 16:59:14 +09:00
Dean Herbert
47532eb7ad Add new client localisations 2025-02-17 16:57:02 +09:00
Dean Herbert
498a0486ce Merge pull request #352 from nekodex/friend-notification-samples
Add samples for friend online/offline notification
2025-01-25 21:38:17 +09:00
Jamie Taylor
b776f0c3ed Add samples for friend online/offline notification 2025-01-24 23:10:36 +09:00
Dean Herbert
d05ee7cdb7 Merge pull request #351 from frenzibyte/fix-intro-animation
Fix logo animation not rendering correctly on iOS
2024-12-24 11:47:47 +09:00
Salman Alshamrani
cd67c75f49 Remove alpha channel 2024-12-23 16:48:00 -05:00
Salman Alshamrani
86dd53bc7f Update logo animation shader with new specifications 2024-12-23 16:29:10 -05:00
Salman Alshamrani
96cfd144fa Reprocess logo animation textures to avoid premultiplication causing imprecise animation 2024-12-23 16:23:12 -05:00
Dean Herbert
159356d63d Add santa hat
Not sure if I'll use this but want it available
2024-12-19 18:32:45 +09:00
Dean Herbert
55426f17ab Merge pull request #350 from peppy/christmas
Add Christmas 2024 resources
2024-12-18 23:56:08 -08:00
Dean Herbert
e6d1aaa294 Add christmas 2024 resources
One christmas at a time, we will make lazer the festive paradise it
deserves to be.

Special thanks to nekodex and pishifat for helping make this happen.
Also to everyone else who gave feedback
2024-12-19 16:42:43 +09:00
Dean Herbert
8ae48c5748 Merge pull request #349 from ppy/l10n_master
Update localisations
2024-12-18 21:23:38 -08:00
Dean Herbert
d66b300ea0 Update osu-web sourced translations from crowdin 2024-12-19 14:14:24 +09:00
Dean Herbert
52a229934a Update translations from crowdin 2024-12-19 14:14:18 +09:00
Dean Herbert
f302dffd78 Add new client localisations 2024-12-19 14:12:15 +09:00
Dean Herbert
5642a9c5f1 Merge pull request #347 from ppy/l10n_master
Update localisations
2024-12-02 16:07:14 +09:00
Dean Herbert
2907f27242 Update osu-web sourced translations from crowdin 2024-12-02 15:57:00 +09:00
Dean Herbert
6245a5b7a6 Update translations from crowdin 2024-12-02 15:56:54 +09:00
Dean Herbert
704a4e2786 Add new client localisations 2024-12-02 15:54:43 +09:00
Dean Herbert
e5ddbd01b1 Merge pull request #346 from nekodex/menu-samples
Add new samples for menus/context-menus
2024-11-29 16:35:06 +09:00
Jamie Taylor
58b5ca1f46 Add new samples for menus/context-menus 2024-11-29 06:55:36 +09:00
Dean Herbert
599845aaa9 Merge pull request #345 from nekodex/ruleset-selector-mania-v3
New new mania ruleset selection sample
2024-11-06 15:28:42 +09:00
Jamie Taylor
7832ae9149 New new mania ruleset selection sample 2024-10-26 01:46:17 +09:00
Dean Herbert
ba72e28a29 Merge pull request #343 from ppy/l10n_master
Update translations
2024-10-17 14:58:58 +09:00
Dean Herbert
63cb53b71f Update osu-web sourced translations from crowdin 2024-10-17 14:14:43 +09:00
Dean Herbert
f24815cd9b Update translations from crowdin 2024-10-17 14:14:38 +09:00
Dean Herbert
64a6777210 Add new client localisations 2024-10-17 14:12:32 +09:00
Dean Herbert
26ac37d6d5 Merge pull request #341 from ppy/l10n_master
Update localisations
2024-10-03 13:39:12 +09:00
Dean Herbert
f0b2819df3 Update osu-web sourced translations from crowdin 2024-10-03 13:27:22 +09:00
Dean Herbert
c7ff73fd62 Update translations from crowdin 2024-10-03 13:27:17 +09:00
Dean Herbert
1c37a67922 Add new client localisations 2024-10-03 13:25:25 +09:00
Dean Herbert
a47a07147c Merge pull request #340 from ppy/l10n_master
Update localisations
2024-09-19 16:03:15 +09:00
Dean Herbert
4f8a975949 Update osu-web sourced translations from crowdin 2024-09-19 15:43:24 +09:00
Dean Herbert
8cabe7f311 Update translations from crowdin 2024-09-19 15:43:17 +09:00
Dean Herbert
a17aeab31f Merge pull request #339 from ppy/l10n_master
Update localisations
2024-09-04 17:46:00 +09:00
Dean Herbert
ed5734466e Update osu-web sourced translations from crowdin 2024-09-04 17:37:02 +09:00
Dean Herbert
0866d9ab8f Update translations from crowdin 2024-09-04 17:36:56 +09:00
Dean Herbert
da448c097f Add new client localisations 2024-09-04 17:34:50 +09:00
Dean Herbert
c9bc776bf2 Merge pull request #338 from ppy/l10n_master
Update localisations
2024-08-29 14:56:26 +09:00
Dean Herbert
95c760c960 Update osu-web sourced translations from crowdin 2024-08-28 14:59:38 +09:00
Dean Herbert
6c9b5fb0f0 Update translations from crowdin 2024-08-28 14:59:33 +09:00
Dean Herbert
5065c722ab Add new client localisations 2024-08-28 14:57:29 +09:00
Dean Herbert
c4ead96d40 Merge pull request #337 from ppy/l10n_master
Update localisations
2024-08-10 01:30:34 +09:00
Dean Herbert
d42a83a0cc Update osu-web sourced translations from crowdin 2024-08-10 01:16:57 +09:00
Dean Herbert
722668c6c5 Update translations from crowdin 2024-08-10 01:16:52 +09:00
Dean Herbert
8bfcc13386 Add new client localisations 2024-08-10 01:15:05 +09:00
Dean Herbert
6380ea634b Merge pull request #336 from nekodex/daily-challenge-sfx
Add samples for the daily challenge intro animation
2024-08-10 01:02:15 +09:00
Dean Herbert
10c158bbcb Fix non-matching folder name 2024-08-10 00:57:51 +09:00
Jamie Taylor
ea56fcae2d Add samples for daily challenge intro animation 2024-08-09 22:06:19 +09:00
Dean Herbert
afbe6eb2fb Merge pull request #334 from ppy/l10n_master
Update localisations (with newline fixes)
2024-08-02 15:04:54 +09:00
Dean Herbert
486e7a0c27 Update osu-web sourced translations from crowdin 2024-08-02 14:57:54 +09:00
Dean Herbert
df838eb6b4 Update translations from crowdin 2024-08-02 14:57:45 +09:00
Dean Herbert
4cb93c02e8 Merge pull request #333 from ppy/l10n_master
Update translations
2024-07-31 14:27:14 +09:00
Dean Herbert
9ef24db1b6 Update osu-web sourced translations from crowdin 2024-07-31 14:04:01 +09:00
Dean Herbert
bd6670449b Update translations from crowdin 2024-07-31 14:03:55 +09:00
Dean Herbert
65f68bb820 Add new client localisations 2024-07-31 14:01:56 +09:00
Dean Herbert
8c12e051da Remove invalid language mapping 2024-07-31 13:59:46 +09:00
Dean Herbert
8347739b55 Merge pull request #332 from bdach/legacy-input-overlay-assets
Add legacy skin input overlay assets
2024-07-24 20:36:48 +09:00
Bartłomiej Dach
ae53115aaa Add legacy skin input overlay assets
For use with https://github.com/ppy/osu/pull/29027.

Sources:
- https://github.com/peppy/osu-stable-reference/blob/master/osu!ui/Resources/inputoverlay-key%402x.png
- https://github.com/peppy/osu-stable-reference/blob/master/osu!ui/Resources/inputoverlay-background%402x.png
2024-07-24 12:40:34 +02:00
Dean Herbert
2af944d89c Merge pull request #330 from ppy/l10n_master
Update localisations
2024-07-13 18:09:53 +09:00
Dean Herbert
8db731079a Update osu-web sourced translations from crowdin 2024-07-13 13:58:15 +09:00
Dean Herbert
c6ee259ae7 Update translations from crowdin 2024-07-13 13:58:10 +09:00
Dean Herbert
bfd175e7ec Add new client localisations 2024-07-13 13:55:54 +09:00
Dean Herbert
a6da223c01 Merge pull request #329 from nekodex/ui-sfx-refresh
Refreshed some UI samples
2024-07-13 11:53:03 +09:00
Jamie Taylor
9192cb1995 Refreshed samples for scroll-to-top, dropdown-open and dialog-dangerous-tick 2024-07-12 20:49:35 +09:00
Bartłomiej Dach
a84a1141fb Merge pull request #328 from smoogipoo/fix-fl-cinema-dim
Fix flashlight dimming on sliders with Cinema mod
2024-07-09 10:29:47 +02:00
Dan Balasescu
002bdb5bd9 Fix flashlight dimming on sliders with Cinema mod 2024-07-09 12:13:36 +09:00
Dean Herbert
ae490cfb1c Merge pull request #327 from nekodex/ruleset-selector-refresh
New samples for ruleset selector
2024-07-05 13:01:13 +09:00
Jamie Taylor
70c5b10cdb New samples for ruleset selector 2024-06-21 20:29:15 +09:00
Dean Herbert
ddbdb982ed Merge pull request #326 from ppy/l10n_master
Update localisations
2024-06-19 16:00:50 +09:00
Dean Herbert
fda280b619 Update osu-web sourced translations from crowdin 2024-06-19 14:47:01 +08:00
Dean Herbert
a28dd13157 Update translations from crowdin 2024-06-19 14:46:36 +08:00
Dean Herbert
3111b2f81a Add new client localisations 2024-06-19 14:44:24 +08:00
Dean Herbert
15b2286b58 Merge pull request #325 from ppy/l10n_master
Update localisations
2024-06-02 20:22:41 +09:00
Dean Herbert
22f86a6c36 Update osu-web sourced translations from crowdin 2024-06-01 19:59:26 +09:00
Dean Herbert
1f25ba3e96 Update translations from crowdin 2024-06-01 19:59:15 +09:00
Dean Herbert
5594bcede1 Merge pull request #324 from bdach/daily-challenge-icon
Add "daily challenge" icon
2024-05-17 17:29:24 +08:00
Bartłomiej Dach
417502ae3b Add "daily challenge" icon 2024-05-16 12:03:25 +02:00
Bartłomiej Dach
91829130fe Merge pull request #322 from ppy/l10n_master
Localisation updates
2024-05-10 12:20:07 +02:00
Dean Herbert
f617fbde1c Update osu-web sourced translations from crowdin 2024-05-10 17:29:17 +08:00
Dean Herbert
2483575c85 Update translations from crowdin 2024-05-10 17:29:08 +08:00
Dean Herbert
1672feb6ce Add new client localisations 2024-05-10 17:26:46 +08:00
Dean Herbert
a462485c46 Merge pull request #321 from peppy/update-logo-v4b 2024-05-10 14:48:42 +08:00
Bartłomiej Dach
307daf58ef Update triangles intro resources to v4b logo 2024-05-10 08:37:49 +02:00
Dean Herbert
01c6b89b59 Update logo to v4b 2024-05-10 11:27:35 +08:00
Dean Herbert
583901f0a5 Merge pull request #320 from ppy/l10n_master
Update localisations
2024-05-04 12:04:30 +08:00
Dean Herbert
2c48567bfe Update osu-web sourced translations from crowdin 2024-05-04 11:53:15 +08:00
Dean Herbert
03f69ddf30 Update translations from crowdin 2024-05-04 11:53:06 +08:00
Dean Herbert
d829b71fab Add new client localisations 2024-05-04 11:50:41 +08:00
Dean Herbert
93ff301687 Merge pull request #318 from ppy/l10n_master
Localisation updates
2024-04-09 23:31:55 +08:00
Dean Herbert
99f6ee8bd1 Update osu-web sourced translations from crowdin 2024-04-09 23:23:53 +08:00
Dean Herbert
c3ea0b4ec4 Update translations from crowdin 2024-04-09 23:23:44 +08:00
Dean Herbert
b75539661d Add new client localisations 2024-04-09 23:21:30 +08:00
Dean Herbert
429f7bd0af Merge pull request #316 from bdach/fix-icon-render-script
Fix icon render script not negating correctly on newer imagemagick versions
2024-04-05 21:17:15 +08:00
Bartłomiej Dach
d7ea79d7d8 Merge pull request #317 from peppy/add-new-icons
Add new icons for hit error meter
2024-04-04 08:33:34 +02:00
Bartłomiej Dach
5ec4127911 Fix icon render script not negating correctly on newer imagemagick versions
See conversation at
https://discord.com/channels/188630481301012481/188630652340404224/1225325831988052039.
2024-04-04 08:25:08 +02:00
Dean Herbert
8cd978010d Add new icons for hit error meter 2024-04-04 14:21:24 +08:00
Dean Herbert
d459bcd867 Merge pull request #315 from ppy/l10n_master
Update localisations
2024-03-26 20:35:02 +08:00
Dean Herbert
8a47a5d666 Update osu-web sourced translations from crowdin 2024-03-26 16:11:41 +08:00
Dean Herbert
88183e751a Update translations from crowdin 2024-03-26 16:11:35 +08:00
Dean Herbert
fbe333ca8d Add new client localisations 2024-03-26 16:09:21 +08:00
Dean Herbert
c3bec653d9 Merge pull request #314 from nekodex/gameplay-resume-countdown
Add sample for gameplay resume countdown
2024-03-21 10:21:30 +08:00
Jamie Taylor
121521a1c3 Add sample for gameplay resume countdown 2024-03-21 11:05:11 +09:00
Dean Herbert
ab5bf6f217 Merge pull request #312 from ppy/l10n_master
Update localisations
2024-03-09 20:35:34 +08:00
Dean Herbert
69cba9373b Update osu-web sourced translations from crowdin 2024-03-09 14:32:56 +08:00
Dean Herbert
e9d67723ff Update translations from crowdin 2024-03-09 14:32:50 +08:00
Dean Herbert
3f59138c28 Add new client localisations 2024-03-09 14:30:42 +08:00
Dean Herbert
29bb5def99 Merge pull request #311 from nekodex/argon-hitsound-samples
New sampleset for argon
2024-03-09 10:44:08 +08:00
Jamie Taylor
2a4ce3c5dd Remove duplicated spinner samples from triangles 2024-03-09 03:16:51 +09:00
Jamie Taylor
a54cc54d62 Remove spinner samples from argon pro (pro uses argon's spinner samples now) 2024-03-09 03:16:47 +09:00
Jamie Taylor
fd88823395 New argon hitsounds 2024-03-09 02:28:15 +09:00
Bartłomiej Dach
4c6d948c98 Merge pull request #310 from ppy/l10n_master
Localisation updates
2024-02-24 13:51:49 +01:00
Dean Herbert
02e53e527e Update osu-web sourced translations from crowdin 2024-02-24 19:10:57 +08:00
Dean Herbert
4d1f5438a2 Update translations from crowdin 2024-02-24 19:10:51 +08:00
Dean Herbert
071a93fc76 Add new client localisations 2024-02-24 19:08:46 +08:00
Dean Herbert
49a075d5c4 Merge pull request #309 from ppy/l10n_master
Update localisations
2024-02-07 16:33:16 +08:00
Dean Herbert
a2f26dcd6e Update osu-web sourced translations from crowdin 2024-02-07 16:21:58 +08:00
Dean Herbert
423e2f041a Update translations from crowdin 2024-02-07 16:21:49 +08:00
Dean Herbert
825eab6ad6 Add new client localisations 2024-02-07 16:19:28 +08:00
Dean Herbert
ed0da559d3 Merge pull request #306 from arflyte/update-backgrounds
Update backgrounds
2024-01-29 19:24:30 +09:00
Flyte Edo fe Errol
7f408cbd48 Update backgrounds
Brand new wallpapers.

Removed logos

What the title says.

Update Background

New Backgrounds

Optimise backgrounds
2024-01-29 19:23:54 +09:00
Dean Herbert
7c59c6ff69 Merge pull request #307 from ppy/l10n_master
Update localisations
2024-01-27 00:55:59 +09:00
Dean Herbert
ef1e63a012 Update osu-web sourced translations from crowdin 2024-01-27 00:54:40 +09:00
Dean Herbert
ce48bf6a85 Update translations from crowdin 2024-01-27 00:54:34 +09:00
Dean Herbert
3ba348bfe5 Add new client localisations 2024-01-27 00:52:20 +09:00
Dean Herbert
246414a95c Merge pull request #305 from peppy/update-logo
Update logo resources
2024-01-27 00:29:13 +09:00
Dean Herbert
ac5209ab87 Update logo texture again (v4) 2024-01-26 22:51:23 +09:00
Bartłomiej Dach
f606dd758e Update intro resources again to final revision 2024-01-26 12:34:54 +01:00
Bartłomiej Dach
b5f600039a Update intro resources to match new logo 2024-01-25 23:26:03 +01:00
Bartłomiej Dach
1443974fbd Merge pull request #304 from peppy/smaller-slider-misses
Adjust legacy slider misses to be smaller again
2024-01-25 13:49:24 +01:00
Dean Herbert
900a23eb70 Update logo resources 2024-01-25 19:36:40 +09:00
Dean Herbert
edf9a0378c Adjust legacy slider misses to be smaller again 2024-01-25 16:03:31 +09:00
Dean Herbert
b4f1d49647 Merge pull request #303 from ppy/l10n_master
Update localisations
2024-01-16 14:04:54 +09:00
Dean Herbert
a9a79df135 Update osu-web sourced translations from crowdin 2024-01-16 13:58:42 +09:00
Dean Herbert
1de79c6e60 Update translations from crowdin 2024-01-16 13:58:37 +09:00
Dean Herbert
f60c8cb114 Add new client localisations 2024-01-16 13:56:39 +09:00
Dean Herbert
c61fdce554 Merge pull request #302 from EVAST9919/argon-health-shaders
Implement shaders for `ArgonHealthDisplay`
2024-01-16 13:38:02 +09:00
Andrei Zavatski
606ed52702 Further tweak glow falloff curve 2024-01-16 02:49:58 +03:00
Andrei Zavatski
18cdc462a9 Add guards against div-by-zero 2024-01-13 15:04:06 +03:00
Andrei Zavatski
af8a45dc5f Fix incorrect shape for small slash length 2024-01-12 21:29:23 +03:00
Andrei Zavatski
d5a43a2a3e Increase arc angle precision 2024-01-12 15:58:38 +03:00
Andrei Zavatski
212f23b96d Use const for constant values 2024-01-12 15:51:08 +03:00
Andrei Zavatski
b88a4a3778 Adjust glow handling 2024-01-12 15:40:41 +03:00
Andrei Zavatski
6f4fcae994 Remove padding property 2024-01-12 15:30:29 +03:00
Andrei Zavatski
92c25f2ece Adjust falloff curve for glow 2024-01-12 15:14:46 +03:00
Andrei Zavatski
91a3577c6c Use vector to describe progress range 2024-01-12 02:54:37 +03:00
Andrei Zavatski
b86592ada7 Cleanup pass 2024-01-12 02:46:13 +03:00
Andrei Zavatski
c819ab9863 Don't pass start and end progress to the background 2024-01-11 18:58:34 +03:00
Andrei Zavatski
1f4b2b77d1 Add ArgonBarPathShader 2024-01-11 17:45:54 +03:00
Andrei Zavatski
5c109f31b8 Add ArgonBarPathBackground shader 2024-01-11 17:13:35 +03:00
Dean Herbert
577e79f420 Merge pull request #301 from bdach/new-icons
Add new icon assets
2023-12-28 02:51:43 +09:00
Bartłomiej Dach
ca6692f296 Add rendering script for generated icon assets 2023-12-27 17:49:03 +01:00
Bartłomiej Dach
8f90d4f36f Purge hexacons 2023-12-27 17:42:51 +01:00
Bartłomiej Dach
134bf0be65 Add new icon designs 2023-12-27 17:40:02 +01:00
Bartłomiej Dach
bbb35be42f Merge pull request #300 from peppy/add-slider-end-tick-miss
Add new sprites for slider end / tick misses
2023-12-25 14:28:04 +01:00
Dean Herbert
ebbf414234 Fix cross-talk between exports 2023-12-25 22:01:36 +09:00
Dean Herbert
d088fe15a4 Add new sprites for slider end / tick misses 2023-12-25 17:15:01 +09:00
Bartłomiej Dach
a349c18f4a Merge pull request #299 from ppy/l10n_master
Update localisations
2023-12-15 09:26:11 +01:00
Dean Herbert
7392f7126d Update osu-web sourced translations from crowdin 2023-12-15 16:58:35 +09:00
Dean Herbert
4de537aced Update translations from crowdin 2023-12-15 16:58:29 +09:00
Dean Herbert
0188a7aa88 Add new client localisations 2023-12-15 16:56:40 +09:00
Bartłomiej Dach
91f3c03bb5 Merge pull request #298 from EVAST9919/spinner-glow
Add spinner glow resources
2023-11-27 14:17:57 +09:00
Andrei Zavatski
1f72278784 Implement spinner glow shader 2023-11-24 07:12:56 +03:00
Andrei Zavatski
ac40ffad92 Add spinner glow texture 2023-11-24 05:32:09 +03:00
Dean Herbert
b207b1cd8e Merge pull request #297 from ppy/l10n_master
Update translations
2023-11-18 21:30:42 +09:00
Dean Herbert
41239c2735 Update osu-web sourced translations from crowdin 2023-11-18 20:47:40 +09:00
Dean Herbert
45ba002b4d Update translations from crowdin 2023-11-18 20:47:35 +09:00
Dean Herbert
5542cede2d Add new client localisations 2023-11-18 20:45:51 +09:00
Dean Herbert
c1e4e7817d Merge pull request #296 from peppy/move-wireframe
Move resources to better place
2023-11-14 22:23:24 +09:00
Dean Herbert
817fd6c707 Move resources to better place 2023-11-14 22:01:10 +09:00
Dean Herbert
b6a223e204 Merge pull request #295 from frenzibyte/more-argon-glyphs
Add more "Argon" counter symbols
2023-11-10 12:04:30 +09:00
Salman Ahmed
da3de90722 Update 'x' symbol 2023-11-10 00:56:35 +03:00
Salman Ahmed
0141c7fced Rename argon-score to argon-counter 2023-11-10 00:52:07 +03:00
Salman Ahmed
923442c1e2 Add more "Argon" counter symbols 2023-11-10 00:51:13 +03:00
Dean Herbert
c22cf8cfef Merge pull request #290 from nekodex/buttonsystem-samples-iteration
Update samples for `ButtonSystem`/`MainMenu`
2023-11-09 11:40:07 +09:00
Jamie Taylor
95d892b4ab Add 'swoosh' samples for transitions back to MainMenu and cookie/logo 2023-11-08 20:58:41 +09:00
Jamie Taylor
823976a57c 'Back' samples for navigating backwards through ButtonSystem and for returning to MainMenu 2023-11-08 20:58:31 +09:00
Dean Herbert
02647e186d Merge pull request #294 from ppy/l10n_master
Update translations
2023-11-07 23:14:57 +09:00
Dean Herbert
446256b713 Update osu-web sourced translations from crowdin 2023-11-07 21:45:33 +09:00
Dean Herbert
ffbb139e3d Update translations from crowdin 2023-11-07 21:45:05 +09:00
Jamie Taylor
c5b3de4786 New button-play-select sample to match others 2023-11-02 20:35:07 +09:00
Dean Herbert
e8f7b3ce37 Merge pull request #292 from frenzibyte/argon-score-glyphs
Add "Argon" score digit textures
2023-10-30 13:47:51 +09:00
Salman Ahmed
c39664189b Add "Argon" score digit textures 2023-10-26 09:29:20 +03:00
Dean Herbert
651ed7a92d Merge pull request #291 from ppy/l10n_master
Localisation updates
2023-10-23 14:43:51 +09:00
Dean Herbert
c8655e27ec Update osu-web sourced translations from crowdin 2023-10-23 14:22:14 +09:00
Dean Herbert
3102b1ecca Update translations from crowdin 2023-10-23 14:22:06 +09:00
Jamie Taylor
5f160ca3ca Remove 'now playing' popup samples 2023-10-20 16:10:25 +09:00
Jamie Taylor
3dfbb836b3 New sample iterations of osu-logo-select and button-default-select for ButtonSystem 2023-10-19 16:10:50 +09:00
Dean Herbert
5d8bfbc295 Merge pull request #289 from ppy/l10n_master
Update localisations
2023-10-14 01:02:50 +09:00
Dean Herbert
1e920d70c8 Update osu-web sourced translations from crowdin 2023-10-13 23:33:57 +09:00
Dean Herbert
e04a11f889 Update translations from crowdin 2023-10-13 23:33:52 +09:00
Dean Herbert
8e971d4c81 Add new client localisations 2023-10-13 23:31:45 +09:00
Dean Herbert
c8f7e65916 Merge pull request #288 from nekodex/generic-error-sample
Add new `generic-error` sample
2023-10-13 23:00:12 +09:00
Jamie Taylor
324aa2ff3a Add new generic-error sample 2023-10-13 21:08:06 +09:00
Dean Herbert
0bf4ebbd0c Merge pull request #274 from nanashi-1/add-rank-display
add legacy ranking texture
2023-10-03 17:04:39 +09:00
Dean Herbert
f99426559d Merge pull request #287 from peppy/add-repeat-edge-resource
Add `repeat-edge-piece` texture for argon sliders
2023-10-03 17:02:57 +09:00
Dean Herbert
1ed69f5c8f Merge pull request #284 from ppy/l10n_master
Update translations
2023-10-03 17:01:34 +09:00
Dean Herbert
70aedf55b5 Update translations from resources 2023-10-03 16:58:49 +09:00
Dean Herbert
65c9d44169 Merge pull request #286 from EVAST9919/better-triangles
Improve `TriangleBorder` shader
2023-10-02 20:18:10 +09:00
Dean Herbert
450b40ff4d Add repeat-edge-piece texture for argon sliders 2023-10-02 20:13:54 +09:00
Andrei Zavatski
a87fd5cb56 Further simplify dst function 2023-10-02 07:55:01 +03:00
Andrei Zavatski
37b1cd1f13 Add comment explaining random value 2023-09-29 17:46:36 +03:00
Andrei Zavatski
129190a884 Precalculate values for side line 2023-09-28 23:47:43 +03:00
Andrei Zavatski
64d9493432 Remove excessive distance calculation by mirroring the space 2023-09-28 23:29:56 +03:00
Andrei Zavatski
6e73633f41 Simplify distance to bottom line calculation 2023-09-28 23:02:44 +03:00
Dean Herbert
c5c56b480c Merge pull request #285 from peppy/add-mod-icon-resources
Add mod icon resources
2023-09-28 22:45:37 +09:00
Dean Herbert
4ee2f3f05e Add mod icon resources 2023-09-28 19:03:59 +09:00
Dean Herbert
d760df5661 Update osu-web sourced translations from crowdin 2023-09-27 13:49:31 +09:00
Dean Herbert
ecba38acaa Add new client localisations 2023-09-27 13:22:48 +09:00
Dean Herbert
fb49f9ea09 Merge pull request #282 from agatemosu/crowdin-yml
Add missing locales mapping in `crowdin.yml`
2023-09-25 17:20:48 +09:00
Ana
e0588c371b Update locales mapping 2023-09-25 07:20:17 +02:00
Dean Herbert
cdb98e6b20 Merge pull request #280 from ppy/l10n_master
Update localisations
2023-09-16 19:06:53 +09:00
Dean Herbert
3aff962ebf Update osu-web sourced translations from crowdin 2023-09-16 16:32:57 +09:00
Dean Herbert
00d121144c Update translations from crowdin 2023-09-16 16:32:50 +09:00
Dean Herbert
25eb1191e0 Add new client localisations 2023-09-16 16:30:55 +09:00
nanashi-1
fad0d7c5cc change to small 2023-08-07 20:18:51 +08:00
nanashi-1
2ad8964edd add ranking 2023-08-07 10:39:20 +08:00
4319 changed files with 143402 additions and 60378 deletions

View File

@@ -14,19 +14,22 @@ files:
ar: ar
be: be
bg: bg
ca: ca
cs: cs
da: da
de: de
el: el
es-ES: es
fi-FI: fi
fi: fi
fil: fil
fr: fr
he: he
hu: hu
id: id
it: it
ja: ja
ko: ko
lt: lt
nl: nl
'no': 'no'
pl: pl
@@ -35,6 +38,8 @@ files:
ro: ro
ru: ru
sk: sk
sl: sl
sr: sr
sv-SE: sv
th: th
tr: tr

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>تسجيل لاعب جديد</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>دعنا نبدأ</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>فلننشئ حساباً!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>النجدة، لا أستطيع دخول حسابي!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>فهمت. هذا الحساب ليس لي.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>سيكون هذا وجودك العلني. لا يُسمح بالألفاظ الإباحية ولا بتقمّص الشخصيات. وتجنَّب الكشف عن تفاصيلك الشخصية!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>سيُستعمل للإشعارات وتوثيق الحساب وفي حالة نسيانك كلمة المرور. لن تتلقّى بريداً غير مرغوب فيه إطلاقاً.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value>تأكّد من صحّة معلوماتك!</value>
</data>
</root>

View File

@@ -62,10 +62,10 @@
<value>Registrar nou jugador</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Anem a començar</value>
<value>Comencem</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>Anem a crear un compte!</value>
<value>Creem un compte!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Ajuda, no puc accedir al meu compte!</value>
@@ -74,7 +74,7 @@
<value>Entenc. Aquest compte no és per a mi.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Aquesta serà la teva presència pública. Ni blasfemia, ni suplantació. Eviteu també exposar les teves dades personals!</value>
<value>Aquesta serà la teva presència pública. Ni blasfèmia, ni suplantació. Evita també exposar les teves dades personals!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>S'utilitzarà per a les notificacions, verificació de compte i en cas que oblidis la teva contrasenya. Sense correu brossa, mai.</value>

View File

@@ -80,6 +80,6 @@
<value>Bude použita pro oznámení, ověření účtu a v případě, že zapomeneš svoje heslo. Žádný spam, nikdy.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value>Ujisti se, že je zadán správně!</value>
<value> Ujisti se, že je zadán správně!</value>
</data>
</root>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -74,7 +74,7 @@
<value>Κατάλαβα. Ο λογαριασμός δεν είναι για εμένα.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Αυτό θα είναι η δημόσια παρουσία σας. Χωρίς βία, χωρίς μίμηση. Αποφύγετε να εκθέσετε τα προσωπικά σας στοιχεία, επίσης!</value>
<value>Αυτό θα είναι η δημόσια παρουσία σας. Απαγορεύετε η χυδαιότητα και η μίμηση. Αποφύγετε, επίσης, την έκθεση των προσωπικών σας στοιχείων!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Θα χρησιμοποιηθεί για ειδοποιήσεις, επαλήθευση λογαριασμού και σε περίπτωση που ξεχάσεις τον κωδικό σου. Δεν έχει spam, καθόλου.</value>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>Registro de un nuevo usuario</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Empecemos</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>¡Vamos a crear una cuenta!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>¡Ayuda, no puedo acceder a mi cuenta!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Entiendo. Esta cuenta no es para mí.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Esta será tu presencia pública. Nada de blasfemias ni suplantaciones. ¡Evita también exponer tus datos personales!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Se utilizará para las notificaciones, la verificación de la cuenta y en caso de que olvides tu contraseña. Nada de spam, nunca.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> ¡Asegúrate de escribirlo bien!</value>
</data>
</root>

View File

@@ -77,7 +77,7 @@
<value>Esta será tu presencia pública. Sin blasfemias, sin suplantación. ¡Evita exponer tus propios datos personales también!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Se utilizará para notificaciones, verificación de cuenta y en el caso de que olvides tu contraseña. Sin correos basura, nunca.</value>
<value>Se usará para las notificaciones, la verificación de la cuenta y en el caso de que olvides tu contraseña. Sin correos basura, nunca.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> ¡Asegúrate de hacerlo bien!</value>

View File

@@ -62,7 +62,7 @@
<value>Uuden pelaajan rekisteröinti</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Aloitetaan</value>
<value>Polkaistaan homma käyntiin</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>Luodaan tili!</value>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>Rehistrasyon ng Bagong Manlalaro</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Simulan na natin</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>Lumikha tayo ng account!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Tulong, hindi ko ma-access ang aking account!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Naiintindihan ko. Hindi itong account para sa akin.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Ito ang magiging pampublikong representasyon mo. Walang mababastos, walang pagbibigay-katulad. Iwasan din ang paglantad ng iyong sariling personal na mga detalye!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Magagamit ito para sa mga abiso, veripikasyon ng account, at sakaling makalimutan mo ang iyong password. Wala kang tatanggapin na spam, kailanman.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> Siguruhing tama ang iyong nilalagay!</value>
</data>
</root>

View File

@@ -71,13 +71,13 @@
<value>À l'aide, je ne peux pas accéder à mon compte !</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Je comprends. Ce compte n'est pas pour moi.</value>
<value>Je comprends. Ce compte est pour quelqu'un d'autre.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Ce sera votre présence publique. Pas d'insultes, pas d'usurpation d'identité. Évitez aussi d'exposer vos informations personnelles!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Sera utilisée pour les notifications, la vérification de compte et dans le cas où vous oubliez votre mot de passe. Aucun spam, jamais.</value>
<value>Sera utilisée pour les notifications, la vérification de compte et dans le cas où vous oubliez votre mot de passe. Vous ne recevrez pas de spam, jamais.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> Assurez-vous qu'elle soit correcte!</value>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>רישום משתמש חדש</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>בואו נעזור לכם להתחיל</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>קדימה, ניצור חשבון!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>הצילו, אין לי גישה לחשבון שלי!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>הבנתי. החשבון הזה אינו בשבילי.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>זו תהיה הנוכחות הפומבית שלכם. אין להשתמש בשפה לא נאותה, ואין להתחזות לאחר. הימנעו מחשיפת פרטים אישיים גם כן!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>ישמש להתראות, אימות משתמש ולמקרה ששכחת את הסיסמה שלך. שום דואר זבל, אף פעם.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> כדאי לוודא שהוא רשום נכון!</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>Registacija novoga igrača</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Hajdemo započeti</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>Kreirajmo račun!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Ne mogu pristupiti svojem računu!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Razumijem. Ovaj račun nije za mene.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Ovo je tvoja javna prisutnost. Bez vulgarnosti, bez lažnog predstavljanja. Izbjegavaj otkrivanje tvojih osobnih podataka, također!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Adresa će biti korištena za obavijesti, verifikaciju računa i za slučaj da zaboraviš šifru.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value>Učini to kako treba!</value>
</data>
</root>

View File

@@ -68,7 +68,7 @@
<value>Mari buat akun!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Tolong, saya tidak dapat mengakses akun saya!</value>
<value>Tolong, akun saya tidak dapat diakses!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Saya mengerti. Akun ini bukan untuk saya.</value>
@@ -77,9 +77,9 @@
<value>Nama ini akan menjadi identitas publikmu. Jangan gunakan nama yang tidak pantas atau yang menyerupai nama orang lain. Usahakan juga untuk tidak menyertakan rincian pribadimu!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Alamat ini akan digunakan untuk notifikasi, verifikasi akun, dan membuktikan identitasmu apabila kamu lupa kata sandi. Kami tidak akan pernah mengirimkan spam, selamanya.</value>
<value>Alamat ini akan digunakan untuk notifikasi, verifikasi akun, dan membuktikan identitasmu apabila kamu lupa kata sandimu. Kami tidak akan pernah mengirimkan spam, selamanya.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> Pastikan kamu mengisi semuanya dengan benar!</value>
<value> Pastikan kamu mengisi alamat ini dengan benar!</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>Registrazione nuovo utente</value>
<value>Registrazione nuovo giocatore</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Diamo inizio alle danze</value>

View File

@@ -0,0 +1,86 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>Osu! の世界へようこそ!</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>さぁ、はじめよう!</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>アカウントを作成しましょう</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>ヘルプ!アカウントにアクセスできません、、、</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>サブ垢ではありません!</value>
</data>
<data name="username_description" xml:space="preserve">
<value>世界中のプレイヤーに公開される情報です。下ネタや暴言はNGです。なりすまし行為もやめましょう。本名をはじめ、個人を特定できる情報を登録しないでください</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>通知、本人確認、アカウントの回復(パスワードの再設定など)のために使用します。
スパム(迷惑メール)は送り付けませんのでご安心ください!</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value>必ず間違いがないことを確認してください!</value>
</data>
</root>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -80,6 +80,6 @@
<value>알림, 계정 확인 그리고 당신이 비밀번호를 잊어버렸을 때 쓰일 거에요. 절대로 불필요한 메일은 보내지 않을게요.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value>정확하게 적어주세요!</value>
<value> 정확하게 적어주세요!</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>Jauna lietotāja reģistrācija</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Sagatavosim tevi</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>Izveidosim kontu!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Palīgā, man nav piekļuves kontam!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Saprotu. Šis konts nav priekš manis.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Šī būs tava publiskā identitāte. Atdarināšana un rupjības netiks pieļautas. Nepublicē savus personīgos datus!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Tiks izmantots paziņojumiem, konta verifikācijai un gadījumā, ja esat aizmirsis paroli. Nebūs surogātpasts, apsolām.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> Pārliecinies, ka viss ir pareizi!</value>
</data>
</root>

View File

@@ -58,28 +58,28 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Importar</value>
<data name="new_player_registration" xml:space="preserve">
<value>Pendaftaran pemain baru</value>
</data>
<data name="description" xml:space="preserve">
<value>Si teniu instal·lació d'un osu anterior! versió, podeu triar migrar el contingut existent. Tingueu en compte que això crearà una còpia, i no afectarà la instal·lació existent.</value>
<data name="lets_get_you_started" xml:space="preserve">
<value>Mari kita mula</value>
</data>
<data name="locate_directory_label" xml:space="preserve">
<value>instal·lació anterior de osu!</value>
<data name="lets_create_an_account" xml:space="preserve">
<value>Mari cipta akaun!</value>
</data>
<data name="locate_directory_placeholder" xml:space="preserve">
<value>Feu clic per localitzar una instal·lació d'osu! anterior</value>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Tolong, saya tidak boleh mencapai akaun saya!</value>
</data>
<data name="import_button" xml:space="preserve">
<value>Importa el contingut de la versió anterior</value>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Saya faham. Akaun ini bukan untuk saya.</value>
</data>
<data name="import_in_progress" xml:space="preserve">
<value>La vostra importació continuarà en segon pla. Comprova el seu progrés a la barra lateral de notificacions!</value>
<data name="username_description" xml:space="preserve">
<value>Ini adalah perawakan awam anda. Dilarang berkata kasar dan menyamar. Elak pendedahan butiran peribadi diri anda juga!</value>
</data>
<data name="calculating" xml:space="preserve">
<value>calculant...</value>
<data name="email_description_1" xml:space="preserve">
<value>Akan digunakan untuk pemberitahuan, pengesahan akaun dan sekiranya anda lupa kata laluan. Jangan risau dengan spam langsung.</value>
</data>
<data name="items" xml:space="preserve">
<value>{0} element(s)</value>
<data name="email_description_2" xml:space="preserve">
<value>Pastikan alamat anda tepat!</value>
</data>
</root>

View File

@@ -68,7 +68,7 @@
<value>Laten we een account maken!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Help, ik heb geen toegang meer!</value>
<value>Help, ik heb geen toegang tot mijn account!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Begrepen. Dit account is voor iemand anders.</value>

View File

@@ -77,7 +77,7 @@
<value>Będzie to twoja publiczna tożsamość. Wszelka wulgarność i podszywanie się są zabronione. Unikaj wprowadzania swoich danych osobowych!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Będzie on wykorzystywany do przesyłania powiadomień oraz weryfikacji i odzyskiwania konta. Nie trafi na niego żaden spam.</value>
<value>Będzie on wykorzystywany do powiadomień oraz weryfikacji i odzyskiwania konta. Nie trafi na niego żaden spam.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> Upewnij się, że jest prawidłowy!</value>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>Registo de novo jogador</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Vamos iniciar</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>Vamos criar uma conta!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Ajudem-me, não consigo acessar a minha conta!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Entendo. Esta conta não é para mim.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Esta será a tua presença pública. Sem profanidades, sem falsidade ideológica. Evita expor as tuas informações pessoais, também!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Será utilizado para notificações, verificações de conta em caso esqueças da tua palavra-passe. Sem spam, jamais.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> Certifica de entender tudo!</value>
</data>
</root>

View File

@@ -62,10 +62,10 @@
<value>Регистрация нового игрока</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Давайте начнём</value>
<value>Приступим к созданию нового аккаунта</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>Создадим аккаунт!</value>
<value>Создать аккаунт!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Помогите, я потерял доступ к своему аккаунту!</value>
@@ -74,12 +74,12 @@
<value>Я понимаю. Этот аккаунт не для меня.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Это Ваше публичное лицо. Без ругательств и самозванства. Также избегайте разглашения персональных данных!</value>
<value>Это ваше публичное лицо. Без ругательств и самозванства. Также избегайте разглашения персональных данных!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Будет использоваться для уведомлений, проверки аккаунта и в случае, если вы забудете пароль. Никакого спама, никогда.</value>
<value>Будет использована для уведомлений, проверки аккаунта и в случае, если вы забудете пароль. Никакого спама, никогда.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value>Убедитесь, что почта указана правильно!</value>
<value> Убедитесь, что почта указана правильно!</value>
</data>
</root>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -58,7 +58,7 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Difficulty-Multiplikator</value>
<data name="new_player_registration" xml:space="preserve">
<value>Nova registracija igralca</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>Сабт кардан есм бозигор ҷадид</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Био шуруъ коним</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>Био ҳисобе ҷадид боз коним!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Кумак, немитунам ҳисобам ро пайдо конам!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Комелан фаҳмидам. Ин ҳисоб барое ман нистеш.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Ин ҳузури оммавии шумо хоҳад буд. На дашном, на тақлид. Аз фош кардани тафсилоти шахсии худ низ худдорӣ намоед!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Барои огоҳиҳо, санҷиши ҳисоб ва дар сурати фаромӯш кардани пароли худ истифода мешавад. Ҳеҷ гоҳ спам.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> Мутмаъен бошид ке дуруст ҳастеш!</value>
</data>
</root>

View File

@@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_player_registration" xml:space="preserve">
<value>Yeni oyuncu kaydı</value>
</data>
<data name="lets_get_you_started" xml:space="preserve">
<value>Hadi başlayalım</value>
</data>
<data name="lets_create_an_account" xml:space="preserve">
<value>Haydi bir hesap oluşturalım!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Yardım edin, hesabıma erişemiyorum!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Anladım. Bu hesap benim için değil.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Bu sizin halka açık varlığınız olacak. Küfür yok, taklit yok. Kendi kişisel bilgilerinizi de ifşa etmekten kaçının!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Bildirimler, hesap doğrulama ve şifrenizi unutmanız durumunda kullanılacaktır. Hiçbir zaman spam yok.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> Doğru yaptığınızdan emin olun!</value>
</data>
</root>

View File

@@ -68,7 +68,7 @@
<value>Створимо обліковий запис!</value>
</data>
<data name="multi_account_warning_help" xml:space="preserve">
<value>Допоможіть, я не маю доступу до свого облікового запису!</value>
<value>Рятуйте, я не маю доступу до свого облікового запису!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Я розумію. Цей обліковий запис не для мене.</value>
@@ -80,6 +80,6 @@
<value>Буде використаний для сповіщень, верифікації облікового запису в випадку того якщо ви забудете пароль. Без спаму, взагалі.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value>Переконайтесь що він правильний!</value>
<value> Переконайтесь що він правильний!</value>
</data>
</root>

View File

@@ -80,6 +80,6 @@
<value>Sẽ được sử dụng để thông báo, xác nhận tài khoản và trong trường hợp bạn quên mật khẩu. Không bao giờ có thư rác.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value> Hãy chắc chắn là bạn nhập đúng nhé!</value>
<value> Hãy chắc chắn là bạn nhập đúng nhé! </value>
</data>
</root>

View File

@@ -71,7 +71,7 @@
<value>帮帮我,我不能访问我的账号!</value>
</data>
<data name="multi_account_warning_accept" xml:space="preserve">
<value>我了解,这个账号不是给我的。</value>
<value>我了解,这个账号是为他人注册的。</value>
</data>
<data name="username_description" xml:space="preserve">
<value>这将成为你的公开身份。不要冒犯、假扮他人,也不要暴露自己的个人信息!</value>

View File

@@ -77,7 +77,7 @@
<value>الرئيسي</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>الرئيسي (عندما تكون النافذة غير نشطة)</value>
<value>الرئيسي (للنافذة غير النشطة)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>التأثير</value>
@@ -86,11 +86,20 @@
<value>الموسيقى</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>تعديل الإزاحة</value>
<value>ضبط الإزاحة</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>إزاحة الصوت</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>العب بعض الخرائط لتحصل على إزاحة مقترحة!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>بناءً على آخر {0} قيمز، الإزاحة المقترحة هي {1} ملي ثانية.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>تطبيق الإزاحة المقترحة</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>مُعالج الإزاحة</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Аудыя афсэт</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Разыграйце некалькі карт, каб атрымаць рэкамендуемае зрушэнне!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Рэкамендуе мае значэнне зруху на аснове апошніх {0} гульняў: {1} МЗС.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Ужыць рэкамендуемае значэнне</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Аўсэт мастар</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Закъснение на звук</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Изиграйте няколко бийтмапа за да предложим закъснение!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Според последните {0} игри, предложеното закъснение е {1} мс.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Прилагане на предложено закъснение</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Помощник за настройка</value>
</data>

View File

@@ -71,7 +71,7 @@
<value>Dispositiu de sortida</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separació estèreo de Hitsound</value>
<value>Separació estèreo dels sons dels cops</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>General</value>
@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Compensació de so</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Juga alguns mapes per rebre una compensació suggerida!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Segons les últimes {0} partides, la compensació suggerida és d'{1} ms. </value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Aplicar compensació suggerida</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Assistent de compensació</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Offset zvuku</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Zahraj si pár beatmap, abys obdržel doporučený offset!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Na základě posledních {0} her je doporučený offset {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Použít doporučený offset</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Průvodce offsetem</value>
</data>

View File

@@ -80,7 +80,7 @@
<value>Gesamtlautstärke (Fenster inaktiv)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Effekt</value>
<value>Effekte</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>Musik</value>
@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Audio-Offset</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Spiele zur Empfehlung eines Offsets ein paar Beatmaps!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Basierend auf den letzten {0} Spielen ist der empfohlene Offset {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Empfohlenes Offset anwenden</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Offset-Assistent</value>
</data>

View File

@@ -0,0 +1,106 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>Sonido</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>Dispositivos</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>Volumen</value>
</data>
<data name="output_device" xml:space="preserve">
<value>Dispositivo de salida</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separación estéreo de los hitsounds</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>General</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>General (ventana inactiva)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Efectos</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>Música</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Ajuste de la compensación</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Compensación del sonido</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>¡Juega algunos mapas para recibir una compensación sugerida!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Según las últimas {0} jugadas, la compensación sugerida es {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Aplicar la compensación sugerida</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Asistente de compensación</value>
</data>
</root>

View File

@@ -71,7 +71,7 @@
<value>Dispositivo de salida</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separación estéreo de hitsounds</value>
<value>Separación estéreo de los hitsounds</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>General</value>
@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Compensación de sonido</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>¡Juega algunos beatmaps para recibir una compensación sugerida!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Según las últimas {0} jugadas, la compensación sugerida es {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Aplicar la compensación sugerida</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Asistente de compensación</value>
</data>

View File

@@ -71,7 +71,7 @@
<value>Äänentoistolaite</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Osumaäänien stereokanta</value>
<value>Iskuäänien stereokanta</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Päävoimakkuus</value>
@@ -86,12 +86,21 @@
<value>Musiikki</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Siirtymän säätö</value>
<value>Vastapainon säätö</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Äänen siirtymä</value>
<value>Äänen vastapaino</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Pelaa muutama kartta saadaksesi suositellun vastapainon!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Viimeiseen {0} pelikertaan perustuen, suositeltu vastapaino on {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Käytä suositeltua vastapainoa</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Äänen siirtymän mukauttaminen</value>
<value>Vastapainon opastettu määritys</value>
</data>
</root>

View File

@@ -0,0 +1,106 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>Audio</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>Mga aparato</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>Lakas</value>
</data>
<data name="output_device" xml:space="preserve">
<value>Output device</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Paghiwalay sa stereo ng hitsound</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Master</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Master (di aktibong window)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Effect</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>Musika</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Pagsasaayos sa offset</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Offset ng audio</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Maglaro ng ilang mga beatmap para makatanggap ng inirerekomendang offset!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Batay sa huling {0} (mga) laro, ang inirerekomendang offset ay {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Ilapat ang inirerekomendang offset</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Offset wizard</value>
</data>
</root>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Décalage audio</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Jouez quelques beatmaps pour qu'un décalage vous soit suggéré !</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>En se basant sur vos {0} dernières parties, le décalage suggéré est de {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Appliquer le décalage suggéré</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Assistant de décalage</value>
</data>

View File

@@ -71,13 +71,13 @@
<value>התקן פלט</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>הפרדת ערוצי שמע עבור צלילי פגיעה</value>
<value>הפרדת סטריאו עבור צלילי פגיעה</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>כולל</value>
<value>ראשי</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>כולל (חלון לא פעיל)</value>
<value>ראשי (חלון לא פעיל)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>אפקט</value>
@@ -86,12 +86,21 @@
<value>מוזיקה</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>שינוי סטיית שמע</value>
<value>תיקון היסט</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>סטיית שמע</value>
<value>היסט שמע</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>שחקו כמה מפות על מנת לקבל היסט מומלץ!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>על בסיס {0} המשחקים האחרונים, ההיסט המומלץ הוא {1} מילי־שניות.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>החל היסט מומלץ</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>אשף סטיית שמע</value>
<value>אשף היסט שמע</value>
</data>
</root>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Hangeltolás</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Játssz néhány beatmapet, hogy megkapja a javasolt eltolást!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Az utolsó {0} lejátszás alapján a javasolt eltolás {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Javasolt eltolás alkalmazása</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Eltolásvarázsló</value>
</data>

View File

@@ -91,7 +91,16 @@
<data name="audio_offset" xml:space="preserve">
<value>Offset audio</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Mainkan beberapa beatmap untuk menerima saran offset!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Berdasarkan {0} permainan terakhir, offset yang disarankan adalah {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Terapkan saran offset</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Offset wizard</value>
<value>Wisaya offset</value>
</data>
</root>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Offset Audio</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Gioca un paio di beatmap per ricevere suggerimenti all'offset!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Basandosi con {0} partita/e in precedenza, l'offset suggerito è di {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Applica offset suggerito</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Assistente offset</value>
</data>

View File

@@ -65,19 +65,19 @@
<value>デバイス</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>ボリューム</value>
<value>音量</value>
</data>
<data name="output_device" xml:space="preserve">
<value>出力デバイス</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>ヒットサウンドステレオに分離</value>
<value>ヒットサウンドステレオ化(左右への分離率)</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>音量</value>
<value>全体の音量</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>音量 (ウィンドウが非アクティブ時)</value>
<value>全体の音量 (ほかのアプリケーションを使用中の場合)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>効果音</value>
@@ -86,11 +86,20 @@
<value>音楽</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>オフセット調整</value>
<value>オフセット調整</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>オーディオオフセット</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>あなたに最適なオフセットを提案するには、いくつかのビートマップをプレイしていただく必要があります!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>直近 {0} 回のプレイに基づいて推奨されるオフセットは {1} msです。</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>推奨オフセットを適用する</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>オフセットウィザード</value>
</data>

View File

@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>오디오 오프셋</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>추천 오프셋을 설정하기 위해 비트맵을 몇 개 플레이 해 주세요!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>최근 {0}번의 플레이에 기반하여, {1}ms의 오프셋을 추천드려요.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>추천 오프셋 적용</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>오프셋 마법사</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Audio nobīde</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Spēlējiet dažas bītmapes, lai saņemtu ieteikto nobīdi!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Pamatojoties uz pēdējo(-ām) {0} spēli(-ām), ieteicama nobīde ir {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Izmantot ieteikto nobīdi</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Nobīdes vednis</value>
</data>

View File

@@ -71,13 +71,13 @@
<value>Peranti Keluaran</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Pemisahan stereo bunyi detikan</value>
<value>Pemisahan stereo bunyi pukulan</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Utama</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Utama (semasa tetingkap osu! tidak aktif)</value>
<value>Utama (tetingkap lengai)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Kesan</value>
@@ -86,12 +86,21 @@
<value>Muzik</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Penyesuian Offset</value>
<value>Pelarasan Imbangan</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Offset audio</value>
<value>Imbangan audio</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Main beberapa peta rentak untuk menerima sebuah saranan imbangan!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Berpangkalkan {0} mainan terakhir, saranan imbangan adalah {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Terap saranan imbangan</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Penentukuran ofset</value>
<value>Bestari imbangan</value>
</data>
</root>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Audio-offset</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Speel een paar beatmaps om een aanbevolen offset te ontvangen!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Gebaseerd op de afgelopen {0} play(s), de aanbevolen offset is {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Pas aanbevolen offset toe</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Offset-assistent</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Lyd offset</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Spill noen beatmaps for å få en foreslått offset!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Basert på de(n) {0} siste spillingen(e), er foreslått offset {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Bruk foreslått offset</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Offset wizard</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Opóźnienie dźwięku</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Zagraj kilka beatmap, aby otrzymać sugerowane opóźnienie!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Na podstawie ostatnich(niego) {0} zagrań(nia), sugerowany offset to {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Zastosuj sugerowane opóźnienie</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Kalibrator opóźnienia</value>
</data>

View File

@@ -77,7 +77,7 @@
<value>Volume principal</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Mestre (janela inativa)</value>
<value>Volume principal (janela inativa)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Efeitos</value>
@@ -91,7 +91,16 @@
<data name="audio_offset" xml:space="preserve">
<value>Atraso de áudio</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Jogue alguns beatmaps para receber um atraso sugerido!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Baseado no(s) último(s) {0} jogo(s), o atraso sugerido é de {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Aplicar atraso sugerido</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Assistente de offset</value>
<value>Assistente de atraso</value>
</data>
</root>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Desvio de áudio</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Joga alguns beatmaps para receber um atraso sugerido!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Baseado no(s) último(s) {0} jogo(s), o atraso recomendado é {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Aplica o atraso sugerido</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Assistente de desvio</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Audio offset</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Play a few beatmaps to receive a suggested offset!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Based on the last {0} play(s), the suggested offset is {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Apply suggested offset</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Offset wizard</value>
</data>

View File

@@ -86,12 +86,21 @@
<value>Muzică</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Ajustare Offset</value>
<value>Ajustare Decalaj</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Audio offset</value>
<value>Decalaj audio</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Joacă niște beatmap-uri pentru a primi un decalaj sugerat!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Pe baza ultimei (ultimelor) {0} încercări, decalajul sugerat este de {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Aplică decalajul sugerat</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Wizard offset</value>
<value>Wizard decalaj</value>
</data>
</root>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Сдвиг звука</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Сыграйте несколько карт, чтобы узнать рекомендованное значение!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Рекомендованное значение сдвига, основанное на последних {0} играх: {1} мс.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Применить рекомендованное значение</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Точная настройка</value>
</data>

View File

@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -62,36 +62,34 @@
<value>Audio</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>Mga device</value>
<value>Zariadenia</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>Volume</value>
<value>Hlasitosť</value>
</data>
<data name="output_device" xml:space="preserve">
<value>Output device</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Paghiwalay sa stereo ng hitsound</value>
<value>Výstupné zariadenie</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Master</value>
<value>Hlavný</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Master (di aktibong window)</value>
<value>Hlavný (neaktívne okno)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Effect</value>
<value>Efekt</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>Musika</value>
<value>Hudba</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Pagsasaayos sa offset</value>
<value>Úprava odchýlky</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Offset ng audio</value>
<value>Zvuková odchýlka</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Offset wizard</value>
<value>Nastavenie odchýlky</value>
</data>
</root>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Помак звука</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Играјте неколико мапа да бисте добили предложени помак!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>На основу последњих {0} покушаја, предложени помак је {1} мс.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Примените предложени помак</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>
Чаробњак за помак</value>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Ljudförskjutning</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Spela några beatmaps för att få en föreslagen förskjutning!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Baserat på de senaste {0} antal spel(en), så är ditt föreslagna offset {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Tillämpa föreslagen förskjutning</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Förskjutningsguide</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>การชดเชยความคลาดเคลื่อนของเพลง</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>เล่น beatmaps สักสองสามอันเพื่อรับค่าออฟเซ็ตที่แนะนำ!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>อิงตามการเล่นครั้งล่าสุด {0} ครั้ง, ค่าออฟเซ็ตที่แนะนำคือ {1} มิลลิวินาที.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>ใช้ค่าออฟเซ็ตที่แนะนำ</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>ตัวช่วยชดเชยความคลาดเคลื่อน</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Ses ofseti</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Önerilen bir ofset almak için birkaç beatmap oyna!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Son {0} oyun(lar)a göre önerilen ofset {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Önerilen ofseti uygula</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Ofset sihirbazı</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Зсув звуку </value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Зіграйте ще кілька мап, щоб отримати рекомендований офсет!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Виходячи з останніх {0} мап(ах), запропонований офсет - {1} мс.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Застосувати запропонований</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Точне налаштування</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Độ trễ âm thanh</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Hãy chơi một vài beatmap để biết được độ trễ đề xuất!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Dựa vào {0} lần chơi cuối, độ trễ đề xuất là {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Áp dụng độ trễ đề xuất</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Thuật sĩ độ trễ</value>
</data>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>音訊設定</value>
<value>音訊</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>裝置</value>
@@ -80,7 +80,7 @@
<value>主音量(背景時)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>效果音</value>
<value>音</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>音樂</value>
@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>音訊偏移</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>玩一些圖譜來獲得推薦的偏移!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>依最近的 {0} 次遊戲,建議將偏移調整為 {1} ms。</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>套用推薦的偏移設定</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>音訊偏移設定精靈</value>
</data>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>音频偏移</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>玩一些谱面来让游戏计算一个合适的偏移!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>基于你最近的 {0} 场游戏,游戏推荐的偏移量是 {1} ms。</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>使用推荐偏移</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>偏移设置向导</value>
</data>

View File

@@ -59,21 +59,21 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>إزاجة الخريطة</value>
<value>إزاحة الصوت لهذه الخريطة</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>التشغيل السابق:</value>
<value>القيم السابق:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>لعبك للخريطة السابقة قصير جدًا لاستخدامه للمعايرة</value>
<value>القيم السابق أقصر من اللازم للمعايرة</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>معايرة باستخدام إخر خريطة لعبتها</value>
<value>المعايرة بآخر قيم</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(تظهر الأجسام لاحِقاََ)</value>
<value>(ستظهر الأجسام متأخرة)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(تظهر الأجسام سابقاََ)</value>
<value>(ستظهر الأجسام مبكرة)</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Compensació del beatmap</value>
<value>Compensació d'àudio (aquest mapa)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Reproducció anterior:</value>
@@ -68,12 +68,12 @@
<value>La reproducció anterior és massa curta per utilitzar-la per al calibratge</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibra usant l'última reproducció</value>
<value>Calibrar usant l'última partida</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(els objectes ocults apareixen més tard)</value>
<value>(els objectes apareixen més tard)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(els objectes que apareixen abans)</value>
<value>(els objectes apareixen abans)</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmapy</value>
<value>Offset zvuku (tato beatmapa)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Předchozí hra:</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap-Offset</value>
<value>Audio-Offset dieser Beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Vorherige Runde:</value>

View File

@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Compensación del mapa</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Jugada anterior:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>La jugada anterior es demasiado corta para ser calibrada</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrar utilizando la última jugada</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(los objetos aparecen más tarde)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(los objetos aparecen antes)</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Rytmikartan siirtymä</value>
<value>Äänen vastapaino (tämä rytmikartta)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Edellinen yritys:</value>
@@ -71,9 +71,9 @@
<value>Kalibroi käyttäen viime yritystä</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(osumakohteet ilmestyvät myöhemmin)</value>
<value>(iskukohteet ilmestyvät myöhemmin)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(osumakohteet ilmestyvät aikaisemmin)</value>
<value>(iskukohteet ilmestyvät aikaisemmin)</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Décalage de la beatmap</value>
<value>Décalage audio (pour cette beatmap)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Partie précédente :</value>
@@ -68,7 +68,7 @@
<value>La partie précédente est trop courte pour être utilisée pour la calibration</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrer en utilisant la dernière partie</value>
<value>Calibrer avec le dernier essai</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(les objets apparaissent plus tard)</value>

View File

@@ -59,21 +59,21 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>סטיית שמע</value>
<value>היסט שמע (מפה נוכחית)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>נסיון קודם:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>הניסיון הקודם קצר מידי עבור תיאום</value>
<value>הניסיון הקודם קצר מידי עבור כיול</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>התאם לפי הניסיון האחרון</value>
<value>כייל לפי ניסיון אחרון</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(אובייקטי משחק מופיעים מאוחר יותר)</value>
<value>(עצמי פגיעה מופיעים מאוחר יותר)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(אובייקטי משחק מופיעים מוקדם יותר)</value>
<value>(עצמי פגיעה מופיעים מוקדם יותר)</value>
</data>
</root>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmap</value>
<value>Offset audio (per questa beatmap)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Partita precedente:</value>

View File

@@ -65,15 +65,15 @@
<value>前回のプレイ:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>前回のプレイ時間が短すぎるためキャリブレーションは利用できません</value>
<value>前回のプレイ時間が短すぎるためキャリブレーションできません</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>調整する</value>
<value>前回のプレイからキャリブレーションする</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(ヒットオブジェクトは後で表示されます)</value>
<value>(ヒットオブジェクトは通常よりも遅く表示されます)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(ヒットオブジェクトは先に表示されます)</value>
<value>(ヒットオブジェクトは通常よりも早く表示されます)</value>
</data>
</root>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Bītmapes nobīde</value>
<value>Audio nobīde (ši bītmape)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Iepriekšējā spēle:</value>

View File

@@ -59,21 +59,21 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Penentukuran beatmap</value>
<value>Imbangan audio (peta rentak ini)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Permainan sebelumnya:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Tempoh permainan sebelumnya terlalu pendek untuk diukur</value>
<value>Tempoh permainan sebelumnya terlalu pendek untuk penentukuran</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Ukur menggunakan permainan sebelum ini</value>
<value>Tentukur menggunakan permainan sebelumnya</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(objek muncul kemudian)</value>
<value>(objek pukul muncul lebih lewat)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(objek muncul awal)</value>
<value>(objek pukul muncul lebih awal)</value>
</data>
</root>

View File

@@ -59,10 +59,10 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmapsförskjutning</value>
<value>Lyd-offset (dette beatmappet)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Tidligere spill:</value>
<value>Forrige kart:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Forrige avspilling for kort til å brukes til kalibrering</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Atraso de beatmap</value>
<value>Atraso de áudio (este beatmap)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Jogada anterior:</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap offset</value>
<value>Audio offset (this beatmap)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Previous play:</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmap</value>
<value>Decalaj audio (acest beatmap)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Scor anterior:</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Значение оффсета</value>
<value>Сдвиг звука (для этой карты)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Предыдущая игра:</value>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -58,7 +58,7 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="difficulty_multiplier" xml:space="preserve">
<value>Умножител на трудност</value>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Nakalibrovať pomocou predošlého pokusu</value>
</data>
</root>

View File

@@ -71,9 +71,9 @@
<value>Điều chỉnh dựa vào lần chơi trước</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(các vật thể xuất hiện muộn hơn)</value>
<value>(các hit object xuất hiện muộn hơn)</value>
</data>
<data name="hit_objects_appear_earlier" xml:space="preserve">
<value>(các vật thể xuất hiện sớm hơn)</value>
<value>(các hit object xuất hiện sớm hơn)</value>
</data>
</root>

Some files were not shown because too many files have changed in this diff Show More