Compare commits
21 Commits
2020.601.0
...
2020.715.0
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
cbc76e1ab6 | ||
|
|
70925f8165 | ||
|
|
07153ebed5 | ||
|
|
79b6e52d2e | ||
|
|
a0a31372c3 | ||
|
|
6cb9677bc8 | ||
|
|
4910e1bd08 | ||
|
|
193b30d149 | ||
|
|
92a54f4fe4 | ||
|
|
9f676305f1 | ||
|
|
1e0f4d7923 | ||
|
|
8d932bfa6b | ||
|
|
edf43d2e12 | ||
|
|
27204b087e | ||
|
|
b48a1f45bd | ||
|
|
b45de76e64 | ||
|
|
62d444baf0 | ||
|
|
9ecfb4563e | ||
|
|
06dc0666c2 | ||
|
|
fe4e998e9c | ||
|
|
fa0bf9fb18 |
BIN
osu.Game.Resources/Fonts/Noto-Thai.bin
Normal file
BIN
osu.Game.Resources/Fonts/Noto-Thai.bin
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.8 KiB |
BIN
osu.Game.Resources/Fonts/Noto-Thai_0.png
Normal file
BIN
osu.Game.Resources/Fonts/Noto-Thai_0.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 52 KiB |
BIN
osu.Game.Resources/Samples/Gameplay/pause-loop.mp3
Normal file
BIN
osu.Game.Resources/Samples/Gameplay/pause-loop.mp3
Normal file
Binary file not shown.
BIN
osu.Game.Resources/Samples/Intro/Welcome/seeya.mp3
Normal file
BIN
osu.Game.Resources/Samples/Intro/Welcome/seeya.mp3
Normal file
Binary file not shown.
BIN
osu.Game.Resources/Samples/Intro/Welcome/welcome.mp3
Normal file
BIN
osu.Game.Resources/Samples/Intro/Welcome/welcome.mp3
Normal file
Binary file not shown.
BIN
osu.Game.Resources/Samples/Intro/Welcome/welcome_piano.mp3
Normal file
BIN
osu.Game.Resources/Samples/Intro/Welcome/welcome_piano.mp3
Normal file
Binary file not shown.
28
osu.Game.Resources/Shaders/sh_HueAnimation.fs
Normal file
28
osu.Game.Resources/Shaders/sh_HueAnimation.fs
Normal file
@@ -0,0 +1,28 @@
|
||||
#include "sh_Utils.h"
|
||||
|
||||
varying mediump vec2 v_TexCoord;
|
||||
varying lowp vec4 v_Colour;
|
||||
|
||||
uniform lowp sampler2D m_Sampler;
|
||||
uniform lowp float progress;
|
||||
|
||||
// Taken from http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl
|
||||
vec3 rgb2hsv(vec3 c)
|
||||
{
|
||||
vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
|
||||
vec4 p = c.g < c.b ? vec4(c.bg, K.wz) : vec4(c.gb, K.xy);
|
||||
vec4 q = c.r < p.x ? vec4(p.xyw, c.r) : vec4(c.r, p.yzx);
|
||||
|
||||
float d = q.x - min(q.w, q.y);
|
||||
float e = 1.0e-10;
|
||||
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
vec4 colour = toSRGB(texture2D(m_Sampler, v_TexCoord, -0.9));
|
||||
|
||||
vec3 hsv = rgb2hsv(colour.rgb);
|
||||
|
||||
gl_FragColor = hsv.x < progress ? toSRGB(vec4(v_Colour.rgb, v_Colour.a * colour.a * hsv.z)) : vec4(0);
|
||||
}
|
||||
BIN
osu.Game.Resources/Textures/Intro/Triangles/logo-background.png
Normal file
BIN
osu.Game.Resources/Textures/Intro/Triangles/logo-background.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 117 KiB |
BIN
osu.Game.Resources/Textures/Intro/Triangles/logo-highlight.png
Normal file
BIN
osu.Game.Resources/Textures/Intro/Triangles/logo-highlight.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 112 KiB |
BIN
osu.Game.Resources/Textures/Intro/Welcome/menu-background.jpg
Normal file
BIN
osu.Game.Resources/Textures/Intro/Welcome/menu-background.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 238 KiB |
BIN
osu.Game.Resources/Textures/Intro/Welcome/welcome_text.png
Normal file
BIN
osu.Game.Resources/Textures/Intro/Welcome/welcome_text.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 85 KiB |
Binary file not shown.
BIN
osu.Game.Resources/Tracks/welcome.osz
Normal file
BIN
osu.Game.Resources/Tracks/welcome.osz
Normal file
Binary file not shown.
Reference in New Issue
Block a user