Compare commits
7 Commits
2019.403.0
...
2019.502.0
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
d650f1c3e3 | ||
|
|
ca32d2b67d | ||
|
|
807cfd28e1 | ||
|
|
e12898f65d | ||
|
|
a9eb133d26 | ||
|
|
005f95a4b6 | ||
|
|
801c6efa96 |
BIN
osu.Game.Resources/Samples/Gameplay/failsound.mp3
Normal file
BIN
osu.Game.Resources/Samples/Gameplay/failsound.mp3
Normal file
Binary file not shown.
@@ -8,11 +8,13 @@ varying vec4 v_Colour;
|
|||||||
uniform vec2 flashlightPos;
|
uniform vec2 flashlightPos;
|
||||||
uniform vec2 flashlightSize;
|
uniform vec2 flashlightSize;
|
||||||
|
|
||||||
|
uniform float flashlightDim;
|
||||||
|
|
||||||
const float smoothness = 1.1;
|
const float smoothness = 1.1;
|
||||||
|
|
||||||
vec4 getColourAt(vec2, vec2, vec4);
|
vec4 getColourAt(vec2, vec2, vec4);
|
||||||
|
|
||||||
void main(void)
|
void main(void)
|
||||||
{
|
{
|
||||||
gl_FragColor = getColourAt(flashlightPos - v_Position, flashlightSize, v_Colour);
|
gl_FragColor = mix(getColourAt(flashlightPos - v_Position, flashlightSize, v_Colour), vec4(0.0, 0.0, 0.0, 1.0), flashlightDim);
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user