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17 Commits

Author SHA1 Message Date
Dean Herbert
49a075d5c4 Merge pull request #309 from ppy/l10n_master
Update localisations
2024-02-07 16:33:16 +08:00
Dean Herbert
a2f26dcd6e Update osu-web sourced translations from crowdin 2024-02-07 16:21:58 +08:00
Dean Herbert
423e2f041a Update translations from crowdin 2024-02-07 16:21:49 +08:00
Dean Herbert
825eab6ad6 Add new client localisations 2024-02-07 16:19:28 +08:00
Dean Herbert
ed0da559d3 Merge pull request #306 from arflyte/update-backgrounds
Update backgrounds
2024-01-29 19:24:30 +09:00
Flyte Edo fe Errol
7f408cbd48 Update backgrounds
Brand new wallpapers.

Removed logos

What the title says.

Update Background

New Backgrounds

Optimise backgrounds
2024-01-29 19:23:54 +09:00
Dean Herbert
7c59c6ff69 Merge pull request #307 from ppy/l10n_master
Update localisations
2024-01-27 00:55:59 +09:00
Dean Herbert
ef1e63a012 Update osu-web sourced translations from crowdin 2024-01-27 00:54:40 +09:00
Dean Herbert
ce48bf6a85 Update translations from crowdin 2024-01-27 00:54:34 +09:00
Dean Herbert
3ba348bfe5 Add new client localisations 2024-01-27 00:52:20 +09:00
Dean Herbert
246414a95c Merge pull request #305 from peppy/update-logo
Update logo resources
2024-01-27 00:29:13 +09:00
Dean Herbert
ac5209ab87 Update logo texture again (v4) 2024-01-26 22:51:23 +09:00
Bartłomiej Dach
f606dd758e Update intro resources again to final revision 2024-01-26 12:34:54 +01:00
Bartłomiej Dach
b5f600039a Update intro resources to match new logo 2024-01-25 23:26:03 +01:00
Bartłomiej Dach
1443974fbd Merge pull request #304 from peppy/smaller-slider-misses
Adjust legacy slider misses to be smaller again
2024-01-25 13:49:24 +01:00
Dean Herbert
900a23eb70 Update logo resources 2024-01-25 19:36:40 +09:00
Dean Herbert
edf9a0378c Adjust legacy slider misses to be smaller again 2024-01-25 16:03:31 +09:00
277 changed files with 2769 additions and 433 deletions

View File

@@ -73,6 +73,12 @@
<data name="multi_account_warning_accept" xml:space="preserve">
<value>Комелан фаҳмидам. Ин ҳисоб барое ман нистеш.</value>
</data>
<data name="username_description" xml:space="preserve">
<value>Ин ҳузури оммавии шумо хоҳад буд. На дашном, на тақлид. Аз фош кардани тафсилоти шахсии худ низ худдорӣ намоед!</value>
</data>
<data name="email_description_1" xml:space="preserve">
<value>Барои огоҳиҳо, санҷиши ҳисоб ва дар сурати фаромӯш кардани пароли худ истифода мешавад. Ҳеҷ гоҳ спам.</value>
</data>
<data name="email_description_2" xml:space="preserve">
<value>Мутмаъен бошид ке дуруст ҳастеш!</value>
</data>

View File

@@ -65,7 +65,7 @@
<value>デバイス</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>ボリューム</value>
<value>音量</value>
</data>
<data name="output_device" xml:space="preserve">
<value>出力デバイス</value>

View File

@@ -91,6 +91,15 @@
<data name="audio_offset" xml:space="preserve">
<value>Audio offset</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Play a few beatmaps to receive a suggested offset!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Based on the last {0} play(s), the suggested offset is {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Apply suggested offset</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Offset wizard</value>
</data>

View File

@@ -86,12 +86,12 @@
<value>Muzică</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>Ajustare Offset</value>
<value>Ajustare Decalaj</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>Audio offset</value>
<value>Decalaj audio</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Wizard offset</value>
<value>Wizard decalaj</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap-Offset</value>
<value>Audio-Offset dieser Beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Vorherige Runde:</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Décalage de la beatmap</value>
<value>Décalage audio (pour cette beatmap)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Partie précédente :</value>
@@ -68,7 +68,7 @@
<value>La partie précédente est trop courte pour être utilisée pour la calibration</value>
</data>
<data name="calibrate_using_last_play" xml:space="preserve">
<value>Calibrer en utilisant la dernière partie</value>
<value>Calibrer avec le dernier essai</value>
</data>
<data name="hit_objects_appear_later" xml:space="preserve">
<value>(les objets apparaissent plus tard)</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmap</value>
<value>Offset audio (per questa beatmap)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Partita precedente:</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmap offset</value>
<value>Audio offset (this beatmap)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Previous play:</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Offset beatmap</value>
<value>Decalaj beatmap</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Scor anterior:</value>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Значение оффсета</value>
<value>Сдвиг звука (для этой карты)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Предыдущая игра:</value>

View File

@@ -68,10 +68,10 @@
<value>плейлисти</value>
</data>
<data name="play" xml:space="preserve">
<value>Зіграти</value>
<value>гра</value>
</data>
<data name="edit" xml:space="preserve">
<value>Редагувати</value>
<value>редагувати</value>
</data>
<data name="browse" xml:space="preserve">
<value>завантажити</value>

View File

@@ -98,7 +98,7 @@
<value>Összes kijelölése</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Beatmaps</value>
<value>Beatmapek</value>
</data>
<data name="scores" xml:space="preserve">
<value>Pontszámok</value>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>دعوة اللاعب</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>مراقبة</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>покани играч</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Наблюдаване</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Pozvat hráče</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Sledovat</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Spieler einladen</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Zuschauen</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Invitar jugador</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Observar</value>
</data>
</root>

View File

@@ -62,6 +62,12 @@
<value>نمایش پروفایل</value>
</data>
<data name="view_beatmap" xml:space="preserve">
<value>نمایش بیتمپ</value>
<value>مشاهده beatmap</value>
</data>
<data name="invite_player" xml:space="preserve">
<value>دعوت به بازی</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>تماشا کردن</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Kutsu pelaaja</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Katsele</value>
</data>
</root>

View File

@@ -65,6 +65,9 @@
<value>Voir la beatmap</value>
</data>
<data name="invite_player" xml:space="preserve">
<value>Inviter ce joueur</value>
<value>Inviter dans la salle</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Observer le joueur</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Játékos meghívása</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Nézés</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Undang pemain</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Tonton</value>
</data>
</root>

View File

@@ -65,6 +65,9 @@
<value>Vedi beatmap</value>
</data>
<data name="invite_player" xml:space="preserve">
<value>Invita giocatore</value>
<value>Invita ad entrare</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Guarda</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>プレイヤーを招待</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>観戦する</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>플레이어 초대</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>관전</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Zaproś gracza</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Obserwuj</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Convidar jogador</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Assistir</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Invită jucător</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Privește</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Пригласить в комнату</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Наблюдать</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Oyuncu davet et</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>İzle</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Запросити гравця</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Спостерігати</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>Mời người chơi</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>Quan sát</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>邀請玩家</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>旁觀</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="invite_player" xml:space="preserve">
<value>邀请玩家</value>
</data>
<data name="spectate_player" xml:space="preserve">
<value>旁观</value>
</data>
</root>

View File

@@ -70,6 +70,9 @@
<data name="import_files" xml:space="preserve">
<value>Import files</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Run latency certifier</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memory</value>
</data>

View File

@@ -58,6 +58,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_editor" xml:space="preserve">
<value>Beatmap düzenleyici</value>
</data>
<data name="waveform_opacity" xml:space="preserve">
<value>Dalga biçimi opaklığı</value>
</data>
@@ -124,4 +127,10 @@
<data name="limited_distance_snap_grid" xml:space="preserve">
<value>Distance snap yerleşimini geçerli zamanla sınırlayın</value>
</data>
<data name="must_be_in_editor_to_handle_links" xml:space="preserve">
<value>Düzenleyici linklerini açmak için düzenleyici modunda olmak gerekir</value>
</data>
<data name="failed_to_parse_edtior_link" xml:space="preserve">
<value>Düzenleyici bağlantısını çözümleme başarısız</value>
</data>
</root>

View File

@@ -119,7 +119,7 @@
<value>Rychlost pasivního ubývání života v průběhu hraní</value>
</data>
<data name="approach_rate_description" xml:space="preserve">
<value>Rychlost, kterou se objektu ukazují hráči</value>
<value>Rychlost, kterou se objekty ukazují hráči</value>
</data>
<data name="overall_difficulty_description" xml:space="preserve">
<value>Velikost časového okna pro kliknutí objektů a obtížnost zvláštních objektů (např. spinnerů)</value>

View File

@@ -83,7 +83,7 @@
<value>Viteză numărătoare</value>
</data>
<data name="countdown_offset_description" xml:space="preserve">
<value>Dacă numărătoarea sună desincronizată, foloseste această opțiune pentru a începe mai devreme.</value>
<value>Dacă numărătoarea sună desincronizată, foloseste această opțiune pentru a o începe mai devreme.</value>
</data>
<data name="countdown_offset" xml:space="preserve">
<value>Decalaj numărătoare</value>

View File

@@ -83,10 +83,10 @@
<value>Скорость отсчёта</value>
</data>
<data name="countdown_offset_description" xml:space="preserve">
<value>Если отсчёт не попадает в такт, используйте это, чтобы он появлялся на один или несколько бит раньше.</value>
<value>Если отсчёт не попадает в такт, воспользуйтесь этой настройкой, чтобы сместить его на один или несколько бит назад.</value>
</data>
<data name="countdown_offset" xml:space="preserve">
<value>Оффсет обратного отсчёта</value>
<value>Сдвиг обратного отсчёта</value>
</data>
<data name="widescreen_support" xml:space="preserve">
<value>Широкоэкранная поддержка</value>
@@ -119,7 +119,7 @@
<value>Скорость пассивной потери здоровья в течение игрового времени</value>
</data>
<data name="approach_rate_description" xml:space="preserve">
<value>Скорость, с которой игровые объекты появляются на экране игрока</value>
<value>Скорость, с которой игровые объекты появляются на экране</value>
</data>
<data name="overall_difficulty_description" xml:space="preserve">
<value>Строгость окон попадания и сложность специальных объектов (например, спиннеры)</value>

View File

@@ -62,10 +62,10 @@
<value>Memperoleh Beatmap</value>
</data>
<data name="description" xml:space="preserve">
<value>"Beatmap" merupakan level permainan kami. Pada saat osu! pertama kali dijalankan, osu! belum akan memiliki beatmap apa pun yang dapat kamu mainkan. Langkah ini akan membantumu untuk melengkapi koleksi beatmap milikmu.</value>
<value>"Beatmap" merupakan level permainan kami. Pada saat osu! pertama dijalankan, osu! belum akan memiliki beatmap apa pun yang dapat kamu mainkan. Langkah ini akan membantumu untuk mengisi koleksi beatmap milikmu.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Apabila kamu merupakan pemain baru, kami menyarankanmu untuk terlebih dahulu memainkan beatmap tutorial untuk membiasakan diri dengan permainan kami.</value>
<value>Apabila kamu merupakan pemain baru, kami menyarankanmu untuk memainkan beatmap tutorial agar kamu dapat terbiasa dengan permainan kami.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Dapatkan tutorial osu!</value>

View File

@@ -78,7 +78,7 @@
osu! merupakan permainan yang sangat kaya akan pengaturan, di mana berbagai pilihan yang ada dapat terkesan membingungkan pada awalnya.
Panduan ini akan membantumu untuk mengatur berbagai hal yang perlu kamu atur dengan mudah agar kamu dapat langsung bermain tanpa masalah!</value>
Panduan ini akan membantumu untuk mengatur berbagai hal penting dengan mudah agar kamu dapat langsung bermain tanpa masalah!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>Ukuran tampilan antarmuka osu! dapat diatur sesuai dengan yang kamu inginkan.</value>
@@ -87,7 +87,7 @@ Panduan ini akan membantumu untuk mengatur berbagai hal yang perlu kamu atur den
<value>Perilaku</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>osu! kini hadir dengan pengaturan bawaan baru yang ditujukan untuk memperkaya pengalaman bermainmu dan menjadikan osu! lebih ramah akses bagi semua.
<value>osu! kini hadir dengan pengaturan bawaan baru, yang ditujukan untuk memperkaya pengalaman bermainmu dan menjadikan osu! lebih ramah akses bagi semua.
Kami menyarankanmu untuk menggunakan pengaturan bawaan yang baru, namun apabila kamu lebih menginginkan osu! untuk berperilaku seperti osu! versi klasik, kamu dapat menyesuaikan hal-hal tertentu di bawah ini.</value>
</data>

View File

@@ -74,9 +74,9 @@
<value>пауза</value>
</data>
<data name="retry_count" xml:space="preserve">
<value>Количество попыток:</value>
<value>Количество попыток: </value>
</data>
<data name="song_progress" xml:space="preserve">
<value>Прогресс карты:</value>
<value>Прогресс карты: </value>
</data>
</root>

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@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Игра</value>
<value>Геймплей</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Карта</value>
@@ -104,7 +104,7 @@
<value>Показывать таблицу рекордов</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Воспроизводить первый звук промаха</value>
<value>Воспроизводить звук сброса комбо при первом промахе</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Алгоритм подсчёта очков</value>

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@@ -74,7 +74,7 @@
<value>Updates</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>Release-Stream</value>
<value>Updatequelle</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Auf Updates prüfen</value>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Posunout záznam zpět</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Posunout záznam vpřed o jeden frame</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Posunout záznam zpět o jeden frame</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Vypnout/zapnout zaměření chatu</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Exportovat záznam</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Zvýšit offset</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Snížit offset</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Vypnout/Zapnout ovládání otáčení</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Replay zurückspulen</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Zum nächsten Frame springen</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Zum vorherigen Frame springen</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Chat-Fokus umschalten</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Replay exportieren</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Offset erhöhen</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Offset verkleinern</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Drehregler anzeigen</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Retroceder repetición</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Avanzar un fotograma en la repetición</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Retroceder un fotograma en la repetición</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Alternar enfoque del chat</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Exportar repetición</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Aumentar compensación</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Disminuir compensación</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Alternar control de rotación</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Kelaa toistoa taaksepäin</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Liiku uusinnassa yksi ruutu eteenpäin</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Liiku uusinnassa yksi ruutu taaksepäin</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Tarkenna / epätarkenna chatti</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Vie uusinta</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Suurenna vastapainoa</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Pienennä vastapainoa</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Näytä / piilota pyörityksen säädin</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Avancer dans le replay</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Avancer d'une image dans les replays</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Reculer d'une image dans les replays</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Activer/désactiver le focus du chat</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Exporter le replay</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Ajouter du décalage</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Réduire le décalage</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Activer/désactiver le contrôle de rotation</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Visszajátszás visszagörgetése</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Visszajátszás előre léptetése egy képkockával</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Visszajátszás hátra léptetése egy képkockával</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Csevegés fókusz váltása</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Visszajátszás exportálása</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Eltolás növelése</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Eltolás csökkentése</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Forgatás irányítás ki/bekapcsolása</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Majukan tayangan ulang</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Majukan tayangan ulang satu frame</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Mundurkan tayangan ulang satu frame</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Tombol buka percakapan multiplayer</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Ekspor tayangan ulang</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Tingkatkan offset</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Turunkan offset</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Aktifkan/nonaktifkan kontrol rotasi</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Manda indietro il replay</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Prosegui il replay di un frame</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Riavvolgi il replay di un frame</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Seleziona la chat</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Esporta replay</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Aumenta offset</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Riduci offset</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Mostra i controlli di rotazione</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Przewiń powtórkę do tyłu</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Przewiń powtórkę do przodu o jedną klatkę</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Przewiń powtórkę do tyłu o jedną klatkę</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Wyświetl czat</value>
</data>
@@ -259,7 +265,13 @@
<data name="export_replay" xml:space="preserve">
<value>Eksportuj powtórkę</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Zwiększ opóźnienie</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Zmniejsz opóźnienie</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Przełącz kontrolę rotacji</value>
<value>Przełącz obrót</value>
</data>
</root>

View File

@@ -249,6 +249,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Retroceder no replay</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Avançar 1 quadro no replay</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Retroceder 1 quadro no replay</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Alternar foco do chat</value>
</data>
@@ -261,6 +267,12 @@
<data name="export_replay" xml:space="preserve">
<value>Exportar replay</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Aumentar offset</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Diminuir offset</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Alternar controle de rotação</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Seek replay backward</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Seek replay forward one frame</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Step replay backward one frame</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Toggle chat focus</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Vezi reluarea invers</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Derulează înainte cu un cadru</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Derulează înapoi cu un cadru</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Comutare focalizarea chat-ului</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Exportă reluarea</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Crește decalajul</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Scade decalajul</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Comutare control al rotației</value>
</data>

View File

@@ -83,7 +83,7 @@
<value>Уменьшить громкость</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Вкл / откл звук</value>
<value>Вкл/откл звук</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Пропустить кат-сцену</value>
@@ -95,7 +95,7 @@
<value>Сделать скриншот</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Вкл / откл кнопки мыши во время игры</value>
<value>Вкл/откл кнопки мыши во время игры</value>
</data>
<data name="back" xml:space="preserve">
<value>Назад</value>
@@ -119,7 +119,7 @@
<value>Предыдущий трек</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Воспроизведение / пауза</value>
<value>Воспроизведение/пауза</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Открыть панель воспроизведения</value>
@@ -146,7 +146,7 @@
<value>Открыть профиль</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Пауза / продолжить</value>
<value>Пауза/продолжить</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Панель настроек</value>
@@ -185,7 +185,7 @@
<value>Режимы внутриигрового интерфейса</value>
</data>
<data name="toggle_in_game_leaderboard" xml:space="preserve">
<value>Вкл / откл таблицу рекордов</value>
<value>Вкл/откл таблицу рекордов</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Открыть выбор модов</value>
@@ -233,7 +233,7 @@
<value>Открыть редактор скина</value>
</data>
<data name="toggle_fps_counter" xml:space="preserve">
<value>Вкл / откл счётчик кадров</value>
<value>Вкл/откл счётчик кадров</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Предыдущий параметр громкости</value>
@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Перемотать запись назад</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Следующий кадр записи игры</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Предыдущий кадр записи игры</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Переключиться на чат</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Экспортировать запись игры</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Увеличить сдвиг звука</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Уменьшить сдвиг звука</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Открыть настройки вращения</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Перемотування реплея назад</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Продивитись на один кадр вперед</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Продивитись на один кадр назад</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Переключитись на чат (мультиплеєр)</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>Експортувати повтор</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Збільшити офсет</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Зменшити офсет</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Увімкнути/вимкнути обертання</value>
</data>

View File

@@ -248,6 +248,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>Tua lùi replay</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>Tiến một khung hình</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>Lùi một khung hình</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Tập trung vào chat</value>
</data>
@@ -260,6 +266,12 @@
<data name="export_replay" xml:space="preserve">
<value>Xuất replay</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>Tăng độ trễ</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>Giảm độ trễ</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>Thay đổi chế độ xoay</value>
</data>

View File

@@ -247,11 +247,17 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>重播倒轉</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>重播向前移動一影格</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>重播向後移動一影格</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>切換聊天焦點</value>
</data>
<data name="toggle_replay_settings" xml:space="preserve">
<value>切換回放設定</value>
<value>切換重播設定</value>
</data>
<data name="save_replay" xml:space="preserve">
<value>儲存重播</value>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>匯出重播</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>提高偏移</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>降低偏移</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>顯示旋轉控制</value>
</data>

View File

@@ -247,6 +247,12 @@
<data name="seek_replay_backward" xml:space="preserve">
<value>回放进度向后</value>
</data>
<data name="step_replay_forward" xml:space="preserve">
<value>回放向前移动一帧</value>
</data>
<data name="step_replay_backward" xml:space="preserve">
<value>回放向后移动一帧</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>切换当前聊天</value>
</data>
@@ -259,6 +265,12 @@
<data name="export_replay" xml:space="preserve">
<value>导出回放</value>
</data>
<data name="increase_offset" xml:space="preserve">
<value>增加偏移</value>
</data>
<data name="decrease_offset" xml:space="preserve">
<value>减少偏移</value>
</data>
<data name="editor_toggle_rotate_control" xml:space="preserve">
<value>显示旋转控制</value>
</data>

View File

@@ -64,7 +64,9 @@
<data name="renderer_header" xml:space="preserve">
<value>العارِض</value>
</data>
<data name="renderer" xml:space="preserve">
<value>العارِض</value>
</data>
<data name="frame_limiter" xml:space="preserve">
<value>مُخَصِص حد الإطارات</value>
</data>
@@ -140,5 +142,10 @@
<data name="png_lossless" xml:space="preserve">
<value>PNG (بدون خسارة)</value>
</data>
<data name="change_renderer_configuration" xml:space="preserve">
<value>من أجل تغيير العارِض، سيتم إغلاق اللعبة. يرجى فتحها مرة أخرى.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>تصغير osu! عند التبديل إلى تطبيق آخر</value>
</data>
</root>

View File

@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>За да бъде променен визуализаторът, играта трябва да се затвори. Моля пуснете я отново.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Скриване на osu! при превключване в друго приложение</value>
</data>
</root>

View File

@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Um den Renderer zu ändern, wird das Spiel geschlossen. Bitte öffne es erneut.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>osu! beim Wechsel zu einer anderen App minimieren</value>
</data>
</root>

View File

@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Para cambiar el renderizador, el juego se cerrará. Por favor, vuelve a abrirlo.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Minimizar osu! al cambiar a otra aplicación</value>
</data>
</root>

View File

@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Pelin täytyy sulkeutua, jotta renderöijä voidaan vaihtaa. Ole hyvä ja avaa se uudelleen.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Pienennä osu! vaihdettaessa toiseen sovellukseen</value>
</data>
</root>

View File

@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Afin de changer le moteur de rendu, le jeu se fermera. Vous devrez alors l'ouvrir à nouveau.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Réduire la fenêtre d'osu! lors du passage à d'autres applications</value>
</data>
</root>

View File

@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Ahoz hogy a renderelő megváltozzon, a játék be fog záródni, Játékot majd újra meg kell nyitni.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Minimalizálja osu!-t mikor egy másik alkalmazásea vált</value>
</data>
</root>

View File

@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Untuk mengubah renderer yang aktif, osu! akan menutup dirinya sendiri. Silakan buka osu! kembali.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Kecilkan jendela osu! pada saat beralih ke aplikasi lain</value>
</data>
</root>

View File

@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Per applicare i cambiamenti al renderer, il gioco verrà chiuso. Dovrai aprirlo di nuovo.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Riduci osu! a icona quando passi a un'altra app</value>
</data>
</root>

View File

@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>렌더러를 바꾸기 위해 게임이 종료됩니다. 게임을 다시 실행해 주세요.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>다른 앱으로 전환할 때 osu! 창을 최소화하기</value>
</data>
</root>

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@@ -148,4 +148,7 @@
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Minimise osu! when switching to another app</value>
</data>
<data name="shrink_game_to_safe_area" xml:space="preserve">
<value>Shrink game to avoid cameras and notches</value>
</data>
</root>

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@@ -68,7 +68,7 @@
<value>Motor grafic</value>
</data>
<data name="frame_limiter" xml:space="preserve">
<value>Limitator frame-uri</value>
<value>Limitator cadre</value>
</data>
<data name="threading_mode" xml:space="preserve">
<value>Mod fir execuție</value>
@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Pentru a schimba motorul grafic, jocul se va închide. Te rugăm sa îl redeschizi.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Minimizează osu! la trecerea spre o altă aplicație</value>
</data>
</root>

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@@ -116,10 +116,10 @@
<value>Сториборд / видео</value>
</data>
<data name="combo_colour_normalisation" xml:space="preserve">
<value>Нормализация комбо-цветов</value>
<value>Нормализация яркости комбо-цветов</value>
</data>
<data name="hit_lighting" xml:space="preserve">
<value>Подсветка нот</value>
<value>Подсвечивать попадание в ноту</value>
</data>
<data name="screenshots" xml:space="preserve">
<value>Скриншоты</value>
@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Чтобы сменить отрисовщик, игру нужно закрыть и запустить заново.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Сворачивать osu! при переключении на другое приложение</value>
</data>
</root>

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@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Grafik motorunu değiştirmek için oyun kapanacak. Lütfen oyunu geri açın.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Başka uygulamaya geçerken osu!'yu simge durumuna al</value>
</data>
</root>

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@@ -107,7 +107,7 @@
<value>Вертикальний масштаб</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>Гра без повноекранного режиму збільшує затримку вводу!</value>
<value>Гра не в повноекранному режимі збільшить затримку введення!</value>
</data>
<data name="detail_settings_header" xml:space="preserve">
<value>Деталізація</value>
@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Для зміни типу графічного обробника, гру буде закрито. Будь ласка, перезапустіть її.</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Згортати osu! при перемиканні на інший додаток</value>
</data>
</root>

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@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>Trò chơi sẽ tự đóng lại để thay đổi trình kết xuất. Xin vui lòng tự mở lại. </value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>Thu nhỏ osu! khi chuyển sang ứng dụng khác</value>
</data>
</root>

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@@ -137,7 +137,7 @@
<value>使用硬體加速</value>
</data>
<data name="jpg_web_friendly" xml:space="preserve">
<value>JPG(適用於web)</value>
<value>JPG (較適合web)</value>
</data>
<data name="png_lossless" xml:space="preserve">
<value>PNG (無損)</value>
@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>若要更換繪製器,遊戲將會先關閉。請再次打開。</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>當切換至其他應用程式時最小化 osu!</value>
</data>
</root>

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@@ -145,4 +145,7 @@
<data name="change_renderer_configuration" xml:space="preserve">
<value>为了应用渲染器修改,游戏将会关闭。请重新打开。</value>
</data>
<data name="minimise_on_focus_loss" xml:space="preserve">
<value>切换到其他应用时最小化 osu!</value>
</data>
</root>

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@@ -58,4 +58,28 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="judgement_count" xml:space="preserve">
<value>Quantidade de julgamentos</value>
</data>
<data name="judgement_count_description" xml:space="preserve">
<value>O número de julgamentos exibidos</value>
</data>
<data name="judgement_spacing" xml:space="preserve">
<value>Espaçamento entre julgamentos</value>
</data>
<data name="judgement_spacing_description" xml:space="preserve">
<value>O espaço entre cada julgamento exibido</value>
</data>
<data name="judgement_shape" xml:space="preserve">
<value>Formato do julgamento</value>
</data>
<data name="judgement_shape_description" xml:space="preserve">
<value>O formato de cada julgamento exibido</value>
</data>
<data name="shape_style_cricle" xml:space="preserve">
<value>Círculo</value>
</data>
<data name="shape_style_square" xml:space="preserve">
<value>Quadrado</value>
</data>
</root>

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@@ -58,4 +58,19 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="accuracy_display" xml:space="preserve">
<value>Modo de exibição de precisão</value>
</data>
<data name="accuracy_display_description" xml:space="preserve">
<value>Qual modo de precisão deve ser exibido.</value>
</data>
<data name="accuracy_display_mode_standard" xml:space="preserve">
<value>Standard</value>
</data>
<data name="accuracy_display_mode_max" xml:space="preserve">
<value>Máximo alcançável</value>
</data>
<data name="accuracy_display_mode_min" xml:space="preserve">
<value>Mínimo alcançável</value>
</data>
</root>

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@@ -86,7 +86,7 @@
<value>Alle Belegungen im Abschnitt zurücksetzen</value>
</data>
<data name="key_binding_panel_header" xml:space="preserve">
<value>tastenkonfiguration</value>
<value>Tastenkonfiguration</value>
</data>
<data name="key_binding_panel_description" xml:space="preserve">
<value>Passe deine Tasten an!</value>

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@@ -71,7 +71,7 @@
<value>Dal kiválasztása</value>
</data>
<data name="in_game_section" xml:space="preserve">
<value>Játékon belüli</value>
<value>Játékban</value>
</data>
<data name="replay_section" xml:space="preserve">
<value>Visszajátszás</value>

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@@ -74,7 +74,7 @@
<value>Mohon hindari untuk berinteraksi dengan osu! selama proses ini berlangsung!</value>
</data>
<data name="failed_cleanup_notification" xml:space="preserve">
<value>Sebagian berkas tidak dapat dibersihkan pada saat migrasi. Klik notifikasi ini untuk membuka folder osu! lama milikmu agar kamu dapat membersihkan berkas yang tersisa secara manual.</value>
<value>Sebagian berkas tidak dapat dibersihkan pada saat migrasi. Klik notifikasi ini untuk membuka folder osu! lama agar kamu dapat membersihkan berkas yang tersisa secara manual.</value>
</data>
<data name="select_new_location" xml:space="preserve">
<value>Silakan pilih lokasi baru</value>
@@ -83,7 +83,7 @@
<value>Direktori tujuan sepertinya telah memiliki osu! yang terinstal. Gunakan data ini?</value>
</data>
<data name="restart_and_re_open_required_for_completion" xml:space="preserve">
<value>Untuk menyelesaikan tindakan ini, osu! akan menutup dirinya sendiri. Silakan buka osu! kembali untuk menggunakan lokasi data baru.</value>
<value>Untuk menyelesaikan tindakan ini, jendela osu! akan tertutup. Silakan buka osu! kembali untuk menggunakan lokasi data baru.</value>
</data>
<data name="delete_all_beatmaps" xml:space="preserve">
<value>Hapus SELURUH beatmap yang ada</value>

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@@ -82,4 +82,16 @@
<data name="score_multiplier" xml:space="preserve">
<value>Score Multiplier</value>
</data>
<data name="ranked" xml:space="preserve">
<value>Ranked</value>
</data>
<data name="ranked_explanation" xml:space="preserve">
<value>Performance points can be granted for the active mods.</value>
</data>
<data name="unranked" xml:space="preserve">
<value>Unranked</value>
</data>
<data name="ranked_explanation" xml:space="preserve">
<value>Performance points will not be granted due to active mods.</value>
</data>
</root>

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@@ -79,8 +79,8 @@
<data name="disable_mouse_wheel_volume_adjust_tooltip" xml:space="preserve">
<value>Głośność można nadal regulować za pomocą kółka myszy, przytrzymując klawisz „Alt”.</value>
</data>
<data name="disable_mouse_buttons" xml:space="preserve">
<value>Wyłącz przyciski myszy podczas rozgrywki</value>
<data name="disable_clicks" xml:space="preserve">
<value>Wyłącz kliknięcia podczas rozgrywki</value>
</data>
<data name="enable_high_precision_for_sensitivity_adjust" xml:space="preserve">
<value>Włącz tryb wysokiej precyzji, by dostosować czułość</value>

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@@ -58,4 +58,13 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="stop_countdown" xml:space="preserve">
<value>Itigil and countdown</value>
</data>
<data name="countdown_settings" xml:space="preserve">
<value>Countdown settings</value>
</data>
<data name="start_match_width_countdown" xml:space="preserve">
<value>Simula na ang match in {0}</value>
</data>
</root>

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@@ -65,7 +65,7 @@
<value>suivez les dernières mises à jour de développement dans l'écosystème d'osu!</value>
</data>
<data name="dashboard_description" xml:space="preserve">
<value>voir vos amis et d'autres informations</value>
<value>voir vos amis et regarder d'autres joueurs</value>
</data>
<data name="rankings_description" xml:space="preserve">
<value>découvrez qui est le meilleur en ce moment</value>

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@@ -65,7 +65,7 @@
<value>tieni traccia dei recenti aggiornamenti dev nell'ecosistema osu!</value>
</data>
<data name="dashboard_description" xml:space="preserve">
<value>visualizza i tuoi amici e altre informazioni</value>
<value>visualizza i tuoi amici e guarda altri giocatori</value>
</data>
<data name="rankings_description" xml:space="preserve">
<value>scopri chi è il migliore in questo momento</value>

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@@ -65,7 +65,7 @@
<value>urmărește actualizările recente de dezvoltare în ecosistemul osu!</value>
</data>
<data name="dashboard_description" xml:space="preserve">
<value>vezi prietenii tăi și alte informații</value>
<value>vezi prietenii tăi și privește alți jucători</value>
</data>
<data name="rankings_description" xml:space="preserve">
<value>află cine este cel mai bun momentan</value>

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@@ -65,7 +65,7 @@
<value>отследить последние обновления в экосистеме osu!</value>
</data>
<data name="dashboard_description" xml:space="preserve">
<value>открыть список друзей и другую информацию</value>
<value>открыть список друзей или понаблюдать за другими игроками</value>
</data>
<data name="rankings_description" xml:space="preserve">
<value>узнать, кто сейчас самый лучший</value>

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@@ -120,4 +120,17 @@ Please try changing your audio device to a working setting.</value>
<data name="mismatching_beatmap_for_replay" xml:space="preserve">
<value>Your local copy of the beatmap for this replay appears to be different than expected. You may need to update or re-download it.</value>
</data>
<data name="game_version_after_update" xml:space="preserve">
<value>You are now running osu! {0}.
Click to see what's new!</value>
</data>
<data name="update_ready_to_install" xml:space="preserve">
<value>Update ready to install. Click to restart!</value>
</data>
<data name="downloading_update" xml:space="preserve">
<value>Downloading update...</value>
</data>
<data name="installing_update" xml:space="preserve">
<value>Installing update...</value>
</data>
</root>

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@@ -106,7 +106,16 @@
<data name="your_name_was_mentioned" xml:space="preserve">
<value>Adınız sohbette '{0}' tarafından belirtildi. Nedenini bulmak için tıklayınız!</value>
</data>
<data name="invited_you_to_the_multiplayer" xml:space="preserve">
<value>{0} sizi "{1}" çok oyunculu maçına davet etti! Katılmak için tıklayın.</value>
</data>
<data name="missing_beatmap_for_replay" xml:space="preserve">
<value>Tekrar oynatım için beatmap'e sahip değilsiniz.</value>
</data>
<data name="downloading_beatmap_for_replay" xml:space="preserve">
<value>Tekrar oynatım için eksik beatmapler indiriliyor...</value>
</data>
<data name="mismatching_beatmap_for_replay" xml:space="preserve">
<value>Bu geri oynatım için olan beatmap'in yerel kopyası, beklenenden farklı çıktı. Güncellemeniz veya tekrar yüklemeniz gerekebilir.</value>
</data>
</root>

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@@ -65,6 +65,6 @@
<value>Nie można zaprosić tego użytkownika, ponieważ go zablokowałeś lub on zablokował ciebie.</value>
</data>
<data name="cant_invite_this_user_as1" xml:space="preserve">
<value>Nie można zaprosić tego użytkownika, ponieważ zablokowali możliwość komunikacji z nieznajomymi.</value>
<value>Nie można zaprosić tego użytkownika, ponieważ zablokował on możliwość komunikacji z nieznajomymi.</value>
</data>
</root>

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@@ -61,4 +61,10 @@
<data name="supporter_only_duration_notice" xml:space="preserve">
<value>2 haftadan uzun oynatma listesi süreleri etkin bir osu!supporter etiketi gerektirir.</value>
</data>
<data name="cant_invite_this_user_as" xml:space="preserve">
<value>Sen onu ya da o seni engellediği için bu kullanıyıcıyı davet edemezsin.</value>
</data>
<data name="cant_invite_this_user_as1" xml:space="preserve">
<value>Arkadaş dışı iletişimi kapattığı için bu kullanıcıyı davet edemezsin.</value>
</data>
</root>

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@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="step_backward_frame" xml:space="preserve">
<value>Posunout zpět o jeden frame</value>
</data>
<data name="step_forward_frame" xml:space="preserve">
<value>Posunout vpřed o jeden frame</value>
</data>
<data name="seek_backward_seconds" xml:space="preserve">
<value>Posunout zpět o {0} sekund</value>
</data>
<data name="seek_forward_seconds" xml:space="preserve">
<value>Posunout vpřed o {0} sekund</value>
</data>
</root>

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@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="step_backward_frame" xml:space="preserve">
<value>Retroceder un fotograma</value>
</data>
<data name="step_forward_frame" xml:space="preserve">
<value>Avanzar un fotograma</value>
</data>
<data name="seek_backward_seconds" xml:space="preserve">
<value>Retroceder {0} segundos</value>
</data>
<data name="seek_forward_seconds" xml:space="preserve">
<value>Adelantar {0} segundos</value>
</data>
</root>

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@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="step_backward_frame" xml:space="preserve">
<value>Yksi ruutu taaksepäin</value>
</data>
<data name="step_forward_frame" xml:space="preserve">
<value>Yksi ruutu eteenpäin</value>
</data>
<data name="seek_backward_seconds" xml:space="preserve">
<value>Hyppää {0} sekuntia taaksepäin</value>
</data>
<data name="seek_forward_seconds" xml:space="preserve">
<value>Hyppää {0} sekuntia eteenpäin</value>
</data>
</root>

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@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="step_backward_frame" xml:space="preserve">
<value>Reculer d'une image</value>
</data>
<data name="step_forward_frame" xml:space="preserve">
<value>Avancer d'une image</value>
</data>
<data name="seek_backward_seconds" xml:space="preserve">
<value>Reculer de {0} secondes</value>
</data>
<data name="seek_forward_seconds" xml:space="preserve">
<value>Avancer de {0} secondes</value>
</data>
</root>

View File

@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="step_backward_frame" xml:space="preserve">
<value>Hátra lépés egy képkockával</value>
</data>
<data name="step_forward_frame" xml:space="preserve">
<value>Előre lépés egy képkockával</value>
</data>
<data name="seek_backward_seconds" xml:space="preserve">
<value>Visszatekerés {0} másodperccel</value>
</data>
<data name="seek_forward_seconds" xml:space="preserve">
<value>Előretekerés {0} másodperccel</value>
</data>
</root>

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