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130 Commits

Author SHA1 Message Date
jorolf
b4615aeed8 Grey logo animation (#109)
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-07-27 13:43:39 +09:00
jorolf
cbc76e1ab6 Add Triangles logo animation texture and shader (#105)
Co-authored-by: Sebastian Krajewski <mail@wieku.me>
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-07-15 18:54:57 +09:00
Dan Balasescu
70925f8165 Merge pull request #108 from HakuraSukinoe/thailand-font
Thailand font
2020-07-15 13:35:29 +09:00
Shivam
07153ebed5 Add welcome background (#106)
* Add welcome background

* Move background & change with jpg
2020-07-08 23:28:21 +09:00
HakuraSukinoe
79b6e52d2e Change to Noto Thai 2020-07-07 13:11:25 +07:00
HakuraSukinoe
a0a31372c3 Added Thai Font
Yeah i added for osu!lazer
2020-07-07 12:35:27 +07:00
Dean Herbert
6cb9677bc8 Move welcome text to correct subdirectory 2020-06-22 16:48:02 +09:00
Dean Herbert
4910e1bd08 Merge pull request #103 from MiraiSubject/fallback-intro 2020-06-22 16:45:52 +09:00
Shivam
193b30d149 Remove @2x suffix 2020-06-14 17:09:00 +02:00
Shivam
92a54f4fe4 Change capitalisation of the welcome folder 2020-06-13 15:29:29 +02:00
Shivam
9f676305f1 Move welcome and seeya to the base directory of intro
They are right now being used by both triangles (if startup music is beatmap) and circles
2020-06-12 15:56:09 +02:00
Dean Herbert
1e0f4d7923 Merge pull request #104 from totallyrobot/pause-loooop
Add pause loop sample
2020-06-12 16:49:27 +09:00
TotallyRobot
8d932bfa6b Move and rename pause loop file 2020-06-06 20:55:21 +02:00
TotallyRobot
edf43d2e12 Add pause loop sample 2020-06-06 16:29:22 +02:00
Shivam
27204b087e Add the original welcome sprite 2020-06-02 20:53:00 +02:00
Shivam
b48a1f45bd Rename from legacy to welcome 2020-06-02 13:21:11 +02:00
Shivam
b45de76e64 Rename fallback to legacy 2020-06-02 13:07:06 +02:00
Shivam
62d444baf0 Use original file names and separate into folders 2020-06-02 12:55:47 +02:00
Shivam
9ecfb4563e Add "stable fallback" intro samples 2020-06-02 12:19:22 +02:00
Shivam
06dc0666c2 move the original welcome/seeya to a subfolder 2020-06-02 12:19:00 +02:00
Dean Herbert
fe4e998e9c Merge pull request #102 from MiraiSubject/fallback-audio
Add nekodex' welcome to osu! audio track
2020-06-02 13:50:37 +09:00
Shivam
fa0bf9fb18 Add nekodex' welcome to osu! 2020-06-02 03:40:35 +02:00
Dean Herbert
ff31ae4748 Merge pull request #101 from smoogipoo/update-cursortrail-shader
Add TexRect to CursorTrail shader
2020-06-01 18:55:11 +09:00
smoogipoo
b38d484c40 Add TexRect to CursorTrail shader 2020-05-07 19:13:17 +09:00
Dan Balasescu
93708000ad Merge pull request #100 from peppy/add-taiko-slider
Add taiko "slider" resources
2020-05-04 00:55:01 +09:00
Dean Herbert
1383fb7fd2 Add taiko "slider" resources 2020-05-01 19:41:36 +09:00
Dean Herbert
1d0c916590 Merge pull request #99 from Craftplacer/taiko-don
Add taiko mascot resources
2020-04-24 09:59:45 +09:00
Dan Balasescu
93aac715f8 Merge pull request #97 from peppy/add-taiko-hitcircle-resources
Add missing taiko samples and hitcircle resources
2020-04-12 17:43:40 +09:00
Dean Herbert
d5869a9bfe Add missing taiko samples and hitcircle resources 2020-04-11 14:04:30 +09:00
Craftplacer
1ced938f43 Merge remote-tracking branch 'upstream/master' into taiko-don 2020-04-06 01:55:25 +02:00
Craftplacer
bc11af25d4 Add legacy pippi don textures 2020-04-06 01:52:08 +02:00
Dean Herbert
35af4862ed Merge pull request #96 from peppy/add-taiko-drum
Add taiko legacy skin resources
2020-04-03 18:23:13 +09:00
Dean Herbert
8dfedcdfa6 Add taiko legacy skin resources 2020-04-03 18:01:06 +09:00
Dean Herbert
49c442fe36 Merge pull request #95 from smoogipoo/add-mania-resources
Add mania lighting textures
2020-04-02 21:40:20 +09:00
smoogipoo
187820f49a Add mania lighting textures 2020-04-02 16:00:25 +09:00
Dean Herbert
ce0994fe1a Merge pull request #94 from smoogipoo/add-mania-resources
Add skinnable mania resources
2020-03-31 21:18:05 +09:00
smoogipoo
5150ba1a34 Update resources + add 2x variants 2020-03-31 19:51:56 +09:00
smoogipoo
ec6a4a8788 Add skinnable mania resources 2020-03-31 11:04:34 +09:00
Dean Herbert
ff20e55a16 Merge pull request #93 from EVAST9919/wiki-icon
Add icon for wiki overlay header
2020-03-25 09:22:18 +09:00
Andrei Zavatski
f0be6f4254 Add icon for wiki overlay header 2020-03-24 15:40:11 +03:00
Dan Balasescu
3779a79ca1 Merge pull request #91 from peppy/remove-exo
Remove Exo font
2020-03-15 00:25:20 +09:00
Dean Herbert
5eb16c1656 Remove Exo font 2020-03-13 13:42:01 +09:00
Dean Herbert
b8fdc58937 Merge pull request #90 from peppy/rename-venera
Rename venera fonts to match their actual weights
2020-03-04 11:33:42 +09:00
Dean Herbert
f001501daa Rename venera fonts to match their actual weights 2020-03-04 11:25:12 +09:00
Dean Herbert
9cc83dfffd Merge pull request #89 from peppy/add-torus
Add torus font
2020-03-03 18:19:48 +09:00
Dean Herbert
7ae2768c9a Add torus font 2020-03-03 17:17:38 +09:00
Dean Herbert
ec93df9075 Merge pull request #88 from peppy/catch-legacy-skin
Add osu!catch legacy skin resources
2020-02-21 10:19:40 +09:00
Dean Herbert
9889a3de33 Add osu!catch legacy skin resources 2020-02-21 10:17:52 +09:00
Dean Herbert
7af5e416c8 Merge pull request #87 from EVAST9919/direct-nothing-found
Add "not-found" image for beatmap listing overlay
2020-02-18 20:36:07 +09:00
Andrei Zavatski
798cd622ad Add not-found image for beatmap listing overlay 2020-02-18 13:03:13 +03:00
Dean Herbert
8283831674 Remove test beatmaps (#86)
Remove test beatmaps
2020-01-02 16:59:36 +09:00
Dean Herbert
67eab2f7a0 Merge pull request #85 from smoogipoo/remove-taiko-samples
Remove taiko samples
2020-01-02 16:39:21 +09:00
smoogipoo
990f2dac52 Remove test beatmaps 2020-01-02 16:29:00 +09:00
smoogipoo
46b42fb154 Remove taiko samples 2020-01-02 16:26:50 +09:00
Dean Herbert
5897e615bc Add icon for rankings overlay header (#84)
Add icon for rankings overlay header
2019-12-30 13:42:00 +09:00
Andrei Zavatski
601b2250a8 Update the icon size 2019-12-30 06:22:59 +03:00
Andrei Zavatski
55619aac71 Add icon for rankings header 2019-12-30 06:14:29 +03:00
Dean Herbert
e27c63fa46 Remove transparent pixels from icons 2019-12-27 10:08:08 +09:00
Dean Herbert
a0852cde53 Remove a few unnecessary 1x sprites 2019-12-27 10:02:30 +09:00
Dean Herbert
c10c2a41e6 Add legacy mania judgement sprites (#83)
Add legacy mania judgement sprites

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-12-27 10:01:35 +09:00
Dean Herbert
a41c01dd88 Remove 1x resources 2019-12-27 09:59:28 +09:00
Dean Herbert
d75f8c1561 Add icon for ProfileOverlay header (#82)
Add icon for ProfileOverlay header
2019-12-27 09:42:44 +09:00
mcendu
03b018a587 Add legacy mania judgement sprites 2019-12-26 21:52:26 +08:00
Andrei Zavatski
79c23957a8 Add icon for ProfileOverlay 2019-12-26 16:17:15 +03:00
Dean Herbert
c99e22d334 Merge pull request #80 from huoyaoyuan/assembly-ref
Add code to get assembly reference to resource project
2019-12-16 18:07:04 +09:00
Dean Herbert
dd061350ba Merge pull request #81 from LeNitrous/nightcore-samples
Add nightcore-related samples
2019-12-15 18:45:29 +09:00
unknown
3974e0694f add nightcore-related samples 2019-12-15 17:39:31 +08:00
Huo Yaoyuan
aa78104f4a Change the helper type name 2019-11-28 23:40:14 +08:00
Huo Yaoyuan
de9ecb69c5 Add code to get assembly reference to resource project. 2019-11-28 23:02:36 +08:00
Dean Herbert
f9e7cc434f Merge pull request #79 from peppy/add-virtual-track-beatmap
Add a beatmap resource which is backed by a virtual track
2019-10-10 17:38:22 +09:00
Dean Herbert
5bd6a5f52c Add a beatmap resource which is backed by a virtual track 2019-10-10 17:37:33 +09:00
Dean Herbert
5385f75351 Merge pull request #78 from Joehuu/add-saint-helena-flag
Add Saint Helena flag
2019-09-19 09:03:27 +09:00
Joehu
6b3aa80e6b Add Saint Helena flag 2019-09-18 16:15:09 -07:00
Dean Herbert
b4d0a62a90 Merge pull request #59 from EVAST9919/search-header
Add background for Search overlay
2019-09-13 15:40:33 +09:00
Dean Herbert
7028234581 Merge pull request #69 from Game4all/add-news-resources
Add graphical resources for News overlay
2019-09-13 15:40:20 +09:00
Dean Herbert
6ecfc3aaa5 Merge pull request #77 from EVAST9919/rankings-header
Add Rankings page header
2019-09-13 15:39:33 +09:00
Andrei Zavatski
cf96f9118a Add Rankings page header 2019-09-10 03:14:37 +03:00
Dean Herbert
05ee05ea7c Fix taiko sample name casing (#76)
Fix taiko sample name casing
2019-09-04 12:58:14 +09:00
smoogipoo
6d78f4f767 Fix taiko sample names 2019-09-04 12:45:05 +09:00
Dan Balasescu
be07d4d6f9 Merge pull request #75 from peppy/fix-ruleset-case
Fix ruleset folder case
2019-09-03 16:18:58 +09:00
Dean Herbert
b0de84de68 Fix case of more ruleset resources 2019-09-03 13:57:20 +09:00
Dean Herbert
072742a5ac Fix case of ruleset resources 2019-09-03 13:57:12 +09:00
Dean Herbert
33ee4ad349 Merge pull request #74 from peppy/play-to-gameplay
Move textures to Gameplay folder
2019-09-03 11:41:45 +09:00
Dean Herbert
7e5ac4479c Move textures to Gameplay folder 2019-08-30 15:08:08 +09:00
Dan Balasescu
406ccb8b7a Merge pull request #73 from peppy/add-legacy-skin
Add legacy skin resources
2019-08-30 12:17:31 +09:00
Dean Herbert
77b5d8e02f Add legacy skin resources 2019-08-26 18:50:10 +09:00
Dean Herbert
4a825a79d7 Add spinner samples for each bank (#71)
Add spinner samples for each bank
2019-08-22 16:24:03 +09:00
iiSaLMaN
a7d0dc2ca4 Add spinner samples each bank 2019-08-22 10:13:22 +03:00
Dean Herbert
3c8e0db0f0 Add resources for new intro sequence (#70)
Add resources for new intro sequence
2019-08-09 19:55:22 +09:00
Dean Herbert
28326c7107 Add video 2019-08-09 19:53:11 +09:00
Dean Herbert
36d6a8931a triangles dot osz 2019-08-09 19:53:07 +09:00
Lucas A
4d9e06ce33 Add news overlay icon 2019-08-06 17:55:29 +02:00
Lucas A
7c2f0fe222 Add News overlay header background 2019-08-06 17:38:18 +02:00
Dean Herbert
3c1262ae00 Add appveyor deploy script 2019-07-31 16:32:30 +09:00
Dean Herbert
99473d3670 Merge pull request #67 from smoogipoo/more-precision-qualifiers
Fix GL_ES errors due to missing precision identifiers
2019-07-31 16:25:47 +09:00
smoogipoo
568d36cb72 Fix GL_ES errors due to missing precision identifiers 2019-07-31 16:20:01 +09:00
Dan Balasescu
f6d3057dcc Merge pull request #66 from nyquillerium/highp-flashlight
Fix loss of precision for flashlight smoothing distance calculations
2019-07-31 13:22:35 +09:00
David Zhao
fb90b1a668 specify for method as well 2019-07-25 11:24:15 +09:00
David Zhao
6448d6051f Remove compiler definitions 2019-07-24 17:20:14 +09:00
David Zhao
8bc6f5a986 specify precision for rectangular flashlight too 2019-07-23 18:58:49 +09:00
David Zhao
c12541bb28 remove unnecessary pre-processor directives 2019-07-23 15:44:15 +09:00
David Zhao
96286f8c6f Explicitly define precision for all variables, fall back to medium precision 2019-07-22 20:02:18 +09:00
David Zhao
d58ad077c8 Add comment 2019-07-19 15:22:38 +09:00
David Zhao
751ded4dd9 define highp and lowp for non GL_ES platforms 2019-07-19 15:20:26 +09:00
David Zhao
7675deb816 Update precisions 2019-07-19 14:58:33 +09:00
David Zhao
9ba9ae77b9 Only mark diff parameter as high precision 2019-07-18 21:02:47 +09:00
David Zhao
f36e765845 Change flashlight float precision to highp 2019-07-18 17:36:03 +09:00
Dean Herbert
3a3d0c1984 Remove grade textures (#65)
Remove grade textures
2019-07-03 13:49:28 +09:00
iiSaLMaN
b7f01508a0 Remove unused textures 2019-07-03 04:32:11 +03:00
Dean Herbert
3ade4a856c Add new menu backgrounds (#64)
Add new menu backgrounds
2019-07-02 17:55:41 +09:00
Dean Herbert
d79c12f663 Trim audio samples that were excessively long (#63)
Trim audio samples that were excessively long
2019-07-02 17:55:07 +09:00
Dean Herbert
f5a3de1e89 Add new menu backgrounds 2019-07-02 17:52:16 +09:00
Dean Herbert
34448428fe Trim audio samples that were excessively long 2019-07-02 16:19:26 +09:00
Dean Herbert
126e0f55bf Trim font spritesheet sizes where possible (#62)
Trim font spritesheet sizes where possible
2019-07-01 17:55:42 +09:00
Dean Herbert
affcaf9413 Trim font spritesheet sizes where possible 2019-07-01 17:41:06 +09:00
Dean Herbert
f8b1063617 Merge pull request #61 from iiSaLMaN/venera-medium
Add Venera900 as Medium
2019-06-30 23:08:39 +09:00
Salman Ahmed
299099bfb6 Add Venera900 as Medium 2019-06-29 10:25:41 +03:00
Dean Herbert
93f52d0add Merge pull request #60 from welsar55/combobreak
Add combobreak.mp3
2019-06-27 00:19:08 +09:00
Welsar55
79b2f662db Add combobreak.mp3 2019-06-26 00:10:41 -05:00
EVAST9919
5aeb32a756 Add background for Search overlay 2019-06-14 10:54:16 +03:00
iiSaLMaN
c7cc430505 Update grade textures + Remove F grade texture (#58) 2019-06-09 22:00:45 +09:00
Dean Herbert
44c3acb3ab Merge pull request #56 from peppy/add-changelog-resources
Add graphical resources for changelog overlay
2019-05-17 19:09:40 +09:00
Dean Herbert
82e55bf2e7 Add graphical resources for changelog overlay 2019-05-17 10:19:37 +09:00
Dean Herbert
d650f1c3e3 Merge pull request #54 from iiSaLMaN/master
Add a fail sound
2019-05-02 14:21:04 +09:00
iiSaLMaN
ca32d2b67d Add fail sound 2019-04-17 16:52:56 +03:00
iiSaLMaN
807cfd28e1 Delete failsound.mp3 2019-04-17 16:52:32 +03:00
iiSaLMaN
e12898f65d Add fail sound 2019-04-17 16:46:52 +03:00
Dean Herbert
a9eb133d26 Merge pull request #53 from nyquillerium/flashlight-dimming
Add dim to flashlight shader
2019-04-17 21:41:34 +08:00
David Zhao
005f95a4b6 Invert to flashlightDim 2019-04-12 11:24:17 +09:00
David Zhao
801c6efa96 Add lightness to flashlight shader for dimming 2019-04-12 10:50:10 +09:00
362 changed files with 62 additions and 65 deletions

17
appveyor_deploy.yml Normal file
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clone_depth: 1
version: '{build}'
skip_non_tags: true
image: Visual Studio 2017
configuration: Release
platform: Any CPU
before_build:
- ps: if($env:appveyor_repo_tag -eq 'True') { Update-AppveyorBuild -Version $env:appveyor_repo_tag_name }
build_script:
- cmd: dotnet pack osu.Game.Resources /p:Version=%APPVEYOR_BUILD_VERSION%
artifacts:
- path: osu.Game.Resources/bin/Any CPU/Release/**/*.nupkg
deploy:
- provider: Environment
name: nuget
- provider: Environment
name: github

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@@ -1,47 +0,0 @@
SIL Open Font License v1.10
This license can also be found at this permalink: https://www.fontsquirrel.com/license/exo-2
Copyright (c) 2013, Natanael Gama (www.ndiscovered.com . info(at)ndiscovered.com), with Reserved Font Name Exo.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
—————————————————————————————-
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
—————————————————————————————-
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others.
The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives.
DEFINITIONS
“Font Software” refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation.
“Reserved Font Name” refers to any names specified as such after the copyright statement(s).
“Original Version” refers to the collection of Font Software components as distributed by the Copyright Holder(s).
“Modified Version” refers to any derivative made by adding to, deleting, or substituting—in part or in whole—any of the components of the Original Version, by changing formats or by porting the Font Software to a new environment.
“Author” refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining a copy of the Font Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and unmodified copies of the Font Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components, in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless explicit written permission is granted by the corresponding Copyright Holder. This restriction only applies to the primary font name as presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font Software shall not be used to promote, endorse or advertise any Modified Version, except to acknowledge the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit written permission.
5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.

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using System.Reflection;
namespace osu.Game.Resources
{
public static class OsuResources
{
public static Assembly ResourceAssembly => typeof(OsuResources).Assembly;
}
}

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#include "sh_Flashlight.h"
vec4 getColourAt(vec2 diff, vec2 size, vec4 originalColour)
// highp precision is necessary for vertex positions to prevent catastrophic failure on GL_ES platforms
lowp vec4 getColourAt(highp vec2 diff, highp vec2 size, lowp vec4 originalColour)
{
float dist = length(diff);
float flashlightRadius = length(size);
highp float dist = length(diff);
highp float flashlightRadius = length(size);
return originalColour * vec4(1.0, 1.0, 1.0, smoothstep(flashlightRadius, flashlightRadius * smoothness, dist));
}

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