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3 Commits

Author SHA1 Message Date
Dean Herbert
a9eb133d26 Merge pull request #53 from nyquillerium/flashlight-dimming
Add dim to flashlight shader
2019-04-17 21:41:34 +08:00
David Zhao
005f95a4b6 Invert to flashlightDim 2019-04-12 11:24:17 +09:00
David Zhao
801c6efa96 Add lightness to flashlight shader for dimming 2019-04-12 10:50:10 +09:00

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@@ -8,11 +8,13 @@ varying vec4 v_Colour;
uniform vec2 flashlightPos;
uniform vec2 flashlightSize;
uniform float flashlightDim;
const float smoothness = 1.1;
vec4 getColourAt(vec2, vec2, vec4);
void main(void)
{
gl_FragColor = getColourAt(flashlightPos - v_Position, flashlightSize, v_Colour);
gl_FragColor = mix(getColourAt(flashlightPos - v_Position, flashlightSize, v_Colour), vec4(0.0, 0.0, 0.0, 1.0), flashlightDim);
}