Compare commits

...

7 Commits

Author SHA1 Message Date
Dean Herbert
159356d63d Add santa hat
Not sure if I'll use this but want it available
2024-12-19 18:32:45 +09:00
Dean Herbert
55426f17ab Merge pull request #350 from peppy/christmas
Add Christmas 2024 resources
2024-12-18 23:56:08 -08:00
Dean Herbert
e6d1aaa294 Add christmas 2024 resources
One christmas at a time, we will make lazer the festive paradise it
deserves to be.

Special thanks to nekodex and pishifat for helping make this happen.
Also to everyone else who gave feedback
2024-12-19 16:42:43 +09:00
Dean Herbert
8ae48c5748 Merge pull request #349 from ppy/l10n_master
Update localisations
2024-12-18 21:23:38 -08:00
Dean Herbert
d66b300ea0 Update osu-web sourced translations from crowdin 2024-12-19 14:14:24 +09:00
Dean Herbert
52a229934a Update translations from crowdin 2024-12-19 14:14:18 +09:00
Dean Herbert
f302dffd78 Add new client localisations 2024-12-19 14:12:15 +09:00
401 changed files with 7732 additions and 783 deletions

View File

@@ -92,13 +92,13 @@
<value>Offset ng audio</value>
</data>
<data name="suggested_offset_note" xml:space="preserve">
<value>Maglaro ng ilang mga beatmap para makatanggap ng iminungkahing offset!</value>
<value>Maglaro ng ilang mga beatmap para makatanggap ng inirerekomendang offset!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>Batay sa huling {0} (mga) laro, ang iminumungkahing offset ay {1} ms.</value>
<value>Batay sa huling {0} (mga) laro, ang inirerekomendang offset ay {1} ms.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>Ilapat ang iminungkahing offset</value>
<value>Ilapat ang inirerekomendang offset</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Offset wizard</value>

View File

@@ -95,7 +95,7 @@
<value>추천 오프셋을 설정하기 위해 비트맵을 몇 개 플레이 해 주세요!</value>
</data>
<data name="suggested_offset_value_received" xml:space="preserve">
<value>최근 {0} 번의 플레이에 기반하여, {1} ms의 오프셋을 추천드립니다.</value>
<value>최근 {0}번의 플레이에 기반하여, {1}ms의 오프셋을 추천드려요.</value>
</data>
<data name="apply_suggested_offset" xml:space="preserve">
<value>추천 오프셋 적용</value>

View File

@@ -80,7 +80,7 @@
<value>主音量(背景時)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>效果音</value>
<value>音</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>音樂</value>

View File

@@ -59,10 +59,10 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_offset" xml:space="preserve">
<value>Beatmapsförskjutning</value>
<value>Lyd-offset (dette beatmappet)</value>
</data>
<data name="previous_play" xml:space="preserve">
<value>Tidligere spill:</value>
<value>Forrige kart:</value>
</data>
<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
<value>Forrige avspilling for kort til å brukes til kalibrering</value>

View File

@@ -86,4 +86,7 @@
<data name="exit" xml:space="preserve">
<value>avslutt</value>
</data>
<data name="daily_challenge" xml:space="preserve">
<value>daglig utfordring</value>
</data>
</root>

View File

@@ -67,4 +67,7 @@
<data name="mention_user" xml:space="preserve">
<value>Nevn</value>
</data>
<data name="in_game_input_placeholder" xml:space="preserve">
<value>trykk enter for å chatte...</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Общи</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Копирай връзката</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Obecné</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Kopírovat odkaz</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Allgemein</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Link kopieren</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>General</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Copiar enlace</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>General</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Copiar enlace</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Général</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Copier le lien</value>
</data>
</root>

View File

@@ -152,9 +152,12 @@
<value>Caps lock sedang aktif</value>
</data>
<data name="revert_to_default" xml:space="preserve">
<value>Kembalikan ke default</value>
<value>Kembalikan ke nilai bawaan</value>
</data>
<data name="general" xml:space="preserve">
<value>Umum</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Salin tautan</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Generale</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Copia сollegamento</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>일반</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>링크 복사</value>
</data>
</root>

View File

@@ -74,7 +74,7 @@
<value>Izslēgts</value>
</data>
<data name="default" xml:space="preserve">
<value>Noklusējums</value>
<value>Standarts</value>
</data>
<data name="export" xml:space="preserve">
<value>Eksportēt</value>
@@ -86,7 +86,7 @@
<value>Augstums</value>
</data>
<data name="downloading" xml:space="preserve">
<value>Lejupielādējas...</value>
<value>Lejupielādē...</value>
</data>
<data name="importing" xml:space="preserve">
<value>Importē...</value>
@@ -98,19 +98,19 @@
<value>Atlasīt Visu</value>
</data>
<data name="beatmaps" xml:space="preserve">
<value>Bītmapes</value>
<value>Ritma-mapes</value>
</data>
<data name="scores" xml:space="preserve">
<value>Rezultāti</value>
</data>
<data name="skins" xml:space="preserve">
<value>Motīvi</value>
<value>Skini</value>
</data>
<data name="collections" xml:space="preserve">
<value>Kolekcijas</value>
</data>
<data name="mod_presets" xml:space="preserve">
<value>Modu priekšiestatījumi</value>
<value>Modifikāciju priekšiestatījumi</value>
</data>
<data name="name" xml:space="preserve">
<value>Nosaukums</value>
@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Vispārīgi</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Kopēt saiti</value>
</data>
</root>

View File

@@ -76,7 +76,9 @@
<data name="default" xml:space="preserve">
<value>Standard</value>
</data>
<data name="export" xml:space="preserve">
<value>Eksporter</value>
</data>
<data name="width" xml:space="preserve">
<value>Bredde</value>
</data>
@@ -152,5 +154,10 @@
<data name="revert_to_default" xml:space="preserve">
<value>Gjenopprett systemstandard</value>
</data>
<data name="general" xml:space="preserve">
<value>Generelt</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Kopier lenke</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Ogólne</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Kopiuj link</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Geral</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Copiar link</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>General</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Copiază link</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Общее</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Скопировать ссылку</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>ทั่วไป</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>คัดลอกลิงค์</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Загальні</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Копіювати посилання</value>
</data>
</root>

View File

@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>Chung</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>Sao chép liên kết</value>
</data>
</root>

View File

@@ -62,7 +62,7 @@
<value>返回</value>
</data>
<data name="next" xml:space="preserve">
<value>下一</value>
<value>下一</value>
</data>
<data name="finish" xml:space="preserve">
<value>完成</value>
@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>一般</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>複製連結</value>
</data>
</root>

View File

@@ -101,7 +101,7 @@
<value>谱面</value>
</data>
<data name="scores" xml:space="preserve">
<value>分数</value>
<value>成绩</value>
</data>
<data name="skins" xml:space="preserve">
<value>皮肤</value>
@@ -157,4 +157,7 @@
<data name="general" xml:space="preserve">
<value>常规</value>
</data>
<data name="copy_link" xml:space="preserve">
<value>复制链接</value>
</data>
</root>

View File

@@ -0,0 +1,69 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="todays_daily_challenge_has_concluded" xml:space="preserve">
<value>Dagens dagelige utfordring har konkludert - takk for at du spilte!
Morgendagens utfordring forberedes nå og vil dukke opp snart.</value>
</data>
<data name="todays_daily_challenge_is_now" xml:space="preserve">
<value>Dagens daglige utfordring er live nå! Klikk her for å spille.</value>
</data>
</root>

View File

@@ -64,6 +64,6 @@
明天的挑戰正在準備,很快就會出現了。</value>
</data>
<data name="todays_daily_challenge_is_now" xml:space="preserve">
<value>今的每日挑戰開始了!點擊這裡來有玩。</value>
<value>今的每日挑戰現已上線!按這裡遊玩。</value>
</data>
</root>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="unit_day" xml:space="preserve">
<value>{0}d</value>
</data>
<data name="unit_week" xml:space="preserve">
<value>{0}n</value>
</data>
</root>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="unit_day" xml:space="preserve">
<value>{0}d</value>
</data>
<data name="unit_week" xml:space="preserve">
<value>{0}u</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>التنقيح</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>أظهر سِجل التغييرات</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>تجاوز السَكْب من الواجهة إلى الخلفية</value>
</data>
<data name="import_files" xml:space="preserve">
<value>استيراد الملفات</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>تشغيل موثّق وقت الاستجابة</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>الذاكرة</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>مسح التخزين المؤقت</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Адладка</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Паказаць журнал аверлэя</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Абыйсці праход рэндэрынгу front-to-back</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Імпартаваць файлы</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Запусціць сертыфікатар затрымкі</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Памяць</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Выдаліць увесь кэш</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Дебъгер</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Показване на слой с логове</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Пропускане на front-to-back рендериране</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Импорт на файлове</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Пускане на сертификатор за закъснение</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Памет</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Изчистване на всички кешове</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Depurar</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Mostra la superposició del registre</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Passa la passada de renderització davant-a-revertida</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importa fitxers</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Executar el certificador de latència</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memòria</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Esborra totes les memòries cau</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Ladění</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Zobrazit logovací překrytí</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Obejít vykreslování zepředu dozadu</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importovat soubory</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Spustit certifikátor latence</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Paměť</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Vymazat všechny mezipaměti</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debug</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Log-Overlay anzeigen</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Rendering-Pass von vornherein umgehen</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Dateien importieren</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Latenzüberprüfung starten</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Speicher</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Alle Caches löschen</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Depuración</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Mostrar la superposición del registro</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Ignorar el renderizado de un extremo a otro</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importar archivos</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Ejecutar el certificador de latencia</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memoria</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Borrar memoria caché</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Depuración</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Mostrar la superposición del registro</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Ignorar pases de renderizado de delante atrás</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importar archivos</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Ejecutar el certificador de latencia</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memoria</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Borrar todas las cachés</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Virheenjäljitys</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Näytä virheenjäljityslokin peitetaso</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Ohita edestä-takaisin -renderöintikerta</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Tuo tiedostoja</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Suorita viiveen varmennin</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Muisti</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Tyhjennä kaikki välimuistit</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debug</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Ipakita ang log overlay</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>I-bypass ang front-to-back render pass</value>
</data>
<data name="import_files" xml:space="preserve">
<value>I-import ang mga file</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Patakbuhin ang latency certifier</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memorya</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Burahin lahat ng mga cache</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Débogage</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Afficher l'overlay des logs</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Contourner le passe de rendu front-to-back</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importer des fichiers</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Lancer le certificateur de latence</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Mémoire</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Vider tous les caches</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>דיבאג</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>הצגת שכבת תיעוד</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>עקוף מעבר רינדור קדמי לאחורי</value>
</data>
<data name="import_files" xml:space="preserve">
<value>ייבוא קבצים</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>הרץ מסמיך עיקוב זמן</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>זיכרון</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>ניקוי כל המטמונים</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Hibakeresés</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Napló átfedés megjelenítése</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Elölről hátrafelé render pass megkerülése</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Fájlok importálása</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Futtasd a késés igazolót</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memória</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Minden gyorsítótár ürítése</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debug</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Tampilkan overlay log</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Abaikan hasil render front-to-back</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Impor berkas</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Jalankan penguji latensi</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memori</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Bersihkan seluruh cache</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debug</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Mostra overlay dei log</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Ignora il passaggio di rendering front-to-back</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importa file</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Avvia certificatore di latenza</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memoria</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Svuota tutte le cache</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>デバッグ</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>ログオーバーレイを表示</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>レンダリングパスの前後をバイパス</value>
</data>
<data name="import_files" xml:space="preserve">
<value>ファイルをインポート</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>レイテンシー認証を実行</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>メモリ</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>すべてのキャッシュを消去</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>디버그</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>로그 오버레이 표시</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>front-to-back 렌더 패스 건너뛰기</value>
</data>
<data name="import_files" xml:space="preserve">
<value>파일 가져오기</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>지연율 검증 실행하기</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>메모리</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>모든 캐시 비우기</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Atkļūdot</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Rādīt žurnāla pārklājumu</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Apiet priekšas - aizmugures renderēšanas kārtu</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importēt failus</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Palaist latentuma pārbaudītāju</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Atmiņa</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Notīrīt visu kešatmiņu</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debug</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Paparkan catatan "overlay"</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Pintaskan hasil render front-to-back</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Import fail</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Jalankan pensijilan kelewatan</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memori</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Kosongkan semua cache</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debuggen</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Log-overlay tonen</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Front-to-back render pass negeren</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Bestanden importeren</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Start latency certifier</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Geheugen</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Alle caches wissen</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Feilsøk</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Se logg-overlay</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Passer front-til-bak render pass</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importer filer</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Kjør offsetsertifikator </value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Minne</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Tøm hurtiglager</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debugowanie</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Pokaż nakładkę z logami</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Wyłącz przejście front-to-back</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importuj pliki</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Uruchom narzędzie certyfikacji opóźnienia</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Pamięć</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Wyczyść pamięć podręczną</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Depuração</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Mostrar sobreposição de log</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Ignorar renderização front-to-back</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importar arquivos</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Executar certificador de latência</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memória</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Limpar todo o cache</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Depurar</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Mostrar sobreposição de registo</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Ignorar renderização front-to-back</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importar ficheiros</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Executar certificador de latência</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memória</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Limpar todas as caches</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debug</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Show log overlay</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Bypass front-to-back render pass</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Import files</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Run latency certifier</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memory</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Clear all caches</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debug</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Afișează overlay jurnal</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Ocolește pass-ul de randare față-spate</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importă fișiere</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Rulează evaluatorul de latență</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memorie</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Golește întreg cache-ul</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Отладка</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Показывать логи</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Обойти внешний рендеринг</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Импорт файлов</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Запустить тестировщик задержки</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Память</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Очистить кэш</value>
</data>
</root>

View File

@@ -58,26 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Debug</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Прикажи преклапање дневника</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Прескочи приказивање од напред-назад</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Увези датотеку</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Покрени сертификатор кашњења</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Меморија</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>
Обриши све кеш меморије</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Felsök</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Visa loggöverlägg</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Förbipassera fram-till-baksida render pass</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importera filer</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Kör fördröjningsbekräftaren</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Minne</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Rensa alla cachar</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>การดีบัค</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>แสดงบันทึกการซ้อนทับ</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>ข้ามการเรนเดอร์จากหน้าไปหลัง</value>
</data>
<data name="import_files" xml:space="preserve">
<value>นำเข้าไฟล์</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>รัน latency certifier</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>หน่วยความจำ</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>ล้างแคชทั้งหมด</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Hata ayıklama</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Hata ayıklama arayüzünü göster</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Front-to-back render geçişini atla</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Dosyaları içe aktar</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Gecikme sertifikatörünü çalıştır</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Bellek</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Tüm önbellekleri temizle</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Налагодження</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Показати логи</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Обхід скрізної обробки</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Імпортувати файли</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Сертифікатор затримки</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Памʼять</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Очистити весь кеш</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Gỡ lỗi</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Hiện lớp phủ nhật kí</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Vượt qua bước chuyển kết xuất trước-sang-sau</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Nhập tệp</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>Khởi chạy trình kiểm tra độ trễ</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Bộ nhớ</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Xóa toàn bộ bộ nhớ đệm</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>除錯</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>顯示記錄遮罩框</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>略過前端到後端的繪製階段</value>
</data>
<data name="import_files" xml:space="preserve">
<value>匯入檔案</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>執行延遲驗證程式</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>記憶體</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>清除所有快取</value>
</data>
</root>

View File

@@ -58,25 +58,10 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>调试</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>显示调试日志</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>总是渲染被遮挡的窗口</value>
</data>
<data name="import_files" xml:space="preserve">
<value>导入文件</value>
</data>
<data name="run_latency_certifier" xml:space="preserve">
<value>运行延迟验证器</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>内存</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>清除所有缓存</value>
</data>
</root>

View File

@@ -64,6 +64,9 @@
<data name="beatmap_videos" xml:space="preserve">
<value>정말로 모든 비트맵 영상을 삭제할까요? 이 작업은 되돌릴 수 없어요!</value>
</data>
<data name="offsets" xml:space="preserve">
<value>모든 로컬 비트맵 오프셋을 초기화할까요? 이 작업은 되돌릴 수 없어요!</value>
</data>
<data name="skins" xml:space="preserve">
<value>정말로 모든 스킨을 삭제할까요? 이 작업은 되돌릴 수 없어요!</value>
</data>

View File

@@ -0,0 +1,82 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmaps" xml:space="preserve">
<value>Vai tu esi drošs, ka vēlies izdzēst visas ritma-mapes?</value>
</data>
<data name="beatmap_videos" xml:space="preserve">
<value>Vai tu esi drošs, ka vēlies izdzēst visu ritma-mapju video? Šo darbību nevar atgriezt!</value>
</data>
<data name="offsets" xml:space="preserve">
<value>Vai tu esi drošs, ka vēlies atiestatīt visu lokālo ritma-mapju nobīdi? Šo darbību nevar atgriezt!</value>
</data>
<data name="skins" xml:space="preserve">
<value>Vai tu esi drošs, ka vēlies izdzēst visus skinus? Šo darbību nevar atgriezt!</value>
</data>
<data name="collections" xml:space="preserve">
<value>Vai tu esi drošs, ka vēlies izdzēst visas kolekcijas? Šo darbību nevar atgriezt!</value>
</data>
<data name="scores" xml:space="preserve">
<value>Vai tu esi drošs, ka vēlies izdzēst visus rezultātus? Šo darbību nevar atgriezt!</value>
</data>
<data name="mod_presets" xml:space="preserve">
<value>Vai tu esi drošs, ka vēlies izdzēst visus modifikācijas priekšiestatījumus?</value>
</data>
</root>

View File

@@ -64,6 +64,9 @@
<data name="beatmap_videos" xml:space="preserve">
<value>Er du sikker på at du vil slette alle beatmap videoer? Dette er ikke reverserbart!</value>
</data>
<data name="offsets" xml:space="preserve">
<value>Er du sikker på at du vil tilbakestille alle lokale beatmap offsets? Dette can ikke angres!</value>
</data>
<data name="skins" xml:space="preserve">
<value>Er du sikker på at du vil slette alle skin? Dette er ikke reverserbart!</value>
</data>

View File

@@ -61,6 +61,9 @@
<data name="header_text" xml:space="preserve">
<value>주의</value>
</data>
<data name="deletion_header_text" xml:space="preserve">
<value>정말로 아래 항목을 삭제할까요?</value>
</data>
<data name="confirm" xml:space="preserve">
<value>네, 그러죠.</value>
</data>

View File

@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header_text" xml:space="preserve">
<value>Uzmanību</value>
</data>
<data name="deletion_header_text" xml:space="preserve">
<value>Vai tu esi drošs, ka vēlies izdzēst sekojošo:</value>
</data>
<data name="confirm" xml:space="preserve">
<value>Jā. Darām to.</value>
</data>
<data name="cancel" xml:space="preserve">
<value>Nē! Atcelt misiju</value>
</data>
</root>

View File

@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header_text" xml:space="preserve">
<value>Merk</value>
</data>
<data name="deletion_header_text" xml:space="preserve">
<value>Vil du virkelig slette følgende:</value>
</data>
<data name="confirm" xml:space="preserve">
<value>Ja. Gjør det.</value>
</data>
<data name="cancel" xml:space="preserve">
<value>Nei! Avbryt oppdraget</value>
</data>
</root>

View File

@@ -145,4 +145,22 @@
<data name="timeline_show_ticks" xml:space="preserve">
<value>Show ticks</value>
</data>
<data name="bookmarks" xml:space="preserve">
<value>Bookmarks</value>
</data>
<data name="add_bookmark" xml:space="preserve">
<value>Add bookmark</value>
</data>
<data name="remove_closest_bookmark" xml:space="preserve">
<value>Remove closest bookmark</value>
</data>
<data name="seek_to_previous_bookmark" xml:space="preserve">
<value>Seek to previous bookmark</value>
</data>
<data name="seek_to_next_bookmark" xml:space="preserve">
<value>Seek to next bookmark</value>
</data>
<data name="reset_bookmarks" xml:space="preserve">
<value>Reset bookmarks</value>
</data>
</root>

View File

@@ -80,6 +80,9 @@
<value>Aizmirst visas izmaiņas</value>
</data>
<data name="continue_editing" xml:space="preserve">
<value>Ups, turpināt rediģēt</value>
<value>Ups, turpināt rediģēt </value>
</data>
<data name="editor_reload_dialog_header" xml:space="preserve">
<value>Rediģētāju vajag pārlādēt, lai iekļautu šo izmaiņu. Ritma-mape tiks saglabāta.</value>
</data>
</root>

View File

@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="new_difficulty_dialog_header" xml:space="preserve">
<value>Øsnker du å lage en blank vanskelighetsgrad?</value>
<value>Øsnker du å opprette en blank vanskelighetsgrad?</value>
</data>
<data name="create_new" xml:space="preserve">
<value>Ja, la oss starte fra begynnelsen!</value>
@@ -82,4 +82,7 @@
<data name="continue_editing" xml:space="preserve">
<value>Oops, fortsett redigering</value>
</data>
<data name="editor_reload_dialog_header" xml:space="preserve">
<value>Editoren må lastes inn på nytt for å bruke denne endringen. Beatmappet vil bli lagret.</value>
</data>
</root>

View File

@@ -166,6 +166,15 @@
<data name="click_to_select_background" xml:space="preserve">
<value>Click to select a background image</value>
</data>
<data name="application_scope_selection_title" xml:space="preserve">
<value>Apply this change to all difficulties?</value>
</data>
<data name="apply_to_all_difficulties" xml:space="preserve">
<value>Apply to all difficulties</value>
</data>
<data name="apply_to_this_difficulty" xml:space="preserve">
<value>Only apply to this difficulty</value>
</data>
<data name="ruleset" xml:space="preserve">
<value>Ruleset ({0})</value>
</data>

View File

@@ -62,10 +62,10 @@
<value>비트맵 받기</value>
</data>
<data name="description" xml:space="preserve">
<value>"비트맵"은 플레이할 수 있는 지도에요. 처음 osu!를 설치하면 아무 비트맵도 딸려 오지 않데, 이 단계에서는 여러분만의 비트맵 모음집을 채울 수 있도록 도와드려요.</value>
<value>"비트맵"은 플레이할 수 있는 레벨 세트에요. osu!는 기본적으로 아무 비트맵도 설치되어 있지 않데, 이 단계에서는 여러분만의 비트맵 모음집을 채울 수 있도록 도와드려요.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>osu!를 처음 해보신다면 튜토리얼로 게임에 익숙해지시는 것을 추천해 드려요.</value>
<value>osu!를 처음 해보신다면 튜토리얼로 게임에 대한 감을 잡아보시는 것을 추천해 드려요.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>osu! 튜토리얼 받기</value>
@@ -80,9 +80,9 @@
<value>비트맵이 백그라운드에서 다운로드됩니다. 끝나기 전까지 설정을 계속할 수 있어요!</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>더 많은 비트맵 언제든지 메인 메뉴의 "탐색" 버튼을 눌러 받을 수 있어요.</value>
<value>더 많은 비트맵을 받으려면 언제든지 메인 메뉴의 "탐색" 버튼을 누르면 돼요.</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>현재 {0}개의 비트맵이 로드되어 있습니다!</value>
<value>현재 {0}개의 비트맵이 로드되어 있어요!</value>
</data>
</root>

View File

@@ -59,27 +59,30 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="header" xml:space="preserve">
<value>Bītmapju Iegūšana</value>
<value>Ritma-mapju Iegūšana</value>
</data>
<data name="description" xml:space="preserve">
<value>"Bītmapes" ir tās, ko mēs saucam par spēlējamiem līmeņiem. osu! nenāk ar jau sagādātām tmapēm. Šis solis palīdzēs jums sākt veidot savu bītmapju kolekciju.</value>
<value>"rima-mapes" ir tās, ko mēs saucam par grupām ar spēlējamiem līmeņiem. osu! nenāk ar jau sagādātām ritma-mapēm. Šis solis palīdzēs jums sākt veidot savu ritma-mapju kolekciju.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Ja esat jauns spēlētājs, iesakām iziet pamācību, lai pierastu pie spēles gaitas.</value>
<value>Ja esi jauns spēlētājs, iesakām iziet pamācības līmeni, lai pierastu pie spēles gaitas.</value>
</data>
<data name="tutorial_button" xml:space="preserve">
<value>Iegūt osu! pamācību</value>
<value>Iegūt osu! pamācības līmeni</value>
</data>
<data name="bundled_description" xml:space="preserve">
<value>Lai sāktu, piedāvājam dažas ieteicamās bītmapes.</value>
<value>Lai sāktu, piedāvājam dažas ieteicamās ritma-mapes.</value>
</data>
<data name="bundled_button" xml:space="preserve">
<value>Iegūt ieteicamās bītmapes</value>
<value>Iegūt ieteicamās ritma-mapes</value>
</data>
<data name="downloading_in_background" xml:space="preserve">
<value>Ritma-mapes tiks ielādētas fonā. Tu vari turpināt ar uzstādīšanu, kamēr tas notiek!</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Varat arī jebkurā laikā iegūt bītmapes no galvenās izvēlnes pogas "pārlūkot".</value>
<value>Vari arī jebkurā laikā iegūt ritma-mapes no galvenās izvēlnes pogas "pārlūkot".</value>
</data>
<data name="currently_loaded_beatmaps" xml:space="preserve">
<value>Jums pašlaik ir {0} bītmape(-s)!</value>
<value>Tev pašlaik ir {0} ielādēta(s) ritma-mape(s)!</value>
</data>
</root>

View File

@@ -63,7 +63,7 @@
</value>
</data>
<data name="description" xml:space="preserve">
<value>«Beatmaps» er det vi kaller spillbare nivåer. osu! kommer ikke med noen forhåndsinnlastede beatmaps. Dette trinnet vil hjelpe deg med å komme i gang med beatmapsamlingen din.</value>
<value>«Beatmaps» er det vi kaller spillbare nivåer. osu! kommer ikke med noen forhåndsinnlastede beatmaps. Dette trinnet hjelper deg med å komme i gang med beatmapsamlingen din.</value>
</data>
<data name="tutorial_description" xml:space="preserve">
<value>Hvis du er en ny spiller, anbefaler vi å spille gjennom veiledningen for å bli vant til spillet.</value>
@@ -77,6 +77,9 @@
<data name="bundled_button" xml:space="preserve">
<value>Hent anbefalte beatmaps</value>
</data>
<data name="downloading_in_background" xml:space="preserve">
<value>Beatmaps vil lastes ned i bakgrunnen. Du kan fortsette med opsettet mens dette skjer!</value>
</data>
<data name="obtain_more_beatmaps" xml:space="preserve">
<value>Du kan også skaffe flere beatmaps i hovedmenyen "Bla gjennom" når som helst.</value>
</data>

View File

@@ -74,9 +74,9 @@
<value>반가워요!</value>
</data>
<data name="welcome_description" xml:space="preserve">
<value>최초 실행 설정 가이드에 오신 환영합니다!
<value>최초 실행 설정 가이드에 오신 것을 환영합니다!
osu!는 다양한 설정을 지원하기 때문에 무작정 설정에 뛰어드는 건 벅찰 있어요. 이 가이드에서는 osu! 첫 경험을 완벽하게 해보실 수 있도록 몇 가지 중요한 선택을 도와드려요!</value>
osu!는 다양한 설정이 가능한 게임이라 처음에는 설정이 조금 복잡하게 느껴질 수 있어요. 이 가이드는 게임을 시작하는 데 필요한 중요한 설정을 간편하게 마칠 수 있도록 도와드려요!</value>
</data>
<data name="ui_scale_description" xml:space="preserve">
<value>취향에 따라 osu! 유저 인터페이스 크기를 조정할 수 있어요.</value>

View File

@@ -82,7 +82,7 @@ osu! 是一款高度可自訂的遊戲,直接進入設定頁面可能會讓你
<value>osu! 的使用者介面可以被任意調整成你偏好的大小。</value>
</data>
<data name="behaviour" xml:space="preserve">
<value>行為</value>
<value>遊戲行為</value>
</data>
<data name="behaviour_description" xml:space="preserve">
<value>目前已經啟用一部分新的遊戲行為預設值,目的是為了提升遊戲體驗,以及提升玩家遊玩的可近性。
@@ -93,6 +93,6 @@ osu! 是一款高度可自訂的遊戲,直接進入設定頁面可能會讓你
<value>新版預設</value>
</data>
<data name="classic_defaults" xml:space="preserve">
<value>經典預設</value>
<value>傳統預設</value>
</data>
</root>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Червено игрално поле при нисък живот</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Звездни фонтани</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Показване на слой с бутони</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Винаги да се показва задръж за меню бутона</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Задържане на клавиш за пауза на играта</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Звуков сигнал при провалено комбо</value>
</data>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Zčervenat herní pole při nízkém životě</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Hvězdotrysky</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Vždy zobrazovat překrytí kláves</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Vždy zobrazovat tlačítko podržení pro menu</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Vyžadovat podržení tlačítka pro pozastavení hry</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Vždy přehrát první zvuk přerušení komba</value>
</data>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Spielfeld rot einfärben, wenn die Lebensleiste niedrig ist</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Sternfontänen</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Tasten-Overlay immer anzeigen</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Den Button "Halten, um in das Menü zu wechseln" immer anzeigen</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Für das Pausieren des Spiels muss die Taste gehalten werden</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Immer den ersten Combo-Break-Sound abspielen</value>
</data>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Colorear de rojo el campo de juego cuando la salud sea baja</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Fuente de estrellas</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Mostrar siempre la superposición de las teclas</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Mostrar siempre el botón de menú</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Requerir mantener presionada la tecla para pausar el juego</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Reproducir siempre el sonido de fallo al perder el combo por primera vez</value>
</data>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Colorear el campo de juego de rojo cuando la salud sea baja</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Fuente de estrellas</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Mostrar siempre la superposición de las teclas</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Mostrar siempre el botón de menú</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Requerir mantener presionada la tecla para pausar el juego</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Reproducir siempre el sonido al perder el combo por primera vez</value>
</data>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Afficher un filtre rouge lorsque la santé est faible</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Fontaines d'étoiles</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Toujours afficher l'overlay des touches</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Toujours afficher le bouton "maintenir pour afficher le menu"</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Nécessiter le maintien de la touche pour mettre en pause le jeu</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Toujours jouer un son lorsque le combo est brisé pour la première fois</value>
</data>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Buat layar permainan berpendar merah ketika health bar mencapai titik kritis</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Semburan bintang</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Selalu tampilkan overlay input</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Selalu tampilkan tombol "Tahan untuk menampilkan menu"</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Persyaratkan penahanan tombol untuk menjeda permainan</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Selalu putar efek suara miss pada combo break pertama</value>
</data>
@@ -113,13 +119,13 @@
<value>Mode tampilan penghitung skor</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Nonaktifkan tombol Windows selama bermain</value>
<value>Nonaktifkan tombol Windows selagi bermain</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mod</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Tingkatkan keterlihatan objek pertama pada saat bermain dengan mod yang mengubah tampilan objek</value>
<value>Tingkatkan keterlihatan objek pertama pada saat menggunakan mod yang menyamarkan tampilan objek</value>
</data>
<data name="hide_during_gameplay" xml:space="preserve">
<value>Sembunyikan dalam permainan</value>

View File

@@ -97,11 +97,20 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>체력이 낮을 때 플레이 영역을 빨간색으로 물들임</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>별 분수 효과</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>항상 키 오버레이 표시</value>
</data>
<data name="gameplay_leaderboard" xml:space="preserve">
<value>항상 게임 플레이 순위표 표시</value>
<value>항상 게임 플레이 리더보드 표시</value>
</data>
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>항상 길게 눌러 메뉴 보기 버튼 표시</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>길게 키를 눌러야 게임 플레이 일시 정지</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>항상 첫 번째로 깨지는 콤보 소리 재생</value>

View File

@@ -62,7 +62,7 @@
<value>Spēle</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Bītmape</value>
<value>Rima-mape</value>
</data>
<data name="audio" xml:space="preserve">
<value>Audio</value>
@@ -80,7 +80,7 @@
<value>Fona blāvums</value>
</data>
<data name="blur" xml:space="preserve">
<value>Fona izplīdums</value>
<value>Fona izplūdums</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Padarīt spēles laukumu gaišāku pārtraukumos</value>
@@ -89,7 +89,7 @@
<value>HUD pārklājuma redzamības režīms</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Rādīt dzīvības displeju pat tad, kad nevar nomirt</value>
<value>Rādīt dzīvības displeju pat tad, kad nevar izgāzties</value>
</data>
<data name="show_replay_settings_overlay" xml:space="preserve">
<value>Rādīt atkārtojuma pārklājuma iestatījumus</value>
@@ -97,23 +97,32 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Izbalināt spēles laukumu sarkanu, kad dzīvība ir zema</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Zvaigžņu strūklaka</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Vienmēr rādīt taustiņu pārklājumu</value>
</data>
<data name="gameplay_leaderboard" xml:space="preserve">
<value>Vienmēr rādīt spēles līdersarakstu</value>
<value>Vienmēr rādīt spēles līderu-sarakstu</value>
</data>
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Vienmēr rādīt turēt izvēlnes pogai</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Nepieciešams turēt taustiņu lai apturētu spēli</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Vienmēr atskaņot pirmo kombo pārtraukuma skaņu</value>
<value>Vienmēr atskaņot pirmo kombinācijas salūšanas skaņu</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Punktu displeja režīms</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Atspējot Windows taustiņu spēles laikā</value>
<value>Izslēgt Windows taustiņu spēles laikā</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Modi</value>
<value>Modifikācijas</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Palielināt pirmā objekta redzamību, ja ir iespējoti redzes apgrūtinājuma modi</value>

View File

@@ -97,12 +97,21 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Farg spillområdet rødt når du har lavt liv</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Stjerne fontener</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Alltid vis inndata-overlay</value>
</data>
<data name="gameplay_leaderboard" xml:space="preserve">
<value>Alltid vis spill-rekorder</value>
</data>
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Vis alltid hold for meny-knapp</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Krev holdningsnøkkel for å sette på pause</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Alltid spill av første combo-break lyd</value>
</data>

View File

@@ -97,12 +97,21 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Zacieniuj pole gry na czerwono przy niskim stanie paska życia</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Fontanny gwiazd</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Zawsze pokazuj nakładkę klawiszy</value>
</data>
<data name="gameplay_leaderboard" xml:space="preserve">
<value>Zawsze pokazuj tabelę wyników podczas rozgrywki</value>
</data>
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Zawsze pokazuj przycisk menu</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Wymagaj przytrzymania klawisza, aby wstrzymać rozgrywkę</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Odtwórz dźwięk przy pierwszym przerwanym combo</value>
</data>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Tonalizar a área de jogo em vermelho quando a vida estiver baixa</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Fontes das estrelas</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Sempre mostrar sobreposição das teclas</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Sempre exibir segure para o botão do menu</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Requer segurar a tecla para pausar o jogo</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Sempre reproduzir som de erro ao errar no primeiro combo</value>
</data>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Окрашивать игровое поле в красный цвет при низком уровне здоровья</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Фонтаны звёзд</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Всегда показывать нажимаемые клавиши</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Всегда показывать кнопку выхода</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Приостанавливать игру удержанием клавиши</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Воспроизводить звук сброса комбо при первом промахе</value>
</data>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Фарбувати ігрове поле в згасний червоний колір коли на шкалі мало здоров'я</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Зоряні фонтани</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Завжди показувати клавіші під час гри</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Завжди показувати кнопку Утримати для меню</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Утримувати клавішу щоб призупинити гру</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Завжди відтворювати перший звук промаху</value>
</data>

View File

@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Làm mờ vùng chơi sang màu đỏ khi máu còn ít</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>Thác sao</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Luôn hiện giao diện phím</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>Luôn hiện nút giữ để hiển thị menu</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>Yêu cầu giữ phím để tạm dừng trò chơi</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Luôn phát tiếng combo break đầu</value>
</data>

View File

@@ -89,7 +89,7 @@
<value>HUD 顯示模式</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>即使你在「不會輸」模式,也依然顯示血量</value>
<value>即使不會失敗,依然顯示血量</value>
</data>
<data name="show_replay_settings_overlay" xml:space="preserve">
<value>顯示重播設定介面</value>
@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>血量即將耗盡時,染紅整個遊戲區域</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>恆星噴泉</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>永遠顯示按鍵提示框</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>永遠顯示按住菜單按鈕</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>需要按住按鍵才能暫停</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>總是播放第一次連擊失敗的提示音效</value>
</data>
@@ -113,7 +119,7 @@
<value>分數顯示模式</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>遊時停用 Windows 鍵</value>
<value>遊時停用 Windows 鍵</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mod</value>

View File

@@ -89,7 +89,7 @@
<value>是否显示 HUD</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>总是显示血量(即使启用 No Fail 模组)</value>
<value>不会失败时仍然显示血量</value>
</data>
<data name="show_replay_settings_overlay" xml:space="preserve">
<value>显示回放设置界面</value>
@@ -97,6 +97,9 @@
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>当血量低时屏幕变红</value>
</data>
<data name="star_fountains" xml:space="preserve">
<value>星星喷泉</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>总是显示按键框</value>
</data>
@@ -106,6 +109,9 @@
<data name="always_show_hold_for_menu_button" xml:space="preserve">
<value>总是在按下菜单按钮时保持显示</value>
</data>
<data name="require_holding_key_to_pause_gameplay" xml:space="preserve">
<value>长按按键暂停游戏</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>总是播放第一次连击中断的提示音</value>
</data>

View File

@@ -79,6 +79,9 @@
<data name="check_update" xml:space="preserve">
<value>Check for updates</value>
</data>
<data name="checking_for_updates" xml:space="preserve">
<value>Checking for updates</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>Open osu! folder</value>
</data>

View File

@@ -310,4 +310,16 @@
<data name="editor_seek_to_next_sample_point" xml:space="preserve">
<value>Seek to next sample point</value>
</data>
<data name="editor_add_bookmark" xml:space="preserve">
<value>Add bookmark</value>
</data>
<data name="editor_remove_closest_bookmark" xml:space="preserve">
<value>Remove closest bookmark</value>
</data>
<data name="editor_seek_to_previous_bookmark" xml:space="preserve">
<value>Seek to previous bookmark</value>
</data>
<data name="editor_seek_to_next_bookmark" xml:space="preserve">
<value>Seek to next bookmark</value>
</data>
</root>

View File

@@ -65,8 +65,7 @@
<value>Gaano kapal ang bawat linya dapat.</value>
</data>
<data name="colour_bar_visibility" xml:space="preserve">
<value>
Ipakita ang mga Kulay ng Bar</value>
<value>Ipakita ang mga Kulay ng Bar</value>
</data>
<data name="show_moving_average" xml:space="preserve">
<value>Ipakita ang gumagalaw na average arrow</value>

Some files were not shown because too many files have changed in this diff Show More