Compare commits
11 Commits
2022.819.0
...
2022.920.0
| Author | SHA1 | Date | |
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b25c9b8180 | ||
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bfb6acfe3e | ||
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08b4b268f5 | ||
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2f31ba167e | ||
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e3245e2912 | ||
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8aeb354ee0 | ||
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dd2548b7f8 | ||
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50a09a3957 | ||
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0046f7893a | ||
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e97218ab95 | ||
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ef4a8083db |
@@ -62,7 +62,7 @@
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<value>Audio</value>
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</data>
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<data name="audio_devices_header" xml:space="preserve">
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<value>Devices</value>
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<value>Mga device</value>
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</data>
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<data name="volume_header" xml:space="preserve">
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<value>Volume</value>
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@@ -71,25 +71,25 @@
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<value>Output device</value>
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</data>
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<data name="positional_hitsound_audio_level" xml:space="preserve">
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<value>Hitsound stereo separation</value>
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<value>Paghiwalay sa stereo ng hitsound</value>
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</data>
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<data name="master_volume" xml:space="preserve">
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<value>Master</value>
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</data>
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<data name="master_volume_inactive" xml:space="preserve">
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<value>Master (window inactive)</value>
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<value>Master (di aktibong window)</value>
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</data>
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<data name="effect_volume" xml:space="preserve">
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<value>Effect</value>
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</data>
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<data name="music_volume" xml:space="preserve">
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<value>Music</value>
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<value>Musika</value>
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</data>
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<data name="offset_header" xml:space="preserve">
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<value>Offset Adjustment</value>
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<value>Pagsasaayos sa offset</value>
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</data>
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<data name="audio_offset" xml:space="preserve">
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<value>Audio offset</value>
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<value>Offset ng audio</value>
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</data>
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<data name="offset_wizard" xml:space="preserve">
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<value>Offset wizard</value>
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@@ -74,10 +74,10 @@
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<value>Стерео ефекти</value>
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</data>
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<data name="master_volume" xml:space="preserve">
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<value>Майстер</value>
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<value>Загальна</value>
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</data>
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<data name="master_volume_inactive" xml:space="preserve">
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<value>Майстер (неактивне вікно)</value>
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<value>Загальна (неактивне вікно)</value>
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</data>
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<data name="effect_volume" xml:space="preserve">
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<value>Ефекти</value>
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@@ -59,21 +59,21 @@
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="beatmap_offset" xml:space="preserve">
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<value>Offset ng Beatmap</value>
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<value>Offset ng beatmap</value>
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</data>
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<data name="previous_play" xml:space="preserve">
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<value>Nakaraang laro:</value>
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<value>Huling laro:</value>
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</data>
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<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
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<value>Ang nakaraang laro ay masyadong maikli para gamitin sa pagkakalibrate</value>
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<value>Masyadong maiksi ang huling laro para magamit sa pagka-calibrate</value>
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</data>
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<data name="calibrate_using_last_play" xml:space="preserve">
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<value>I-calibrate gamit ang huling laro</value>
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</data>
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<data name="hit_objects_appear_later" xml:space="preserve">
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<value>(lumalabas ang mga hit object nang pahuli)</value>
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<value>(mahuhuli sa paglabas ang mga hit object)</value>
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</data>
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<data name="hit_objects_appear_earlier" xml:space="preserve">
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<value>(lumalabas ang mga hit object nang mas maaga)</value>
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<value>(maagang lalabas ang mga hit object)</value>
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</data>
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</root>
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79
osu.Game.Resources/Localisation/BeatmapOffsetControl.no.resx
Normal file
79
osu.Game.Resources/Localisation/BeatmapOffsetControl.no.resx
Normal file
@@ -0,0 +1,79 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0"/>
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
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<xsd:attribute name="type" type="xsd:string"/>
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<xsd:attribute name="mimetype" type="xsd:string"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string"/>
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<xsd:attribute name="name" type="xsd:string"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="beatmap_offset" xml:space="preserve">
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<value>Beatmapsförskjutning</value>
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</data>
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<data name="previous_play" xml:space="preserve">
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<value>Tidligere spill:</value>
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</data>
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<data name="previous_play_too_short_to_use_for_calibration" xml:space="preserve">
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<value>Forrige avspilling for kort til å brukes til kalibrering</value>
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</data>
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<data name="calibrate_using_last_play" xml:space="preserve">
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<value>Kalibrer med siste avspilling</value>
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</data>
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<data name="hit_objects_appear_later" xml:space="preserve">
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<value>(treff på objekter vises senere)</value>
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</data>
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<data name="hit_objects_appear_earlier" xml:space="preserve">
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<value>(treff på objekter vises tidligere)</value>
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</data>
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</root>
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@@ -59,7 +59,7 @@
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="beatmap_offset" xml:space="preserve">
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<value>Офсет мапи</value>
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<value>Офсет бітмапи</value>
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</data>
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<data name="previous_play" xml:space="preserve">
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<value>Попередня спроба:</value>
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@@ -65,6 +65,6 @@
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<value>Configurar</value>
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</data>
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<data name="change_bindings_button" xml:space="preserve">
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<value>cambie los atajos de teclado globales y teclas de juego</value>
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<value>cambiar los atajos de teclado globales y teclas de juego</value>
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</data>
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</root>
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@@ -62,9 +62,9 @@
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<value>Shortcut at mga gameplay binding</value>
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</data>
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<data name="configure" xml:space="preserve">
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<value>I-ayos</value>
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<value>Ayusin</value>
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</data>
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<data name="change_bindings_button" xml:space="preserve">
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<value>baguhin ang mga pangkalahatang shortcut key at mga gameplay binding</value>
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<value>baguhin ang pandaigdigang shortcut key at gameplay binding</value>
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</data>
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</root>
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70
osu.Game.Resources/Localisation/BindingSettings.no.resx
Normal file
70
osu.Game.Resources/Localisation/BindingSettings.no.resx
Normal file
@@ -0,0 +1,70 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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||||
<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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||||
<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0"/>
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
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<xsd:attribute name="type" type="xsd:string"/>
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<xsd:attribute name="mimetype" type="xsd:string"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string"/>
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<xsd:attribute name="name" type="xsd:string"/>
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</xsd:complexType>
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||||
</xsd:element>
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||||
<xsd:element name="data">
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||||
<xsd:complexType>
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||||
<xsd:sequence>
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||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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||||
</xsd:sequence>
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||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute ref="xml:space"/>
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||||
</xsd:complexType>
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||||
</xsd:element>
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||||
<xsd:element name="resheader">
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||||
<xsd:complexType>
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||||
<xsd:sequence>
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||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
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||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
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||||
</xsd:complexType>
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||||
</xsd:element>
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||||
</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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||||
<resheader name="version">
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<value>2.0</value>
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</resheader>
|
||||
<resheader name="reader">
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||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
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<value>Snarveis- og spillbindinger</value>
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</data>
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<data name="configure" xml:space="preserve">
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<value>Konfigurer</value>
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</data>
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<data name="change_bindings_button" xml:space="preserve">
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<value>endre globale snarveistaster og spillbindinger</value>
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</data>
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||||
</root>
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||||
@@ -59,7 +59,7 @@
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
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<value>Клавиатура</value>
|
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<value>Горячие клавиши</value>
|
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</data>
|
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<data name="configure" xml:space="preserve">
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<value>Настроить</value>
|
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|
||||
@@ -62,7 +62,7 @@
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<value>solo</value>
|
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</data>
|
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<data name="multi" xml:space="preserve">
|
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<value>multijugador</value>
|
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<value>multi</value>
|
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</data>
|
||||
<data name="playlists" xml:space="preserve">
|
||||
<value>listas de juego</value>
|
||||
|
||||
@@ -77,10 +77,10 @@
|
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<value>maghanap</value>
|
||||
</data>
|
||||
<data name="settings" xml:space="preserve">
|
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<value>mga setting</value>
|
||||
<value>pagsasaayos</value>
|
||||
</data>
|
||||
<data name="back" xml:space="preserve">
|
||||
<value>bumalik</value>
|
||||
<value>balik</value>
|
||||
</data>
|
||||
<data name="exit" xml:space="preserve">
|
||||
<value>umalis</value>
|
||||
|
||||
@@ -62,6 +62,6 @@
|
||||
<value>chat</value>
|
||||
</data>
|
||||
<data name="header_description" xml:space="preserve">
|
||||
<value>únase a la discusión en tiempo real</value>
|
||||
<value>unirse a la discusión en tiempo real</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -59,9 +59,9 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_title" xml:space="preserve">
|
||||
<value>usap</value>
|
||||
<value>chat</value>
|
||||
</data>
|
||||
<data name="header_description" xml:space="preserve">
|
||||
<value>sumali sa kasalukuyang usapan</value>
|
||||
<value>sumali sa realtime na usapan</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -106,4 +106,10 @@
|
||||
<data name="collections" xml:space="preserve">
|
||||
<value>المجموعات</value>
|
||||
</data>
|
||||
<data name="name" xml:space="preserve">
|
||||
<value>الإسم</value>
|
||||
</data>
|
||||
<data name="description" xml:space="preserve">
|
||||
<value>الوصف</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -80,7 +80,7 @@
|
||||
<value>Ancho</value>
|
||||
</data>
|
||||
<data name="height" xml:space="preserve">
|
||||
<value>Alto</value>
|
||||
<value>Altura</value>
|
||||
</data>
|
||||
<data name="downloading" xml:space="preserve">
|
||||
<value>Descargando...</value>
|
||||
@@ -89,7 +89,7 @@
|
||||
<value>Importando...</value>
|
||||
</data>
|
||||
<data name="deselect_all" xml:space="preserve">
|
||||
<value>Anular toda la selección</value>
|
||||
<value>Deseleccionar todo</value>
|
||||
</data>
|
||||
<data name="select_all" xml:space="preserve">
|
||||
<value>Seleccionar todo</value>
|
||||
|
||||
@@ -106,4 +106,10 @@
|
||||
<data name="collections" xml:space="preserve">
|
||||
<value>مجموعه ها</value>
|
||||
</data>
|
||||
<data name="name" xml:space="preserve">
|
||||
<value>نام</value>
|
||||
</data>
|
||||
<data name="description" xml:space="preserve">
|
||||
<value>توضیحات</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -59,19 +59,19 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="back" xml:space="preserve">
|
||||
<value>Bumalik</value>
|
||||
<value>Balik</value>
|
||||
</data>
|
||||
<data name="next" xml:space="preserve">
|
||||
<value>Sunod</value>
|
||||
</data>
|
||||
<data name="finish" xml:space="preserve">
|
||||
<value>Tapusin</value>
|
||||
<value>Natapos</value>
|
||||
</data>
|
||||
<data name="enabled" xml:space="preserve">
|
||||
<value>Enabled</value>
|
||||
<value>Nakabukas</value>
|
||||
</data>
|
||||
<data name="disabled" xml:space="preserve">
|
||||
<value>Disabled</value>
|
||||
<value>Nakapatay</value>
|
||||
</data>
|
||||
<data name="default" xml:space="preserve">
|
||||
<value>Default</value>
|
||||
@@ -80,13 +80,13 @@
|
||||
<value>Lapad</value>
|
||||
</data>
|
||||
<data name="height" xml:space="preserve">
|
||||
<value>Haba</value>
|
||||
<value>Tangkad</value>
|
||||
</data>
|
||||
<data name="downloading" xml:space="preserve">
|
||||
<value>Nagda-download...</value>
|
||||
<value>Dina-download na...</value>
|
||||
</data>
|
||||
<data name="importing" xml:space="preserve">
|
||||
<value>Nag-iimport...</value>
|
||||
<value>Ini-import na...</value>
|
||||
</data>
|
||||
<data name="deselect_all" xml:space="preserve">
|
||||
<value>Alisin Lahat</value>
|
||||
@@ -106,4 +106,10 @@
|
||||
<data name="collections" xml:space="preserve">
|
||||
<value>Mga Koleksyon</value>
|
||||
</data>
|
||||
<data name="name" xml:space="preserve">
|
||||
<value>Pangalan</value>
|
||||
</data>
|
||||
<data name="description" xml:space="preserve">
|
||||
<value>Deskripsyon</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -106,4 +106,10 @@
|
||||
<data name="collections" xml:space="preserve">
|
||||
<value>Gyűjtemények</value>
|
||||
</data>
|
||||
<data name="name" xml:space="preserve">
|
||||
<value>Név</value>
|
||||
</data>
|
||||
<data name="description" xml:space="preserve">
|
||||
<value>Leírás</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -95,7 +95,7 @@
|
||||
<value>Виділити все</value>
|
||||
</data>
|
||||
<data name="beatmaps" xml:space="preserve">
|
||||
<value>Карти</value>
|
||||
<value>Бітмапи</value>
|
||||
</data>
|
||||
<data name="scores" xml:space="preserve">
|
||||
<value>Результати</value>
|
||||
|
||||
@@ -83,10 +83,10 @@
|
||||
<value>高度</value>
|
||||
</data>
|
||||
<data name="downloading" xml:space="preserve">
|
||||
<value>正在下載⋯⋯</value>
|
||||
<value>下載中...</value>
|
||||
</data>
|
||||
<data name="importing" xml:space="preserve">
|
||||
<value>正在匯入⋯⋯</value>
|
||||
<value>匯入中...</value>
|
||||
</data>
|
||||
<data name="deselect_all" xml:space="preserve">
|
||||
<value>全部取消選取</value>
|
||||
@@ -104,6 +104,12 @@
|
||||
<value>Skin</value>
|
||||
</data>
|
||||
<data name="collections" xml:space="preserve">
|
||||
<value>收藏</value>
|
||||
<value>收藏夾</value>
|
||||
</data>
|
||||
<data name="name" xml:space="preserve">
|
||||
<value>名稱</value>
|
||||
</data>
|
||||
<data name="description" xml:space="preserve">
|
||||
<value>說明</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -80,6 +80,6 @@
|
||||
<value>Borrar todas las memorias caché</value>
|
||||
</data>
|
||||
<data name="compact_realm" xml:space="preserve">
|
||||
<value>Compactar Realm</value>
|
||||
<value>Compactar realm</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -65,7 +65,7 @@
|
||||
<value>Generale</value>
|
||||
</data>
|
||||
<data name="show_log_overlay" xml:space="preserve">
|
||||
<value>Mostra overlay log</value>
|
||||
<value>Mostra overlay dei log</value>
|
||||
</data>
|
||||
<data name="bypass_front_to_back_pass" xml:space="preserve">
|
||||
<value>Ignora il passaggio di rendering front-to-back</value>
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_text" xml:space="preserve">
|
||||
<value>تأكيد حذف</value>
|
||||
</data>
|
||||
<data name="confirm" xml:space="preserve">
|
||||
<value>نعم. إفعلها.</value>
|
||||
</data>
|
||||
<data name="cancel" xml:space="preserve">
|
||||
<value>لا! إلغاء المهمة</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_text" xml:space="preserve">
|
||||
<value>Пацвердзiць выключэнне</value>
|
||||
</data>
|
||||
<data name="confirm" xml:space="preserve">
|
||||
<value>Так. Наперад.</value>
|
||||
</data>
|
||||
<data name="cancel" xml:space="preserve">
|
||||
<value>Не! Перапынiць мiсiю</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -62,7 +62,7 @@
|
||||
<value>Confirmar eliminación de</value>
|
||||
</data>
|
||||
<data name="confirm" xml:space="preserve">
|
||||
<value>Sí. Eliminarlo.</value>
|
||||
<value>Sí. A por ello.</value>
|
||||
</data>
|
||||
<data name="cancel" xml:space="preserve">
|
||||
<value>¡No! Abortar la misión</value>
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_text" xml:space="preserve">
|
||||
<value>Kumpirmahin ang pagtanggal ng</value>
|
||||
</data>
|
||||
<data name="confirm" xml:space="preserve">
|
||||
<value>Oo. Humarap para dito.</value>
|
||||
</data>
|
||||
<data name="cancel" xml:space="preserve">
|
||||
<value>Hindi! Itigil ang misyon</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_text" xml:space="preserve">
|
||||
<value>Törlés megerősítése</value>
|
||||
</data>
|
||||
<data name="confirm" xml:space="preserve">
|
||||
<value>Igen. Gyerünk!</value>
|
||||
</data>
|
||||
<data name="cancel" xml:space="preserve">
|
||||
<value>Nem! Küldetés megszakítása</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,72 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_text" xml:space="preserve">
|
||||
<value>削除を確認</value>
|
||||
</data>
|
||||
<data name="confirm" xml:space="preserve">
|
||||
<value>はい、がんばってください。
|
||||
|
||||
</value>
|
||||
</data>
|
||||
<data name="cancel" xml:space="preserve">
|
||||
<value>ダメだ!ミッションを中止する</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -62,7 +62,7 @@
|
||||
<value>Verwijderen bevestigen?</value>
|
||||
</data>
|
||||
<data name="confirm" xml:space="preserve">
|
||||
<value>Ja. Doe het.</value>
|
||||
<value>Ja, doen!</value>
|
||||
</data>
|
||||
<data name="cancel" xml:space="preserve">
|
||||
<value>Nee! Missie annuleren</value>
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_text" xml:space="preserve">
|
||||
<value>Bekreft sletting av</value>
|
||||
</data>
|
||||
<data name="confirm" xml:space="preserve">
|
||||
<value>Ja. Gå for det.</value>
|
||||
</data>
|
||||
<data name="cancel" xml:space="preserve">
|
||||
<value>Nei! Avbryt oppdraget</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,70 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="header_text" xml:space="preserve">
|
||||
<value>確認刪除</value>
|
||||
</data>
|
||||
<data name="confirm" xml:space="preserve">
|
||||
<value>是,請刪除。</value>
|
||||
</data>
|
||||
<data name="cancel" xml:space="preserve">
|
||||
<value>不!中止任務</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,64 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="difficulty_multiplier" xml:space="preserve">
|
||||
<value>Vanskelighetsmultiplikator</value>
|
||||
</data>
|
||||
</root>
|
||||
176
osu.Game.Resources/Localisation/EditorSetup.da.resx
Normal file
176
osu.Game.Resources/Localisation/EditorSetup.da.resx
Normal file
@@ -0,0 +1,176 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Beatmap opsætning</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>ændre generelle indstillinger for dit beatmap</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Farver</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Ramt cirkel / skyder Combo</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Design</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Aktiver nedtælling</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Hvis aktiveret, en "Er du klar? 3, 2, 1, GO! nedtælling vil blive indsat i begyndelsen af beatmap, forudsat at der er tid nok til at gøre det.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Nedtællingshastighed</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Hvis nedtællingen lyder ude af tiden, skal du bruge dette til at få det til at se ud som et eller flere slag tidligt.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Nedtælling offset</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Bredskærmsunderstøttelse</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Tillader storyboards at bruge fuld skærmplads i stedet for at være begrænset til et 4:3-område.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Epilepsi advarsel</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Anbefales hvis storyboard eller video indeholder scener med hurtigt blinkende farver.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Brevkasse under pauser</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Tilføjer vandret brevkasse for at give et filmisk udseende i pauserne.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Samples matcher afspilningshastigheden</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Når det er aktiveret, vil alle samples fremskynde eller sænke farten, når hastighedsændrende mods er aktiveret.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>Størrelsen af alle ramme genstande</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>Hastigheden af passivt helbredsdræn i løbet af spillets tid</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>Den hastighed, hvormed objekter præsenteres for spilleren</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>Hårdheden af ramte vinduer og sværhedsgraden af specielle objekter (f. eks. spinnere)
|
||||
</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Metadata</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Romaniseret Kunstner</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Romaniseret Titel</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Kreatør</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Sværhedsgrad Navn</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Ressourcer</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Lydspor</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Klik for at vælge et spor</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Klik for at erstatte sporet</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Klik for at vælge et baggrundsbillede</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Klik for at erstatte baggrundsbilledet</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Regler ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Combo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Kunstner</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Titel</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Sværhedsgrad</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.de.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.de.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Beatmap-Setup</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>allgemeine Einstellungen der Beatmap ändern</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Farben</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Hit-Circle- / Slider-Kombos</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Design</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Countdown aktivieren</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Wenn aktiviert wird ein "Are you ready? 3, 2, 1, GO!" Countdown am Anfang der Beatmap eingefügt, vorausgesetzt es ist genügend Zeit vorhanden.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Countdown-Geschwindigkeit</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Nutze diese Option, um den Countdown einen oder mehrere Beats früher starten, wenn dieser nicht im richtigen Moment beginnt.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Countdown Offset</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Breitbild-Unterstützung</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Erlaubt Storyboards den gesamten Bildschirm zu nutzen, anstatt sich auf einen 4:3-Bereich zu beschränken.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Epilepsie-Warnung</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Empfohlen, wenn das Storyboard oder Video Szenen mit schnell blinkenden Farben enthält.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Schwarze Balken während der Pausen</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Fügt schwarze Balken an den Bildschirmrändern ein, um während der Pausen einen Film-ähnliches Aussehen zu kreieren.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Proben stimmen mit der Wiedergabegeschwindigkeit überein</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Wenn aktiviert, werden alle Proben an die Geschwindigkeit von aktivierten geschwindigkeitsändernden Mods angepasst.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>Die Größe aller Hit-Objekte</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>Die Rate des passiven Gesundheitsverlustes während des Gameplays</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>Die Geschwindigkeit, mit der dem Spieler Objekte erscheinen</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>Die Größe des Trefferzeitfensters und Schwierigkeit spezieller Objekte (z. B. Spinner)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Metadaten</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Romanisierte Künstler</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Romanisierter Titel</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Ersteller</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Schwierigkeitsname</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Ressourcen</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Tonspur</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Klicken, um einen Titel auszuwählen</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Klicken, um den Titel zu ersetzen</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Klicken, um ein Hintergrundbild auszuwählen</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Klicken, um das Hintergrundbild zu ersetzen</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Ruleset({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Kombo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Künstler</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Titel</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Schwierigkeit</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.es.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.es.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Configuración del mapa</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>cambie la configuración general de tu mapa</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Colores</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Círculo / Combos del deslizador</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Diseño</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Activar cuenta atrás</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Si está activado, un "¿Estás listo? 3, 2, 1, GO!" se insertará al principio del mapa, suponiendo que haya tiempo suficiente para hacerlo.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Velocidad de cuenta atrás</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Si la cuenta atrás suena fuera de tiempo, usa esto para hacer que aparezca uno o más beats antes.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Compensación de cuenta atrás</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Soporte de pantalla ancha</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Permite a los storyboards utilizar el espacio de pantalla completa, en lugar de estar confinados a un área de 4:3.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Advertencia de epilepsia</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Recomendado si el storyboard o el vídeo contienen escenas con colores rápidamente parpadeantes.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Letterbox durante los descansos</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Agrega barras negras a los bordes de la pantalla para crear una apariencia de película durante las pausas.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Los efectos de sonido corresponden a la velocidad de la música</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Cuando está habilitado, todos los efectos de sonido se acelerarán o ralentizarán cuando se usen mods que cambien la velocidad de la música.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>El tamaño de todos los objetos</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>La tasa de drenaje de salud pasiva a lo largo del tiempo de juego</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>La velocidad a la que se presentan los objetos al jugador</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>La dureza de los hit windows y la dificultad de los objetos especiales (spinners)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Metadatos</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Artista romanizado</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Título romanizado</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Creador</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Nombre de la dificultad</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Recursos</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Pista de audio</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Haga clic para seleccionar una pista</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Haga clic para reemplazar la pista</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Haga clic para seleccionar una imagen de fondo</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Haga clic para reemplazar la imagen de fondo</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Set de juego ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Combo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Artista</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Título</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Dificultad</value>
|
||||
</data>
|
||||
</root>
|
||||
176
osu.Game.Resources/Localisation/EditorSetup.fil-PH.resx
Normal file
176
osu.Game.Resources/Localisation/EditorSetup.fil-PH.resx
Normal file
@@ -0,0 +1,176 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Pag-setup ng Beatmap</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>baguhin ang pangkalahatang mga setting ng iyong beatmap</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Mga kulay</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Hit circle / Slider Combos</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Disenyo</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Paganahin ang pababang pagbilang</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Kung pinagana, isang "Handa ka na ba? 3, 2, 1, GO!" Ang pababang pagbilang ay ilalagay sa panimula ng beatmap, sa pag-aakalang may sapat na oras para gawin ito.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Bilis ng Pababang pagbilang</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Kung ang pababang pagbilang ay parang off-time, gamitin ito para lumabas ito ng isa o higit pang mga beat nang maaga.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Offset ng Pababang pagbilang</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Suporta sa widescreen</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Nagbibigay-daan sa mga storyboard na gamitin ang buong espasyo ng screen, sa halip na makulong sa isang 4:3 na lugar.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Babala sa epilepsy</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Inirerekomenda kung ang storyboard o video ay naglalaman ng mga eksenang may mabilis na kumikislap na mga kulay.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Letterbox kapag nasa mga break</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Nagdaragdag ng pahalang na letterboxing upang magbigay ng sinematikong hitsura kapag nasa mga break.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Rate ng playback sa Mga sample na tugma</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Kapag naka-enable, ang lahat ng mga sample ay bibilis o babagal kapag pinagana ang mga mod na nagbabago ng rate.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>Ang laki ng lahat ng mga bagay na tamaan</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>Ang rate ng passive health drain sa buong puwedeng laruin na oras</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>Ang bilis kung saan ang mga bagay ay ipinakita sa player</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>Gaano ka lupit ang mga hit window at kahirapan ng mga espesyal na bagay (hal. spinners)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Metadata</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Romanised na Artist</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Romanised na Pamagat</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Tagapaglikha</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Difficulty Name</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Resources</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Audio Track</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>I-click upang makapili ng isang track</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>I-click upang palitan ang track</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>I-click upang makapili ng isang larawan sa background</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>I-click upang palitan ang larawan sa background</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Ruleset ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Combo
|
||||
</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Artist</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Pamagat</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Kahirapan</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.fr.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.fr.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Création de la beatmap</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>modifier les paramètres généraux de votre beatmap</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Couleurs</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Combos des cercles / sliders</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Design</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Activer le compte à rebours</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Si activé, un "Prêt ? 3, 2, 1, GO !" sera ajouté au début de la beatmap, en supposant qu'il y ait assez de temps pour le faire.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Vitesse du compte à rebours</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Si le compte à rebours sonne décalé par rapport à la musique, utilisez ceci pour qu'il apparaisse un ou plusieurs temps plus tôt.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Décalage du compte à rebours</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Prise en charge de l'écran large</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Permet aux storyboards d'utiliser l'espace de tout l'écran, plutôt qu'une zone en 4:3.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Avertissement d'épilepsie</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Recommandé si le storyboard ou la vidéo contient des scènes aux couleurs clignotantes rapides.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Letterbox durant les pauses</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Ajoute du letterboxing horizontal pour donner un aspect cinématique durant les pauses.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Les bruitages correspondent à la vitesse de la musique</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Lorsque cette option est activée, tous les bruitages accéléreront ou ralentiront lorsque des mods modifiant la vitesse de la musique seront utilisés.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>La taille de tous les objets touchés</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>Le taux de drain de santé passif durant le gameplay</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>La vitesse à laquelle les objets sont présentés au joueur</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>La sévérité des fenêtres de timing et la difficulté des objets spéciaux (spinners)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Métadonnées</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Artiste romanisé</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Titre romanisé</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Créateur</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Nom de la difficulté</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Ressources</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Piste audio</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Cliquez pour sélectionner une piste</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Cliquez pour remplacer la piste</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Cliquez pour sélectionner une image de fond</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Cliquez pour remplacer l'image d'arrière-plan</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Mode de jeu ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Combo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Artiste</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Titre</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Difficulté</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.id.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.id.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Pengaturan Beatmap</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>ubah pengaturan umum beatmap yang kamu buat</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Warna</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Kombo Hit Circle / Slider</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Desain</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Aktifkan hitungan mundur</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Apabila diaktifkan, beatmap akan menyertakan hitungan mundur "Are you ready? 3, 2, 1, GO!" sebelum permainan dimulai apabila terdapat cukup waktu.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Kecepatan hitungan mundur</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Apabila hitungan mundur yang muncul tidak terdengar sesuai dengan musik, gunakan pengaturan ini untuk memundurkan hitungan mundur sejauh satu beat atau lebih.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Offset hitungan mundur</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Dukungan layar lebar</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Memungkinkan storyboard untuk menggunakan seluruh ruang yang ada pada layar alih-alih terbatas hanya pada area 4:3.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Peringatan epilepsi</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Disarankan apabila storyboard atau video mengandung adegan yang berkedip secara kilat.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Letterbox pada saat break</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Menampilkan kotak hitam di bagian atas dan bawah layar pada saat break untuk efek dramatis seperti di film-film.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Samakan laju pemutaran sampel dengan lagu</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Apabila diaktifkan, seluruh sampel hitsound akan turut diputar secara lebih cepat atau lebih lambat pada saat beatmap dimainkan dengan mod yang mengubah kecepatan lagu.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>Ukuran seluruh hit object</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>Laju penurunan health bar pasif dalam permainan</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>Kecepatan kemunculan hit object</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>Keketatan hit window dan tingkat kesulitan objek tertentu (semisal spinner)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Metadata</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Artis (Teromanisasi)</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Judul (Teromanisasi)</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Pembuat</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Nama Tingkat Kesulitan</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Sumber Daya</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Berkas Lagu</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Klik untuk memilih berkas lagu</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Klik untuk mengubah berkas lagu</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Klik untuk memilih gambar latar</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Klik untuk mengubah gambar latar</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Ruleset ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Kombo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Artis</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Judul</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Tingkat Kesulitan</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.it.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.it.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Configurazione Beatmap</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>modifica le impostazioni generali della tua beatmap</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Colori</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Combo per Cerchi / Slider</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Aspetto</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Abilita conto alla rovescia</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Se abilitato, ci sarà "Sei pronto? 3, 2, 1, VIA!" come conto alla rovescia all'inizio della beatmap, supponendo che ci sia abbastanza tempo per farlo.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Velocità conto alla rovescia</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Se il conto alla rovescia suona fuori tempo, utilizza questo per farlo apparire di una o più pulsazioni in anticipo.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Offset conto alla rovescia</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Supporto per schermi larghi</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Consente alle storyboard di utilizzare l'intera area dello schermo invece di essere limitate a un'area in 4:3.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Avviso epilessia</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Consigliato se sono presenti scene, nella storyboard o nel video, con luci e colori che cambiano rapidamente.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Letterbox durante le pause</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Aggiunge delle bande nere per dare un aspetto cinematografico durante le pause.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Fai corrispondere i suoni alla velocità di riproduzione</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Se abilitata, tutti i campionamenti audio verranno velocizzati o rallentati quando sono attive mod con modifiche alla velocità.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>La dimensione di tutti gli oggetti</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>Il grado di drenaggio passivo della vita durante il tempo giocabile</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>La velocità con cui gli oggetti vengono mostrati al giocatore</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>La severità per le soglie di tempo dei colpi e la difficoltà degli spinner</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Metadati</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Artista Romanizzato</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Titolo Romanizzato</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Autore</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Nome Difficoltà</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Risorse</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Traccia Audio</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Clicca per selezionare una traccia</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Clicca per sostituire la traccia</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Clicca per selezionare un'immagine di sfondo</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Clicca per sostituire l'immagine di sfondo</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Modalità ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Combo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Artista</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Titolo</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Difficoltà</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.ko.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.ko.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>비트맵 설정</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>비트맵의 일반 설정을 변경합니다</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>색상</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>히트 서클 / 슬라이더 콤보</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>디자인</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>카운트다운 활성화</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>활성화되어 있으면, "준비됐나요? 3, 2, 1, 시작!"이라는 카운트다운이 비트맵 시작 지점에 삽입됩니다. 이미 카운트다운을 표시할 충분한 시간이 있다고 가정하니 시간이 충분히 있는지 확인하세요.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>카운트다운 속도</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>만약 카운트다운 박자가 어긋날 때는 이 옵션을 사용하여 한 박자 이상 빠르게 나타나게 할 수 있습니다.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>카운트다운 오프셋</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>와이드스크린 지원</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>스토리보드를 4:3 비율에 한정시키지 않고 전체 화면을 쓸 수 있도록 허용합니다.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>광과민성 증후군 경고</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>색이 빠르게 깜빡이는 스토리보드나 영상을 포함하고 있다면 켜두는 것을 권장합니다.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>휴식 시간 도중에 레터박스 표시</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>휴식 시간 도중에 영화 같은 느낌을 주는 수직 레터박스를 추가합니다.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>샘플을 재생 속도에 맞추기</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>활성화되어 있을 경우, 속도를 변경하는 모드가 켜져 있을 때 모든 샘플의 속도를 그에 맞춰 가감속합니다.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>모든 히트 오브젝트의 크기</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>플레이 가능 시간 도중에 스스로 체력이 감소하는 비율</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>오브젝트가 플레이어에게 나타나는 속도</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>히트 판정과 특별한 오브젝트 (스피너 등)의 난이도</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>메타데이터</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>로마자로 적은 아티스트</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>로마자로 적은 제목</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>제작자</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>난이도 이름</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>리소스</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>오디오 트랙</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>클릭하여 트랙을 고릅니다</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>클릭하여 트랙을 바꿉니다</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>클릭하여 배경 이미지를 고릅니다</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>클릭하여 배경 이미지를 바꿉니다</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>룰셋 ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>콤보</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>아티스트</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>제목</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>난이도</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.nl.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.nl.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Beatmap-configuratie</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>wijzig de algemene instellingen van je beatmap</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Kleuren</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Hitcirkel- / slidercombo's</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Ontwerp</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Aftellen inschakelen</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Indien ingeschakeld, zal er een "Are you ready? 3, 2, 1, GO!" aftelling toegevoegd worden aan het begin van de beatmap, zolang er genoeg tijd voor is.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Aftelsnelheid</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Deze optie laat het aftellen één of meer beats eerder beginnen. Handig als het moment waarop het aftellen begint verkeerd klinkt.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Offset voor aftellen</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Breedbeeldondersteuning</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Geeft storyboards de volledige ruimte van het scherm, in plaats van dat ze beperkt is tot een 4:3-formaat.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Epilepsie-waarschuwing</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Aanbevolen als het storyboard of de video delen met snel flitsende kleuren bevat.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Letterbox tijdens pauzes</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Voegt horizontale letterboxing toe om een cinematische blik te geven tijdens pauzes.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Samples komen overeen met afspeelsnelheid</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Wanneer ingeschakeld zullen alle samples meeversnellen of -vertragen bij het gebruik van mods die de afspeelsnelheid veranderen.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>De grootte van alle hitobjecten</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>De snelheid van passieve HP-drain tijdens de gameplay</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>De snelheid waarmee de objecten getoond worden aan de speler</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>De striktheid van de hit windows en de moeilijkheid van speciale objecten (bv. spinners)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Metadata</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Geromaniseerde Artiest</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Geromaniseerde Titel</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Maker</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Naam Moeilijkheidsgraad</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Bestanden</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Muziek Track</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Klik om een nummer te selecteren</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Klik om het geselecteerde nummer te wijzigen</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Klik om een achtergrondafbeelding te selecteren</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Klik om de achtergrondafbeelding te vervangen</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Spelmodus ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Combo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Artiest</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Titel</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Moeilijkheidsgraad</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.pt-BR.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.pt-BR.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Configuração do Beatmap</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>alterar configurações gerais de seu beatmap</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Cores</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Hit circle / Slider Combos</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Aparência</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Habilitar contagem regressiva</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Se ativado, um "Você está pronto? 3, 2, 1, VAI!" A contagem regressiva será inserida no início do beatmap, supondo que haja tempo suficiente para isso.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Velocidade da contagem regressiva</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Se a contagem regressiva estiver fora do tempo, use isso para fazer aparecer uma ou mais batidas mais cedo.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Offset da contagem regressiva</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Suporte a widescreen</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Permita que 'storyboards' utilizem a tela cheia ao invés de uma área de 4:3.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Aviso de epilepsia</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Recomendado se o 'storyboard' ou vídeo contém cenas com cores piscantes rápidas.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Caixa postal durante pausas</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Adiciona caixa postal horizontal para uma visão cinematográfica durante pausas.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Taxa de reprodução de amostras</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Quando ativado, todas as amostras irão acelerar ou reduzir a velocidade quando mods que alteram a taxa estiverem ativados.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>O tamanho de todos os objetos acertáveis</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>A taxa de drenagem de vida passiva durante o período jogável</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>A velocidade na qual objetos são mostrados ao jogador</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>A dureza da janela de acerto e a dificuldade de certos objetos (ex: spinners)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Metadados</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Artista Romanizado</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Título Romanizado</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Criador</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Nome da dificuldade</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Recursos</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Faixa de áudio</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Clique para selecionar uma faixa</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Clique para substituir a faixa</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Clique para selecionar uma imagem de fundo</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Clique para substituir a imagem de fundo</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Ruleset ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Combo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Artista</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Título</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Dificuldade</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Beatmap Setup</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>change general settings of your beatmap</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Colours</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Hit circle / Slider Combos</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Design</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Enable countdown</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>If enabled, an "Are you ready? 3, 2, 1, GO!" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Countdown speed</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>If the countdown sounds off-time, use this to make it appear one or more beats early.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Countdown offset</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Widescreen support</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Allows storyboards to use the full screen space, rather than be confined to a 4:3 area.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Epilepsy warning</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Recommended if the storyboard or video contain scenes with rapidly flashing colours.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Letterbox during breaks</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Adds horizontal letterboxing to give a cinematic look during breaks.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Samples match playback rate</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>When enabled, all samples will speed up or slow down when rate-changing mods are enabled.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>The size of all hit objects</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>The rate of passive health drain throughout playable time</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>The speed at which objects are presented to the player</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>The harshness of hit windows and difficulty of special objects (ie. spinners)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Metadata</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Romanised Artist</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Romanised Title</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Creator</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Difficulty Name</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Resources</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Audio Track</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Click to select a track</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Click to replace the track</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Click to select a background image</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Click to replace the background image</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Ruleset ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Combo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Artist</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Title</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Difficulty</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.ro.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.ro.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Setup Beatmap</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>modifică setările generale ale beatmap-ului</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Culori</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Combo-uri Cerc / Slider</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Design</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Activează numărătoare</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Dacă este activat, o numărătoare "Ești gata? 3, 2, 1, START!" va fi introdusă la începutul beatmap-ului, presupunând că există suficient timp pentru a face acest lucru.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Viteză numărătoare</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Dacă numărătoarea sună desincronizată, foloseste această opțiune pentru a începe mai devreme.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Decalaj numărătoare</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Suport widescreen</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Permite storyboard-urilor să folosească spațiul întregului ecran, în loc să fie limitate la o zonă 4:3.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Avertizare de epilepsie</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Recomandat dacă storyboard-ul sau videoclipul conține scene rapid intermitente.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Letterbox în timpul pauzelor</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Adaugă un letterbox orizontal pentru a crea o impresie cinematografică în timpul pauzelor.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Sample-urile urmăresc rata de redare</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Când este activată, toate sample-urile vor accelera sau încetini când modurile de schimbare a ratei de redare sunt activate.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>Dimensiunea tuturor hit-object-urilor</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>Rata de pierdere pasivă de viață de-a lungul jocului</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>Viteza cu care obiectele sunt prezentate jucătorului</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>Gradul de dificultate al ferestrelor de lovitură și dificultatea obiectelor speciale (ex. spinner-uri)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Date Melodie</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Artist Romanizat</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Titlu Romanizat</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Creator</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Nume Dificultate</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Resurse</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Melodie</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Clic pentru a selecta melodia</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Clic pentru a înlocui melodia</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Clic pentru a selecta o imagine de fundal</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Clic pentru a înlocui imaginea de fundal</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Ruleset ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Combo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Artist</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Titlu</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Dificultate</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.ru.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.ru.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Настройки карты</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>изменить общие настройки карты</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Цвета</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Комбо нот/слайдеров</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Дизайн</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Включить обратный отсчёт</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Если включено, отсчет "Are you ready? 3, 2, 1, GO!" будет вставлен в начало карты, предполагая, что для этого есть достаточно времени.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Скорость отсчёта</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Если отсчёт вставляется некорректно, используйте это, чтобы он появился на один или несколько бит раньше.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Сдвиг обратного отсчёта</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Широкоэкранная поддержка</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Позволяет сторибордам использовать всё пространство экрана, снимая ограничение по области 4:3.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Предупреждение об эпилепсии</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Рекомендуется, если сториборд или видео содержит сцены с резкими вспышками цветов.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Затемнение во время перерывов</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Добавляет градиентные черные полосы для кинематографичности во время перерывов.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Соответствие сэмплов скорости воспроизведения</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Когда включено, все сэмплы будут ускорены или замедлены в случае игры с модами, меняющими скорость.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>Размер всех игровых объектов</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>Скорость пассивной потери здоровья в течение игрового времени</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>Скорость, с которой игровые объекты появляются на экране игрока</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>Строгость окон попадания и сложность специальных объектов (например, спиннеры)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Метаданные</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Исполнитель (романизация)</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Название (романизация)</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Создатель</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Название сложности</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Исходные данные</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Аудио трек</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Нажмите, чтобы выбрать трек</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Нажмите, чтобы заменить трек</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Нажмите, чтобы выбрать фон</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Нажмите, чтобы заменить фон</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Настройки режима ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Комбо</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Исполнитель</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Название</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Сложность</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.sv.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.sv.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Beatmap-status</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>ändra allmänna inställningar för din beatmap</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Färger</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Träffcirkel / Sliderkombos</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Design</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Aktivera nedräkning</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Om detta är aktiverat så kommer en "Är du redo? 3, 2, 1, GO!"-nedräkning infogas i början av din beatmap, förutsatt att det finns tillräckligt med tid för att göra det.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Nedräkningshastighet</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Om nedräkningen låter osynkad, använd detta för att få den att börja ett eller flera taktslag tidigare.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Nedräkningsförskjutning</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Stöd för bredbildsskärm</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Tillåter storyboards att använda hela skärmen, i stället för att begränsas till ett 4:3-område.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Epilepsivarning</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Rekommenderas om din storyboard eller video innehåller scener med snabbt blinkande färger.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Brevlåda under raster</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Lägger till horisontell letterboxing för att ge ett filmiskt utseende under pauser.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Samples matchar uppspelningshastighet</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Om detta är aktiverat kommer alla samples att snabba upp eller sakta ner när hastighetsändrande mods är aktiverade.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>Storleken på alla träffobjekt</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>Graden av passiv HP-tömning under speltid</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>Hastigheten av objekten som visas för spelaren</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>Exaktheten i träffönster och svårigheten av speciella objekt (dvs. spinners)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Metadata</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Romaniserad artist</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Romantiserad titel</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Skapare</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Svårighetsgradens namn</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Resurser</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Ljudspår</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Klicka för att välja en låt</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Klicka för att ersätta en låt</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Klicka för att välja en bakgrundsbild</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Klicka för att ersätta bakgrundsbilden</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Regelverk ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Kombo</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Artist</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Titel</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Svårighetsgrad</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.uk.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.uk.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>Налаштування бітмапи</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>змінити загальні налаштування вашої бітмапи</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>Кольори</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>Хітсеркли / Слайдер комбо </value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>Дизайн</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>Увімкнути зворотний відлік</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>Якщо увімкнено "Are you ready 3, 2, 1, GO!" зворотний відлік буде вставлений на початку бітмапи, припускаючи що для цього буде достатньо часу.</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>Швидкість відліку</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>Якщо зворотний відлік зміщено, використайте це, щоб змусити його з'явитися на один або на кілька ударів раніше.</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>Офсет відліку</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>Підтримка широких екранів</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>Дозволяє сторібордам використовувати повністю весь простір екрану, замість того, щоб обмежуватися площею 4:3.</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>Попередження про епілепсію</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>Рекомендується, якщо сторіборд або відео містять сцени зі швидко мерехтливими кольорами.</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>Обрізання екрану з боків під час перерв</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>Додає горизонтальне обрізання екрану для кінематографічного вигляду під час перерв.</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>Семпли відповідають швидкості відтворення</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>Коли ввімкнено, всі звукові семпли будуть прискорюватися або сповільнюватися при використанні модів зміни швидкості.</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>Розмір всіх об'єктів</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>Швидкість пасивної втрати здоров'я протягом ігрового часу </value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>Швидкість з якою об'єкти будуть представлені гравцю</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>Жорсткість визначення ударів у віконця попадання та складність спеціальних об’єктів (наприклад, спінерів)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>Метадані</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>Романізований виконавець</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>Романізована назва</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>Автор</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>Назва складності</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>Ресурси</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>Звукова доріжка</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>Натисніть, щоб вибрати трек</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>Натисніть, щоб замінити трек</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>Натисніть, щоб вибрати фонове зображення</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>Натисніть, щоб замінити фонове зображення</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>Режим ({0})</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>Комбо</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>Виконавець</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>Назва</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>Складність</value>
|
||||
</data>
|
||||
</root>
|
||||
175
osu.Game.Resources/Localisation/EditorSetup.zh.resx
Normal file
175
osu.Game.Resources/Localisation/EditorSetup.zh.resx
Normal file
@@ -0,0 +1,175 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="beatmap_setup" xml:space="preserve">
|
||||
<value>谱面设置</value>
|
||||
</data>
|
||||
<data name="beatmap_setup_description" xml:space="preserve">
|
||||
<value>更改谱面的基本设置</value>
|
||||
</data>
|
||||
<data name="colours_header" xml:space="preserve">
|
||||
<value>颜色</value>
|
||||
</data>
|
||||
<data name="hit_circle_slider_combos" xml:space="preserve">
|
||||
<value>打击圈/滑条连击颜色</value>
|
||||
</data>
|
||||
<data name="design_header" xml:space="preserve">
|
||||
<value>设计</value>
|
||||
</data>
|
||||
<data name="enable_countdown" xml:space="preserve">
|
||||
<value>启用倒计时</value>
|
||||
</data>
|
||||
<data name="countdown_description" xml:space="preserve">
|
||||
<value>如果启用此设置,且谱面开头空闲时间足够长,那么谱面物件出现之前将会显示 “Are you ready? 3, 2, 1, GO!”</value>
|
||||
</data>
|
||||
<data name="countdown_speed" xml:space="preserve">
|
||||
<value>倒计时速度</value>
|
||||
</data>
|
||||
<data name="countdown_offset_description" xml:space="preserve">
|
||||
<value>如果倒计时听起来与节奏错位,请试着把它向前移动一个或多个拍子。</value>
|
||||
</data>
|
||||
<data name="countdown_offset" xml:space="preserve">
|
||||
<value>倒计时偏移量</value>
|
||||
</data>
|
||||
<data name="widescreen_support" xml:space="preserve">
|
||||
<value>故事板宽屏支持</value>
|
||||
</data>
|
||||
<data name="widescreen_support_description" xml:space="preserve">
|
||||
<value>启用此设置可以让故事板以全屏幕尺寸(16:9)来展示,而并非默认的 4:3。</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning" xml:space="preserve">
|
||||
<value>光敏性癫痫警告</value>
|
||||
</data>
|
||||
<data name="epilepsy_warning_description" xml:space="preserve">
|
||||
<value>如果故事板或视频包含快速闪烁颜色的场景,请启用。</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks" xml:space="preserve">
|
||||
<value>休息时显示黑边</value>
|
||||
</data>
|
||||
<data name="letterbox_during_breaks_description" xml:space="preserve">
|
||||
<value>在休息时间内,于屏幕上下添加横向的黑边,让它看起来像电影一样。</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate" xml:space="preserve">
|
||||
<value>音效匹配回放速率</value>
|
||||
</data>
|
||||
<data name="samples_match_playback_rate_description" xml:space="preserve">
|
||||
<value>如果启用此设置,所有音效的播放速率,将会在影响歌曲速度的模组启用时自动变速。</value>
|
||||
</data>
|
||||
<data name="circle_size_description" xml:space="preserve">
|
||||
<value>所有物件的大小</value>
|
||||
</data>
|
||||
<data name="drain_rate_description" xml:space="preserve">
|
||||
<value>整个游玩过程时的掉血速率</value>
|
||||
</data>
|
||||
<data name="approach_rate_description" xml:space="preserve">
|
||||
<value>物件出现的速度</value>
|
||||
</data>
|
||||
<data name="overall_difficulty_description" xml:space="preserve">
|
||||
<value>判定严格度和一些特殊物件的难度(如转盘)</value>
|
||||
</data>
|
||||
<data name="metadata_header" xml:space="preserve">
|
||||
<value>元数据</value>
|
||||
</data>
|
||||
<data name="romanised_artist" xml:space="preserve">
|
||||
<value>曲师(罗马音)</value>
|
||||
</data>
|
||||
<data name="romanised_title" xml:space="preserve">
|
||||
<value>歌名(罗马音)</value>
|
||||
</data>
|
||||
<data name="creator" xml:space="preserve">
|
||||
<value>谱师</value>
|
||||
</data>
|
||||
<data name="difficulty_name" xml:space="preserve">
|
||||
<value>难度名</value>
|
||||
</data>
|
||||
<data name="resources_header" xml:space="preserve">
|
||||
<value>资源</value>
|
||||
</data>
|
||||
<data name="audio_track" xml:space="preserve">
|
||||
<value>音轨</value>
|
||||
</data>
|
||||
<data name="click_to_select_track" xml:space="preserve">
|
||||
<value>点击选择音轨</value>
|
||||
</data>
|
||||
<data name="click_to_replace_track" xml:space="preserve">
|
||||
<value>点击替换音轨</value>
|
||||
</data>
|
||||
<data name="click_to_select_background" xml:space="preserve">
|
||||
<value>点击选择背景图片</value>
|
||||
</data>
|
||||
<data name="click_to_replace_background" xml:space="preserve">
|
||||
<value>点击替换背景图片</value>
|
||||
</data>
|
||||
<data name="ruleset" xml:space="preserve">
|
||||
<value>({0}) 模式</value>
|
||||
</data>
|
||||
<data name="combo_colour_prefix" xml:space="preserve">
|
||||
<value>连击</value>
|
||||
</data>
|
||||
<data name="artist" xml:space="preserve">
|
||||
<value>曲师</value>
|
||||
</data>
|
||||
<data name="title" xml:space="preserve">
|
||||
<value>标题</value>
|
||||
</data>
|
||||
<data name="difficulty_header" xml:space="preserve">
|
||||
<value>难度</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -77,7 +77,7 @@
|
||||
<value>Dapatkan beatmap yang direkomendasikan</value>
|
||||
</data>
|
||||
<data name="obtain_more_beatmaps" xml:space="preserve">
|
||||
<value>Kamu dapat memperoleh lebih banyak beatmap kapan saja melalui tombol "telusur" yang ada pada menu utama.</value>
|
||||
<value>Kamu dapat memperoleh lebih banyak beatmap kapan saja melalui tombol "telusur" yang terdapat pada menu utama.</value>
|
||||
</data>
|
||||
<data name="currently_loaded_beatmaps" xml:space="preserve">
|
||||
<value>Kamu saat ini memiliki {0} beatmap yang termuat!</value>
|
||||
|
||||
@@ -62,7 +62,7 @@
|
||||
<value>Завантаження карт</value>
|
||||
</data>
|
||||
<data name="description" xml:space="preserve">
|
||||
<value>"Карти" - це те, що ми називаємо "ігровими рівнями". osu! не надає вже попередньо завантажені карти. Цей крок допоможе вам розпочати створення вашої колекції карт.</value>
|
||||
<value>"Бітмапи" - це те, що ми називаємо "ігровими рівнями". osu! не надає вже попередньо завантажені карти. Цей крок допоможе вам розпочати створення вашої колекції карт.</value>
|
||||
</data>
|
||||
<data name="tutorial_description" xml:space="preserve">
|
||||
<value>Якщо ви новий гравець, ми рекомендуємо пройти рівень-підручник, для розуміння основних елементів ігрового процесу та поступового звикання до нього.</value>
|
||||
@@ -74,12 +74,12 @@
|
||||
<value>Перед тим як почати, ми маємо для вас рекомендовані карти.</value>
|
||||
</data>
|
||||
<data name="bundled_button" xml:space="preserve">
|
||||
<value>Завантажити рекомендовані карти</value>
|
||||
<value>Завантажити рекомендовані мапи</value>
|
||||
</data>
|
||||
<data name="obtain_more_beatmaps" xml:space="preserve">
|
||||
<value>Ви також можете завантажити більше карт з головного меню, за допомогою клавіші "завантажити" - в будь-який час.</value>
|
||||
<value>Ви також можете завантажити більше мап з головного меню, за допомогою клавіші "завантажити" - в будь-який час.</value>
|
||||
</data>
|
||||
<data name="currently_loaded_beatmaps" xml:space="preserve">
|
||||
<value>Наразі у вас {0} карт!</value>
|
||||
<value>Наразі у вас {0} бітмап!</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>زيادة وضوح اول شيء تراه اثناء اللعب عند تمكين إعدادات الضعف البصري</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>إخفاء أثناء اللعب</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>دائمًا</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>ابدًا</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>موحّد</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>تقليدي</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Увеличена видимост на първия обект, когато е включен мод ограничаващ видимостта</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Скрит по време на игра</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Винаги</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Никога</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Стандартизиран</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Класически</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Zvýšit viditelnost prvního objektu, když jsou povoleny módy pro zrakově postižené</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Skrýt během hraní</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Vždy</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Nikdy</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Standardizovaný</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Klasický</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Øg synligheden af det første objekt, når synsnedsættelse mods er aktiveret</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Skjul under gameplay</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Altid</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Aldrig</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Standardiseret</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Klassisk</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Erhöhe die Sichtbarkeit des ersten Objekts, wenn visuelle Beeinträchtigungsmods aktiviert sind</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Während des Spielens ausblenden</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Immer</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Niemals</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Standardisiert</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Klassisch</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -68,7 +68,7 @@
|
||||
<value>General</value>
|
||||
</data>
|
||||
<data name="audio" xml:space="preserve">
|
||||
<value>Sonido</value>
|
||||
<value>Audio</value>
|
||||
</data>
|
||||
<data name="h_u_d" xml:space="preserve">
|
||||
<value>HUD</value>
|
||||
@@ -80,10 +80,10 @@
|
||||
<value>Fondo</value>
|
||||
</data>
|
||||
<data name="dim" xml:space="preserve">
|
||||
<value>Oscurecer el fondo</value>
|
||||
<value>Oscuridad del fondo</value>
|
||||
</data>
|
||||
<data name="blur" xml:space="preserve">
|
||||
<value>Desenfocar el fondo</value>
|
||||
<value>Desenfoque del fondo</value>
|
||||
</data>
|
||||
<data name="lighten_during_breaks" xml:space="preserve">
|
||||
<value>Iluminar el campo de juego durante los descansos</value>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Aumentar la visibilidad del primer objeto cuando se activan los mods de alteración visual</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Ocultar durante el juego</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Siempre</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Nunca</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Estandarizado</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Clásico</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>افزایش دید از شی اول هنگامی که حالت های اختلال بصری فعال می شوند</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>پنهان کردن در حین بازی</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>همیشه</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>هرگز</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>استاندارد شده</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>کلاسیک</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Dagdagan ang visibility ng unang bagay tuwing gumagamit ng visual impairment na mga mod</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Itago habang nasa gameplay</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Palagi</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Hindi kailanman</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Standardised</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Klasiko</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Augmente la visibilité du premier objet lorsque les mods visuels sont activés</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Cacher pendant le jeu</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Toujours</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Jamais</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Normalisé</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Classique</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Tingkatkan keterlihatan objek pertama pada saat bermain dengan mod yang mengubah tampilan objek</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Sembunyikan dalam permainan</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Selalu</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Tidak pernah</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Terstandarisasi</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Klasik</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -80,7 +80,7 @@
|
||||
<value>Sfondo</value>
|
||||
</data>
|
||||
<data name="dim" xml:space="preserve">
|
||||
<value>Oscurità sfondo</value>
|
||||
<value>Opacità sfondo</value>
|
||||
</data>
|
||||
<data name="blur" xml:space="preserve">
|
||||
<value>Sfocatura sfondo</value>
|
||||
@@ -107,7 +107,7 @@
|
||||
<value>Modalità visualizzazione punteggio</value>
|
||||
</data>
|
||||
<data name="disable_win_key" xml:space="preserve">
|
||||
<value>Disabilita il tasto Windows durante il gioco</value>
|
||||
<value>Disabilita il tasto Windows in partita</value>
|
||||
</data>
|
||||
<data name="mods_header" xml:space="preserve">
|
||||
<value>Mod</value>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Aumenta la visibilità del primo oggetto quando sono attive mod con impedimenti visivi</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Nascondi in partita</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Sempre</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Mai</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Standardizzato</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Classico</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>視覚系のMODが有効な場合、最初のオブジェクトの視認性を高める</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>ゲームプレイ中に隠す</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>常に</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>しない</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>標準</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>クラシック</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -101,13 +101,13 @@
|
||||
<value>항상 키 오버레이 표시</value>
|
||||
</data>
|
||||
<data name="always_play_first_combo_break" xml:space="preserve">
|
||||
<value>항상 첫 번째로 깨진 콤보 소리 재생</value>
|
||||
<value>항상 첫 번째로 깨지는 콤보 소리 재생</value>
|
||||
</data>
|
||||
<data name="score_display_mode" xml:space="preserve">
|
||||
<value>점수 표시 모드</value>
|
||||
</data>
|
||||
<data name="disable_win_key" xml:space="preserve">
|
||||
<value>게임 플레이 도중 Windows 키 비활성화</value>
|
||||
<value>게임 플레이 도중에는 Windows 키 비활성화</value>
|
||||
</data>
|
||||
<data name="mods_header" xml:space="preserve">
|
||||
<value>모드</value>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>시야를 방해하는 모드가 켜져 있는 경우 첫 번째 개체의 가시성 증가</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>게임 플레이 도중에 숨기기</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>항상</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>사용 안함</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>표준화</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>클래식</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Verhoog de zichtbaarheid van het eerste object als visuele-beperkingmods zijn ingeschakeld</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Verbergen tijdens gameplay</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Altijd</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Nooit</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Gestandaardiseerd</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Klassiek</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Uwidocznij pierwszy obiekt, gdy włączone są modyfikatory ograniczające widoczność</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Ukryj podczas rozgrywki</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Zawsze</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Nigdy</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Ustandaryzowany</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Klasyczny</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -116,4 +116,19 @@
|
||||
<value>Aumentar vesibilidade do objeto em primeiro plano quando os mods estiverem ativos
|
||||
</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Esconder durante o jogo</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Sempre</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Nunca</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Padronizado</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Clássico</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Crește vizibilitatea primului obiect când mod-urile pentru obturarea vizuală sunt activate</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Ascunde în timpul jocului</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Întotdeauna</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Niciodată</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Standardizat</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Clasic</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Показывать первую ноту при игре с модами Hidden и Traceable</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Скрыть во время игры</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Всегда показывать</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Не показывать</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Стандартизированный</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Классический</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Öka synligheten för första objektet när mods för synnedsättning är aktiverade</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Dölj under spel</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Alltid</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Aldrig</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Standardiserad</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Klassisk</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Görüşü zayıflatan modlar açıkken ilk nesnenin görünürlüğünü arttır</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Oyun içindeyken gizle</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Her zaman</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Asla</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Standartlaştırılmış</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Klasik</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -62,7 +62,7 @@
|
||||
<value>Гра</value>
|
||||
</data>
|
||||
<data name="beatmap_header" xml:space="preserve">
|
||||
<value>Мапа</value>
|
||||
<value>Бітмапа</value>
|
||||
</data>
|
||||
<data name="general_header" xml:space="preserve">
|
||||
<value>Загальне</value>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Завжди показувати першу ноту коли ввімкнений Hidden або Traceable</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Ховати під час гри</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Завжди</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Ніколи</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Стандартизований</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Класичний</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>Tăng mức hiển thị của đối tượng đầu tiên khi các mod hạn chế tầm nhìn được bật</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>Ẩn đi trong khi chơi</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>Luôn luôn</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>Không bao giờ</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>Được chuẩn hoá</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>Cổ điển</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>啟用「視覺障礙」Mod 時,增加第一個物件的可見度</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>遊玩時隱藏</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>總是顯示</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>永不顯示</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>標準化</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>經典</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -86,7 +86,7 @@
|
||||
<value>背景模糊</value>
|
||||
</data>
|
||||
<data name="lighten_during_breaks" xml:space="preserve">
|
||||
<value>休息段解除背景暗化</value>
|
||||
<value>休息时降低背景暗化程度</value>
|
||||
</data>
|
||||
<data name="hud_visibility_mode" xml:space="preserve">
|
||||
<value>是否显示 HUD</value>
|
||||
@@ -115,4 +115,19 @@
|
||||
<data name="increase_first_object_visibility" xml:space="preserve">
|
||||
<value>启用视觉阻碍模组时增强对第一个物件的可见性</value>
|
||||
</data>
|
||||
<data name="hide_during_gameplay" xml:space="preserve">
|
||||
<value>游戏中隐藏</value>
|
||||
</data>
|
||||
<data name="always_show_hud" xml:space="preserve">
|
||||
<value>总是显示</value>
|
||||
</data>
|
||||
<data name="never_show_hud" xml:space="preserve">
|
||||
<value>不显示</value>
|
||||
</data>
|
||||
<data name="standardised_score_display" xml:space="preserve">
|
||||
<value>标准化分数</value>
|
||||
</data>
|
||||
<data name="classic_score_display" xml:space="preserve">
|
||||
<value>经典</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -77,7 +77,7 @@
|
||||
<value>Actualizaciones</value>
|
||||
</data>
|
||||
<data name="release_stream" xml:space="preserve">
|
||||
<value>Versión</value>
|
||||
<value>Canal de lanzamiento</value>
|
||||
</data>
|
||||
<data name="check_update" xml:space="preserve">
|
||||
<value>Buscar actualizaciones</value>
|
||||
|
||||
@@ -77,13 +77,13 @@
|
||||
<value>إظهار\إخفاء قائمة الخرائط</value>
|
||||
</data>
|
||||
<data name="increase_volume" xml:space="preserve">
|
||||
<value>زيادة\رفع الصوت</value>
|
||||
<value>رفع مستوي الصوت</value>
|
||||
</data>
|
||||
<data name="decrease_volume" xml:space="preserve">
|
||||
<value>تقليل\خفضْ الصوت</value>
|
||||
<value>خفض مستوي الصوت</value>
|
||||
</data>
|
||||
<data name="toggle_mute" xml:space="preserve">
|
||||
<value>وضع الكتم</value>
|
||||
<value>كتم الصوت</value>
|
||||
</data>
|
||||
<data name="skip_cutscene" xml:space="preserve">
|
||||
<value>تخطي المشهد</value>
|
||||
@@ -130,12 +130,21 @@
|
||||
<data name="select_next" xml:space="preserve">
|
||||
<value>التحديد التالي</value>
|
||||
</data>
|
||||
<data name="select_previous_group" xml:space="preserve">
|
||||
<value>إختيار المجموعة السابقة</value>
|
||||
</data>
|
||||
<data name="select_next_group" xml:space="preserve">
|
||||
<value>إختيار المجموعة التالية</value>
|
||||
</data>
|
||||
<data name="home" xml:space="preserve">
|
||||
<value>الرئيسية</value>
|
||||
</data>
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>إطفاء\تشغيل الإشعارات</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>تبديل الملف الشخصي</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>إيقاف اللعبة مؤقتاََ</value>
|
||||
</data>
|
||||
@@ -151,6 +160,9 @@
|
||||
<data name="editor_timing_mode" xml:space="preserve">
|
||||
<value>وضع التوقيت</value>
|
||||
</data>
|
||||
<data name="editor_tap_for_bpm" xml:space="preserve">
|
||||
<value>أنقر للحصول على الدقات لكل دقيقة</value>
|
||||
</data>
|
||||
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
|
||||
<value>التدوير بين شبكة نمط العرض</value>
|
||||
</data>
|
||||
@@ -172,6 +184,9 @@
|
||||
<data name="toggle_mod_selection" xml:space="preserve">
|
||||
<value>تبديل اختيار المود</value>
|
||||
</data>
|
||||
<data name="deselect_all_mods" xml:space="preserve">
|
||||
<value>الغاء تحديد كل التعديلات</value>
|
||||
</data>
|
||||
<data name="select_next_random" xml:space="preserve">
|
||||
<value>عشوائي</value>
|
||||
</data>
|
||||
@@ -196,9 +211,18 @@
|
||||
<data name="editor_flip_vertically" xml:space="preserve">
|
||||
<value>قلب الاختيار عمودياً</value>
|
||||
</data>
|
||||
<data name="editor_increase_distance_spacing" xml:space="preserve">
|
||||
<value>زيادة المسافة الفاصلة</value>
|
||||
</data>
|
||||
<data name="editor_decrease_distance_spacing" xml:space="preserve">
|
||||
<value>تقليل المسافة الفاصلة</value>
|
||||
</data>
|
||||
<data name="toggle_skin_editor" xml:space="preserve">
|
||||
<value>إظهار\إخفاء محرر الـSkin</value>
|
||||
</data>
|
||||
<data name="toggle_fps_counter" xml:space="preserve">
|
||||
<value>تبديل عداد الـFPS</value>
|
||||
</data>
|
||||
<data name="previous_volume_meter" xml:space="preserve">
|
||||
<value>مقياس الصوت السابق</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Покажи известия</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Покажи профил</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Пауза на игра</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Vypnout/zapnout oznámení</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Zobrazit/skrýt profil</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Pozastavit hru</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Åbn/luk notifikationspanel</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Slå profil til/fra</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Pause spillet</value>
|
||||
</data>
|
||||
@@ -164,7 +167,7 @@
|
||||
<value>Skift gittervisningstilstand</value>
|
||||
</data>
|
||||
<data name="editor_test_gameplay" xml:space="preserve">
|
||||
<value>Test beatmap</value>
|
||||
<value>Test gameplay</value>
|
||||
</data>
|
||||
<data name="hold_for_hud" xml:space="preserve">
|
||||
<value>Hold for HUD</value>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Benachrichtigungen ein-/ausblenden</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Profil ein-/ausblenden</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Spiel pausieren</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Alternar notificaciones</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Alternar perfil</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Pausar juego</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>اطلاعیه ها را تغییر دهید</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>تعویض حالت پروفایل</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>مکث گیم پلی</value>
|
||||
</data>
|
||||
@@ -217,6 +220,9 @@
|
||||
<data name="toggle_skin_editor" xml:space="preserve">
|
||||
<value>تغییر ویرایشگر پوست</value>
|
||||
</data>
|
||||
<data name="toggle_fps_counter" xml:space="preserve">
|
||||
<value>تعویض حالت شمارشگر FPS</value>
|
||||
</data>
|
||||
<data name="previous_volume_meter" xml:space="preserve">
|
||||
<value>حجم صدای قبلی</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>I-toggle ang mga notipikasyon</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>I-toggle ang profile</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>I-pause ang laro</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Activer/désactiver les notifications</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Activer/désactiver le profil</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Mettre le jeu en pause</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Tombol panel notifikasi</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Buka profil</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Jeda permainan</value>
|
||||
</data>
|
||||
|
||||
@@ -137,25 +137,28 @@
|
||||
<value>Seleziona gruppo successivo</value>
|
||||
</data>
|
||||
<data name="home" xml:space="preserve">
|
||||
<value>Home</value>
|
||||
<value>Menù principale</value>
|
||||
</data>
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Apri le notifiche</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Apri profilo</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Metti in pausa il gioco</value>
|
||||
</data>
|
||||
<data name="editor_setup_mode" xml:space="preserve">
|
||||
<value>Modalità setup</value>
|
||||
<value>Modalità "configurazione"</value>
|
||||
</data>
|
||||
<data name="editor_compose_mode" xml:space="preserve">
|
||||
<value>Modalità componi</value>
|
||||
<value>Modalità "produzione"</value>
|
||||
</data>
|
||||
<data name="editor_design_mode" xml:space="preserve">
|
||||
<value>Modalità design</value>
|
||||
<value>Modalità "design"</value>
|
||||
</data>
|
||||
<data name="editor_timing_mode" xml:space="preserve">
|
||||
<value>Modalità tempo</value>
|
||||
<value>Modalità "tempo"</value>
|
||||
</data>
|
||||
<data name="editor_tap_for_bpm" xml:space="preserve">
|
||||
<value>Premi per BPM</value>
|
||||
@@ -176,7 +179,7 @@
|
||||
<value>Ferma / riprendi il replay</value>
|
||||
</data>
|
||||
<data name="toggle_in_game_interface" xml:space="preserve">
|
||||
<value>Attiva l'interfaccia di gioco</value>
|
||||
<value>Mostra l'interfaccia di gioco</value>
|
||||
</data>
|
||||
<data name="toggle_mod_selection" xml:space="preserve">
|
||||
<value>Apri la selezione mod</value>
|
||||
@@ -194,7 +197,7 @@
|
||||
<value>Opzioni Beatmap</value>
|
||||
</data>
|
||||
<data name="editor_verify_mode" xml:space="preserve">
|
||||
<value>Modalità verifica</value>
|
||||
<value>Modalità "verifica"</value>
|
||||
</data>
|
||||
<data name="editor_nudge_left" xml:space="preserve">
|
||||
<value>Sposta selezione a sinistra</value>
|
||||
@@ -215,10 +218,10 @@
|
||||
<value>Diminuisci distanza</value>
|
||||
</data>
|
||||
<data name="toggle_skin_editor" xml:space="preserve">
|
||||
<value>Apri lo skin editor</value>
|
||||
<value>Apri l'editor di skin</value>
|
||||
</data>
|
||||
<data name="toggle_fps_counter" xml:space="preserve">
|
||||
<value>Attiva il contatore di FPS</value>
|
||||
<value>Attiva il contatore FPS</value>
|
||||
</data>
|
||||
<data name="previous_volume_meter" xml:space="preserve">
|
||||
<value>Indicatore di volume precedente</value>
|
||||
@@ -233,6 +236,6 @@
|
||||
<value>Manda indietro il replay</value>
|
||||
</data>
|
||||
<data name="toggle_chat_focus" xml:space="preserve">
|
||||
<value>Attiva il focus chat</value>
|
||||
<value>Seleziona la chat</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>알림 켜기/끄기</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>프로필 켜기/끄기</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>게임 플레이 일시 정지</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Notificatiepaneel tonen/verbergen</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Profiel weergeven/verbergen</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Spel pauzeren</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Wyświetl powiadomienia</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Przełącz wyświetlanie mojego profilu</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Wstrzymaj rozgrywkę</value>
|
||||
</data>
|
||||
|
||||
@@ -143,6 +143,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Alternar notificações</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Alternar perfil</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Pausar gameplay</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Comută notificările</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Comută profil</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Pauză joc</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Открыть уведомления</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Открыть профиль</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Пауза</value>
|
||||
</data>
|
||||
@@ -167,7 +170,7 @@
|
||||
<value>Протестировать карту</value>
|
||||
</data>
|
||||
<data name="hold_for_hud" xml:space="preserve">
|
||||
<value>Переключиться на игровое поле (удерживать, мультиплеер)</value>
|
||||
<value>Показать скрытый интерфейс (удерживать)</value>
|
||||
</data>
|
||||
<data name="random_skin" xml:space="preserve">
|
||||
<value>Случайный скин</value>
|
||||
@@ -233,6 +236,6 @@
|
||||
<value>Перемотать запись назад</value>
|
||||
</data>
|
||||
<data name="toggle_chat_focus" xml:space="preserve">
|
||||
<value>Переключиться на чат (мультиплеер)</value>
|
||||
<value>Переключиться на чат</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Öppna/stäng aviseringar</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Växla profil</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Pausa spelet</value>
|
||||
</data>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Bildirimleri aç/kapa</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Profili aç</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Oyunu durdur</value>
|
||||
</data>
|
||||
|
||||
@@ -74,7 +74,7 @@
|
||||
<value>Відкрити налаштування</value>
|
||||
</data>
|
||||
<data name="toggle_beatmap_listing" xml:space="preserve">
|
||||
<value>Відкрити бібліотеку мап</value>
|
||||
<value>Відкрити бібліотеку бітмап</value>
|
||||
</data>
|
||||
<data name="increase_volume" xml:space="preserve">
|
||||
<value>Збільшити гучність</value>
|
||||
@@ -89,7 +89,7 @@
|
||||
<value>Пропустити</value>
|
||||
</data>
|
||||
<data name="quick_retry" xml:space="preserve">
|
||||
<value>Швидкий повтор (утримування)</value>
|
||||
<value>Швидкий повтор (утрим.)</value>
|
||||
</data>
|
||||
<data name="take_screenshot" xml:space="preserve">
|
||||
<value>Знімок екрану</value>
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>Відкрити сповіщення</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>Відкрити профіль</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>Пауза</value>
|
||||
</data>
|
||||
@@ -164,7 +167,7 @@
|
||||
<value>Змінити крок сітки</value>
|
||||
</data>
|
||||
<data name="editor_test_gameplay" xml:space="preserve">
|
||||
<value>Спробувати геймплей</value>
|
||||
<value>Протестувати мапу</value>
|
||||
</data>
|
||||
<data name="hold_for_hud" xml:space="preserve">
|
||||
<value>Утримувати для увімк. інтерфейсу</value>
|
||||
@@ -176,7 +179,7 @@
|
||||
<value>Зупинити / відновити реплей</value>
|
||||
</data>
|
||||
<data name="toggle_in_game_interface" xml:space="preserve">
|
||||
<value>Ввімкнути внутрішньоігровий інтерфейс</value>
|
||||
<value>Увімкнути внутрішньоігровий інтерфейс</value>
|
||||
</data>
|
||||
<data name="toggle_mod_selection" xml:space="preserve">
|
||||
<value>Відкрити вибір модів</value>
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>顯示/隱藏通知</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>顯示/隱藏個人檔案</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>暫停遊戲</value>
|
||||
</data>
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
<value>降低音量</value>
|
||||
</data>
|
||||
<data name="toggle_mute" xml:space="preserve">
|
||||
<value>静音</value>
|
||||
<value>打开/关闭静音</value>
|
||||
</data>
|
||||
<data name="skip_cutscene" xml:space="preserve">
|
||||
<value>跳过开头</value>
|
||||
@@ -125,13 +125,13 @@
|
||||
<value>显示/隐藏正在播放的歌曲</value>
|
||||
</data>
|
||||
<data name="select_previous" xml:space="preserve">
|
||||
<value>上一个选中</value>
|
||||
<value>选择上一个</value>
|
||||
</data>
|
||||
<data name="select_next" xml:space="preserve">
|
||||
<value>下一个选中</value>
|
||||
<value>选择下一个</value>
|
||||
</data>
|
||||
<data name="select_previous_group" xml:space="preserve">
|
||||
<value>返回上一组</value>
|
||||
<value>选择上一组</value>
|
||||
</data>
|
||||
<data name="select_next_group" xml:space="preserve">
|
||||
<value>选择下一组</value>
|
||||
@@ -142,6 +142,9 @@
|
||||
<data name="toggle_notifications" xml:space="preserve">
|
||||
<value>显示/隐藏通知界面</value>
|
||||
</data>
|
||||
<data name="toggle_profile" xml:space="preserve">
|
||||
<value>显示/隐藏个人资料</value>
|
||||
</data>
|
||||
<data name="pause_gameplay" xml:space="preserve">
|
||||
<value>暂停游戏</value>
|
||||
</data>
|
||||
@@ -158,13 +161,13 @@
|
||||
<value>测试模式</value>
|
||||
</data>
|
||||
<data name="editor_tap_for_bpm" xml:space="preserve">
|
||||
<value>单击测算 BPM 按键</value>
|
||||
<value>BPM 测算按键</value>
|
||||
</data>
|
||||
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
|
||||
<value>显示辅助网格</value>
|
||||
<value>调整辅助网格疏密度</value>
|
||||
</data>
|
||||
<data name="editor_test_gameplay" xml:space="preserve">
|
||||
<value>测试游玩</value>
|
||||
<value>测试谱面</value>
|
||||
</data>
|
||||
<data name="hold_for_hud" xml:space="preserve">
|
||||
<value>按住以显示 HUD</value>
|
||||
@@ -182,7 +185,7 @@
|
||||
<value>显示/隐藏 Mod 选择界面</value>
|
||||
</data>
|
||||
<data name="deselect_all_mods" xml:space="preserve">
|
||||
<value>取消选择所有 Mod</value>
|
||||
<value>取消选择所有模组</value>
|
||||
</data>
|
||||
<data name="select_next_random" xml:space="preserve">
|
||||
<value>随机</value>
|
||||
@@ -197,16 +200,16 @@
|
||||
<value>检查模式</value>
|
||||
</data>
|
||||
<data name="editor_nudge_left" xml:space="preserve">
|
||||
<value>向左移动选中物件</value>
|
||||
<value>向左微调选中物件</value>
|
||||
</data>
|
||||
<data name="editor_nudge_right" xml:space="preserve">
|
||||
<value>向右移动选中物件</value>
|
||||
<value>向右微调选中物件</value>
|
||||
</data>
|
||||
<data name="editor_flip_horizontally" xml:space="preserve">
|
||||
<value>水平翻转选中</value>
|
||||
<value>水平翻转选中的物件</value>
|
||||
</data>
|
||||
<data name="editor_flip_vertically" xml:space="preserve">
|
||||
<value>垂直翻转选中</value>
|
||||
<value>垂直翻转选中的物件</value>
|
||||
</data>
|
||||
<data name="editor_increase_distance_spacing" xml:space="preserve">
|
||||
<value>增大物件间距</value>
|
||||
|
||||
@@ -130,4 +130,10 @@
|
||||
<data name="use_hardware_acceleration" xml:space="preserve">
|
||||
<value>استخدام تسارع الأجهزة</value>
|
||||
</data>
|
||||
<data name="jpg_web_friendly" xml:space="preserve">
|
||||
<value>JPG (قابلة للوضع على الشبكة)</value>
|
||||
</data>
|
||||
<data name="png_lossless" xml:space="preserve">
|
||||
<value>PNG (بدون خسارة)</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -130,4 +130,10 @@
|
||||
<data name="use_hardware_acceleration" xml:space="preserve">
|
||||
<value>Използване на хардуерно ускорение</value>
|
||||
</data>
|
||||
<data name="jpg_web_friendly" xml:space="preserve">
|
||||
<value>JPG (уеб-приятелски)</value>
|
||||
</data>
|
||||
<data name="png_lossless" xml:space="preserve">
|
||||
<value>PNG (без загуби)</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -130,4 +130,10 @@
|
||||
<data name="use_hardware_acceleration" xml:space="preserve">
|
||||
<value>Použít hardwarovou akceleraci</value>
|
||||
</data>
|
||||
<data name="jpg_web_friendly" xml:space="preserve">
|
||||
<value>JPG (vhodné pro web)</value>
|
||||
</data>
|
||||
<data name="png_lossless" xml:space="preserve">
|
||||
<value>PNG (bezztrátové)</value>
|
||||
</data>
|
||||
</root>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user